10 lines
248 B
C#
10 lines
248 B
C#
using UnityEngine;
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using System.Collections;
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[ExecuteInEditMode]
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public class ScaleParticles : MonoBehaviour {
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void Update () {
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var main = GetComponent<ParticleSystem>().main;
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main.startSizeMultiplier = transform.lossyScale.magnitude;
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}
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} |