정기백업

This commit is contained in:
Yamo4490 2026-01-16 18:36:58 +09:00
parent 31b4bb3c09
commit f632f4a627
1493 changed files with 2188290 additions and 1108 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering;
namespace TriForge
{
[ExecuteAlways]
public class TF_FW_WindController : MonoBehaviour
{
[Range(0.0f, 2.0f)]
public float WindStrength = 0.3f;
[Range(0.0f, 1.0f)]
public float GrassWindRotationMapInfluence = 0.6f;
[Range(0.0f, 3.0f)]
public float GrassWindStrength = 0.5f;
private Vector3 WindDirection;
void Update()
{
WindDirection = transform.right.normalized;
Shader.SetGlobalVector("TF_WIND_DIRECTION", WindDirection);
Shader.SetGlobalFloat("TF_WIND_STRENGTH", WindStrength);
Shader.SetGlobalFloat("TF_ROTATION_MAP_INFLUENCE", GrassWindRotationMapInfluence);
Shader.SetGlobalFloat("TF_GRASS_WIND_STRENGTH", GrassWindStrength);
}
}
}

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