67 lines
2.1 KiB
Plaintext
67 lines
2.1 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 8
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Day Sun Horizon SimpleCloudLayer Equirect
|
|
m_Shader: {fileID: 103, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_Parent: {fileID: 0}
|
|
m_ModifiedSerializedProperties: 0
|
|
m_ValidKeywords: []
|
|
m_InvalidKeywords: []
|
|
m_LightmapFlags: 4
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_LockedProperties:
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
- _BackTex:
|
|
m_Texture: {fileID: 2800000, guid: 079eb44eb17c5456da0b7a02b8316d57, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _DownTex:
|
|
m_Texture: {fileID: 2800000, guid: fe156282e276a4ce1955827f8bd8d948, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _FrontTex:
|
|
m_Texture: {fileID: 2800000, guid: 5d56fafda4d454d1e9ae8ac4a2c6ffbb, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _LeftTex:
|
|
m_Texture: {fileID: 2800000, guid: c617eccd127dd44678e572667069583f, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MainTex:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _RightTex:
|
|
m_Texture: {fileID: 2800000, guid: 67d0256f50c4d4ba7b7fb768a36e87a4, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _Tex:
|
|
m_Texture: {fileID: 8900000, guid: 15d79c3aea2cd4199937e1ae2bf6d48d, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _UpTex:
|
|
m_Texture: {fileID: 2800000, guid: c94b097284ea94fab84d7190a8e381b5, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Ints: []
|
|
m_Floats:
|
|
- _Exposure: 1
|
|
- _Rotation: 0
|
|
m_Colors:
|
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
|
- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
|
|
m_BuildTextureStacks: []
|
|
m_AllowLocking: 1
|