2025-06-22 08:04:48 +09:00

15 lines
452 B
C#

using UnityEngine;
using UnityEngine.Timeline;
using UnityEngine.Video;
using UnityEngine.Playables;
[TrackColor(0.2f, 0.8f, 1f)]
[TrackClipType(typeof(VideoPlayerClip))]
[TrackBindingType(typeof(VideoPlayer))]
public class VideoPlayerTrack : TrackAsset
{
public override Playable CreateTrackMixer(PlayableGraph graph, GameObject go, int inputCount)
{
return ScriptPlayable<VideoPlayerMixerBehaviour>.Create(graph, inputCount);
}
}