2025-10-09 17:44:56 +09:00

10 lines
248 B
C#

using UnityEngine;
using System.Collections;
[ExecuteInEditMode]
public class ScaleParticles : MonoBehaviour {
void Update () {
var main = GetComponent<ParticleSystem>().main;
main.startSizeMultiplier = transform.lossyScale.magnitude;
}
}