YAMO-Unity6_MainProject/Assets/Favorite/SkylightWindow01.prefab
2025-12-10 18:57:09 +09:00

163 lines
4.6 KiB (Stored with Git LFS)
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1472760295172987334
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5673870678262378849}
- component: {fileID: 1292092288866078469}
m_Layer: 0
m_Name: SkylightMesh_Basic
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5673870678262378849
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1472760295172987334}
serializedVersion: 2
m_LocalRotation: {x: -0.7071064, y: 5.8207655e-10, z: 2.3283062e-10, w: 0.70710725}
m_LocalPosition: {x: -0, y: -0.06, z: -6.31}
m_LocalScale: {x: 0.5, y: 1.52, z: 0.5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6903185197940181662}
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
--- !u!137 &1292092288866078469
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1472760295172987334}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 529587490b52cf9439d2330506d409fe, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 1
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 6672615792609484388, guid: 9e5d45eaba321fb4e85d9a858389014a, type: 3}
m_Bones: []
m_BlendShapeWeights:
- 0
- 0
- 0
- 0
- 8.8
m_RootBone: {fileID: 0}
m_AABB:
m_Center: {x: -11.924999, y: -6.2, z: 0}
m_Extent: {x: 28.925, y: 6.2, z: 17}
m_DirtyAABB: 0
--- !u!1 &2143037387092746367
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6903185197940181662}
m_Layer: 0
m_Name: noribenSkylightWindowLightShaft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6903185197940181662
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2143037387092746367}
serializedVersion: 2
m_LocalRotation: {x: 0.002323377, y: 0.00557391, z: -0.999937, w: 0.009469636}
m_LocalPosition: {x: -0.012195602, y: -0.13125372, z: 6.3189793}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5673870678262378849}
m_Father: {fileID: 6914937624332048690}
m_LocalEulerAnglesHint: {x: 212.956, y: 157.79199, z: 0}
--- !u!1 &6954527371162627977
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6914937624332048690}
m_Layer: 0
m_Name: SkylightWindow01
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6914937624332048690
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6954527371162627977}
serializedVersion: 2
m_LocalRotation: {x: 0.95169276, y: 0.0047619008, z: 0.014778178, w: 0.3066593}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6903185197940181662}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 144.299, y: -2.190979, z: -1.2789917}