2025-10-20 11:25:03 +09:00

21 lines
396 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayNextPart : MonoBehaviour
{
// Start is called before the first frame update
public GameObject objNext;
public float delaySecond;
void Start()
{
Invoke(nameof(StartNextPart), delaySecond);
}
void StartNextPart()
{
objNext.SetActive(true);
}
}