YAMO-Unity6_MainProject/Assets/External/lilToon/CustomShaderResources/BRP/DefaultUsePassOverlayNoForwardAdd.lilblock
2025-06-08 00:39:11 +09:00

8 lines
206 B
Plaintext

SubShader
{
Tags {*LIL_SUBSHADER_TAGS*}
*LIL_INSERT_USEPASS_PRE*
UsePass "*LIL_PASS_SHADER_NAME*/FORWARD"
*LIL_INSERT_USEPASS_POST*
}
Fallback "Unlit/Texture"