diff --git a/Assets/Resources/Character/@151-200/@169_챈나/Avatar/챈나_250822_공연복/Materials/Pin_Copy.mat b/Assets/Resources/Character/@151-200/@169_챈나/Avatar/챈나_250822_공연복/Materials/Pin_Copy.mat index 7e82a3583..d1c955f55 100644 --- a/Assets/Resources/Character/@151-200/@169_챈나/Avatar/챈나_250822_공연복/Materials/Pin_Copy.mat +++ b/Assets/Resources/Character/@151-200/@169_챈나/Avatar/챈나_250822_공연복/Materials/Pin_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Pin_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS - _MATCAP_ADD @@ -22,9 +24,10 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: -1 + m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -176,6 +179,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -264,6 +283,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -352,8 +379,11 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -367,18 +397,28 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaClip: 0 - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 1 - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 0 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 - _BackFaceForceShadow: 0 - _BaseMapBrightness: 1 - _BaseMapStackingLayer10ApplytoFaces: 0 @@ -534,6 +574,7 @@ Material: - _BaseMapUVIndex: 0 - _Blend: 0 - _BlendMode: 0 + - _BlendOp: 0 - _BumpMapApplytoFaces: 0 - _BumpMapUVIndex: 0 - _BumpScale: 1 @@ -551,6 +592,7 @@ Material: - _ClearCoatSmoothness: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 2 - _CullMode: 2 @@ -559,10 +601,20 @@ Material: - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 - _DebugMode: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.41 - _DepthTexRimLightBlockByShadow: 0 @@ -594,11 +646,14 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - - _DstBlend: 10 + - _DstBlend: 0 + - _DstBlendAlpha: 10 - _DynamicEyeFinalBrightness: 2 - _DynamicEyePupilDepthScale: 0.4 - _DynamicEyePupilMaskSoftness: 0.216 @@ -612,19 +667,28 @@ Material: - _EmissionMaskMapRemapMinMaxSlider: 1 - _EmissionMaskMapRemapStart: 0 - _EnableDynamicEyeFeature: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -635,6 +699,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -655,6 +727,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _ForceFinalOutputAlphaEqualsOne: 0 - _GGXDirectSpecularSmoothnessMultiplier: 1 @@ -671,6 +744,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IgnoreDefaultMainLightFaceShadow: 1 - _IndirectLightFlatten: 1 - _IndirectLightIntensity: 0.1 @@ -687,6 +762,8 @@ Material: - _MToonVersion: 39 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 2.5 - _MatCapAdditiveIntensity: 1.84 @@ -781,11 +858,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _QueueOffset: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 @@ -881,7 +968,8 @@ Material: - _SpecularReactToLightDirMode: 0 - _SpecularShowInShadowArea: 0 - _SpecularUseReplaceBlending: 0 - - _SrcBlend: 5 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _StencilComp: 0 - _StencilGroup: 0 - _StencilPass: 0 @@ -889,7 +977,7 @@ Material: - _StencilRef: 0 - _SupportClothDynamics: 0 - _Surface: 0 - - _SurfaceTypePreset: 2 + - _SurfaceTypePreset: 0 - _UIDisplayMode: 100 - _UV0RotateSpeed: 0 - _UV0RotatedAngle: 0 @@ -937,10 +1025,12 @@ Material: - _UvAnimScrollX: 0 - _UvAnimScrollY: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 m_Colors: @@ -1027,6 +1117,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} @@ -1074,6 +1172,9 @@ Material: - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} - _RimColor: {r: 0, g: 0, b: 0, a: 1} - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} @@ -1107,3 +1208,4 @@ Material: - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Resources/Character/@151-200/@169_챈나/Avatar/챈나_250822_공연복/Materials/Pink_Black_Copy.mat b/Assets/Resources/Character/@151-200/@169_챈나/Avatar/챈나_250822_공연복/Materials/Pink_Black_Copy.mat index a0f4871f4..6e71f8aff 100644 --- a/Assets/Resources/Character/@151-200/@169_챈나/Avatar/챈나_250822_공연복/Materials/Pink_Black_Copy.mat +++ b/Assets/Resources/Character/@151-200/@169_챈나/Avatar/챈나_250822_공연복/Materials/Pink_Black_Copy.mat @@ -9,6 +9,8 @@ Material: m_PrefabAsset: {fileID: 0} m_Name: Pink_Black_Copy m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHAOVERRIDEMAP - _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS @@ -34,9 +36,10 @@ Material: m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 - m_CustomRenderQueue: 2499 + m_CustomRenderQueue: 2000 stringTagMap: {} disabledShaderPasses: [] + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -260,6 +263,22 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -428,6 +447,14 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _RampLightingSampleUvYTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -520,9 +547,12 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - m_Ints: [] + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 m_Floats: - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 - _AdditionalLightCelShadeMidPoint: 0 - _AdditionalLightCelShadeMidPointForFaceArea: 0 - _AdditionalLightCelShadeSoftness: 0.05 @@ -536,8 +566,13 @@ Material: - _AllowPerCharacterDitherFadeout: 1 - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 - _AllowRenderNiloToonSelfShadowPass: 1 - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 - _AllowedNiloToonBloomOverrideStrength: 1 - _AlphaBoostFA: 10 - _AlphaClip: 0 @@ -547,6 +582,7 @@ Material: - _AlphaOverrideMode: 0 - _AlphaOverrideStrength: 0.51 - _AlphaOverrideTexInvertColor: 1 + - _AlphaOverrideTexUVIndex: 0 - _AlphaOverrideTexValueOffset: 0 - _AlphaOverrideTexValueScale: 1 - _AlphaToMask: 1 @@ -565,6 +601,9 @@ Material: - _AnisotropySpecularStrength: 1 - _AnisotropyTangentWidth: 1 - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 - _ApplyReflection: 0 - _ApplySpecular: 1 @@ -798,16 +837,27 @@ Material: - _CharacterID: 0 - _ColorMask: 15 - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 - _ControlledByNiloToonPerCharacterRenderController: 0 - _Cull: 0 - _CullNiloToonSelfShadowCaster: 0 - _CullOutline: 1 - _Cutoff: 0.5 - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 - _DepthTexRimLight3DRimMaskEnable: 0 - _DepthTexRimLight3DRimMaskThreshold: 0.075 - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 - _DepthTexRimLightBlockByShadow: 0 @@ -839,6 +889,8 @@ Material: - _DissolveBorderRange: 0.02 - _DissolveMode: 0 - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 - _DissolveThresholdMapTilingX: 1 - _DissolveThresholdMapTilingY: 1 - _DistanceFadeMode: 0 @@ -846,7 +898,7 @@ Material: - _DitherFadeoutAmount: 0 - _DitherFadeoutNormalScaleFix: 1 - _DitherMaxValue: 255 - - _DstBlend: 10 + - _DstBlend: 0 - _DstBlendAlpha: 10 - _DstBlendAlphaFA: 1 - _DstBlendFA: 1 @@ -880,19 +932,28 @@ Material: - _EmissionParallaxDepth: 0 - _EmissionUseGrad: 0 - _EnableDynamicEyeFeature: 0 + - _EnableFace3DRimLightAndShadow: 0 - _EnableNiloToonSelfShadowMapping: 1 - _EnableNiloToonSelfShadowMappingDepthBias: 0 - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 - _EnableRendering: 1 - _EnableShadowColor: 1 - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 - _EnvironmentReflectionApplytoFaces: 0 - _EnvironmentReflectionBrightness: 1 - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 - _EnvironmentReflectionMaskMapInvertColor: 0 - _EnvironmentReflectionMaskMapRemapEnd: 1 - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 - _EnvironmentReflectionSmoothnessMultiplier: 1 - _EnvironmentReflectionTintAlbedo: 1 - _EnvironmentReflectionUsage: 1 @@ -902,6 +963,14 @@ Material: - _ExtraThickOutlineWriteIntoDepthTexture: 0 - _ExtraThickOutlineZOffset: -0.1 - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 - _FaceMaskMapInvertColor: 0 - _FaceMaskMapRemapEnd: 1 @@ -922,6 +991,7 @@ Material: - _FaceShadowGradientThresholdMin: 0 - _FaceShadowGradientThresholdMinMax: 1 - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 - _FlipNormal: 0 - _ForceFinalOutputAlphaEqualsOne: 0 @@ -951,6 +1021,8 @@ Material: - _HairStrandSpecularShapePositionOffset: 0 - _HairStrandSpecularShapeShift: 0.015 - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 - _IDMask1: 0 - _IDMask2: 0 - _IDMask3: 0 @@ -1025,6 +1097,8 @@ Material: - _MainGradationStrength: 0 - _MainLightIgnoreCelShade: 0 - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 - _MatCap2ndApplyTransparency: 1 - _MatCap2ndBackfaceMask: 0 - _MatCap2ndBlend: 1 @@ -1041,7 +1115,7 @@ Material: - _MatCap2ndZRotCancel: 1 - _MatCapAdditiveApplytoFaces: 0 - _MatCapAdditiveExtractBrightArea: 0.28 - - _MatCapAdditiveIntensity: 0.65 + - _MatCapAdditiveIntensity: 0.4 - _MatCapAdditiveMapAlphaAsMask: 0 - _MatCapAdditiveMaskMapInvertColor: 0 - _MatCapAdditiveMaskMapRemapEnd: 1 @@ -1185,11 +1259,21 @@ Material: - _PerCharacterEffectGroup: 0 - _PerCharacterOutlineWidthMultiply: 1 - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 - _PerspectiveRemovalAmount: 0 - _PerspectiveRemovalEndHeight: 1 - _PerspectiveRemovalRadius: 1 - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 - _RampLightTexMode: 1 - _RampLightingFaceAreaRemoveEffect: 1 - _RampLightingNdotLRemapEnd: 1 @@ -1329,7 +1413,7 @@ Material: - _SpecularShowInShadowArea: 0 - _SpecularToon: 1 - _SpecularUseReplaceBlending: 0 - - _SrcBlend: 5 + - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _SrcBlendAlphaFA: 0 - _SrcBlendFA: 1 @@ -1344,7 +1428,7 @@ Material: - _StencilZFail: 0 - _SubpassCutoff: 0.5 - _SupportClothDynamics: 0 - - _SurfaceTypePreset: 2 + - _SurfaceTypePreset: 0 - _TessEdge: 10 - _TessFactorMax: 3 - _TessShrink: 0 @@ -1433,11 +1517,13 @@ Material: - _UseSpecularColorTintMap: 0 - _UseZOffsetMaskTex: 0 - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 - _ZClip: 1 - _ZOffset: 0 - _ZOffsetEnable: 0 - _ZOffsetMaskMapInvertColor: 0 - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 - _ZTest: 4 - _ZWrite: 1 - _e2gai: 2 @@ -1557,6 +1643,14 @@ Material: - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - 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