업데이트

This commit is contained in:
Yamo4490 2025-08-26 01:08:25 +09:00
parent 2aeb68db74
commit eb9e51a3fd
15 changed files with 18940 additions and 145 deletions

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Pin_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _MATCAP_ADD
@ -22,9 +24,10 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -176,6 +179,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -264,6 +283,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolvePatternMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolveThresholdMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RampLightingSampleUvYTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -352,8 +379,11 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
- _AddPrecomputedVelocity: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -367,18 +397,28 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaClip: 0
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _AsUnlit: 0
- _BackFaceForceShadow: 0
- _BaseMapBrightness: 1
- _BaseMapStackingLayer10ApplytoFaces: 0
@ -534,6 +574,7 @@ Material:
- _BaseMapUVIndex: 0
- _Blend: 0
- _BlendMode: 0
- _BlendOp: 0
- _BumpMapApplytoFaces: 0
- _BumpMapUVIndex: 0
- _BumpScale: 1
@ -551,6 +592,7 @@ Material:
- _ClearCoatSmoothness: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 2
- _CullMode: 2
@ -559,10 +601,20 @@ Material:
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DebugMode: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.41
- _DepthTexRimLightBlockByShadow: 0
@ -594,11 +646,14 @@ Material:
- _DissolveBorderRange: 0.02
- _DissolveMode: 0
- _DissolveNoiseStrength: 1
- _DissolvePatternMapPreset: 0
- _DissolveThresholdMapPreset: 0
- _DissolveThresholdMapTilingX: 1
- _DissolveThresholdMapTilingY: 1
- _DitherFadeoutAmount: 0
- _DitherFadeoutNormalScaleFix: 1
- _DstBlend: 10
- _DstBlend: 0
- _DstBlendAlpha: 10
- _DynamicEyeFinalBrightness: 2
- _DynamicEyePupilDepthScale: 0.4
- _DynamicEyePupilMaskSoftness: 0.216
@ -612,19 +667,28 @@ Material:
- _EmissionMaskMapRemapMinMaxSlider: 1
- _EmissionMaskMapRemapStart: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnablePerMaterialDissolve: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -635,6 +699,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -655,6 +727,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _ForceFinalOutputAlphaEqualsOne: 0
- _GGXDirectSpecularSmoothnessMultiplier: 1
@ -671,6 +744,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IgnoreDefaultMainLightFaceShadow: 1
- _IndirectLightFlatten: 1
- _IndirectLightIntensity: 0.1
@ -687,6 +762,8 @@ Material:
- _MToonVersion: 39
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCapAdditiveApplytoFaces: 0
- _MatCapAdditiveExtractBrightArea: 2.5
- _MatCapAdditiveIntensity: 1.84
@ -781,11 +858,21 @@ Material:
- _PerCharacterEffectGroup: 0
- _PerCharacterOutlineWidthMultiply: 1
- _PerCharacterRenderOutline: 1
- _PerMaterialDissolveCutoff: -1
- _PerMaterialDissolveEdgeWidth: 0.05
- _PerMaterialDissolvePatternMapInvertColor: 0
- _PerMaterialDissolvePatternMapStrength: 0.1
- _PerMaterialDissolvePatternMapUVIndex: 0
- _PerMaterialDissolvePatternMapUVTiling: 1
- _PerMaterialDissolveThresholdMapInvertColor: 0
- _PerMaterialDissolveThresholdMapUVIndex: 0
- _PerMaterialDissolveThresholdMapUVTiling: 1
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
- _PerspectiveRemovalAmount: 0
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
- _PerspectiveRemovalStartHeight: 0
- _PreMultiplyAlphaIntoRGBOutput: 0
- _QueueOffset: 0
- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
@ -881,7 +968,8 @@ Material:
- _SpecularReactToLightDirMode: 0
- _SpecularShowInShadowArea: 0
- _SpecularUseReplaceBlending: 0
- _SrcBlend: 5
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _StencilComp: 0
- _StencilGroup: 0
- _StencilPass: 0
@ -889,7 +977,7 @@ Material:
- _StencilRef: 0
- _SupportClothDynamics: 0
- _Surface: 0
- _SurfaceTypePreset: 2
- _SurfaceTypePreset: 0
- _UIDisplayMode: 100
- _UV0RotateSpeed: 0
- _UV0RotatedAngle: 0
@ -937,10 +1025,12 @@ Material:
- _UvAnimScrollX: 0
- _UvAnimScrollY: 0
- _WorkflowMode: 1
- _XRMotionVectorsPass: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
m_Colors:
@ -1027,6 +1117,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1074,6 +1172,9 @@ Material:
- _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
- _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0}
- _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1}
- _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1}
- _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0}
- _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _RimColor: {r: 0, g: 0, b: 0, a: 1}
- _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0}
@ -1107,3 +1208,4 @@ Material:
- _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0}
- _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Pink_Black_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAOVERRIDEMAP
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
@ -34,9 +36,10 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2499
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -260,6 +263,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -428,6 +447,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolvePatternMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _PerMaterialDissolveThresholdMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RampLightingSampleUvYTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -520,9 +547,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
- _AAStrength: 1
- _AddPrecomputedVelocity: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -536,8 +566,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -547,6 +582,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 0.51
- _AlphaOverrideTexInvertColor: 1
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 1
@ -565,6 +601,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -798,16 +837,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -839,6 +889,8 @@ Material:
- _DissolveBorderRange: 0.02
- _DissolveMode: 0
- _DissolveNoiseStrength: 0.1
- _DissolvePatternMapPreset: 0
- _DissolveThresholdMapPreset: 0
- _DissolveThresholdMapTilingX: 1
- _DissolveThresholdMapTilingY: 1
- _DistanceFadeMode: 0
@ -846,7 +898,7 @@ Material:
- _DitherFadeoutAmount: 0
- _DitherFadeoutNormalScaleFix: 1
- _DitherMaxValue: 255
- _DstBlend: 10
- _DstBlend: 0
- _DstBlendAlpha: 10
- _DstBlendAlphaFA: 1
- _DstBlendFA: 1
@ -880,19 +932,28 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnablePerMaterialDissolve: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -902,6 +963,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -922,6 +991,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -951,6 +1021,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1025,6 +1097,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1041,7 +1115,7 @@ Material:
- _MatCap2ndZRotCancel: 1
- _MatCapAdditiveApplytoFaces: 0
- _MatCapAdditiveExtractBrightArea: 0.28
- _MatCapAdditiveIntensity: 0.65
- _MatCapAdditiveIntensity: 0.4
- _MatCapAdditiveMapAlphaAsMask: 0
- _MatCapAdditiveMaskMapInvertColor: 0
- _MatCapAdditiveMaskMapRemapEnd: 1
@ -1185,11 +1259,21 @@ Material:
- _PerCharacterEffectGroup: 0
- _PerCharacterOutlineWidthMultiply: 1
- _PerCharacterRenderOutline: 1
- _PerMaterialDissolveCutoff: -1
- _PerMaterialDissolveEdgeWidth: 0.05
- _PerMaterialDissolvePatternMapInvertColor: 0
- _PerMaterialDissolvePatternMapStrength: 0.1
- _PerMaterialDissolvePatternMapUVIndex: 0
- _PerMaterialDissolvePatternMapUVTiling: 1
- _PerMaterialDissolveThresholdMapInvertColor: 0
- _PerMaterialDissolveThresholdMapUVIndex: 0
- _PerMaterialDissolveThresholdMapUVTiling: 1
- _PerMaterialEnableDepthTextureRimLightAndShadow: 1
- _PerspectiveRemovalAmount: 0
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
- _PerspectiveRemovalStartHeight: 0
- _PreMultiplyAlphaIntoRGBOutput: 0
- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
- _RampLightingNdotLRemapEnd: 1
@ -1329,7 +1413,7 @@ Material:
- _SpecularShowInShadowArea: 0
- _SpecularToon: 1
- _SpecularUseReplaceBlending: 0
- _SrcBlend: 5
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _SrcBlendAlphaFA: 0
- _SrcBlendFA: 1
@ -1344,7 +1428,7 @@ Material:
- _StencilZFail: 0
- _SubpassCutoff: 0.5
- _SupportClothDynamics: 0
- _SurfaceTypePreset: 2
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