%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Day Sun Low HorizonRich m_Shader: {fileID: 10700, guid: 0000000000000000f000000000000000, type: 0} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BackTex: m_Texture: {fileID: 2800000, guid: adaf1d60e691c4a49a2e1ce6bfdc8378, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DownTex: m_Texture: {fileID: 2800000, guid: d812381f9169b448083a6201c2fcdf15, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _FrontTex: m_Texture: {fileID: 2800000, guid: 96cba1ff263344749bf00094416c630e, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _LeftTex: m_Texture: {fileID: 2800000, guid: 44ba9d94c80df4cc6a5d8c7ce2f14c2a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _RightTex: m_Texture: {fileID: 2800000, guid: 5c43391ecbb574d008180c97cfa3b91b, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _UpTex: m_Texture: {fileID: 2800000, guid: d714276aa6a5f43ae85ae9d1d240da29, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: [] m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1