35 lines
1.1 KiB (Stored with Git LFS)
JSON
35 lines
1.1 KiB (Stored with Git LFS)
JSON
{
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"name": "com.unity.formats.fbx",
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"displayName": "FBX Exporter",
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"version": "5.1.5",
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"dependencies": {
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"com.unity.timeline": "1.7.1",
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"com.autodesk.fbx": "5.1.1"
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},
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"unity": "2020.3",
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"description": "The FBX Exporter package enables round-trip workflows between Unity and 3D modeling software. Send geometry, Lights, Cameras, and animation from Unity to Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max®, and back to Unity again, with minimal effort.",
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"keywords": [
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"fbx",
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"animation",
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"modeling",
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"maya",
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"max"
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],
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"relatedPackages": {
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"com.unity.formats.fbx.tests": "5.1.5"
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},
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"_upm": {
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"changelog": "### Changed\n- Updated the APIs used around EntityId"
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},
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"upmCi": {
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"footprint": "9fce65dfd3fd6bc274515cfa8cd9b1236b43063a"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.formats.fbx@5.1/manual/index.html",
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"repository": {
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"url": "https://github.com/Unity-Technologies/com.unity.formats.fbx.git",
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"type": "git",
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"revision": "e66daf94f83107f6865415b6d5cb964083b986d2"
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},
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"_fingerprint": "86d1698ebb13fe759bd88af11aa0aec308c8c3a0"
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}
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