namespace PlanarReflections6.Demos { using System.Collections; using System.Collections.Generic; using UnityEngine; [ExecuteAlways] public class ReflectTransformSample : MonoBehaviour { [SerializeField] protected Transform _originalTransform; [SerializeField] protected PlanarReflectionRenderer _reflectionRenderer; private void LateUpdate() { if (_reflectionRenderer && _originalTransform ) { _reflectionRenderer.ReflectTransform( _originalTransform, transform ); } } } }