2025-06-08 00:55:10 +09:00

11 lines
262 B
C#

using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.Timeline;
[System.Serializable]
public class PauseMarker : Marker, INotification
{
public PropertyName id => new PropertyName();
public float pauseDuration = 1f; // 멈출 시간 (초)
}