2025-06-08 00:39:11 +09:00

15 lines
568 B
C#

using UnityEngine;
using UnityEditor;
namespace VolumetricFogAndMist2 {
[CustomEditor(typeof(PointLightManager))]
public class PointLightManagerEditor : Editor {
public override void OnInspectorGUI() {
EditorGUILayout.HelpBox("In order to use fast point lights with Volumetric Fog & Mist 2, add a FogPointLight script to the desired point lights (only required by the point light manager; if you're using the option 'Native Lights' this is not required at all).", MessageType.Info);
DrawDefaultInspector();
}
}
}