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+35,7 @@ Material: m_Floats: - _HasDepth: 1 - _KernelSize: 8 - - _Radius: 8 + - _Radius: 0.08 m_Colors: [] m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Internal Resources/PlanarReflections_InternalBlur.mat.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Internal Resources/PlanarReflections_InternalBlur.mat.meta index 13f9a0c55..9d4b888cf 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Internal Resources/PlanarReflections_InternalBlur.mat.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Internal Resources/PlanarReflections_InternalBlur.mat.meta @@ -11,6 +11,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar 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Reflections 6/Shared Assets/Textures/Mirror_Mask.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Textures/Mirror_Mask.png.meta index 2c9a38eac..d6f336b71 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Textures/Mirror_Mask.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Textures/Mirror_Mask.png.meta @@ -80,6 +80,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Shared Assets/Textures/Mirror_Mask.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Shared Assets/Textures/Mirror_Mask.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Textures/Opaque.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Textures/Opaque.png.meta index a4f0cb5b0..1248dbdb9 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Textures/Opaque.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Textures/Opaque.png.meta @@ -80,6 +80,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Shared Assets/Textures/Opaque.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Shared Assets/Textures/Opaque.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Textures/RoughnessMask.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Textures/RoughnessMask.png.meta index ee34678df..d8b57ed0d 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Textures/RoughnessMask.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Textures/RoughnessMask.png.meta @@ -98,6 +98,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Shared Assets/Textures/RoughnessMask.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Shared Assets/Textures/RoughnessMask.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/FoamTexture.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/FoamTexture.png.meta index 8d18cf45d..f8582697b 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/FoamTexture.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/FoamTexture.png.meta @@ -80,6 +80,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Shared Assets/Water Demo/FoamTexture.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Shared Assets/Water Demo/FoamTexture.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/Sand.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/Sand.png.meta index 0973d112f..8009328a6 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/Sand.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/Sand.png.meta @@ -100,6 +100,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Shared Assets/Water Demo/Sand.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Shared Assets/Water Demo/Sand.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/WaterGradient.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/WaterGradient.png.meta index 21c481250..1afc78e94 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/WaterGradient.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/WaterGradient.png.meta @@ -100,6 +100,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Shared Assets/Water Demo/WaterGradient.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Shared Assets/Water Demo/WaterGradient.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/Waves.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/Waves.png.meta index 0be9cbf63..5bf51db07 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/Waves.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Shared Assets/Water Demo/Waves.png.meta @@ -100,6 +100,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Shared Assets/Water Demo/Waves.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Shared Assets/Water Demo/Waves.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionCamera.cs.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionCamera.cs.meta index b6fe9fbd9..dc5383960 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionCamera.cs.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionCamera.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Core/PlanarReflectionCamera.cs - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Core/PlanarReflectionCamera.cs" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionCaster.cs b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionCaster.cs index 2e89fa5fb..029e960df 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionCaster.cs +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionCaster.cs @@ -76,7 +76,7 @@ [SerializeField] protected Vector3Int _currentVersion = new Vector3Int( 6, 0, 0 ); - protected readonly Vector3Int _targetVersion = new Vector3Int( 6, 0, 4 ); + protected readonly Vector3Int _targetVersion = new Vector3Int( 6, 1, 0 ); #if UNITY_EDITOR diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionCaster.cs.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionCaster.cs.meta index 1a208a378..fdbb07a36 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionCaster.cs.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionCaster.cs.meta @@ -15,6 +15,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Core/PlanarReflectionCaster.cs - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Core/PlanarReflectionCaster.cs" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionRenderer.cs b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionRenderer.cs index a96d9a70a..ebe29a7a8 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionRenderer.cs +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionRenderer.cs @@ -41,7 +41,7 @@ namespace PlanarReflections6 { [SerializeField] protected Vector3Int _currentVersion = new Vector3Int( 6, 0, 0 ); - protected readonly Vector3Int _targetVersion = new Vector3Int( 6, 0, 4 ); + protected readonly Vector3Int _targetVersion = new Vector3Int( 6, 1, 0 ); #if UNITY_EDITOR diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionRenderer.cs.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionRenderer.cs.meta index 9d426be30..0946d59d8 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionRenderer.cs.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionRenderer.cs.meta @@ -21,6 +21,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Core/PlanarReflectionRenderer.cs - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Core/PlanarReflectionRenderer.cs" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionSettings.cs.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionSettings.cs.meta index e3e9d40e4..79681c541 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionSettings.cs.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/PlanarReflectionSettings.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Core/PlanarReflectionSettings.cs - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Core/PlanarReflectionSettings.cs" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/ReflectionData.cs.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/ReflectionData.cs.meta index 10189cf43..e99ddf1f7 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/ReflectionData.cs.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Core/ReflectionData.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Core/ReflectionData.cs - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Core/ReflectionData.cs" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_1.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_1.png.meta index c646e184b..a4d4b2465 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_1.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_1.png.meta @@ -117,6 +117,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Editor/Background_1.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Editor/Background_1.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_2.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_2.png.meta index f3ee05d5a..2aa155695 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_2.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_2.png.meta @@ -117,6 +117,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Editor/Background_2.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Editor/Background_2.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_2_Selected.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_2_Selected.png.meta index 76aca3bd3..74ec5f0ce 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_2_Selected.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_2_Selected.png.meta @@ -148,6 +148,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Editor/Background_2_Selected.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Editor/Background_2_Selected.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_3.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_3.png.meta index 411a1d1a9..a2e2d74b4 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_3.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_3.png.meta @@ -117,6 +117,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Editor/Background_3.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Editor/Background_3.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_4.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_4.png.meta index 6c66b4ba6..a8f6f64de 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_4.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_4.png.meta @@ -117,6 +117,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Editor/Background_4.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Editor/Background_4.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_5.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_5.png.meta index e27f77c20..49b1bd043 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_5.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Background_5.png.meta @@ -117,6 +117,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Editor/Background_5.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Editor/Background_5.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PIDI_EditorSkin_PR5.guiskin.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PIDI_EditorSkin_PR5.guiskin.meta index 77811cfb1..f4b759c21 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PIDI_EditorSkin_PR5.guiskin.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PIDI_EditorSkin_PR5.guiskin.meta @@ -10,6 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Editor/PIDI_EditorSkin_PR5.guiskin - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Editor/PIDI_EditorSkin_PR5.guiskin" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarAPI.cs.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarAPI.cs.meta index d2f5711a5..71c251be5 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarAPI.cs.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarAPI.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Editor/PlanarAPI.cs - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Editor/PlanarAPI.cs" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarReflectionCaster_Editor.cs.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarReflectionCaster_Editor.cs.meta index effa42448..8829f920d 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarReflectionCaster_Editor.cs.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarReflectionCaster_Editor.cs.meta @@ -15,6 +15,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Editor/PlanarReflectionCaster_Editor.cs - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Editor/PlanarReflectionCaster_Editor.cs" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarReflectionRenderer_Editor.cs.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarReflectionRenderer_Editor.cs.meta index 96055be31..039abcd85 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarReflectionRenderer_Editor.cs.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarReflectionRenderer_Editor.cs.meta @@ -15,6 +15,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Editor/PlanarReflectionRenderer_Editor.cs - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Editor/PlanarReflectionRenderer_Editor.cs" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarReflections6_Editor.asmdef.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarReflections6_Editor.asmdef.meta index 554997238..557fb37b8 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarReflections6_Editor.asmdef.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/PlanarReflections6_Editor.asmdef.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Editor/PlanarReflections6_Editor.asmdef - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Editor/PlanarReflections6_Editor.asmdef" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Planar_Reflections_6_Logo.png.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Planar_Reflections_6_Logo.png.meta index 4243e5001..98887ddb9 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Planar_Reflections_6_Logo.png.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/Planar_Reflections_6_Logo.png.meta @@ -130,6 +130,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Editor/Planar_Reflections_6_Logo.png - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Editor/Planar_Reflections_6_Logo.png" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/URP-Only/PlanarReflectionCasterDecal_Editor.cs.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/URP-Only/PlanarReflectionCasterDecal_Editor.cs.meta index ecdab81b2..23273fd8f 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/URP-Only/PlanarReflectionCasterDecal_Editor.cs.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/Editor/URP-Only/PlanarReflectionCasterDecal_Editor.cs.meta @@ -15,6 +15,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/Editor/URP-Only/PlanarReflectionCasterDecal_Editor.cs - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/Editor/URP-Only/PlanarReflectionCasterDecal_Editor.cs" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/PlanarReflections6.asmdef.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/PlanarReflections6.asmdef.meta index eb7ae4ebb..577da0ad7 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/PlanarReflections6.asmdef.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/PlanarReflections6.asmdef.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/PlanarReflections6.asmdef - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/PlanarReflections6.asmdef" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/URP-Only/PlanarReflectionCasterDecal.cs.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/URP-Only/PlanarReflectionCasterDecal.cs.meta index 5c2d9ec6b..6e24df65e 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/URP-Only/PlanarReflectionCasterDecal.cs.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Source Code/URP-Only/PlanarReflectionCasterDecal.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Source Code/URP-Only/PlanarReflectionCasterDecal.cs - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Source Code/URP-Only/PlanarReflectionCasterDecal.cs" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Fog Pass/FogPassRenderer.asset.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Fog Pass/FogPassRenderer.asset.meta index 4d307a268..407464684 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Fog Pass/FogPassRenderer.asset.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Fog Pass/FogPassRenderer.asset.meta @@ -10,6 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Universal Rendering Pipeline/Fog Pass/FogPassRenderer.asset - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Universal Rendering Pipeline/Fog Pass/FogPassRenderer.asset" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Decals/Simple Reflective Decal.mat.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Decals/Simple Reflective Decal.mat.meta index 04bff7527..6835e2cec 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Decals/Simple Reflective Decal.mat.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Decals/Simple Reflective Decal.mat.meta @@ -10,7 +10,7 @@ AssetOrigin: 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assetPath: Assets/PIDI/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Debug - Depth.shadergraph - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Debug Depth.shadergraph" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.mat b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.mat index 421a88f1a..b1536d8ca 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.mat +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.mat @@ -90,6 +90,8 @@ Material: - _BumpScale: 1 - _Cull: 2 - _Cutoff: 0.5 + - _DepthBoost: 5 + - _DepthPower: 0.05 - _DstBlend: 0 - _EnvironmentReflections: 1 - _ForceFlipY: 0 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.mat.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.mat.meta index 9200184c6..865b868ea 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.mat.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.mat.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection - Only.mat - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.mat" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.shadergraph b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.shadergraph index 108614500..441a77f73 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.shadergraph +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.shadergraph @@ -17,6 +17,12 @@ }, { "m_Id": "29fd39721076438da825cdee39e4a918" + }, + { + "m_Id": "cc7e94287b6d4efd860eb46eebf9b27a" + }, + { + "m_Id": "520d616b8ba342928251f6392193dc84" } ], "m_Keywords": [ @@ -70,37 +76,45 @@ { "m_Id": "60a59197c6cb4470b599015bd336b3dd" }, - { - "m_Id": "a010237136af4a04a0d1ff78be40e2f8" - }, { "m_Id": "5ba0235766374e8cb7fcf274ec5eafd4" }, { "m_Id": "42a413bc7c1c4e2594c746a22c82276b" }, - { - "m_Id": "76bdab3c22324b01bd60a9974bcbaac0" - }, - { - "m_Id": "e2820350fcd347b190e86855c0f2b3de" - }, - { - "m_Id": "b311f16bebec4f738c087435b8c7b271" - }, - { - "m_Id": "4d7c57b69c5749c6b4b6e28909757f3b" - }, { "m_Id": "3bd898c5f1b14bdcaac270c083ad60aa" }, { "m_Id": "95fa4c1caf4f486c81a98e72423b8312" + }, + { + "m_Id": "c747185950fb44389a8cb3ccbedbfcec" + }, + { + "m_Id": "b1463696409d47f2a492966e7ea3db2e" + }, + { + "m_Id": "1749595823f349b1977dd83a88e089a3" } ], "m_GroupDatas": [], "m_StickyNoteDatas": [], "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1749595823f349b1977dd83a88e089a3" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c747185950fb44389a8cb3ccbedbfcec" + }, + "m_SlotId": 1390821305 + } + }, { "m_OutputSlot": { "m_Node": { @@ -115,6 +129,20 @@ "m_SlotId": -1145327804 } }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "3bd898c5f1b14bdcaac270c083ad60aa" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c747185950fb44389a8cb3ccbedbfcec" + }, + "m_SlotId": 1379910840 + } + }, { "m_OutputSlot": { "m_Node": { @@ -129,20 +157,6 @@ "m_SlotId": 0 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "4d7c57b69c5749c6b4b6e28909757f3b" - }, - "m_SlotId": 1 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "e2820350fcd347b190e86855c0f2b3de" - }, - "m_SlotId": 1 - } - }, { "m_OutputSlot": { "m_Node": { @@ -180,9 +194,9 @@ }, "m_InputSlot": { "m_Node": { - "m_Id": "a010237136af4a04a0d1ff78be40e2f8" + "m_Id": "c747185950fb44389a8cb3ccbedbfcec" }, - "m_SlotId": 1 + "m_SlotId": 1588030917 } }, { @@ -227,20 +241,6 @@ "m_SlotId": 1 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "76bdab3c22324b01bd60a9974bcbaac0" - }, - "m_SlotId": 5 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "b311f16bebec4f738c087435b8c7b271" - }, - "m_SlotId": 0 - } - }, { "m_OutputSlot": { "m_Node": { @@ -297,20 +297,6 @@ "m_SlotId": 2 } }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "91ce0f6f8ea14e188c24cc678d427a55" - }, - "m_SlotId": 1 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "a010237136af4a04a0d1ff78be40e2f8" - }, - "m_SlotId": 2 - } - }, { "m_OutputSlot": { "m_Node": { @@ -328,29 +314,15 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "a010237136af4a04a0d1ff78be40e2f8" + "m_Id": "95fa4c1caf4f486c81a98e72423b8312" }, - "m_SlotId": 4 + "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "4d7c57b69c5749c6b4b6e28909757f3b" + "m_Id": "c747185950fb44389a8cb3ccbedbfcec" }, - "m_SlotId": 0 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "a010237136af4a04a0d1ff78be40e2f8" - }, - "m_SlotId": 4 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "e2820350fcd347b190e86855c0f2b3de" - }, - "m_SlotId": 0 + "m_SlotId": 740915618 } }, { @@ -370,15 +342,29 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "b311f16bebec4f738c087435b8c7b271" + "m_Id": "b1463696409d47f2a492966e7ea3db2e" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c747185950fb44389a8cb3ccbedbfcec" + }, + "m_SlotId": 658548285 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c747185950fb44389a8cb3ccbedbfcec" }, "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "e2820350fcd347b190e86855c0f2b3de" + "m_Id": "60a59197c6cb4470b599015bd336b3dd" }, - "m_SlotId": 2 + "m_SlotId": 0 } }, { @@ -394,20 +380,6 @@ }, "m_SlotId": 0 } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "e2820350fcd347b190e86855c0f2b3de" - }, - "m_SlotId": 3 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "60a59197c6cb4470b599015bd336b3dd" - }, - "m_SlotId": 0 - } } ], "m_VertexContext": { @@ -463,17 +435,20 @@ { "m_SGVersion": 0, - "m_Type": 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"m_DefaultValue": 0.0, + "m_Labels": [] +} + { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", @@ -1152,21 +1073,6 @@ } } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "43e19d208c544a2e95be63a2298a704a", - "m_Id": 3, - "m_DisplayName": "Near Plane", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Near Plane", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [] -} - { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", @@ -1192,30 +1098,6 @@ "m_Labels": [] } -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "47ba7443a6414dfb90e11198365f0c23", - "m_Id": 1, - "m_DisplayName": "Out", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 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Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.shadergraph.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.shadergraph.meta index 51d8572c6..eb979526b 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.shadergraph.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.shadergraph.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection - Only.shadergraph - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Reflection Only.shadergraph" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Simple Tinted.mat.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Simple Tinted.mat.meta index 54d9ab0f2..05c26576c 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Simple Tinted.mat.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Simple Tinted.mat.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Universal Rendering 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(Fade).shadergraph.meta new file mode 100644 index 000000000..1b17f324f --- /dev/null +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Tinted Reflections (Fade).shadergraph.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 9e1f7eb1109da98429360ef591210dac +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} +AssetOrigin: + serializedVersion: 1 + productId: 324223 + packageName: 'PIDI - Planar Reflections 6: URP Edition' + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Universal Rendering Pipeline/Shaders/Unlit/Tinted Reflections (Fade).shadergraph" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water 2.0/Lit Stylized.shadergraph.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water 2.0/Lit Stylized.shadergraph.meta index 55e5b552f..8568f7c4d 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water 2.0/Lit Stylized.shadergraph.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water 2.0/Lit Stylized.shadergraph.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water - 2.0/Lit Stylized.shadergraph - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Universal Rendering Pipeline/Shaders/Water 2.0/Lit Stylized.shadergraph" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water 2.0/Water_Lit Stylized.mat.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water 2.0/Water_Lit Stylized.mat.meta index eb377b3a5..14fe36859 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water 2.0/Water_Lit Stylized.mat.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water 2.0/Water_Lit Stylized.mat.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water - 2.0/Water_Lit Stylized.mat - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Universal Rendering Pipeline/Shaders/Water 2.0/Water_Lit Stylized.mat" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water (Advanced).mat.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water (Advanced).mat.meta index 1f77bb628..778a263d5 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water (Advanced).mat.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water (Advanced).mat.meta @@ -10,7 +10,8 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader - Graphs_Water (Advanced).mat - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water + (Advanced).mat" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water (No Refraction).mat.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water (No Refraction).mat.meta index a96ecdd9d..e7a978888 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water (No Refraction).mat.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water (No Refraction).mat.meta @@ -10,7 +10,8 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader - Graphs_Water (No Refraction).mat - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water + (No Refraction).mat" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water (Simple).mat.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water (Simple).mat.meta index 9b0faa21f..7f7c8d3bd 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water (Simple).mat.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water (Simple).mat.meta @@ -10,7 +10,8 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader - Graphs_Water (Simple).mat - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Universal Rendering Pipeline/Shaders/Water/Shader Graphs_Water + (Simple).mat" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (Advanced).shadergraph.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (Advanced).shadergraph.meta index fdf9483bc..722cb2cc5 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (Advanced).shadergraph.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (Advanced).shadergraph.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water - (Advanced).shadergraph - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (Advanced).shadergraph" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (No Refraction).shadergraph.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (No Refraction).shadergraph.meta index 228a1e1d9..53981f56a 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (No Refraction).shadergraph.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (No Refraction).shadergraph.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water - (No Refraction).shadergraph - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (No Refraction).shadergraph" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (Simple).shadergraph.meta b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (Simple).shadergraph.meta index d6e75f547..3cf330cf9 100644 --- a/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (Simple).shadergraph.meta +++ b/Assets/External/002_셰이더/PIDI Game Development Framework/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (Simple).shadergraph.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 324223 packageName: 'PIDI - Planar Reflections 6: URP Edition' - packageVersion: 6.0.4 - assetPath: Assets/PIDI/Planar Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water - (Simple).shadergraph - uploadId: 779751 + packageVersion: 6.1.0 + assetPath: "Assets/External/002_\uC170\uC774\uB354/PIDI Game Development Framework/Planar + Reflections 6/Universal Rendering Pipeline/Shaders/Water/Water (Simple).shadergraph" + uploadId: 801518 diff --git a/Assets/External/002_셰이더/Stylized Water 3/CHANGELOG.md b/Assets/External/002_셰이더/Stylized Water 3/CHANGELOG.md index 89ffc66b8..8940a1a81 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/CHANGELOG.md +++ b/Assets/External/002_셰이더/Stylized Water 3/CHANGELOG.md @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:50bf54ad56ffb8f7f4defd5bae6811d4118142fb596efae48a999c6d45dbc334 -size 7013 +oid sha256:8caffca6b1c9d925b799b4411a3aba045f194e9094ee31b6e8a0b1ffe874050a +size 7928 diff --git a/Assets/External/002_셰이더/Stylized Water 3/CHANGELOG.md.meta b/Assets/External/002_셰이더/Stylized Water 3/CHANGELOG.md.meta index a6bfd3e9e..6d34de8a7 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/CHANGELOG.md.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/CHANGELOG.md.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/CHANGELOG.md - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/CHANGELOG.md" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Documentation.url.meta b/Assets/External/002_셰이더/Stylized Water 3/Documentation.url.meta index 0e3441870..fe06a55c8 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Documentation.url.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Documentation.url.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Documentation.url - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Documentation.url" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/AssetInfo.cs b/Assets/External/002_셰이더/Stylized Water 3/Editor/AssetInfo.cs index b6fde6fa7..a69eb73b9 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/AssetInfo.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/AssetInfo.cs @@ -27,11 +27,11 @@ namespace StylizedWater3 public const string ASSET_ID = "287769"; public const string ASSET_ABRV = "SW3"; - public const string INSTALLED_VERSION = "3.2.1"; + public const string INSTALLED_VERSION = "3.2.4"; private static readonly Dictionary REQUIRED_PATCH_VERSIONS = new Dictionary() { - { "6000.0", 22 }, + { "6000.0", 60 }, { "6000.1", 3 } }; public const string MIN_URP_VERSION = "17.0.3"; diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/AssetInfo.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/AssetInfo.cs.meta index e8dd42853..44165b36e 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/AssetInfo.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/AssetInfo.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/AssetInfo.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/AssetInfo.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/AlignToWaterInspector.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/AlignToWaterInspector.cs.meta index fc7d96447..ddb924735 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/AlignToWaterInspector.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/AlignToWaterInspector.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Inspectors/AlignToWaterInspector.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Inspectors/AlignToWaterInspector.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/OceanFollowBehaviourInspector.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/OceanFollowBehaviourInspector.cs.meta index 68224b459..d562d8f8b 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/OceanFollowBehaviourInspector.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/OceanFollowBehaviourInspector.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Inspectors/OceanFollowBehaviourInspector.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Inspectors/OceanFollowBehaviourInspector.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/PlanarReflectionRendererInspector.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/PlanarReflectionRendererInspector.cs.meta index de39b8ca5..5ba3b2d77 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/PlanarReflectionRendererInspector.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/PlanarReflectionRendererInspector.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Inspectors/PlanarReflectionRendererInspector.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Inspectors/PlanarReflectionRendererInspector.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/RenderFeatureEditor.cs b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/RenderFeatureEditor.cs index 6c44582b4..1b5bd4773 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/RenderFeatureEditor.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/RenderFeatureEditor.cs @@ -60,8 +60,7 @@ namespace StylizedWater3 UI.DrawNotification(PipelineUtilities.RenderGraphEnabled() == false, "Render Graph is disabled, functionality on this render feature will not be functional", "Enable", () => { - UnityEngine.Rendering.Universal.RenderGraphSettings settings = UnityEngine.Rendering.GraphicsSettings.GetRenderPipelineSettings(); - settings.enableRenderCompatibilityMode = false; + PipelineUtilities.SetRenderGraphCompatibilityMode(false); }, MessageType.Error); serializedObject.Update(); @@ -101,7 +100,7 @@ namespace StylizedWater3 EditorGUILayout.HelpBox(statsText, MessageType.None); } - EditorGUILayout.HelpBox("This will pre-render all the height (including any displacement effects) of all water objects (on the Watter layer!) into a buffer. Allowing other shaders to access this information." + + EditorGUILayout.HelpBox("This will pre-render all the height (including any displacement effects) of all water objects (on the Water layer!) into a buffer. Allowing other shaders to access this information." + "\n\nSee the Height.hlsl shader library for the API, or use the \"Sample Water Height\" Sub-graph in Shader Graph." + "\n\nThis is for advanced users, and Water Decals and the \"GPU Async Readback\" height readback API makes use of this", MessageType.Info); if (HeightQuerySystem.RequiresHeightPrepass) diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/RenderFeatureEditor.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/RenderFeatureEditor.cs.meta index 03ce1af8c..5c0e4396e 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/RenderFeatureEditor.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/RenderFeatureEditor.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Inspectors/RenderFeatureEditor.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Inspectors/RenderFeatureEditor.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterGridInspector.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterGridInspector.cs.meta index ec2e47a93..bdc0913cd 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterGridInspector.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterGridInspector.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Inspectors/WaterGridInspector.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Inspectors/WaterGridInspector.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterMeshImporterInspector.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterMeshImporterInspector.cs.meta index c371807da..0531684c7 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterMeshImporterInspector.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterMeshImporterInspector.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Inspectors/WaterMeshImporterInspector.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Inspectors/WaterMeshImporterInspector.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterObjectInspector.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterObjectInspector.cs.meta index 2605f9f1b..a01fe3592 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterObjectInspector.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterObjectInspector.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Inspectors/WaterObjectInspector.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Inspectors/WaterObjectInspector.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterShaderImporterEditor.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterShaderImporterEditor.cs.meta index 8c2da32f8..b03c44dea 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterShaderImporterEditor.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Inspectors/WaterShaderImporterEditor.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Inspectors/WaterShaderImporterEditor.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Inspectors/WaterShaderImporterEditor.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Installer.cs b/Assets/External/002_셰이더/Stylized Water 3/Editor/Installer.cs index c0a9dfbca..c002ace20 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Installer.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Installer.cs @@ -351,8 +351,7 @@ namespace StylizedWater3 renderGraph.actionName = "Enable"; renderGraph.action = () => { - RenderGraphSettings settings = GraphicsSettings.GetRenderPipelineSettings(); - settings.enableRenderCompatibilityMode = false; + PipelineUtilities.SetRenderGraphCompatibilityMode(false); }; } else diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Installer.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Installer.cs.meta index 30c27986a..8bb943b16 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Installer.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Installer.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Installer.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Installer.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/HeightInterfaceDrawer.cs b/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/HeightInterfaceDrawer.cs index b0416bcfd..6b9870ca7 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/HeightInterfaceDrawer.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/HeightInterfaceDrawer.cs @@ -132,6 +132,11 @@ namespace StylizedWater3 { UI.DrawNotification("GPU height queries have been disabled while in edit mode. You'll find this option on the render feature", MessageType.Warning); } + + if (Application.isPlaying && Camera.main == null) + { + UI.DrawNotification("No main camera found, water height will not be correct. Ensure a camera has the \"MainCamera\" tag.", MessageType.Error); + } using (new EditorGUILayout.HorizontalScope()) { diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/HeightInterfaceDrawer.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/HeightInterfaceDrawer.cs.meta index 0b8392476..6c3f7f7fd 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/HeightInterfaceDrawer.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/HeightInterfaceDrawer.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/PropertyDrawers/HeightInterfaceDrawer.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/PropertyDrawers/HeightInterfaceDrawer.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/MinMaxSlider.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/MinMaxSlider.cs.meta index 0f65f46b1..b696bc5a2 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/MinMaxSlider.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/MinMaxSlider.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/PropertyDrawers/MinMaxSlider.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/PropertyDrawers/MinMaxSlider.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/WaveProfileDrawer.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/WaveProfileDrawer.cs.meta index 1539ede31..5d3b369b8 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/WaveProfileDrawer.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/PropertyDrawers/WaveProfileDrawer.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/PropertyDrawers/WaveProfileDrawer.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/PropertyDrawers/WaveProfileDrawer.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Resources/water-object-icon.png.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Resources/water-object-icon.png.meta index db2c0c853..0aaf940b0 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Resources/water-object-icon.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Resources/water-object-icon.png.meta @@ -149,6 +149,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Resources/water-object-icon.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Resources/water-object-icon.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Resources/water-shader-icon.png.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Resources/water-shader-icon.png.meta index 2e856193f..7132575af 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Resources/water-shader-icon.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Resources/water-shader-icon.png.meta @@ -149,6 +149,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Resources/water-shader-icon.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Resources/water-shader-icon.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Resources/wave-profile-icon.png.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Resources/wave-profile-icon.png.meta index 549a9deb8..90ef0414b 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Resources/wave-profile-icon.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Resources/wave-profile-icon.png.meta @@ -119,6 +119,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Resources/wave-profile-icon.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Resources/wave-profile-icon.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/FogIntegration.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/FogIntegration.cs.meta index 06f4ad98d..8e02b1bf8 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/FogIntegration.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/FogIntegration.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Shader/FogIntegration.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Shader/FogIntegration.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/MaterialUI.cs b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/MaterialUI.cs index b281cbda0..a0beeaaab 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/MaterialUI.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/MaterialUI.cs @@ -585,8 +585,7 @@ namespace StylizedWater3 #if URP UI.DrawNotification(PipelineUtilities.RenderGraphEnabled() == false, "Render Graph is disabled in your project, some rendering functionality will not be available.", "Enable", () => { - RenderGraphSettings settings = GraphicsSettings.GetRenderPipelineSettings(); - settings.enableRenderCompatibilityMode = false; + PipelineUtilities.SetRenderGraphCompatibilityMode(false); }, MessageType.Error); #endif diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/MaterialUI.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/MaterialUI.cs.meta index 7a92d5500..bdf1b8001 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/MaterialUI.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/MaterialUI.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Shader/MaterialUI.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Shader/MaterialUI.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/ShaderConfigurator.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/ShaderConfigurator.cs.meta index 9da8581a3..894f565bf 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/ShaderConfigurator.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/ShaderConfigurator.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Shader/ShaderConfigurator.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Shader/ShaderConfigurator.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/TemplateParser.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/TemplateParser.cs.meta index 8ad684159..2da737fd0 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/TemplateParser.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/TemplateParser.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Shader/TemplateParser.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Shader/TemplateParser.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/WaterShaderImporter.cs b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/WaterShaderImporter.cs index 4ba39442e..7b7425c1e 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/WaterShaderImporter.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/WaterShaderImporter.cs @@ -222,13 +222,23 @@ namespace StylizedWater3 //Handles correct behaviour when double-clicking a .watershader asset. Should open in the IDE [UnityEditor.Callbacks.OnOpenAsset] +#if UNITY_6000_4_OR_NEWER + public static bool OnOpenAsset(EntityId instanceID, int line) +#else public static bool OnOpenAsset(int instanceID, int line) +#endif { + #if UNITY_6000_3_OR_NEWER + Object target = EditorUtility.EntityIdToObject(instanceID); + EntityId id = (EntityId)instanceID; + #else Object target = EditorUtility.InstanceIDToObject(instanceID); + int id = instanceID; + #endif if (target is Shader) { - var path = AssetDatabase.GetAssetPath(instanceID); + var path = AssetDatabase.GetAssetPath(id); if (Path.GetExtension(path) != "." + TARGET_FILE_EXTENSION) return false; diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/WaterShaderImporter.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/WaterShaderImporter.cs.meta index 86cb5c105..a902a901c 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/WaterShaderImporter.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Shader/WaterShaderImporter.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Shader/WaterShaderImporter.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Shader/WaterShaderImporter.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/StylizedWaterEditor.cs b/Assets/External/002_셰이더/Stylized Water 3/Editor/StylizedWaterEditor.cs index 63a51d414..53fd9cf61 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/StylizedWaterEditor.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/StylizedWaterEditor.cs @@ -153,7 +153,12 @@ namespace StylizedWater3 [MenuItem("Assets/Create/Water/Mesh")] private static void CreateWaterPlaneAsset() { - ProjectWindowUtil.CreateAssetWithContent("New Watermesh.watermesh", ""); + var fileName = "New Watermesh.watermesh"; +#if UNITY_6000_4_OR_NEWER + ProjectWindowUtil.CreateAssetWithTextContent(fileName, ""); +#else + ProjectWindowUtil.CreateAssetWithContent(fileName, ""); +#endif } [MenuItem("CONTEXT/Transform/Align To Water")] diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/StylizedWaterEditor.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/StylizedWaterEditor.cs.meta index 11d60f84f..dde269aad 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/StylizedWaterEditor.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/StylizedWaterEditor.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/StylizedWaterEditor.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/StylizedWaterEditor.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/UI.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/UI.cs.meta index ccd66ad09..2e8d31336 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/UI.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/UI.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/UI.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/UI.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/WaterMeshImporter.cs b/Assets/External/002_셰이더/Stylized Water 3/Editor/WaterMeshImporter.cs index 523f14e06..5dc3decb9 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/WaterMeshImporter.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/WaterMeshImporter.cs @@ -30,13 +30,23 @@ namespace StylizedWater3 //Handles correct behaviour when double-clicking a .watermesh asset assigned to a field //Otherwise the OS prompts to open it [UnityEditor.Callbacks.OnOpenAsset] +#if UNITY_6000_4_OR_NEWER + public static bool OnOpenAsset(EntityId instanceID, int line) +#else public static bool OnOpenAsset(int instanceID, int line) +#endif { + #if UNITY_6000_3_OR_NEWER + Object target = EditorUtility.EntityIdToObject(instanceID); + EntityId id = (EntityId)instanceID; + #else Object target = EditorUtility.InstanceIDToObject(instanceID); + int id = instanceID; + #endif if (target is Mesh) { - var path = AssetDatabase.GetAssetPath(instanceID); + var path = AssetDatabase.GetAssetPath(id); if (Path.GetExtension(path) != "." + FILE_EXTENSION) return false; diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/WaterMeshImporter.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/WaterMeshImporter.cs.meta index a945197d5..d52f8c94d 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/WaterMeshImporter.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/WaterMeshImporter.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/WaterMeshImporter.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/WaterMeshImporter.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/WaveProfileEditor.cs b/Assets/External/002_셰이더/Stylized Water 3/Editor/WaveProfileEditor.cs index eb2ee8851..a560f272c 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/WaveProfileEditor.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/WaveProfileEditor.cs @@ -254,9 +254,19 @@ namespace StylizedWater3 //Handles correct behaviour when double-clicking an asset assigned to a field //Otherwise the OS prompts to open it [UnityEditor.Callbacks.OnOpenAsset] +#if UNITY_6000_4_OR_NEWER + public static bool OnOpenAsset(EntityId instanceID, int line) +#else public static bool OnOpenAsset(int instanceID, int line) +#endif { + #if UNITY_6000_3_OR_NEWER + Object target = EditorUtility.EntityIdToObject(instanceID); + EntityId id = (EntityId)instanceID; + #else Object target = EditorUtility.InstanceIDToObject(instanceID); + int id = instanceID; + #endif if (target is WaveProfile) { @@ -267,7 +277,7 @@ namespace StylizedWater3 if (target is Texture2D) { - var path = AssetDatabase.GetAssetPath(instanceID); + var path = AssetDatabase.GetAssetPath(id); Object asset = AssetDatabase.LoadMainAssetAtPath(path); if (asset is WaveProfile) diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/WaveProfileEditor.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/WaveProfileEditor.cs.meta index a406a6744..823ba0e70 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/WaveProfileEditor.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/WaveProfileEditor.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/WaveProfileEditor.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/WaveProfileEditor.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/HeightQuerySystemEditor.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/HeightQuerySystemEditor.cs.meta index a9f27207e..91c22757f 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/HeightQuerySystemEditor.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/HeightQuerySystemEditor.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Windows/HeightQuerySystemEditor.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Windows/HeightQuerySystemEditor.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/HelpWindow.cs b/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/HelpWindow.cs index d34092a3f..e2396b24b 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/HelpWindow.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/HelpWindow.cs @@ -400,7 +400,7 @@ namespace StylizedWater3 Extension extension = Extension.installed[i]; //EditorGUILayout.LabelField(extension.name); - UI.DrawExtension(extension.name, extension.description, dynamicEffectsInstalled, extension.assetStoreID, extension.icon); + UI.DrawExtension(extension.name, extension.description, true, extension.assetStoreID, extension.icon); } if (Extension.available.Length > 0) diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/HelpWindow.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/HelpWindow.cs.meta index f96715cfd..e874dc732 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/HelpWindow.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/HelpWindow.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Windows/HelpWindow.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Windows/HelpWindow.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/RenderTargetDebuggerWindow.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/RenderTargetDebuggerWindow.cs.meta index 7872ad92c..43202da87 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/RenderTargetDebuggerWindow.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/Windows/RenderTargetDebuggerWindow.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/Windows/RenderTargetDebuggerWindow.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/Windows/RenderTargetDebuggerWindow.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Editor/sc.stylizedwater3.editor.asmdef.meta b/Assets/External/002_셰이더/Stylized Water 3/Editor/sc.stylizedwater3.editor.asmdef.meta index 405284d85..65f9a9c12 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Editor/sc.stylizedwater3.editor.asmdef.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Editor/sc.stylizedwater3.editor.asmdef.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Editor/sc.stylizedwater3.editor.asmdef - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Editor/sc.stylizedwater3.editor.asmdef" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Duckweed_Albedo.png.meta b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Duckweed_Albedo.png.meta index 1325e136c..f100f3321 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Duckweed_Albedo.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Duckweed_Albedo.png.meta @@ -117,6 +117,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Duckweed_Albedo.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Duckweed_Albedo.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Duckweed_Normal.png.meta b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Duckweed_Normal.png.meta index 9f3ef9193..7c97e58fc 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Duckweed_Normal.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Duckweed_Normal.png.meta @@ -117,6 +117,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Duckweed_Normal.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Duckweed_Normal.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Foam.png.meta b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Foam.png.meta index da26ad06b..b12e297fd 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Foam.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Foam.png.meta @@ -145,6 +145,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Foam.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Foam.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Lillypads_albedo.png.meta b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Lillypads_albedo.png.meta index 90769ffa7..ba410466f 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Lillypads_albedo.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Lillypads_albedo.png.meta @@ -117,6 +117,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Lillypads_albedo.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Lillypads_albedo.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Lillypads_normal.png.meta b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Lillypads_normal.png.meta index 089df1242..5eeda2dd6 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Lillypads_normal.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Lillypads_normal.png.meta @@ -117,6 +117,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Lillypads_normal.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Lillypads_normal.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSlick.png.meta b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSlick.png.meta index 8be6c9a36..1bda25319 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSlick.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSlick.png.meta @@ -117,6 +117,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSlick.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSlick.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSlick_normal.png.meta b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSlick_normal.png.meta index 2c8cf42c9..821765a35 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSlick_normal.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSlick_normal.png.meta @@ -117,6 +117,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSlick_normal.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSlick_normal.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSpill.png.meta b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSpill.png.meta index cd3794a31..0e7c996f0 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSpill.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSpill.png.meta @@ -117,6 +117,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSpill.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_OilSpill.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Reticle.png.meta b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Reticle.png.meta index 09a61317d..f4f71c0de 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Reticle.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Reticle.png.meta @@ -132,6 +132,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Reticle.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Materials/Effects/Decals/Textures/Decal_Reticle.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Duckweed.mat b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Duckweed.mat index 6bc30d52c..ac7f731c0 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Duckweed.mat +++ b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Duckweed.mat @@ -16,7 +16,7 @@ MonoBehaviour: --- !u!21 &2100000 Material: serializedVersion: 8 - m_ObjectHideFlags: 0 + m_ObjectHideFlags: 32 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} @@ -79,6 +79,7 @@ Material: - _CastShadows: 0 - _Cull: 2 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _Metalicness: 0 - _Offset: 0.05 - _QueueControl: 0 @@ -86,6 +87,7 @@ Material: - _ReceiveShadows: 1 - _Smoothness: 0.258 - _SrcBlend: 5 + - _SrcBlendAlpha: 1 - _Surface: 1 - _Use_Vertex_Color_Alpha: 0 - _WorkflowMode: 1 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Duckweed.mat.meta b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Duckweed.mat.meta index 142b98c44..46dc2c5b1 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Duckweed.mat.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Duckweed.mat.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Materials/Effects/Decals/Water Decal - Duckweed.mat - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Materials/Effects/Decals/Water + Decal Duckweed.mat" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Foam.mat.meta b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Foam.mat.meta index 561b99cc8..81d0fbac1 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Foam.mat.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Foam.mat.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Materials/Effects/Decals/Water Decal - Foam.mat - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Materials/Effects/Decals/Water + Decal Foam.mat" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Lillypads.mat b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Lillypads.mat index 63046919a..cb0a5eaf2 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Lillypads.mat +++ b/Assets/External/002_셰이더/Stylized Water 3/Materials/Effects/Decals/Water Decal Lillypads.mat @@ -16,7 +16,7 @@ MonoBehaviour: --- !u!21 &2100000 Material: serializedVersion: 8 - 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packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Profiles/Large Smooth Swells.asset - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Profiles/Large + Smooth Swells.asset" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Profiles/Ocean Wave Profile.asset.meta b/Assets/External/002_셰이더/Stylized Water 3/Profiles/Ocean Wave Profile.asset.meta index d33e634fa..fb73ba427 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Profiles/Ocean Wave Profile.asset.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Profiles/Ocean Wave Profile.asset.meta @@ -10,6 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Profiles/Ocean Wave Profile.asset - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Profiles/Ocean + Wave Profile.asset" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Profiles/River Wave Profile.asset.meta b/Assets/External/002_셰이더/Stylized Water 3/Profiles/River Wave Profile.asset.meta index 248d75a2f..c06f2c6c1 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Profiles/River Wave Profile.asset.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Profiles/River Wave Profile.asset.meta @@ -10,6 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Profiles/River Wave Profile.asset - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Profiles/River + Wave Profile.asset" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Profiles/Rolling Ocean Swells.asset.meta b/Assets/External/002_셰이더/Stylized Water 3/Profiles/Rolling Ocean Swells.asset.meta index a1111ec92..3d85d01e5 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Profiles/Rolling Ocean Swells.asset.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Profiles/Rolling Ocean Swells.asset.meta @@ -10,6 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Profiles/Rolling Ocean Swells.asset - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Profiles/Rolling + Ocean Swells.asset" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Profiles/Shoreline Wave.asset.meta b/Assets/External/002_셰이더/Stylized Water 3/Profiles/Shoreline Wave.asset.meta index c2a3a9ebd..0ddfbdc91 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Profiles/Shoreline Wave.asset.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Profiles/Shoreline Wave.asset.meta @@ -10,6 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Profiles/Shoreline Wave.asset - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Profiles/Shoreline + Wave.asset" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Profiles/Waterfall Wave Profile.asset.meta b/Assets/External/002_셰이더/Stylized Water 3/Profiles/Waterfall Wave Profile.asset.meta index c224fee25..aa7c6ad5d 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Profiles/Waterfall Wave Profile.asset.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Profiles/Waterfall Wave Profile.asset.meta @@ -10,6 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Profiles/Waterfall Wave Profile.asset - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Profiles/Waterfall + Wave Profile.asset" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Quickstart.pdf.meta b/Assets/External/002_셰이더/Stylized Water 3/Quickstart.pdf.meta index 8ed171bc8..725412ad5 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Quickstart.pdf.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Quickstart.pdf.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Quickstart.pdf - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Quickstart.pdf" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/AlignToWater.cs b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/AlignToWater.cs index 0a120398c..52f91e871 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/AlignToWater.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/AlignToWater.cs @@ -116,11 +116,9 @@ namespace StylizedWater3 //Important to note that this may be a few (rendering) frames later than when the request was issued (at least 1) heightRequest.onCompleted += OnHeightRequestComplete; } - else - { - prevHeight = this.transform.position.y; - height = prevHeight; - } + + prevHeight = this.transform.position.y; + height = prevHeight; } #if UNITY_EDITOR diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/AlignToWater.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/AlignToWater.cs.meta index fc32c46de..b37fab4a8 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/AlignToWater.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/AlignToWater.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Components/AlignToWater.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Components/AlignToWater.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/OceanFollowBehaviour.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/OceanFollowBehaviour.cs.meta index e7f3854d3..cd536a4c2 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/OceanFollowBehaviour.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/OceanFollowBehaviour.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Components/OceanFollowBehaviour.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Components/OceanFollowBehaviour.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/ParticleTrailEmitter.cs b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/ParticleTrailEmitter.cs index b76a44eed..a119b5923 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/ParticleTrailEmitter.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/ParticleTrailEmitter.cs @@ -81,18 +81,24 @@ namespace StylizedWater3 public void FixedUpdate() { - if (!particleSystem) return; + if (!particleSystem || !enabled) return; emissionModule = particleSystem.emission; if (emissionModule.enabled == false) return; + + float distance = GetDistance(); + + //Teleportation safeguard + if (distance > 50f) return; - distanceAccumulation += GetDistance(); + distanceAccumulation += distance; var particlesToEmit = Mathf.CeilToInt(distanceAccumulation * spawnRatePerUnit); if (particlesToEmit > 0) { particleSystem.Emit(particlesToEmit); + distanceAccumulation -= particlesToEmit / spawnRatePerUnit; } } diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/ParticleTrailEmitter.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/ParticleTrailEmitter.cs.meta index 1b54ceb0a..ab6b1c0a9 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/ParticleTrailEmitter.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/ParticleTrailEmitter.cs.meta @@ -4,6 +4,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Components/ParticleTrailEmitter.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Components/ParticleTrailEmitter.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/SetCustomWaterTime.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/SetCustomWaterTime.cs.meta index c70cda8d4..4b27075ba 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/SetCustomWaterTime.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/SetCustomWaterTime.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Components/SetCustomWaterTime.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Components/SetCustomWaterTime.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/SetGlobalWaveOriginOffset.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/SetGlobalWaveOriginOffset.cs.meta index b1509c166..eb522b208 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/SetGlobalWaveOriginOffset.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/SetGlobalWaveOriginOffset.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Components/SetGlobalWaveOriginOffset.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Components/SetGlobalWaveOriginOffset.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/SetWaterPositionOffset.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/SetWaterPositionOffset.cs.meta index 69f572bab..c06102ebe 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/SetWaterPositionOffset.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/SetWaterPositionOffset.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Components/SetWaterPositionOffset.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Components/SetWaterPositionOffset.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/WaterGrid.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/WaterGrid.cs.meta index de1b10a77..3f443c758 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/WaterGrid.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/WaterGrid.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Components/WaterGrid.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Components/WaterGrid.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/WaterObject.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/WaterObject.cs.meta index 55bd13547..054fe73c9 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/WaterObject.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Components/WaterObject.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Components/WaterObject.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Components/WaterObject.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Extension.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Extension.cs.meta index d2a8a26ac..097593311 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Extension.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Extension.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Extension.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Extension.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Gerstner.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Gerstner.cs.meta index f1af084e1..7c49c96e6 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Gerstner.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Gerstner.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Gerstner.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Gerstner.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Query.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Query.cs.meta index e2fa12c6e..8ec304355 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Query.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Query.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Query.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Query.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Rendering.cs b/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Rendering.cs index ddac09fde..0b83db000 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Rendering.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Rendering.cs @@ -127,9 +127,11 @@ namespace StylizedWater3 } } +#if !UNITY_6000_4_OR_NEWER #pragma warning disable CS0672 public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) { } #pragma warning restore CS0672 +#endif public void Dispose() { diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Rendering.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Rendering.cs.meta index aee37a981..cb5918ce4 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Rendering.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Rendering.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Rendering.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Rendering.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Request.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Request.cs.meta index 88ebe693c..de95c468d 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Request.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Request.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Request.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Request.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Sampler.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Sampler.cs.meta index 783cd3067..efbf50408 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Sampler.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Sampler.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Sampler.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.Sampler.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.cs.meta index c47c58c57..540def738 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/HeightQueries/HeightQuerySystem.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/PipelineUtilities.cs b/Assets/External/002_셰이더/Stylized Water 3/Runtime/PipelineUtilities.cs index abf628a71..1f06f71ae 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/PipelineUtilities.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/PipelineUtilities.cs @@ -31,11 +31,11 @@ namespace StylizedWater3 //Stay awesome Unity, locking everything behind internal UI code just makes things convoluted. public static class PipelineUtilities { +#if URP private const string renderDataListFieldName = "m_RendererDataList"; private const string renderFeaturesListFieldName = "m_RendererFeatures"; private const string defaultRendererIndexFieldName = "m_DefaultRendererIndex"; - -#if URP + public static ScriptableRendererData[] GetRenderDataList(UniversalRenderPipelineAsset asset) { FieldInfo renderDataListField = typeof(UniversalRenderPipelineAsset).GetField(renderDataListFieldName, BindingFlags.NonPublic | BindingFlags.Instance); @@ -47,22 +47,22 @@ namespace StylizedWater3 throw new Exception($"Reflection failed on field \"{renderDataListFieldName}\" from class \"UniversalRenderPipelineAsset\". URP API likely changed"); } - + public static void RefreshRendererList() { if (UniversalRenderPipeline.asset == null) { Debug.LogError("No pipeline is active, do not display UI that uses this function if it isn't!"); } - + ScriptableRendererData[] m_rendererDataList = GetRenderDataList(UniversalRenderPipeline.asset); - + //Display names - _rendererDisplayList = new GUIContent[m_rendererDataList.Length+1]; + _rendererDisplayList = new GUIContent[m_rendererDataList.Length + 1]; int defaultIndex = GetDefaultRendererIndex(UniversalRenderPipeline.asset); _rendererDisplayList[0] = new GUIContent($"Default ({(m_rendererDataList[defaultIndex].name)})"); - + for (int i = 1; i < _rendererDisplayList.Length; i++) { if (m_rendererDataList[i - 1] != null) @@ -74,12 +74,12 @@ namespace StylizedWater3 _rendererDisplayList[i] = new GUIContent("(Missing)"); } } - + //Indices - _rendererIndexList = new int[m_rendererDataList.Length+1]; + _rendererIndexList = new int[m_rendererDataList.Length + 1]; for (int i = 0; i < _rendererIndexList.Length; i++) { - _rendererIndexList[i] = i-1; + _rendererIndexList[i] = i - 1; } } @@ -114,7 +114,7 @@ namespace StylizedWater3 { int defaultRendererIndex = GetDefaultRendererIndex(UniversalRenderPipeline.asset); ScriptableRendererData[] m_rendererDataList = GetRenderDataList(UniversalRenderPipeline.asset); - + //-1 is used to indicate the default renderer if (index == -1) index = defaultRendererIndex; @@ -136,7 +136,7 @@ namespace StylizedWater3 return 0; } } - + /// /// Checks if a ForwardRenderer has been assigned to the pipeline asset /// @@ -161,7 +161,7 @@ namespace StylizedWater3 return false; } } - + /// /// Adds a ForwardRenderer to the pipeline asset in use /// @@ -181,16 +181,16 @@ namespace StylizedWater3 } rendererDataList.Add(renderer); - int index = rendererDataList.Count-1; + int index = rendererDataList.Count - 1; typeof(UniversalRenderPipelineAsset).GetField(renderDataListFieldName, BindingFlags.NonPublic | BindingFlags.Instance).SetValue(UniversalRenderPipeline.asset, rendererDataList.ToArray()); #if UNITY_EDITOR EditorUtility.SetDirty(UniversalRenderPipeline.asset); #endif - + RefreshRendererList(); - + return index; } else @@ -205,7 +205,7 @@ namespace StylizedWater3 { FieldInfo fieldInfo = typeof(UniversalRenderPipelineAsset).GetField(defaultRendererIndexFieldName, BindingFlags.NonPublic | BindingFlags.Instance); - if (fieldInfo == null) {throw new Exception($"Reflection failed on the field named \"{defaultRendererIndexFieldName}\". It may have changed in the current Unity version");} + if (fieldInfo == null) { throw new Exception($"Reflection failed on the field named \"{defaultRendererIndexFieldName}\". It may have changed in the current Unity version"); } return (int)fieldInfo.GetValue(asset); } @@ -217,7 +217,7 @@ namespace StylizedWater3 public static ScriptableRendererData GetDefaultRenderer(UniversalRenderPipelineAsset asset = null) { if (asset == null) asset = UniversalRenderPipeline.asset; - + if (asset) { ScriptableRendererData[] rendererDataList = GetRenderDataList(asset); @@ -248,12 +248,12 @@ namespace StylizedWater3 rendererNames[i] = "• " + renderers[i].name; } - if (EditorUtility.DisplayDialog($"Stylized Water 3", - $"The {name} render feature hasn't been added to the following renderers:\n\n" + - System.String.Join(System.Environment.NewLine, rendererNames) + + if (EditorUtility.DisplayDialog($"Stylized Water 3", + $"The {name} render feature hasn't been added to the following renderers:\n\n" + + System.String.Join(System.Environment.NewLine, rendererNames) + $"\n\nThis is required for rendering to take effect", "Setup", "Ignore")) { - SetupRenderFeature(name:$"Stylized Water 3: {name}"); + SetupRenderFeature(name: $"Stylized Water 3: {name}"); } #endif } @@ -267,8 +267,8 @@ namespace StylizedWater3 /// public static ScriptableRendererFeature GetRenderFeature(ScriptableRendererData renderer) { - if(renderer == null) renderer = GetDefaultRenderer(); - + if (renderer == null) renderer = GetDefaultRenderer(); + foreach (ScriptableRendererFeature feature in renderer.rendererFeatures) { if (feature && feature.GetType() == typeof(T)) return feature; @@ -276,7 +276,7 @@ namespace StylizedWater3 return null; } - + /// /// Retrieves the given render feature from the first renderer that contains it /// @@ -285,7 +285,7 @@ namespace StylizedWater3 public static ScriptableRendererFeature GetRenderFeature() { if (!UniversalRenderPipeline.asset) return null; - + ScriptableRendererData[] rendererDataList = GetRenderDataList(UniversalRenderPipeline.asset); for (int i = 0; i < rendererDataList.Length; i++) @@ -307,42 +307,42 @@ namespace StylizedWater3 /// public static bool RenderFeatureAdded(ScriptableRendererData renderer = null) { - if(renderer == null) renderer = GetDefaultRenderer(); + if (renderer == null) renderer = GetDefaultRenderer(); foreach (ScriptableRendererFeature feature in renderer.rendererFeatures) { - if(feature == null) continue; + if (feature == null) continue; if (feature.GetType() == typeof(T)) { return true; } } - + return false; } - + /// /// Checks if the given render feature is missing on any configured renderers /// /// /// /// - public static bool RenderFeatureMissing(out ScriptableRendererData[] renderers) - { - List unconfigured = new List(); - - foreach (var asset in GraphicsSettings.allConfiguredRenderPipelines) + public static bool RenderFeatureMissing(out ScriptableRendererData[] renderers) + { + List unconfigured = new List(); + + foreach (var asset in GraphicsSettings.allConfiguredRenderPipelines) { ScriptableRendererData renderer = GetDefaultRenderer((UniversalRenderPipelineAsset)asset); - - if(RenderFeatureAdded(renderer) == false) + + if (RenderFeatureAdded(renderer) == false) { unconfigured.Add(renderer); } } - - renderers = unconfigured.Distinct().ToArray(); + + renderers = unconfigured.Distinct().ToArray(); return renderers.Length > 0; } @@ -355,7 +355,7 @@ namespace StylizedWater3 public static List SetupRenderFeature(string name = "") { List renderers = new List(); - + foreach (var asset in GraphicsSettings.allConfiguredRenderPipelines) { ScriptableRendererData renderer = GetDefaultRenderer((UniversalRenderPipelineAsset)asset); @@ -378,10 +378,10 @@ namespace StylizedWater3 public static ScriptableRendererFeature AddRenderFeature(ScriptableRendererData renderer = null, string name = "") { if (renderer == null) renderer = GetDefaultRenderer(); - + ScriptableRendererFeature feature = (ScriptableRendererFeature)ScriptableRendererFeature.CreateInstance(typeof(T).ToString()); feature.name = name == string.Empty ? typeof(T).ToString() : name; - + //Call the Reset method, otherwise done when added through the GUI if (Application.isPlaying) { @@ -411,18 +411,18 @@ namespace StylizedWater3 EditorUtility.SetDirty(renderer); AssetDatabase.SaveAssets(); #endif - + Debug.Log("" + feature.name + " was added to the " + renderer.name + " renderer"); return feature; } public static bool IsRenderFeatureEnabled(ScriptableRendererData forwardRenderer = null, bool autoEnable = false) - { - if (!UniversalRenderPipeline.asset) return true; - + { + if (!UniversalRenderPipeline.asset) return true; + if (forwardRenderer == null) forwardRenderer = GetDefaultRenderer(); - + FieldInfo renderFeaturesInfo = typeof(ScriptableRendererData).GetField(renderFeaturesListFieldName, BindingFlags.Instance | BindingFlags.NonPublic); List m_RendererFeatures = (List)renderFeaturesInfo.GetValue(forwardRenderer); @@ -433,16 +433,16 @@ namespace StylizedWater3 if (feature.isActive == false && autoEnable) { feature.SetActive(true); - + #if UNITY_EDITOR UnityEditor.EditorUtility.SetDirty(forwardRenderer); #endif } - + return feature.isActive; } } - + //Fallback, if it is not even in the list return true; } @@ -450,12 +450,12 @@ namespace StylizedWater3 public static void ToggleRenderFeature(bool state) { ScriptableRendererData forwardRenderer = GetDefaultRenderer(); - + foreach (ScriptableRendererFeature feature in forwardRenderer.rendererFeatures) { if (feature && feature.GetType() == typeof(T)) feature.SetActive(state); } - + #if UNITY_EDITOR UnityEditor.EditorUtility.SetDirty(forwardRenderer); #endif @@ -464,25 +464,25 @@ namespace StylizedWater3 public static void CreateAndAssignNewRenderer(out int index, out string path) { ScriptableRendererData defaultRenderer = GetDefaultRenderer(); - + path = string.Empty; - + #if UNITY_EDITOR //Save next to default renderer path = AssetDatabase.GetAssetPath(defaultRenderer); path = path.Replace(defaultRenderer.name + ".asset", string.Empty); #endif - + ScriptableRendererData r = CreateEmptyRenderer("Planar Reflections Renderer", path); #if UNITY_EDITOR path = AssetDatabase.GetAssetPath(r); #endif - + index = AddRendererToPipeline(r); - + //Debug.Log("Created new renderer with index " + index); } - + /// /// Create an empty renderer, without any render features, but otherwise suitable for camera rendering /// @@ -491,9 +491,9 @@ namespace StylizedWater3 public static UniversalRendererData CreateEmptyRenderer(string name = "", string folder = "") { ScriptableRendererData defaultRenderer = GetDefaultRenderer(); - + UniversalRendererData rendererData = ScriptableObject.CreateInstance(); - + #if UNITY_EDITOR //Save asset to disk, and load if (folder != string.Empty) @@ -502,13 +502,13 @@ namespace StylizedWater3 AssetDatabase.CreateAsset(rendererData, path); AssetDatabase.ImportAsset(path); - + rendererData = AssetDatabase.LoadAssetAtPath(path); } #endif - + UniversalRendererData r = (UniversalRendererData)defaultRenderer; - + #if UNITY_EDITOR //Copy all fields. This should include the shader references, and post processing + XR data. Failing to do so results in nullrefs on these resources when using the renderer. EditorUtility.CopySerialized(r, rendererData); @@ -517,11 +517,11 @@ namespace StylizedWater3 //After copying, apply these unique changes rendererData.name = name; //Name must match file name rendererData.rendererFeatures.Clear(); - + /* CopySerialized function accounts for any public fields rendererData.shaders = r.shaders; rendererData.postProcessData = r.postProcessData; - + #if UNITY_2021_2_OR_NEWER rendererData.debugShaders = r.debugShaders; rendererData.xrSystemData = r.xrSystemData; @@ -530,7 +530,7 @@ namespace StylizedWater3 return rendererData; } - + public static void RemoveRendererFromPipeline(ScriptableRendererData renderer) { if (renderer == null) return; @@ -545,7 +545,7 @@ namespace StylizedWater3 if (rendererDataList.Contains(renderer)) { rendererDataList.Remove(renderer); - + typeof(UniversalRenderPipelineAsset).GetField(renderDataListFieldName, bindings).SetValue(UniversalRenderPipeline.asset, rendererDataList.ToArray()); #if UNITY_EDITOR @@ -571,12 +571,12 @@ namespace StylizedWater3 Debug.LogError("Pass is null"); return; } - + BindingFlags bindings = System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance; ScriptableRendererData[] m_rendererDataList = (ScriptableRendererData[])typeof(UniversalRenderPipelineAsset).GetField(renderDataListFieldName, bindings).GetValue(UniversalRenderPipeline.asset); bool isPresent = false; - + for (int i = 0; i < m_rendererDataList.Length; i++) { if (m_rendererDataList[i] == pass) isPresent = true; @@ -593,7 +593,7 @@ namespace StylizedWater3 #endif } } - + /// /// Sets the renderer index of the related forward renderer /// @@ -618,7 +618,7 @@ namespace StylizedWater3 Debug.LogError("No Universal Render Pipeline is currently active."); } } - + public static bool IsDepthTextureOptionDisabledAnywhere(out List renderers) { bool state = false; @@ -626,12 +626,12 @@ namespace StylizedWater3 for (int i = 0; i < GraphicsSettings.allConfiguredRenderPipelines.Length; i++) { - if(GraphicsSettings.allConfiguredRenderPipelines[i].GetType() != typeof(UniversalRenderPipelineAsset)) continue; - + if (GraphicsSettings.allConfiguredRenderPipelines[i].GetType() != typeof(UniversalRenderPipelineAsset)) continue; + UniversalRenderPipelineAsset pipeline = (UniversalRenderPipelineAsset)GraphicsSettings.allConfiguredRenderPipelines[i]; state |= (pipeline.supportsCameraDepthTexture == false); - + if (pipeline.supportsCameraDepthTexture == false) { renderers.Add(pipeline); @@ -645,31 +645,31 @@ namespace StylizedWater3 { for (int i = 0; i < GraphicsSettings.allConfiguredRenderPipelines.Length; i++) { - if(GraphicsSettings.allConfiguredRenderPipelines[i].GetType() != typeof(UniversalRenderPipelineAsset)) continue; - + if (GraphicsSettings.allConfiguredRenderPipelines[i].GetType() != typeof(UniversalRenderPipelineAsset)) continue; + UniversalRenderPipelineAsset pipeline = (UniversalRenderPipelineAsset)GraphicsSettings.allConfiguredRenderPipelines[i]; #if UNITY_EDITOR - if(pipeline.supportsCameraDepthTexture != state) EditorUtility.SetDirty(pipeline); + if (pipeline.supportsCameraDepthTexture != state) EditorUtility.SetDirty(pipeline); #endif - + pipeline.supportsCameraDepthTexture = state; } } - + public static bool IsOpaqueTextureOptionDisabledAnywhere(out List renderers) { bool state = false; renderers = new List(); - + for (int i = 0; i < GraphicsSettings.allConfiguredRenderPipelines.Length; i++) { - if(GraphicsSettings.allConfiguredRenderPipelines[i].GetType() != typeof(UniversalRenderPipelineAsset)) continue; - + if (GraphicsSettings.allConfiguredRenderPipelines[i].GetType() != typeof(UniversalRenderPipelineAsset)) continue; + UniversalRenderPipelineAsset pipeline = (UniversalRenderPipelineAsset)GraphicsSettings.allConfiguredRenderPipelines[i]; state |= (pipeline.supportsCameraOpaqueTexture == false); - + if (pipeline.supportsCameraOpaqueTexture == false) { renderers.Add(pipeline); @@ -683,20 +683,20 @@ namespace StylizedWater3 { return UniversalRenderPipeline.asset.opaqueDownsampling != Downsampling.None; } - + public static bool IsOpaqueDownSampled(out List renderers) { bool state = false; renderers = new List(); - + for (int i = 0; i < GraphicsSettings.allConfiguredRenderPipelines.Length; i++) { - if(GraphicsSettings.allConfiguredRenderPipelines[i].GetType() != typeof(UniversalRenderPipelineAsset)) continue; - + if (GraphicsSettings.allConfiguredRenderPipelines[i].GetType() != typeof(UniversalRenderPipelineAsset)) continue; + UniversalRenderPipelineAsset pipeline = (UniversalRenderPipelineAsset)GraphicsSettings.allConfiguredRenderPipelines[i]; state |= (pipeline.opaqueDownsampling != Downsampling.None); - + if (pipeline.opaqueDownsampling != Downsampling.None) { renderers.Add(pipeline); @@ -710,30 +710,30 @@ namespace StylizedWater3 { for (int i = 0; i < GraphicsSettings.allConfiguredRenderPipelines.Length; i++) { - if(GraphicsSettings.allConfiguredRenderPipelines[i].GetType() != typeof(UniversalRenderPipelineAsset)) continue; - + if (GraphicsSettings.allConfiguredRenderPipelines[i].GetType() != typeof(UniversalRenderPipelineAsset)) continue; + UniversalRenderPipelineAsset pipeline = (UniversalRenderPipelineAsset)GraphicsSettings.allConfiguredRenderPipelines[i]; #if UNITY_EDITOR - if(pipeline.supportsCameraOpaqueTexture != state) EditorUtility.SetDirty(pipeline); + if (pipeline.supportsCameraOpaqueTexture != state) EditorUtility.SetDirty(pipeline); #endif - + pipeline.supportsCameraOpaqueTexture = state; } } - + public static void DisableOpaqueDownsampling(List renderers = null) { if (renderers == null) IsOpaqueDownSampled(out renderers); - + for (int i = 0; i < renderers.Count; i++) { - if(renderers[i].GetType() != typeof(UniversalRenderPipelineAsset)) continue; - + if (renderers[i].GetType() != typeof(UniversalRenderPipelineAsset)) continue; + UniversalRenderPipelineAsset pipeline = renderers[i]; #if UNITY_EDITOR - if(pipeline.opaqueDownsampling != Downsampling.None) EditorUtility.SetDirty(pipeline); + if (pipeline.opaqueDownsampling != Downsampling.None) EditorUtility.SetDirty(pipeline); #endif FieldInfo field = typeof(UniversalRenderPipelineAsset).GetField("m_OpaqueDownsampling", BindingFlags.NonPublic | BindingFlags.Instance); @@ -747,12 +747,12 @@ namespace StylizedWater3 } } } - + public static bool IsDecalRenderFeatureSetup() { ScriptableRendererData defaultRenderer = GetDefaultRenderer(); - + FieldInfo renderFeaturesInfo = typeof(ScriptableRendererData).GetField(renderFeaturesListFieldName, BindingFlags.Instance | BindingFlags.NonPublic); List m_RendererFeatures = (List)renderFeaturesInfo.GetValue(defaultRenderer); @@ -777,7 +777,7 @@ namespace StylizedWater3 return lightsCookieFormat; } - + public static bool TransparentShadowsEnabled() { if (!UniversalRenderPipeline.asset) return false; @@ -791,7 +791,7 @@ namespace StylizedWater3 { bool state = false; renderers = new List(); - + for (int i = 0; i < GraphicsSettings.allConfiguredRenderPipelines.Length; i++) { if (GraphicsSettings.allConfiguredRenderPipelines[i].GetType() != typeof(UniversalRenderPipelineAsset)) continue; @@ -802,19 +802,19 @@ namespace StylizedWater3 for (int j = 0; j < rendererDataList.Length; j++) { UniversalRendererData renderer = (UniversalRendererData)rendererDataList[j]; - + //Exception, this never renders the water itself - if(renderer.name == "Planar Reflections Renderer") continue; - + if (renderer.name == "Planar Reflections Renderer") continue; + //Does not render transparents or no water? - if (renderer.transparentLayerMask == 0 || + if (renderer.transparentLayerMask == 0 || renderer.transparentLayerMask != (renderer.transparentLayerMask | (1 << 4)) - ) + ) { Debug.Log($"Skipped {renderer.name}"); continue; } - + if (renderer.copyDepthMode == CopyDepthMode.AfterTransparents) { renderers.Add(renderer); @@ -829,11 +829,11 @@ namespace StylizedWater3 return state; } - + public static bool IsDepthAfterTransparents() { bool state = false; - + UniversalRendererData renderer = (UniversalRendererData)GetDefaultRenderer(UniversalRenderPipeline.asset); if (renderer.copyDepthMode == CopyDepthMode.AfterTransparents) @@ -843,7 +843,7 @@ namespace StylizedWater3 return state; } - + public static bool VREnabled() { return XRSRPSettings.enabled; @@ -851,8 +851,20 @@ namespace StylizedWater3 public static bool RenderGraphEnabled() { + #if !UNITY_6000_3_OR_NEWER || (URP_COMPATIBILITY_MODE && UNITY_6000_3_OR_NEWER) RenderGraphSettings settings = UnityEngine.Rendering.GraphicsSettings.GetRenderPipelineSettings(); return settings != null ? settings.enableRenderCompatibilityMode == false : false; + #else + return true; + #endif + } + + public static void SetRenderGraphCompatibilityMode(bool state) + { + #if !UNITY_6000_3_OR_NEWER || (URP_COMPATIBILITY_MODE && UNITY_6000_3_OR_NEWER) + UnityEngine.Rendering.Universal.RenderGraphSettings settings = UnityEngine.Rendering.GraphicsSettings.GetRenderPipelineSettings(); + settings.enableRenderCompatibilityMode = false; + #endif } #endif } diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/PipelineUtilities.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/PipelineUtilities.cs.meta index 396271769..7f98942c1 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/PipelineUtilities.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/PipelineUtilities.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/PipelineUtilities.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/PipelineUtilities.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/RenderTargetDebugger.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/RenderTargetDebugger.cs.meta index d130ef095..ed15153d4 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/RenderTargetDebugger.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/RenderTargetDebugger.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/RenderTargetDebugger.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/RenderTargetDebugger.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/HeightPrePass.cs b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/HeightPrePass.cs index 7d8cceda1..2db79d36c 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/HeightPrePass.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/HeightPrePass.cs @@ -132,7 +132,7 @@ namespace StylizedWater3 { //Render target RenderTextureDescriptor renderTargetDescriptor = new RenderTextureDescriptor(resolution, resolution, GraphicsFormat.R16G16_SFloat, 0); - passData.renderTarget = UniversalRenderer.CreateRenderGraphTexture(renderGraph, renderTargetDescriptor, BufferName, true, FilterMode.Bilinear, TextureWrapMode.Clamp); + passData.renderTarget = UniversalRenderer.CreateRenderGraphTexture(renderGraph, renderTargetDescriptor, BufferName + cameraData.camera.name, true, FilterMode.Bilinear, TextureWrapMode.Clamp); //Store render target in RG, so it can be retrieved in other passes FrameData frameData = frameContext.GetOrCreate(); frameData._WaterHeightBuffer = passData.renderTarget; @@ -221,11 +221,13 @@ namespace StylizedWater3 } +#if !UNITY_6000_4_OR_NEWER #pragma warning disable CS0672 #pragma warning disable CS0618 public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) { } #pragma warning restore CS0672 #pragma warning restore CS0618 +#endif } } #endif \ No newline at end of file diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/HeightPrePass.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/HeightPrePass.cs.meta index 54afef718..10a22d0ab 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/HeightPrePass.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/HeightPrePass.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Rendering/HeightPrePass.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Rendering/HeightPrePass.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/PlanarReflectionRenderer.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/PlanarReflectionRenderer.cs.meta index 33a65a228..d4e7d5ef8 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/PlanarReflectionRenderer.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/PlanarReflectionRenderer.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Rendering/PlanarReflectionRenderer.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Rendering/PlanarReflectionRenderer.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/ProjectionUtils.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/ProjectionUtils.cs.meta index 82322bb20..5937eccc4 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/ProjectionUtils.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/ProjectionUtils.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Rendering/ProjectionUtils.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Rendering/ProjectionUtils.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/SetupConstants.cs b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/SetupConstants.cs index e8774271c..f56342d05 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/SetupConstants.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/SetupConstants.cs @@ -137,11 +137,13 @@ namespace StylizedWater3 } + #if !UNITY_6000_4_OR_NEWER #pragma warning disable CS0672 #pragma warning disable CS0618 public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) { } #pragma warning restore CS0672 #pragma warning restore CS0618 + #endif } } #endif \ No newline at end of file diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/SetupConstants.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/SetupConstants.cs.meta index 797748510..f0fd21378 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/SetupConstants.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/SetupConstants.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Rendering/SetupConstants.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Rendering/SetupConstants.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/StylizedWaterRenderFeature.cs b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/StylizedWaterRenderFeature.cs index 0b6d73f34..d0270b8a8 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/StylizedWaterRenderFeature.cs +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/StylizedWaterRenderFeature.cs @@ -130,11 +130,14 @@ namespace StylizedWater3 { GraphicsDeviceType currentGraphicsAPI = SystemInfo.graphicsDeviceType; //https://issuetracker.unity3d.com/issues/crash-on-gfxdeviced3d12base-drawbufferscommon-when-adding-specific-custom-render-pass-feature-to-renderer + //Now fixed in Unity 6000.0.60f1 + #if !UNITY_6000_1_OR_NEWER if (currentGraphicsAPI == GraphicsDeviceType.Direct3D12 || currentGraphicsAPI == GraphicsDeviceType.XboxOneD3D12) { //Using the "BeforeRendering" point causes a fatal crash when using DX12 when allocating a RT - defaultInjectionPoint = RenderPassEvent.BeforeRenderingShadows; + //defaultInjectionPoint = RenderPassEvent.BeforeRenderingShadows; } + #endif constantsSetup = new SetupConstants { @@ -247,9 +250,14 @@ namespace StylizedWater3 //Do not execute for the scene-view camera in play-mode. Even if the tab is not active, it would render around it instead of the main camera var skipHeightPrePass = Application.isPlaying && heightPrePassSettings.disableInSceneView && currentCam.cameraType == CameraType.SceneView; - + + //In play-mode, strictly execute for the main camera + skipHeightPrePass |= Application.isPlaying && !currentCam.CompareTag("MainCamera"); + if (WillExecuteHeightPrePass && skipHeightPrePass == false) { + //Debug.Log($"Executing height pre-pass for {currentCam.name}"); + heightPrePass.Setup(heightPrePassSettings); renderer.EnqueuePass(heightPrePass); @@ -318,7 +326,27 @@ namespace StylizedWater3 }; TextureDesc textureDesc = debugData.currentHandle.GetDescriptor(renderGraph); - RenderingUtils.ReAllocateHandleIfNeeded(ref RenderTargetDebugger.CurrentRT, rtDsc, textureDesc.filterMode, textureDesc.wrapMode, textureDesc.anisoLevel, textureDesc.mipMapBias, textureDesc.name); + var allocate = RenderTargetDebugger.CurrentRT == null || RenderTargetDebugger.CurrentRT.rt == null; + + if (allocate == false) + { + allocate |= RenderTargetDebugger.CurrentRT.rt.name != textureDesc.name; + allocate |= RenderTargetDebugger.CurrentRT.rt.graphicsFormat != textureDesc.format; + allocate |= RenderTargetDebugger.CurrentRT.rt.width != textureDesc.width; + allocate |= RenderTargetDebugger.CurrentRT.rt.height != textureDesc.height; + } + + if (allocate) + { + textureDesc.name += " (Debug)"; + //Debug.Log($"Reallocating debug RT ({textureDesc.name})"); + + RenderTargetDebugger.CurrentRT?.Release(); + RenderTargetDebugger.CurrentRT = RTHandles.Alloc(rtDsc, name: textureDesc.name); + } + + //Idiotic function keeps causing memory leaks since Unity 2021 + //RenderingUtils.ReAllocateHandleIfNeeded(ref RenderTargetDebugger.CurrentRT, rtDsc, textureDesc.filterMode, textureDesc.wrapMode, textureDesc.anisoLevel, textureDesc.mipMapBias, textureDesc.name); TextureHandle destination = renderGraph.ImportTexture(RenderTargetDebugger.CurrentRT); @@ -342,11 +370,13 @@ namespace StylizedWater3 } } +#if !UNITY_6000_4_OR_NEWER #pragma warning disable CS0672 #pragma warning disable CS0618 public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) { } #pragma warning restore CS0672 #pragma warning restore CS0618 +#endif } #endif //DEBUG_AVAILABLE } diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/StylizedWaterRenderFeature.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/StylizedWaterRenderFeature.cs.meta index 9932fedc4..5171c3f7a 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/StylizedWaterRenderFeature.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/Rendering/StylizedWaterRenderFeature.cs.meta @@ -16,6 +16,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/Rendering/StylizedWaterRenderFeature.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/Rendering/StylizedWaterRenderFeature.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/ShaderParams.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/ShaderParams.cs.meta index d87af46d9..c4fe77b06 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/ShaderParams.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/ShaderParams.cs.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/ShaderParams.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/ShaderParams.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/WaterMesh.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/WaterMesh.cs.meta index 049fd1a71..827b0a7ac 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/WaterMesh.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/WaterMesh.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/WaterMesh.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/WaterMesh.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/WaveProfile.cs.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/WaveProfile.cs.meta index 6a108b3b3..f647d748d 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/WaveProfile.cs.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/WaveProfile.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/WaveProfile.cs - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/WaveProfile.cs" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Runtime/sc.stylizedwater3.runtime.asmdef.meta b/Assets/External/002_셰이더/Stylized Water 3/Runtime/sc.stylizedwater3.runtime.asmdef.meta index 3d94a81ff..94953968f 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Runtime/sc.stylizedwater3.runtime.asmdef.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Runtime/sc.stylizedwater3.runtime.asmdef.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Runtime/sc.stylizedwater3.runtime.asmdef - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Runtime/sc.stylizedwater3.runtime.asmdef" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Compute/HeightSampler.compute.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Compute/HeightSampler.compute.meta index bc1a19769..68a3d249d 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Compute/HeightSampler.compute.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Compute/HeightSampler.compute.meta @@ -11,6 +11,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Compute/HeightSampler.compute - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Compute/HeightSampler.compute" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Compute/SDF.compute.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Compute/SDF.compute.meta index 15a035ce3..b566a9825 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Compute/SDF.compute.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Compute/SDF.compute.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Compute/SDF.compute - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Compute/SDF.compute" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Flowmap/DefaultFlowVector.shader.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Flowmap/DefaultFlowVector.shader.meta index 172b45df8..1f4e33b31 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Flowmap/DefaultFlowVector.shader.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Flowmap/DefaultFlowVector.shader.meta @@ -11,6 +11,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Flowmap/DefaultFlowVector.shader - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Flowmap/DefaultFlowVector.shader" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Flowmap/Flowmap.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Flowmap/Flowmap.hlsl.meta index 6a56e5ba0..192e4e39e 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Flowmap/Flowmap.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Flowmap/Flowmap.hlsl.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Flowmap/Flowmap.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Flowmap/Flowmap.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Caustics.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Caustics.hlsl.meta index e9f5f22fd..029fb4c4e 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Caustics.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Caustics.hlsl.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Caustics.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Caustics.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Common.hlsl b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Common.hlsl index aa41eee36..ed0a17502 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Common.hlsl +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Common.hlsl @@ -6,7 +6,7 @@ #ifndef WATER_COMMON_INCLUDED #define WATER_COMMON_INCLUDED -#define SW_VERSION 320 +#define SW_VERSION 322 //As per the "Shader" section of the documentation, this is primarily used for synchronizing animations in networked applications. float _CustomTime; diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Common.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Common.hlsl.meta index 69ec136c5..9d04e579c 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Common.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Common.hlsl.meta @@ -11,6 +11,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Common.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Common.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Foam.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Foam.hlsl.meta index fe426a76a..3ce9f0ea4 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Foam.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Foam.hlsl.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Foam.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Foam.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Fog.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Fog.hlsl.meta index 97603eb4f..5516268ec 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Fog.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Fog.hlsl.meta @@ -11,6 +11,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Fog.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Fog.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Gerstner.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Gerstner.hlsl.meta index 82eb539f3..9e5fbad5b 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Gerstner.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Gerstner.hlsl.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Gerstner.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Gerstner.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Height.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Height.hlsl.meta index 3b2ea9ba7..081e9cd8e 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Height.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Height.hlsl.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Height.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Height.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Input.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Input.hlsl.meta index 69f625c6a..7dd62f188 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Input.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Input.hlsl.meta @@ -11,6 +11,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Input.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Input.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Lighting.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Lighting.hlsl.meta index 7a3c24f06..501cb99de 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Lighting.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Lighting.hlsl.meta @@ -11,6 +11,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Lighting.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Lighting.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Normals.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Normals.hlsl.meta index 95c4b2212..c43d728a3 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Normals.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Normals.hlsl.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Normals.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Normals.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Projection.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Projection.hlsl.meta index 36545c080..6537ec3d3 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Projection.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Projection.hlsl.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Projection.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Projection.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Reflections.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Reflections.hlsl.meta index 63d0c05cd..e0f986a01 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Reflections.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Reflections.hlsl.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Reflections.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Reflections.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Refraction.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Refraction.hlsl.meta index 93ca8060a..30a67e310 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Refraction.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Refraction.hlsl.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Refraction.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Refraction.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Terrain.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Terrain.hlsl.meta index 943ae0b7e..718dec7f1 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Terrain.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Terrain.hlsl.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Terrain.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Terrain.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Tesselation.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Tesselation.hlsl.meta index 482270ca1..d23c40b32 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Tesselation.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Tesselation.hlsl.meta @@ -11,6 +11,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Tesselation.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Tesselation.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/URP.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/URP.hlsl.meta index 932a25379..34e3aaa15 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/URP.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/URP.hlsl.meta @@ -11,6 +11,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/URP.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/URP.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Vertex.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Vertex.hlsl.meta index 12750f862..e15b004cf 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Vertex.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Vertex.hlsl.meta @@ -11,6 +11,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Vertex.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Vertex.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Waves.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Waves.hlsl.meta index 685f7849c..d23276237 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Waves.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Libraries/Waves.hlsl.meta @@ -11,6 +11,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Libraries/Waves.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Libraries/Waves.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Passes/ForwardPass.hlsl b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Passes/ForwardPass.hlsl index 05bcf1ba0..80de0b713 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Passes/ForwardPass.hlsl +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Passes/ForwardPass.hlsl @@ -356,7 +356,7 @@ float4 ForwardPass(Varyings input, FRONT_FACE_TYPE_REAL vertexFace : FRONT_FACE_ #if UNDERWATER_ENABLED //Separate so shadows applied by Unity's lighting do not appear on backfaces - backfaceShadows = water.shadowMask; + backfaceShadows = lerp(1.0, water.shadowMask, _ShadowStrength); water.shadowMask = lerp(1.0, water.shadowMask, water.vFace); #endif #endif @@ -977,6 +977,7 @@ float4 ForwardPass(Varyings input, FRONT_FACE_TYPE_REAL vertexFace : FRONT_FACE_ backfaceShadows, inputData.positionWS, inputData.normalWS, water.tangentWorldNormal, water.viewDir, scene.positionSS.xy, _ShallowColor, _BaseColor, water.vFace, _UnderwaterSurfaceSmoothness, _UnderwaterRefractionOffset); + //return float4(underwaterColor.aaa, 1.0); #if _REFRACTION underwaterColor.a = 1.0; #endif diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Passes/ForwardPass.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Passes/ForwardPass.hlsl.meta index 7d769b8ba..a64196602 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Passes/ForwardPass.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Passes/ForwardPass.hlsl.meta @@ -11,6 +11,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Passes/ForwardPass.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Passes/ForwardPass.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Passes/HeightPrePass.hlsl.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Passes/HeightPrePass.hlsl.meta index 72cf56ef7..d8ee971ae 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Passes/HeightPrePass.hlsl.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Passes/HeightPrePass.hlsl.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Passes/HeightPrePass.hlsl - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Passes/HeightPrePass.hlsl" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Rendering/HeightProcessor.shader.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Rendering/HeightProcessor.shader.meta index c0d4be0f6..4e08305f1 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Rendering/HeightProcessor.shader.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Rendering/HeightProcessor.shader.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Rendering/HeightProcessor.shader - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Rendering/HeightProcessor.shader" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Rendering/TerrainHeight.shader.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Rendering/TerrainHeight.shader.meta index 9a0d61a42..95d75d48b 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Rendering/TerrainHeight.shader.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Rendering/TerrainHeight.shader.meta @@ -5,6 +5,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Rendering/TerrainHeight.shader - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Rendering/TerrainHeight.shader" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/StylizedWater3_Standard.watershader3 b/Assets/External/002_셰이더/Stylized Water 3/Shaders/StylizedWater3_Standard.watershader3 index da0f3fe7d..03fca6ad0 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/StylizedWater3_Standard.watershader3 +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/StylizedWater3_Standard.watershader3 @@ -346,11 +346,7 @@ #pragma multi_compile _ DIRLIGHTMAP_COMBINED #pragma multi_compile _ LIGHTMAP_ON #pragma multi_compile _ DYNAMICLIGHTMAP_ON - -#if (UNITY_VERSION >= 60010000) - #pragma multi_compile_fragment _ LIGHTMAP_BICUBIC_SAMPLING #pragma multi_compile _ USE_LEGACY_LIGHTMAPS -#endif #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/RenderingLayers.hlsl" #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ProbeVolumeVariants.hlsl" diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/StylizedWater3_Standard.watershader3.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/StylizedWater3_Standard.watershader3.meta index 1cdc459e7..95087b3b7 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/StylizedWater3_Standard.watershader3.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/StylizedWater3_Standard.watershader3.meta @@ -75,6 +75,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/StylizedWater3_Standard.watershader3 - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/StylizedWater3_Standard.watershader3" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Align Transform To Water.shadersubgraph.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Align Transform To Water.shadersubgraph.meta index 72a19ac03..5a43b12a9 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Align Transform To Water.shadersubgraph.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Align Transform To Water.shadersubgraph.meta @@ -12,7 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/SubGraphs/Align Transform To - Water.shadersubgraph - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/SubGraphs/Align + Transform To Water.shadersubgraph" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Readme.txt.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Readme.txt.meta index 7f8b86ac2..fb8db871d 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Readme.txt.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Readme.txt.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/SubGraphs/Readme.txt - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/SubGraphs/Readme.txt" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Sample Water Height.shadersubgraph.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Sample Water Height.shadersubgraph.meta index c27b1859b..c862672af 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Sample Water Height.shadersubgraph.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Sample Water Height.shadersubgraph.meta @@ -12,6 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/SubGraphs/Sample Water Height.shadersubgraph - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/SubGraphs/Sample + Water Height.shadersubgraph" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Sample Water Normal.shadersubgraph.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Sample Water Normal.shadersubgraph.meta index 028776eeb..365fc044b 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Sample Water Normal.shadersubgraph.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/SubGraphs/Sample Water Normal.shadersubgraph.meta @@ -12,6 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/SubGraphs/Sample Water Normal.shadersubgraph - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/SubGraphs/Sample + Water Normal.shadersubgraph" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Water Decal.shadergraph.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Water Decal.shadergraph.meta index 8dc3c4dc9..bef422d3c 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/Water Decal.shadergraph.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/Water Decal.shadergraph.meta @@ -12,6 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/Water Decal.shadergraph - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/Water + Decal.shadergraph" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/Shaders/WaterCutoutMask.shader.meta b/Assets/External/002_셰이더/Stylized Water 3/Shaders/WaterCutoutMask.shader.meta index 68049a962..bce18411b 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/Shaders/WaterCutoutMask.shader.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/Shaders/WaterCutoutMask.shader.meta @@ -11,6 +11,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/Shaders/WaterCutoutMask.shader - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/Shaders/WaterCutoutMask.shader" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Fog Ring.shadergraph.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Fog Ring.shadergraph.meta index 20eb294da..7c122d4e9 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Fog Ring.shadergraph.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Fog Ring.shadergraph.meta @@ -12,6 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/Fog Ring.shadergraph - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/Fog + Ring.shadergraph" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Boulder_A.mat b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Boulder_A.mat index 45a53775c..a341eda89 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Boulder_A.mat +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Boulder_A.mat @@ -116,6 +116,7 @@ Material: - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Boulder_A.mat.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Boulder_A.mat.meta index c0987c458..ad565cb43 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Boulder_A.mat.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Boulder_A.mat.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Boulder_A.mat - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Boulder_A.mat" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/RockCluster_A.mat b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/RockCluster_A.mat index 800625076..49515f9bf 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/RockCluster_A.mat +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/RockCluster_A.mat @@ -116,6 +116,7 @@ Material: - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/RockCluster_A.mat.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/RockCluster_A.mat.meta index 4d3405cf1..7e23f5de5 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/RockCluster_A.mat.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/RockCluster_A.mat.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/RockCluster_A.mat - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/RockCluster_A.mat" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/Boulder_A_albedo.png.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/Boulder_A_albedo.png.meta index 2b55ba045..26077048f 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/Boulder_A_albedo.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/Boulder_A_albedo.png.meta @@ -119,6 +119,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/Boulder_A_albedo.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/Boulder_A_albedo.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/Boulder_A_normal.png.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/Boulder_A_normal.png.meta index 658d76d03..6f496286e 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/Boulder_A_normal.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/Boulder_A_normal.png.meta @@ -119,6 +119,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/Boulder_A_normal.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/Boulder_A_normal.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/RockCluster_A_albedo.png.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/RockCluster_A_albedo.png.meta index 372f4bae2..069f8ac1c 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/RockCluster_A_albedo.png.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/RockCluster_A_albedo.png.meta @@ -119,6 +119,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/RockCluster_A_albedo.png - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/RockCluster_A_albedo.png" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Rocks/Textures/RockCluster_A_normal.png.meta b/Assets/External/002_셰이더/Stylized Water 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f478a4227..a1232344d 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SW3_BackdropTerrain.mat.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SW3_BackdropTerrain.mat.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/SW3_BackdropTerrain.mat - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/SW3_BackdropTerrain.mat" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SW3_BackdropTerrain_FagaceaeBillboard.mat.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SW3_BackdropTerrain_FagaceaeBillboard.mat.meta index 67af3dabf..92b67c16e 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SW3_BackdropTerrain_FagaceaeBillboard.mat.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SW3_BackdropTerrain_FagaceaeBillboard.mat.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/SW3_BackdropTerrain_FagaceaeBillboard.mat - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/SW3_BackdropTerrain_FagaceaeBillboard.mat" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Shader Graphs_Fog Ring.mat.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Shader Graphs_Fog Ring.mat.meta index 04746d945..4197ba4d6 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Shader Graphs_Fog Ring.mat.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Shader Graphs_Fog Ring.mat.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/Shader Graphs_Fog - Ring.mat - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/Shader + Graphs_Fog Ring.mat" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxNight.exr.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxNight.exr.meta index 6a1431fff..a5ae8d683 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxNight.exr.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxNight.exr.meta @@ -119,6 +119,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxNight.exr - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxNight.exr" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxNoon.exr.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxNoon.exr.meta index e582347ef..e641c4263 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxNoon.exr.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxNoon.exr.meta @@ -117,6 +117,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxNoon.exr - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxNoon.exr" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxSunset.exr.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxSunset.exr.meta index 8e4e3e8a2..a8ee6f47b 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxSunset.exr.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxSunset.exr.meta @@ -117,6 +117,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxSunset.exr - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/SkyboxSunset.exr" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Stylized Water 3 Demo.mat b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Stylized Water 3 Demo.mat index dd99f715f..d67b46f13 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Stylized Water 3 Demo.mat +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Stylized Water 3 Demo.mat @@ -175,7 +175,7 @@ Material: - _DistanceNormalsOn: 1 - _DistanceNormalsTiling: 0.020000007 - _DstBlend: 0 - - _EdgeFade: 32 + - _EdgeFade: 27.2 - _EnableDirectionalCaustics: 1 - _EnvironmentReflections: 1 - _EnvironmentReflectionsOn: 1 @@ -302,7 +302,7 @@ Material: - _TranslucencyReflectionMask: 0 - _TranslucencyStrength: 1 - _TranslucencyStrengthDirect: 0.04 - - _UnderwaterReflectionStrength: 0.5 + - _UnderwaterReflectionStrength: 0.152 - _UnderwaterRefractionOffset: 0.027 - _UnderwaterSurfaceSmoothness: 0.783 - _VertexColorFoam: 0 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Stylized Water 3 Demo.mat.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Stylized Water 3 Demo.mat.meta index 4a80e28ea..b548cbb93 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Stylized Water 3 Demo.mat.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/Stylized Water 3 Demo.mat.meta @@ -10,7 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/Stylized - Water 3 Demo.mat - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/Stylized + Water 3 Demo.mat" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaSide.mat b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaSide.mat index 5ccd608b5..adda2dd58 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaSide.mat +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaSide.mat @@ -15,17 +15,21 @@ Material: - _ADVANCED_SHADING - _CAUSTICS - _ENVIRONMENTREFLECTIONS_OFF + - _REFRACTION - _SPECULARHIGHLIGHTS_OFF - _WAVES m_InvalidKeywords: - ADVANCED_LIGHTING - _DEPTH_TEX - _INTERSECTIONSHARP_ON + - _RECEIVEDYNAMICEFFECTSHEIGHT_ON + - _RECEIVEDYNAMICEFFECTSNORMAL_ON - _RECEIVEDYNAMICEFFECTS_ON - _SIMPLE_LIGHTING - _VERTEXCOLORWAVEFLATTENING_ON - _WORLDSPACEUV_ON - _ZCLIP_ON + - _ZWRITE_ON m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -36,6 +40,10 @@ Material: m_SavedProperties: serializedVersion: 3 m_TexEnvs: + - _CausticsTex: + m_Texture: {fileID: 2800000, guid: 6a6111d7c04a2aa41a70e3595cc26c9c, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _FoamTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -43,6 +51,7 @@ Material: m_Ints: [] m_Floats: - _CausticsDistortion: 0.792 + - _Cull: 0 - _Depth: 2.47 - _DepthHorizontal: 0.01 - _DepthVertical: 4.17 @@ -61,7 +70,7 @@ Material: - _ReflectionFresnel: 5 - _ReflectionLighting: 1 - _ReflectionStrength: 1 - - _RefractionOn: 0 + - _RefractionOn: 1 - _ShadowStrength: 0.934 - _SpecularReflectionsOn: 0 - _SunReflectionDistortion: 0.697 @@ -76,7 +85,7 @@ Material: - _WaveSpeed: 2 - _WaveSteepness: 0.1 - _WaveTint: 0 - - _ZWrite: 0 + - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0, g: 0.44, b: 0.62, a: 1} - _Direction: {r: 0, g: -1, b: 0, a: 0} diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaSide.mat.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaSide.mat.meta index 4b827da3d..91ba475a2 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaSide.mat.meta +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaSide.mat.meta @@ -10,6 +10,6 @@ AssetOrigin: serializedVersion: 1 productId: 287769 packageName: Stylized Water 3 - packageVersion: 3.2.1 - assetPath: Assets/External/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaSide.mat - uploadId: 770287 + packageVersion: 3.2.4 + assetPath: "Assets/External/002_\uC170\uC774\uB354/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaSide.mat" + uploadId: 842338 diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaTop.mat b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaTop.mat index 3b112acca..0be021f06 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaTop.mat +++ b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaTop.mat @@ -17,7 +17,7 @@ Material: - _INTERSECTION_FOAM - _NORMALMAP - _REFRACTION - - _SURFACE_FOAM + - _SURFACE_FOAM_SINGLE - _TRANSLUCENCY - _WAVES m_InvalidKeywords: @@ -25,6 +25,7 @@ Material: - _DEPTHEXP_ON - _DEPTH_TEX - _FOAM + - _FOAMON_ON - _INTERSECTIONSHARP_ON - _RECEIVEDYNAMICEFFECTSFOAM_ON - _RECEIVEDYNAMICEFFECTSHEIGHT_ON @@ -32,6 +33,7 @@ Material: - _RECEIVEDYNAMICEFFECTS_ON - _SIMPLE_LIGHTING - _SMOOTH_INTERSECTION + - _SURFACE_FOAM - _WORLDSPACEUV_ON - _ZCLIP_ON - _ZWRITE_ON @@ -63,7 +65,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _CausticsTex: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 6a6111d7c04a2aa41a70e3595cc26c9c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DepthTex: @@ -161,7 +163,7 @@ Material: - _CausticsTiling: 0.2 - _ColorAbsorption: 0 - _CrossPan_IntersectionOn: 0 - - _Cull: 2 + - _Cull: 0 - _Cutoff: 0.5 - _Depth: 2.78 - _DepthExp: 1 @@ -170,6 +172,7 @@ Material: - _DepthTexture: 1 - _DepthVertical: 4 - _DisableDepthTexture: 0 + - _DistanceFoamTiling: 0.2 - _DistanceNormalsOn: 0 - _DistanceNormalsTiling: 0.25 - _DstBlend: 0 @@ -183,6 +186,8 @@ Material: - _FoamBubblesSpread: 1 - _FoamBubblesStrength: 1 - _FoamClipping: 0 + - _FoamClippingDynamic: 0 + - _FoamDistanceOn: 0 - _FoamDistortion: 0.1 - _FoamOn: 1 - _FoamOpacity: 1 @@ -236,6 +241,7 @@ Material: - _PlanarReflectionsParams: 0 - _PointSpotLightReflectionDistortion: 0.5 - _PointSpotLightReflectionExp: 64 + - _PointSpotLightReflectionSharp: 0 - _PointSpotLightReflectionSize: 0 - _PointSpotLightReflectionStrength: 10 - _QueueOffset: 0 @@ -280,6 +286,7 @@ Material: - _SrcBlend: 1 - _SunReflectionDistortion: 0.727 - _SunReflectionPerturbance: 1 + - _SunReflectionSharp: 0 - _SunReflectionSize: 0.769 - _SunReflectionStrength: 10 - _Surface: 0 @@ -293,6 +300,7 @@ Material: - _TranslucencyReflectionMask: 0 - _TranslucencyStrength: 1 - _TranslucencyStrengthDirect: 0.05 + - _UnderwaterReflectionStrength: 0.5 - _UnderwaterRefractionOffset: 0.2 - _UnderwaterSurfaceSmoothness: 0.8 - _VertexColorFoam: 0 @@ -317,6 +325,7 @@ Material: - _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _DepthMapBounds: {r: -402.3, g: -459.43, b: 0.0012693577, a: 0} - _Direction: {r: 1, g: 1, b: 0, a: 0} + - _DistanceFoamFadeDist: {r: 100, g: 350, b: 0, a: 0} - _DistanceNormalsFadeDist: {r: 300, g: 0.25, b: 0, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _FoamColor: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaTop.mat.meta b/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaTop.mat.meta index 2c8858d1d..b2b32f011 100644 --- a/Assets/External/002_셰이더/Stylized Water 3/_Demo/DemoAssets/Materials/StylizedWater3_Demo_DioramaTop.mat.meta +++ b/Assets/External/002_셰이더/Stylized Water 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cameraData.camera.fieldOfView * Mathf.Deg2Rad); //float invFocalLenX = 1.0f / (1.0f / tanHalfFovY * (sourceHeight / (float)sourceWidth)); @@ -218,7 +219,7 @@ namespace ScreenSpaceCavityCurvature.Universal mat.SetVector(ShaderProperties.inputTexelSize, new Vector4(1f / sourceWidth, 1f / sourceHeight, sourceWidth, sourceHeight)); int div = sscc.cavityResolution.value == SSCC.CavityResolution.Full ? 1 : sscc.cavityResolution.value == SSCC.CavityResolution.HalfUpscaled ? 2 : 2; mat.SetVector(ShaderProperties.cavityTexTexelSize, new Vector4(1f / (sourceWidth / div), 1f / (sourceHeight / div), sourceWidth / div, sourceHeight / div)); - mat.SetMatrix(ShaderProperties.worldToCameraMatrix, cameraData.camera.worldToCameraMatrix); + mat.SetMatrix(ShaderProperties.worldToCameraMatrix, camera.worldToCameraMatrix); mat.SetFloat(ShaderProperties.effectIntensity, sscc.effectIntensity.value); mat.SetFloat(ShaderProperties.distanceFade, sscc.distanceFade.value); @@ -232,7 +233,7 @@ namespace ScreenSpaceCavityCurvature.Universal mat.SetFloat(ShaderProperties.cavityValley, sscc.cavityDarks.value * 2f); } - private void UpdateShaderKeywords() + private void UpdateShaderKeywords(Camera camera) { if (mat == null) return; @@ -247,7 +248,7 @@ namespace ScreenSpaceCavityCurvature.Universal CoreUtils.SetKeyword(mat, "CHARACTER_MASKING", sscc.enableNiloToonMasking.value); // 기타 키워드 설정 - CoreUtils.SetKeyword(mat, "ORTHOGRAPHIC_PROJECTION", cameraData.camera.orthographic); + CoreUtils.SetKeyword(mat, "ORTHOGRAPHIC_PROJECTION", camera.orthographic); CoreUtils.SetKeyword(mat, "NORMALS_RECONSTRUCT", sscc.normalsSource.value == SSCC.PerPixelNormals.ReconstructedFromDepth); CoreUtils.SetKeyword(mat, "SATURATE_CAVITY", sscc.saturateCavity.value); CoreUtils.SetKeyword(mat, "OUTPUT_TO_TEXTURE", Output == SSCC.OutputEffectTo._SSCCTexture); @@ -306,6 +307,139 @@ namespace ScreenSpaceCavityCurvature.Universal cmd.DrawMesh(fullscreenMesh, Matrix4x4.identity, material, 0, passIndex); } + private class PassData + { + public Material material; + public int passIndex; + public TextureHandle source; + public TextureHandle destination; + public TextureHandle cavity; + } + +#if UNITY_6000_0_OR_NEWER + public override void RecordRenderGraph(RenderGraph renderGraph, ContextContainer frameData) + { + if (mat == null) + { + Debug.LogError("SSCC material has not been correctly initialized..."); + return; + } + + FetchVolumeComponent(); + if (!sscc.IsActive()) return; + + UniversalResourceData resourceData = frameData.Get(); + UniversalCameraData cameraData = frameData.Get(); + + // Ensure cameraData is available for UpdateMaterialProperties + // this.cameraData = cameraData.cameraData; + + var source = resourceData.activeColorTexture; + + CheckParameters(); + UpdateMaterialProperties(cameraData.camera, cameraData.cameraTargetDescriptor); + UpdateShaderKeywords(cameraData.camera); + + var sourceDesc = cameraData.cameraTargetDescriptor; + sourceDesc.msaaSamples = 1; + sourceDesc.depthBufferBits = 0; + + // 1. Generate Cavity Pass + int div = sscc.cavityResolution.value == SSCC.CavityResolution.Full ? 1 : sscc.cavityResolution.value == SSCC.CavityResolution.HalfUpscaled ? 2 : 2; + var cavityDesc = sourceDesc; + cavityDesc.width /= div; + cavityDesc.height /= div; + cavityDesc.graphicsFormat = GraphicsFormat.R32G32B32A32_SFloat; + + // Use UniversalRenderer to create textures matching current camera target + // Assuming UniversalRenderer.CreateRenderGraphTexture is available as per URP 17 standards + TextureHandle cavityTex = UniversalRenderer.CreateRenderGraphTexture(renderGraph, cavityDesc, "_CavityTex", false); + + using (var builder = renderGraph.AddRasterRenderPass("SSCC Cavity", out var passData)) + { + passData.material = mat; + passData.passIndex = Pass.GenerateCavity; + passData.destination = cavityTex; + + // Write to cavity texture + builder.SetRenderAttachment(cavityTex, 0, AccessFlags.Write); + + builder.SetRenderFunc((PassData data, RasterGraphContext context) => + { + context.cmd.DrawMesh(fullscreenMesh, Matrix4x4.identity, data.material, 0, data.passIndex); + }); + } + + // 2. Final Output + if (Output == SSCC.OutputEffectTo._SSCCTexture) + { + var globalDesc = sourceDesc; + globalDesc.graphicsFormat = GraphicsFormat.R16G16B16A16_SFloat; + TextureHandle globalTex = UniversalRenderer.CreateRenderGraphTexture(renderGraph, globalDesc, "_SSCCTexture", false); + + using (var builder = renderGraph.AddRasterRenderPass("SSCC Final to Texture", out var passData)) + { + passData.material = mat; + passData.passIndex = Pass.Final; + passData.destination = globalTex; + passData.cavity = cavityTex; + + builder.SetRenderAttachment(globalTex, 0, AccessFlags.Write); + builder.UseTexture(cavityTex, AccessFlags.Read); + + builder.SetRenderFunc((PassData data, RasterGraphContext context) => + { + context.cmd.SetGlobalTexture(ShaderProperties.cavityTex, data.cavity); + context.cmd.DrawMesh(fullscreenMesh, Matrix4x4.identity, data.material, 0, data.passIndex); + context.cmd.SetGlobalTexture(ShaderProperties.globalSSCCTexture, data.destination); + }); + } + } + else + { + // Copy Pass + TextureHandle tempTex = UniversalRenderer.CreateRenderGraphTexture(renderGraph, sourceDesc, "_TempTex", false); + + using (var builder = renderGraph.AddRasterRenderPass("SSCC Copy", out var passData)) + { + passData.material = mat; + passData.passIndex = Pass.Copy; + passData.source = source; + passData.destination = tempTex; + + builder.SetRenderAttachment(tempTex, 0, AccessFlags.Write); + builder.UseTexture(source, AccessFlags.Read); + + builder.SetRenderFunc((PassData data, RasterGraphContext context) => + { + context.cmd.SetGlobalTexture(ShaderProperties.mainTex, data.source); + context.cmd.DrawMesh(fullscreenMesh, Matrix4x4.identity, data.material, 0, data.passIndex); + }); + } + + // Final Pass + using (var builder = renderGraph.AddRasterRenderPass("SSCC Final", out var passData)) + { + passData.material = mat; + passData.passIndex = Pass.Final; + passData.source = tempTex; + passData.cavity = cavityTex; + passData.destination = source; + + builder.SetRenderAttachment(source, 0, AccessFlags.Write); + builder.UseTexture(tempTex, AccessFlags.Read); + builder.UseTexture(cavityTex, AccessFlags.Read); + + builder.SetRenderFunc((PassData data, RasterGraphContext context) => + { + context.cmd.SetGlobalTexture(ShaderProperties.mainTex, data.source); + context.cmd.SetGlobalTexture(ShaderProperties.cavityTex, data.cavity); + context.cmd.DrawMesh(fullscreenMesh, Matrix4x4.identity, data.material, 0, data.passIndex); + }); + } + } + } +#endif } [SerializeField] diff --git a/Assets/External/003_포스트프로세스/Screen Space Cavity Curvature/_SSCCTexture Examples.zip b/Assets/External/003_포스트프로세스/Screen Space Cavity Curvature/_SSCCTexture Examples.zip new file mode 100644 index 000000000..47a63f8eb --- /dev/null +++ b/Assets/External/003_포스트프로세스/Screen Space Cavity Curvature/_SSCCTexture Examples.zip @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b87d7abc96c794a01903337098d465561de55a9396134ae208327893864ca93f +size 18634 diff --git a/Assets/External/005_스크립트/V_Utility/vTabs/VTabs.asmdef.meta b/Assets/External/003_포스트프로세스/Screen Space Cavity Curvature/_SSCCTexture Examples.zip.meta similarity index 59% rename from Assets/External/005_스크립트/V_Utility/vTabs/VTabs.asmdef.meta rename to Assets/External/003_포스트프로세스/Screen Space Cavity Curvature/_SSCCTexture Examples.zip.meta index 79f053699..fbd6fc15f 100644 --- a/Assets/External/005_스크립트/V_Utility/vTabs/VTabs.asmdef.meta +++ b/Assets/External/003_포스트프로세스/Screen Space Cavity Curvature/_SSCCTexture Examples.zip.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 06ab1c341392b4a318f67b84e0da6aab -AssemblyDefinitionImporter: +guid: 7bb8421f4c047d44e9c120edd8d913dc +DefaultImporter: externalObjects: {} userData: assetBundleName: diff --git a/Assets/External/004_아이템들/StageLightManeuver.meta b/Assets/External/004_아이템들/StageLightManeuver.meta new file mode 100644 index 000000000..06b139302 --- /dev/null +++ b/Assets/External/004_아이템들/StageLightManeuver.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 468c7237065741348831e5b18bedabe5 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/External/004_아이템들/StageLightManeuver/StageLightManeuverSettings.asset b/Assets/External/004_아이템들/StageLightManeuver/StageLightManeuverSettings.asset new file mode 100644 index 000000000..2e53cb185 --- /dev/null +++ b/Assets/External/004_아이템들/StageLightManeuver/StageLightManeuverSettings.asset @@ -0,0 +1,65 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 7be4795c8c580b944a593bb34e551d24, type: 3} + m_Name: StageLightManeuverSettings + m_EditorClassIdentifier: Iridescenent.SLM.Runtime::StageLightManeuver.StageLightManeuverSettings + exportProfilePath: Assets/StageLightManeuver/Profiles// + lightFixtureProfileExportPath: Assets/StageLightManeuver/Profiles/FixtureProfiles/ + propertyOrders: + - key: ClockProperty + value: -999 + - key: StageLightOrderProperty + value: -998 + - key: LightProperty + value: 0 + - key: LightIntensityProperty + value: 1 + - key: LightColorProperty + value: 2 + - key: LightArrayProperty + value: 3 + - key: ManualLightArrayProperty + value: 4 + - key: ManualColorArrayProperty + value: 5 + - key: MaterialColorProperty + value: 6 + - key: MaterialTextureProperty + value: 7 + - key: SyncLightMaterialProperty + value: 8 + - key: DecalProperty + value: 9 + - key: XTransformProperty + value: 10 + - key: YTransformProperty + value: 11 + - key: ZTransformProperty + value: 12 + - key: RotationProperty + value: 13 + - key: PanProperty + value: 14 + - key: TiltProperty + value: 15 + - key: ManualPanTiltProperty + value: 16 + - key: LookAtProperty + value: 17 + - key: SmoothLookAtProperty + value: 18 + - key: EnvironmentProperty + value: 19 + - key: ReflectionProbeProperty + value: 20 + - key: SlmAdditionalProperty + value: 21 diff --git a/Assets/External/004_아이템들/StageLightManeuver/StageLightManeuverSettings.asset.meta b/Assets/External/004_아이템들/StageLightManeuver/StageLightManeuverSettings.asset.meta new file mode 100644 index 000000000..67c678c07 --- /dev/null +++ b/Assets/External/004_아이템들/StageLightManeuver/StageLightManeuverSettings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f083426d44463b848924278c57ee71fd +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/After.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/After.cs.meta index 3a759d801..53d69ab20 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/After.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/After.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/After.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/After.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/Cmd.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/Cmd.cs.meta index 9d431cf41..069132c2c 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/Cmd.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/Cmd.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/Cmd.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/Cmd.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/DisableSceneView.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/DisableSceneView.cs.meta index 1f310f01a..8dcb7c045 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/DisableSceneView.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/DisableSceneView.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/DisableSceneView.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/DisableSceneView.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/Displays/DisplayInfo.windows.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/Displays/DisplayInfo.windows.cs.meta index ce82f15c1..d883e458a 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/Displays/DisplayInfo.windows.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/Displays/DisplayInfo.windows.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/Displays/DisplayInfo.windows.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/Displays/DisplayInfo.windows.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/Disposables.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/Disposables.cs.meta index ac38d9343..9764fd842 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/Disposables.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/Disposables.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/Disposables.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/Disposables.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/EnableGameViewShortcuts.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/EnableGameViewShortcuts.cs.meta index 8b4e6c5b2..e34785743 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/EnableGameViewShortcuts.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/EnableGameViewShortcuts.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/EnableGameViewShortcuts.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/EnableGameViewShortcuts.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/FixGameViewMouseInput.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/FixGameViewMouseInput.cs.meta index 171e4b0a1..593b981da 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/FixGameViewMouseInput.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/FixGameViewMouseInput.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/FixGameViewMouseInput.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/FixGameViewMouseInput.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/Fullscreen.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/Fullscreen.cs.meta index 9bbb8a993..2256e25e4 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/Fullscreen.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/Fullscreen.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/Fullscreen.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/Fullscreen.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenCallbacks.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenCallbacks.cs.meta index 5ac02fb8b..b118c0c6e 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenCallbacks.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenCallbacks.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/FullscreenCallbacks.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/FullscreenCallbacks.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenContainer.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenContainer.cs.meta index f13e4ba76..e847372fe 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenContainer.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenContainer.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/FullscreenContainer.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/FullscreenContainer.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenContainerInternal.cs b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenContainerInternal.cs index 522523058..a5679a4de 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenContainerInternal.cs +++ b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenContainerInternal.cs @@ -74,7 +74,9 @@ namespace FullscreenEditor { /// The ContainerWindow to freeze the repaints. /// Wheter to freeze or unfreeze the container. protected void SetFreezeContainer(ContainerWindow containerWindow, bool freeze) { - containerWindow.InvokeMethod("SetFreezeDisplay", freeze); + if (containerWindow.HasMethod("SetFreezeDisplay", new[] { typeof(bool) })) { + containerWindow.InvokeMethod("SetFreezeDisplay", freeze); + } } ///

Method that will be called just before creating the ContainerWindow for this fullscreen. diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenContainerInternal.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenContainerInternal.cs.meta index cd854ab20..0689916a0 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenContainerInternal.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenContainerInternal.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/FullscreenContainerInternal.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/FullscreenContainerInternal.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenOnPlay.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenOnPlay.cs.meta index 625309e70..e73da7f82 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenOnPlay.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenOnPlay.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/FullscreenOnPlay.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/FullscreenOnPlay.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenPreferences.cs b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenPreferences.cs index d8b2b3a4f..7fe74b723 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenPreferences.cs +++ b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenPreferences.cs @@ -44,9 +44,9 @@ namespace FullscreenEditor { private const string FORUM_THREAD = "https://forum.unity.com/threads/released-fullscreen-editor.661519/"; /// Current version of the Fullscreen Editor plugin. - public static readonly Version pluginVersion = new Version(2, 2, 9); + public static readonly Version pluginVersion = new Version(2, 2, 10); /// Release date of this version. - public static readonly DateTime pluginDate = new DateTime(2025, 05, 13); + public static readonly DateTime pluginDate = new DateTime(2025, 10, 11); private static readonly GUIContent resetSettingsContent = new GUIContent("Use Defaults", "Reset all settings to default ones"); private static readonly GUIContent versionContent = new GUIContent(string.Format("Version: {0} ({1:d})", pluginVersion, pluginDate)); @@ -227,6 +227,14 @@ namespace FullscreenEditor { UseGlobalToolbarHiding.DoGUI(); RestoreCursorLockAndHideState.DoGUI(); + if (FullscreenUtility.IsLinux) { + using (new EditorGUI.DisabledGroupScope(!FullscreenEditor.Linux.X11.IsAvailable)) { + NativeX11Fullscreen.DoGUI(); + } + if (!FullscreenEditor.Linux.X11.IsAvailable) { + EditorGUILayout.HelpBox("Native X11 fullscreen not available. Are you using Wayland?", MessageType.Warning); + } + } // Mosaic if (FullscreenRects.ScreenCount > 1) { diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenPreferences.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenPreferences.cs.meta index 9f05dd5df..f1f273538 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenPreferences.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenPreferences.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/FullscreenPreferences.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/FullscreenPreferences.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenRects.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenRects.cs.meta index 3be3668f1..a9d99c6f6 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenRects.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenRects.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/FullscreenRects.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/FullscreenRects.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenUtility.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenUtility.cs.meta index cfef76cdb..4cfb58901 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenUtility.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenUtility.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/FullscreenUtility.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/FullscreenUtility.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenView.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenView.cs.meta index 4526ccb1d..63c42c0b8 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenView.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenView.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/FullscreenView.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/FullscreenView.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenWindow.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenWindow.cs.meta index aa66e568f..318dca19a 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenWindow.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/FullscreenWindow.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/FullscreenWindow.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/FullscreenWindow.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/GameViewLowResolutionAspectRatios.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/GameViewLowResolutionAspectRatios.cs.meta index 1d3ffc414..eb240b2eb 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/GameViewLowResolutionAspectRatios.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/GameViewLowResolutionAspectRatios.cs.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/GameViewLowResolutionAspectRatios.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/GameViewLowResolutionAspectRatios.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/GameViewVSync.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/GameViewVSync.cs.meta index 67fe8a3e4..32f3bf521 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/GameViewVSync.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/GameViewVSync.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/GameViewVSync.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/GameViewVSync.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/GlobalToolbarHiding.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/GlobalToolbarHiding.cs.meta index 0ec5ae0bf..746284ffb 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/GlobalToolbarHiding.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/GlobalToolbarHiding.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/GlobalToolbarHiding.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/GlobalToolbarHiding.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/Integration.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/Integration.cs.meta index e68a76383..e5d592727 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/Integration.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/Integration.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/Integration.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/Integration.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/InternalTypes.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/InternalTypes.cs.meta index a6a5ecff8..77c688044 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/InternalTypes.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/InternalTypes.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/InternalTypes.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/InternalTypes.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/KeepFullscreenBelow.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/KeepFullscreenBelow.cs.meta index be65e0db5..6cac9bfb7 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/KeepFullscreenBelow.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/KeepFullscreenBelow.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/KeepFullscreenBelow.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/KeepFullscreenBelow.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/Linux.meta b/Assets/External/005_스크립트/Fullscreen/Editor/Linux.meta new file mode 100644 index 000000000..3e4c33a7f --- /dev/null +++ b/Assets/External/005_스크립트/Fullscreen/Editor/Linux.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f159b5c7b27f37c1cac894c9b84d8069 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/Linux/NativeFullscreenHook.cs b/Assets/External/005_스크립트/Fullscreen/Editor/Linux/NativeFullscreenHook.cs new file mode 100644 index 000000000..c366ec58a --- /dev/null +++ b/Assets/External/005_스크립트/Fullscreen/Editor/Linux/NativeFullscreenHook.cs @@ -0,0 +1,18 @@ +using UnityEditor; + +namespace FullscreenEditor.Linux { + internal static class NativeFullscreenHooks { + + [InitializeOnLoadMethod] + private static void Init() { + if (!FullscreenUtility.IsLinux) + return; + + FullscreenCallbacks.afterFullscreenOpen += (fs) => { + if (X11.IsAvailable && FullscreenPreferences.NativeX11Fullscreen.Value) + X11.SetNativeFullscreen(true); + }; + } + + } +} diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/Linux/NativeFullscreenHook.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/Linux/NativeFullscreenHook.cs.meta new file mode 100644 index 000000000..60f73197c --- /dev/null +++ b/Assets/External/005_스크립트/Fullscreen/Editor/Linux/NativeFullscreenHook.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 848050aee5eb0cd9f904d899474c60d1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 69534 + packageName: Fullscreen Editor + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/Linux/NativeFullscreenHook.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/Linux/X11.cs b/Assets/External/005_스크립트/Fullscreen/Editor/Linux/X11.cs new file mode 100644 index 000000000..e6a687ab1 --- /dev/null +++ b/Assets/External/005_스크립트/Fullscreen/Editor/Linux/X11.cs @@ -0,0 +1,212 @@ +using System; +using System.Runtime.InteropServices; + +namespace FullscreenEditor.Linux { + + public class X11 { + const int ClientMessage = 33; + const int SubstructureRedirectMask = 0x100000; + const int SubstructureNotifyMask = 0x80000; + + [StructLayout(LayoutKind.Sequential, Size = 24 * 8)] + public struct XClientMessageEvent { + public int type; + public long serial; + public int send_event; + public IntPtr display; + public IntPtr window; + public IntPtr message_type; + public int format; + public long data0; + public long data1; + public long data2; + public long data3; + public long data4; + public long data5; + } + + [DllImport("libX11")] + static extern IntPtr XOpenDisplay(IntPtr display); + + [DllImport("libX11")] + static extern IntPtr XDefaultRootWindow(IntPtr display); + + [DllImport("libX11")] + static extern IntPtr XRootWindow(IntPtr display, int screen_number); + + [DllImport("libX11")] + static extern IntPtr XInternAtom(IntPtr display, string atom_name, bool only_if_exists); + + [DllImport("libX11")] + static extern int XSendEvent(IntPtr display, IntPtr window, bool propagate, int event_mask, ref XClientMessageEvent event_send); + + [DllImport("libX11")] + static extern void XFlush(IntPtr display); + + [DllImport("libX11")] + static extern int XGetInputFocus(IntPtr display, out IntPtr focus_return, out int revert_to_return); + + [DllImport("libX11")] + static extern int XGetWindowProperty(IntPtr display, IntPtr window, IntPtr property, + IntPtr long_offset, IntPtr long_length, bool delete, + IntPtr req_type, out IntPtr actual_type_return, out int actual_format_return, + out IntPtr nitems_return, out IntPtr bytes_after_return, ref IntPtr prop_return); + + [DllImport("libX11")] + static extern void XFree(IntPtr data); + + // check if envery X11 functions are available + public static bool IsAvailable => Environment.GetEnvironmentVariable("DISPLAY") != null; + + public static void ToggleNativeFullscreen() { + FullscreenFocusedWindow(2); + } + + public static void SetNativeFullscreen(bool fullscreen) { + FullscreenFocusedWindow(fullscreen ? 1 : 0); + } + + private static void FullscreenFocusedWindow(int action) { + IntPtr display = XOpenDisplay(IntPtr.Zero); + + if (display == IntPtr.Zero) { + Logger.Error("Cannot open display."); + return; + } + + var window = GetActiveWindow(display); + + if (window == IntPtr.Zero) { + Logger.Error("No window focused or invalid window handle."); + return; + } + + var wm_state = XInternAtom(display, "_NET_WM_STATE", false); + var fullscreen = XInternAtom(display, "_NET_WM_STATE_FULLSCREEN", false); + + var xev = new XClientMessageEvent { + type = ClientMessage, + serial = 0, + send_event = 1, + display = IntPtr.Zero, + window = window, + message_type = wm_state, + format = 32, + data0 = action, // 0 = remove, 1 = add, 2 = toggle + data1 = fullscreen.ToInt32(), + }; + + var root = XDefaultRootWindow(display); + var result = XSendEvent(display, root, false, SubstructureNotifyMask | SubstructureRedirectMask, ref xev); + + XFlush(display); + + Logger.Debug("Root window: {0}", root.ToString("X")); + Logger.Debug("Display: {0}", display.ToString("X")); + Logger.Debug("Window: {0}", window.ToString("X")); + Logger.Debug("Fullscreen: {0}", fullscreen.ToString("X")); + Logger.Debug("WM State: {0}", wm_state.ToString("X")); + + Logger.Debug(IsWindowFullscreen(display, window, fullscreen) ? "Window is fullscreen" : "Window is not fullscreen"); + } + + private static bool IsWindowFullscreen(IntPtr display, IntPtr window, IntPtr fullscreenAtom) { + var wm_state = XInternAtom(display, "_NET_WM_STATE", false); + var prop = IntPtr.Zero; + var status = XGetWindowProperty( + display, + window, + wm_state, + IntPtr.Zero, + new IntPtr(1024), + false, + IntPtr.Zero, + out var type, + out var format, + out var nitems, + out var bytesAfter, + ref prop); + + if (status == 0 && prop != IntPtr.Zero && nitems != IntPtr.Zero) { + var atoms = new IntPtr[nitems.ToInt32()]; + Marshal.Copy(prop, atoms, 0, nitems.ToInt32()); + XFree(prop); + + Logger.Debug("Atoms: {0}", string.Join(", ", atoms)); + return Array.IndexOf(atoms, fullscreenAtom) >= 0; + } + + if (prop != IntPtr.Zero) + XFree(prop); + + return false; + } + + public static IntPtr GetActiveWindow(IntPtr display) { + if (!IsEwmhSupported(display, "_NET_ACTIVE_WINDOW")) { + Logger.Warning("Window manager does not support _NET_ACTIVE_WINDOW"); + return IntPtr.Zero; + } + + var request = XInternAtom(display, "_NET_ACTIVE_WINDOW", false); + var root = XDefaultRootWindow(display); + var data = IntPtr.Zero; + var status = XGetWindowProperty( + display, + root, + request, + IntPtr.Zero, + new IntPtr(1), + false, + IntPtr.Zero, + out var type, + out var format, + out var nitems, + out var bytesAfter, + ref data); + + var activeWindow = IntPtr.Zero; + + if (status == 0 && nitems != IntPtr.Zero && data != IntPtr.Zero) { + activeWindow = Marshal.ReadIntPtr(data); + XFree(data); + } + + return activeWindow; + } + + private static bool IsEwmhSupported(IntPtr display, string atomName) { + var netSupported = XInternAtom(display, "_NET_SUPPORTED", false); + var root = XDefaultRootWindow(display); + var data = IntPtr.Zero; + var status = XGetWindowProperty( + display, + root, + netSupported, + IntPtr.Zero, + new IntPtr(1024), + false, + XA_ATOM, + out var type, + out var format, + out var nitems, + out var bytesAfter, + ref data); + + if (status != 0 || nitems == IntPtr.Zero || data == IntPtr.Zero) { + if (data != IntPtr.Zero) + XFree(data); + return false; + } + + var requestedAtom = XInternAtom(display, atomName, false); + var atoms = new IntPtr[nitems.ToInt32()]; + Marshal.Copy(data, atoms, 0, nitems.ToInt32()); + XFree(data); + + return Array.IndexOf(atoms, requestedAtom) >= 0; + } + + static readonly IntPtr XA_ATOM = new IntPtr(4); + } +} diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/Linux/X11.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/Linux/X11.cs.meta new file mode 100644 index 000000000..712721973 --- /dev/null +++ b/Assets/External/005_스크립트/Fullscreen/Editor/Linux/X11.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 63b9645c0d2640497822c206f98c8935 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 69534 + packageName: Fullscreen Editor + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/Linux/X11.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/Logger.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/Logger.cs.meta index e9f7bd2fe..4f8e61580 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/Logger.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/Logger.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/Logger.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/Logger.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/MenuItems.cs b/Assets/External/005_스크립트/Fullscreen/Editor/MenuItems.cs index a7ac2cf80..19d4d0a6d 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/MenuItems.cs +++ b/Assets/External/005_스크립트/Fullscreen/Editor/MenuItems.cs @@ -1,6 +1,7 @@ using System; using System.Collections; using System.Linq; +using FullscreenEditor.Linux; using FullscreenEditor.Windows; using UnityEditor; using UnityEngine; @@ -62,6 +63,14 @@ namespace FullscreenEditor { return; } + if (FullscreenUtility.IsLinux) { + if (X11.IsAvailable) { + FullscreenUtility.FocusView(mainView); + X11.ToggleNativeFullscreen(); + } else + Logger.Warning("X11 native fullscreen not available, cannot fullscreen main view."); + return; + } Fullscreen.ToggleFullscreen(mainView); } diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/MenuItems.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/MenuItems.cs.meta index cae54959f..aba3cd535 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/MenuItems.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/MenuItems.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/MenuItems.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/MenuItems.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/Patcher.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/Patcher.cs.meta index dfc39d423..735698823 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/Patcher.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/Patcher.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/Patcher.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/Patcher.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/PlaceholderWindow.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/PlaceholderWindow.cs.meta index 1f07b2e26..a0c5629ff 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/PlaceholderWindow.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/PlaceholderWindow.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/PlaceholderWindow.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/PlaceholderWindow.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/PrefItem.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/PrefItem.cs.meta index a4941821c..e563a9d07 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/PrefItem.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/PrefItem.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/PrefItem.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/PrefItem.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/ReflectionUtility.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/ReflectionUtility.cs.meta index ac6360fe9..fed1b7df8 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/ReflectionUtility.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/ReflectionUtility.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/ReflectionUtility.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/ReflectionUtility.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/RestoreCursorState.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/RestoreCursorState.cs.meta index 7fd905b06..53b477386 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/RestoreCursorState.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/RestoreCursorState.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - packageVersion: 2.2.9 - assetPath: Assets/External/Fullscreen/Editor/RestoreCursorState.cs - uploadId: 756554 + packageVersion: 2.2.10 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/Fullscreen/Editor/RestoreCursorState.cs" + uploadId: 803438 diff --git a/Assets/External/005_스크립트/Fullscreen/Editor/Shortcut.cs.meta b/Assets/External/005_스크립트/Fullscreen/Editor/Shortcut.cs.meta index f892eb904..12ec4af1f 100644 --- a/Assets/External/005_스크립트/Fullscreen/Editor/Shortcut.cs.meta +++ b/Assets/External/005_스크립트/Fullscreen/Editor/Shortcut.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 69534 packageName: Fullscreen Editor - 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uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Materials/MC2_Test_Back.mat" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Materials/MC2_Test_Front.mat.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Materials/MC2_Test_Front.mat.meta index 9e93cfdd4..f37e34916 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Materials/MC2_Test_Front.mat.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Materials/MC2_Test_Front.mat.meta @@ -10,6 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Materials/MC2_Test_Front.mat - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Materials/MC2_Test_Front.mat" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Materials/MC2_White.mat b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Materials/MC2_White.mat index 7a497aace..e357ad324 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Materials/MC2_White.mat +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Materials/MC2_White.mat @@ -105,19 +105,6 @@ Material: - 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uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Model/Materials/Arrow.mat" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Model/arrow_b.fbx.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Model/arrow_b.fbx.meta index 5f6d88410..f4a2c5c41 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Model/arrow_b.fbx.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Model/arrow_b.fbx.meta @@ -99,6 +99,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Model/arrow_b.fbx - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Model/arrow_b.fbx" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Cube.prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Cube.prefab.meta index fb15e6f88..04ffa7381 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Cube.prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Cube.prefab.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - 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packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Env.prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Prefabs/Env.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Plane.prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Plane.prefab.meta index 23de4ac8a..31b4fc89d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Plane.prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Plane.prefab.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Plane.prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Prefabs/Plane.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/RuntimeBuildDemo.prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/RuntimeBuildDemo.prefab.meta index 4c15bbfd0..5f518abf1 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/RuntimeBuildDemo.prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/RuntimeBuildDemo.prefab.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/RuntimeBuildDemo.prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Prefabs/RuntimeBuildDemo.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/RuntimeDressUpDemo.prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/RuntimeDressUpDemo.prefab.meta index 520f7a1cc..82580b4ed 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/RuntimeDressUpDemo.prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/RuntimeDressUpDemo.prefab.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/RuntimeDressUpDemo.prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Prefabs/RuntimeDressUpDemo.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/SimpleImputManager.prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/SimpleImputManager.prefab.meta index 9d8318aea..530816954 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/SimpleImputManager.prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/SimpleImputManager.prefab.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/SimpleImputManager.prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Prefabs/SimpleImputManager.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Stage.prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Stage.prefab.meta index 643ef4ea4..05bd69a28 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Stage.prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Stage.prefab.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/Stage.prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Prefabs/Stage.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_KAGURA.prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_KAGURA.prefab.meta index d1ac067d1..250eb5e84 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_KAGURA.prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_KAGURA.prefab.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_KAGURA.prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Prefabs/UI_KAGURA.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_RuntimeBuild.prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_RuntimeBuild.prefab.meta index 90257a684..cb5aaa7b4 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_RuntimeBuild.prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_RuntimeBuild.prefab.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_RuntimeBuild.prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Prefabs/UI_RuntimeBuild.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_RuntimeDressUp.prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_RuntimeDressUp.prefab.meta index 42ea4aad9..bb632b5d6 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_RuntimeDressUp.prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_RuntimeDressUp.prefab.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_RuntimeDressUp.prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Prefabs/UI_RuntimeDressUp.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_Wind.prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_Wind.prefab.meta index 83c14e14b..12c8ba4b6 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_Wind.prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_Wind.prefab.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/UI_Wind.prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Prefabs/UI_Wind.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/WindDemo.prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/WindDemo.prefab.meta index 22ab98794..abb8ec650 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/WindDemo.prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/WindDemo.prefab.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/WindDemo.prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Prefabs/WindDemo.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/WindParticle.prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/WindParticle.prefab.meta index 40c9404bc..22031a76e 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/WindParticle.prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/WindParticle.prefab.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Prefabs/WindParticle.prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Prefabs/WindParticle.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Resources/MC2_BoneCloth_Ribbon_Demo.json.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Resources/MC2_BoneCloth_Ribbon_Demo.json.meta index 7fadb4b0a..a96c3085c 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Resources/MC2_BoneCloth_Ribbon_Demo.json.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Resources/MC2_BoneCloth_Ribbon_Demo.json.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Resources/MC2_BoneCloth_Ribbon_Demo.json - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Resources/MC2_BoneCloth_Ribbon_Demo.json" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/AutoRotate.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/AutoRotate.cs.meta index 99ee9adc3..ffd3444ca 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/AutoRotate.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/AutoRotate.cs.meta @@ -14,6 +14,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/AutoRotate.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/AutoRotate.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/CameraOrbit.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/CameraOrbit.cs.meta index 3f148c252..07e430331 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/CameraOrbit.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/CameraOrbit.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/CameraOrbit.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/CameraOrbit.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/CreateSingleton.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/CreateSingleton.cs.meta index 45584dc74..cec7aa85a 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/CreateSingleton.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/CreateSingleton.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/CreateSingleton.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/CreateSingleton.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/Editor/ShaderGraph/MagicaCloth2UPMImporterShaderGraph.asmdef.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/Editor/ShaderGraph/MagicaCloth2UPMImporterShaderGraph.asmdef.meta index 3f363e110..bd90aa32d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/Editor/ShaderGraph/MagicaCloth2UPMImporterShaderGraph.asmdef.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/Editor/ShaderGraph/MagicaCloth2UPMImporterShaderGraph.asmdef.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/Editor/ShaderGraph/MagicaCloth2UPMImporterShaderGraph.asmdef - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/Editor/ShaderGraph/MagicaCloth2UPMImporterShaderGraph.asmdef" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/Editor/ShaderGraph/UnityPackageImporter.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/Editor/ShaderGraph/UnityPackageImporter.cs.meta index 587755d48..45221b0fc 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/Editor/ShaderGraph/UnityPackageImporter.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/Editor/ShaderGraph/UnityPackageImporter.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/Editor/ShaderGraph/UnityPackageImporter.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/Editor/ShaderGraph/UnityPackageImporter.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/GameObjectContainer.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/GameObjectContainer.cs.meta index 1ceffb923..c844e21fd 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/GameObjectContainer.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/GameObjectContainer.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/GameObjectContainer.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/GameObjectContainer.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/MagicaCloth2Example.asmdef.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/MagicaCloth2Example.asmdef.meta index ff4e9cab6..d61de4b6b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/MagicaCloth2Example.asmdef.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/MagicaCloth2Example.asmdef.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/MagicaCloth2Example.asmdef - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/MagicaCloth2Example.asmdef" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/ModelController.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/ModelController.cs.meta index 943c0af38..b2a4da60c 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/ModelController.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/ModelController.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/ModelController.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/ModelController.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/RuntimeBuildDemo.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/RuntimeBuildDemo.cs.meta index 8b2ddd400..59f09f23b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/RuntimeBuildDemo.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/RuntimeBuildDemo.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/RuntimeBuildDemo.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/RuntimeBuildDemo.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/RuntimeDressUpDemo.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/RuntimeDressUpDemo.cs.meta index 35b8ebb8e..5628b90bb 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/RuntimeDressUpDemo.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/RuntimeDressUpDemo.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/RuntimeDressUpDemo.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/RuntimeDressUpDemo.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SimpleInput.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SimpleInput.cs.meta index 56f7a49df..029fccb59 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SimpleInput.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SimpleInput.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SimpleInput.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/SimpleInput.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SimpleInputManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SimpleInputManager.cs.meta index a29f50e0e..b3bdbd87a 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SimpleInputManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SimpleInputManager.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SimpleInputManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/SimpleInputManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SliderText.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SliderText.cs.meta index 215e1271f..540a34fa6 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SliderText.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SliderText.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/SliderText.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/SliderText.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/TargetFPS.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/TargetFPS.cs.meta index 71319a081..601f82d3d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/TargetFPS.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/TargetFPS.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/TargetFPS.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/TargetFPS.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/WindDemo.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/WindDemo.cs.meta index dfa2a76ac..55b90ccc7 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/WindDemo.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Scripts/WindDemo.cs.meta @@ -13,6 +13,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Scripts/WindDemo.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Scripts/WindDemo.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Shaders/MC2_Common_Lit_Back.shadergraph.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Shaders/MC2_Common_Lit_Back.shadergraph.meta index 8fc08830f..7d3417431 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Shaders/MC2_Common_Lit_Back.shadergraph.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Shaders/MC2_Common_Lit_Back.shadergraph.meta @@ -12,6 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Shaders/MC2_Common_Lit_Back.shadergraph - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Shaders/MC2_Common_Lit_Back.shadergraph" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Shaders/MC2_Common_Lit_Front.shadergraph.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Shaders/MC2_Common_Lit_Front.shadergraph.meta index 914948382..c219332e8 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Shaders/MC2_Common_Lit_Front.shadergraph.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Shaders/MC2_Common_Lit_Front.shadergraph.meta @@ -12,6 +12,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Shaders/MC2_Common_Lit_Front.shadergraph - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Shaders/MC2_Common_Lit_Front.shadergraph" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Textures/SD_UnityChan_Skirt_PaintMap.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Textures/SD_UnityChan_Skirt_PaintMap.png.meta index 791ec0e7d..b085e3fbf 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Textures/SD_UnityChan_Skirt_PaintMap.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/Common/Textures/SD_UnityChan_Skirt_PaintMap.png.meta @@ -137,6 +137,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/Common/Textures/SD_UnityChan_Skirt_PaintMap.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/Common/Textures/SD_UnityChan_Skirt_PaintMap.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/RuntimeBuild_CoreRP.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/RuntimeBuild_CoreRP.unity.meta index 1ccb72567..f840ca404 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/RuntimeBuild_CoreRP.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/RuntimeBuild_CoreRP.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/RuntimeBuild_CoreRP.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes/CoreRP/RuntimeBuild_CoreRP.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/RuntimeDressUp_CoreRP.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/RuntimeDressUp_CoreRP.unity.meta index f185d30ce..c04a5b208 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/RuntimeDressUp_CoreRP.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/RuntimeDressUp_CoreRP.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/RuntimeDressUp_CoreRP.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes/CoreRP/RuntimeDressUp_CoreRP.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/UnityChanKAGURA_CoreRP.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/UnityChanKAGURA_CoreRP.unity.meta index 297c6f489..627417634 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/UnityChanKAGURA_CoreRP.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/UnityChanKAGURA_CoreRP.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/UnityChanKAGURA_CoreRP.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes/CoreRP/UnityChanKAGURA_CoreRP.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/Wind_CoreRP.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/Wind_CoreRP.unity.meta index cc2ddcc43..41563b7b3 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/Wind_CoreRP.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/Wind_CoreRP.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes/CoreRP/Wind_CoreRP.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes/CoreRP/Wind_CoreRP.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/MC2_SkyandFogSettingsProfile.asset.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/MC2_SkyandFogSettingsProfile.asset.meta index cc440e768..7e4340a08 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/MC2_SkyandFogSettingsProfile.asset.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/MC2_SkyandFogSettingsProfile.asset.meta @@ -10,6 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/MC2_SkyandFogSettingsProfile.asset - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes/HDRP/MC2_SkyandFogSettingsProfile.asset" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/RuntimeBuild_HDRP.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/RuntimeBuild_HDRP.unity.meta index df235f7e1..f75bdd27e 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/RuntimeBuild_HDRP.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/RuntimeBuild_HDRP.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/RuntimeBuild_HDRP.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes/HDRP/RuntimeBuild_HDRP.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/RuntimeDressUp_HDRP.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/RuntimeDressUp_HDRP.unity.meta index edd96fcfe..cea80d380 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/RuntimeDressUp_HDRP.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/RuntimeDressUp_HDRP.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/RuntimeDressUp_HDRP.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes/HDRP/RuntimeDressUp_HDRP.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/UnityChanKAGURA_HDRP.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/UnityChanKAGURA_HDRP.unity.meta index 3c24fc329..0936787f7 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/UnityChanKAGURA_HDRP.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/UnityChanKAGURA_HDRP.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/UnityChanKAGURA_HDRP.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes/HDRP/UnityChanKAGURA_HDRP.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/Wind_HDRP.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/Wind_HDRP.unity.meta index 0df9737e1..2547ee789 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/Wind_HDRP.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/Wind_HDRP.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes/HDRP/Wind_HDRP.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes/HDRP/Wind_HDRP.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/RuntimeBuild_URP.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/RuntimeBuild_URP.unity.meta index 082e4d477..2d822a776 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/RuntimeBuild_URP.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/RuntimeBuild_URP.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/RuntimeBuild_URP.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes/URP/RuntimeBuild_URP.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/RuntimeDressUp_URP.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/RuntimeDressUp_URP.unity.meta index e21254834..f13e11b76 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/RuntimeDressUp_URP.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/RuntimeDressUp_URP.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/RuntimeDressUp_URP.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes/URP/RuntimeDressUp_URP.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/UnityChanKAGURA_URP.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/UnityChanKAGURA_URP.unity.meta index 540cb387e..d6d754b61 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/UnityChanKAGURA_URP.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/UnityChanKAGURA_URP.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/UnityChanKAGURA_URP.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes/URP/UnityChanKAGURA_URP.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/Wind_URP.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/Wind_URP.unity.meta index 77a6098ca..e7c41d596 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/Wind_URP.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/Wind_URP.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes/URP/Wind_URP.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes/URP/Wind_URP.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/RuntimeBuild_HighDefinition3D.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/RuntimeBuild_HighDefinition3D.unity.meta index f5ed52dfa..8e13ac15f 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/RuntimeBuild_HighDefinition3D.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/RuntimeBuild_HighDefinition3D.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/RuntimeBuild_HighDefinition3D.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/RuntimeBuild_HighDefinition3D.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/RuntimeDressUp_HighDefinition3D.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/RuntimeDressUp_HighDefinition3D.unity.meta index c50f68190..6b3763c92 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/RuntimeDressUp_HighDefinition3D.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/RuntimeDressUp_HighDefinition3D.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/RuntimeDressUp_HighDefinition3D.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/RuntimeDressUp_HighDefinition3D.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/UnityChanKAGURA_HighDefinition3D.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/UnityChanKAGURA_HighDefinition3D.unity.meta index 21021ef17..12666e715 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/UnityChanKAGURA_HighDefinition3D.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/UnityChanKAGURA_HighDefinition3D.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/UnityChanKAGURA_HighDefinition3D.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/UnityChanKAGURA_HighDefinition3D.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/Wind_HighDefinition3D.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/Wind_HighDefinition3D.unity.meta index 3089e982a..d07fa5b63 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/Wind_HighDefinition3D.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/Wind_HighDefinition3D.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/Wind_HighDefinition3D.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes_Unity_6.1_or_Higher/HighDefinition3D/Wind_HighDefinition3D.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/RuntimeBuild_Universal3D.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/RuntimeBuild_Universal3D.unity.meta index ef8110d6d..da1dd771c 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/RuntimeBuild_Universal3D.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/RuntimeBuild_Universal3D.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/RuntimeBuild_Universal3D.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/RuntimeBuild_Universal3D.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/RuntimeDressUp_Universal3D.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/RuntimeDressUp_Universal3D.unity.meta index 779276c4a..1b4142487 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/RuntimeDressUp_Universal3D.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/RuntimeDressUp_Universal3D.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/RuntimeDressUp_Universal3D.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/RuntimeDressUp_Universal3D.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/UnityChanKAGURA_Universal3D.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/UnityChanKAGURA_Universal3D.unity.meta index 31b8406f6..ac305d37b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/UnityChanKAGURA_Universal3D.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/UnityChanKAGURA_Universal3D.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/UnityChanKAGURA_Universal3D.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/UnityChanKAGURA_Universal3D.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/Wind_Universal3D.unity.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/Wind_Universal3D.unity.meta index c95fc6e6e..debc5edb2 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/Wind_Universal3D.unity.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/Wind_Universal3D.unity.meta @@ -9,6 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/Wind_Universal3D.unity - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/DemoScenes_Unity_6.1_or_Higher/Universal3D/Wind_Universal3D.unity" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/Logo/Dark_Silhouette.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/Logo/Dark_Silhouette.png.meta index 4c077cf1f..ed8534379 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/Logo/Dark_Silhouette.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/Logo/Dark_Silhouette.png.meta @@ -137,6 +137,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/Logo/Dark_Silhouette.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/Logo/Dark_Silhouette.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Materials/SB_def_mat.mat b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Materials/SB_def_mat.mat index c2e810595..b472666a1 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Materials/SB_def_mat.mat +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Materials/SB_def_mat.mat @@ -13,7 +13,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: version: 0 ---- !u!114 &-4251175226697898292 +--- !u!114 &-5647598573727771275 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Materials/SB_def_mat.mat.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Materials/SB_def_mat.mat.meta index 9bdc5bc56..4a157dace 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Materials/SB_def_mat.mat.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Materials/SB_def_mat.mat.meta @@ -10,6 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - 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uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/SD_Kohaku_chanz/Textures/yuko_head.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Body).prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Body).prefab.meta index c25236eda..3b79fd65c 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Body).prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Body).prefab.meta @@ -9,7 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid - (Body).prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Body).prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Hair).prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Hair).prefab.meta index 952b756a3..4f902e6fa 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Hair).prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Hair).prefab.meta @@ -9,7 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid - (Hair).prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Hair).prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Skeleton).prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Skeleton).prefab.meta index ce1962e04..9539f59d7 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Skeleton).prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Skeleton).prefab.meta @@ -9,7 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid - (Skeleton).prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid (Skeleton).prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid Variant.prefab.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid Variant.prefab.meta index 12082e76e..356bfac42 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid Variant.prefab.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid Variant.prefab.meta @@ -9,7 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid - Variant.prefab - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid Variant.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid.fbx.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid.fbx.meta index da2640037..916273669 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid.fbx.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid.fbx.meta @@ -1101,6 +1101,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid.fbx - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/SD_Kohaku_chanz/Utc_sum_humanoid.fbx" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/01Unity-Chan License Terms and Condition_EN_UCL2.0.pdf.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/01Unity-Chan License Terms and Condition_EN_UCL2.0.pdf.meta index 92e6d667b..bd8411090 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/01Unity-Chan License Terms and Condition_EN_UCL2.0.pdf.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/01Unity-Chan License Terms and Condition_EN_UCL2.0.pdf.meta @@ -9,7 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/01Unity-Chan - License Terms and Condition_EN_UCL2.0.pdf - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UCL2.0/English/01Unity-Chan License Terms and Condition_EN_UCL2.0.pdf" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/02Unity-Chan License Terms and Condition_Summary_EN_UCL2.0.pdf.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/02Unity-Chan License Terms and Condition_Summary_EN_UCL2.0.pdf.meta index 227c538d2..d01f54673 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/02Unity-Chan License Terms and Condition_Summary_EN_UCL2.0.pdf.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/02Unity-Chan License Terms and Condition_Summary_EN_UCL2.0.pdf.meta @@ -9,7 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/02Unity-Chan - License Terms and Condition_Summary_EN_UCL2.0.pdf - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UCL2.0/English/02Unity-Chan License Terms and Condition_Summary_EN_UCL2.0.pdf" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/03Indication of License_EN_UCL2.0.pdf.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/03Indication of License_EN_UCL2.0.pdf.meta index 7fa7be4fe..d51086228 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/03Indication of License_EN_UCL2.0.pdf.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/03Indication of License_EN_UCL2.0.pdf.meta @@ -9,7 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/English/03Indication - of License_EN_UCL2.0.pdf - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UCL2.0/English/03Indication of License_EN_UCL2.0.pdf" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/Japanese/01Unity-Chan License Terms and Condition_JP_UCL2.0.pdf.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/Japanese/01Unity-Chan License Terms and Condition_JP_UCL2.0.pdf.meta index df1eea79c..a1dfd32a4 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/Japanese/01Unity-Chan License Terms and Condition_JP_UCL2.0.pdf.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/Japanese/01Unity-Chan License Terms and Condition_JP_UCL2.0.pdf.meta @@ -9,7 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/Japanese/01Unity-Chan - License Terms and Condition_JP_UCL2.0.pdf - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UCL2.0/Japanese/01Unity-Chan License Terms and Condition_JP_UCL2.0.pdf" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/Japanese/02Unity-Chan License Terms and Condition_Summary_JP_UCL2.0.pdf.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/Japanese/02Unity-Chan License Terms and Condition_Summary_JP_UCL2.0.pdf.meta index 5a7cbaa6d..5ca252593 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/Japanese/02Unity-Chan License Terms and Condition_Summary_JP_UCL2.0.pdf.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/Japanese/02Unity-Chan License Terms and Condition_Summary_JP_UCL2.0.pdf.meta @@ -9,7 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - 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packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/Japanese/03Indication - of License_JP_UCL2.0.pdf - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UCL2.0/Japanese/03Indication of License_JP_UCL2.0.pdf" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/License Logo/LUUL_LOGO_rules02.ai.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/License Logo/LUUL_LOGO_rules02.ai.meta index 2640bcc4a..c11b5c9cd 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/License Logo/LUUL_LOGO_rules02.ai.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UCL2.0/License Logo/LUUL_LOGO_rules02.ai.meta @@ -9,7 +9,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - 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assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/LongSleeve - Back.mat - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/LongSleeve Back.mat" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/LongSleeve.mat.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/LongSleeve.mat.meta index e7831e14f..a5389cddc 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/LongSleeve.mat.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/LongSleeve.mat.meta @@ -11,6 +11,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/LongSleeve.mat - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/LongSleeve.mat" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/Skin.mat.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/Skin.mat.meta index 009d1ce9f..b4ad94268 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/Skin.mat.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/Skin.mat.meta @@ -11,6 +11,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/Skin.mat - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/Skin.mat" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Base.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Base.png.meta index 720392311..94a5ad56b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Base.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Base.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Base.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Base.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Emi.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Emi.png.meta index 4c908264d..112162527 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Emi.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Emi.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Emi.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Emi.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_SGM.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_SGM.png.meta index 3b1474cb8..2df77ad58 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_SGM.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_SGM.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_SGM.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_SGM.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Shd1.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Shd1.png.meta index 26c698569..1b5296831 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Shd1.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Shd1.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Shd1.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Shd1.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Shd2.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Shd2.png.meta index c63ba8a5c..e9923ff4d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Shd2.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Shd2.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Shd2.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Shd2.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Spc.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Spc.png.meta index 8ade56495..68e7cd0b2 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Spc.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Spc.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Spc.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Body_Spc.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Base.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Base.png.meta index fcac22a88..db5da0ecd 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Base.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Base.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Base.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Base.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Emi.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Emi.png.meta index fb1930be3..23e507427 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Emi.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Emi.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Emi.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Emi.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_LSM.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_LSM.png.meta index 5882f31c8..491f52c3d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_LSM.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_LSM.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_LSM.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_LSM.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Rim.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Rim.png.meta index 395a11098..d2d9ee495 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Rim.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Rim.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Rim.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Rim.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_SGM.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_SGM.png.meta index a2427262e..ae7c5a18d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_SGM.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_SGM.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_SGM.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_SGM.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Shd1.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Shd1.png.meta index dd1035be2..2fc583c29 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Shd1.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Shd1.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Shd1.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Shd1.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Shd2.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Shd2.png.meta index 78938c9eb..85403888b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Shd2.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Shd2.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Shd2.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Face_Shd2.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Hair_SGM.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Hair_SGM.png.meta index 9031f790c..533309b0f 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Hair_SGM.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Hair_SGM.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Hair_SGM.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Hair_SGM.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Headfgear_Base.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Headfgear_Base.png.meta index 3bc3591b3..de7b2f7fa 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Headfgear_Base.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Headfgear_Base.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Headfgear_Base.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Headfgear_Base.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Base.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Base.png.meta index 47543614e..2996098ce 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Base.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Base.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Base.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Base.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Emi.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Emi.png.meta index 9f2e654ca..568e10a8b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Emi.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Emi.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Emi.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Emi.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Nrm.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Nrm.png.meta index 7a1a0c134..0438dccfa 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Nrm.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Nrm.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Nrm.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Nrm.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Rim.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Rim.png.meta index 859683ab7..25e55931b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Rim.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Rim.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Rim.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Rim.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_SGM.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_SGM.png.meta index a8bfd99f1..8653168f1 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_SGM.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_SGM.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_SGM.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_SGM.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Spc.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Spc.png.meta index 7cdd55646..40ed1309c 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Spc.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Spc.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Spc.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_Spc.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_SpcCol.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_SpcCol.png.meta index 18a255483..6dd76941b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_SpcCol.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_SpcCol.png.meta @@ -142,6 +142,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_SpcCol.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/TEX/PNG/Skin_SpcCol.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/face3_main.mat.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/face3_main.mat.meta index 9e218cf65..c106ace93 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/face3_main.mat.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/face3_main.mat.meta @@ -10,6 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/face3_main.mat - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/face3_main.mat" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/headExt.mat.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/headExt.mat.meta index 38bf11f1c..7cbe9122e 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/headExt.mat.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/headExt.mat.meta @@ -10,6 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/Materials/headExt.mat - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/Materials/headExt.mat" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/UniteInTheSky.controller.meta b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/UniteInTheSky.controller.meta index d6ef0976b..b2048aada 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/UniteInTheSky.controller.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Example (Can be deleted)/UnityChan/UnityChanKAGURA/UniteInTheSky.controller.meta @@ -10,6 +10,7 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - 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uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Example (Can + be deleted)/UnityChan/UnityChanKAGURA/UnityCHanKAGURA_MC2.prefab" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/MagicaCloth2.asmdef.meta b/Assets/External/005_스크립트/MagicaCloth2/MagicaCloth2.asmdef.meta index 44da1a129..7e21b0ee7 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/MagicaCloth2.asmdef.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/MagicaCloth2.asmdef.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/MagicaCloth2.asmdef - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/MagicaCloth2.asmdef" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Readme.txt.meta b/Assets/External/005_스크립트/MagicaCloth2/Readme.txt.meta index 7569f02e6..aada61666 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Readme.txt.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Readme.txt.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Readme.txt - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Readme.txt" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Readme_jpn.txt.meta b/Assets/External/005_스크립트/MagicaCloth2/Readme_jpn.txt.meta index 457caea4a..3d23fad6c 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Readme_jpn.txt.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Readme_jpn.txt.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Readme_jpn.txt - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Readme_jpn.txt" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Res/Icon/icon-cloth.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Res/Icon/icon-cloth.png.meta index 341f2259f..5d603bbbb 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Res/Icon/icon-cloth.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Res/Icon/icon-cloth.png.meta @@ -126,6 +126,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - 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packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Res/Icon/icon-settings.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Res/Icon/icon-settings.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Res/Icon/icon-wind.png.meta b/Assets/External/005_스크립트/MagicaCloth2/Res/Icon/icon-wind.png.meta index ca62dc3b0..00e04a6b3 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Res/Icon/icon-wind.png.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Res/Icon/icon-wind.png.meta @@ -137,6 +137,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Res/Icon/icon-wind.png - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Res/Icon/icon-wind.png" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Accessory.json.meta b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Accessory.json.meta index 5e67f8c15..8e4cef048 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Accessory.json.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Accessory.json.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Res/Preset/MC2_Preset_Accessory.json - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Res/Preset/MC2_Preset_Accessory.json" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Cape.json.meta b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Cape.json.meta index d42d19996..a14b61a75 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Cape.json.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Cape.json.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Res/Preset/MC2_Preset_Cape.json - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Res/Preset/MC2_Preset_Cape.json" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_FrontHair.json.meta b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_FrontHair.json.meta index 3b8865227..cc6cd9900 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_FrontHair.json.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_FrontHair.json.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Res/Preset/MC2_Preset_FrontHair.json - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Res/Preset/MC2_Preset_FrontHair.json" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_HardSpring.json.meta b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_HardSpring.json.meta index 46ab5cf3c..f7beeb3b1 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_HardSpring.json.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_HardSpring.json.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Res/Preset/MC2_Preset_HardSpring.json - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Res/Preset/MC2_Preset_HardSpring.json" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_LongHair.json.meta b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_LongHair.json.meta index 46fe62399..330703e1b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_LongHair.json.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_LongHair.json.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Res/Preset/MC2_Preset_LongHair.json - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Res/Preset/MC2_Preset_LongHair.json" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_MiddleSpring.json.meta b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_MiddleSpring.json.meta index 3158fd344..bb9003f7d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_MiddleSpring.json.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_MiddleSpring.json.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Res/Preset/MC2_Preset_MiddleSpring.json - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Res/Preset/MC2_Preset_MiddleSpring.json" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_ShortHair.json.meta b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_ShortHair.json.meta index 249a4d186..6e963126f 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_ShortHair.json.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_ShortHair.json.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Res/Preset/MC2_Preset_ShortHair.json - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Res/Preset/MC2_Preset_ShortHair.json" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Skirt.json.meta b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Skirt.json.meta index 478887596..2eee2b444 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Skirt.json.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Skirt.json.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Res/Preset/MC2_Preset_Skirt.json - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Res/Preset/MC2_Preset_Skirt.json" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_SoftSkirt.json.meta b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_SoftSkirt.json.meta index bbe93d7d1..6719f0a75 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_SoftSkirt.json.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_SoftSkirt.json.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Res/Preset/MC2_Preset_SoftSkirt.json - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Res/Preset/MC2_Preset_SoftSkirt.json" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_SoftSpring.json.meta b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_SoftSpring.json.meta index e716773d1..ed3260398 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_SoftSpring.json.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_SoftSpring.json.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Res/Preset/MC2_Preset_SoftSpring.json - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Res/Preset/MC2_Preset_SoftSpring.json" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Tail.json.meta b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Tail.json.meta index 6457a2353..4df17330d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Tail.json.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Res/Preset/MC2_Preset_Tail.json.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Res/Preset/MC2_Preset_Tail.json - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Res/Preset/MC2_Preset_Tail.json" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CheckSliderSerializeData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CheckSliderSerializeData.cs.meta index ac234461c..dd5ea4790 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CheckSliderSerializeData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CheckSliderSerializeData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/CheckSliderSerializeData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/CheckSliderSerializeData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothBehaviour.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothBehaviour.cs.meta index c8e0d759a..5c04336d6 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothBehaviour.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothBehaviour.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/ClothBehaviour.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/ClothBehaviour.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothForceMode.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothForceMode.cs.meta index 29873a96d..6759d49a5 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothForceMode.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothForceMode.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/ClothForceMode.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/ClothForceMode.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothInitSerializeData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothInitSerializeData.cs.meta index 7d8f63687..db8c461d8 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothInitSerializeData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothInitSerializeData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/ClothInitSerializeData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/ClothInitSerializeData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothMeshWriteMode.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothMeshWriteMode.cs.meta index abadb792c..5d55a7f76 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothMeshWriteMode.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothMeshWriteMode.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/ClothMeshWriteMode.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/ClothMeshWriteMode.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothNormalAxis.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothNormalAxis.cs.meta index 25bb75df5..0e7b176e6 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothNormalAxis.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothNormalAxis.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/ClothNormalAxis.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/ClothNormalAxis.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothParameters.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothParameters.cs.meta index 6471fa5d9..68db24b32 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothParameters.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothParameters.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/ClothParameters.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/ClothParameters.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothProcess.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothProcess.cs.meta index 79891d44a..93337376a 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothProcess.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothProcess.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/ClothProcess.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/ClothProcess.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothProcessData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothProcessData.cs.meta index 645a23004..03ed39687 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothProcessData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothProcessData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/ClothProcessData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/ClothProcessData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothProcessGeneration.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothProcessGeneration.cs.meta index bd95dc47c..b3ff364de 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothProcessGeneration.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothProcessGeneration.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/ClothProcessGeneration.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/ClothProcessGeneration.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeData.cs.meta index aafdcd2f0..90bc79dc2 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeData2.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeData2.cs.meta index 45f3b3093..700b5bd7f 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeData2.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeData2.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeData2.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeData2.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeDataFunction.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeDataFunction.cs.meta index c82858aa9..058b36288 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeDataFunction.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeDataFunction.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeDataFunction.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/ClothSerializeDataFunction.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothUpdateMode.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothUpdateMode.cs.meta index 802e7a4c3..d571b4f44 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothUpdateMode.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/ClothUpdateMode.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/ClothUpdateMode.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/ClothUpdateMode.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/ColliderComponent.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/ColliderComponent.cs.meta index d1c1ceb95..e76199ca5 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/ColliderComponent.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/ColliderComponent.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Collider/ColliderComponent.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Collider/ColliderComponent.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/ColliderSymmetryMode.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/ColliderSymmetryMode.cs.meta index 7f4068868..7087f86f8 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/ColliderSymmetryMode.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/ColliderSymmetryMode.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Collider/ColliderSymmetryMode.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Collider/ColliderSymmetryMode.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaCapsuleCollider.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaCapsuleCollider.cs.meta index 21b58e555..f27346274 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaCapsuleCollider.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaCapsuleCollider.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaCapsuleCollider.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaCapsuleCollider.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaPlaneCollider.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaPlaneCollider.cs.meta index c3a2e6644..773ec62a6 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaPlaneCollider.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaPlaneCollider.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaPlaneCollider.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaPlaneCollider.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaSphereCollider.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaSphereCollider.cs.meta index ec950d883..15d6e6bb7 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaSphereCollider.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaSphereCollider.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaSphereCollider.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Collider/MagicaSphereCollider.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/AngleConstraint.cs b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/AngleConstraint.cs index 5dc67fb0e..295b7af9d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/AngleConstraint.cs +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/AngleConstraint.cs @@ -548,8 +548,8 @@ namespace MagicaCloth2 float3 cadd = cfpos - cpos; // 摩擦考慮 - padd *= cInvMass; - cadd *= pInvMass; + cadd *= cInvMass; + padd *= pInvMass; // 子の書き込み if (cattr.IsMove()) diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/AngleConstraint.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/AngleConstraint.cs.meta index 428ffa167..2bd9e5795 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/AngleConstraint.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/AngleConstraint.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Constraints/AngleConstraint.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Constraints/AngleConstraint.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/ColliderCollisionConstraint.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/ColliderCollisionConstraint.cs.meta index 5372d97f9..5cd4472e2 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/ColliderCollisionConstraint.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/ColliderCollisionConstraint.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Constraints/ColliderCollisionConstraint.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Constraints/ColliderCollisionConstraint.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/DistanceConstraint.cs b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/DistanceConstraint.cs index ffba23acc..55fd7174b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/DistanceConstraint.cs +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/DistanceConstraint.cs @@ -304,11 +304,10 @@ namespace MagicaCloth2 ushort data = k == 0 ? dataArryaV[dstart + j] : dataArryaH[dstart + j]; var tpos = proxyMesh.localPositions[data]; float dist = math.distance(pos, tpos); - if (dist < 1e-06f) - continue; + // ゼロ距離も認める(v2.17.0) dataList.Add(data); - distanceList.Add(k == 0 ? dist : -dist); // マイナスはhorizontalタイプ + distanceList.Add(dist < 1e-08f ? 0.0f : (k == 0 ? dist : -dist)); // マイナスはhorizontalタイプ cnt++; } } @@ -406,7 +405,7 @@ namespace MagicaCloth2 int d_start = dc.startIndex; // 復元を基本姿勢で行うかアニメーション後の姿勢で行うかの判定 - float blendRatio = tdata.animationPoseRatio; + float animeRatio = tdata.animationPoseRatio; // スケール倍率 float scl = tdata.InitScale * tdata.scaleRatio; @@ -479,33 +478,44 @@ namespace MagicaCloth2 float t_friction = frictionArray[tpindex]; var t_attr = attributes[tvindex]; - // 重量 - // BoneSpringでは固定点の重量加算を行わない - float t_invMass = MathUtility.CalcInverseMass(t_friction, t_depth, t_attr.IsDontMove(), fixMass); - - // 復元する長さ - // !Distance制約は初期化時に保存した距離を見るようにしないと駄目 - // フラグにより初期値かアニメーション後の姿勢かを切り替える - float restLength = math.lerp(math.abs(restDist) * scl, math.distance(basePos, t_basePos), blendRatio); - var v = t_nextPos - nextPos; - // 現在の長さ - float distance = math.length(v); + // ゼロ距離対応(v2.17.0) + if(restDist == 0.0f) + { + // ゼロ距離は単に中点で結合させる + // AnimationPoseRatioも無関係 + addPos = v * 0.5f; + addCnt++; + } + else + { + // 重量 + // BoneSpringでは固定点の重量加算を行わない + float t_invMass = MathUtility.CalcInverseMass(t_friction, t_depth, t_attr.IsDontMove(), fixMass); - // 距離がほぼ0ならば処理をスキップする(エラーの回避) - if (distance < Define.System.Epsilon) - continue; + // 復元する長さ + // !Distance制約は初期化時に保存した距離を見るようにしないと駄目 + // フラグにより初期値かアニメーション後の姿勢かを切り替える + float restLength = math.lerp(math.abs(restDist) * scl, math.distance(basePos, t_basePos), animeRatio); - // 伸縮 - float3 n = math.normalize(v); - float3 corr = (distance - restLength) * finalStiffness * n / (invMass + t_invMass); - float3 corr0 = invMass * corr; - //float3 corr1 = -t_invMass * corr; // 相手側(使用しない) + // 現在の長さ + float distance = math.length(v); - // すべて加算する - addPos += corr0; - addCnt++; + // 距離がほぼ0ならば処理をスキップする(エラーの回避) + if (distance < Define.System.Epsilon) + continue; + + // 伸縮 + float3 n = math.normalize(v); + float3 corr = (distance - restLength) * finalStiffness * n / (invMass + t_invMass); + float3 corr0 = invMass * corr; + //float3 corr1 = -t_invMass * corr; // 相手側(使用しない) + + // すべて加算する + addPos += corr0; + addCnt++; + } } // 最終位置 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/DistanceConstraint.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/DistanceConstraint.cs.meta index 5354ccfdf..3e984349d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/DistanceConstraint.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/DistanceConstraint.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Constraints/DistanceConstraint.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Constraints/DistanceConstraint.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/InertiaConstraint.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/InertiaConstraint.cs.meta index ac84ad93c..cb1668733 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/InertiaConstraint.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/InertiaConstraint.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Constraints/InertiaConstraint.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Constraints/InertiaConstraint.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/MotionConstraint.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/MotionConstraint.cs.meta index cac17e5ee..9c0a689c9 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/MotionConstraint.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/MotionConstraint.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Constraints/MotionConstraint.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Constraints/MotionConstraint.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/SelfCollisionConstraint.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/SelfCollisionConstraint.cs.meta index 83a598770..7138d1bfb 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/SelfCollisionConstraint.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/SelfCollisionConstraint.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Constraints/SelfCollisionConstraint.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Constraints/SelfCollisionConstraint.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/SpringConstraint.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/SpringConstraint.cs.meta index f033ea383..09d39c3f6 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/SpringConstraint.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/SpringConstraint.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Constraints/SpringConstraint.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Constraints/SpringConstraint.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/TetherConstraint.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/TetherConstraint.cs.meta index 2200e7809..12d284fa4 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/TetherConstraint.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/TetherConstraint.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Constraints/TetherConstraint.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Constraints/TetherConstraint.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/TriangleBendingConstraint.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/TriangleBendingConstraint.cs.meta index 180c490ae..f5ebcb2cb 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/TriangleBendingConstraint.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Constraints/TriangleBendingConstraint.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Constraints/TriangleBendingConstraint.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Constraints/TriangleBendingConstraint.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CullingSettings.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CullingSettings.cs.meta index b5a54b247..35807bc80 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CullingSettings.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CullingSettings.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/CullingSettings.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/CullingSettings.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CurveSerializeData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CurveSerializeData.cs.meta index 0b5b66481..e2e2560c7 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CurveSerializeData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CurveSerializeData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/CurveSerializeData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/CurveSerializeData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CustomSkinningSettings.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CustomSkinningSettings.cs.meta index 72916d280..d6f7d62ff 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CustomSkinningSettings.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/CustomSkinningSettings.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/CustomSkinningSettings.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/CustomSkinningSettings.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/GizmoSerializeData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/GizmoSerializeData.cs.meta index 920972d16..806453146 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/GizmoSerializeData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/GizmoSerializeData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/GizmoSerializeData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/GizmoSerializeData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/MagicaCloth.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/MagicaCloth.cs.meta index 8fb416eba..64a2ccac1 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/MagicaCloth.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/MagicaCloth.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/MagicaCloth.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/MagicaCloth.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/MagicaClothAPI.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/MagicaClothAPI.cs.meta index e845bb2eb..7e196e19e 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/MagicaClothAPI.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/MagicaClothAPI.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/MagicaClothAPI.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/MagicaClothAPI.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/MagicaClothAnimationProperty.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/MagicaClothAnimationProperty.cs.meta index 29b718ecf..77ca0282a 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/MagicaClothAnimationProperty.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/MagicaClothAnimationProperty.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/MagicaClothAnimationProperty.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/MagicaClothAnimationProperty.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/NormalAlignmentSettings.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/NormalAlignmentSettings.cs.meta index fe84ff0b7..664a4a477 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/NormalAlignmentSettings.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/NormalAlignmentSettings.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/NormalAlignmentSettings.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/NormalAlignmentSettings.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/SelectionData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/SelectionData.cs.meta index 4ef6a8c20..6c368c6b3 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/SelectionData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/SelectionData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/SelectionData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/SelectionData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Wind/MagicaWindZone.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Wind/MagicaWindZone.cs.meta index e32f4a241..1d4503968 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Wind/MagicaWindZone.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Wind/MagicaWindZone.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Wind/MagicaWindZone.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Wind/MagicaWindZone.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Wind/WindParams.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Wind/WindParams.cs.meta index 211a1872b..bf14d4ac6 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Wind/WindParams.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Wind/WindParams.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Wind/WindParams.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Wind/WindParams.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Wind/WindSettings.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Wind/WindSettings.cs.meta index 32b6a36df..7cc9d02ef 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Wind/WindSettings.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Cloth/Wind/WindSettings.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Cloth/Wind/WindSettings.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Cloth/Wind/WindSettings.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Define/ResultDefine.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Define/ResultDefine.cs.meta index 4cd6bc2fd..0243b3425 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Define/ResultDefine.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Define/ResultDefine.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Define/ResultDefine.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Define/ResultDefine.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Define/SystemDefine.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Define/SystemDefine.cs.meta index 46a7b494b..c4ed35ee2 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Define/SystemDefine.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Define/SystemDefine.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Define/SystemDefine.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Define/SystemDefine.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/ICount.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/ICount.cs.meta index 304403166..6cf0cca30 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/ICount.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/ICount.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Interface/ICount.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Interface/ICount.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/IDataValidate.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/IDataValidate.cs.meta index f1b48ac92..64a37c539 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/IDataValidate.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/IDataValidate.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Interface/IDataValidate.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Interface/IDataValidate.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/ITransform.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/ITransform.cs.meta index 6560a45cc..856e4a25d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/ITransform.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/ITransform.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Interface/ITransform.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Interface/ITransform.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/IValid.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/IValid.cs.meta index c2857e04e..7896adfcc 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/IValid.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Interface/IValid.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Interface/IValid.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Interface/IValid.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Cloth/ClothManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Cloth/ClothManager.cs.meta index d570a82f0..79eac0e0e 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Cloth/ClothManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Cloth/ClothManager.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Cloth/ClothManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Cloth/ClothManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Cloth/PreBuildManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Cloth/PreBuildManager.cs.meta index 77a67ac77..6541148b3 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Cloth/PreBuildManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Cloth/PreBuildManager.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Cloth/PreBuildManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Cloth/PreBuildManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/IManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/IManager.cs.meta index 0a8f66fc1..4e0af7844 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/IManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/IManager.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/IManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/IManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/MagicaManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/MagicaManager.cs.meta index c146f6ddb..28489480b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/MagicaManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/MagicaManager.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/MagicaManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/MagicaManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/MagicaManagerAPI.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/MagicaManagerAPI.cs.meta index 2a1459631..8287a2295 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/MagicaManagerAPI.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/MagicaManagerAPI.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/MagicaManagerAPI.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/MagicaManagerAPI.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/MagicaSettings.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/MagicaSettings.cs.meta index f637cbbe2..8909f9945 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/MagicaSettings.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/MagicaSettings.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/MagicaSettings.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/MagicaSettings.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderData.cs.meta index 33126ec1c..215f1b880 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Render/RenderData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Render/RenderData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderManager.cs.meta index d414b7fad..c4a509856 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderManager.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Render/RenderManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Render/RenderManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupData.cs.meta index a90326cc5..8e421fb65 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupDataSerialization.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupDataSerialization.cs.meta index 97091950c..beec95ae9 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupDataSerialization.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupDataSerialization.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupDataSerialization.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupDataSerialization.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupSerializeData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupSerializeData.cs.meta index f8fb76bfe..6206191bd 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupSerializeData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupSerializeData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupSerializeData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Render/RenderSetupSerializeData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/ColliderManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/ColliderManager.cs.meta index 0d009178f..7cc55cd89 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/ColliderManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/ColliderManager.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Simulation/ColliderManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Simulation/ColliderManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManager.cs b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManager.cs index fae77a9fd..9caf1949c 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManager.cs +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManager.cs @@ -1120,6 +1120,10 @@ namespace MagicaCloth2 oldRotationArray = oldRotationArray.GetNativeArray(), dispPosArray = dispPosArray.GetNativeArray(), realVelocityArray = realVelocityArray.GetNativeArray(), + + // temp + tempVectorBufferA = tempVectorBufferA, + tempRotationBufferA = tempRotationBufferA, }; splitClothJobHandle = splitPost_DisplayPos_job.Schedule(splitClothTeamCount * workerCount, 1, splitClothJobHandle); @@ -1174,6 +1178,10 @@ namespace MagicaCloth2 vertexChildIndexArray = vm.vertexChildIndexArray.GetNativeArray(), vertexChildDataArray = vm.vertexChildDataArray.GetNativeArray(), baseLineFlags = vm.baseLineFlags.GetNativeArray(), + + // temp + tempVectorBufferA = tempVectorBufferA, + tempRotationBufferB = tempRotationBufferB, }; splitClothJobHandle = splitPost_CalcProxy_job.Schedule(splitClothTeamCount * workerCount, 1, splitClothJobHandle); diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManager.cs.meta index fae80a73d..2c2bffdf6 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManager.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerNormal.cs b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerNormal.cs index 3908dca90..a5b99143d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerNormal.cs +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerNormal.cs @@ -753,8 +753,10 @@ namespace MagicaCloth2 ref attributes, ref positions, ref rotations, - ref vertexRootIndices - + ref vertexRootIndices, + // temp + ref tempVectorBufferA, + ref tempRotationBufferA ); // ■クロスシミュレーション後の頂点姿勢計算 @@ -777,7 +779,10 @@ namespace MagicaCloth2 ref baseLineFlags, ref baseLineStartDataIndices, ref baseLineDataCounts, - ref baseLineData + ref baseLineData, + // temp + ref tempVectorBufferA, + ref tempRotationBufferA ); VirtualMeshManager.SimulationPostProxyMeshUpdateTriangle( new DataChunk(0, tdata.proxyTriangleChunk.dataLength), @@ -1659,7 +1664,10 @@ namespace MagicaCloth2 ref NativeArray attributes, ref NativeArray positions, ref NativeArray rotations, - ref NativeArray vertexRootIndices + ref NativeArray vertexRootIndices, + // temp + ref NativeArray tempVectorBufferA, + ref NativeArray tempRotationBufferA ) { //int pindex = tdata.particleChunk.startIndex; @@ -1739,6 +1747,10 @@ namespace MagicaCloth2 rot = MathUtility.ToRotation(lw.c1.xyz, lw.c2.xyz); rotations[vindex] = rot; } + + // BoneClothのベースライン姿勢制御のために基本姿勢をtempに保存 + tempVectorBufferA[pindex] = pos; + tempRotationBufferA[pindex] = rot; } } diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerNormal.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerNormal.cs.meta index 885a2baf5..8e15432ef 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerNormal.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerNormal.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerNormal.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerNormal.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerSplit.cs b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerSplit.cs index 6ae48879b..12f7eeb4b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerSplit.cs +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerSplit.cs @@ -1929,6 +1929,14 @@ namespace MagicaCloth2 [Unity.Collections.ReadOnly] public NativeArray realVelocityArray; + // temp + [NativeDisableParallelForRestriction] + [NativeDisableContainerSafetyRestriction] + public NativeArray tempVectorBufferA; + [NativeDisableParallelForRestriction] + [NativeDisableContainerSafetyRestriction] + public NativeArray tempRotationBufferA; + // バッチ内のローカルチームインデックスごと // ワーカー分割 public void Execute(int index) @@ -1969,8 +1977,10 @@ namespace MagicaCloth2 ref attributes, ref positions, ref rotations, - ref vertexRootIndices - + ref vertexRootIndices, + // temp + ref tempVectorBufferA, + ref tempRotationBufferA ); } } @@ -2018,6 +2028,12 @@ namespace MagicaCloth2 [Unity.Collections.ReadOnly] public NativeArray baseLineFlags; + // temp + [Unity.Collections.ReadOnly] + public NativeArray tempVectorBufferA; + [Unity.Collections.ReadOnly] + public NativeArray tempRotationBufferB; + // バッチ内のローカルチームインデックスごと // ワーカー分割 public void Execute(int index) @@ -2061,7 +2077,10 @@ namespace MagicaCloth2 ref baseLineFlags, ref baseLineStartDataIndices, ref baseLineDataCounts, - ref baseLineData + ref baseLineData, + // temp + ref tempVectorBufferA, + ref tempRotationBufferB ); } } diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerSplit.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerSplit.cs.meta index 3322141a3..635b5dc6f 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerSplit.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerSplit.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerSplit.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Simulation/SimulationManagerSplit.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/TimeManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/TimeManager.cs.meta index 3b4f71c79..281793db5 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/TimeManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/TimeManager.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Simulation/TimeManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Simulation/TimeManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/WindManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/WindManager.cs.meta index 4284c28ea..c9e3ee10d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/WindManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Simulation/WindManager.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Simulation/WindManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Simulation/WindManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Team/TeamManager.cs b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Team/TeamManager.cs index 8a39e2108..59758ee3d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Team/TeamManager.cs +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Team/TeamManager.cs @@ -41,6 +41,7 @@ namespace MagicaCloth2 public const int Flag_RestoreTransformOnlyOnec = 20; // Transform復元を一度のみ実行する(BoneClothのDisable時) public const int Flag_Tangent = 21; // 接線を計算する public const int Flag_ScaleSuspent = 22; // 極小スケールによる機能停止 + public const int Flag_ProxyMeshLine = 23; // プロキシメッシュにLineデータが存在する // 以下セルフコリジョン // !これ以降の順番を変えないこと diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Team/TeamManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Team/TeamManager.cs.meta index d74f5b306..225bdef99 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Team/TeamManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Team/TeamManager.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Team/TeamManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Team/TeamManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Team/TeamWindData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Team/TeamWindData.cs.meta index 1fb4c6d12..8b088d09e 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Team/TeamWindData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/Team/TeamWindData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/Team/TeamWindData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/Team/TeamWindData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformData.cs.meta index 859125697..9cc748c63 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformDataSerialization.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformDataSerialization.cs.meta index e023d1608..3ca7dcdc6 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformDataSerialization.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformDataSerialization.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformDataSerialization.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformDataSerialization.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformManager.cs.meta index c1d1160ed..a883d6d53 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformManager.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformRecord.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformRecord.cs.meta index a0b9c21ad..fc485b282 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformRecord.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformRecord.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformRecord.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformRecord.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformRecordSerializeData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformRecordSerializeData.cs.meta index 9695b2c1d..5bc2398b5 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformRecordSerializeData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformRecordSerializeData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformRecordSerializeData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/TransformManager/TransformRecordSerializeData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/VirtualMesh/VirtualMeshManager.cs b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/VirtualMesh/VirtualMeshManager.cs index 16fd987ef..c8b39be7e 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/VirtualMesh/VirtualMeshManager.cs +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/VirtualMesh/VirtualMeshManager.cs @@ -485,6 +485,10 @@ namespace MagicaCloth2 tdata.proxyBoneChunk = vertexToTransformRotations.AddRange(proxyMesh.vertexToTransformRotations); } + // Lineデータの有無を記録 + tdata.flag.SetBits(TeamManager.Flag_ProxyMeshLine, proxyMesh.LineCount > 0); + //Develop.DebugLog($"Proxy[{proxyMesh.name}] Line:{proxyMesh.LineCount > 0}"); + // 頂点間の最大距離 //tdata.maxVertexDistance = proxyMesh.maxVertexDistance.Value; //Debug.Log($"maxVertexDistance:{proxyMesh.maxVertexDistance.Value}"); @@ -794,28 +798,33 @@ namespace MagicaCloth2 ref NativeArray rotations, ref NativeArray vertexLocalPositions, ref NativeArray vertexLocalRotations, - ref NativeArray childIndexArray, - ref NativeArray childDataArray, + ref NativeArray vertexChildIndexArray, + ref NativeArray vertexChildDataArray, ref NativeArray baseLineFlags, ref NativeArray baseLineStartIndices, ref NativeArray baseLineDataCounts, - ref NativeArray baseLineData + ref NativeArray baseLineData, + // temp + ref NativeArray tempVectorBufferA, + ref NativeArray tempRotationBufferA ) { // ラインがある場合はベースラインごとに姿勢を整える - if (tdata.baseLineChunk.IsValid) + // ただしLineが存在しないメッシュはスキップする。トライアングルベースの回転制御にすべて上書きされるため。 + if (tdata.baseLineChunk.IsValid && tdata.flag.IsSet(TeamManager.Flag_ProxyMeshLine)) { // parameter float averageRate = param.rotationalInterpolation; // 回転平均化割合 float rootInterpolation = param.rootRotation; + float animeRatio = tdata.animationPoseRatio; + float blendWeight = tdata.blendWeight; int s_vindex = tdata.proxyCommonChunk.startIndex; + int s_pindex = tdata.particleChunk.startIndex; int s_dataIndex = tdata.baseLineDataChunk.startIndex; int s_childDataIndex = tdata.proxyVertexChildDataChunk.startIndex; - //int bindex = tdata.baseLineChunk.startIndex; int bindex = tdata.baseLineChunk.startIndex + chunk.startIndex; - //for (int k = 0; k < tdata.baseLineChunk.dataLength; k++, bindex++) for (int k = 0; k < chunk.dataLength; k++, bindex++) { // ラインを含む場合のみ実行する @@ -829,7 +838,9 @@ namespace MagicaCloth2 for (int i = 0; i < dataCnt; i++, dataIndex++) { // 自身を親とする - int vindex = baseLineData[dataIndex] + s_vindex; + int lindex = baseLineData[dataIndex]; + int vindex = lindex + s_vindex; + int pindex = lindex + s_pindex; var pos = positions[vindex]; var rot = rotations[vindex]; var attr = attributes[vindex]; @@ -837,12 +848,22 @@ namespace MagicaCloth2 //Debug.Log($"p:[{vindex}] rot:[{rot}] wn:{MathUtility.ToNormal(rot)}, wt:{MathUtility.ToTangent(rot)}"); // 子の情報 - var pack = childIndexArray[vindex]; + var pack = vertexChildIndexArray[vindex]; int cstart = DataUtility.Unpack12_20Low(pack); int ccnt = DataUtility.Unpack12_20Hi(pack); -#if true - int movecnt = 0; - if (ccnt > 0) + + // ★Ver2.17.0より変更。以下の問題を修正 + // BoneClothの制御Transformがアニメーションにより姿勢制御されている場合に最終回転が全体的におかしくなる + // これは回転計算の元をアニメーション姿勢ではなく初期姿勢に固定しているため + // そのためBlendWeight=0にしてもオリジナルの姿勢に戻らなくなる + // またベクトルのゼロ距離判定を強化 + + // 現在のベース姿勢 + var basePos = tempVectorBufferA[pindex]; + var baseRot = tempRotationBufferA[pindex]; + var baseInvRot = math.inverse(baseRot); + + if (ccnt > 0 && attr.IsInvalid() == false) { // 子への平均ベクトル float3 ctv = 0; @@ -851,64 +872,75 @@ namespace MagicaCloth2 // 自身を基準に子の回転を求める、また子への平均ベクトルを加算する for (int j = 0; j < ccnt; j++) { - int cvindex = childDataArray[s_childDataIndex + cstart + j] + s_vindex; + int clindex = vertexChildDataArray[s_childDataIndex + cstart + j]; + int cvindex = clindex + s_vindex; + int cpindex = clindex + s_pindex; // 子の属性 var cattr = attributes[cvindex]; + // このゼロ距離状態 + bool isC0 = cattr.IsSet(VertexAttribute.Flag_ZeroDistance); + // 子の座標 var cpos = positions[cvindex]; + // 子の現在のベース姿勢とローカル姿勢 + var cbasePos = tempVectorBufferA[cpindex]; + var cbaseRot = tempRotationBufferA[cpindex]; + float3 cbaseLocalPos = math.mul(baseInvRot, cbasePos - basePos); + quaternion cbaseLocalRot = math.mul(baseInvRot, cbaseRot); + + // 計算基準のローカル位置とローカル回転 + // AnimationPoseRatioにより補間 + float3 lpos = math.lerp(vertexLocalPositions[cvindex] * tdata.negativeScaleDirection, cbaseLocalPos, animeRatio); + quaternion lrot = math.slerp(vertexLocalRotations[cvindex].value * tdata.negativeScaleQuaternionValue, cbaseLocalRot, animeRatio); + // 子の本来のベクトル - // マイナススケール - float3 tv = math.mul(rot, vertexLocalPositions[cvindex] * tdata.negativeScaleDirection); - //float3 tv = math.mul(rot, vertexLocalPositions[cvindex]); // オリジナル - //Debug.Log($"p:[{vindex}] c:[{cvindex}] tv:{tv}"); + float3 tv = isC0 ? 0.0f : math.mul(rot, lpos); ctv += tv; + // 子の現在ベクトル if (cattr.IsMove()) { - // 子の現在ベクトル float3 v = cpos - pos; cv += v; - //Debug.Log($"p:[{vindex}] c:[{cvindex}] v:{v}"); + bool isV0 = MathUtility.IsZeroDistance(v); - // 回転 - var q = MathUtility.FromToRotation(tv, v); + // 子の回転を決定 + // この時点で子は親の方向(1.0)の回転となる + var crot = math.mul(rot, lrot); - // 子の姿勢を決定 - // マイナススケール - var crot = math.mul(rot, vertexLocalRotations[cvindex].value * tdata.negativeScaleQuaternionValue); - //var crot = math.mul(rot, vertexLocalRotations[cvindex]); // オリジナル - //Debug.Log($"c:[{cvindex}] crot:[{crot}] cwn:{MathUtility.ToNormal(crot)}, cwt:{MathUtility.ToTangent(crot)}"); + // 現在のベクトル変位による補正 + if(isC0 == false) + { + var q = MathUtility.FromToRotation(tv, v); + crot = math.mul(q, crot); + } - crot = math.mul(q, crot); rotations[cvindex] = crot; - - movecnt++; } else { - // 子が固定の場合 cv += tv; } } - // 子がすべて固定の場合は回転調整を行わない - if (movecnt == 0) - continue; - - // 子の移動方向変化に伴う回転調整 + // 子の方向への回転調整 float t = attr.IsMove() ? averageRate : rootInterpolation; - var cq = MathUtility.FromToRotation(ctv, cv, t); - - // 自身の姿勢を確定させる + bool isCtv0 = MathUtility.IsZeroDistance(ctv); + bool isCv0 = MathUtility.IsZeroDistance(cv); + var cq = (isCtv0 || isCv0) ? quaternion.identity : MathUtility.FromToRotation(ctv, cv, t); rot = math.mul(cq, rot); - rotations[vindex] = rot; } -#endif + + // ブレンドウエイト適用 + rot = math.slerp(baseRot, rot, blendWeight); + + // 自身の姿勢を確定させる + rotations[vindex] = rot; } } } diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/VirtualMesh/VirtualMeshManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/VirtualMesh/VirtualMeshManager.cs.meta index 8cb6e5fb0..c34eb3b52 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/VirtualMesh/VirtualMeshManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Manager/VirtualMesh/VirtualMeshManager.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Manager/VirtualMesh/VirtualMeshManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Manager/VirtualMesh/VirtualMeshManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/PreBuildScriptableObject.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/PreBuildScriptableObject.cs.meta index 0cbed0ab4..c9bb8ad5b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/PreBuildScriptableObject.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/PreBuildScriptableObject.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/PreBuild/PreBuildScriptableObject.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/PreBuild/PreBuildScriptableObject.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/PreBuildSerializeData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/PreBuildSerializeData.cs.meta index 4ef27ec16..8975fd319 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/PreBuildSerializeData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/PreBuildSerializeData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/PreBuild/PreBuildSerializeData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/PreBuild/PreBuildSerializeData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/SharePreBuildData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/SharePreBuildData.cs.meta index a46868853..078772cb8 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/SharePreBuildData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/SharePreBuildData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/PreBuild/SharePreBuildData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/PreBuild/SharePreBuildData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/UniquePreBuildData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/UniquePreBuildData.cs.meta index 0417bf6d3..fa0569be3 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/UniquePreBuildData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/PreBuild/UniquePreBuildData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/PreBuild/UniquePreBuildData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/PreBuild/UniquePreBuildData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/ReductionSettings.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/ReductionSettings.cs.meta index e934e31da..103355a0b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/ReductionSettings.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/ReductionSettings.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Reduction/ReductionSettings.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Reduction/ReductionSettings.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/ReductionWorkData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/ReductionWorkData.cs.meta index 08359130d..bc5f01071 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/ReductionWorkData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/ReductionWorkData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Reduction/ReductionWorkData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Reduction/ReductionWorkData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/SameDistanceReduction.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/SameDistanceReduction.cs.meta index f149d2360..5ee2bd63f 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/SameDistanceReduction.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/SameDistanceReduction.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Reduction/SameDistanceReduction.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Reduction/SameDistanceReduction.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/ShapeDistanceReduction.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/ShapeDistanceReduction.cs.meta index 675923bc4..ceccd3543 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/ShapeDistanceReduction.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/ShapeDistanceReduction.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Reduction/ShapeDistanceReduction.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Reduction/ShapeDistanceReduction.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/SimpleDistanceReduction.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/SimpleDistanceReduction.cs.meta index 018a3c1e6..5cf0dbdab 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/SimpleDistanceReduction.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/SimpleDistanceReduction.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Reduction/SimpleDistanceReduction.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Reduction/SimpleDistanceReduction.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/StepReductionBase.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/StepReductionBase.cs.meta index 7afe58d22..3d361fc5d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/StepReductionBase.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Reduction/StepReductionBase.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Reduction/StepReductionBase.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Reduction/StepReductionBase.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Settings/ClothDebugSettings.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Settings/ClothDebugSettings.cs.meta index 03fea72fb..11cd026ec 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Settings/ClothDebugSettings.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Settings/ClothDebugSettings.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Settings/ClothDebugSettings.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Settings/ClothDebugSettings.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Settings/VirtualMeshDebugSettings.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Settings/VirtualMeshDebugSettings.cs.meta index 0af7af792..c1d029d5d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Settings/VirtualMeshDebugSettings.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Settings/VirtualMeshDebugSettings.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Settings/VirtualMeshDebugSettings.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Settings/VirtualMeshDebugSettings.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Data/DataUtility.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Data/DataUtility.cs.meta index 74f943603..8260416e6 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Data/DataUtility.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Data/DataUtility.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Data/DataUtility.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Data/DataUtility.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Data/MultiDataBuilder.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Data/MultiDataBuilder.cs.meta index b567a966d..13121ccbc 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Data/MultiDataBuilder.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Data/MultiDataBuilder.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Data/MultiDataBuilder.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Data/MultiDataBuilder.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Grid/GridMap.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Grid/GridMap.cs.meta index 422e30d41..324553312 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Grid/GridMap.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Grid/GridMap.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Grid/GridMap.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Grid/GridMap.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Jobs/InterlockUtility.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Jobs/InterlockUtility.cs.meta index 91f36e40e..bf12e15dd 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Jobs/InterlockUtility.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Jobs/InterlockUtility.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Jobs/InterlockUtility.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Jobs/InterlockUtility.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Jobs/JobUtility.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Jobs/JobUtility.cs.meta index 18b7744e3..e5f5c017d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Jobs/JobUtility.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Jobs/JobUtility.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Jobs/JobUtility.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Jobs/JobUtility.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/AABB.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/AABB.cs.meta index 668ca0b83..2f8b0d534 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/AABB.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/AABB.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Math/AABB.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Math/AABB.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/IntAABB.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/IntAABB.cs.meta index 91ec09eef..2f57d082a 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/IntAABB.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/IntAABB.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Math/IntAABB.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Math/IntAABB.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MathExtensions.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MathExtensions.cs.meta index 19ab8265f..bca442434 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MathExtensions.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MathExtensions.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Math/MathExtensions.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Math/MathExtensions.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MathUtility.cs b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MathUtility.cs index 9557e6013..ee98ceae1 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MathUtility.cs +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MathUtility.cs @@ -9,6 +9,40 @@ namespace MagicaCloth2 { public static class MathUtility { + /// + /// NaN判定 + /// + /// + /// + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static bool IsNaN(float3 v) + { + return math.any(math.isnan(v)); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static bool IsNaN(float4 v) + { + return math.any(math.isnan(v)); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static bool IsNaN(quaternion q) + { + return math.any(math.isnan(q.value)); + } + + /// + /// ゼロ長さ判定 + /// + /// + /// + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static bool IsZeroDistance(float3 v) + { + return math.length(v) < 1e-8f; + } + /// /// 数値を(-1.0f~1.0f)にクランプする /// @@ -1628,24 +1662,6 @@ namespace MagicaCloth2 return Vector3.Dot(ac, ac) - e * e / f; } - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static bool IsNaN(float3 v) - { - return math.any(math.isnan(v)); - } - - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static bool IsNaN(float4 v) - { - return math.any(math.isnan(v)); - } - - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static bool IsNaN(quaternion q) - { - return math.any(math.isnan(q.value)); - } - /// /// 座標をPivotのローカル姿勢を保ちながらシフトさせる /// 主に慣性シフト用 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MathUtility.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MathUtility.cs.meta index 14cc7f4cd..2d910923f 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MathUtility.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MathUtility.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Math/MathUtility.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Math/MathUtility.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MinimumData.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MinimumData.cs.meta index 1692385b2..b789b62e0 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MinimumData.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Math/MinimumData.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Math/MinimumData.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Math/MinimumData.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Mesh/MeshUtility.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Mesh/MeshUtility.cs.meta index 0cdda8d7e..c495da413 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Mesh/MeshUtility.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Mesh/MeshUtility.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Mesh/MeshUtility.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Mesh/MeshUtility.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Misc/Develop.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Misc/Develop.cs.meta index 48043ea9d..963090328 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Misc/Develop.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Misc/Develop.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Misc/Develop.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Misc/Develop.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Misc/StaticStringBuilder.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Misc/StaticStringBuilder.cs.meta index 41c48dc5b..d49afbbbd 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Misc/StaticStringBuilder.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Misc/StaticStringBuilder.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Misc/StaticStringBuilder.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Misc/StaticStringBuilder.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/DataChunk.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/DataChunk.cs.meta index aea276f63..6ab9f1955 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/DataChunk.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/DataChunk.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/DataChunk.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/DataChunk.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExBitFlag16.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExBitFlag16.cs.meta index 03fa1c43a..060a8440e 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExBitFlag16.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExBitFlag16.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExBitFlag16.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExBitFlag16.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExBitFlag8.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExBitFlag8.cs.meta index 14b5c6354..f59937208 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExBitFlag8.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExBitFlag8.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExBitFlag8.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExBitFlag8.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExCostSortedList1.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExCostSortedList1.cs.meta index 8e277e47d..bf1f477ba 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExCostSortedList1.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExCostSortedList1.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExCostSortedList1.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExCostSortedList1.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExCostSortedList4.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExCostSortedList4.cs.meta index 360591462..d07514671 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExCostSortedList4.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExCostSortedList4.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExCostSortedList4.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExCostSortedList4.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExNativeArray.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExNativeArray.cs.meta index 462ace228..80eb7f6a4 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExNativeArray.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExNativeArray.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExNativeArray.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExNativeArray.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExProcessingList.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExProcessingList.cs.meta index 82198a8ea..e09e90c03 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExProcessingList.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExProcessingList.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExProcessingList.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExProcessingList.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExSimpleNativeArray.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExSimpleNativeArray.cs.meta index 134e113a5..02eff8a2b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExSimpleNativeArray.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExSimpleNativeArray.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExSimpleNativeArray.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExSimpleNativeArray.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExTransformAccessArray.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExTransformAccessArray.cs.meta index 7ff0c6710..e4b6fbb5c 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExTransformAccessArray.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExTransformAccessArray.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExTransformAccessArray.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/ExTransformAccessArray.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList128BytesExtensions.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList128BytesExtensions.cs.meta index 03b6285c2..39069142b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList128BytesExtensions.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList128BytesExtensions.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList128BytesExtensions.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList128BytesExtensions.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList32BytesExtensions.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList32BytesExtensions.cs.meta index 1df895b2e..647ecf776 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList32BytesExtensions.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList32BytesExtensions.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList32BytesExtensions.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList32BytesExtensions.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList4096BytesExtensions.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList4096BytesExtensions.cs.meta index df937b086..3d31ad79f 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList4096BytesExtensions.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList4096BytesExtensions.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList4096BytesExtensions.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList4096BytesExtensions.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList512BytesExtensions.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList512BytesExtensions.cs.meta index 418265cf9..570d9c677 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList512BytesExtensions.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList512BytesExtensions.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList512BytesExtensions.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList512BytesExtensions.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList64BytesExtensions.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList64BytesExtensions.cs.meta index 9c71fb8aa..be3aa11d0 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList64BytesExtensions.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList64BytesExtensions.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList64BytesExtensions.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/FixedList64BytesExtensions.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeArrayExtensions.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeArrayExtensions.cs.meta index 48d10c903..bb8cd69ec 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeArrayExtensions.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeArrayExtensions.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeArrayExtensions.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeArrayExtensions.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeMultiHashMapExtensions.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeMultiHashMapExtensions.cs.meta index 091e5e9c0..2ce746ab7 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeMultiHashMapExtensions.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeMultiHashMapExtensions.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeMultiHashMapExtensions.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeMultiHashMapExtensions.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeParallelHashMapExtensions.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeParallelHashMapExtensions.cs.meta index a699345eb..88bc94b46 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeParallelHashMapExtensions.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeParallelHashMapExtensions.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeParallelHashMapExtensions.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeParallelHashMapExtensions.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeReferenceExtensions.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeReferenceExtensions.cs.meta index 0ad7960f9..68ad820bb 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeReferenceExtensions.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeReferenceExtensions.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeReferenceExtensions.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/NativeCollection/NativeReferenceExtensions.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/ResultCode/Exception.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/ResultCode/Exception.cs.meta index d246faa23..f5e2bb051 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/ResultCode/Exception.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/ResultCode/Exception.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/ResultCode/Exception.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/ResultCode/Exception.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/ResultCode/ResultCode.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/ResultCode/ResultCode.cs.meta index b10e3e809..ff35c780f 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/ResultCode/ResultCode.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/ResultCode/ResultCode.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/ResultCode/ResultCode.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/ResultCode/ResultCode.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Time/TimeSpan.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Time/TimeSpan.cs.meta index 0c3eeaf28..cf7aabad5 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Time/TimeSpan.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Time/TimeSpan.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Time/TimeSpan.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Time/TimeSpan.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Time/UnityTimeSpan.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Time/UnityTimeSpan.cs.meta index b5021a823..c3d322d9e 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Time/UnityTimeSpan.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/Utility/Time/UnityTimeSpan.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/Utility/Time/UnityTimeSpan.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/Utility/Time/UnityTimeSpan.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshInputOutput.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshInputOutput.cs.meta index 597aa0788..03dea3012 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshInputOutput.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshInputOutput.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshInputOutput.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshInputOutput.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshMapping.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshMapping.cs.meta index 2dc368c99..dd56c7aba 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshMapping.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshMapping.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshMapping.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshMapping.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshOptimization.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshOptimization.cs.meta index 4aa7b7b59..a31ceb2f8 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshOptimization.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshOptimization.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshOptimization.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshOptimization.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshProxy.cs b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshProxy.cs index 20654dec7..c0e50e084 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshProxy.cs +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshProxy.cs @@ -2089,6 +2089,7 @@ namespace MagicaCloth2 vertexLocalRotations = new NativeArray(VertexCount, Allocator.Persistent); var calcLinePoseJob = new BaseLine_CalcLocalPositionRotationJob() { + attributes = attributes.GetNativeArray(), parentIndices = vertexParentIndices, localPositions = localPositions.GetNativeArray(), localNormals = localNormals.GetNativeArray(), @@ -2106,6 +2107,9 @@ namespace MagicaCloth2 [BurstCompile] struct BaseLine_CalcLocalPositionRotationJob : IJobParallelFor { + [NativeDisableParallelForRestriction] + public NativeArray attributes; + [Unity.Collections.ReadOnly] public NativeArray parentIndices; [Unity.Collections.ReadOnly] @@ -2129,12 +2133,12 @@ namespace MagicaCloth2 { int vindex = baseLineIndices[index]; - int pindex = parentIndices[vindex]; - if (pindex >= 0) + int pvindex = parentIndices[vindex]; + if (pvindex >= 0) { - float3 ppos = localPositions[pindex]; - float3 pnor = localNormals[pindex]; - float3 ptan = localTangents[pindex]; + float3 ppos = localPositions[pvindex]; + float3 pnor = localNormals[pvindex]; + float3 ptan = localTangents[pvindex]; quaternion prot = MathUtility.ToRotation(pnor, ptan); quaternion iprot = math.inverse(prot); @@ -2148,6 +2152,14 @@ namespace MagicaCloth2 vertexLocalPositions[vindex] = lpos; vertexLocalRotations[vindex] = lrot; + // 親とのゼロ距離判定。フラグを立てる + if(MathUtility.IsZeroDistance(lpos)) + { + var flag = attributes[vindex]; + flag.SetFlag(VertexAttribute.Flag_ZeroDistance, true); + attributes[vindex] = flag; + } + //Debug.Log($"vertexLocalPositions [{vindex}] : {lpos}"); //Debug.Log($"vertexLocalRotations [{vindex}] : {lrot}"); } diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshProxy.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshProxy.cs.meta index df8c33733..40854981b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshProxy.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshProxy.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshProxy.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshProxy.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshReduction.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshReduction.cs.meta index d694aab4d..51a00300d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshReduction.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshReduction.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshReduction.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshReduction.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshSerialization.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshSerialization.cs.meta index e4fa5ca8b..cc8b442cf 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshSerialization.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshSerialization.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshSerialization.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshSerialization.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshWork.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshWork.cs.meta index d9584cdd2..3ee3fe017 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshWork.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshWork.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshWork.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/Function/VirtualMeshWork.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VertexAttribute.cs b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VertexAttribute.cs index f26cfbcf5..74da2f7db 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VertexAttribute.cs +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VertexAttribute.cs @@ -20,6 +20,7 @@ namespace MagicaCloth2 //public const byte Flag_Ignore = 0x04; // 無視(シミュレーションの対象としない):一旦オミット! public const byte Flag_InvalidMotion = 0x08; // モーション制約無効 public const byte Flag_DisableCollision = 0x10; // コリジョン無効 + public const byte Flag_ZeroDistance = 0x20; // この頂点は親との距離がゼロ public const byte Flag_Triangle = 0x80; // この頂点はトライアングルに属している public static readonly VertexAttribute Invalid = new VertexAttribute(); @@ -80,7 +81,7 @@ namespace MagicaCloth2 } /// - /// 無効属性判定(Move/Fixed/Ignoreのどれでもない場合) + /// 無効属性判定(Move/Fixedのどれでもない場合) /// /// [MethodImpl(MethodImplOptions.AggressiveInlining)] diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VertexAttribute.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VertexAttribute.cs.meta index 171499790..a4442de10 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VertexAttribute.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VertexAttribute.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/VertexAttribute.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/VertexAttribute.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMesh.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMesh.cs.meta index 94650d4c1..60b73ced8 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMesh.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMesh.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMesh.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMesh.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshBoneWeight.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshBoneWeight.cs.meta index 161e23e09..30ba96985 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshBoneWeight.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshBoneWeight.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshBoneWeight.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshBoneWeight.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshContainer.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshContainer.cs.meta index 2f05ff868..f24f455cc 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshContainer.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshContainer.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshContainer.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshContainer.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshPrimitive.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshPrimitive.cs.meta index edfa1f708..0b96409a2 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshPrimitive.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshPrimitive.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshPrimitive.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshPrimitive.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshRaycastHit.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshRaycastHit.cs.meta index 1787b40a1..201d5e76d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshRaycastHit.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshRaycastHit.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshRaycastHit.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshRaycastHit.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshTransform.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshTransform.cs.meta index c35e89676..d12a68311 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshTransform.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshTransform.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshTransform.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Core/VirtualMesh/VirtualMeshTransform.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothAssetPostprocessor.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothAssetPostprocessor.cs.meta index 14454bd6a..60f5587d5 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothAssetPostprocessor.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothAssetPostprocessor.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/ClothAssetPostprocessor.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/ClothAssetPostprocessor.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothEditorManager.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothEditorManager.cs.meta index 61100e804..2c7c03877 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothEditorManager.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothEditorManager.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/ClothEditorManager.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/ClothEditorManager.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothEditorUtility.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothEditorUtility.cs.meta index 40fb8a24a..e3a2674dd 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothEditorUtility.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothEditorUtility.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/ClothEditorUtility.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/ClothEditorUtility.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothInspectorUtility.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothInspectorUtility.cs.meta index d4a970e58..f25862fa5 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothInspectorUtility.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothInspectorUtility.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/ClothInspectorUtility.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/ClothInspectorUtility.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothPainter.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothPainter.cs.meta index ae2abaa90..fd399318e 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothPainter.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothPainter.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/ClothPainter.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/ClothPainter.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothPresetUtility.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothPresetUtility.cs.meta index e8b9456c1..909da472b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothPresetUtility.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/ClothPresetUtility.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/ClothPresetUtility.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/ClothPresetUtility.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaCapsuleColliderEditor.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaCapsuleColliderEditor.cs.meta index b230471cc..d85f7e6d8 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaCapsuleColliderEditor.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaCapsuleColliderEditor.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/MagicaCapsuleColliderEditor.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/MagicaCapsuleColliderEditor.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaClothEditor.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaClothEditor.cs.meta index c8a665381..6fb7a395a 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaClothEditor.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaClothEditor.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/MagicaClothEditor.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/MagicaClothEditor.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaEditorBase.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaEditorBase.cs.meta index eb68d8520..6fc1adc93 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaEditorBase.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaEditorBase.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/MagicaEditorBase.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/MagicaEditorBase.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaPlaneColliderEditor.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaPlaneColliderEditor.cs.meta index e4ca60013..c0d377fb8 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaPlaneColliderEditor.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaPlaneColliderEditor.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/MagicaPlaneColliderEditor.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/MagicaPlaneColliderEditor.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaSettingsEditor.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaSettingsEditor.cs.meta index 9346cc7ed..cfcf989fb 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaSettingsEditor.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaSettingsEditor.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/MagicaSettingsEditor.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/MagicaSettingsEditor.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaSphereColliderEditor.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaSphereColliderEditor.cs.meta index 3a7ecce12..d009e091d 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaSphereColliderEditor.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaSphereColliderEditor.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/MagicaSphereColliderEditor.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/MagicaSphereColliderEditor.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaWindZoneEditor.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaWindZoneEditor.cs.meta index 9254eb78a..8a83451dd 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaWindZoneEditor.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/MagicaWindZoneEditor.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/MagicaWindZoneEditor.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/MagicaWindZoneEditor.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/VirtualMeshEditorUtility.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/VirtualMeshEditorUtility.cs.meta index 3f1f33468..994c317be 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/VirtualMeshEditorUtility.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Cloth/VirtualMeshEditorUtility.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Cloth/VirtualMeshEditorUtility.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Cloth/VirtualMeshEditorUtility.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/AboutMenu.cs b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/AboutMenu.cs index c2189be0c..3ad75a9c1 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/AboutMenu.cs +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/AboutMenu.cs @@ -14,7 +14,7 @@ namespace MagicaCloth2 [SerializeField] private Texture2D image = null; - public const string MagicaClothVersion = "2.16.4"; + public const string MagicaClothVersion = "2.17.0"; public static AboutMenu AboutWindow { get; set; } private const float windowWidth = 300; diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/AboutMenu.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/AboutMenu.cs.meta index 6417f76ad..0f357f1d9 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/AboutMenu.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/AboutMenu.cs.meta @@ -15,6 +15,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/EditorExtension/AboutMenu.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/EditorExtension/AboutMenu.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/CheckSliderSerializeDataDrawer.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/CheckSliderSerializeDataDrawer.cs.meta index 3c6147da8..51746bf3b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/CheckSliderSerializeDataDrawer.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/CheckSliderSerializeDataDrawer.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/EditorExtension/CheckSliderSerializeDataDrawer.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/EditorExtension/CheckSliderSerializeDataDrawer.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/CurveSerializeDataDrawer.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/CurveSerializeDataDrawer.cs.meta index f863e5e1a..8500deb8b 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/CurveSerializeDataDrawer.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/CurveSerializeDataDrawer.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/EditorExtension/CurveSerializeDataDrawer.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/EditorExtension/CurveSerializeDataDrawer.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/DrawIconInHierarchy.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/DrawIconInHierarchy.cs.meta index 3fdeb7864..2643842bc 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/DrawIconInHierarchy.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/DrawIconInHierarchy.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/EditorExtension/DrawIconInHierarchy.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/EditorExtension/DrawIconInHierarchy.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/MenuItemScript.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/MenuItemScript.cs.meta index 87bbfb8d4..37df6aee1 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/MenuItemScript.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/MenuItemScript.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/EditorExtension/MenuItemScript.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/EditorExtension/MenuItemScript.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/SharePreBuildDataDrawer.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/SharePreBuildDataDrawer.cs.meta index c931ea1eb..0c8362155 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/SharePreBuildDataDrawer.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/EditorExtension/SharePreBuildDataDrawer.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/EditorExtension/SharePreBuildDataDrawer.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/EditorExtension/SharePreBuildDataDrawer.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/GizmoUtility.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/GizmoUtility.cs.meta index 9d2722b5c..3bcb95942 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/GizmoUtility.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/GizmoUtility.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Gizmos/GizmoUtility.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Gizmos/GizmoUtility.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaCapsuleColliderGizmoDrawer.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaCapsuleColliderGizmoDrawer.cs.meta index 854ff8c8f..d882a73fc 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaCapsuleColliderGizmoDrawer.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaCapsuleColliderGizmoDrawer.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Gizmos/MagicaCapsuleColliderGizmoDrawer.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Gizmos/MagicaCapsuleColliderGizmoDrawer.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaClothGizmoDrawer.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaClothGizmoDrawer.cs.meta index 94d5a2c85..34a9a17c1 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaClothGizmoDrawer.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaClothGizmoDrawer.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Gizmos/MagicaClothGizmoDrawer.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Gizmos/MagicaClothGizmoDrawer.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaPlaneColliderGizmoDrawer.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaPlaneColliderGizmoDrawer.cs.meta index 594979737..194e76960 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaPlaneColliderGizmoDrawer.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaPlaneColliderGizmoDrawer.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Gizmos/MagicaPlaneColliderGizmoDrawer.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Gizmos/MagicaPlaneColliderGizmoDrawer.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaSphereColliderGizmoDrawer.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaSphereColliderGizmoDrawer.cs.meta index ea325ed31..d23e2d2d8 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaSphereColliderGizmoDrawer.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaSphereColliderGizmoDrawer.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Gizmos/MagicaSphereColliderGizmoDrawer.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Gizmos/MagicaSphereColliderGizmoDrawer.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaWindZoneGizmoDrawer.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaWindZoneGizmoDrawer.cs.meta index 342fb3466..0a252836f 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaWindZoneGizmoDrawer.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/Gizmos/MagicaWindZoneGizmoDrawer.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/Gizmos/MagicaWindZoneGizmoDrawer.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/Gizmos/MagicaWindZoneGizmoDrawer.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/MagicaCloth2.Editor.asmdef.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/MagicaCloth2.Editor.asmdef.meta index 33886844a..efe7ee038 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/MagicaCloth2.Editor.asmdef.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/MagicaCloth2.Editor.asmdef.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/MagicaCloth2.Editor.asmdef - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/MagicaCloth2.Editor.asmdef" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/PreBuild/PreBuildDataCreation.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/PreBuild/PreBuildDataCreation.cs.meta index 8d26eb802..a12b436db 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/PreBuild/PreBuildDataCreation.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/PreBuild/PreBuildDataCreation.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/PreBuild/PreBuildDataCreation.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/PreBuild/PreBuildDataCreation.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Burst/MagicaCloth2UPMImporterBurst.asmdef.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Burst/MagicaCloth2UPMImporterBurst.asmdef.meta index 95139dd91..1c0653579 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Burst/MagicaCloth2UPMImporterBurst.asmdef.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Burst/MagicaCloth2UPMImporterBurst.asmdef.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Burst/MagicaCloth2UPMImporterBurst.asmdef - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Burst/MagicaCloth2UPMImporterBurst.asmdef" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Burst/UnityPackageImporter.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Burst/UnityPackageImporter.cs.meta index c468e2d63..76f2cbca5 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Burst/UnityPackageImporter.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Burst/UnityPackageImporter.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Burst/UnityPackageImporter.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Burst/UnityPackageImporter.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Collections/MagicaCloth2UPMImporterCollections.asmdef.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Collections/MagicaCloth2UPMImporterCollections.asmdef.meta index 984ff3188..2646e5afa 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Collections/MagicaCloth2UPMImporterCollections.asmdef.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Collections/MagicaCloth2UPMImporterCollections.asmdef.meta @@ -9,6 +9,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Collections/MagicaCloth2UPMImporterCollections.asmdef - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Collections/MagicaCloth2UPMImporterCollections.asmdef" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Collections/UnityPackageImporter.cs.meta b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Collections/UnityPackageImporter.cs.meta index 275e2105c..b5bd50573 100644 --- a/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Collections/UnityPackageImporter.cs.meta +++ b/Assets/External/005_스크립트/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Collections/UnityPackageImporter.cs.meta @@ -13,6 +13,6 @@ AssetOrigin: serializedVersion: 1 productId: 242307 packageName: Magica Cloth 2 - packageVersion: 2.16.4 - assetPath: Assets/External/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Collections/UnityPackageImporter.cs - uploadId: 800766 + packageVersion: 2.17.0 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/MagicaCloth2/Scripts/Editor/UnityPackageImporter/Collections/UnityPackageImporter.cs" + uploadId: 829902 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/Read me.pdf b/Assets/External/005_스크립트/V_Utility/vHierarchy/Read me.pdf new file mode 100644 index 000000000..14e792298 --- /dev/null +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/Read me.pdf @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e313df8e9ab708694487b09c1ea1c7563f1dc989ae6e2304bc75d7c45508fb3d +size 116397 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/Read me.pdf.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/Read me.pdf.meta new file mode 100644 index 000000000..794d3e957 --- /dev/null +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/Read me.pdf.meta @@ -0,0 +1,15 @@ +fileFormatVersion: 2 +guid: 520b2a02f70c04615b08281be020f305 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/Read + me.pdf" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchy.asmdef.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchy.asmdef.meta index d859f2d1d..a965a5b96 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchy.asmdef.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchy.asmdef.meta @@ -5,3 +5,10 @@ AssemblyDefinitionImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchy.asmdef" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchy.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchy.cs index 77fd1991f..6dd610d46 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchy.cs +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchy.cs @@ -2,21 +2,30 @@ using System.Collections; using System.Collections.Generic; using System.IO; +using System.Linq; +using System.Reflection; using UnityEngine; using UnityEditor; using UnityEditor.ShortcutManagement; -using System.Reflection; -using System.Linq; using UnityEngine.UIElements; using UnityEngine.SceneManagement; using UnityEditor.SceneManagement; using UnityEditor.IMGUI.Controls; -using UnityEditor.Experimental.SceneManagement; using Type = System.Type; -using static VHierarchy.VHierarchyData; -using static VHierarchy.VHierarchyCache; using static VHierarchy.Libs.VUtils; using static VHierarchy.Libs.VGUI; +// using static VTools.VDebug; +using static VHierarchy.VHierarchyData; +using static VHierarchy.VHierarchyCache; + +#if UNITY_6000_3_OR_NEWER +using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem; +using TreeViewState = UnityEditor.IMGUI.Controls.TreeViewState; +#elif UNITY_6000_2_OR_NEWER +using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem; +using TreeViewState = UnityEditor.IMGUI.Controls.TreeViewState; +#endif + @@ -24,744 +33,473 @@ namespace VHierarchy { public static class VHierarchy { - static void GameObjectRowGUI(GameObject go, Rect rowRect) + + static void WrappedGUI(EditorWindow window) { - var fullRowRect = rowRect.SetX(32).SetXMax(rowRect.xMax + 16); + var navbarHeight = 26; - var isRowHovered = fullRowRect.AddWidthFromRight(32).IsHovered(); - - - var isRowSelected = false; - var isRowBeingRenamed = false; - var isTreeFocused = false; - - void setState() + void navbarGui() { - void set_isRowSelected() - { - if (!curEvent.isRepaint) return; + if (!navbars_byWindow.ContainsKey(window)) + navbars_byWindow[window] = new VHierarchyNavbar(window); -#if UNITY_2021_1_OR_NEWER - var dragSelectionList = treeViewController?.GetFieldValue("m_DragSelection")?.GetFieldValue>("m_List"); -#else - var dragSelectionList = treeViewController?.GetFieldValue>("m_DragSelection"); -#endif + var navbarRect = window.position.SetPos(0, 0).SetHeight(navbarHeight); - var dragging = dragSelectionList != null && dragSelectionList.Any(); - isRowSelected = dragging ? (dragSelectionList.Contains(go.GetInstanceID())) : Selection.Contains(go); - - } - void set_isRowBeingRenamed() - { - if (!curEvent.isRepaint) return; - - isRowBeingRenamed = EditorGUIUtility.editingTextField && - isRowSelected && - treeViewController?.GetMemberValue("state")?.GetMemberValue("renameOverlay")?.InvokeMethod("IsRenaming") == true; - - } - void set_isTreeFocused() - { - if (!curEvent.isRepaint) return; - - isTreeFocused = EditorWindow.focusedWindow == hierarchyWindow && - GUIUtility.keyboardControl == hierarchyWindow?.GetMemberValue("sceneHierarchy")?.GetMemberValue("m_TreeViewKeyboardControlID"); - - } - void set_lastVisibleSelectedRowRect() - { - if (!Selection.gameObjects.Contains(go)) return; - - lastVisibleSelectedRowRect = rowRect; - - } - void set_mousePressed() - { - if (curEvent.isMouseDown && isRowHovered) - mousePressed = true; - - if (curEvent.isMouseUp || curEvent.isMouseLeaveWindow || curEvent.isDragPerform) - mousePressed = false; - - } - void set_hoveredGo() - { - if (curEvent.isLayout) - hoveredGo = null; - - if (curEvent.isRepaint && isRowHovered) - hoveredGo = go; - - } - - set_isRowSelected(); - set_isRowBeingRenamed(); - set_isTreeFocused(); - set_lastVisibleSelectedRowRect(); - set_mousePressed(); - set_hoveredGo(); + navbars_byWindow[window].OnGUI(navbarRect); } - - - void drawing() + void defaultGuiWithOffset() { - if (!curEvent.isRepaint) { hierarchyLines_isFirstRowDrawn = false; return; } + var defaultTopBarHeight = 20; + var topOffset = navbarHeight - defaultTopBarHeight; - var goData = GetGameObjectData(go, createDataIfDoesntExist: false); - - var showBackgroundColor = goData != null && goData.colorIndex.IsInRange(1, VHierarchyPalette.colorsCount);// && !(isRowSelected && isHierarchyFocused); - var showCustomIcon = goData != null && !goData.iconNameOrGuid.IsNullOrEmpty(); - var showDefaultIcon = !showCustomIcon && (isRowBeingRenamed || (!VHierarchyMenu.minimalModeEnabled || (PrefabUtility.IsAddedGameObjectOverride(go) && PrefabUtility.IsPartOfPrefabInstance(go)))); - - var makeTriangleBrighter = showBackgroundColor && goData.colorIndex > VHierarchyPalette.greyColorsCount && isDarkTheme; - var makeNameBrighter = showBackgroundColor && goData.colorIndex > VHierarchyPalette.greyColorsCount && isDarkTheme; - - Color defaultBackground; + var m_Pos_original = window.GetFieldValue("m_Pos"); - void calcDefaultBackground() + + + GUI.BeginGroup(m_Pos_original.SetPos(0, 0).AddHeightFromBottom(-topOffset)); + + window.SetFieldValue("m_Pos", m_Pos_original.AddHeightFromBottom(-topOffset)); + + + try { - var selectedFocused = GUIColors.selectedBackground; - var selectedUnfocused = isDarkTheme ? Greyscale(.3f) : Greyscale(.68f); - var hovered = isDarkTheme ? Greyscale(.265f) : Greyscale(.7f); - var normal = GUIColors.windowBackground; + if (curEvent.isMouseDown && m_Pos_original.IsHovered()) + t_SceneHierarchyWindow.SetMemberValue("s_LastInteractedHierarchy", window); - if (isRowSelected && !isRowBeingRenamed) - defaultBackground = isTreeFocused ? selectedFocused : selectedUnfocused; + window.InvokeMethod("DoSceneHierarchy"); + window.InvokeMethod("ExecuteCommands"); - else if (isRowHovered) - defaultBackground = hovered; + // same as SceneHierarchyWindow.OnGUI() but without DoToolbarLayout(): + } + catch (System.Exception exception) + { + if (exception.InnerException is ExitGUIException) + throw exception.InnerException; else - defaultBackground = normal; + throw exception; - } - void hideDefaultIcon() - { - if (showDefaultIcon) return; - - rowRect.SetWidth(16).Draw(defaultBackground); - - } - void hideName() - { - if (!showBackgroundColor && (showCustomIcon || showDefaultIcon)) return; - - var nameRect = rowRect.MoveX(16).SetWidth(go.name.GetLabelWidth()); -#if UNITY_2023_2_OR_NEWER - if (!go.activeInHierarchy && PrefabUtility.IsPartOfPrefabInstance(go)) - nameRect.width *= 1.1f; -#endif - - nameRect.Draw(defaultBackground); - - } - - void backgroundColor() - { - if (!showBackgroundColor) return; - - - var hasLeftGradient = go.transform.parent; - - - - var colorRect = rowRect.AddWidthFromRight(28).AddWidth(16); - - if (!isRowSelected) - colorRect = colorRect.AddHeightFromMid(EditorGUIUtility.pixelsPerPoint >= 2 ? -.5f : -1); - - if (hasLeftGradient) - colorRect = colorRect.AddWidthFromRight(3); - - if (PrefabUtility.HasPrefabInstanceAnyOverrides(go, false) && !hasLeftGradient) - colorRect = colorRect.AddWidthFromRight(EditorGUIUtility.pixelsPerPoint >= 2 ? -2.5f : -3); - - - - - var leftGradientWith = go.transform.parent ? 22 : 0; - var rightGradientWidth = (fullRowRect.width * .77f).Min(colorRect.width - leftGradientWith); - - var leftGradientRect = colorRect.SetWidth(leftGradientWith); - var rightGradientRect = colorRect.SetWidthFromRight(rightGradientWidth); - - var flatColorRect = colorRect.SetX(leftGradientRect.xMax).SetXMax(rightGradientRect.x); - - - - - var colorWithFlatness = palette ? palette.colors[goData.colorIndex - 1] : VHierarchyPalette.GetDefaultColor(goData.colorIndex - 1); - - var flatness = colorWithFlatness.a; - - var color = colorWithFlatness.SetAlpha(1); - - if (isRowHovered) - color *= 1.1f; - - if (isRowSelected) - color *= 1.2f; - - - - - leftGradientRect.AddWidth(1).Draw(color.SetAlpha((flatness - .1f) / .9f)); - leftGradientRect.AddWidth(1).DrawCurtainLeft(color); - - flatColorRect.AddWidth(1).Draw(color); - - rightGradientRect.Draw(color.MultiplyAlpha(flatness)); - rightGradientRect.DrawCurtainRight(color); - - - } - void triangle() - { - if (!showBackgroundColor) return; - if (go.transform.childCount == 0) return; - - var triangleRect = rowRect.MoveX(-15.5f).SetWidth(16).Resize(1.5f); - - GUI.DrawTexture(triangleRect, EditorIcons.GetIcon(IsExpanded(go) ? "IN_foldout_on" : "IN_foldout")); - - - if (!makeTriangleBrighter) return; - - GUI.DrawTexture(triangleRect, EditorIcons.GetIcon(IsExpanded(go) ? "IN_foldout_on" : "IN_foldout")); - - } - void name() - { - if (!showBackgroundColor && (showCustomIcon || showDefaultIcon)) return; - if (isRowBeingRenamed) return; - - - var nameRect = rowRect.MoveX(18); - - if (VHierarchyMenu.minimalModeEnabled && !showCustomIcon && !showDefaultIcon) - nameRect = nameRect.MoveX(-17); - - if (showBackgroundColor && goData.colorIndex <= VHierarchyPalette.greyColorsCount) - nameRect = nameRect.MoveY(.5f); - - if (!go.activeInHierarchy) // correcting unity's style padding inconsistencies - if (PrefabUtility.IsPartOfAnyPrefab(go)) - nameRect = nameRect.MoveY(-1); - else - nameRect = nameRect.Move(-1, -1.5f); - - if (makeNameBrighter && go.activeInHierarchy) - nameRect = nameRect.MoveX(-2).MoveY(-.5f); - - - - var styleName = PrefabUtility.IsPartOfAnyPrefab(go) ? - (go.activeInHierarchy ? "PR PrefabLabel" : "PR DisabledPrefabLabel") : - (go.activeInHierarchy ? "TV Line" : "PR DisabledLabel"); - - if (makeNameBrighter && go.activeInHierarchy) - styleName = "WhiteLabel"; - - - - if (makeNameBrighter) - SetGUIColor(Greyscale(!go.activeInHierarchy ? 1.4f : isRowSelected ? 1 : .9f)); - - GUI.skin.GetStyle(styleName).Draw(nameRect, go.name, false, false, isRowSelected, hierarchyWindow == EditorWindow.focusedWindow); - - if (makeNameBrighter) - ResetGUIColor(); - - } - void defaultIcon() - { - if (!showBackgroundColor) return; - if (!showDefaultIcon) return; - - var iconRect = rowRect.SetWidth(16); - - SetGUIColor(go.activeInHierarchy ? Color.white : Greyscale(1, .4f)); - - GUI.DrawTexture(iconRect, PrefabUtility.GetIconForGameObject(go)); - - if (PrefabUtility.IsAddedGameObjectOverride(go)) - GUI.DrawTexture(iconRect, EditorIcons.GetIcon("PrefabOverlayAdded Icon")); - - ResetGUIColor(); - - } - void customIcon() - { - if (!showCustomIcon) return; - - var iconRect = rowRect.SetWidth(16); - var iconNameOrPath = goData.iconNameOrGuid.Length == 32 ? goData.iconNameOrGuid.ToPath() : goData.iconNameOrGuid; - - SetGUIColor(go.activeInHierarchy ? Color.white : Greyscale(1, .4f)); - - GUI.DrawTexture(iconRect, EditorIcons.GetIcon(iconNameOrPath) ?? Texture2D.blackTexture); - - ResetGUIColor(); - - } - void hierarchyLines() - { - if (!VHierarchyMenu.hierarchyLinesEnabled) return; - - var lineThickness = 1f; - var lineContrast = isDarkTheme ? .35f : .55f; - - if (isRowSelected) - if (isTreeFocused) - lineContrast += isDarkTheme ? .1f : -.25f; - else - lineContrast += isDarkTheme ? .05f : -.05f; - - - var depth = ((rowRect.x - 60) / 14).RoundToInt(); - - bool isLastChild(Transform transform) => transform.parent?.GetChild(transform.parent.childCount - 1) == transform; - bool hasChilren(Transform transform) => transform.childCount > 0; - - void calcVerticalGaps_beforeFirstRowDrawn() - { - if (hierarchyLines_isFirstRowDrawn) return; - - hierarchyLines_verticalGaps.Clear(); - - var curTransform = go.transform.parent; - var curDepth = depth - 1; - - while (curTransform != null && curTransform.parent != null) - { - if (isLastChild(curTransform)) - hierarchyLines_verticalGaps.Add(curDepth - 1); - - curTransform = curTransform.parent; - curDepth--; - } - - } - void updateVerticalGaps_beforeNextRowDrawn() - { - if (isLastChild(go.transform)) - hierarchyLines_verticalGaps.Add(depth - 1); - - if (depth < hierarchyLines_prevRowDepth) - hierarchyLines_verticalGaps.RemoveAll(r => r >= depth); - - } - - void drawVerticals() - { - for (int i = 0; i < depth; i++) - if (!hierarchyLines_verticalGaps.Contains(i)) - rowRect.SetX(53 + i * 14 - lineThickness / 2) - .SetWidth(lineThickness) - .SetHeight(isLastChild(go.transform) && i == depth - 1 ? 8 + lineThickness / 2 : 16) - .Draw(Greyscale(lineContrast)); - - } - void drawHorizontals() - { - if (depth == 0) return; - - rowRect.MoveX(-21) - .SetHeightFromMid(lineThickness) - .SetWidth(hasChilren(go.transform) ? 7 : 17) - .Draw(Greyscale(lineContrast)); - - } - - - - calcVerticalGaps_beforeFirstRowDrawn(); - - drawVerticals(); - drawHorizontals(); - - updateVerticalGaps_beforeNextRowDrawn(); - - hierarchyLines_prevRowDepth = depth; - hierarchyLines_isFirstRowDrawn = true; - - } - void zebraStriping() - { - if (!VHierarchyMenu.zebraStripingEnabled) return; - if (isRowSelected) return; - - var contrast = isDarkTheme ? .033f : .05f; - - var t = rowRect.y.PingPong(16f) / 16f; - - fullRowRect.Draw(Greyscale(isDarkTheme ? 1 : 0, contrast * t)); + // GUIUtility.ExitGUI() works by throwing ExitGUIException, which just exits imgui loop and doesn't appear in console + // but if ExitGUI is called from a reflected method (DoSceneHierarchy in this case), the exception becomes TargetInvokationException + // which gets logged to console (only if debugger is attached, for some reason) + // so here in such cases we rethrow the original ExitGUIException } - calcDefaultBackground(); - hideDefaultIcon(); - hideName(); + window.SetFieldValue("m_Pos", m_Pos_original); - hierarchyLines(); - backgroundColor(); - triangle(); - name(); - defaultIcon(); - customIcon(); - zebraStriping(); + GUI.EndGroup(); } - - void componentMinimap() + void shadow() { - if (!VHierarchyMenu.componentMinimapEnabled) return; + if (!curEvent.isRepaint) return; - void componentButton(Rect buttonRect, Component component) - { - void componentIcon() - { - if (!curEvent.isRepaint) return; + var shadowLength = 30; + var shadowPos = 21; + var shadowGreyscale = isDarkTheme ? .1f : .28f; + var shadowAlpha = isDarkTheme ? .35f : .15f; + var minScrollPos = 10; + var maxScrollPos = 20; - var normalOpacity = isDarkTheme ? .47f : .7f; - var activeOpacity = 1; - var pressedOpacity = isDarkTheme ? .65f : .9f; + if (StageUtility.GetCurrentStage() is PrefabStage) + shadowPos += 30; + else if (EditorSceneManager.loadedRootSceneCount > 1) + shadowPos += 16; - var isActive = (buttonRect.IsHovered() && curEvent.holdingAlt) || VHierarchyComponentWindow.floatingInstance?.component == component; - var isPressed = buttonRect.IsHovered() && mousePressed; - var icon = GetComponentIcon(component); + var scrollPos = window.GetMemberValue("m_SceneHierarchy").GetMemberValue("m_TreeViewState").scrollPos.y; - if (!icon) return; + if (scrollPos <= minScrollPos) return; - SetGUIColor(Greyscale(1, isActive ? (isPressed ? pressedOpacity : activeOpacity) : normalOpacity)); + var opacity = ((scrollPos - minScrollPos) / (maxScrollPos - minScrollPos)).Clamp01(); - GUI.DrawTexture(buttonRect.SetSizeFromMid(12, 12), icon); - ResetGUIColor(); + var rectWidth = window.position.width;// - 12; - } + var rect = window.position.SetPos(0, 0).MoveY(shadowPos).SetHeight(shadowLength).SetWidth(rectWidth); - void mouseDown() - { - if (!curEvent.holdingAlt) return; - if (!curEvent.isMouseDown) return; - if (!buttonRect.IsHovered()) return; - curEvent.Use(); - mouseDownPos = curEvent.mousePosition; + var clipAtY = navbarHeight + 1; - } - void mouseUp() - { - if (!curEvent.holdingAlt) return; - if (!curEvent.isMouseUp) return; - if (!buttonRect.IsHovered()) return; + if (EditorSceneManager.loadedRootSceneCount > 1) + clipAtY += 16; - curEvent.Use(); - if (VHierarchyComponentWindow.floatingInstance?.component == component) { VHierarchyComponentWindow.floatingInstance.Close(); return; } + GUI.BeginClip(window.position.SetPos(0, clipAtY)); + rect.MoveY(-clipAtY).DrawCurtainDown(Greyscale(shadowGreyscale, shadowAlpha * opacity)); - var position = EditorGUIUtility.GUIToScreenPoint(new Vector2(rowRect.xMax + 25, rowRect.y)); - - if (!VHierarchyComponentWindow.floatingInstance) - VHierarchyComponentWindow.CreateFloatingInstance(position); - - VHierarchyComponentWindow.floatingInstance.Init(component); - VHierarchyComponentWindow.floatingInstance.Focus(); - - VHierarchyComponentWindow.floatingInstance.targetPosition = position; - - } - - - if (curEvent.holdingAlt) - buttonRect.MarkInteractive(); - - componentIcon(); - - mouseDown(); - mouseUp(); - - } - - void transformComponent() - { - if (!isRowHovered) return; - if (!curEvent.holdingAlt) return; - if (!go.GetComponent()) return; - - componentButton(fullRowRect.SetWidth(13).MoveX(1.5f), go.GetComponent()); - - } - void otherComponetns() - { - var buttonWidth = 13; - var minButtonX = rowRect.x + go.name.GetLabelWidth() + buttonWidth + 2; - var buttonRect = fullRowRect.SetWidthFromRight(buttonWidth).MoveX(-1.5f); - - if (PrefabUtility.IsAnyPrefabInstanceRoot(go) && !PrefabUtility.IsPartOfModelPrefab(go)) - buttonRect = buttonRect.MoveX(-13); - - foreach (var component in go.GetComponents()) - { - if (component is Transform) continue; - if (buttonRect.x < minButtonX) continue; - - componentButton(buttonRect, component); - - buttonRect = buttonRect.MoveX(-buttonWidth); - - } - - - } - - transformComponent(); - otherComponetns(); - - } - void activationToggle() - { - if (!VHierarchyMenu.activationToggleEnabled) return; - if (!isRowHovered) return; - - var toggleRect = fullRowRect.SetWidth(16).MoveX(1); - - - SetGUIColor(Greyscale(1, .9f)); - - var newActiveSelf = EditorGUI.Toggle(toggleRect, go.activeSelf); - - ResetGUIColor(); - - - if (newActiveSelf == go.activeSelf) return; - - var gos = Selection.gameObjects.Contains(go) ? Selection.gameObjects : new[] { go }; - var newActive = gos != null && !gos.Any(r => r && r.activeSelf); - - foreach (var r in gos) - r.RecordUndo(); - - foreach (var r in gos) - r.SetActive(newActiveSelf); - - GUI.FocusControl(null); - - } - - void altDrag() - { - if (!curEvent.holdingAlt) return; - - void mouseDown() - { - if (!curEvent.isMouseDown) return; - if (!rowRect.IsHovered()) return; - - mouseDownPos = curEvent.mousePosition; - - } - void mouseDrag() - { - if (!curEvent.isMouseDrag) return; - if ((curEvent.mousePosition - mouseDownPos).magnitude < 5) return; - if (!rowRect.Contains(mouseDownPos)) return; - if (!rowRect.Contains(curEvent.mousePosition - curEvent.mouseDelta)) return; - if (DragAndDrop.objectReferences.Any()) return; - - DragAndDrop.PrepareStartDrag(); - DragAndDrop.objectReferences = new[] { go }; - DragAndDrop.StartDrag(go.name); - - } - - mouseDown(); - mouseDrag(); - - // altdrag has to be set up manually before altClick because altClick will use() mouseDown event to prevent selection change - } - void altClick() - { - if (!isRowHovered) return; - if (!curEvent.holdingAlt) return; - if (Application.isPlaying) return; - - void mouseDown() - { - if (!curEvent.isMouseDown) return; - - curEvent.Use(); - - } - void mouseUp() - { - if (!curEvent.isMouseUp) return; - - var editMultiSelection = Selection.gameObjects.Length > 1 && Selection.gameObjects.Contains(go); - - var gosToEdit = (editMultiSelection ? Selection.gameObjects : new[] { go }).ToList(); - - - if (VHierarchyPaletteWindow.instance && VHierarchyPaletteWindow.instance.gameObjects.SequenceEqual(gosToEdit)) { VHierarchyPaletteWindow.instance.Close(); return; } - - var openNearRect = editMultiSelection ? lastVisibleSelectedRowRect : rowRect; - var position = EditorGUIUtility.GUIToScreenPoint(new Vector2(openNearRect.x - 14, openNearRect.y + 18)); - - if (!VHierarchyPaletteWindow.instance) - VHierarchyPaletteWindow.CreateInstance(position); - - VHierarchyPaletteWindow.instance.Init(gosToEdit); - VHierarchyPaletteWindow.instance.Focus(); - - VHierarchyPaletteWindow.instance.targetPosition = position; - - if (editMultiSelection) - Selection.objects = null; - - } - - mouseDown(); - mouseUp(); + GUI.EndClip(); } - setState(); - drawing(); + var doNavbarFirst = navbars_byWindow.ContainsKey(window) && navbars_byWindow[window].isSearchActive; - componentMinimap(); - activationToggle(); + if (doNavbarFirst) + navbarGui(); - altDrag(); - altClick(); + GUILayout.Space(0); // to fix GameAnalytics accessing lastRect for some reason + + defaultGuiWithOffset(); + shadow(); + + if (!doNavbarFirst) + navbarGui(); } - static List hierarchyLines_verticalGaps = new List(); - static bool hierarchyLines_isFirstRowDrawn; - static int hierarchyLines_prevRowDepth; - - static bool mousePressed; - static GameObject hoveredGo; - static Vector2 mouseDownPos; - - static Rect lastVisibleSelectedRowRect; + static Dictionary navbars_byWindow = new(); - - static void SceneRowGUI(Scene scene, Rect rowRect) + static void UpdateGUIWrapping(EditorWindow window) { + if (!window.hasFocus) return; - void collapseAll() + var curOnGUIMethod = window.GetMemberValue("m_Parent").GetMemberValue("m_OnGUI").Method; + + var isWrapped = curOnGUIMethod == mi_WrappedGUI; + var shouldBeWrapped = VHierarchyMenu.navigationBarEnabled; + + void wrap() { - if (!VHierarchyMenu.collapseAllButtonEnabled) return; + var hostView = window.GetMemberValue("m_Parent"); - var buttonRect = rowRect.SetWidthFromRight(18).MoveX(VHierarchyMenu.editLightingButtonEnabled ? -22 : -4); + var newDelegate = typeof(VHierarchy).GetMethod(nameof(WrappedGUI), maxBindingFlags).CreateDelegate(t_EditorWindowDelegate, window); + hostView.SetMemberValue("m_OnGUI", newDelegate); - SetGUIColor(Color.clear); - - var clicked = GUI.Button(buttonRect, ""); - - var normalColor = isDarkTheme ? Greyscale(.85f) : Greyscale(.1f); - var hoveredColor = isDarkTheme ? Color.white : normalColor; - - SetGUIColor(buttonRect.IsHovered() ? hoveredColor : normalColor); - GUI.Label(buttonRect.Resize(1.5f).MoveY(-.5f), EditorGUIUtility.IconContent("PreviewCollapse")); - - ResetGUIColor(); - - - if (!clicked) return; - - var expandedRoots = new List(); - var expandedChildren = new List(); - - foreach (var iid in expandedIds) - if (EditorUtility.InstanceIDToObject(iid) is GameObject expandedGo && expandedGo.scene == scene) - if (expandedGo.transform.parent) - expandedChildren.Add(expandedGo); - else - expandedRoots.Add(expandedGo); - - expandQueue_toCollapseAfterAnimation = expandedChildren; - expandQueue_toAnimate = expandedRoots.Select(r => new ExpandQueueEntry { instanceId = r.GetInstanceID(), expand = false }) - .OrderBy(r => VisibleRowIndex(r.instanceId)).ToList(); - - EditorApplication.RepaintHierarchyWindow(); + window.Repaint(); } - void lighting() + void unwrap() { - if (!VHierarchyMenu.editLightingButtonEnabled) return; + var hostView = window.GetMemberValue("m_Parent"); - var buttonRect = rowRect.SetWidthFromRight(18).MoveX(-4); + var originalDelegate = hostView.InvokeMethod("CreateDelegate", "OnGUI"); + hostView.SetMemberValue("m_OnGUI", originalDelegate); - SetGUIColor(Color.clear); - - var clicked = GUI.Button(buttonRect, ""); - - var normalColor = isDarkTheme ? Greyscale(.9f) : Greyscale(1f, .9f); - var hoveredColor = isDarkTheme ? Color.white : normalColor; - - SetGUIColor(buttonRect.IsHovered() ? hoveredColor : normalColor); - - GUI.Label(buttonRect.Resize(1).MoveY(-.5f), EditorGUIUtility.IconContent("Lighting")); - - ResetGUIColor(); - - - if (!clicked) return; - - VHierarchyLightingWindow.CreateInstance(EditorGUIUtility.GUIToScreenPoint(curEvent.mousePosition) + new Vector2(8, -8)); - - VHierarchyLightingWindow.instance.Focus(); + window.Repaint(); } - collapseAll(); - lighting(); + + if (shouldBeWrapped && !isWrapped) + wrap(); + + if (!shouldBeWrapped && isWrapped) + unwrap(); } + static void UpdateGUIWrappingForAllHierarchies() => allHierarchies.ForEach(r => UpdateGUIWrapping(r)); + + static void OnDomainReloaded() => toCallInGUI += UpdateGUIWrappingForAllHierarchies; + + static void OnWindowUnmaximized() => UpdateGUIWrappingForAllHierarchies(); + + static void OnHierarchyFocused() => UpdateGUIWrapping(EditorWindow.focusedWindow); + + static void OnDelayCall() => UpdateGUIWrappingForAllHierarchies(); + + + + + + static void CheckIfFocusedWindowChanged() + { + if (prevFocusedWindow != EditorWindow.focusedWindow) + if (EditorWindow.focusedWindow?.GetType() == t_SceneHierarchyWindow) + OnHierarchyFocused(); + + prevFocusedWindow = EditorWindow.focusedWindow; + + } + + static EditorWindow prevFocusedWindow; + + + + static void CheckIfWindowWasUnmaximized() + { + var isMaximized = EditorWindow.focusedWindow?.maximized == true; + + if (!isMaximized && wasMaximized) + OnWindowUnmaximized(); + + wasMaximized = isMaximized; + + } + + static bool wasMaximized; + + + + static void OnSomeGUI() + { + toCallInGUI?.Invoke(); + toCallInGUI = null; + + CheckIfFocusedWindowChanged(); + + } + + static void ProjectWindowItemOnGUI(string _, Rect __) => OnSomeGUI(); + static void HierarchyWindowItemOnGUI(int _, Rect __) => OnSomeGUI(); + + static System.Action toCallInGUI; + + + + static void DelayCallLoop() + { + OnDelayCall(); + + EditorApplication.delayCall -= DelayCallLoop; + EditorApplication.delayCall += DelayCallLoop; + + } + + + + + + + + + + + + + static void RowGUI(int instanceId, Rect rowRect) { - // GUIStopwatch.OnGUIBeginning(iterations: 350); // toremove - // EditorApplication.RepaintHierarchyWindow(); + EditorWindow window; - - if (curEvent.isLayout) - UpdateExpandQueue(); - - if (expandedIds == null) - UpdateExpandedIdsList(); - - if (EditorUtility.InstanceIDToObject(instanceId) is GameObject go) - GameObjectRowGUI(go, rowRect); - else + void findWindow() { - var iScene = -1; + if (allHierarchies.Count() == 1) { window = allHierarchies.First(); return; } - for (int i = 0; i < EditorSceneManager.sceneCount; i++) - if (EditorSceneManager.GetSceneAt(i).GetHashCode() == instanceId) - iScene = i; - if (iScene != -1) - SceneRowGUI(EditorSceneManager.GetSceneAt(iScene), rowRect); + var pointInsideWindow = EditorGUIUtility.GUIToScreenPoint(rowRect.center); + + window = allHierarchies.FirstOrDefault(r => r.position.AddHeight(30).Contains(pointInsideWindow) && r.hasFocus); + } + void updateWindow() + { + if (!window) return; // happens on half-visible rows during expand animation + + if (curEvent.isLayout && !lastEventWasLayout) + UpdateWindow(window); + + lastEventWasLayout = curEvent.isLayout; + + } + void catchScrollInputForController() + { + if (!window) return; + if (!controllers_byWindow.ContainsKey(window)) return; + + if (curEvent.isScroll) + controllers_byWindow[window].animatingScroll = false; + + } + void callGUI() + { + if (!window) return; + if (!guis_byWindow.ContainsKey(window)) return; + + +#if UNITY_6000_3_OR_NEWER + Object getObject(int id) => EditorUtility.EntityIdToObject(instanceId); + int getSceneId(Scene scene) => scene.handle.GetMemberValue("m_Value"); +#else + Object getObject(int id) => EditorUtility.InstanceIDToObject(instanceId); + int getSceneId(Scene scene) => scene.GetHashCode(); +#endif + + + var gui = guis_byWindow[window]; + + if (getObject(instanceId) is GameObject go) + gui.RowGUI_GameObject(rowRect, go); + else + for (int i = 0; i < EditorSceneManager.sceneCount; i++) + if (getSceneId(EditorSceneManager.GetSceneAt(i)) == instanceId) + gui.RowGUI_Scene(rowRect, EditorSceneManager.GetSceneAt(i)); + + } + + findWindow(); + updateWindow(); + catchScrollInputForController(); + callGUI(); + + } + + static bool lastEventWasLayout; + + + + static void UpdateWindow(EditorWindow window) + { + if (!guis_byWindow.TryGetValue(window, out var gui)) + gui = guis_byWindow[window] = new(window); + + if (!controllers_byWindow.TryGetValue(window, out var controller)) + controller = controllers_byWindow[window] = new(window); + + + gui.UpdateState(); + + controller.UpdateState(); + controller.UpdateExpandQueue(); + controller.UpdateScrollAnimation(); + controller.UpdateHighlightAnimation(); + + } + + public static Dictionary guis_byWindow = new(); + public static Dictionary controllers_byWindow = new(); + + + + + + + + + + + + + + + public static Texture GetComponentIcon(Component component) + { + if (!component) return null; + + if (!componentIcons_byType.ContainsKey(component.GetType())) + componentIcons_byType[component.GetType()] = EditorGUIUtility.ObjectContent(component, component.GetType()).image; + + return componentIcons_byType[component.GetType()]; + + } + + static Dictionary componentIcons_byType = new(); + + + + static Texture2D GetIcon_forVTabs(GameObject gameObject) + { + var goData = GetGameObjectData(gameObject, false); + + if (goData == null) return null; + + var iconNameOrPath = goData.iconNameOrGuid.Length == 32 ? goData.iconNameOrGuid.ToPath() : goData.iconNameOrGuid; + + if (!iconNameOrPath.IsNullOrEmpty()) + return EditorIcons.GetIcon(iconNameOrPath); + + return null; + + } + + static string GetIconName_forVFavorites(GameObject gameObject) + { + var goData = GetGameObjectData(gameObject, false); + + if (goData == null) return ""; + + var iconNameOrPath = goData.iconNameOrGuid.Length == 32 ? goData.iconNameOrGuid.ToPath() : goData.iconNameOrGuid; + + return iconNameOrPath; + + } + static string GetIconName_forVInspector(GameObject gameObject) + { + return GetIconName_forVFavorites(gameObject); + } + + public static void SetIcon(GameObject gameObject, string iconName, bool recursive = false) + { + if (!data) + data = AssetDatabase.LoadAssetAtPath(ProjectPrefs.GetString("vHierarchy-lastKnownDataPath")); + + if (!data) + data = AssetDatabase.FindAssets("t:VHierarchyData").Select(guid => AssetDatabase.LoadAssetAtPath(guid.ToPath())).FirstOrDefault(); + + if (!data) + { + data = ScriptableObject.CreateInstance(); + + AssetDatabase.CreateAsset(data, GetScriptPath("VHierarchy").GetParentPath().CombinePath("vHierarchy Data.asset")); + } + + + + goDataCache.Clear(); + + var goData = GetGameObjectData(gameObject, createDataIfDoesntExist: true); + + goData.iconNameOrGuid = iconName ?? ""; + goData.isIconRecursive = recursive; + + + goInfoCache.Clear(); + + EditorApplication.RepaintHierarchyWindow(); + + + + data.Dirty(); + + } + public static void SetColor(GameObject gameObject, int colorIndex, bool recursive = false) + { + if (!data) + data = AssetDatabase.LoadAssetAtPath(ProjectPrefs.GetString("vHierarchy-lastKnownDataPath")); + + if (!data) + data = AssetDatabase.FindAssets("t:VHierarchyData").Select(guid => AssetDatabase.LoadAssetAtPath(guid.ToPath())).FirstOrDefault(); + + if (!data) + { + data = ScriptableObject.CreateInstance(); + + AssetDatabase.CreateAsset(data, GetScriptPath("VHierarchy").GetParentPath().CombinePath("vHierarchy Data.asset")); + } + + + + + goDataCache.Clear(); + + var goData = GetGameObjectData(gameObject, createDataIfDoesntExist: true); + + goData.colorIndex = colorIndex; + goData.isColorRecursive = recursive; + + + goInfoCache.Clear(); + + EditorApplication.RepaintHierarchyWindow(); + + + + data.Dirty(); } @@ -769,53 +507,94 @@ namespace VHierarchy - static void CheckShortcuts() // globalEventHandler + + + + + + + + + + static void Shortcuts() { - if (EditorWindow.mouseOverWindow?.GetType() != t_SceneHierarchyWindow) return; if (!curEvent.isKeyDown) return; if (curEvent.keyCode == KeyCode.None) return; + if (EditorWindow.mouseOverWindow is not EditorWindow hoveredWindow) return; + if (hoveredWindow?.GetType() != t_SceneHierarchyWindow) return; - void updateHierarchyWindow() - { - if (hierarchyWindow == EditorWindow.mouseOverWindow) return; - - _hierarchyWindow = EditorWindow.mouseOverWindow; - - UpdateExpandedIdsList(); - - } - void toggleExpanded() { - if (!hoveredGo) return; + if (!curEvent.isKeyDown) return; + if (curEvent.keyCode != KeyCode.E) return; if (curEvent.holdingAnyModifierKey) return; - if (!curEvent.isKeyDown || curEvent.keyCode != KeyCode.E) return; - if (Tools.viewTool == ViewTool.FPS) return; if (!VHierarchyMenu.toggleExpandedEnabled) return; + if (Tools.viewTool == ViewTool.FPS) return; + if (hoveredGo == null && hoveredScene == default) return; + + curEvent.Use(); + if (transformToolNeedsReset = Application.unityVersion.Contains("2022")) previousTransformTool = Tools.current; + if (hoveredScene == default) + if (hoveredGo.transform.childCount == 0) return; - if (hoveredGo.transform.childCount == 0) return; - SetExpandedWithAnimation(hoveredGo.GetInstanceID(), !expandedIds.Contains(hoveredGo.GetInstanceID())); + if (hoveredScene != default) + controllers_byWindow[hoveredWindow].ToggleExpanded(hoveredScene.handle); + else + controllers_byWindow[hoveredWindow].ToggleExpanded(hoveredGo.GetInstanceID()); - EditorApplication.RepaintHierarchyWindow(); + } + void collapseAll() + { + if (curEvent.modifiers != (EventModifiers.Shift | EventModifiers.Command) && curEvent.modifiers != (EventModifiers.Shift | EventModifiers.Control)) return; + if (!curEvent.isKeyDown || curEvent.keyCode != KeyCode.E) return; + if (!VHierarchyMenu.collapseEverythingEnabled) return; + + curEvent.Use(); + + + controllers_byWindow[hoveredWindow].CollapseAll(); + + } + void isolate() + { + if (!curEvent.isKeyDown) return; + if (curEvent.keyCode != KeyCode.E) return; + if (curEvent.modifiers != EventModifiers.Shift) return; + if (!VHierarchyMenu.isolateEnabled) return; + + if (hoveredGo == null && hoveredScene == default) return; + + curEvent.Use(); + + if (hoveredGo && hoveredGo.transform.childCount == 0) return; + if (!hoveredGo && hoveredScene.rootCount == 0) return; + + + if (hoveredScene != default) + controllers_byWindow[hoveredWindow].Isolate(hoveredScene.handle); + else + controllers_byWindow[hoveredWindow].Isolate(hoveredGo.GetInstanceID()); } void toggleActive() { if (!hoveredGo) return; - if (curEvent.isNull) return; // tocheck if (curEvent.holdingAnyModifierKey) return; if (!curEvent.isKeyDown || curEvent.keyCode != KeyCode.A) return; if (Tools.viewTool == ViewTool.FPS) return; if (!VHierarchyMenu.toggleActiveEnabled) return; + curEvent.Use(); + + var gos = Selection.gameObjects.Contains(hoveredGo) ? Selection.gameObjects : new[] { hoveredGo }; var active = !gos.Any(r => r.activeSelf); @@ -825,8 +604,6 @@ namespace VHierarchy r.SetActive(active); } - curEvent.Use(); - } void delete() { @@ -841,63 +618,6 @@ namespace VHierarchy Undo.DestroyObjectImmediate(r); curEvent.Use(); - } - void collapseEverything() - { - if (curEvent.modifiers != (EventModifiers.Shift | EventModifiers.Command) && curEvent.modifiers != (EventModifiers.Shift | EventModifiers.Control)) return; - if (!curEvent.isKeyDown || curEvent.keyCode != KeyCode.E) return; - if (!VHierarchyMenu.collapseEverythingEnabled) return; - - curEvent.Use(); - - var expandedRoots = new List(); - var expandedChildren = new List(); - - foreach (var iid in expandedIds) - if (EditorUtility.InstanceIDToObject(iid) is GameObject expandedGo) - if (expandedGo.transform.parent) - expandedChildren.Add(expandedGo); - else - expandedRoots.Add(expandedGo); - - expandQueue_toCollapseAfterAnimation = expandedChildren; - expandQueue_toAnimate = expandedRoots.Select(r => new ExpandQueueEntry { instanceId = r.GetInstanceID(), expand = false }) - .OrderBy(r => VisibleRowIndex(r.instanceId)).ToList(); - - EditorApplication.RepaintHierarchyWindow(); - - } - void collapseEverythingElse() - { - if (!hoveredGo) return; - if (curEvent.modifiers != EventModifiers.Shift) return; - if (!curEvent.isKeyDown || curEvent.keyCode != KeyCode.E) return; - if (!VHierarchyMenu.collapseEverythingElseEnabled) return; - - curEvent.Use(); - - if (hoveredGo.transform.childCount == 0) return; - - var parents = new List(); - - var cur = hoveredGo; - while (cur = cur.transform.parent?.gameObject) - parents.Add(cur); - - var toCollapse = new List(); - - foreach (var iid in expandedIds.ToList()) - if (EditorUtility.InstanceIDToObject(iid) is GameObject expandedGo && !parents.Contains(expandedGo) && expandedGo != hoveredGo) - toCollapse.Add(expandedGo); - - - expandQueue_toAnimate = toCollapse.Select(r => new ExpandQueueEntry { instanceId = r.GetInstanceID(), expand = false }) - .Append(new ExpandQueueEntry { instanceId = hoveredGo.GetInstanceID(), expand = true }) - .OrderBy(r => VisibleRowIndex(r.instanceId)).ToList(); - - EditorApplication.RepaintHierarchyWindow(); - - } void focus() { @@ -919,113 +639,246 @@ namespace VHierarchy sv.Frame(hoveredGo.GetBounds(), false); } + void setDefaultParent() + { + if (!curEvent.isKeyDown) return; + if (curEvent.modifiers != EventModifiers.None) return; + if (curEvent.keyCode != KeyCode.D) return; + if (!hoveredGo) return; + if (!VHierarchyMenu.setDefaultParentEnabled) return; - updateHierarchyWindow(); + var isDefaultParentHovered = hoveredGo == typeof(SceneView).InvokeMethod("GetDefaultParentObjectIfSet")?.gameObject; + + if (isDefaultParentHovered) + EditorUtility.ClearDefaultParentObject(); + else + EditorUtility.SetDefaultParentObject(hoveredGo); + + + hoveredWindow.Repaint(); + + curEvent.Use(); + + } + void resetDefaultParent() + { + if (!curEvent.isKeyDown) return; + if (curEvent.modifiers != EventModifiers.Shift) return; + if (curEvent.keyCode != KeyCode.D) return; + if (!VHierarchyMenu.setDefaultParentEnabled) return; + + + EditorUtility.ClearDefaultParentObject(); + + + hoveredWindow.Repaint(); + + curEvent.Use(); + + } + toggleExpanded(); toggleActive(); delete(); - collapseEverything(); - collapseEverythingElse(); + collapseAll(); + isolate(); focus(); + setDefaultParent(); + resetDefaultParent(); } + public static GameObject hoveredGo; + public static Scene hoveredScene; - static void UpdateExpandQueue() // called from gui because reflected methods rely on event.current + + + + + + + + + + + + + + public static GameObjectInfo GetGameObjectInfo(GameObject go) { - if (treeViewController.GetPropertyValue("animatingExpansion")) return; + if (goInfoCache.TryGetValue(go, out var cachedGoInfo)) return cachedGoInfo; - if (!expandQueue_toAnimate.Any()) + + var goInfo = new GameObjectInfo(); + + var goData = goInfo.goData = GetGameObjectData(go, createDataIfDoesntExist: false); + + + var recursiveIconNameOrGuid = ""; + var recursiveColorIndex = 0; + + var ruledIconNameOrGuid = ""; + var ruledColorIndex = 0; + + void checkRules() { - if (!expandQueue_toCollapseAfterAnimation.Any()) return; + if (rules == null) + rules = TypeCache.GetMethodsWithAttribute() + .Where(r => r.IsStatic + && r.GetParameters().Count() == 1 + && r.GetParameters().First().ParameterType == typeof(ObjectInfo)).ToList(); - foreach (var r in expandQueue_toCollapseAfterAnimation) - SetExpanded(r.GetInstanceID(), false); + if (!rules.Any()) return; - expandQueue_toCollapseAfterAnimation.Clear(); - return; + + var objectInfo = new ObjectInfo(go); + + foreach (var rule in rules) + rule.Invoke(null, new[] { objectInfo }); + + + ruledIconNameOrGuid = objectInfo.icon; + ruledColorIndex = objectInfo.color; + + + } + void checkRecursion(Transform transform, int depth) + { + if (!transform.parent) return; + + var parentGoData = GetGameObjectData(transform.parent.gameObject, createDataIfDoesntExist: false); + + if (parentGoData != null) + { + + if (parentGoData.isIconRecursive && parentGoData.iconNameOrGuid != "") + if (recursiveIconNameOrGuid == "") + recursiveIconNameOrGuid = parentGoData.iconNameOrGuid; + + if (parentGoData.isColorRecursive && parentGoData.colorIndex != 0) + if (recursiveColorIndex == 0) + recursiveColorIndex = parentGoData.colorIndex; + + + if (parentGoData.isColorRecursive && parentGoData.colorIndex != 0) + goInfo.maxColorRecursionDepth = depth + 1; + + } + + + + checkRecursion(transform.parent, depth + 1); + + } + void setIcon() + { + var iconNameOrGuid = ""; + + if (goData != null && goData.iconNameOrGuid != "") + iconNameOrGuid = goData.iconNameOrGuid; + + else if (recursiveIconNameOrGuid != "") + iconNameOrGuid = recursiveIconNameOrGuid; + + else if (ruledIconNameOrGuid != "") + iconNameOrGuid = ruledIconNameOrGuid; + + + + if (iconNameOrGuid == "") { goInfo.hasIcon = false; return; } + + goInfo.hasIcon = true; + goInfo.hasIconByRecursion = recursiveIconNameOrGuid != ""; + + goInfo.iconNameOrPath = iconNameOrGuid.Length == 32 ? iconNameOrGuid.ToPath() + : iconNameOrGuid; + + } + void setColor() + { + var colorIndex = 0; + + if (goData != null && goData.colorIndex > 0) + colorIndex = goData.colorIndex; + + else if (recursiveColorIndex != 0) + colorIndex = recursiveColorIndex; + + else if (ruledColorIndex != 0) + colorIndex = ruledColorIndex; + + + + if (colorIndex == 0) { goInfo.hasColor = false; return; } + + goInfo.hasColor = true; + goInfo.hasColorByRecursion = recursiveColorIndex != 0; + + + + + var brightness = palette?.colorBrightness ?? 1; + var saturation = palette?.colorSaturation ?? 1; + + if (colorIndex <= VHierarchyPalette.greyColorsCount) + saturation = brightness = 1; + + + var rawColor = palette ? palette.colors[colorIndex - 1] : VHierarchyPalette.GetDefaultColor(colorIndex - 1); + + var brightenedColor = MathUtil.Lerp(Greyscale(.2f), rawColor, brightness); + + Color.RGBToHSV(brightenedColor, out float h, out float s, out float v); + var saturatedColor = Color.HSVToRGB(h, s * saturation, v); + + + goInfo.color = saturatedColor; + + goInfo.isGreyColor = colorIndex <= VHierarchyPalette.greyColorsCount; + } - var iid = expandQueue_toAnimate.First().instanceId; - var expand = expandQueue_toAnimate.First().expand; + checkRules(); + checkRecursion(go.transform, 0); + setIcon(); + setColor(); - if (expandedIds.Contains(iid) != expand) - SetExpandedWithAnimation(iid, expand); - expandQueue_toAnimate.RemoveAt(0); + return goInfoCache[go] = goInfo; } - static List expandQueue_toAnimate = new List(); - static List expandQueue_toCollapseAfterAnimation = new List(); + public static Dictionary goInfoCache = new(); - struct ExpandQueueEntry { public int instanceId; public bool expand; } + public static List rules = null; - - static void UpdateExpandedIdsList() // delayCall loop + public class GameObjectInfo { - expandedIds = hierarchyWindow?.GetFieldValue("m_SceneHierarchy")?.GetFieldValue("m_TreeViewState")?.GetPropertyValue>("expandedIDs") ?? new List(); + public string iconNameOrPath = ""; + public bool hasIcon; + public bool hasIconByRecursion; - EditorApplication.delayCall -= UpdateExpandedIdsList; - EditorApplication.delayCall += UpdateExpandedIdsList; + public Color color; + public bool hasColor; + public bool hasColorByRecursion; + public int maxColorRecursionDepth; + public bool isGreyColor; + + + public GameObjectData goData; } - static List expandedIds = new List(); - - static bool IsExpanded(GameObject go) => expandedIds.Contains(go.GetInstanceID()); - static bool IsVisible(GameObject go) => !go.transform.parent || (IsExpanded(go.transform.parent.gameObject) && IsVisible(go.transform.parent.gameObject)); - - static void SetExpandedWithAnimation(int instanceId, bool expanded) => treeViewController.InvokeMethod("ChangeFoldingForSingleItem", instanceId, expanded); - static void SetExpanded(int instanceId, bool expanded) => treeViewController.GetPropertyValue("data").InvokeMethod("SetExpanded", instanceId, expanded); // static void SetExpanded(int instanceId, bool expanded) => hierarchyWindow.InvokeMethod("SetExpanded", instanceId, expanded); - static int VisibleRowIndex(int instanceId) => treeViewController.GetPropertyValue("data").InvokeMethod("GetRow", instanceId); - - - - - - - public static string GetComponentName(Component component) - { - var s = new GUIContent(EditorGUIUtility.ObjectContent(component, component.GetType())).text; - s = s.Substring(s.LastIndexOf('(') + 1); - s = s.Substring(0, s.Length - 1); - - return s; - } - - public static Texture GetComponentIcon(Component component) - { - if (!component) return null; - - if (!componentIcons_byType.ContainsKey(component.GetType())) - componentIcons_byType[component.GetType()] = EditorGUIUtility.ObjectContent(component, component.GetType()).image; - - return componentIcons_byType[component.GetType()]; - - } - - static Dictionary componentIcons_byType = new Dictionary(); - - - - - - - - - - public static GameObjectData GetGameObjectData(GameObject go, bool createDataIfDoesntExist) { if (!data) return null; - if (firstDataCacheLayer.TryGetValue(go, out var cachedResult)) return cachedResult; + if (goDataCache.TryGetValue(go, out var cachedResult)) return cachedResult; GameObjectData goData = null; SceneData sceneData = null; @@ -1043,6 +896,8 @@ namespace VHierarchy void getSceneDataFromComponents() { + if (!VHierarchyData.teamModeEnabled) return; + if (!dataComponents_byScene.ContainsKey(go.scene)) dataComponents_byScene[go.scene] = Resources.FindObjectsOfTypeAll().FirstOrDefault(r => r.gameObject?.scene == go.scene); @@ -1090,6 +945,7 @@ namespace VHierarchy { if (sceneIdMap == null) return; if (currentSceneGuid != originalSceneGuid) return; + if (!go.scene.isLoaded) return; // can happen when setting icons via api var curInstanceIdsHash = go.scene.GetRootGameObjects().FirstOrDefault()?.GetInstanceID() ?? 0; @@ -1099,18 +955,25 @@ namespace VHierarchy var globalIds = sceneData.goDatas_byGlobalId.Keys.ToList(); - var instanceIds = globalIds.GetObjectInstanceIds(); + var instanceIds = globalIds.Select(r => Application.isPlaying ? r.UnpackForPrefab() : r) + .GetObjectInstanceIds(); + void clearIdMap() + { + if (Application.isPlaying) return; // not clearing in playmode fixes data loss on first root object when it's moved to DontDestroyOnLoad (sice it causes map update) + sceneIdMap.globalIds_byInstanceId = new SerializableDictionary(); + + } void clearSceneGuids() { + if (Application.isPlaying) return; // not clearing in playmode fixes data loss on first root object when it's moved to DontDestroyOnLoad (sice it causes map update) + foreach (var instanceId in sceneIdMap.globalIds_byInstanceId.Keys) cache.originalSceneGuids_byInstanceId.Remove(instanceId); } void fillIdMap() { - sceneIdMap.globalIds_byInstanceId = new SerializableDictionary(); - for (int i = 0; i < instanceIds.Length; i++) if (instanceIds[i] != 0) sceneIdMap.globalIds_byInstanceId[instanceIds[i]] = globalIds[i]; @@ -1124,6 +987,7 @@ namespace VHierarchy } + clearIdMap(); clearSceneGuids(); fillIdMap(); fillSceneGuids(); @@ -1142,7 +1006,7 @@ namespace VHierarchy sceneData.goDatas_byGlobalId.TryGetValue(globalId, out goData); } - void moveGoDataToCurrentSceneGuid() // totest + void moveGoDataToCurrentSceneGuid() { if (goData == null) return; if (currentSceneGuid == originalSceneGuid) return; @@ -1187,31 +1051,44 @@ namespace VHierarchy } void prefabObject() { - if (!(StageUtility.GetCurrentStage() is PrefabStage prefabStage)) return; + if (StageUtility.GetCurrentStage() is not PrefabStage prefabStage) return; var prefabGuid = prefabStage.assetPath.ToGuid(); - var sourceGlobalId = new GlobalID(go.GetGlobalID().ToString().Replace("-2-", "-1-").Replace("00000000000000000000000000000000", prefabGuid)); + GlobalID sourceGlobalId; - void fixGlobalId_2023_2() + void calcGlobalId() { + var rawGlobalId = go.GetGlobalID(); + + #if UNITY_2023_2_OR_NEWER - var so = new SerializedObject(go); + var so = new SerializedObject(go); - so.SetPropertyValue("inspectorMode", UnityEditor.InspectorMode.Debug); + so.SetPropertyValue("inspectorMode", UnityEditor.InspectorMode.Debug); - var fileId = so.FindProperty("m_LocalIdentfierInFile").longValue; - - - sourceGlobalId = new GlobalID($"GlobalObjectId_V1-1-{prefabGuid}-{fileId}-0"); + var rawFileId = so.FindProperty("m_LocalIdentfierInFile").longValue; + if (rawFileId == 0) // happens for prefab variants in unity 6 + rawFileId = (long)t_Unsupported.InvokeMethod("GetOrGenerateFileIDHint", go); +#else + var rawFileId = rawGlobalId.fileId; #endif + + // fixes fileId for prefab variants + // also works for getting prefab's unpacked fileId + var fileId = ((long)rawFileId ^ (long)rawGlobalId.globalObjectId.targetPrefabId) & 0x7fffffffffffffff; + + + sourceGlobalId = new GlobalID($"GlobalObjectId_V1-1-{prefabGuid}-{fileId}-0"); + } + void getSceneDataFromScriptableObject() { data.sceneDatas_byGuid.TryGetValue(prefabGuid, out sceneData); @@ -1246,7 +1123,7 @@ namespace VHierarchy } - fixGlobalId_2023_2(); + calcGlobalId(); getSceneDataFromScriptableObject(); createSceneData(); @@ -1255,94 +1132,190 @@ namespace VHierarchy createGoData(); } - void prefabInstance() + void prefabInstance_editMode() { if (!PrefabUtility.IsPartOfPrefabInstance(go)) return; if (goData != null) return; + void tryGetForSourceGo(GameObject sourceGo) + { + var sourceGoGlobalId = sourceGo.GetGlobalID(); + var sourcePrefabGuid = sourceGoGlobalId.guid; + + cache.prefabInstanceGlobalIds_byInstanceIds[go.GetInstanceID()] = sourceGoGlobalId; + + + data.sceneDatas_byGuid.TryGetValue(sourcePrefabGuid, out sceneData); + + sceneData?.goDatas_byGlobalId.TryGetValue(sourceGoGlobalId, out goData); + + + if (goData == null) + try + { + if (PrefabUtility.GetCorrespondingObjectFromSource(sourceGo) is GameObject previousSourceGo) + tryGetForSourceGo(previousSourceGo); + + // wrapped in try-catch because GetCorrespondingObjectFromSource throws exceptions on broken prefabs + } + catch { } + + } + + tryGetForSourceGo(PrefabUtility.GetCorrespondingObjectFromSource(go)); + + } + void prefabInstance_playmode() + { + if (!Application.isPlaying) return; + if (goData != null) return; + + + if (!cache.prefabInstanceGlobalIds_byInstanceIds.TryGetValue(go.GetInstanceID(), out var globalId)) return; - var globalId = PrefabUtility.GetCorrespondingObjectFromOriginalSource(go).GetGlobalID(); var prefabGuid = globalId.guid; - void getSceneDataFromScriptableObject() - { - data.sceneDatas_byGuid.TryGetValue(prefabGuid, out sceneData); - } + data.sceneDatas_byGuid.TryGetValue(prefabGuid, out sceneData); - void getGoData() - { - if (sceneData == null) return; - - sceneData.goDatas_byGlobalId.TryGetValue(globalId, out goData); - } - - - getSceneDataFromScriptableObject(); - - getGoData(); + sceneData?.goDatas_byGlobalId.TryGetValue(globalId, out goData); } sceneObject(); prefabObject(); - prefabInstance(); + prefabInstance_editMode(); + prefabInstance_playmode(); if (goData != null) goData.sceneData = sceneData; - firstDataCacheLayer[go] = goData; - - return goData; + return goDataCache[go] = goData; } - public static Dictionary firstDataCacheLayer = new Dictionary(); // cleared on data serialization callbacks, ie when data is added or removed + public static Dictionary goDataCache = new(); - public static Dictionary dataComponents_byScene = new Dictionary(); + public static Dictionary dataComponents_byScene = new(); static VHierarchyCache cache => VHierarchyCache.instance; + public static void OnHierarchyChanged() { goInfoCache.Clear(); } + public static void OnDataSerialization() { goInfoCache.Clear(); goDataCache.Clear(); } - static Texture2D GetIcon_forVTabs(GameObject gameObject) + + + + + + + + + + + + + + static void LoadSceneBookmarkObjects() // update { - var goData = GetGameObjectData(gameObject, false); + if (!data) return; - if (goData == null) return null; - var iconNameOrPath = goData.iconNameOrGuid.Length == 32 ? goData.iconNameOrGuid.ToPath() : goData.iconNameOrGuid; + var scenesToLoadFor = unloadedSceneBookmarks_sceneGuids.Select(r => EditorSceneManager.GetSceneByPath(r.ToPath())) + .Where(r => r.isLoaded); + if (!scenesToLoadFor.Any()) return; - if (!iconNameOrPath.IsNullOrEmpty()) - return EditorIcons.GetIcon(iconNameOrPath); - return null; + + foreach (var scene in scenesToLoadFor) + { + var bookmarksFromThisScene = data.bookmarks.Where(r => r.globalId.guid == scene.path.ToGuid()).ToList(); + + var objectsForTheseBookmarks = bookmarksFromThisScene.Select(r => !Application.isPlaying ? r.globalId + : r.globalId.UnpackForPrefab()).GetObjects(); + + for (int i = 0; i < bookmarksFromThisScene.Count; i++) + if (objectsForTheseBookmarks[i]) + bookmarksFromThisScene[i]._go = objectsForTheseBookmarks[i] as GameObject; + else + bookmarksFromThisScene[i].failedToLoadSceneObject = true; + + } + + unloadedSceneBookmarks_sceneGuids.Clear(); + + + foreach (var window in allHierarchies) + window.Repaint(); } - static string GetIconName_forVFavorites(GameObject gameObject) + public static HashSet unloadedSceneBookmarks_sceneGuids = new(); + + + + + static void StashBookmarkObjects() // on playmode enter before awake { - var goData = GetGameObjectData(gameObject, false); + stashedBookmarkObjects_byBookmark.Clear(); - if (goData == null) return ""; - - var iconNameOrPath = goData.iconNameOrGuid.Length == 32 ? goData.iconNameOrGuid.ToPath() : goData.iconNameOrGuid; - - return iconNameOrPath; + foreach (var bookmark in data.bookmarks) + stashedBookmarkObjects_byBookmark[bookmark] = bookmark._go; } - static string GetIconName_forVInspector(GameObject gameObject) + static void UnstashBookmarkObjects() // on playmode exit { - return GetIconName_forVFavorites(gameObject); + foreach (var bookmark in data.bookmarks) + if (stashedBookmarkObjects_byBookmark.TryGetValue(bookmark, out var stashedObject)) + if (stashedObject != null) + bookmark._go = stashedObject; + } + static Dictionary stashedBookmarkObjects_byBookmark = new(); + [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] + static void OnPlaymodeEnter_beforeAwake() + { + if (!data) return; + + StashBookmarkObjects(); + + } + static void OnPlaymodeExit(PlayModeStateChange state) + { + if (state != PlayModeStateChange.EnteredEditMode) return; + if (!data) return; + + + UnstashBookmarkObjects(); + + // scene objects can get recreated in playmode if the scene was reloaded + // in this case their respective bookmarks will be updated in OnSceneLoaded_inPlaymode to reference the recreated versions + // so we ensure that after playmode bookmarks reference the same objects as they did before playmode + + + + + foreach (var bookmark in data.bookmarks) + if (bookmark.globalId.guid == "00000000000000000000000000000000") + if (bookmark._go is GameObject gameObject) + { + bookmark.globalId = new GlobalID(bookmark.globalId.ToString().Replace("00000000000000000000000000000000", gameObject.scene.path.ToGuid())); + data.Dirty(); + } + + // objects from DontDestroyOnLoad that were bookmarked in playmode have globalIds with blank scene guids + // we fix this after playmode, when scene guids become available + + } @@ -1352,8 +1325,9 @@ namespace VHierarchy var lastEvent = typeof(Event).GetFieldValue("s_Current"); if (lastEvent.alt != wasAlt) - if (EditorWindow.mouseOverWindow?.GetType() == t_SceneHierarchyWindow) - EditorApplication.RepaintHierarchyWindow(); + if (EditorWindow.mouseOverWindow is EditorWindow hoveredWindow) + if (hoveredWindow.GetType() == t_SceneHierarchyWindow || hoveredWindow is VHierarchySceneSelectorWindow) + hoveredWindow.Repaint(); wasAlt = lastEvent.alt; @@ -1383,9 +1357,6 @@ namespace VHierarchy - - - static void DuplicateSceneData(string originalSceneGuid, string duplicatedSceneGuid) { var originalSceneData = data.sceneDatas_byGuid[originalSceneGuid]; @@ -1400,6 +1371,17 @@ namespace VHierarchy } + foreach (var bookmark in data.bookmarks.ToList().Where(r => r.globalId.guid == originalSceneGuid)) + { + var duplicatedGlobalId = new GlobalID(bookmark.globalId.ToString().ToString().Replace(originalSceneGuid, duplicatedSceneGuid)); + var duplicatedBookmark = new Bookmark(null) { globalId = duplicatedGlobalId }; + + data.bookmarks.Add(duplicatedBookmark); + + } + + data.Dirty(); + } static void OnSceneImported(string importedScenePath) @@ -1447,6 +1429,21 @@ namespace VHierarchy + [UnityEditor.Callbacks.PostProcessBuild] + public static void ClearCacheAfterBuild(BuildTarget _, string __) => VHierarchyCache.Clear(); + + static void ClearCacheOnProjectLoaded() => VHierarchyCache.Clear(); + + + + + + + + + + + @@ -1457,17 +1454,56 @@ namespace VHierarchy void subscribe() { + + // gui + EditorApplication.hierarchyWindowItemOnGUI -= RowGUI; EditorApplication.hierarchyWindowItemOnGUI = RowGUI + EditorApplication.hierarchyWindowItemOnGUI; + + + + // wrapping updaters + + EditorApplication.projectWindowItemOnGUI -= ProjectWindowItemOnGUI; + EditorApplication.projectWindowItemOnGUI += ProjectWindowItemOnGUI; + + EditorApplication.hierarchyWindowItemOnGUI -= HierarchyWindowItemOnGUI; + EditorApplication.hierarchyWindowItemOnGUI += HierarchyWindowItemOnGUI; + + EditorApplication.delayCall -= DelayCallLoop; + EditorApplication.delayCall += DelayCallLoop; + + EditorApplication.update -= CheckIfFocusedWindowChanged; + EditorApplication.update += CheckIfFocusedWindowChanged; + + + + // shortcuts + + var globalEventHandler = typeof(EditorApplication).GetFieldValue("globalEventHandler"); + typeof(EditorApplication).SetFieldValue("globalEventHandler", Shortcuts + (globalEventHandler - Shortcuts)); + + + + + // loading bookmarked objects + + EditorApplication.update -= LoadSceneBookmarkObjects; + EditorApplication.update += LoadSceneBookmarkObjects; + + + + // other + EditorApplication.update -= RepaintOnAlt; EditorApplication.update += RepaintOnAlt; EditorApplication.update -= SetPreviousTransformTool; EditorApplication.update += SetPreviousTransformTool; - var globalEventHandler = typeof(EditorApplication).GetFieldValue("globalEventHandler"); - typeof(EditorApplication).SetFieldValue("globalEventHandler", CheckShortcuts + (globalEventHandler - CheckShortcuts)); + EditorApplication.hierarchyChanged -= OnHierarchyChanged; + EditorApplication.hierarchyChanged += OnHierarchyChanged; var projectWasLoaded = typeof(EditorApplication).GetFieldValue("projectWasLoaded"); typeof(EditorApplication).SetFieldValue("projectWasLoaded", (projectWasLoaded - ClearCacheOnProjectLoaded) + ClearCacheOnProjectLoaded); @@ -1475,7 +1511,7 @@ namespace VHierarchy } void loadData() { - data = AssetDatabase.LoadAssetAtPath(EditorPrefs.GetString("vHierarchy-lastKnownDataPath-" + GetProjectId())); + data = AssetDatabase.LoadAssetAtPath(ProjectPrefs.GetString("vHierarchy-lastKnownDataPath")); if (data) return; @@ -1485,12 +1521,12 @@ namespace VHierarchy if (!data) return; - EditorPrefs.SetString("vHierarchy-lastKnownDataPath-" + GetProjectId(), data.GetPath()); + ProjectPrefs.SetString("vHierarchy-lastKnownDataPath", data.GetPath()); } void loadPalette() { - palette = AssetDatabase.LoadAssetAtPath(EditorPrefs.GetString("vHierarchy-lastKnownPalettePath-" + GetProjectId())); + palette = AssetDatabase.LoadAssetAtPath(ProjectPrefs.GetString("vHierarchy-lastKnownPalettePath")); if (palette) return; @@ -1500,7 +1536,7 @@ namespace VHierarchy if (!palette) return; - EditorPrefs.SetString("vHierarchy-lastKnownPalettePath-" + GetProjectId(), palette.GetPath()); + ProjectPrefs.SetString("vHierarchy-lastKnownPalettePath", palette.GetPath()); } void loadDataAndPaletteDelayed() @@ -1520,9 +1556,9 @@ namespace VHierarchy void migrateDataFromV1() { if (!data) return; - if (EditorPrefs.GetBool("vHierarchy-dataMigrationFromV1Attempted-" + GetProjectId(), false)) return; + if (ProjectPrefs.GetBool("vHierarchy-dataMigrationFromV1Attempted", false)) return; - EditorPrefs.SetBool("vHierarchy-dataMigrationFromV1Attempted-" + GetProjectId(), true); + ProjectPrefs.SetBool("vHierarchy-dataMigrationFromV1Attempted", true); var lines = System.IO.File.ReadAllLines(data.GetPath()); @@ -1753,6 +1789,26 @@ namespace VHierarchy catch { } } + // void removeDeletedBookmarks() + // { + // if (!data) return; + + + // var toRemove = data.bookmarks.Where(r => r.isDeleted); + + // if (!toRemove.Any()) return; + + + // foreach (var r in toRemove.ToList()) + // data.bookmarks.Remove(r); + + // data.Dirty(); + + + // // delayed to give bookmarks a chance to load in update + + // } + subscribe(); loadData(); @@ -1760,7 +1816,9 @@ namespace VHierarchy loadDataAndPaletteDelayed(); migrateDataFromV1(); - UpdateExpandedIdsList(); + // EditorApplication.delayCall += () => removeDeletedBookmarks(); + + OnDomainReloaded(); } @@ -1769,47 +1827,66 @@ namespace VHierarchy - [UnityEditor.Callbacks.PostProcessBuild] - public static void ClearCacheAfterBuild(BuildTarget _, string __) => VHierarchyCache.Clear(); - - static void ClearCacheOnProjectLoaded() => VHierarchyCache.Clear(); - - - - - - - static EditorWindow hierarchyWindow - { - get - { - if (_hierarchyWindow != null && _hierarchyWindow.GetType() != t_SceneHierarchyWindow) // happens on 2022.3.22f1 with enter playmode options on - _hierarchyWindow = null; - - if (_hierarchyWindow == null) - _hierarchyWindow = Resources.FindObjectsOfTypeAll(t_SceneHierarchyWindow).FirstOrDefault() as EditorWindow; - - return _hierarchyWindow; - - } - } - static EditorWindow _hierarchyWindow; - - static object treeViewController => hierarchyWindow?.GetFieldValue("m_SceneHierarchy").GetFieldValue("m_TreeView"); // recreated on prefab mode enter/exit - + static IEnumerable allHierarchies => _allHierarchies ??= t_SceneHierarchyWindow.GetFieldValue("s_SceneHierarchyWindows").Cast(); + static IEnumerable _allHierarchies; static Type t_SceneHierarchyWindow = typeof(Editor).Assembly.GetType("UnityEditor.SceneHierarchyWindow"); + static Type t_HostView = typeof(Editor).Assembly.GetType("UnityEditor.HostView"); + static Type t_EditorWindowDelegate = t_HostView.GetNestedType("EditorWindowDelegate", maxBindingFlags); + static Type t_Unsupported = typeof(Editor).Assembly.GetType("UnityEditor.Unsupported"); + + static Type t_VTabs = Type.GetType("VTabs.VTabs") ?? Type.GetType("VTabs.VTabs, VTabs, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"); + static Type t_VFavorites = Type.GetType("VFavorites.VFavorites") ?? Type.GetType("VFavorites.VFavorites, VFavorites, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"); + + static MethodInfo mi_WrappedGUI = typeof(VHierarchy).GetMethod(nameof(WrappedGUI), maxBindingFlags); - public const string version = "2.0.17"; - } -} +#if UNITY_6000_3_OR_NEWER + public static EntityId ToIdType(this int id) => id; + public static List ToInts(this List ids) => ids.Select(r => (int)r).ToList(); + public static List GetIdList(this object o, string listName) => o.GetMemberValue>(listName)?.ToInts(); +#else + public static int ToIdType(this int id) => id; + public static List ToInts(this List ids) => ids; + public static List GetIdList(this object o, string listName) => o.GetMemberValue>(listName); #endif + + + + + + public const string version = "2.1.8"; + + } + + #region Rules + + public class RuleAttribute : System.Attribute { } + + public class ObjectInfo + { + public int color = 0; + public string icon = ""; + + + public ObjectInfo(GameObject gameObject) => this.gameObject = gameObject; + + public GameObject gameObject; + + + } + + + + #endregion + +} +#endif diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchy.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchy.cs.meta index 1831a9a22..2fe3ac998 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchy.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchy.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchy.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyCache.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyCache.cs index 834773caf..2e27db007 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyCache.cs +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyCache.cs @@ -13,7 +13,7 @@ using Type = System.Type; using static VHierarchy.VHierarchyData; using static VHierarchy.Libs.VUtils; using static VHierarchy.Libs.VGUI; - +// using static VTools.VDebug; namespace VHierarchy @@ -22,16 +22,20 @@ namespace VHierarchy public class VHierarchyCache : ScriptableSingleton { // used for finding SceneData and SceneIdMap for objects that were moved out of their original scene - public SerializableDictionary originalSceneGuids_byInstanceId = new SerializableDictionary(); + public SerializableDictionary originalSceneGuids_byInstanceId = new(); // used as cache for converting GlobalID to InstanceID and as a way to find GameObjectData for prefabs in playmode (when prefabs produce invalid GlobalIDs) - public SerializableDictionary sceneIdMaps_bySceneGuid = new SerializableDictionary(); + public SerializableDictionary sceneIdMaps_bySceneGuid = new(); + + // used for fetching icons set inside prefab instances in playmode (when prefabs produce invalid GlobalIDs) + public SerializableDictionary prefabInstanceGlobalIds_byInstanceIds = new SerializableDictionary(); + [System.Serializable] public class SceneIdMap { - public SerializableDictionary globalIds_byInstanceId = new SerializableDictionary(); + public SerializableDictionary globalIds_byInstanceId = new(); public int instanceIdsHash; public int globalIdsHash; @@ -42,17 +46,15 @@ namespace VHierarchy + + public static void Clear() { instance.originalSceneGuids_byInstanceId.Clear(); instance.sceneIdMaps_bySceneGuid.Clear(); - instance.Save(true); - } - // public static void Save() => instance.Save(true); // cache is never saved to disk, it just needs to survive domain reloads - } } diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyCache.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyCache.cs.meta index b6d95120d..9d120c5f6 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyCache.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyCache.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyCache.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyComponentEditor.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyComponentEditor.cs.meta index 18dd4d011..3774318d6 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyComponentEditor.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyComponentEditor.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyComponentEditor.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyComponentWindow.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyComponentWindow.cs index 05510c4a7..18028be5d 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyComponentWindow.cs +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyComponentWindow.cs @@ -13,29 +13,26 @@ using Type = System.Type; using static VHierarchy.VHierarchyData; using static VHierarchy.Libs.VUtils; using static VHierarchy.Libs.VGUI; - +// using static VTools.VDebug; namespace VHierarchy { public class VHierarchyComponentWindow : EditorWindow { + void OnGUI() { - if (!component) { Close(); return; } // todo script components break on playmode + if (!component) component = _EditorUtility_InstanceIDToObject(componentIid) as Component; + if (!component) { Close(); return; } + + if (!editor) Init(component); void background() { position.SetPos(0, 0).Draw(GUIColors.windowBackground); } - void outline() - { - if (Application.platform == RuntimePlatform.OSXEditor) return; - - position.SetPos(0, 0).DrawOutline(Greyscale(.1f)); - - } void header() { var headerRect = ExpandWidthLabelRect(18).Resize(-1).AddWidthFromMid(6); @@ -46,7 +43,8 @@ namespace VHierarchy void startDragging() { - if (isResizing) return; + if (isResizingVertically) return; + if (isResizingHorizontally) return; if (isDragged) return; if (!curEvent.isMouseDrag) return; if (!headerRect.IsHovered()) return; @@ -133,7 +131,9 @@ namespace VHierarchy { var nameRect = headerRect.MoveX(54).MoveY(-1); - var s = VHierarchy.GetComponentName(component); + var s = new GUIContent(EditorGUIUtility.ObjectContent(component, component.GetType())).text; + s = s.Substring(s.LastIndexOf('(') + 1); + s = s.Substring(0, s.Length - 1); if (isPinned) s += " of " + component.gameObject.name; @@ -227,6 +227,15 @@ namespace VHierarchy ResetGUIEnabled(); + } + void rightClick() + { + if (!curEvent.isMouseDown) return; + if (curEvent.mouseButton != 1) return; + if (!headerRect.IsHovered()) return; + + typeof(EditorUtility).InvokeMethod("DisplayObjectContextMenu", Rect.zero.SetPos(curEvent.mousePosition), component, 0); + } startDragging(); @@ -240,24 +249,53 @@ namespace VHierarchy nameCurtain(); pinButton(); closeButton(); + rightClick(); } void body() { - BeginIndent(16); + EditorGUIUtility.labelWidth = (this.position.width * .4f).Max(120); + + + scrollPosition = EditorGUILayout.BeginScrollView(Vector2.up * scrollPosition).y; + BeginIndent(17); + editor?.OnInspectorGUI(); - EndIndent(0); + updateHeight(); + + + EndIndent(1); + EditorGUILayout.EndScrollView(); + + + EditorGUIUtility.labelWidth = 0; + + } + void outline() + { + // if (Application.platform == RuntimePlatform.OSXEditor) return; + + position.SetPos(0, 0).DrawOutline(Greyscale(.1f)); } void updateHeight() { - var r = ExpandWidthLabelRect(); - if (curEvent.isRepaint) - position = position.SetHeight(lastRect.y); + ExpandWidthLabelRect(height: -5); + + if (!curEvent.isRepaint) return; + if (isResizingVertically) return; + + + targetHeight = lastRect.y + 30; + + position = position.SetHeight(targetHeight.Min(maxHeight)); + + + prevHeight = position.height; } void updatePosition() @@ -287,8 +325,8 @@ namespace VHierarchy var speed = 9; - SmoothDamp(ref currentPosition, targetPosition, speed, ref positionDeriv, deltaTime); - // Lerp(ref currentPosition, targetPosition, speed, deltaTime); + MathUtil.SmoothDamp(ref currentPosition, targetPosition, speed, ref positionDeriv, deltaTime); + // MathfUtils.Lerp(ref currentPosition, targetPosition, speed, deltaTime); } void setCurPos() @@ -307,6 +345,7 @@ namespace VHierarchy } void closeOnEscape() { + if (isPinned) return; if (!curEvent.isKeyDown) return; if (curEvent.keyCode != KeyCode.Escape) return; @@ -315,43 +354,46 @@ namespace VHierarchy void horizontalResize() { - var resizeArea = this.position.SetPos(0, 0).SetWidthFromRight(5).AddHeightFromBottom(-20); + var showingScrollbar = targetHeight > maxHeight; + + var resizeArea = this.position.SetPos(0, 0).SetWidthFromRight(showingScrollbar ? 3 : 5).AddHeightFromBottom(-20); void startResize() { if (isDragged) return; - if (isResizing) return; + if (isResizingHorizontally) return; if (!curEvent.isMouseDown && !curEvent.isMouseDrag) return; if (!resizeArea.IsHovered()) return; - isResizing = true; + isResizingHorizontally = true; - resizeStartMousePos = EditorGUIUtility.GUIToScreenPoint(curEvent.mousePosition); + resizeStartMousePos = curEvent.mousePosition_screenSpace; resizeStartWindowSize = this.position.size; } void updateResize() { - if (!isResizing) return; + if (!isResizingHorizontally) return; - var resizedWidth = resizeStartWindowSize.x + EditorGUIUtility.GUIToScreenPoint(curEvent.mousePosition).x - resizeStartMousePos.x; + var resizedWidth = resizeStartWindowSize.x + curEvent.mousePosition_screenSpace.x - resizeStartMousePos.x; - var width = resizedWidth.Max(minWidth); + var width = resizedWidth.Max(300); if (!curEvent.isRepaint) position = position.SetWidth(width); EditorGUIUtility.hotControl = EditorGUIUtility.GetControlID(FocusType.Passive); + // GUI.focused } void stopResize() { - if (!isResizing) return; + if (!isResizingHorizontally) return; if (!curEvent.isMouseUp) return; - isResizing = false; + isResizingHorizontally = false; EditorGUIUtility.hotControl = 0; @@ -365,28 +407,88 @@ namespace VHierarchy stopResize(); } + void verticalResize() + { + var resizeArea = this.position.SetPos(0, 0).SetHeightFromBottom(5); + + void startResize() + { + if (isDragged) return; + if (isResizingVertically) return; + if (!curEvent.isMouseDown && !curEvent.isMouseDrag) return; + if (!resizeArea.IsHovered()) return; + + isResizingVertically = true; + + resizeStartMousePos = curEvent.mousePosition_screenSpace; + resizeStartWindowSize = this.position.size; + + } + void updateResize() + { + if (!isResizingVertically) return; + + + var resizedHeight = resizeStartWindowSize.y + curEvent.mousePosition_screenSpace.y - resizeStartMousePos.y; + + var height = resizedHeight.Min(targetHeight).Max(50); + + if (!curEvent.isRepaint) + position = position.SetHeight(height); + + maxHeight = height; + + + EditorGUIUtility.hotControl = EditorGUIUtility.GetControlID(FocusType.Passive); + // GUI.focused + + } + void stopResize() + { + if (!isResizingVertically) return; + if (!curEvent.isMouseUp) return; + + isResizingVertically = false; + + EditorGUIUtility.hotControl = 0; + + } + + + EditorGUIUtility.AddCursorRect(resizeArea, MouseCursor.ResizeVertical); + + startResize(); + updateResize(); + stopResize(); + + } background(); - outline(); + + horizontalResize(); + verticalResize(); + header(); Space(3); body(); + outline(); Space(7); - updateHeight(); updatePosition(); closeOnEscape(); - horizontalResize(); if (!isPinned) Repaint(); + EditorApplication.delayCall -= Repaint; + EditorApplication.delayCall += Repaint; + } public Vector2 targetPosition; @@ -399,9 +501,16 @@ namespace VHierarchy Vector2 dragStartMousePos; Vector2 dragStartWindowPos; - bool isResizing; - Vector2 resizeStartMousePos; - Vector2 resizeStartWindowSize; + public bool isResizingHorizontally; + public bool isResizingVertically; + public Vector2 resizeStartMousePos; + public Vector2 resizeStartWindowSize; + + public float scrollPosition; + + public float targetHeight; + public float maxHeight; + public float prevHeight; @@ -435,6 +544,7 @@ namespace VHierarchy editor.DestroyImmediate(); this.component = component; + this.componentIid = component.GetInstanceID(); this.editor = Editor.CreateEditor(component); } @@ -453,6 +563,8 @@ namespace VHierarchy public Component component; public Editor editor; + public int componentIid; + @@ -461,7 +573,11 @@ namespace VHierarchy { floatingInstance = ScriptableObject.CreateInstance(); - floatingInstance.ShowPopup(); + // floatingInstance.ShowPopup(); + typeof(EditorWindow).GetMethod("ShowWithMode", maxBindingFlags).Invoke(floatingInstance, new object[] { 3 }); // show in NoShadow mode + + + floatingInstance.maxHeight = EditorGUIUtility.GetMainWindowPosition().height * .7f; var savedWidth = EditorPrefs.GetFloat("vHierarchy-componentWindowWidth", minWidth); @@ -469,6 +585,7 @@ namespace VHierarchy var width = savedWidth.Max(minWidth); floatingInstance.position = Rect.zero.SetPos(position).SetWidth(width).SetHeight(200); + floatingInstance.prevHeight = floatingInstance.position.height; floatingInstance.targetPosition = position; diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyComponentWindow.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyComponentWindow.cs.meta index 741ab1d68..0bf93ed02 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyComponentWindow.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyComponentWindow.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyComponentWindow.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyController.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyController.cs new file mode 100644 index 000000000..5c10eb6c5 --- /dev/null +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyController.cs @@ -0,0 +1,520 @@ +#if UNITY_EDITOR +using System.Collections; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Reflection; +using UnityEngine; +using UnityEditor; +using UnityEditor.ShortcutManagement; +using UnityEngine.UIElements; +using UnityEngine.SceneManagement; +using UnityEditor.SceneManagement; +using UnityEditor.IMGUI.Controls; +using Type = System.Type; +using static VHierarchy.Libs.VUtils; +using static VHierarchy.Libs.VGUI; +// using static VTools.VDebug; +using static VHierarchy.VHierarchy; +using static VHierarchy.VHierarchyData; +using static VHierarchy.VHierarchyCache; + +#if UNITY_6000_3_OR_NEWER +using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem; +using TreeViewState = UnityEditor.IMGUI.Controls.TreeViewState; +#elif UNITY_6000_2_OR_NEWER +using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem; +using TreeViewState = UnityEditor.IMGUI.Controls.TreeViewState; +#endif + + + + +namespace VHierarchy +{ + public class VHierarchyController + { + + public void UpdateExpandQueue() + { + if (treeViewAnimatesExpansion) return; + + if (!expandQueue_toAnimate.Any()) + { + if (!expandQueue_toCollapseAfterAnimation.Any()) return; + + foreach (var r in expandQueue_toCollapseAfterAnimation) + SetExpanded_withoutAnimation(r, false); + + expandQueue_toCollapseAfterAnimation.Clear(); + + return; + + } + + + var id = expandQueue_toAnimate.First().id; + var expand = expandQueue_toAnimate.First().expand; + + + + var itemIndex = treeViewControllerData.InvokeMethod("GetRow", id.ToIdType()); + var items = treeViewControllerData.GetMemberValue>("m_Rows"); + + var stuckCollapsing = itemIndex != -1 && items[itemIndex].id != id; // happens when collapsing long hierarchies due to a bug in TreeViewController + + if (stuckCollapsing) { window.SendEvent(new Event() { type = EventType.KeyDown, keyCode = KeyCode.None }); return; } + + + + + if (expandedIds.Contains(id) != expand) + SetExpanded_withAnimation(id, expand); + + expandQueue_toAnimate.RemoveAt(0); + + + window.Repaint(); + + + // must be called from gui because reflected methods rely on Event.current + + } + + public List expandQueue_toAnimate = new(); + public List expandQueue_toCollapseAfterAnimation = new(); + + public struct ExpandQueueEntry { public int id; public bool expand; } + + public bool animatingExpansion => expandQueue_toAnimate.Any() || expandQueue_toCollapseAfterAnimation.Any(); + + + + + + + public void UpdateScrollAnimation() + { + if (!animatingScroll) return; + + + var lerpSpeed = 10; + + var lerpedScrollPos = MathUtil.SmoothDamp(currentScrollPos, targetScrollPos, lerpSpeed, ref scrollPosDerivative, editorDeltaTime); + + SetScrollPos(lerpedScrollPos); + + window.Repaint(); + + + + if (lerpedScrollPos.DistanceTo(targetScrollPos) > .4f) return; + + SetScrollPos(targetScrollPos); + + animatingScroll = false; + + + } + + public float targetScrollPos; + public float scrollPosDerivative; + + public bool animatingScroll; + + + + + + + + public void UpdateHighlightAnimation() + { + if (!animatingHighlight) return; + + + var lerpSpeed = 1.3f; + + MathUtil.SmoothDamp(ref highlightAmount, 0, lerpSpeed, ref highlightDerivative, editorDeltaTime); + + window.Repaint(); + + + + if (highlightAmount > .05f) return; + + highlightAmount = 0; + + animatingHighlight = false; + + + } + + public float highlightAmount; + public float highlightDerivative; + + public bool animatingHighlight; + + public GameObject objectToHighlight; + + + + + + + + public void UpdateState() + { + var sceneHierarchy = window?.GetFieldValue("m_SceneHierarchy"); + + treeViewController = sceneHierarchy.GetFieldValue("m_TreeView"); + treeViewControllerData = treeViewController.GetMemberValue("data"); + + + + var treeViewControllerState = treeViewController?.GetPropertyValue("state"); + + currentScrollPos = treeViewControllerState?.scrollPos.y ?? 0; + + expandedIds = treeViewControllerState?.expandedIDs.ToInts() ?? new(); + + + + var treeViewAnimator = treeViewController?.GetMemberValue("m_ExpansionAnimator"); + var treeViewAnimatorSetup = treeViewAnimator?.GetMemberValue("m_Setup"); + + treeViewAnimatesScroll = treeViewController?.GetMemberValue("m_FramingAnimFloat").isAnimating ?? false; + + treeViewAnimatesExpansion = treeViewAnimator?.GetMemberValue("isAnimating") ?? false; + + } + + object treeViewController; + object treeViewControllerData; + + public float currentScrollPos; + + public List expandedIds = new(); + + public bool treeViewAnimatesScroll; + public bool treeViewAnimatesExpansion; + + public int GetRowIndex(int instanceId) + { + return treeViewControllerData.InvokeMethod("GetRow", instanceId.ToIdType()); + } + + + + + + + + + + + + + + + + + public void ToggleExpanded(int id) + { + SetExpanded_withAnimation(id, !expandedIds.Contains(id)); + + window.Repaint(); + + } + + public void CollapseAll() + { + var expandedRoots = new List(); + var expandedChildren = new List(); + + foreach (var iid in expandedIds) + if (_EditorUtility_InstanceIDToObject(iid) is GameObject expandedGo) + if (expandedGo.transform.parent) + expandedChildren.Add(expandedGo); + else + expandedRoots.Add(expandedGo); + + + + expandQueue_toCollapseAfterAnimation = expandedChildren.Select(r => r.GetInstanceID()).ToList(); + + expandQueue_toAnimate = expandedRoots.Select(r => new ExpandQueueEntry { id = r.GetInstanceID(), expand = false }) + .OrderBy(r => GetRowIndex(r.id)).ToList(); + + StartScrollAnimation(targetScrollPos: 0); + + + window.Repaint(); + + } + + public void Isolate(int targetId) + { + + List getParents(int id) + { + var parentIds = new List(); + + if (_EditorUtility_InstanceIDToObject(id) is not GameObject go) return parentIds; + + + while (go.transform.parent) + parentIds.Add((go = go.transform.parent.gameObject).GetInstanceID()); + + parentIds.Add(go.scene.handle); + + + return parentIds; + + } + + var targetItemParents = getParents(targetId); + + + + var itemsToCollapse = expandedIds.ToList(); + + itemsToCollapse.Remove(targetId); + itemsToCollapse.RemoveAll(r => targetItemParents.Contains(r)); + itemsToCollapse.RemoveAll(r => itemsToCollapse.Intersect(getParents(r)).Any()); + + if (_EditorUtility_InstanceIDToObject(targetId) is GameObject) + itemsToCollapse.RemoveAll(r => _EditorUtility_InstanceIDToObject(r) is not GameObject); // won't collapse scenes + + + + + expandQueue_toAnimate = itemsToCollapse.Select(id => new ExpandQueueEntry { id = id, expand = false }) + .Append(new ExpandQueueEntry { id = targetId, expand = true }) + .OrderBy(r => GetRowIndex(r.id)).ToList(); + + + window.Repaint(); + + } + + + + + + public void StartExpandAnimation(List targetExpandedIds) + { + + var toExpand = targetExpandedIds.Except(expandedIds).ToHashSet(); + var toCollapse = expandedIds.Except(targetExpandedIds).ToHashSet(); + + + + + // hanlde destroyed objects + + var sceneIds = Enumerable.Range(0, EditorSceneManager.sceneCount).Select(i => EditorSceneManager.GetSceneAt(i).handle).ToHashSet(); + + var toExpand_destroyed = toExpand.Where(id => !sceneIds.Contains(id) && _EditorUtility_InstanceIDToObject(id) as GameObject == null).ToHashSet(); + var toCollapse_destroyed = toCollapse.Where(id => !sceneIds.Contains(id) && _EditorUtility_InstanceIDToObject(id) as GameObject == null).ToHashSet(); + + + foreach (var id in toExpand_destroyed) + expandedIds.Add(id); + + foreach (var id in toCollapse_destroyed) + expandedIds.Remove(id); + + + toExpand.ExceptWith(toExpand_destroyed); + toCollapse.ExceptWith(toCollapse_destroyed); + + + + + + + // hanlde non-animated expansions/collapses + + bool hasParentToCollapse(int id) + { + var go = _EditorUtility_InstanceIDToObject(id) as GameObject; + + if (!go) return false; + if (!go.transform.parent) return false; + + + var parentId = go.transform.parent.gameObject.GetInstanceID(); + + return toCollapse.Contains(parentId) + || hasParentToCollapse(parentId); + + } + bool areAllParentsExpanded(int id) + { + var go = _EditorUtility_InstanceIDToObject(id) as GameObject; + + if (!go) return true; + if (!go.transform.parent) return true; + + + var parentId = go.transform.parent.gameObject.GetInstanceID(); + + return expandedIds.Contains(parentId) + && areAllParentsExpanded(parentId); + + } + + var toExpand_beforeAnimation = toExpand.Where(id => !areAllParentsExpanded(id)).ToHashSet(); + var toCollapse_afterAnimation = toCollapse.Where(id => hasParentToCollapse(id)).ToHashSet(); + + + foreach (var id in toExpand_beforeAnimation) + SetExpanded_withoutAnimation(id, true); + + foreach (var id in toCollapse_afterAnimation) + expandQueue_toCollapseAfterAnimation.Add(id); + + + toExpand.ExceptWith(toExpand_beforeAnimation); + toCollapse.ExceptWith(toCollapse_afterAnimation); + + + + + + + // setup animation + + expandQueue_toAnimate = toCollapse.Select(id => new ExpandQueueEntry { id = id, expand = false }) + .Concat(toExpand.Select(id => new ExpandQueueEntry { id = id, expand = true })) + .OrderBy(r => GetRowIndex(r.id)).ToList(); + + } + + public void SetExpandedIds(List targetExpandedIds) + { + treeViewControllerData.InvokeMethod("SetExpandedIDs", targetExpandedIds.ToArray()); // won't work on 6.3 but it's unused anyway + } + public void SetExpanded_withAnimation(int instanceId, bool expanded) + { + treeViewController.InvokeMethod("ChangeFoldingForSingleItem", instanceId.ToIdType(), expanded); + } + public void SetExpanded_withoutAnimation(int instanceId, bool expanded) + { + treeViewControllerData.InvokeMethod("SetExpanded", instanceId.ToIdType(), expanded); + } + + + + public void StartScrollAnimation(float targetScrollPos) + { + if (targetScrollPos.DistanceTo(currentScrollPos) < .05f) return; + + this.targetScrollPos = targetScrollPos; + + animatingScroll = true; + + } + + public void SetScrollPos(float targetScrollPos) + { + window.GetMemberValue("m_SceneHierarchy").GetMemberValue("m_TreeViewState").scrollPos = Vector2.up * targetScrollPos; + } + + + + public void RevealObject(GameObject go, bool expand, bool highlight, bool snapToTopMargin) + { + + var idsToExpand = new List(); + + if (expand && go.transform.childCount > 0) + idsToExpand.Add(go.GetInstanceID()); + + var cur = go.transform; + while (cur = cur.parent) + idsToExpand.Add(cur.gameObject.GetInstanceID()); + + idsToExpand.Add(go.scene.handle); + + idsToExpand.RemoveAll(r => expandedIds.Contains(r)); + + + + + foreach (var id in idsToExpand.SkipLast(1)) + SetExpanded_withoutAnimation(id, true); + + if (idsToExpand.Any()) + SetExpanded_withAnimation(idsToExpand.Last(), true); + + + + + var rowCount = treeViewControllerData.GetMemberValue("m_Rows").Count; + var maxScrollPos = rowCount * 16 - window.position.height + 26.9f; + + var rowIndex = treeViewControllerData.InvokeMethod("GetRow", go.GetInstanceID().ToIdType()); + var rowPos = rowIndex * 16f + 8; + + var scrollAreaHeight = window.GetMemberValue("treeViewRect").height; + + + + + var margin = 48; + + var targetScrollPos = 0f; + + if (expand) + targetScrollPos = (rowPos - margin).Min(maxScrollPos) + .Max(0); + else + targetScrollPos = currentScrollPos.Min(rowPos - margin) + .Max(rowPos - scrollAreaHeight + margin) + .Min(maxScrollPos) + .Max(0); + if (targetScrollPos < 25) + targetScrollPos = 0; + + + + StartScrollAnimation(targetScrollPos); + + + + + if (!highlight) return; + + highlightAmount = 2.2f; + + animatingHighlight = true; + + objectToHighlight = go; + + + } + + + + + + + + + + + + + + + public VHierarchyController(EditorWindow window) => this.window = window; + + public EditorWindow window; + + public VHierarchyGUI gui => VHierarchy.guis_byWindow[window]; + + } +} +#endif \ No newline at end of file diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyController.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyController.cs.meta new file mode 100644 index 000000000..8e56dbfde --- /dev/null +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyController.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 3513d7b44a8b94c8d800e841067bf035 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyController.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyData.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyData.cs index 6883e375b..75be7b6f7 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyData.cs +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyData.cs @@ -9,9 +9,11 @@ using System.Linq; using UnityEngine.UIElements; using UnityEngine.SceneManagement; using UnityEditor.SceneManagement; +using Type = System.Type; +using static VHierarchy.VHierarchyCache; using static VHierarchy.Libs.VUtils; using static VHierarchy.Libs.VGUI; - +// using static VTools.VDebug; namespace VHierarchy @@ -19,13 +21,13 @@ namespace VHierarchy public class VHierarchyData : ScriptableObject, ISerializationCallbackReceiver { - public SerializableDictionary sceneDatas_byGuid = new SerializableDictionary(); + public SerializableDictionary sceneDatas_byGuid = new(); [System.Serializable] public class SceneData { - public SerializableDictionary goDatas_byGlobalId = new SerializableDictionary(); + public SerializableDictionary goDatas_byGlobalId = new(); } @@ -33,15 +35,94 @@ namespace VHierarchy public class GameObjectData { public int colorIndex; - public string iconNameOrGuid = ""; // name for buildin icons, guid for custom ones + public string iconNameOrGuid = ""; - [System.NonSerialized] // set in GetGameObjectData - public SceneData sceneData; + public bool isIconRecursive; + public bool isColorRecursive; + + + [System.NonSerialized] + public SceneData sceneData; // set in GetGameObjectData } - public void OnBeforeSerialize() => VHierarchy.firstDataCacheLayer.Clear(); - public void OnAfterDeserialize() => VHierarchy.firstDataCacheLayer.Clear(); + public void OnBeforeSerialize() => VHierarchy.OnDataSerialization(); + public void OnAfterDeserialize() { } + + + + + + public List bookmarks = new(); + + [System.Serializable] + public class Bookmark + { + + public GameObject go + { + get + { + if (_go == null) + if (!failedToLoadSceneObject) // to prevent continuous GlobalID.GetObjects() calls if object is deleted + VHierarchy.unloadedSceneBookmarks_sceneGuids.Add(globalId.guid); + + return _go; + + } + } + public GameObject _go; + + [System.NonSerialized] + public bool failedToLoadSceneObject; + + + + public bool isLoadable => go != null; + + public bool isDeleted + { + get + { + if (isLoadable) + return false; + + if (!AssetDatabase.LoadAssetAtPath(globalId.guid.ToPath())) + return true; + + for (int i = 0; i < EditorSceneManager.sceneCount; i++) + if (EditorSceneManager.GetSceneAt(i).path == globalId.guid.ToPath()) + return true; + + return false; + + } + } + + public string assetPath => globalId.guid.ToPath(); + + public string name => go ? go.name : "Can't load object"; + + + + public Bookmark(GameObject o) + { + globalId = o.GetGlobalID(); + + _go = o; + + } + + public GlobalID globalId; + + } + + + + + public List bookmarkedScenePaths = new(); + + @@ -54,22 +135,92 @@ namespace VHierarchy { var style = new GUIStyle(EditorStyles.label) { wordWrap = true }; + void normal() + { + if (teamModeEnabled) return; - SetGUIEnabled(false); - BeginIndent(0); + SetGUIEnabled(false); + BeginIndent(0); - Space(10); - EditorGUILayout.LabelField("This file contains data about which icons and colors are assigned to objects", style); + Space(10); + EditorGUILayout.LabelField("This file stores data about which icons and colors are assigned to objects, along with bookmarks from navigation bar and scene selector.", style); - Space(6); - GUILayout.Label("If there are multiple people working on the project, you might want to store this data in scenes to avoid merge conflicts. To do that, create a script that inherits from VHierarchy.VHierarchyDataComponent and add it to any object in the scene", style); + Space(6); + GUILayout.Label("If there are multiple people working on the project, you might want to store icon/color data in scenes to avoid merge conflicts. To do that, click the ⋮ button at the top right corner and enable Team Mode.", style); - EndIndent(10); - ResetGUIEnabled(); + EndIndent(10); + ResetGUIEnabled(); + } + void teamMode() + { + if (!teamModeEnabled) return; + + SetGUIEnabled(false); + BeginIndent(0); + + Space(10); + EditorGUILayout.LabelField("Now that Team Mode is enabled, create an empty script that inherits from VHierarchy.VHierarchyDataComponent and add it to any object in a scene.", style); + + Space(6); + GUILayout.Label("If such a script is present in a scene - all icon/color data for that scene will be serialized in that script, otherwise icon/color data for the scene will end up in this file.", style); + + EndIndent(10); + ResetGUIEnabled(); + } + + normal(); + teamMode(); } } + public static bool teamModeEnabled { get => EditorPrefsCached.GetBool("vHierarchy-teamModeEnabled", false); set => EditorPrefsCached.SetBool("vHierarchy-teamModeEnabled", value); } + + + + [ContextMenu("Enable Team Mode", isValidateFunction: false, priority: 1)] + public void EnableTeamMode() + { + var option = EditorUtility.DisplayDialogComplex("Licensing notice", + "To use vHierarchy 2 within a team, licenses must be purchased for each individual user as per the Asset Store EULA.\n\n Sharing one license across the team is illegal and considered piracy.", + "Acknowledge", + "Cancel", + "Purchase more seats"); + if (option == 2) + Application.OpenURL("https://prf.hn/click/camref:1100lGLBn/pubref:teammode/destination:https://assetstore.unity.com/packages/tools/utilities/vhierarchy-2-253397"); + // Application.OpenURL("https://assetstore.unity.com/packages/slug/253397"); + + + + if (option != 0) return; + + teamModeEnabled = true; + + VHierarchy.goInfoCache.Clear(); + VHierarchy.goDataCache.Clear(); + + EditorApplication.RepaintHierarchyWindow(); + + } + + [ContextMenu("Disable Team Mode", isValidateFunction: false, priority: 2)] + public void DisableTeamMode() + { + teamModeEnabled = false; + + VHierarchy.goInfoCache.Clear(); + VHierarchy.goDataCache.Clear(); + + EditorApplication.RepaintHierarchyWindow(); + + } + + [ContextMenu("Enable Team Mode", isValidateFunction: true, priority: 1)] bool asd() => !teamModeEnabled; + [ContextMenu("Disable Team Mode", isValidateFunction: true, priority: 2)] bool ads() => teamModeEnabled; + + + + } } diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyData.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyData.cs.meta index cd5eee5b5..75ff8869b 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyData.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyData.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyData.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyDataComponent.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyDataComponent.cs index 669eb836a..744c302cd 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyDataComponent.cs +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyDataComponent.cs @@ -14,7 +14,7 @@ using Type = System.Type; using static VHierarchy.VHierarchyData; using static VHierarchy.Libs.VUtils; using static VHierarchy.Libs.VGUI; - +// using static VTools.VDebug; namespace VHierarchy @@ -59,11 +59,12 @@ namespace VHierarchy } + public SceneData sceneData; - public void OnBeforeSerialize() => VHierarchy.firstDataCacheLayer.Clear(); - public void OnAfterDeserialize() => VHierarchy.firstDataCacheLayer.Clear(); + public void OnBeforeSerialize() => VHierarchy.goDataCache.Clear(); + public void OnAfterDeserialize() => VHierarchy.goDataCache.Clear(); @@ -72,20 +73,66 @@ namespace VHierarchy { public override void OnInspectorGUI() { - var style = EditorStyles.label; - style.wordWrap = true; + var style = new GUIStyle(EditorStyles.label) { wordWrap = true }; - SetGUIEnabled(false); - BeginIndent(0); + void teamModeOn() + { + if (!VHierarchyData.teamModeEnabled) return; - Space(4); - EditorGUILayout.LabelField("This component stores vHierarchy icons and colors that are assigned to objects in this scene", style); + SetGUIEnabled(false); + BeginIndent(0); - Space(2); + Space(4); + EditorGUILayout.LabelField("This component stores vHierarchy's data about which icons and colors are assigned to objects in this scene", style); + + // Space(6); + // EditorGUILayout.LabelField("You can disable Team Mode to store icon/color data in vHierarchy Data scriptable object, as it is done by default", style); + + + Space(2); + + EndIndent(10); + ResetGUIEnabled(); + + + + + // Space(10); + + // if (!GUILayout.Button("Disable Team Mode", GUILayout.Height(27))) return; + + // VHierarchy.data?.DisableTeamMode(); + + } + void teamModeOff() + { + if (VHierarchyData.teamModeEnabled) return; + + SetGUIEnabled(false); + BeginIndent(0); + + Space(4); + EditorGUILayout.LabelField("Enable Team Mode to store icon/color data for this scene in this component", style); + + Space(2); + + EndIndent(10); + ResetGUIEnabled(); + + + + Space(4); + + if (!GUILayout.Button("Enable Team Mode", GUILayout.Height(27))) return; + + VHierarchy.data?.EnableTeamMode(); + + } + + teamModeOn(); + teamModeOff(); - EndIndent(10); - ResetGUIEnabled(); } } diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyDataComponent.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyDataComponent.cs.meta index be05b153e..56e23d7d3 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyDataComponent.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyDataComponent.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyDataComponent.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyGUI.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyGUI.cs new file mode 100644 index 000000000..4a0f31fe1 --- /dev/null +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyGUI.cs @@ -0,0 +1,1034 @@ +#if UNITY_EDITOR +using System.Collections; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Reflection; +using UnityEngine; +using UnityEditor; +using UnityEditor.ShortcutManagement; +using UnityEngine.UIElements; +using UnityEngine.SceneManagement; +using UnityEditor.SceneManagement; +using UnityEditor.IMGUI.Controls; +using Type = System.Type; +using static VHierarchy.Libs.VUtils; +using static VHierarchy.Libs.VGUI; +// using static VTools.VDebug; +using static VHierarchy.VHierarchy; +using static VHierarchy.VHierarchyData; +using static VHierarchy.VHierarchyCache; + +#if UNITY_6000_3_OR_NEWER +using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem; +using TreeViewState = UnityEditor.IMGUI.Controls.TreeViewState; +#elif UNITY_6000_2_OR_NEWER +using TreeViewItem = UnityEditor.IMGUI.Controls.TreeViewItem; +using TreeViewState = UnityEditor.IMGUI.Controls.TreeViewState; +#endif + + + + + +namespace VHierarchy +{ + public class VHierarchyGUI + { + + public void RowGUI_GameObject(Rect rowRect, GameObject go) + { + var fullRowRect = rowRect.SetX(32).SetXMax(rowRect.xMax + 16); + + var isRowHovered = fullRowRect.AddWidthFromRight(32).IsHovered(); + + + var isRowSelected = false; + var isRowBeingRenamed = false; + var isDefaultParent = go == defaultParent; + + void setState() + { + void set_isRowSelected() + { + if (!curEvent.isRepaint) return; + + + var dragging = dragSelectionList != null + && dragSelectionList.Any(); + + isRowSelected = dragging ? (dragSelectionList.Contains(go.GetInstanceID())) : Selection.Contains(go); + + } + void set_lastVisibleSelectedRowRect() + { + if (!Selection.gameObjects.Contains(go)) return; + + lastVisibleSelectedRowRect = rowRect; + + } + void set_mousePressed() + { + if (curEvent.isMouseDown && isRowHovered) + mousePressed = true; + + if (curEvent.isMouseUp || curEvent.isMouseLeaveWindow || curEvent.isDragPerform) + mousePressed = false; + + } + void set_hoveredGo() + { + if (curEvent.isLayout) + VHierarchy.hoveredGo = null; + + if (curEvent.isRepaint && isRowHovered) + VHierarchy.hoveredGo = go; + + } + + set_isRowSelected(); + set_lastVisibleSelectedRowRect(); + set_mousePressed(); + set_hoveredGo(); + + isRowBeingRenamed = renamingRow && isRowSelected; + + } + + + void drawing() + { + if (!curEvent.isRepaint) { hierarchyLines_isFirstRowDrawn = false; return; } + + var goInfo = GetGameObjectInfo(go); + + var drawBackgroundColor = goInfo.hasColor; + var drawCustomIcon = goInfo.hasIcon; + var drawDefaultIcon = !drawCustomIcon && (isRowBeingRenamed || (!VHierarchyMenu.minimalModeEnabled || (PrefabUtility.IsAddedGameObjectOverride(go) && PrefabUtility.IsPartOfPrefabInstance(go)))); + + var makeTriangleBrighter = drawBackgroundColor && !goInfo.isGreyColor && isDarkTheme; + var makeNameBrighter = drawBackgroundColor && !goInfo.isGreyColor && isDarkTheme && !isDefaultParent; + var makeNameBold = isDefaultParent && isDarkTheme; + + Color defaultBackground; + + + void set_defaultBackground() + { + var selectedFocused = GUIColors.selectedBackground; + var selectedUnfocused = isDarkTheme ? Greyscale(.3f) : Greyscale(.68f); + var hovered = isDarkTheme ? Greyscale(.265f) : Greyscale(.7f); + var normal = GUIColors.windowBackground; + + if (isRowSelected && !isRowBeingRenamed) + defaultBackground = isTreeFocused ? selectedFocused : selectedUnfocused; + + else if (isRowHovered) + defaultBackground = hovered; + + else + defaultBackground = normal; + + } + void hideDefaultIcon() + { + if (drawDefaultIcon) return; + + rowRect.SetWidth(16).Draw(defaultBackground); + + } + void hideName() + { + if (!drawBackgroundColor && (drawCustomIcon || drawDefaultIcon) && !makeNameBold) return; + + var nameRect = rowRect.MoveX(16).SetWidth(go.name.GetLabelWidth(isBold: isDefaultParent)); +#if UNITY_2023_2_OR_NEWER + if (!go.activeInHierarchy && PrefabUtility.IsPartOfPrefabInstance(go)) + nameRect.width *= 1.1f; +#endif + + nameRect.Draw(defaultBackground); + + } + + void backgroundColor() + { + if (!drawBackgroundColor) return; + + + + var color = goInfo.color; + + if (isRowHovered) + color *= isDarkTheme ? 1.1f : .92f; + + if (isRowSelected) + color *= isDarkTheme ? 1.2f : .8f; + + if (palette?.colorGradientsEnabled == false) + color = MathUtil.Lerp(color, Greyscale(.2f), isDarkTheme ? .25f : .03f); + + if (goInfo.hasColorByRecursion) + color = MathUtil.Lerp(color, Greyscale(isDarkTheme ? .25f : .8f), .5f); + + + + + + var colorRect = rowRect.AddWidthFromRight(28).AddWidth(16); + + if (goInfo.hasColorByRecursion) + colorRect = colorRect.AddWidthFromRight(goInfo.maxColorRecursionDepth * 14); + + if (!isRowSelected && !goInfo.hasColorByRecursion) + colorRect = colorRect.AddHeightFromMid(EditorGUIUtility.pixelsPerPoint >= 2 ? -.5f : -1); + + if (goInfo.hasColorByRecursion) + colorRect = colorRect.MoveY(EditorGUIUtility.pixelsPerPoint >= 2 ? -.25f : -.5f); + + if (palette?.colorGradientsEnabled == false || goInfo.isGreyColor) { colorRect.Draw(color); return; } + + + + var hasLeftGradient = colorRect.x > 32; + + if (hasLeftGradient) + colorRect = colorRect.AddWidthFromRight(3); + + if (PrefabUtility.HasPrefabInstanceAnyOverrides(go, false) && PrefabUtility.IsOutermostPrefabInstanceRoot(go) && !hasLeftGradient) + colorRect = colorRect.AddWidthFromRight(EditorGUIUtility.pixelsPerPoint >= 2 ? -2.5f : -3); + + + + var leftGradientWith = hasLeftGradient ? 22 : 0; + var rightGradientWidth = (fullRowRect.width * .77f).Min(colorRect.width - leftGradientWith); + + var leftGradientRect = colorRect.SetWidth(leftGradientWith); + var rightGradientRect = colorRect.SetWidthFromRight(rightGradientWidth); + + var flatColorRect = colorRect.SetX(leftGradientRect.xMax).SetXMax(rightGradientRect.x); + + + + + + + leftGradientRect.AddWidth(1).DrawCurtainLeft(color); + + flatColorRect.AddWidth(1).Draw(color); + + rightGradientRect.Draw(color.MultiplyAlpha(.1f)); + rightGradientRect.DrawCurtainRight(color); + + + } + void triangle() + { + if (!drawBackgroundColor) return; + if (go.transform.childCount == 0) return; + + var triangleRect = rowRect.MoveX(-15.5f).SetWidth(16).Resize(1.5f); + + GUI.DrawTexture(triangleRect, EditorIcons.GetIcon(controller.expandedIds.Contains(go.GetInstanceID()) ? "IN_foldout_on" : "IN_foldout")); + + + if (!makeTriangleBrighter) return; + + GUI.DrawTexture(triangleRect, EditorIcons.GetIcon(controller.expandedIds.Contains(go.GetInstanceID()) ? "IN_foldout_on" : "IN_foldout")); + + } + void name() + { + if (!drawBackgroundColor && (drawCustomIcon || drawDefaultIcon) && !makeNameBold) return; + if (isRowBeingRenamed) return; + + + var nameRect = rowRect.MoveX(18).AddHeight(1); + + if (VHierarchyMenu.minimalModeEnabled && !drawCustomIcon && !drawDefaultIcon) + nameRect = nameRect.MoveX(-17); + + if (drawBackgroundColor && !goInfo.isGreyColor) + nameRect = nameRect.MoveY(.5f); + + if (!go.activeInHierarchy) // correcting unity's style padding inconsistencies + if (PrefabUtility.IsPartOfAnyPrefab(go)) + nameRect = nameRect.MoveY(-1); + else + nameRect = nameRect.Move(-1, -1.5f); + + if (makeNameBrighter && go.activeInHierarchy && !makeNameBold) + nameRect = nameRect.MoveX(-2).MoveY(-.5f); + + + + var styleName = PrefabUtility.IsPartOfAnyPrefab(go) ? + (go.activeInHierarchy ? "PR PrefabLabel" : "PR DisabledPrefabLabel") : + (go.activeInHierarchy ? "TV Line" : "PR DisabledLabel"); + + if (makeNameBrighter && go.activeInHierarchy) + styleName = "WhiteLabel"; + + if (makeNameBold) + styleName = "TV LineBold"; + + + + if (makeNameBrighter) + SetGUIColor(Greyscale(!go.activeInHierarchy ? 1.4f : isRowSelected ? 1 : goInfo.hasColorByRecursion ? .9f : .95f)); + + GUI.skin.GetStyle(styleName).Draw(nameRect, go.name, false, false, isRowSelected || makeNameBold, isTreeFocused || makeNameBold); + + if (makeNameBrighter) + ResetGUIColor(); + + } + void defaultIcon() + { + if (!drawBackgroundColor) return; + if (!drawDefaultIcon) return; + + var iconRect = rowRect.SetWidth(16); + var icon = PrefabUtility.GetIconForGameObject(go); + + if (!isDarkTheme && isRowSelected && isTreeFocused && icon.name == "GameObject Icon") + icon = EditorIcons.GetIcon("GameObject On Icon"); + + + SetGUIColor(go.activeInHierarchy ? Color.white : Greyscale(1, .4f)); + + GUI.DrawTexture(iconRect, icon); + + if (PrefabUtility.IsAddedGameObjectOverride(go)) + GUI.DrawTexture(iconRect, EditorIcons.GetIcon("PrefabOverlayAdded Icon")); + + ResetGUIColor(); + + } + void customIcon() + { + if (!drawCustomIcon) return; + + var icon = EditorIcons.GetIcon(goInfo.iconNameOrPath) ?? Texture2D.blackTexture; + + var iconRect = rowRect.SetWidth(16); + + if (icon.width < icon.height) iconRect = iconRect.SetWidthFromMid(iconRect.height * icon.width / icon.height); + if (icon.height < icon.width) iconRect = iconRect.SetHeightFromMid(iconRect.width * icon.height / icon.width); + + + SetGUIColor(go.activeInHierarchy ? Color.white : Greyscale(1, .4f)); + + GUI.DrawTexture(iconRect, icon); + + ResetGUIColor(); + + } + void hierarchyLines() + { + if (!VHierarchyMenu.hierarchyLinesEnabled) return; + + + var lineThickness = 1f; + var lineColor = isDarkTheme ? Greyscale(1, .165f) : Greyscale(0, .23f); + + var depth = ((rowRect.x - 60) / 14).RoundToInt().Max(0); + + bool isLastChild(Transform transform) => transform.parent?.GetChild(transform.parent.childCount - 1) == transform; + bool hasChilren(Transform transform) => transform.childCount > 0; + + void calcVerticalGaps_beforeFirstRowDrawn() + { + if (hierarchyLines_isFirstRowDrawn) return; + + hierarchyLines_verticalGaps.Clear(); + + var curTransform = go.transform.parent; + var curDepth = depth - 1; + + while (curTransform != null && curTransform.parent != null) + { + if (isLastChild(curTransform)) + hierarchyLines_verticalGaps.Add(curDepth - 1); + + curTransform = curTransform.parent; + curDepth--; + } + + } + void updateVerticalGaps_beforeNextRowDrawn() + { + if (isLastChild(go.transform)) + hierarchyLines_verticalGaps.Add(depth - 1); + + if (depth < hierarchyLines_prevRowDepth) + hierarchyLines_verticalGaps.RemoveAll(r => r >= depth); + + } + + void drawVerticals() + { + for (int i = 0; i < depth; i++) + if (!hierarchyLines_verticalGaps.Contains(i)) + rowRect.SetX(53 + i * 14 - lineThickness / 2) + .SetWidth(lineThickness) + .SetHeight(isLastChild(go.transform) && i == depth - 1 ? 8 + lineThickness / 2 : 16) + .Draw(lineColor); + + } + void drawHorizontals() + { + if (depth == 0) return; + + rowRect.MoveX(-21) + .SetHeightFromMid(lineThickness) + .SetWidth(hasChilren(go.transform) ? 7 : 17) + .AddWidthFromRight(-lineThickness / 2f) + .Draw(lineColor); + + } + + + + calcVerticalGaps_beforeFirstRowDrawn(); + + drawVerticals(); + drawHorizontals(); + + updateVerticalGaps_beforeNextRowDrawn(); + + hierarchyLines_prevRowDepth = depth; + hierarchyLines_isFirstRowDrawn = true; + + } + void zebraStriping() + { + if (!VHierarchyMenu.zebraStripingEnabled) return; + if (isRowSelected) return; + if (goInfo.goData?.colorIndex == 1) return; + + + var contrast = isDarkTheme ? .033f : .05f; + + + var t = rowRect.y.PingPong(16f) / 16f; + + if (isRowHovered || isRowSelected) + t = 1; + + if (t.Approx(0)) return; + + + + fullRowRect.Draw(Greyscale(isDarkTheme ? 1 : 0, contrast * t)); + + + } + void highlight() + { + if (!controller.animatingHighlight) return; + if (go != controller.objectToHighlight) return; + + + var highlightBrightness = .16f; + + + var highlightAmount = controller.highlightAmount.Clamp01(); + + highlightAmount = highlightAmount * highlightAmount * (3 - 2 * highlightAmount); + + + fullRowRect.AddWidthFromRight(123).Draw(Greyscale(1, highlightBrightness * highlightAmount)); + + } + + + set_defaultBackground(); + hideDefaultIcon(); + hideName(); + + backgroundColor(); + hierarchyLines(); + + triangle(); + name(); + defaultIcon(); + customIcon(); + zebraStriping(); + highlight(); + + } + + void componentMinimap() + { + if (!VHierarchyMenu.componentMinimapEnabled) return; + + void componentButton(Rect buttonRect, Component component) + { + void componentIcon() + { + if (!curEvent.isRepaint) return; + + + var normalOpacity = isDarkTheme ? .47f : .7f; + var activeOpacity = 1; + var pressedOpacity = isDarkTheme ? .65f : .9f; + + var isActive = (buttonRect.IsHovered() && curEvent.holdingAlt) || VHierarchyComponentWindow.floatingInstance?.component == component; + var isPressed = buttonRect.IsHovered() && mousePressed; + + var icon = GetComponentIcon(component); + + + if (!icon) return; + + SetGUIColor(Greyscale(1, isActive ? (isPressed ? pressedOpacity : activeOpacity) : normalOpacity)); + + GUI.DrawTexture(buttonRect.SetSizeFromMid(12, 12), icon); + + ResetGUIColor(); + + } + + void mouseDown() + { + if (!curEvent.holdingAlt) return; + if (!curEvent.isMouseDown) return; + if (!buttonRect.IsHovered()) return; + + curEvent.Use(); + + mouseDownPos = curEvent.mousePosition; + + } + void mouseUp() + { + if (!curEvent.holdingAlt) return; + if (!curEvent.isMouseUp) return; + if (!buttonRect.IsHovered()) return; + + curEvent.Use(); + + if (VHierarchyComponentWindow.floatingInstance?.component == component) { VHierarchyComponentWindow.floatingInstance.Close(); return; } + + + var position = EditorGUIUtility.GUIToScreenPoint(new Vector2(rowRect.xMax + 25, rowRect.y)); + + if (!VHierarchyComponentWindow.floatingInstance) + VHierarchyComponentWindow.CreateFloatingInstance(position); + + VHierarchyComponentWindow.floatingInstance.Init(component); + VHierarchyComponentWindow.floatingInstance.Focus(); + + VHierarchyComponentWindow.floatingInstance.targetPosition = position; + + } + + + if (curEvent.holdingAlt) + buttonRect.MarkInteractive(); + + componentIcon(); + + mouseDown(); + mouseUp(); + + } + + void transformComponent() + { + if (!isRowHovered) return; + if (!curEvent.holdingAlt) return; + if (!go.GetComponent()) return; + + componentButton(fullRowRect.SetWidth(13).MoveX(1.5f), go.GetComponent()); + + } + void otherComponetns() + { + var buttonWidth = 13; + var minButtonX = rowRect.x + go.name.GetLabelWidth() + buttonWidth + 2; + var buttonRect = fullRowRect.SetWidthFromRight(buttonWidth).MoveX(-1.5f); + + if (PrefabUtility.IsAnyPrefabInstanceRoot(go) && !PrefabUtility.IsPartOfModelPrefab(go)) + buttonRect = buttonRect.MoveX(-13); + + foreach (var component in go.GetComponents()) + { + if (component is Transform) continue; + if (buttonRect.x < minButtonX) continue; + + componentButton(buttonRect, component); + + buttonRect = buttonRect.MoveX(-buttonWidth); + + } + + + } + + transformComponent(); + otherComponetns(); + + } + void activationToggle() + { + if (!VHierarchyMenu.activationToggleEnabled) return; + if (!isRowHovered) return; + + var toggleRect = fullRowRect.SetWidth(16).MoveX(1); + + + SetGUIColor(Greyscale(1, .9f)); + + var newActiveSelf = EditorGUI.Toggle(toggleRect, go.activeSelf); + + ResetGUIColor(); + + + if (newActiveSelf == go.activeSelf) return; + + var gos = Selection.gameObjects.Contains(go) ? Selection.gameObjects : new[] { go }; + var newActive = gos != null && !gos.Any(r => r && r.activeSelf); + + foreach (var r in gos) + r.RecordUndo(); + + foreach (var r in gos) + r.SetActive(newActiveSelf); + + GUI.FocusControl(null); + + } + void defaultParentIndicator() + { + if (!isDefaultParent) return; + + + + var drawCustomIcon = GetGameObjectInfo(go).hasIcon; + var drawDefaultIcon = !drawCustomIcon && (isRowBeingRenamed || (!VHierarchyMenu.minimalModeEnabled || (PrefabUtility.IsAddedGameObjectOverride(go) && PrefabUtility.IsPartOfPrefabInstance(go)))); + + var indicatorRect = rowRect.MoveX(go.name.GetLabelWidth(isBold: true) + 16.5f); + + if (!drawCustomIcon && !drawDefaultIcon) + indicatorRect = indicatorRect.MoveX(-16); + + + + SetGUIColor(Greyscale(1, .6f)); + SetLabelFontSize(10); + + GUI.Label(indicatorRect, "Default parent"); + + ResetLabelStyle(); + ResetGUIColor(); + + + + + + if (!fullRowRect.IsHovered()) return; + + + var buttonRect = indicatorRect.MoveX(68.5f).SetWidth(16).MoveY(.49f); + + var iconName = "CrossIcon"; + var iconSize = 10; + var colorNormal = Greyscale(isDarkTheme ? .75f : .2f, .55f); + var colorHovered = Greyscale(isDarkTheme ? 123f : .2f, 123f); + var colorPressed = Greyscale(isDarkTheme ? .75f : .5f); + var colorDisabled = Greyscale(isDarkTheme ? .53f : .55f); + + + if (!IconButton(buttonRect, iconName, iconSize, colorNormal, colorHovered, colorPressed)) return; + + EditorUtility.ClearDefaultParentObject(); + + + } + + void altDrag() + { + if (!curEvent.holdingAlt) return; + + void mouseDown() + { + if (!curEvent.isMouseDown) return; + if (!rowRect.IsHovered()) return; + + mouseDownPos = curEvent.mousePosition; + + } + void mouseDrag() + { + if (!curEvent.isMouseDrag) return; + if ((curEvent.mousePosition - mouseDownPos).magnitude < 5) return; + if (!rowRect.Contains(mouseDownPos)) return; + if (!rowRect.Contains(curEvent.mousePosition - curEvent.mouseDelta)) return; + if (DragAndDrop.objectReferences.Any()) return; + + DragAndDrop.PrepareStartDrag(); + DragAndDrop.objectReferences = new[] { go }; + DragAndDrop.StartDrag(go.name); + + } + + mouseDown(); + mouseDrag(); + + // altdrag has to be set up manually before altClick because altClick will use() mouseDown event to prevent selection change + } + void altClick() + { + if (!fullRowRect.IsHovered()) return; + if (!curEvent.holdingAlt) return; + if (Application.isPlaying) return; + + void mouseDown() + { + if (!curEvent.isMouseDown) return; + + curEvent.Use(); + + } + void mouseUp() + { + if (!curEvent.isMouseUp) return; + + var editMultiSelection = Selection.gameObjects.Length > 1 && Selection.gameObjects.Contains(go); + + var gosToEdit = (editMultiSelection ? Selection.gameObjects : new[] { go }).ToList(); + + + if (VHierarchyPaletteWindow.instance && VHierarchyPaletteWindow.instance.gameObjects.SequenceEqual(gosToEdit)) { VHierarchyPaletteWindow.instance.Close(); return; } + + var openNearRect = editMultiSelection ? lastVisibleSelectedRowRect : rowRect; + var position = EditorGUIUtility.GUIToScreenPoint(new Vector2(curEvent.mousePosition.x + 20, openNearRect.y - 13)); + // var position = EditorGUIUtility.GUIToScreenPoint(new Vector2(openNearRect.x - 14, openNearRect.y + 18)); + + if (!VHierarchyPaletteWindow.instance) + VHierarchyPaletteWindow.CreateInstance(position); + + VHierarchyPaletteWindow.instance.Init(gosToEdit); + VHierarchyPaletteWindow.instance.Focus(); + + VHierarchyPaletteWindow.instance.targetPosition = position; + + if (editMultiSelection) + Selection.objects = null; + + } + + mouseDown(); + mouseUp(); + + } + + + + setState(); + + drawing(); + + componentMinimap(); + activationToggle(); + defaultParentIndicator(); + + altDrag(); + altClick(); + + } + + List hierarchyLines_verticalGaps = new(); + bool hierarchyLines_isFirstRowDrawn; + int hierarchyLines_prevRowDepth; + + bool mousePressed; + Vector2 mouseDownPos; + + Rect lastVisibleSelectedRowRect; + + + + + public void RowGUI_Scene(Rect rowRect, Scene scene) + { + var fullRowRect = rowRect.SetX(32).SetXMax(rowRect.xMax + 16); + + var isRowHovered = fullRowRect.AddWidthFromRight(32).IsHovered(); + var isActiveScene = EditorSceneManager.GetActiveScene() == scene; + var isStickyHeader = rowRect.y != 0 && EditorGUIUtility.GUIToScreenPoint(rowRect.position).y - window.position.y == 45; + + + void set_hoveredScene() + { + if (curEvent.isLayout) + VHierarchy.hoveredScene = default; + + if (curEvent.isRepaint && isRowHovered) + VHierarchy.hoveredScene = scene; + + } + void sceneSelector() + { + if (!VHierarchyMenu.sceneSelectorEnabled) return; + if (!scene.isLoaded) return; + + + var nameWidth = (scene.name == "" ? "Untitled" : scene.name).GetLabelWidth(isBold: isActiveScene) + (scene.isDirty ? 5 : 0) + (isActiveScene ? -.5f : -1f); + var selectorRect = rowRect.MoveX(18).SetWidth(nameWidth + 16); + + var id = EditorGUIUtility.GUIToScreenRect(selectorRect).GetHashCode(); + var isPressed = id == pressedSceneSelectorId; + + var highlightName = selectorRect.IsHovered() || (VHierarchySceneSelectorWindow.instance && VHierarchySceneSelectorWindow.instance.sceneToReplace == scene); + + + + void dummyRow() + { + if (!highlightName) return; + if (!isDarkTheme) return; + + void background() + { + var backgroundColor = Application.unityVersion.Contains("2021") ? Greyscale(isDarkTheme ? .32f : .9f) + : Greyscale(isDarkTheme ? .16f : .9f); + + rowRect.AddWidthFromMid(123).AddHeight(-1).Draw(backgroundColor); + + } + void tripleDotButton() + { + GUI.DrawTexture(rowRect.SetWidthFromRight(16).MoveX(12), EditorIcons.GetIcon("More")); + } + void sceneIcon() + { + GUI.DrawTexture(rowRect.SetWidth(16), EditorIcons.GetIcon("SceneAsset Icon")); + } + void foldoutIcon() + { + if (scene.rootCount == 0) return; + + var isSceneExpanded = controller.expandedIds.Contains(scene.handle); + + GUI.DrawTexture(rowRect.SetWidth(16).MoveX(-15.5f).SetSizeFromMid(13), EditorIcons.GetIcon(isSceneExpanded ? "IN_foldout_on" : "IN_foldout")); + } + + background(); + tripleDotButton(); + sceneIcon(); + foldoutIcon(); + + } + + void dropdownIcon() + { + var iconRect = rowRect.MoveY(-.5f).MoveX(nameWidth + 14).SetWidth(16); + + + var iconBrightness = highlightName ? 1 : .78f; + + if (!isActiveScene) + iconBrightness *= .82f; + + if (isPressed) + iconBrightness *= .83f; + + if (!isDarkTheme) + iconBrightness = .35f; + + + + SetGUIColor(Greyscale(iconBrightness)); + + GUI.DrawTexture(iconRect, EditorIcons.GetIcon("Dropdown")); + + ResetGUIColor(); + + } + void highlightedName() + { + if (!curEvent.isRepaint) return; + if (!highlightName) return; + + var nameRect = rowRect.MoveX(18).SetWidth(nameWidth + 32); + + + + + var nameStyle = isActiveScene ? "TV LineBold" : "TV Line"; + + var nameText = scene.name == "" ? "Untitled" : scene.name; + + if (scene.isDirty) + nameText += "*"; + + + var nameBrightness = 1f; + + if (isPressed) + nameBrightness *= .83f; + + if (!isDarkTheme) + nameBrightness = .0f; + + + + SetGUIColor(Greyscale(nameBrightness)); + + GUI.skin.GetStyle(nameStyle).Draw(nameRect, nameText, false, false, true, true); + + ResetGUIColor(); + + } + void buttonLogic() + { + void mouseDown() + { + var couldBeMouseDown = isStickyHeader && isRowHovered && curEvent.isUsed && !isPressed; // gets used on sticky headers by default row gui + + if (!curEvent.isMouseDown && !couldBeMouseDown) return; + if (!selectorRect.IsHovered()) return; + + + pressedSceneSelectorId = id; + + mouseDownOnSelectorPos = curEvent.mousePosition; + + curEvent.Use(); + + } + void mouseUp() + { + var couldBeMouseUp = isStickyHeader && isRowHovered && curEvent.isUsed && isPressed; // gets used on sticky headers by default row gui + + if (!curEvent.isMouseUp && !couldBeMouseUp) return; + if (!isPressed) return; + + + pressedSceneSelectorId = 0; + + curEvent.Use(); + + + if (!selectorRect.IsHovered()) return; + + if (VHierarchySceneSelectorWindow.instance) + VHierarchySceneSelectorWindow.instance.Close(); + else + VHierarchySceneSelectorWindow.Open(EditorGUIUtility.GUIToScreenPoint(rowRect.position), scene); + + } + void mouseDrag() + { + if (!curEvent.isMouseDrag) return; + if (!isPressed) return; + + if (curEvent.mousePosition.DistanceTo(mouseDownOnSelectorPos) < 3) { curEvent.Use(); return; } + + pressedSceneSelectorId = 0; + + + var sceneHierarchy = window?.GetFieldValue("m_SceneHierarchy"); + + var treeViewController = sceneHierarchy.GetFieldValue("m_TreeView"); + var treeViewControllerData = treeViewController.GetMemberValue("data"); + + var item = treeViewControllerData.InvokeMethod("FindItem", scene.handle); + + treeViewController.GetMemberValue("dragging").InvokeMethod("StartDrag", item, new List()); + + } + + + selectorRect.MarkInteractive(); + + mouseDown(); + mouseUp(); + mouseDrag(); + + } + + + + dummyRow(); + + dropdownIcon(); + highlightedName(); + buttonLogic(); + + } + + set_hoveredScene(); + sceneSelector(); + + } + + int pressedSceneSelectorId; + + Vector2 mouseDownOnSelectorPos; + + + + + + + + + + public void UpdateState() + { + + var sceneHierarchy = window?.GetFieldValue("m_SceneHierarchy"); + + var treeViewController = sceneHierarchy.GetFieldValue("m_TreeView"); + var treeViewControllerData = treeViewController.GetMemberValue("data"); + + + isTreeFocused = EditorWindow.focusedWindow == window + && GUIUtility.keyboardControl == sceneHierarchy?.GetMemberValue("m_TreeViewKeyboardControlID"); + + renamingRow = EditorGUIUtility.editingTextField + && treeViewController?.GetMemberValue("state")?.GetMemberValue("renameOverlay")?.InvokeMethod("IsRenaming") == true; + + +#if UNITY_2021_1_OR_NEWER + dragSelectionList = treeViewController?.GetFieldValue("m_DragSelection")?.GetIdList("m_List") ?? new(); +#else + dragSelectionList = treeViewController?.GetFieldValue>("m_DragSelection"); +#endif + + + defaultParent = typeof(SceneView).InvokeMethod("GetDefaultParentObjectIfSet")?.gameObject; + + + } + + public bool isTreeFocused; + public bool renamingRow; + + public List dragSelectionList = new(); + + GameObject defaultParent; + + + + + + + + + + + + public VHierarchyGUI(EditorWindow window) => this.window = window; + + public EditorWindow window; + + public VHierarchyController controller => VHierarchy.controllers_byWindow[window]; + + } +} +#endif \ No newline at end of file diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyGUI.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyGUI.cs.meta new file mode 100644 index 000000000..4f390e96f --- /dev/null +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyGUI.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: 879081410e5ee4ddcb0145a4a9937193 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyGUI.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyIconEditor.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyIconEditor.cs.meta index 90282a980..e59155083 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyIconEditor.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyIconEditor.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyIconEditor.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLibs.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLibs.cs index 5b613f892..fd1d98c6c 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLibs.cs +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLibs.cs @@ -18,55 +18,224 @@ namespace VHierarchy.Libs { public static class VUtils { - #region Text + + #region Reflection - public static string FormatDistance(float meters) + public static object GetFieldValue(this object o, string fieldName) { - int m = (int)meters; + var type = o as Type ?? o.GetType(); + var target = o is Type ? null : o; + + + if (type.GetFieldInfo(fieldName) is FieldInfo fieldInfo) + return fieldInfo.GetValue(target); + + + throw new System.Exception($"Field '{fieldName}' not found in type '{type.Name}' and its parent types"); - if (m < 1000) return m + " m"; - else return (m / 1000) + "." + (m / 100) % 10 + " km"; } - public static string FormatLong(long l) => System.String.Format("{0:n0}", l); - public static string FormatInt(int l) => FormatLong((long)l); - public static string FormatSize(long bytes, bool sizeUnknownIfNotMoreThanZero = false) + public static object GetPropertyValue(this object o, string propertyName) { - if (sizeUnknownIfNotMoreThanZero && bytes == 0) return "Size unknown"; + var type = o as Type ?? o.GetType(); + var target = o is Type ? null : o; - var ss = new[] { "B", "KB", "MB", "GB", "TB" }; - var bprev = bytes; - int i = 0; - while (bytes >= 1024 && i++ < ss.Length - 1) bytes = (bprev = bytes) / 1024; - if (bytes < 0) return "? B"; - if (i < 3) return string.Format("{0:0.#} ", bytes) + ss[i]; - return string.Format("{0:0.##} ", bytes) + ss[i]; + if (type.GetPropertyInfo(propertyName) is PropertyInfo propertyInfo) + return propertyInfo.GetValue(target); + + + throw new System.Exception($"Property '{propertyName}' not found in type '{type.Name}' and its parent types"); + } - public static string FormatTime(long ms, bool includeMs = false) + public static object GetMemberValue(this object o, string memberName) { - System.TimeSpan t = System.TimeSpan.FromMilliseconds(ms); - var s = ""; - if (t.Hours != 0) s += " " + t.Hours + " hour" + CountSuffix(t.Hours); - if (t.Minutes != 0) s += " " + t.Minutes + " minute" + CountSuffix(t.Minutes); - if (t.Seconds != 0) s += " " + t.Seconds + " second" + CountSuffix(t.Seconds); - if (t.Milliseconds != 0 && includeMs) s += " " + t.Milliseconds + " millisecond" + CountSuffix(t.Milliseconds); + var type = o as Type ?? o.GetType(); + var target = o is Type ? null : o; - if (s == "") - if (includeMs) s = "0 milliseconds"; - else s = "0 seconds"; - return s.Trim(); - } - static string CountSuffix(long c) => c % 10 != 1 ? "s" : ""; - public static string Remove(this string s, string toRemove) - { - if (toRemove == "") return s; - return s.Replace(toRemove, ""); + if (type.GetFieldInfo(memberName) is FieldInfo fieldInfo) + return fieldInfo.GetValue(target); + + if (type.GetPropertyInfo(memberName) is PropertyInfo propertyInfo) + return propertyInfo.GetValue(target); + + + throw new System.Exception($"Member '{memberName}' not found in type '{type.Name}' and its parent types"); + } - public static bool IsEmpty(this string s) => s == ""; - public static bool IsNullOrEmpty(this string s) => string.IsNullOrEmpty(s); + public static void SetFieldValue(this object o, string fieldName, object value) + { + var type = o as Type ?? o.GetType(); + var target = o is Type ? null : o; + + + if (type.GetFieldInfo(fieldName) is FieldInfo fieldInfo) + fieldInfo.SetValue(target, value); + + + else throw new System.Exception($"Field '{fieldName}' not found in type '{type.Name}' and its parent types"); + + } + public static void SetPropertyValue(this object o, string propertyName, object value) + { + var type = o as Type ?? o.GetType(); + var target = o is Type ? null : o; + + + if (type.GetPropertyInfo(propertyName) is PropertyInfo propertyInfo) + propertyInfo.SetValue(target, value); + + + else throw new System.Exception($"Property '{propertyName}' not found in type '{type.Name}' and its parent types"); + + } + public static void SetMemberValue(this object o, string memberName, object value) + { + var type = o as Type ?? o.GetType(); + var target = o is Type ? null : o; + + + if (type.GetFieldInfo(memberName) is FieldInfo fieldInfo) + fieldInfo.SetValue(target, value); + + else if (type.GetPropertyInfo(memberName) is PropertyInfo propertyInfo) + propertyInfo.SetValue(target, value); + + + else throw new System.Exception($"Member '{memberName}' not found in type '{type.Name}' and its parent types"); + + } + + public static object InvokeMethod(this object o, string methodName, params object[] parameters) // todo handle null params (can't get their type) + { + var type = o as Type ?? o.GetType(); + var target = o is Type ? null : o; + + + if (type.GetMethodInfo(methodName, parameters.Select(r => r.GetType()).ToArray()) is MethodInfo methodInfo) + return methodInfo.Invoke(target, parameters); + + + throw new System.Exception($"Method '{methodName}' not found in type '{type.Name}', its parent types and interfaces"); + + } + + + public static T GetFieldValue(this object o, string fieldName) => (T)o.GetFieldValue(fieldName); + public static T GetPropertyValue(this object o, string propertyName) => (T)o.GetPropertyValue(propertyName); + public static T GetMemberValue(this object o, string memberName) => (T)o.GetMemberValue(memberName); + public static T InvokeMethod(this object o, string methodName, params object[] parameters) => (T)o.InvokeMethod(methodName, parameters); + + + + + public static FieldInfo GetFieldInfo(this Type type, string fieldName) + { + if (fieldInfoCache.TryGetValue(type, out var fieldInfosByNames)) + if (fieldInfosByNames.TryGetValue(fieldName, out var fieldInfo)) + return fieldInfo; + + + if (!fieldInfoCache.ContainsKey(type)) + fieldInfoCache[type] = new Dictionary(); + + for (var curType = type; curType != null; curType = curType.BaseType) + if (curType.GetField(fieldName, maxBindingFlags) is FieldInfo fieldInfo) + return fieldInfoCache[type][fieldName] = fieldInfo; + + + return fieldInfoCache[type][fieldName] = null; + + } + public static PropertyInfo GetPropertyInfo(this Type type, string propertyName) + { + if (propertyInfoCache.TryGetValue(type, out var propertyInfosByNames)) + if (propertyInfosByNames.TryGetValue(propertyName, out var propertyInfo)) + return propertyInfo; + + + if (!propertyInfoCache.ContainsKey(type)) + propertyInfoCache[type] = new Dictionary(); + + for (var curType = type; curType != null; curType = curType.BaseType) + if (curType.GetProperty(propertyName, maxBindingFlags) is PropertyInfo propertyInfo) + return propertyInfoCache[type][propertyName] = propertyInfo; + + + return propertyInfoCache[type][propertyName] = null; + + } + public static MethodInfo GetMethodInfo(this Type type, string methodName, params Type[] argumentTypes) + { + var methodHash = methodName.GetHashCode() ^ argumentTypes.Aggregate(0, (hash, r) => hash ^= r.GetHashCode()); + + + if (methodInfoCache.TryGetValue(type, out var methodInfosByHashes)) + if (methodInfosByHashes.TryGetValue(methodHash, out var methodInfo)) + return methodInfo; + + + + if (!methodInfoCache.ContainsKey(type)) + methodInfoCache[type] = new Dictionary(); + + for (var curType = type; curType != null; curType = curType.BaseType) + if (curType.GetMethod(methodName, maxBindingFlags, null, argumentTypes, null) is MethodInfo methodInfo) + return methodInfoCache[type][methodHash] = methodInfo; + + foreach (var interfaceType in type.GetInterfaces()) + if (interfaceType.GetMethod(methodName, maxBindingFlags, null, argumentTypes, null) is MethodInfo methodInfo) + return methodInfoCache[type][methodHash] = methodInfo; + + + + return methodInfoCache[type][methodHash] = null; + + } + + static Dictionary> fieldInfoCache = new(); + static Dictionary> propertyInfoCache = new(); + static Dictionary> methodInfoCache = new(); + + + + + + + public static T GetCustomAttributeCached(this MemberInfo memberInfo) where T : System.Attribute + { + if (!attributesCache.TryGetValue(memberInfo, out var attributes_byType)) + attributes_byType = attributesCache[memberInfo] = new(); + + if (!attributes_byType.TryGetValue(typeof(T), out var attribute)) + attribute = attributes_byType[typeof(T)] = memberInfo.GetCustomAttribute(); + + return attribute as T; + + } + + static Dictionary> attributesCache = new(); + + + + + + + public static List GetSubclasses(this Type t) => t.Assembly.GetTypes().Where(type => type.IsSubclassOf(t)).ToList(); + + public static object GetDefaultValue(this FieldInfo f, params object[] constructorVars) => f.GetValue(System.Activator.CreateInstance(((MemberInfo)f).ReflectedType, constructorVars)); + public static object GetDefaultValue(this FieldInfo f) => f.GetValue(System.Activator.CreateInstance(((MemberInfo)f).ReflectedType)); + + public static IEnumerable GetFieldsWithoutBase(this Type t) => t.GetFields().Where(r => !t.BaseType.GetFields().Any(rr => rr.Name == r.Name)); + public static IEnumerable GetPropertiesWithoutBase(this Type t) => t.GetProperties().Where(r => !t.BaseType.GetProperties().Any(rr => rr.Name == r.Name)); + + + public const BindingFlags maxBindingFlags = (BindingFlags)62; + + + @@ -74,7 +243,49 @@ namespace VHierarchy.Libs #endregion - #region IEnumerables + #region Collections + + + public static class CollectionUtils + { + public static Dictionary MergeDictionaries(IEnumerable> dicts) + { + if (dicts.Count() == 0) return null; + if (dicts.Count() == 1) return dicts.First(); + + var mergedDict = new Dictionary(dicts.First()); + + foreach (var dict in dicts.Skip(1)) + foreach (var r in dict) + if (!mergedDict.ContainsKey(r.Key)) + mergedDict.Add(r.Key, r.Value); + + return mergedDict; + } + + } + + + public static T NextTo(this IEnumerable e, T to) => e.SkipWhile(r => !r.Equals(to)).Skip(1).FirstOrDefault(); + public static T PreviousTo(this IEnumerable e, T to) => e.Reverse().SkipWhile(r => !r.Equals(to)).Skip(1).FirstOrDefault(); + public static T NextToOrFirst(this IEnumerable e, T to) => e.NextTo(to) ?? e.First(); + public static T PreviousToOrLast(this IEnumerable e, T to) => e.PreviousTo(to) ?? e.Last(); + + public static IEnumerable InsertFirst(this IEnumerable ie, T t) => new[] { t }.Concat(ie); + + public static int IndexOfFirst(this List list, System.Func f) => list.FirstOrDefault(f) is T t ? list.IndexOf(t) : -1; + public static int IndexOfLast(this List list, System.Func f) => list.LastOrDefault(f) is T t ? list.IndexOf(t) : -1; + + public static void SortBy(this List list, System.Func keySelector) where T2 : System.IComparable => list.Sort((q, w) => keySelector(q).CompareTo(keySelector(w))); + + public static void RemoveValue(this IDictionary dictionary, TValue value) + { + if (dictionary.FirstOrDefault(r => r.Value.Equals(value)) is var kvp) + dictionary.Remove(kvp); + } + + public static void ForEach(this IEnumerable sequence, System.Action action) { foreach (T item in sequence) action(item); } + public static T AddAt(this List l, T r, int i) @@ -103,294 +314,6 @@ namespace VHierarchy.Libs list.Add(r); } - public static int LastIndex(this List l) => l.Count - 1; // toremove - - // public static T GetAtWrapped(this List list, int i) // toremove - // { - // while (i < 0) i += list.Count; - // while (i >= list.Count) i -= list.Count; - - // return list[i]; - // } - - - - - - #endregion - - #region Linq - - - public static T NextTo(this IEnumerable e, T to) => e.SkipWhile(r => !r.Equals(to)).Skip(1).FirstOrDefault(); - - public static T PreviousTo(this IEnumerable e, T to) => e.Reverse().SkipWhile(r => !r.Equals(to)).Skip(1).FirstOrDefault(); - - public static T NextToOtFirst(this IEnumerable e, T to) => e.NextTo(to) ?? e.First(); - - public static T PreviousToOrLast(this IEnumerable e, T to) => e.PreviousTo(to) ?? e.Last(); - - - - public static Dictionary MergeDictionaries(IEnumerable> dicts) - { - if (dicts.Count() == 0) return null; - if (dicts.Count() == 1) return dicts.First(); - - var mergedDict = new Dictionary(dicts.First()); - - foreach (var dict in dicts.Skip(1)) - foreach (var r in dict) - if (!mergedDict.ContainsKey(r.Key)) - mergedDict.Add(r.Key, r.Value); - - return mergedDict; - } - - public static IEnumerable InsertFirst(this IEnumerable ie, T t) => new[] { t }.Concat(ie); - - - public static bool None(this IEnumerable ie, System.Func f) => !ie.Any(f); - - public static bool None(this IEnumerable ie) => !ie.Any(); - - - public static int IndexOfFirst(this List list, System.Func f) => list.FirstOrDefault(f) is T t ? list.IndexOf(t) : -1; - - public static int IndexOfLast(this List list, System.Func f) => list.LastOrDefault(f) is T t ? list.IndexOf(t) : -1; - - - public static void SortBy(this List list, System.Func keySelector) where T2 : System.IComparable => list.Sort((q, w) => keySelector(q).CompareTo(keySelector(w))); - - public static void RemoveValue(this IDictionary dictionary, TValue value) - { - if (dictionary.FirstOrDefault(r => r.Value.Equals(value)) is var kvp) - dictionary.Remove(kvp); - } - - - - - public static TValue GetValueOrDefault(this Dictionary dic, TKey key) => dic.ContainsKey(key) ? dic[key] : default; - - - - - - #endregion - - #region Reflection - - public static object GetFieldValue(this object o, string fieldName, bool exceptionIfNotFound = true) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetFieldInfo(fieldName) is FieldInfo fieldInfo) - return fieldInfo.GetValue(target); - - - if (exceptionIfNotFound) - throw new System.Exception($"Field '{fieldName}' not found in '{type.Name}' type and its parent types"); - - return null; - - } - public static object GetPropertyValue(this object o, string propertyName, bool exceptionIfNotFound = true) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetPropertyInfo(propertyName) is PropertyInfo propertyInfo) - return propertyInfo.GetValue(target); - - - if (exceptionIfNotFound) - throw new System.Exception($"Property '{propertyName}' not found in '{type.Name}' type and its parent types"); - - return null; - - } - public static object GetMemberValue(this object o, string memberName, bool exceptionIfNotFound = true) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetFieldInfo(memberName) is FieldInfo fieldInfo) - return fieldInfo.GetValue(target); - - if (type.GetPropertyInfo(memberName) is PropertyInfo propertyInfo) - return propertyInfo.GetValue(target); - - - if (exceptionIfNotFound) - throw new System.Exception($"Member '{memberName}' not found in '{type.Name}' type and its parent types"); - - return null; - - } - - public static void SetFieldValue(this object o, string fieldName, object value, bool exceptionIfNotFound = true) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetFieldInfo(fieldName) is FieldInfo fieldInfo) - fieldInfo.SetValue(target, value); - - - else if (exceptionIfNotFound) - throw new System.Exception($"Field '{fieldName}' not found in '{type.Name}' type and its parent types"); - - } - public static void SetPropertyValue(this object o, string propertyName, object value, bool exceptionIfNotFound = true) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetPropertyInfo(propertyName) is PropertyInfo propertyInfo) - propertyInfo.SetValue(target, value); - - - else if (exceptionIfNotFound) - throw new System.Exception($"Property '{propertyName}' not found in '{type.Name}' type and its parent types"); - - } - public static void SetMemberValue(this object o, string memberName, object value, bool exceptionIfNotFound = true) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetFieldInfo(memberName) is FieldInfo fieldInfo) - fieldInfo.SetValue(target, value); - - else if (type.GetPropertyInfo(memberName) is PropertyInfo propertyInfo) - propertyInfo.SetValue(target, value); - - - else if (exceptionIfNotFound) - throw new System.Exception($"Member '{memberName}' not found in '{type.Name}' type and its parent types"); - - } - - public static object InvokeMethod(this object o, string methodName, params object[] parameters) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetMethodInfo(methodName, parameters.Select(r => r.GetType()).ToArray()) is MethodInfo methodInfo) - return methodInfo.Invoke(target, parameters); - - - throw new System.Exception($"Method '{methodName}' not found in '{type.Name}' type, its parent types and interfaces"); - - } - - - - static FieldInfo GetFieldInfo(this Type type, string fieldName) - { - if (fieldInfoCache.TryGetValue(type, out var fieldInfosByNames)) - if (fieldInfosByNames.TryGetValue(fieldName, out var fieldInfo)) - return fieldInfo; - - - if (!fieldInfoCache.ContainsKey(type)) - fieldInfoCache[type] = new Dictionary(); - - for (var curType = type; curType != null; curType = curType.BaseType) - if (curType.GetField(fieldName, maxBindingFlags) is FieldInfo fieldInfo) - return fieldInfoCache[type][fieldName] = fieldInfo; - - - return fieldInfoCache[type][fieldName] = null; - - } - static Dictionary> fieldInfoCache = new Dictionary>(); - - static PropertyInfo GetPropertyInfo(this Type type, string propertyName) - { - if (propertyInfoCache.TryGetValue(type, out var propertyInfosByNames)) - if (propertyInfosByNames.TryGetValue(propertyName, out var propertyInfo)) - return propertyInfo; - - - if (!propertyInfoCache.ContainsKey(type)) - propertyInfoCache[type] = new Dictionary(); - - for (var curType = type; curType != null; curType = curType.BaseType) - if (curType.GetProperty(propertyName, maxBindingFlags) is PropertyInfo propertyInfo) - return propertyInfoCache[type][propertyName] = propertyInfo; - - - return propertyInfoCache[type][propertyName] = null; - - } - static Dictionary> propertyInfoCache = new Dictionary>(); - - static MethodInfo GetMethodInfo(this Type type, string methodName, params Type[] argumentTypes) - { - var methodHash = methodName.GetHashCode() ^ argumentTypes.Aggregate(0, (hash, r) => hash ^= r.GetHashCode()); - - - if (methodInfoCache.TryGetValue(type, out var methodInfosByHashes)) - if (methodInfosByHashes.TryGetValue(methodHash, out var methodInfo)) - return methodInfo; - - - - if (!methodInfoCache.ContainsKey(type)) - methodInfoCache[type] = new Dictionary(); - - for (var curType = type; curType != null; curType = curType.BaseType) - if (curType.GetMethod(methodName, maxBindingFlags, null, argumentTypes, null) is MethodInfo methodInfo) - return methodInfoCache[type][methodHash] = methodInfo; - - foreach (var interfaceType in type.GetInterfaces()) - if (interfaceType.GetMethod(methodName, maxBindingFlags, null, argumentTypes, null) is MethodInfo methodInfo) - return methodInfoCache[type][methodHash] = methodInfo; - - - - return methodInfoCache[type][methodHash] = null; - - } - static Dictionary> methodInfoCache = new Dictionary>(); - - - - public static T GetFieldValue(this object o, string fieldName, bool exceptionIfNotFound = true) => (T)o.GetFieldValue(fieldName, exceptionIfNotFound); - public static T GetPropertyValue(this object o, string propertyName, bool exceptionIfNotFound = true) => (T)o.GetPropertyValue(propertyName, exceptionIfNotFound); - public static T GetMemberValue(this object o, string memberName, bool exceptionIfNotFound = true) => (T)o.GetMemberValue(memberName, exceptionIfNotFound); - public static T InvokeMethod(this object o, string methodName, params object[] parameters) => (T)o.InvokeMethod(methodName, parameters); - - - - - - - public static List GetSubclasses(this Type t) => t.Assembly.GetTypes().Where(type => type.IsSubclassOf(t)).ToList(); - - public static object GetDefaultValue(this FieldInfo f, params object[] constructorVars) => f.GetValue(System.Activator.CreateInstance(((MemberInfo)f).ReflectedType, constructorVars)); - - public static object GetDefaultValue(this FieldInfo f) => f.GetValue(System.Activator.CreateInstance(((MemberInfo)f).ReflectedType)); - - - public static IEnumerable GetFieldsWithoutBase(this Type t) => t.GetFields().Where(r => !t.BaseType.GetFields().Any(rr => rr.Name == r.Name)); - - public static IEnumerable GetPropertiesWithoutBase(this Type t) => t.GetProperties().Where(r => !t.BaseType.GetProperties().Any(rr => rr.Name == r.Name)); - - - public const BindingFlags maxBindingFlags = (BindingFlags)62; - - @@ -401,40 +324,191 @@ namespace VHierarchy.Libs #region Math - public static bool Approx(this float f1, float f2) => Mathf.Approximately(f1, f2); - public static bool CloseTo(this float f1, float f2, float distance) => f1.DistTo(f2) <= distance; - public static float DistTo(this float f1, float f2) => Mathf.Abs(f1 - f2); - public static float Dist(float f1, float f2) => Mathf.Abs(f1 - f2); - public static float Avg(float f1, float f2) => (f1 + f2) / 2; - public static float Abs(this float f) => Mathf.Abs(f); + public static class MathUtil // MathUtils name is taken by UnityEditor.MathUtils + { + + public static float TriangleArea(Vector2 A, Vector2 B, Vector2 C) => Vector3.Cross(A - B, A - C).z.Abs() / 2; + + public static Vector2 LineIntersection(Vector2 A, Vector2 B, Vector2 C, Vector2 D) + { + var a1 = B.y - A.y; + var b1 = A.x - B.x; + var c1 = a1 * A.x + b1 * A.y; + + var a2 = D.y - C.y; + var b2 = C.x - D.x; + var c2 = a2 * C.x + b2 * C.y; + + var d = a1 * b2 - a2 * b1; + + var x = (b2 * c1 - b1 * c2) / d; + var y = (a1 * c2 - a2 * c1) / d; + + return new Vector2(x, y); + + } + + + + + public static float Lerp(float f1, float f2, float t) => Mathf.LerpUnclamped(f1, f2, t); + public static float Lerp(ref float f1, float f2, float t) + { + return f1 = Lerp(f1, f2, t); + } + + public static Vector2 Lerp(Vector2 f1, Vector2 f2, float t) => Vector2.LerpUnclamped(f1, f2, t); + public static Vector2 Lerp(ref Vector2 f1, Vector2 f2, float t) + { + return f1 = Lerp(f1, f2, t); + } + + public static Vector3 Lerp(Vector3 f1, Vector3 f2, float t) => Vector3.LerpUnclamped(f1, f2, t); + public static Vector3 Lerp(ref Vector3 f1, Vector3 f2, float t) + { + return f1 = Lerp(f1, f2, t); + } + + public static Color Lerp(Color f1, Color f2, float t) => Color.LerpUnclamped(f1, f2, t); + public static Color Lerp(ref Color f1, Color f2, float t) + { + return f1 = Lerp(f1, f2, t); + } + + + public static float Lerp(float current, float target, float speed, float deltaTime) => Mathf.Lerp(current, target, GetLerpT(speed, deltaTime)); + public static float Lerp(ref float current, float target, float speed, float deltaTime) + { + return current = Lerp(current, target, speed, deltaTime); + } + + public static Vector2 Lerp(Vector2 current, Vector2 target, float speed, float deltaTime) => Vector2.Lerp(current, target, GetLerpT(speed, deltaTime)); + public static Vector2 Lerp(ref Vector2 current, Vector2 target, float speed, float deltaTime) + { + return current = Lerp(current, target, speed, deltaTime); + } + + public static Vector3 Lerp(Vector3 current, Vector3 target, float speed, float deltaTime) => Vector3.Lerp(current, target, GetLerpT(speed, deltaTime)); + public static Vector3 Lerp(ref Vector3 current, Vector3 target, float speed, float deltaTime) + { + return current = Lerp(current, target, speed, deltaTime); + } + + public static float SmoothDamp(float current, float target, float speed, ref float derivative, float deltaTime, float maxSpeed) => Mathf.SmoothDamp(current, target, ref derivative, .5f / speed, maxSpeed, deltaTime); + public static float SmoothDamp(float current, float target, float speed, ref float derivative, float deltaTime) + { + return Mathf.SmoothDamp(current, target, ref derivative, .5f / speed, Mathf.Infinity, deltaTime); + } + public static float SmoothDamp(float current, float target, float speed, ref float derivative) + { + return SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); + } + public static float SmoothDamp(ref float current, float target, float speed, ref float derivative, float deltaTime, float maxSpeed) + { + return current = SmoothDamp(current, target, speed, ref derivative, deltaTime, maxSpeed); + } + public static float SmoothDamp(ref float current, float target, float speed, ref float derivative, float deltaTime) + { + return current = SmoothDamp(current, target, speed, ref derivative, deltaTime); + } + public static float SmoothDamp(ref float current, float target, float speed, ref float derivative) + { + return current = SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); + } + + public static Vector2 SmoothDamp(Vector2 current, Vector2 target, float speed, ref Vector2 derivative, float deltaTime) => Vector2.SmoothDamp(current, target, ref derivative, .5f / speed, Mathf.Infinity, deltaTime); + public static Vector2 SmoothDamp(Vector2 current, Vector2 target, float speed, ref Vector2 derivative) + { + return SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); + } + public static Vector2 SmoothDamp(ref Vector2 current, Vector2 target, float speed, ref Vector2 derivative, float deltaTime) + { + return current = SmoothDamp(current, target, speed, ref derivative, deltaTime); + } + public static Vector2 SmoothDamp(ref Vector2 current, Vector2 target, float speed, ref Vector2 derivative) + { + return current = SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); + } + + public static Vector3 SmoothDamp(Vector3 current, Vector3 target, float speed, ref Vector3 derivative, float deltaTime) => Vector3.SmoothDamp(current, target, ref derivative, .5f / speed, Mathf.Infinity, deltaTime); + public static Vector3 SmoothDamp(Vector3 current, Vector3 target, float speed, ref Vector3 derivative) + { + return SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); + } + public static Vector3 SmoothDamp(ref Vector3 current, Vector3 target, float speed, ref Vector3 derivative, float deltaTime) + { + return current = SmoothDamp(current, target, speed, ref derivative, deltaTime); + } + public static Vector3 SmoothDamp(ref Vector3 current, Vector3 target, float speed, ref Vector3 derivative) + { + return current = SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); + } + + + public static float GetLerpT(float lerpSpeed, float deltaTime) => 1 - Mathf.Exp(-lerpSpeed * 2f * deltaTime); + public static float GetLerpT(float lerpSpeed) + { + return GetLerpT(lerpSpeed, Time.deltaTime); + } + + + + } + + + public static float DistanceTo(this float f1, float f2) => Mathf.Abs(f1 - f2); + public static float DistanceTo(this Vector2 f1, Vector2 f2) => (f1 - f2).magnitude; + public static float DistanceTo(this Vector3 f1, Vector3 f2) => (f1 - f2).magnitude; + + public static float Sign(this float f) => f == 0 ? 0 : Mathf.Sign(f); + public static int Abs(this int f) => Mathf.Abs(f); - public static float Sign(this float f) => Mathf.Sign(f); - public static float Clamp(this float f, float f0, float f1) => Mathf.Clamp(f, f0, f1); + public static float Abs(this float f) => Mathf.Abs(f); + public static int Clamp(this int f, int f0, int f1) => Mathf.Clamp(f, f0, f1); + public static float Clamp(this float f, float f0, float f1) => Mathf.Clamp(f, f0, f1); + + public static float Clamp01(this float f) => Mathf.Clamp(f, 0, 1); - public static Vector2 Clamp01(this Vector2 f) => new Vector2(f.x.Clamp01(), f.y.Clamp01()); - public static Vector3 Clamp01(this Vector3 f) => new Vector3(f.x.Clamp01(), f.y.Clamp01(), f.z.Clamp01()); + public static Vector2 Clamp01(this Vector2 f) => new(f.x.Clamp01(), f.y.Clamp01()); + public static Vector3 Clamp01(this Vector3 f) => new(f.x.Clamp01(), f.y.Clamp01(), f.z.Clamp01()); - public static float Pow(this float f, float pow) => Mathf.Pow(f, pow); public static int Pow(this int f, int pow) => (int)Mathf.Pow(f, pow); + public static float Pow(this float f, float pow) => Mathf.Pow(f, pow); public static float Round(this float f) => Mathf.Round(f); public static float Ceil(this float f) => Mathf.Ceil(f); public static float Floor(this float f) => Mathf.Floor(f); + public static int RoundToInt(this float f) => Mathf.RoundToInt(f); public static int CeilToInt(this float f) => Mathf.CeilToInt(f); public static int FloorToInt(this float f) => Mathf.FloorToInt(f); + public static int ToInt(this float f) => (int)f; public static float ToFloat(this int f) => (float)f; + public static float ToFloat(this double f) => (float)f; + public static float Sqrt(this float f) => Mathf.Sqrt(f); - public static float Max(this float f, float ff) => Mathf.Max(f, ff); - public static float Min(this float f, float ff) => Mathf.Min(f, ff); public static int Max(this int f, int ff) => Mathf.Max(f, ff); public static int Min(this int f, int ff) => Mathf.Min(f, ff); + public static float Max(this float f, float ff) => Mathf.Max(f, ff); + public static float Min(this float f, float ff) => Mathf.Min(f, ff); + + public static float ClampMin(this float f, float limitMin) => Mathf.Max(f, limitMin); + public static float ClampMax(this float f, float limitMax) => Mathf.Min(f, limitMax); + + public static Vector3 ClampMaxMagnitude(this Vector3 v, float maxMagnitude) + { + if (v.sqrMagnitude <= maxMagnitude * maxMagnitude) + return v; + else + return v.normalized * maxMagnitude; + } + public static float Loop(this float f, float boundMin, float boundMax) { @@ -448,27 +522,17 @@ namespace VHierarchy.Libs public static float PingPong(this float f, float boundMax) => f.PingPong(0, boundMax); - public static float TriangleArea(Vector2 A, Vector2 B, Vector2 C) => Vector3.Cross(A - B, A - C).z.Abs() / 2; - public static Vector2 LineIntersection(Vector2 A, Vector2 B, Vector2 C, Vector2 D) - { - var a1 = B.y - A.y; - var b1 = A.x - B.x; - var c1 = a1 * A.x + b1 * A.y; + public static float Dot(this Vector3 v1, Vector3 v2) => Vector3.Dot(v1, v2); - var a2 = D.y - C.y; - var b2 = C.x - D.x; - var c2 = a2 * C.x + b2 * C.y; + public static Vector3 Cross(this Vector3 v1, Vector3 v2) => Vector3.Cross(v1, v2); - var d = a1 * b2 - a2 * b1; - var x = (b2 * c1 - b1 * c2) / d; - var y = (a1 * c2 - a2 * c1) / d; + public static Vector2 ProjectOn(this Vector2 v, Vector2 on) => Vector3.Project(v, on); + public static Vector3 ProjectOn(this Vector3 v, Vector3 on) => Vector3.Project(v, on); - return new Vector2(x, y); + public static Vector3 ProjectOnPlane(this Vector3 v, Vector3 normal) => Vector3.ProjectOnPlane(v, normal); - } - public static float ProjectOn(this Vector2 v, Vector2 on) => Vector3.Project(v, on).magnitude; public static float AngleTo(this Vector2 v, Vector2 to) => Vector2.Angle(v, to); public static Vector2 Rotate(this Vector2 v, float deg) => Quaternion.AngleAxis(deg, Vector3.forward) * v; @@ -482,6 +546,7 @@ namespace VHierarchy.Libs return Vector2.Dot(av, ab) / Vector2.Dot(ab, ab); } + public static bool IsOdd(this int i) => i % 2 == 1; public static bool IsEven(this int i) => i % 2 == 0; @@ -491,152 +556,101 @@ namespace VHierarchy.Libs public static bool IsInRangeOf(this int i, IList list) => i.IsInRange(0, list.Count - 1); public static bool IsInRangeOf(this int i, T[] array) => i.IsInRange(0, array.Length - 1); + public static bool Approx(this float f1, float f2) => Mathf.Approximately(f1, f2); - - - - #endregion - - #region Lerping - - - public static float LerpT(float lerpSpeed, float deltaTime) => 1 - Mathf.Exp(-lerpSpeed * 2f * deltaTime); - public static float LerpT(float lerpSpeed) => LerpT(lerpSpeed, Time.deltaTime); - - public static float Lerp(float f1, float f2, float t) => Mathf.LerpUnclamped(f1, f2, t); - public static float Lerp(ref float f1, float f2, float t) => f1 = Lerp(f1, f2, t); - - public static Vector2 Lerp(Vector2 f1, Vector2 f2, float t) => Vector2.LerpUnclamped(f1, f2, t); - public static Vector2 Lerp(ref Vector2 f1, Vector2 f2, float t) => f1 = Lerp(f1, f2, t); - - public static Vector3 Lerp(Vector3 f1, Vector3 f2, float t) => Vector3.LerpUnclamped(f1, f2, t); - public static Vector3 Lerp(ref Vector3 f1, Vector3 f2, float t) => f1 = Lerp(f1, f2, t); - - public static Color Lerp(Color f1, Color f2, float t) => Color.LerpUnclamped(f1, f2, t); - public static Color Lerp(ref Color f1, Color f2, float t) => f1 = Lerp(f1, f2, t); - - - public static float Lerp(float current, float target, float speed, float deltaTime) => Mathf.Lerp(current, target, LerpT(speed, deltaTime)); - public static float Lerp(ref float current, float target, float speed, float deltaTime) => current = Lerp(current, target, speed, deltaTime); - - public static Vector2 Lerp(Vector2 current, Vector2 target, float speed, float deltaTime) => Vector2.Lerp(current, target, LerpT(speed, deltaTime)); - public static Vector2 Lerp(ref Vector2 current, Vector2 target, float speed, float deltaTime) => current = Lerp(current, target, speed, deltaTime); - - public static Vector3 Lerp(Vector3 current, Vector3 target, float speed, float deltaTime) => Vector3.Lerp(current, target, LerpT(speed, deltaTime)); - public static Vector3 Lerp(ref Vector3 current, Vector3 target, float speed, float deltaTime) => current = Lerp(current, target, speed, deltaTime); - - public static float SmoothDamp(float current, float target, float speed, ref float derivative, float deltaTime) => Mathf.SmoothDamp(current, target, ref derivative, .5f / speed, Mathf.Infinity, deltaTime); - public static float SmoothDamp(ref float current, float target, float speed, ref float derivative, float deltaTime) => current = SmoothDamp(current, target, speed, ref derivative, deltaTime); - public static float SmoothDamp(float current, float target, float speed, ref float derivative) => SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); - public static float SmoothDamp(ref float current, float target, float speed, ref float derivative) => current = SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); - - public static Vector2 SmoothDamp(Vector2 current, Vector2 target, float speed, ref Vector2 derivative, float deltaTime) => Vector2.SmoothDamp(current, target, ref derivative, .5f / speed, Mathf.Infinity, deltaTime); - public static Vector2 SmoothDamp(ref Vector2 current, Vector2 target, float speed, ref Vector2 derivative, float deltaTime) => current = SmoothDamp(current, target, speed, ref derivative, deltaTime); - public static Vector2 SmoothDamp(Vector2 current, Vector2 target, float speed, ref Vector2 derivative) => SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); - public static Vector2 SmoothDamp(ref Vector2 current, Vector2 target, float speed, ref Vector2 derivative) => current = SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); - - public static Vector3 SmoothDamp(Vector3 current, Vector3 target, float speed, ref Vector3 derivative, float deltaTime) => Vector3.SmoothDamp(current, target, ref derivative, .5f / speed, Mathf.Infinity, deltaTime); - public static Vector3 SmoothDamp(ref Vector3 current, Vector3 target, float speed, ref Vector3 derivative, float deltaTime) => current = SmoothDamp(current, target, speed, ref derivative, deltaTime); - public static Vector3 SmoothDamp(Vector3 current, Vector3 target, float speed, ref Vector3 derivative) => SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); - public static Vector3 SmoothDamp(ref Vector3 current, Vector3 target, float speed, ref Vector3 derivative) => current = SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); - - - - - - - #endregion - - #region Colors - - - public static Color HSLToRGB(float h, float s, float l) + [System.Serializable] + public class GaussianKernel { - float hue2Rgb(float v1, float v2, float vH) + public static float[,] GenerateArray(int size, float sharpness = .5f) { - if (vH < 0f) - vH += 1f; + float[,] kr = new float[size, size]; - if (vH > 1f) - vH -= 1f; + if (size == 1) { kr[0, 0] = 1; return kr; } - if (6f * vH < 1f) - return v1 + (v2 - v1) * 6f * vH; - if (2f * vH < 1f) - return v2; + var sigma = 1f - Mathf.Pow(sharpness, .1f) * .99999f; + var radius = (size / 2f).FloorToInt(); - if (3f * vH < 2f) - return v1 + (v2 - v1) * (2f / 3f - vH) * 6f; - return v1; + var a = -2f * radius * radius / Mathf.Log(sigma); + var sum = 0f; + + for (int y = 0; y < size; y++) + for (int x = 0; x < size; x++) + { + var rX = size % 2 == 1 ? (x - radius) : (x - radius) + .5f; + var rY = size % 2 == 1 ? (y - radius) : (y - radius) + .5f; + var dist = Mathf.Sqrt(rX * rX + rY * rY); + kr[x, y] = Mathf.Exp(-dist * dist / a); + sum += kr[x, y]; + } + + for (int y = 0; y < size; y++) + for (int x = 0; x < size; x++) + kr[x, y] /= sum; + + return kr; } - if (s.Approx(0)) return new Color(l, l, l); - - float k1; - - if (l < .5f) - k1 = l * (1f + s); - else - k1 = l + s - s * l; - var k2 = 2f * l - k1; + public GaussianKernel(bool isEvenSize = false, int radius = 7, float sharpness = .5f) + { + this.isEvenSize = isEvenSize; + this.radius = radius; + this.sharpness = sharpness; + } - float r, g, b; - r = hue2Rgb(k2, k1, h + 1f / 3); - g = hue2Rgb(k2, k1, h); - b = hue2Rgb(k2, k1, h - 1f / 3); + public bool isEvenSize = false; + public int radius = 7; + public float sharpness = .5f; - return new Color(r, g, b); - } - public static Color LCHtoRGB(float l, float c, float h) - { - l *= 100; - c *= 100; - h *= 360; + public int size => radius * 2 + (isEvenSize ? 0 : 1); + public float sigma => 1 - Mathf.Pow(sharpness, .1f) * .99999f; - double xw = 0.948110; - double yw = 1.00000; - double zw = 1.07304; + public float[,] Array2d() // todo test and use GenerateArray + { + float[,] kr = new float[size, size]; - float a = c * Mathf.Cos(Mathf.Deg2Rad * h); - float b = c * Mathf.Sin(Mathf.Deg2Rad * h); + if (size == 1) { kr[0, 0] = 1; return kr; } - float fy = (l + 16) / 116; - float fx = fy + (a / 500); - float fz = fy - (b / 200); + var a = -2f * radius * radius / Mathf.Log(sigma); + var sum = 0f; - float x = (float)System.Math.Round(xw * ((System.Math.Pow(fx, 3) > 0.008856) ? System.Math.Pow(fx, 3) : ((fx - 16 / 116) / 7.787)), 5); - float y = (float)System.Math.Round(yw * ((System.Math.Pow(fy, 3) > 0.008856) ? System.Math.Pow(fy, 3) : ((fy - 16 / 116) / 7.787)), 5); - float z = (float)System.Math.Round(zw * ((System.Math.Pow(fz, 3) > 0.008856) ? System.Math.Pow(fz, 3) : ((fz - 16 / 116) / 7.787)), 5); + for (int y = 0; y < size; y++) + for (int x = 0; x < size; x++) + { + var rX = size % 2 == 1 ? (x - radius) : (x - radius) + .5f; + var rY = size % 2 == 1 ? (y - radius) : (y - radius) + .5f; + var dist = Mathf.Sqrt(rX * rX + rY * rY); + kr[x, y] = Mathf.Exp(-dist * dist / a); + sum += kr[x, y]; + } - float r = x * 3.2406f - y * 1.5372f - z * 0.4986f; - float g = -x * 0.9689f + y * 1.8758f + z * 0.0415f; - float bValue = x * 0.0557f - y * 0.2040f + z * 1.0570f; + for (int y = 0; y < size; y++) + for (int x = 0; x < size; x++) + kr[x, y] /= sum; - r = r > 0.0031308f ? 1.055f * (float)System.Math.Pow(r, 1 / 2.4) - 0.055f : r * 12.92f; - g = g > 0.0031308f ? 1.055f * (float)System.Math.Pow(g, 1 / 2.4) - 0.055f : g * 12.92f; - bValue = bValue > 0.0031308f ? 1.055f * (float)System.Math.Pow(bValue, 1 / 2.4) - 0.055f : bValue * 12.92f; + return kr; + } + public float[] ArrayFlat() + { + var gk = Array2d(); + float[] flat = new float[size * size]; - // r = (float)System.Math.Round(System.Math.Max(0, System.Math.Min(1, r))); - // g = (float)System.Math.Round(System.Math.Max(0, System.Math.Min(1, g))); - // bValue = (float)System.Math.Round(System.Math.Max(0, System.Math.Min(1, bValue))); + for (int i = 0; i < size; i++) + for (int j = 0; j < size; j++) + flat[(i * size + j)] = gk[i, j]; - return new Color(r, g, bValue); + return flat; + } } - public static Color Greyscale(float brightness, float alpha = 1) => new Color(brightness, brightness, brightness, alpha); - - public static Color SetAlpha(this Color color, float alpha) { color.a = alpha; return color; } - public static Color MultiplyAlpha(this Color color, float k) { color.a *= k; return color; } - @@ -657,6 +671,7 @@ namespace VHierarchy.Libs public static Rect SetYMax(this Rect rect, float yMax) { rect.yMax = yMax; return rect; } public static Rect SetMidPos(this Rect r, Vector2 v) => r.SetPos(v).MoveX(-r.width / 2).MoveY(-r.height / 2); + public static Rect SetMidPos(this Rect r, float x, float y) => r.SetMidPos(new Vector2(x, y)); public static Rect Move(this Rect rect, Vector2 v) { rect.position += v; return rect; } public static Rect Move(this Rect rect, float x, float y) { rect.x += x; rect.y += y; return rect; } @@ -698,12 +713,16 @@ namespace VHierarchy.Libs #region Vectors - public static Vector2 AddX(this Vector2 v, float f) => new Vector2(v.x + f, v.y + 0); - public static Vector2 AddY(this Vector2 v, float f) => new Vector2(v.x + 0, v.y + f); + public static Vector2 AddX(this Vector2 v, float f) => new(v.x + f, v.y + 0); + public static Vector2 AddY(this Vector2 v, float f) => new(v.x + 0, v.y + f); - public static Vector3 AddX(this Vector3 v, float f) => new Vector3(v.x + f, v.y + 0, v.z + 0); - public static Vector3 AddY(this Vector3 v, float f) => new Vector3(v.x + 0, v.y + f, v.z + 0); - public static Vector3 AddZ(this Vector3 v, float f) => new Vector3(v.x + 0, v.y + 0, v.z + f); + public static Vector3 AddX(this Vector3 v, float f) => new(v.x + f, v.y + 0, v.z + 0); + public static Vector3 AddY(this Vector3 v, float f) => new(v.x + 0, v.y + f, v.z + 0); + public static Vector3 AddZ(this Vector3 v, float f) => new(v.x + 0, v.y + 0, v.z + f); + + public static Vector3 SetX(this Vector3 v, float f) => new(f, v.y, v.z); + public static Vector3 SetY(this Vector3 v, float f) => new(v.x, f, v.z); + public static Vector3 SetZ(this Vector3 v, float f) => new(v.x, v.y, f); public static Vector2 xx(this Vector3 v) { return new Vector2(v.x, v.x); } public static Vector2 xy(this Vector3 v) { return new Vector2(v.x, v.y); } @@ -721,359 +740,98 @@ namespace VHierarchy.Libs #endregion - #region Textures + #region Colors - public static Texture2D CreateTexture2D(int width, int height, GraphicsFormat graphicsFormat = GraphicsFormat.R8G8B8A8_SRGB, bool useMips = false) + public class ColorUtils { - return new Texture2D(width, height, graphicsFormat, useMips ? TextureCreationFlags.MipChain : TextureCreationFlags.None); - } - - public static RenderTexture CreateRT(int width, int height, GraphicsFormat graphicsFormat = GraphicsFormat.R8G8B8A8_SRGB, bool useMips = false, bool autoGenerateMips = true, bool useDepth = false) - { - var rt = new RenderTexture(width, height, useDepth ? 24 : 0, graphicsFormat); - - rt.useMipMap = useMips; - rt.autoGenerateMips = autoGenerateMips; - - rt.enableRandomWrite = true; - - return rt; - - } - public static RenderTexture GetTemporaryRT(int width, int height, GraphicsFormat graphicsFormat = GraphicsFormat.R8G8B8A8_SRGB, bool useMips = false, bool autoGenerateMips = true, bool useDepth = false) - { - var rt = RenderTexture.GetTemporary(width, height, useDepth ? 24 : 0, graphicsFormat); - - rt.useMipMap = useMips; - rt.autoGenerateMips = autoGenerateMips; - - rt.enableRandomWrite = true; - - return rt; - - } - - public static RenderTexture CreateRT(this RenderTextureDescriptor descriptor) => new RenderTexture(descriptor); - public static RenderTexture CreateRT(this RenderTextureDescriptor descriptor, int resolution) - { - descriptor.width = descriptor.height = resolution; - - return descriptor.CreateRT(); - - } - public static RenderTexture CreateRT(this RenderTextureDescriptor descriptor, int width, int height) - { - descriptor.width = width; - descriptor.height = height; - - return descriptor.CreateRT(); - - } - public static RenderTexture CreateRT(this RenderTextureDescriptor descriptor, float resolution) => descriptor.GetTemporaryRT(Mathf.RoundToInt(resolution)); - public static RenderTexture CreateRT(this RenderTextureDescriptor descriptor, float width, float height) => descriptor.CreateRT(Mathf.RoundToInt(width), Mathf.RoundToInt(height)); - public static RenderTexture GetTemporaryRT(this RenderTextureDescriptor descriptor) => RenderTexture.GetTemporary(descriptor); - public static RenderTexture GetTemporaryRT(this RenderTextureDescriptor descriptor, int resolution) - { - descriptor.width = descriptor.height = resolution; - - return descriptor.GetTemporaryRT(); - - } - public static RenderTexture GetTemporaryRT(this RenderTextureDescriptor descriptor, int width, int height) - { - descriptor.width = width; - descriptor.height = height; - - return descriptor.GetTemporaryRT(); - - } - public static RenderTexture GetTemporaryRT(this RenderTextureDescriptor descriptor, float resolution) => descriptor.GetTemporaryRT(Mathf.RoundToInt(resolution)); - public static RenderTexture GetTemporaryRT(this RenderTextureDescriptor descriptor, float width, float height) => descriptor.GetTemporaryRT(Mathf.RoundToInt(width), Mathf.RoundToInt(height)); - - public static void ReleaseTemporary(this RenderTexture rt) { if (rt) RenderTexture.ReleaseTemporary(rt); } - - - - public static Texture2D ToTexture2D(this RenderTexture rt) - { - var texture2D = CreateTexture2D(rt.width, rt.height, rt.graphicsFormat, rt.useMipMap); - - texture2D.ReadPixelsFrom(rt); - texture2D.Apply(); - - return texture2D; - - } - public static RenderTexture ToRenderTexture(this Texture2D texture2d) - { - var rt = CreateRT(texture2d.width, texture2d.height, texture2d.graphicsFormat, texture2d.mipmapCount > 1); - - Graphics.CopyTexture(texture2d, rt); - - return rt; - - } - - - public static void ReadPixelsFrom(this Texture2D texture2D, RenderTexture renderTexture) - { - var prevActive = RenderTexture.active; - - RenderTexture.active = renderTexture; - - texture2D.ReadPixels(new Rect(0, 0, renderTexture.width, renderTexture.height), 0, 0); - - RenderTexture.active = prevActive; - - } - // public static void CopyTo(this RenderTexture source, Texture2D target) // todo to readpixels overload - // { - // var prevActive = RenderTexture.active; - - // RenderTexture.active = source; - - // target.ReadPixels(new Rect(0, 0, source.width, source.height), 0, 0); - // target.Apply(); - - // RenderTexture.active = prevActive; - - - // // somewhere in unity source code reading is done like this, but it throws out of bounds read exception on win: - - // // if (!SystemInfo.graphicsUVStartsAtTop || SystemInfo.graphicsDeviceType == GraphicsDeviceType.Metal) - // // texture2d.ReadPixels(new Rect(0, 0, texture2d.width, texture2d.height), 0, 0); - // // else - // // texture2d.ReadPixels(new Rect(0, texture2d.height, texture2d.width, texture2d.height), 0, 0); - - // // this was used in the legacy rt.CopyToTexture2D extension method - - // } - - public static Texture2D CreateCopy(this Texture2D texture2d) - { - var copy = CreateTexture2D(texture2d.width, texture2d.height, texture2d.graphicsFormat, texture2d.mipmapCount > 1); - - Graphics.CopyTexture(texture2d, copy); - - return copy; - - } - public static Texture2D CreateResizedCopy(this Texture2D texture2d, int w, int h) - { - var rt = GetTemporaryRT(w, h, texture2d.graphicsFormat.GetCompatibleForRendering(), false); - - Graphics.Blit(texture2d, rt); - - - var resizedCopy = CreateTexture2D(w, h, texture2d.graphicsFormat.GetCompatibleForRendering(), texture2d.mipmapCount > 1); - - resizedCopy.ReadPixelsFrom(rt); - resizedCopy.Apply(); - - if (RenderTexture.active == rt) - RenderTexture.active = null; - - rt.ReleaseTemporary(); - - - return resizedCopy; - - } - - - public static void FillWithColor(this Texture2D texture2d, Color color) - { - var pixels = new Color32[texture2d.width * texture2d.height]; - - var color32 = (Color32)color; - - for (int i = 0; i < pixels.Length; i++) - pixels[i] = color32; - - texture2d.SetPixels32(pixels); - texture2d.Apply(); - - } - public static RenderTexture FillWithColor(this RenderTexture rt, Color color) // todo builtin shader or GL.clear - { - var mat = new Material(Shader.Find("Hidden/VBlitColor")); - - mat.SetColor("_color", color); - - Graphics.Blit(null, rt, mat); - - mat.Destroy(); - - return rt; - - } - - - - public static GraphicsFormat GetCompatibleForRendering(this GraphicsFormat graphicsFormat) - { -#if UNITY_2023_2_OR_NEWER - return SystemInfo.GetCompatibleFormat(graphicsFormat, GraphicsFormatUsage.Render); -#else - return SystemInfo.GetCompatibleFormat(graphicsFormat, FormatUsage.Render); -#endif - - } - - - -#if UNITY_EDITOR - - public static void SavePNG(this Texture2D texture2d, string path) => File.WriteAllBytes(path, texture2d.EncodeToPNG()); - - public static void SetImportSettings(this Texture2D texture2d, int? maxSize = null, bool? useMips = null, bool? sRGB = null, bool? isReadable = null, bool? useCompression = null) - { - var importer = texture2d.GetImporter(); - - if (useCompression != null) - importer.textureCompression = useCompression.GetValueOrDefault() ? TextureImporterCompression.Compressed : TextureImporterCompression.Uncompressed; - - if (sRGB != null) - importer.sRGBTexture = sRGB.GetValueOrDefault(); - - if (maxSize != null) - importer.maxTextureSize = maxSize.GetValueOrDefault(); - - if (useMips != null) - importer.mipmapEnabled = useMips.GetValueOrDefault(); - - - // if (texture2d.format == TextureFormat.R16 || texture2d.format == TextureFormat.RG32) - if (texture2d.format == TextureFormat.R16) + public static Color HSLToRGB(float h, float s, float l) { - var platformSettings = importer.GetDefaultPlatformTextureSettings(); + float hue2Rgb(float v1, float v2, float vH) + { + if (vH < 0f) + vH += 1f; - platformSettings.format = TextureImporterFormat.R16; + if (vH > 1f) + vH -= 1f; - if (maxSize != null) - platformSettings.maxTextureSize = maxSize.GetValueOrDefault(); + if (6f * vH < 1f) + return v1 + (v2 - v1) * 6f * vH; - importer.SetPlatformTextureSettings(platformSettings); + if (2f * vH < 1f) + return v2; - } + if (3f * vH < 2f) + return v1 + (v2 - v1) * (2f / 3f - vH) * 6f; - } + return v1; + } - public static TextureImporter GetImporter(this Texture2D t) => (TextureImporter)AssetImporter.GetAtPath(AssetDatabase.GetAssetPath(t)); + if (s.Approx(0)) return new Color(l, l, l); -#endif + float k1; - - - - - - - #endregion - - #region Compute - - - [System.Serializable] - public class GaussianKernel - { - public GaussianKernel(bool isEvenSize = false, int radius = 7, float sharpness = .5f) - { - this.isEvenSize = isEvenSize; - this.radius = radius; - this.sharpness = sharpness; - } - - public bool isEvenSize = false; - - public int radius = 7; - public float sharpness = .5f; - - public int size => radius * 2 + (isEvenSize ? 0 : 1); - public float sigma => 1 - Mathf.Pow(sharpness, .1f) * .99999f; - - public float[,] Array2d() - { - float[,] kr = new float[size, size]; - - if (size == 1) { kr[0, 0] = 1; return kr; } - - var a = -2f * radius * radius / Mathf.Log(sigma); - var sum = 0f; - - for (int y = 0; y < size; y++) - for (int x = 0; x < size; x++) - { - var rX = size % 2 == 1 ? (x - radius) : (x - radius) + .5f; - var rY = size % 2 == 1 ? (y - radius) : (y - radius) + .5f; - var dist = Mathf.Sqrt(rX * rX + rY * rY); - kr[x, y] = Mathf.Exp(-dist * dist / a); - sum += kr[x, y]; - } - - for (int y = 0; y < size; y++) - for (int x = 0; x < size; x++) - kr[x, y] /= sum; - - return kr; - } - public float[] ArrayFlat() - { - var gk = Array2d(); - float[] flat = new float[size * size]; - - for (int i = 0; i < size; i++) - for (int j = 0; j < size; j++) - flat[(i * size + j)] = gk[i, j]; - - return flat; - } - } - - - - - - #endregion - - #region GameObjects - - - public static bool IsPrefab(this GameObject go) => go.scene.name == null || go.scene.name == go.name; - - public static Bounds GetBounds(this GameObject go, bool local = false) - { - Bounds bounds = default; - - foreach (var r in go.GetComponentsInChildren()) - { - var b = local ? r.gameObject.GetComponent().sharedMesh.bounds : r.bounds; - - if (bounds == default) - bounds = b; + if (l < .5f) + k1 = l * (1f + s); else - bounds.Encapsulate(b); - } + k1 = l + s - s * l; - foreach (var r in go.GetComponentsInChildren()) + + var k2 = 2f * l - k1; + + float r, g, b; + r = hue2Rgb(k2, k1, h + 1f / 3); + g = hue2Rgb(k2, k1, h); + b = hue2Rgb(k2, k1, h - 1f / 3); + + return new Color(r, g, b); + } + public static Color LCHtoRGB(float l, float c, float h) { - var b = local ? new Bounds(r.terrainData.size / 2, r.terrainData.size) : new Bounds(r.transform.position + r.terrainData.size / 2, r.terrainData.size); + l *= 100; + c *= 100; + h *= 360; - if (bounds == default) - bounds = b; - else - bounds.Encapsulate(new Bounds(r.transform.position + r.terrainData.size / 2, r.terrainData.size)); + double xw = 0.948110; + double yw = 1.00000; + double zw = 1.07304; + + float a = c * Mathf.Cos(Mathf.Deg2Rad * h); + float b = c * Mathf.Sin(Mathf.Deg2Rad * h); + + float fy = (l + 16) / 116; + float fx = fy + (a / 500); + float fz = fy - (b / 200); + + float x = (float)System.Math.Round(xw * ((System.Math.Pow(fx, 3) > 0.008856) ? System.Math.Pow(fx, 3) : ((fx - 16 / 116) / 7.787)), 5); + float y = (float)System.Math.Round(yw * ((System.Math.Pow(fy, 3) > 0.008856) ? System.Math.Pow(fy, 3) : ((fy - 16 / 116) / 7.787)), 5); + float z = (float)System.Math.Round(zw * ((System.Math.Pow(fz, 3) > 0.008856) ? System.Math.Pow(fz, 3) : ((fz - 16 / 116) / 7.787)), 5); + + float r = x * 3.2406f - y * 1.5372f - z * 0.4986f; + float g = -x * 0.9689f + y * 1.8758f + z * 0.0415f; + float bValue = x * 0.0557f - y * 0.2040f + z * 1.0570f; + + r = r > 0.0031308f ? 1.055f * (float)System.Math.Pow(r, 1 / 2.4) - 0.055f : r * 12.92f; + g = g > 0.0031308f ? 1.055f * (float)System.Math.Pow(g, 1 / 2.4) - 0.055f : g * 12.92f; + bValue = bValue > 0.0031308f ? 1.055f * (float)System.Math.Pow(bValue, 1 / 2.4) - 0.055f : bValue * 12.92f; + + // r = (float)System.Math.Round(System.Math.Max(0, System.Math.Min(1, r))); + // g = (float)System.Math.Round(System.Math.Max(0, System.Math.Min(1, g))); + // bValue = (float)System.Math.Round(System.Math.Max(0, System.Math.Min(1, bValue))); + + return new Color(r, g, bValue); } - if (bounds == default) - bounds.center = go.transform.position; - - return bounds; } + public static Color Greyscale(float brightness, float alpha = 1) => new(brightness, brightness, brightness, alpha); + + public static Color SetAlpha(this Color color, float alpha) { color.a = alpha; return color; } + public static Color MultiplyAlpha(this Color color, float k) { color.a *= k; return color; } + + @@ -1116,62 +874,97 @@ namespace VHierarchy.Libs #endregion - #region GlobalID + #region GameObjects -#if UNITY_EDITOR - [System.Serializable] - public struct GlobalID : System.IEquatable + public static bool IsPrefab(this GameObject go) => go.scene.name == null || go.scene.name == go.name; + + public static Bounds GetBounds(this GameObject go, bool local = false) { - public Object GetObject() => GlobalObjectId.GlobalObjectIdentifierToObjectSlow(globalObjectId); - public int GetObjectInstanceId() => GlobalObjectId.GlobalObjectIdentifierToInstanceIDSlow(globalObjectId); + Bounds bounds = default; + + foreach (var r in go.GetComponentsInChildren()) + { + var b = local ? r.gameObject.GetComponent().sharedMesh.bounds : r.bounds; + + if (bounds == default) + bounds = b; + else + bounds.Encapsulate(b); + } + + foreach (var r in go.GetComponentsInChildren()) + { + var b = local ? new Bounds(r.terrainData.size / 2, r.terrainData.size) : new Bounds(r.transform.position + r.terrainData.size / 2, r.terrainData.size); + + if (bounds == default) + bounds = b; + else + bounds.Encapsulate(new Bounds(r.transform.position + r.terrainData.size / 2, r.terrainData.size)); + + } + + foreach (var r in go.GetComponentsInChildren()) + { + var localBounds = RectTransformUtility.CalculateRelativeRectTransformBounds(r); + var worldBounds = new Bounds(r.TransformPoint(localBounds.center), r.TransformVector(localBounds.size)); + + if (bounds == default) + bounds = worldBounds; + else + bounds.Encapsulate(worldBounds); + + } - public string guid => globalObjectId.assetGUID.ToString(); - public ulong fileId => globalObjectId.targetObjectId; + if (bounds == default) + bounds.center = go.transform.position; - public bool isNull => globalObjectId.identifierType == 0; - public bool isAsset => globalObjectId.identifierType == 1; - public bool isSceneObject => globalObjectId.identifierType == 2; - - public GlobalObjectId globalObjectId => _globalObjectId.Equals(default) && GlobalObjectId.TryParse(globalObjectIdString, out var r) ? _globalObjectId = r : _globalObjectId; - public GlobalObjectId _globalObjectId; - - public GlobalID(Object o) => globalObjectIdString = (_globalObjectId = GlobalObjectId.GetGlobalObjectIdSlow(o)).ToString(); - public GlobalID(string s) => globalObjectIdString = GlobalObjectId.TryParse(s, out _globalObjectId) ? s : s; - - public string globalObjectIdString; - - - - public bool Equals(GlobalID other) => this.globalObjectIdString.Equals(other.globalObjectIdString); - - public static bool operator ==(GlobalID a, GlobalID b) => a.Equals(b); - public static bool operator !=(GlobalID a, GlobalID b) => !a.Equals(b); - - public override bool Equals(object other) => other is GlobalID otherglobalID && this.Equals(otherglobalID); - public override int GetHashCode() => globalObjectIdString == null ? 0 : globalObjectIdString.GetHashCode(); - - - public override string ToString() => globalObjectIdString; - - } - - public static GlobalID GetGlobalID(this Object o) => new GlobalID(o); - - public static int[] GetObjectInstanceIds(this IEnumerable globalIDs) - { - var goids = globalIDs.Select(r => r.globalObjectId).ToArray(); - - var iids = new int[goids.Length]; - - GlobalObjectId.GlobalObjectIdentifiersToInstanceIDsSlow(goids, iids); - - return iids; + return bounds; + } + + + + + + #endregion + + #region Text + + + public static bool IsEmpty(this string s) => s == ""; + public static bool IsNullOrEmpty(this string s) => string.IsNullOrEmpty(s); + + public static bool IsLower(this char c) => System.Char.IsLower(c); + public static bool IsUpper(this char c) => System.Char.IsUpper(c); + public static bool IsDigit(this char c) => System.Char.IsDigit(c); + public static bool IsLetter(this char c) => System.Char.IsLetter(c); + public static bool IsWhitespace(this char c) => System.Char.IsWhiteSpace(c); + + public static char ToLower(this char c) => System.Char.ToLower(c); + public static char ToUpper(this char c) => System.Char.ToUpper(c); + + + + public static string Decamelcase(this string s) + { + return Regex.Replace(Regex.Replace(s, @"(\P{Ll})(\P{Ll}\p{Ll})", "$1 $2"), @"(\p{Ll})(\P{Ll})", "$1 $2"); + } + public static string FormatVariableName(this string s, bool lowercaseFollowingWords = true) + { + return string.Join(" ", s.Decamelcase() + .Split(' ') + .Select(r => new[] { "", "and", "or", "with", "without", "by", "from" }.Contains(r.ToLower()) || (lowercaseFollowingWords && !s.Trim().StartsWith(r)) ? r.ToLower() + : r.Substring(0, 1).ToUpper() + r.Substring(1))).Trim(' '); + } + + public static string Remove(this string s, string toRemove) + { + if (toRemove == "") return s; + return s.Replace(toRemove, ""); } -#endif @@ -1181,15 +974,26 @@ namespace VHierarchy.Libs #region Paths - public static string GetParentPath(this string path) => path.Substring(0, path.LastIndexOf('/')); - public static bool HasParentPath(this string path) => path.Contains('/') && path.GetParentPath() != ""; + public static bool HasParentPath(this string path) => path.LastIndexOf('/') > 0; + public static string GetParentPath(this string path) => path.HasParentPath() ? path.Substring(0, path.LastIndexOf('/')) : ""; + + public static string GetFilename(this string path, bool withExtension = false) => withExtension ? Path.GetFileName(path) : Path.GetFileNameWithoutExtension(path); + public static string GetExtension(this string path) => Path.GetExtension(path); + public static string ToGlobalPath(this string localPath) => Application.dataPath + "/" + localPath.Substring(0, localPath.Length - 1); - public static string ToLocalPath(this string globalPath) => "Assets" + globalPath.Remove(Application.dataPath); + public static string ToLocalPath(this string globalPath) => "Assets" + globalPath.Replace(Application.dataPath, ""); - public static string CombinePath(this string p, string p2) => Path.Combine(p, p2); + public static string CombinePath(this string p1, string p2, bool useBackslashOnWindows = false) + { + if (useBackslashOnWindows) // false by default because all paths in unity use forward slashes, even on Windows + return Path.Combine(p1, p2); + else + return Path.Combine(p1, p2).Replace('\\', '/'); + + } public static bool IsSubpathOf(this string path, string of) => path.StartsWith(of + "/") || of == ""; @@ -1271,9 +1075,6 @@ namespace VHierarchy.Libs public static string ToPath(this string guid) => AssetDatabase.GUIDToAssetPath(guid); // returns empty string if not found public static List ToPaths(this IEnumerable guids) => guids.Select(r => r.ToPath()).ToList(); - public static string GetFilename(this string path, bool withExtension = false) => withExtension ? Path.GetFileName(path) : Path.GetFileNameWithoutExtension(path); // prev GetName - public static string GetExtension(this string path) => Path.GetExtension(path); - public static string ToGuid(this string pathInProject) => AssetDatabase.AssetPathToGUID(pathInProject); public static List ToGuids(this IEnumerable pathsInProject) => pathsInProject.Select(r => r.ToGuid()).ToList(); @@ -1281,155 +1082,26 @@ namespace VHierarchy.Libs public static string GetPath(this Object o) => AssetDatabase.GetAssetPath(o); public static string GetGuid(this Object o) => AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(o)); - public static string GetScriptPath(string scriptName) => AssetDatabase.FindAssets("t: script " + scriptName, null).FirstOrDefault()?.ToPath() ?? "scirpt not found"; + public static string GetScriptPath(string scriptName) => AssetDatabase.FindAssets("t: script " + scriptName, null).FirstOrDefault()?.ToPath() ?? "scirpt not found"; // todonow to editorutils - - - // toremove - public static Object LoadGuid(this string guid) => AssetDatabase.LoadAssetAtPath(guid.ToPath(), typeof(Object)); - public static T LoadGuid(this string guid) where T : Object => AssetDatabase.LoadAssetAtPath(guid.ToPath()); - - - - - public static List FindAllAssetsOfType_guids(Type type) => AssetDatabase.FindAssets("t:" + type.Name).ToList(); - public static List FindAllAssetsOfType_guids(Type type, string path) => AssetDatabase.FindAssets("t:" + type.Name, new[] { path }).ToList(); - public static List FindAllAssetsOfType() where T : Object => FindAllAssetsOfType_guids(typeof(T)).Select(r => (T)r.LoadGuid()).ToList(); - public static List FindAllAssetsOfType(string path) where T : Object => FindAllAssetsOfType_guids(typeof(T), path).Select(r => (T)r.LoadGuid()).ToList(); - - public static T Reimport(this T t) where T : Object { AssetDatabase.ImportAsset(t.GetPath(), ImportAssetOptions.ForceUpdate); return t; } - #endif - #endregion - - #region Files - -#if UNITY_EDITOR - - public static void Hide(string path) - { - if (IsHidden(path)) return; - - if (File.Exists(path)) - File.Move(path, path + "~"); - - - path += ".meta"; - if (File.Exists(path)) - File.Move(path, path + "~"); - } - public static void Unhide(string path) - { - if (!IsHidden(path)) return; - if (path.EndsWith("~")) path = path.Substring(0, path.Length - 1); - - if (File.Exists(path + "~")) - File.Move(path + "~", path); - - path += ".meta"; - if (File.Exists(path + "~")) - File.Move(path + "~", path); - } - public static bool IsHidden(this string path) => path.EndsWith("~") || File.Exists(path + "~"); - - public static void CopyDirectoryDeep(string sourcePath, string destinationPath) - { - CopyDirectoryRecursively(sourcePath, destinationPath); - - var metas = GetFilesRecursively(destinationPath, (f) => f.EndsWith(".meta")); - var guidTable = new List<(string originalGuid, string newGuid)>(); - - foreach (string meta in metas) - { - StreamReader file = new StreamReader(meta); - file.ReadLine(); - string guidLine = file.ReadLine(); - file.Close(); - string originalGuid = guidLine.Substring(6, guidLine.Length - 6); - string newGuid = GUID.Generate().ToString().Replace("-", ""); - guidTable.Add((originalGuid, newGuid)); - } - - var allFiles = GetFilesRecursively(destinationPath); - - foreach (string fileToModify in allFiles) - { - string content = File.ReadAllText(fileToModify); - - foreach (var guidPair in guidTable) - { - content = content.Replace(guidPair.originalGuid, guidPair.newGuid); - } - - File.WriteAllText(fileToModify, content); - } - - AssetDatabase.Refresh(); - } - - private static void CopyDirectoryRecursively(string sourceDirName, string destDirName) - { - DirectoryInfo dir = new DirectoryInfo(sourceDirName); - - DirectoryInfo[] dirs = dir.GetDirectories(); - - if (!Directory.Exists(destDirName)) - { - Directory.CreateDirectory(destDirName); - } - - FileInfo[] files = dir.GetFiles(); - foreach (FileInfo file in files) - { - string temppath = Path.Combine(destDirName, file.Name); - file.CopyTo(temppath, false); - } - - foreach (DirectoryInfo subdir in dirs) - { - string temppath = Path.Combine(destDirName, subdir.Name); - CopyDirectoryRecursively(subdir.FullName, temppath); - } - } - - private static List GetFilesRecursively(string path, System.Func criteria = null, List files = null) - { - if (files == null) - { - files = new List(); - } - - files.AddRange(Directory.GetFiles(path).Where(f => criteria == null || criteria(f))); - - foreach (string directory in Directory.GetDirectories(path)) - { - GetFilesRecursively(directory, criteria, files); - } - - return files; - } - -#endif - - - - #endregion #region Serialization + [System.Serializable] public class SerializableDictionary : Dictionary, ISerializationCallbackReceiver { - public List keys = new List(); - public List values = new List(); + [SerializeField] List keys = new(); + [SerializeField] List values = new(); public void OnBeforeSerialize() { @@ -1455,87 +1127,732 @@ namespace VHierarchy.Libs } +#if UNITY_EDITOR + + public static object GetBoxedValue(this SerializedProperty p) + { + +#if UNITY_2022_1_OR_NEWER + switch (p.propertyType) + { + case SerializedPropertyType.Integer: + switch (p.numericType) + { + case SerializedPropertyNumericType.Int8: return (sbyte)p.intValue; + case SerializedPropertyNumericType.UInt8: return (byte)p.uintValue; + case SerializedPropertyNumericType.Int16: return (short)p.intValue; + case SerializedPropertyNumericType.UInt16: return (ushort)p.uintValue; + case SerializedPropertyNumericType.Int32: return p.intValue; + case SerializedPropertyNumericType.UInt32: return p.uintValue; + case SerializedPropertyNumericType.Int64: return p.longValue; + case SerializedPropertyNumericType.UInt64: return p.ulongValue; + default: return p.intValue; + + } + + case SerializedPropertyType.Float: + if (p.numericType == SerializedPropertyNumericType.Double) + return p.doubleValue; + else + return p.floatValue; + + case SerializedPropertyType.Hash128: return p.hash128Value; + case SerializedPropertyType.Character: return (ushort)p.uintValue; + case SerializedPropertyType.Gradient: return p.gradientValue; + case SerializedPropertyType.ManagedReference: return p.managedReferenceValue; + + + } +#endif + + switch (p.propertyType) + { + case SerializedPropertyType.Integer: return p.intValue; + case SerializedPropertyType.Float: return p.floatValue; + case SerializedPropertyType.Vector2: return p.vector2Value; + case SerializedPropertyType.Vector3: return p.vector3Value; + case SerializedPropertyType.Vector4: return p.vector4Value; + case SerializedPropertyType.Vector2Int: return p.vector2IntValue; + case SerializedPropertyType.Vector3Int: return p.vector3IntValue; + case SerializedPropertyType.Quaternion: return p.quaternionValue; + case SerializedPropertyType.Rect: return p.rectValue; + case SerializedPropertyType.RectInt: return p.rectIntValue; + case SerializedPropertyType.Bounds: return p.boundsValue; + case SerializedPropertyType.BoundsInt: return p.boundsIntValue; + case SerializedPropertyType.Enum: return p.enumValueIndex; + case SerializedPropertyType.Boolean: return p.boolValue; + case SerializedPropertyType.String: return p.stringValue; + case SerializedPropertyType.Color: return p.colorValue; + case SerializedPropertyType.ArraySize: return p.intValue; + case SerializedPropertyType.Character: return (ushort)p.intValue; + case SerializedPropertyType.AnimationCurve: return p.animationCurveValue; + case SerializedPropertyType.ObjectReference: return p.objectReferenceValue; + case SerializedPropertyType.ExposedReference: return p.exposedReferenceValue; + case SerializedPropertyType.FixedBufferSize: return p.intValue; + case SerializedPropertyType.LayerMask: return (LayerMask)p.intValue; + + } + + + return _noValue; + + } + public static void SetBoxedValue(this SerializedProperty p, object value) + { + if (value == _noValue) return; + + try + { + +#if UNITY_2022_1_OR_NEWER + switch (p.propertyType) + { + case SerializedPropertyType.ArraySize: + case SerializedPropertyType.Integer: + if (p.numericType == SerializedPropertyNumericType.UInt64) + p.ulongValue = System.Convert.ToUInt64(value); + else + p.longValue = System.Convert.ToInt64(value); + return; + + case SerializedPropertyType.Float: + if (p.numericType == SerializedPropertyNumericType.Double) + p.doubleValue = System.Convert.ToDouble(value); + else + p.floatValue = System.Convert.ToSingle(value); + return; + + case SerializedPropertyType.Character: p.uintValue = System.Convert.ToUInt16(value); return; + case SerializedPropertyType.Gradient: p.gradientValue = (Gradient)value; return; + case SerializedPropertyType.Hash128: p.hash128Value = (Hash128)value; return; + + } +#endif + + switch (p.propertyType) + { + case SerializedPropertyType.ArraySize: + case SerializedPropertyType.Integer: p.intValue = System.Convert.ToInt32(value); return; + case SerializedPropertyType.Float: p.floatValue = System.Convert.ToSingle(value); return; + case SerializedPropertyType.Vector2: p.vector2Value = (Vector2)value; return; + case SerializedPropertyType.Vector3: p.vector3Value = (Vector3)value; return; + case SerializedPropertyType.Vector4: p.vector4Value = (Vector4)value; return; + case SerializedPropertyType.Vector2Int: p.vector2IntValue = (Vector2Int)value; return; + case SerializedPropertyType.Vector3Int: p.vector3IntValue = (Vector3Int)value; return; + case SerializedPropertyType.Quaternion: p.quaternionValue = (Quaternion)value; return; + case SerializedPropertyType.Rect: p.rectValue = (Rect)value; return; + case SerializedPropertyType.RectInt: p.rectIntValue = (RectInt)value; return; + case SerializedPropertyType.Bounds: p.boundsValue = (Bounds)value; return; + case SerializedPropertyType.BoundsInt: p.boundsIntValue = (BoundsInt)value; return; + case SerializedPropertyType.String: p.stringValue = (string)value; return; + case SerializedPropertyType.Boolean: p.boolValue = (bool)value; return; + case SerializedPropertyType.Enum: p.enumValueIndex = (int)value; return; + case SerializedPropertyType.Color: p.colorValue = (Color)value; return; + case SerializedPropertyType.AnimationCurve: p.animationCurveValue = (AnimationCurve)value; return; + case SerializedPropertyType.ObjectReference: p.objectReferenceValue = (UnityEngine.Object)value; return; + case SerializedPropertyType.ExposedReference: p.exposedReferenceValue = (UnityEngine.Object)value; return; + case SerializedPropertyType.ManagedReference: p.managedReferenceValue = value; return; + + case SerializedPropertyType.LayerMask: + try + { + p.intValue = ((LayerMask)value).value; return; + } + catch (System.InvalidCastException) + { + p.intValue = System.Convert.ToInt32(value); return; + } + + } + + } + catch { } + + } + + static object _noValue = new(); + +#endif + + + + + #endregion + + #region GlobalID + +#if UNITY_EDITOR + + [System.Serializable] + public struct GlobalID : System.IEquatable + { + public Object GetObject() => GlobalObjectId.GlobalObjectIdentifierToObjectSlow(globalObjectId); + public int GetObjectInstanceId() => _GlobalObjectId_GlobalObjectIdentifierToInstanceIDSlow(globalObjectId); + + + public int idType => globalObjectId.identifierType; + public string guid => globalObjectId.assetGUID.ToString(); + public ulong fileId => globalObjectId.targetObjectId; + public ulong prefabId => globalObjectId.targetPrefabId; + + public bool isNull => globalObjectId.identifierType == 0; + public bool isAsset => globalObjectId.identifierType == 1; + public bool isSceneObject => globalObjectId.identifierType == 2; + + public GlobalObjectId globalObjectId => _globalObjectId.Equals(default) && globalObjectIdString != null && GlobalObjectId.TryParse(globalObjectIdString, out var r) ? _globalObjectId = r : _globalObjectId; + public GlobalObjectId _globalObjectId; + + public GlobalID(Object o) => globalObjectIdString = (_globalObjectId = GlobalObjectId.GetGlobalObjectIdSlow(o)).ToString(); + public GlobalID(string s) => globalObjectIdString = GlobalObjectId.TryParse(s, out _globalObjectId) ? s : s; + + public string globalObjectIdString; + + + + public bool Equals(GlobalID other) => this.globalObjectIdString.Equals(other.globalObjectIdString); + + public static bool operator ==(GlobalID a, GlobalID b) => a.Equals(b); + public static bool operator !=(GlobalID a, GlobalID b) => !a.Equals(b); + + public override bool Equals(object other) => other is GlobalID otherglobalID && this.Equals(otherglobalID); + public override int GetHashCode() => globalObjectIdString == null ? 0 : globalObjectIdString.GetHashCode(); + + + public override string ToString() => globalObjectIdString; + + + + + public GlobalID UnpackForPrefab() + { + var unpackedFileId = (this.fileId ^ this.prefabId) & 0x7fffffffffffffff; + + var unpackedGId = new GlobalID($"GlobalObjectId_V1-{this.idType}-{this.guid}-{unpackedFileId}-0"); + + return unpackedGId; + + } + + } + + public static GlobalID GetGlobalID(this Object o) => new(o); + public static GlobalID[] GetGlobalIDs(this IEnumerable instanceIds) + { + var unityGlobalIds = new GlobalObjectId[instanceIds.Count()]; + + _GlobalObjectId_GetGlobalObjectIdsSlow(instanceIds.ToArray(), unityGlobalIds); + + var globalIds = unityGlobalIds.Select(r => new GlobalID(r.ToString())); + + return globalIds.ToArray(); + + } + + public static Object[] GetObjects(this IEnumerable globalIDs) + { + var goids = globalIDs.Select(r => r.globalObjectId).ToArray(); + + var objects = new Object[goids.Length]; + + GlobalObjectId.GlobalObjectIdentifiersToObjectsSlow(goids, objects); + + return objects; + + } + public static int[] GetObjectInstanceIds(this IEnumerable globalIDs) + { + var goids = globalIDs.Select(r => r.globalObjectId).ToArray(); + + var iids = new int[goids.Length]; + + _GlobalObjectId_GlobalObjectIdentifiersToInstanceIDsSlow(goids, iids); + + return iids; + + } + + +#endif + + + + #endregion #region Editor #if UNITY_EDITOR - public static void ToggleDefineDisabledInScript(Type scriptType) + + public static class EditorUtils { - var path = GetScriptPath(scriptType.Name); - var lines = File.ReadAllLines(path); - if (lines.First().StartsWith("#define DISABLED")) - File.WriteAllLines(path, lines.Skip(1)); - else - File.WriteAllLines(path, lines.Prepend("#define DISABLED // this line was added by VUtils.ToggleDefineDisabledInScript")); - - AssetDatabase.ImportAsset(path); - } - public static bool ScriptHasDefineDisabled(Type scriptType) => File.ReadLines(GetScriptPath(scriptType.Name)).First().StartsWith("#define DISABLED"); - public static void SetDefineDisabledInScript(Type scriptType, bool defineDisabled) - { - if (ScriptHasDefineDisabled(scriptType) != defineDisabled) - ToggleDefineDisabledInScript(scriptType); - - } - - public static int GetProjectId() => Application.dataPath.GetHashCode(); - - public static void PingObject(Object o, bool select = false, bool focusProjectWindow = true) - { - if (select) + public static void OpenFolder(string path) { - Selection.activeObject = null; - Selection.activeObject = o; + var folder = AssetDatabase.LoadAssetAtPath(path, typeof(Object)); + + var t = typeof(Editor).Assembly.GetType("UnityEditor.ProjectBrowser"); + var w = (EditorWindow)t.GetField("s_LastInteractedProjectBrowser").GetValue(null); + + var m_ListAreaState = t.GetField("m_ListAreaState", maxBindingFlags).GetValue(w); + + m_ListAreaState.GetType().GetField("m_SelectedInstanceIDs").SetValue(m_ListAreaState, new List { folder.GetInstanceID() }); + + t.GetMethod("OpenSelectedFolders", maxBindingFlags).Invoke(null, null); + } - if (focusProjectWindow) EditorUtility.FocusProjectWindow(); - EditorGUIUtility.PingObject(o); - } - public static void PingObject(string guid, bool select = false, bool focusProjectWindow = true) => PingObject(AssetDatabase.LoadAssetAtPath(guid.ToPath())); + public static void PingObject(Object o, bool select = false, bool focusProjectWindow = true) + { + if (select) + { + Selection.activeObject = null; + Selection.activeObject = o; + } + if (focusProjectWindow) EditorUtility.FocusProjectWindow(); + EditorGUIUtility.PingObject(o); + } + public static void PingObject(string guid, bool select = false, bool focusProjectWindow = true) => PingObject(AssetDatabase.LoadAssetAtPath(guid.ToPath())); - public static void OpenFolder(string path) - { - var folder = AssetDatabase.LoadAssetAtPath(path, typeof(Object)); + public static EditorWindow OpenObjectPicker(Object obj = null, bool allowSceneObjects = false, string searchFilter = "", int controlID = 0) where T : Object + { + EditorGUIUtility.ShowObjectPicker(obj, allowSceneObjects, searchFilter, controlID); - var t = typeof(Editor).Assembly.GetType("UnityEditor.ProjectBrowser"); - var w = (EditorWindow)t.GetField("s_LastInteractedProjectBrowser").GetValue(null); + return Resources.FindObjectsOfTypeAll(typeof(Editor).Assembly.GetType("UnityEditor.ObjectSelector")).FirstOrDefault() as EditorWindow; - var m_ListAreaState = t.GetField("m_ListAreaState", maxBindingFlags).GetValue(w); - - m_ListAreaState.GetType().GetField("m_SelectedInstanceIDs").SetValue(m_ListAreaState, new List { folder.GetInstanceID() }); - - t.GetMethod("OpenSelectedFolders", maxBindingFlags).Invoke(null, null); - - } - - public static void Dirty(this Object o) => UnityEditor.EditorUtility.SetDirty(o); - public static void RecordUndo(this Object o) => Undo.RecordObject(o, ""); -#if UNITY_2021_1_OR_NEWER - public static void Save(this Object o) => AssetDatabase.SaveAssetIfDirty(o); + } + public static EditorWindow OpenColorPicker(System.Action colorChangedCallback, Color color, bool showAlpha = true, bool hdr = false) + { +#if UNITY_6000_3_OR_NEWER + typeof(Editor).Assembly.GetType("UnityEditor.ColorPicker").InvokeMethod("Show", colorChangedCallback, color, showAlpha, hdr, false); #else - public static void Save(this Object o) { } + typeof(Editor).Assembly.GetType("UnityEditor.ColorPicker").InvokeMethod("Show", colorChangedCallback, color, showAlpha, hdr); #endif + return typeof(Editor).Assembly.GetType("UnityEditor.ColorPicker").GetPropertyValue("instance"); - public static EditorWindow OpenObjectPicker(Object obj = null, bool allowSceneObjects = false, string searchFilter = "", int controlID = 0) where T : Object - { - EditorGUIUtility.ShowObjectPicker(obj, allowSceneObjects, searchFilter, controlID); + } - return Resources.FindObjectsOfTypeAll(typeof(Editor).Assembly.GetType("UnityEditor.ObjectSelector")).FirstOrDefault() as EditorWindow; + + + public static bool CheckUnityVersion(string versionQuery) + { + if (versionQueryCache.TryGetValue(versionQuery, out var cachedResult)) return cachedResult; + + if (versionQuery.Any(r => r.IsLetter() && !versionQuery.EndsWith(" or older") && !versionQuery.EndsWith(" or newer"))) throw new System.ArgumentException("Invalid unity version query"); + + + + + var curVersion = new string(Application.unityVersion.TakeWhile(r => !r.IsLetter()).ToArray()); + + var curMajor = int.Parse(curVersion.Split('.')[0]); + var curMinor = int.Parse(curVersion.Split('.')[1]); + var curPatch = int.Parse(curVersion.Split('.')[2]); + + + + + + var givenVersion = new string(versionQuery.TakeWhile(r => !r.IsWhitespace()).ToArray()); + + var isMinorGiven = givenVersion.Count(r => r == '.') >= 1; + var isPatchGiven = givenVersion.Count(r => r == '.') >= 2; + + var givenMajor = int.Parse(givenVersion.Split('.')[0]); + var givenMinor = isMinorGiven ? int.Parse(givenVersion.Split('.')[1]) : 0; + var givenPatch = isPatchGiven ? int.Parse(givenVersion.Split('.')[2]) : 0; + + + + + + + var curVersionCanBeNewer = versionQuery.Contains("or newer"); + var curVersionCanBeOlder = versionQuery.Contains("or older"); + + + if (curMajor > givenMajor) return versionQueryCache[versionQuery] = curVersionCanBeNewer; + if (curMajor < givenMajor) return versionQueryCache[versionQuery] = curVersionCanBeOlder; + + if (!isMinorGiven) return versionQueryCache[versionQuery] = true; + + + if (curMinor > givenMinor) return versionQueryCache[versionQuery] = curVersionCanBeNewer; + if (curMinor < givenMinor) return versionQueryCache[versionQuery] = curVersionCanBeOlder; + + if (!isPatchGiven) return versionQueryCache[versionQuery] = true; + + + if (curPatch > givenPatch) return versionQueryCache[versionQuery] = curVersionCanBeNewer; + if (curPatch < givenPatch) return versionQueryCache[versionQuery] = curVersionCanBeOlder; + + return versionQueryCache[versionQuery] = true; + + + + + // query examples: + // + // "2022.3.5 or newer" + // "2022.3.5 or older" + // "2022.3 or older" + // "2022.3" + // "2022" + + } + + static Dictionary versionQueryCache = new(); + + + + public static void SetSymbolDefinedInAsmdef(string asmdefName, string symbol, bool defined) + { + var isDefined = IsSymbolDefinedInAsmdef(asmdefName, symbol); + var shouldBeDefined = defined; + + if (shouldBeDefined && !isDefined) + DefineSymbolInAsmdef(asmdefName, symbol); + + if (!shouldBeDefined && isDefined) + UndefineSymbolInAsmdef(asmdefName, symbol); + + } + public static bool IsSymbolDefinedInAsmdef(string asmdefName, string symbol) + { + var path = AssetDatabase.FindAssets("t: asmdef " + asmdefName, null).First().ToPath(); + var importer = AssetImporter.GetAtPath(path); + + var editorType = typeof(Editor).Assembly.GetType("UnityEditor.AssemblyDefinitionImporterInspector"); + var editor = Editor.CreateEditor(importer, editorType); + + var state = editor.GetFieldValue("m_ExtraDataTargets").First(); + + + var definesList = state.GetFieldValue("versionDefines"); + var isSymbolDefined = Enumerable.Range(0, definesList.Count).Any(i => definesList[i].GetFieldValue("define") == symbol); + + + Object.DestroyImmediate(editor); + + return isSymbolDefined; + + } + + static void DefineSymbolInAsmdef(string asmdefName, string symbol) + { + var path = AssetDatabase.FindAssets("t: asmdef " + asmdefName, null).First().ToPath(); + var importer = AssetImporter.GetAtPath(path); + + var editorType = typeof(Editor).Assembly.GetType("UnityEditor.AssemblyDefinitionImporterInspector"); + var editor = Editor.CreateEditor(importer, editorType); + + var state = editor.GetFieldValue("m_ExtraDataTargets").First(); + + + var definesList = state.GetFieldValue("versionDefines"); + + var defineType = definesList.GetType().GenericTypeArguments[0]; + var newDefine = System.Activator.CreateInstance(defineType); + + newDefine.SetFieldValue("name", "Unity"); + newDefine.SetFieldValue("define", symbol); + + definesList.Add(newDefine); + + + editor.InvokeMethod("Apply"); + + Object.DestroyImmediate(editor); + + } + static void UndefineSymbolInAsmdef(string asmdefName, string symbol) + { + var path = AssetDatabase.FindAssets("t: asmdef " + asmdefName, null).First().ToPath(); + var importer = AssetImporter.GetAtPath(path); + + var editorType = typeof(Editor).Assembly.GetType("UnityEditor.AssemblyDefinitionImporterInspector"); + var editor = Editor.CreateEditor(importer, editorType); + + var state = editor.GetFieldValue("m_ExtraDataTargets").First(); + + + var definesList = state.GetFieldValue("versionDefines"); + + var defineIndex = Enumerable.Range(0, definesList.Count).First(i => definesList[i].GetFieldValue("define") == symbol); + + definesList.RemoveAt(defineIndex); + + + editor.InvokeMethod("Apply"); + + Object.DestroyImmediate(editor); + + } + + + + + public static int GetCurrendUndoGroupIndex() + { + var args = new object[] { _dummyList, 0 }; + + typeof(Undo).GetMethodInfo("GetRecords", typeof(List), typeof(int).MakeByRefType()) + .Invoke(null, args); + + + return (int)args[1]; + + } + + static List _dummyList = new(); + + + + + + public static void Hide(string path) + { + if (IsHidden(path)) return; + + if (File.Exists(path)) + File.Move(path, path + "~"); + + + path += ".meta"; + if (File.Exists(path)) + File.Move(path, path + "~"); + } + public static void Unhide(string path) + { + if (!IsHidden(path)) return; + if (path.EndsWith("~")) path = path.Substring(0, path.Length - 1); + + if (File.Exists(path + "~")) + File.Move(path + "~", path); + + path += ".meta"; + if (File.Exists(path + "~")) + File.Move(path + "~", path); + } + public static bool IsHidden(string path) => path.EndsWith("~") || File.Exists(path + "~"); + + + public static void CopyDirectoryDeep(string sourcePath, string destinationPath) + { + CopyDirectoryRecursively(sourcePath, destinationPath); + + var metas = GetFilesRecursively(destinationPath, (f) => f.EndsWith(".meta")); + var guidTable = new List<(string originalGuid, string newGuid)>(); + + foreach (string meta in metas) + { + StreamReader file = new(meta); + file.ReadLine(); + string guidLine = file.ReadLine(); + file.Close(); + string originalGuid = guidLine.Substring(6, guidLine.Length - 6); + string newGuid = GUID.Generate().ToString().Replace("-", ""); + guidTable.Add((originalGuid, newGuid)); + } + + var allFiles = GetFilesRecursively(destinationPath); + + foreach (string fileToModify in allFiles) + { + string content = File.ReadAllText(fileToModify); + + foreach (var guidPair in guidTable) + { + content = content.Replace(guidPair.originalGuid, guidPair.newGuid); + } + + File.WriteAllText(fileToModify, content); + } + + AssetDatabase.Refresh(); + } + + private static void CopyDirectoryRecursively(string sourceDirName, string destDirName) + { + DirectoryInfo dir = new(sourceDirName); + + DirectoryInfo[] dirs = dir.GetDirectories(); + + if (!Directory.Exists(destDirName)) + { + Directory.CreateDirectory(destDirName); + } + + FileInfo[] files = dir.GetFiles(); + foreach (FileInfo file in files) + { + string temppath = Path.Combine(destDirName, file.Name); + file.CopyTo(temppath, false); + } + + foreach (DirectoryInfo subdir in dirs) + { + string temppath = Path.Combine(destDirName, subdir.Name); + CopyDirectoryRecursively(subdir.FullName, temppath); + } + } + + private static List GetFilesRecursively(string path, System.Func criteria = null, List files = null) + { + if (files == null) + { + files = new List(); + } + + files.AddRange(Directory.GetFiles(path).Where(f => criteria == null || criteria(f))); + + foreach (string directory in Directory.GetDirectories(path)) + { + GetFilesRecursively(directory, criteria, files); + } + + return files; + } + + + + + + // for non-extension methods } - public static EditorWindow OpenColorPicker(System.Action colorChangedCallback, Color color, bool showAlpha = true, bool hdr = false) - { - typeof(Editor).Assembly.GetType("UnityEditor.ColorPicker").InvokeMethod("Show", colorChangedCallback, color, showAlpha, hdr); - return typeof(Editor).Assembly.GetType("UnityEditor.ColorPicker").GetPropertyValue("instance"); + + public static class EditorPrefsCached + { + public static int GetInt(string key, int defaultValue = 0) + { + if (ints_byKey.ContainsKey(key)) + return ints_byKey[key]; + else + return ints_byKey[key] = EditorPrefs.GetInt(key, defaultValue); + + } + public static bool GetBool(string key, bool defaultValue = false) + { + if (bools_byKey.ContainsKey(key)) + return bools_byKey[key]; + else + return bools_byKey[key] = EditorPrefs.GetBool(key, defaultValue); + + } + public static float GetFloat(string key, float defaultValue = 0) + { + if (floats_byKey.ContainsKey(key)) + return floats_byKey[key]; + else + return floats_byKey[key] = EditorPrefs.GetFloat(key, defaultValue); + + } + public static string GetString(string key, string defaultValue = "") + { + if (strings_byKey.ContainsKey(key)) + return strings_byKey[key]; + else + return strings_byKey[key] = EditorPrefs.GetString(key, defaultValue); + + } + + public static void SetInt(string key, int value) + { + ints_byKey[key] = value; + + EditorPrefs.SetInt(key, value); + + } + public static void SetBool(string key, bool value) + { + bools_byKey[key] = value; + + EditorPrefs.SetBool(key, value); + + } + public static void SetFloat(string key, float value) + { + floats_byKey[key] = value; + + EditorPrefs.SetFloat(key, value); + + } + public static void SetString(string key, string value) + { + strings_byKey[key] = value; + + EditorPrefs.SetString(key, value); + + } + + + static Dictionary ints_byKey = new(); + static Dictionary bools_byKey = new(); + static Dictionary floats_byKey = new(); + static Dictionary strings_byKey = new(); } + public static class ProjectPrefs + { + public static int GetInt(string key, int defaultValue = 0) => EditorPrefsCached.GetInt(key + projectId, defaultValue); + public static bool GetBool(string key, bool defaultValue = false) => EditorPrefsCached.GetBool(key + projectId, defaultValue); + public static float GetFloat(string key, float defaultValue = 0) => EditorPrefsCached.GetFloat(key + projectId, defaultValue); + public static string GetString(string key, string defaultValue = "") => EditorPrefsCached.GetString(key + projectId, defaultValue); + + public static void SetInt(string key, int value) => EditorPrefsCached.SetInt(key + projectId, value); + public static void SetBool(string key, bool value) => EditorPrefsCached.SetBool(key + projectId, value); + public static void SetFloat(string key, float value) => EditorPrefsCached.SetFloat(key + projectId, value); + public static void SetString(string key, string value) => EditorPrefsCached.SetString(key + projectId, value); + + + + public static bool HasKey(string key) => EditorPrefs.HasKey(key + projectId); + public static void DeleteKey(string key) => EditorPrefs.DeleteKey(key + projectId); + + + + public static int projectId => PlayerSettings.productGUID.GetHashCode(); + + } + + + + public static void RecordUndo(this Object o, string operationName = "") => Undo.RecordObject(o, operationName); + public static void Dirty(this Object o) => UnityEditor.EditorUtility.SetDirty(o); + public static void Save(this Object o) => AssetDatabase.SaveAssetIfDirty(o); + + + + public static void SelectInInspector(this Object[] objects, bool frameInHierarchy = false, bool frameInProject = false) + { + void setHierarchyLocked(bool isLocked) => allHierarchies.ForEach(r => r?.GetMemberValue("m_SceneHierarchy")?.SetMemberValue("m_RectSelectInProgress", isLocked)); + void setProjectLocked(bool isLocked) => allProjectBrowsers.ForEach(r => r?.SetMemberValue("m_InternalSelectionChange", isLocked)); + + + if (!frameInHierarchy) setHierarchyLocked(true); + if (!frameInProject) setProjectLocked(true); + + Selection.objects = objects?.ToArray(); + + if (!frameInHierarchy) EditorApplication.delayCall += () => setHierarchyLocked(false); + if (!frameInProject) EditorApplication.delayCall += () => setProjectLocked(false); + + } + public static void SelectInInspector(this Object obj, bool frameInHierarchy = false, bool frameInProject = false) => new[] { obj }.SelectInInspector(frameInHierarchy, frameInProject); + + static IEnumerable allHierarchies => _allHierarchies ??= typeof(Editor).Assembly.GetType("UnityEditor.SceneHierarchyWindow").GetFieldValue("s_SceneHierarchyWindows").Cast(); + static IEnumerable _allHierarchies; + + static IEnumerable allProjectBrowsers => _allProjectBrowsers ??= typeof(Editor).Assembly.GetType("UnityEditor.ProjectBrowser").GetFieldValue("s_ProjectBrowsers").Cast(); + static IEnumerable _allProjectBrowsers; + + + public static void MoveTo(this EditorWindow window, Vector2 position, bool ensureFitsOnScreen = true) { if (!ensureFitsOnScreen) { window.position = window.position.SetPos(position); return; } @@ -1555,12 +1872,85 @@ namespace VHierarchy.Libs - public static void RemoveEditorErrors() => removeEditorErrorsMethod.Invoke(null, new object[] { 1 }); - static MethodInfo removeEditorErrorsMethod = System.AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault(r => r.GetName().ToString().Contains("UnityEditor.CoreModule")).GetTypes().First(r => r.Name.Contains("LogEntry")).GetMethod("RemoveLogEntriesByMode", BindingFlags.Static | BindingFlags.NonPublic); +#endif + #endregion + + #region Instance/Entity ID mess + + + static int _GlobalObjectId_GlobalObjectIdentifierToInstanceIDSlow(GlobalObjectId id) + { +#if UNITY_6000_3_OR_NEWER + return GlobalObjectId.GlobalObjectIdentifierToEntityIdSlow(id); +#else + return GlobalObjectId.GlobalObjectIdentifierToInstanceIDSlow(id); +#endif + + } + + static void _GlobalObjectId_GlobalObjectIdentifiersToInstanceIDsSlow(GlobalObjectId[] identifiers, int[] outputInstanceIDs) + { +#if UNITY_6000_3_OR_NEWER + + var outputEntityIds = new EntityId[outputInstanceIDs.Length]; + + GlobalObjectId.GlobalObjectIdentifiersToEntityIdsSlow(identifiers, outputEntityIds); + + for (int i = 0; i < outputEntityIds.Length; i++) + outputInstanceIDs[i] = (int)outputEntityIds[i]; + +#else + + GlobalObjectId.GlobalObjectIdentifiersToInstanceIDsSlow(identifiers, outputInstanceIDs); #endif + } + + static void _GlobalObjectId_GetGlobalObjectIdsSlow(int[] ids, GlobalObjectId[] outputIdentifiers) + { +#if UNITY_6000_3_OR_NEWER + GlobalObjectId.GetGlobalObjectIdsSlow(ids.Select(r => (EntityId)r).ToArray(), outputIdentifiers); +#else + GlobalObjectId.GetGlobalObjectIdsSlow(ids, outputIdentifiers); +#endif + + } + + + + public static Object _EditorUtility_InstanceIDToObject(int iid) + { +#if UNITY_6000_3_OR_NEWER + return EditorUtility.EntityIdToObject(iid); +#else + return EditorUtility.InstanceIDToObject(iid); +#endif + } + + public static string _AssetDatabase_GetAssetPath(int instanceID) + { +#if UNITY_6000_3_OR_NEWER + return AssetDatabase.GetAssetPath((EntityId)instanceID); +#else + return AssetDatabase.GetAssetPath(instanceID); +#endif + } + + public static int[] _Selection_instanceIDs + { + get + { +#if UNITY_6000_3_OR_NEWER + return Selection.entityIds.Select(r => (int)r).ToArray(); +#else + return Selection.instanceIDs; +#endif + } + } + + @@ -1571,1035 +1961,45 @@ namespace VHierarchy.Libs public static class VGUI { - #region Controls - - public static T Field(Rect rect, string name, T cur) - { - if (typeof(Object).IsAssignableFrom(typeof(T))) - return (T)(object)EditorGUI.ObjectField(rect, name, cur as Object, typeof(T), true); - - if (typeof(T) == typeof(float)) - return (T)(object)EditorGUI.FloatField(rect, name, (float)(object)cur); - - if (typeof(T) == typeof(int)) - return (T)(object)EditorGUI.IntField(rect, name, (int)(object)cur); - - if (typeof(T) == typeof(bool)) - return (T)(object)EditorGUI.Toggle(rect, name, (bool)(object)cur); - - if (typeof(T) == typeof(string)) - return (T)(object)EditorGUI.TextField(rect, name, (string)(object)cur); - - return default; - } - public static T Field(string name, T cur) => Field(ExpandWidthLabelRect(), name, cur); - public static void Field(Rect rect, string name, ref T cur) => cur = Field(rect, name, cur); - public static void Field(string name, ref T cur) => cur = Field(name, cur); - - public static T Slider(Rect rect, string name, T cur, T min, T max) - { - if (typeof(T) == typeof(float)) - return (T)(object)EditorGUI.Slider(rect, name, (float)(object)cur, (float)(object)min, (float)(object)max); - - if (typeof(T) == typeof(int)) - return (T)(object)EditorGUI.IntSlider(rect, name, (int)(object)cur, (int)(object)min, (int)(object)max); - - return default; - } - public static T Slider(string name, T cur, T min, T max) => Slider(ExpandWidthLabelRect(), name, cur, min, max); - public static void Slider(Rect rect, string name, ref T cur, T min, T max) => cur = Slider(rect, name, cur, min, max); - public static void Slider(string name, ref T cur, T min, T max) => cur = Slider(name, cur, min, max); - - - - public static bool _ResetFieldButton(Rect rect, bool isObjectField = false) - { - var prev = GUI.color; - GUI.color = Color.clear; - var r = GUI.Button(rect.SetWidthFromRight(20).MoveX(isObjectField ? -18 : 0), ""); - GUI.color = prev; - return r; - } - public static void _DrawResettableFieldCrossIcon(Rect rect, bool isObjectField = false, float brightness = .36f) - { - var iconRect = rect.SetWidthFromRight(20).SetSizeFromMid(15).MoveX(isObjectField ? -18 : 0).MoveY(.5f); - - if (iconRect.Resize(-3).IsHovered()) - brightness = isDarkTheme ? .8f : .65f; - - if (isObjectField) - { - var fieldBg = isDarkTheme ? Greyscale(.152f) : Greyscale(.93f); - iconRect.MoveX(-2).SetWidth(19).Draw(fieldBg); - } - - SetGUIColor(Greyscale(brightness)); - GUI.Label(iconRect, EditorGUIUtility.IconContent("CrossIcon")); - ResetGUIColor(); - - } - - public static T ResettableField(Rect rect, string name, T cur, T resetTo = default) - { - var isObjectField = typeof(Object).IsAssignableFrom(typeof(T)); - var reset = _ResetFieldButton(rect, isObjectField); - - cur = Field(rect, name, cur); - - if (!object.Equals(cur, resetTo)) - _DrawResettableFieldCrossIcon(rect, isObjectField); - - return reset ? resetTo : cur; - } - public static T ResettableField(string name, T cur, T resetTo = default) => ResettableField(ExpandWidthLabelRect(), name, cur, resetTo); - public static void ResettableField(Rect rect, string name, ref T cur, T resetTo = default) => cur = ResettableField(rect, name, cur, resetTo); - public static void ResettableField(string name, ref T cur, T resetTo = default) => cur = ResettableField(name, cur, resetTo); - - public static T ResettableSlider(Rect rect, string name, T cur, T min, T max, T resetTo = default) - { - var reset = _ResetFieldButton(lastRect); - - cur = Slider(rect, name, cur, min, max); - - if (!object.Equals(cur, resetTo)) - _DrawResettableFieldCrossIcon(lastRect); - - return reset ? resetTo : cur; - } - public static T ResettableSlider(string name, T cur, T min, T max, T resetTo = default) => ResettableSlider(ExpandWidthLabelRect(), name, cur, min, max, resetTo); - public static void ResettableSlider(Rect rect, string name, ref T cur, T min, T max, T resetTo = default) => cur = ResettableSlider(rect, name, cur, min, max, resetTo); - public static void ResettableSlider(string name, ref T cur, T min, T max, T resetTo = default) => cur = ResettableSlider(name, cur, min, max, resetTo); - - - - // public static int ResettableFieldWithPlusMinsButtons(Rect rect, string name, int cur, int min, int max, int resetTo = 0, int increment = 1) - // { - // var buttonWidth = 24; - - // cur = ResettableField(rect.SetWidth(rect.width), name, cur, resetTo); - // cur = Mathf.Clamp(cur, min, max); - - - // var prev = GUI.enabled; - // GUI.skin.label.alignment = TextAnchor.MiddleCenter; - - // GUI.enabled = cur != max; - // var rPlus = rect.MoveX(EditorGUIUtility.labelWidth).SetWidth(buttonWidth).Resize(-.5f); - // if (GUI.Button(rPlus, "")) - // cur += increment; - // GUI.Label(rPlus.Resize(2), EditorGUIUtility.IconContent("Toolbar Plus")); - - // GUI.enabled = cur != min; - // var rMinus = rPlus.MoveX() SetWidth(buttonWidth).MoveX(-buttonWidth + 1).Resize(-.5f); - // if (GUI.Button(rMinus, "")) - // cur -= increment; - // GUI.Label(rMinus.Resize(2), EditorGUIUtility.IconContent("Toolbar Minus")); - - // GUI.enabled = prev; - // GUI.skin.label.alignment = TextAnchor.MiddleLeft; - - - - // return cur; - // } - public static int ResettableFieldWithPlusMinsButtons(Rect rect, string name, int cur, int min, int max, int resetTo = 0, int increment = 1) - { - var buttonWidth = 24; - - cur = ResettableField(rect.SetWidth(rect.width - buttonWidth * 2 - 4), name, cur, resetTo); - cur = Mathf.Clamp(cur, min, max); - - var prev = GUI.enabled; - GUI.skin.label.alignment = TextAnchor.MiddleCenter; - - GUI.enabled = cur != max; - var rPlus = rect.SetWidthFromRight(buttonWidth).Resize(-.5f); - if (GUI.Button(rPlus, "")) - cur += increment; - GUI.Label(rPlus.Resize(2), EditorGUIUtility.IconContent("Toolbar Plus")); - - GUI.enabled = cur != min; - var rMinus = rect.SetWidthFromRight(buttonWidth).MoveX(-buttonWidth + 1).Resize(-.5f); - if (GUI.Button(rMinus, "")) - cur -= increment; - GUI.Label(rMinus.Resize(2), EditorGUIUtility.IconContent("Toolbar Minus")); - - GUI.enabled = prev; - GUI.skin.label.alignment = TextAnchor.MiddleLeft; - - - - return cur; - } - public static int ResettableFieldWithPlusMinsButtons(string name, int cur, int min, int max, int resetTo = 0, int increment = 1) => ResettableFieldWithPlusMinsButtons(ExpandWidthLabelRect(), name, cur, min, max, resetTo, increment); - public static int ResettableFieldWithPlusMinsButtons(Rect rect, string name, ref int cur, int min, int max, int resetTo = 0, int increment = 1) => cur = ResettableFieldWithPlusMinsButtons(rect, name, cur, min, max, resetTo, increment); - public static int ResettableFieldWithPlusMinsButtons(string name, ref int cur, int min, int max, int resetTo = 0, int increment = 1) => cur = ResettableFieldWithPlusMinsButtons(name, cur, min, max, resetTo, increment); - - public static int FieldWithPlusMinsButtons(Rect rect, string name, int cur, int min, int max, int increment = 1) => ResettableFieldWithPlusMinsButtons(rect, name, cur, min, max, cur, increment); - public static int FieldWithPlusMinsButtons(string name, int cur, int min, int max, int increment = 1) => FieldWithPlusMinsButtons(ExpandWidthLabelRect(), name, cur, min, max, increment); - public static int FieldWithPlusMinsButtons(Rect rect, string name, ref int cur, int min, int max, int increment = 1) => cur = FieldWithPlusMinsButtons(rect, name, cur, min, max, increment); - public static int FieldWithPlusMinsButtons(string name, ref int cur, int min, int max, int increment = 1) => cur = FieldWithPlusMinsButtons(name, cur, min, max, increment); - - - public static bool OnOffButton(Rect rect, string name, bool val) - { - var r = EditorGUIUtility.labelWidth; - EditorGUIUtility.labelWidth = 12321; - EditorGUI.PrefixLabel(rect, new GUIContent(name)); - EditorGUIUtility.labelWidth = r; - - var rr = GUI.backgroundColor; - GUI.backgroundColor = val ? GUIColors.pressedButtonBackground : rr; - if (GUI.Button(rect.SetWidthFromRight(50).Resize(-1), val ? "On\u2009\u2009" : "Off")) - val = !val; - GUI.backgroundColor = rr; - - - return val; - } - public static bool OnOffButton(string name, bool val) => OnOffButton(ExpandWidthLabelRect(), name, val); - public static void OnOffButton(Rect rect, string name, ref bool val) => val = OnOffButton(rect, name, val); - public static void OnOffButton(string name, ref bool val) => val = OnOffButton(ExpandWidthLabelRect(), name, val); - - - public static bool Toggle(Rect rect, string name, bool val) - { - val = EditorGUI.Toggle(rect, name, val); - - var r = GUI.color; - GUI.color = Color.clear; - if (GUI.Button(lastRect, "")) - val = !val; - GUI.color = Color.white; - - return val; - } - public static bool Toggle(string name, bool val) => Toggle(ExpandWidthLabelRect(), name, val); - public static void Toggle(Rect rect, string name, ref bool val) => val = Toggle(rect, name, val); - public static void Toggle(string name, ref bool val) => val = Toggle(ExpandWidthLabelRect(), name, val); - - - - public static bool LeftToggle(Rect rect, string name, bool val, float offset = 0) - { - rect = rect.MoveX(offset); - val = EditorGUI.Toggle(rect, val); - - var lr = rect.MoveX(19); - EditorGUI.LabelField(lr, name); - - - return val; - } - public static bool LeftToggle(string name, bool val, float offset = 0) => LeftToggle(ExpandWidthLabelRect(), name, val, offset); - public static void LeftToggle(Rect rect, string name, ref bool val, float offset = 0) => val = LeftToggle(rect, name, val, offset); - public static void LeftToggle(string name, ref bool val, float offset = 0) => val = LeftToggle(ExpandWidthLabelRect(), name, val, offset); - - - - public static Color SmallColorField(Rect rect, string name, Color val, bool showAlpha = true, bool hdr = false) - { - EditorGUI.PrefixLabel(rect, new GUIContent(name)); - - - var colorRect = rect.SetWidthFromRight(50).MoveX(2); - - - val = EditorGUI.ColorField(colorRect.Resize(2), new GUIContent(""), val, false, showAlpha, hdr); - - - var outlineColor = Greyscale(colorRect.IsHovered() ? .5f : .1f); - - var colNoAlpha = new Color(val.r, val.g, val.b, 1); - - colorRect.SetWidthFromMid(colorRect.width - 2).Draw(outlineColor); - colorRect.SetHeightFromMid(colorRect.height - 2).Draw(outlineColor); - - colorRect.Resize(2).SetWidthFromMid(colorRect.width - 2).Draw(colNoAlpha); - colorRect.Resize(2).SetHeightFromMid(colorRect.height - 2).Draw(colNoAlpha); - - - if (showAlpha) - { - var alphaRect = colorRect.SetHeightFromBottom(1).AddWidth(-4).MoveX(2).MoveY(-1); - - alphaRect.Draw(); - alphaRect.SetWidth(alphaRect.width * val.a).Draw(Color.white); - - } - - - return val; - } - public static Color SmallColorField(string name, Color val, bool showAlpha = true, bool hdr = false) => SmallColorField(ExpandWidthLabelRect().MoveX(-1), name, val, showAlpha, hdr); - public static void SmallColorField(Rect rect, string name, ref Color val, bool showAlpha = true, bool hdr = false) => val = SmallColorField(rect, name, val, showAlpha, hdr); - public static void SmallColorField(string name, ref Color val, bool showAlpha = true, bool hdr = false) => val = SmallColorField(ExpandWidthLabelRect(), name, val, showAlpha, hdr); - - - - - public static void ObjectFieldWidhoutPicker(Rect rect, string name, T val) where T : Object - { - var id = GUIUtility.GetControlID("s_ObjectFieldHash".GetHashCode(), FocusType.Keyboard, rect); - - void draw() - { - if (!curEvent.isRepaint) return; - - - EditorGUI.PrefixLabel(rect, new GUIContent(name)); - - - var fieldRect = rect.SetWidthFromRight(rect.width - EditorGUIUtility.labelWidth); - - var prev = EditorGUIUtility.GetIconSize(); - EditorGUIUtility.SetIconSize(Vector2.one * 12); - - var style = new GUIStyle(EditorStyles.textField); - style.imagePosition = ImagePosition.ImageLeft; - style.Draw(fieldRect, EditorGUIUtility.ObjectContent(val, typeof(T)), id, DragAndDrop.activeControlID == id, fieldRect.IsHovered()); - - EditorGUIUtility.SetIconSize(prev); - - } - void click() - { - if (!curEvent.isMouseDown || !rect.IsHovered() || curEvent.mouseButton != 0) return; - - - EditorGUIUtility.editingTextField = false; - - var obj = val as Object; - var component = val as Component; - - if (component) - obj = component.gameObject; - - if (curEvent.clickCount == 1) - { - GUIUtility.keyboardControl = id; - - EditorGUIUtility.PingObject(obj); - curEvent.Use(); - } - - if (curEvent.clickCount == 2 || (component && curEvent.clickCount == 1)) - { - if (obj) - { - AssetDatabase.OpenAsset(obj); - GUIUtility.ExitGUI(); - } - curEvent.Use(); - } - } - - - draw(); - click(); - - - } - public static void ObjectFieldWidhoutPicker(string name, T val) where T : Object => ObjectFieldWidhoutPicker(ExpandWidthLabelRect(), name, val); - - - - - public static bool InvisibleButton(Rect rect) - { - var c = GUI.color; - var e = GUI.enabled; - GUI.color = Color.clear; - GUI.enabled = true; - var r = GUI.Button(rect, ""); - GUI.color = c; - GUI.enabled = e; - - return r; - - } - - - - - - - - public static bool Foldout(string name, bool val) - { - EditorGUILayout.PrefixLabel(name); - val = EditorGUI.Foldout(lastRect, val, ""); - - if (lastRect.IsHovered() && curEvent.isMouseDown) - val = !val; - - return val; - } - - public static bool ClearButtonText(Rect rect, string text, bool val = false, bool drawPressed = false) - { - var hovered = rect.IsHovered(); - - if (hovered && curEvent.isMouseUp) - { - val = !val; - curEvent.Use(); - } - - var col = Color.white; - if (drawPressed && val) col *= new Color(.35f, .57f, 1f, 1f) * 1.25f; - - var r = GUI.skin.label.alignment; - var rr = GUI.color; - GUI.skin.label.alignment = TextAnchor.MiddleCenter; - GUI.color = col; - GUI.Label(rect, text); - GUI.color = rr; - GUI.skin.label.alignment = r; - - return val; - } - - - - public static void ColorPickerButton(Rect rect, Color color, System.Action colorChangedCallback, bool showAlphaBar = false, Color displayTint = default, bool greyedOut = false) - { - if (displayTint == default) - displayTint = Color.white; - - if (GUI.Button(rect, "")) - OpenColorPicker(colorChangedCallback, color, true, false); - - var c = color; c.a = 1; - - rect.SetHeight(showAlphaBar ? rect.height - 2 : rect.height).Draw(c * displayTint * (greyedOut ? GUIColors.greyedOutTint : Color.white)); - - if (showAlphaBar) - { - var rAlphaBar = rect.SetHeightFromBottom(2).MoveY(0); - rAlphaBar.width *= color.a; - rAlphaBar.Draw(Greyscale(1, .65f) * (greyedOut ? GUIColors.greyedOutTint : Color.white)); - } - - // rect.DrawOutline(Greyscale(.15f)); - } - - - - - - public static int ResolutionPopup(string name, int cur, int min = 256, int max = 4096) - { - var ints = Enumerable.Range((int)Mathf.Log(min, 2), (int)Mathf.Log(max, 2) - (int)Mathf.Log(min, 2) + 1).Select(r => (int)Mathf.Pow(2, r)).ToArray(); - return EditorGUILayout.IntPopup(name, cur, ints.Select(r => r.ToString()).ToArray(), ints); - } - public static int HeightmapResolutionPopup(string name, int cur, int min = 513, int max = 16385) - { - var ints = Enumerable.Range((int)Mathf.Log(min - 1, 2), (int)Mathf.Log(max - 1, 2) - (int)Mathf.Log(min - 1, 2) + 1).Select(r => (int)Mathf.Pow(2, r)).Select(r => r + 1).ToArray(); - return EditorGUILayout.IntPopup(name, cur, ints.Select(r => r.ToString()).ToArray(), ints); - } - - public static T SelectorPopup(Rect rect, string name, T selected, List options, System.Func nameGetter, int labelOffset = -1) - { - var names = options.Select(r => nameGetter(r)).ToList(); - var curName = nameGetter(selected); - var ints = Enumerable.Range(0, options.Count); - int r = 0; - if (labelOffset < 0) - r = EditorGUI.IntPopup(rect, name, names.IndexOf(curName), names.ToArray(), ints.ToArray()); - else - { - r = EditorGUI.IntPopup(rect, names.IndexOf(curName), names.ToArray(), ints.ToArray()); - GUI.Label(rect.MoveX(-name.GetLabelWidth() - labelOffset), name); - } - - return options[r]; - } - public static T SelectorPopup(string name, T selected, List options, System.Func nameGetter) { GUILayout.Label("", GUILayout.ExpandWidth(true)); return SelectorPopup(lastRect, name, selected, options, nameGetter); } - - // todo make it a class - public static void SelectorWithIcons(ref T selected, List options, System.Func nameGetter, System.Func textureGetter, System.Func uvsGetter, ref Vector2 scrollPos, - ref bool renaming, ref string renamingTempName, float buttonSize = 60, float iconBorder = 1, bool showNoneOption = false, bool dragndropPossible = false, - System.Action onAdd = null, System.Action onDragndrop = null, System.Action onRenameEnded = null, System.Action onSelectedClicked = null, System.Action onRightclicked = null, Material iconMaterial = null, bool showPlusButton = true, - string noneOptionText = "None", Texture2D noneOptionTexture = null) - { - var renaming_ = renaming; - var selected_ = selected; - bool pressedSelect = false; - - var newNamerenamingTempName_ = renamingTempName; - - Rect nameRect(Rect lastRect) => lastRect.MoveY(lastRect.height).Resize(1).SetHeight(18); - void drawSelectedBlue(Rect lastRect, string name) - { - var rname = nameRect(lastRect); - - var rselect = rname.SetWidth(Mathf.Min(rname.width, name.GetLabelWidth() + 6)); - rselect.x += (rname.width - rselect.width) / 2; - rselect = rselect.Resize(2); - rselect.Draw(GUI.skin.settings.selectionColor * .9f); - } - void drawName(Rect rname, string name) - { - if (name.GetLabelWidth() < buttonSize) - GUI.skin.label.alignment = TextAnchor.MiddleCenter; - GUI.Label(rname, name); - GUI.skin.label.alignment = TextAnchor.MiddleLeft; - } - - void item(T t) - { - if (GUILayout.Button("", GUILayout.Height(buttonSize), GUILayout.Width(buttonSize))) - { - if (t.Equals(selected_)) onSelectedClicked?.Invoke(); - else { selected_ = t; pressedSelect = true; } - - if (curEvent.mouseButton == 1 && onRightclicked != null) - onRightclicked(t); - } - - - // if (iconMaterial) EditorGUI.DrawPreviewTexture(lastRect.Resize(iconBorder), textureGetter(t), iconMaterial); - // else EditorGUI.DrawPreviewTexture(lastRect.Resize(iconBorder), textureGetter(t)); - var uvs = uvsGetter?.Invoke(t); - if (uvs != null) - GUI.DrawTextureWithTexCoords(lastRect.Resize(iconBorder), textureGetter(t), uvs.GetValueOrDefault()); - else if (iconMaterial != null) - EditorGUI.DrawPreviewTexture(lastRect.Resize(iconBorder), textureGetter(t), iconMaterial); - else - GUI.DrawTexture(lastRect.Resize(iconBorder), textureGetter(t)); - - - - if (t.Equals(selected_)) drawSelectedBlue(lastRect, nameGetter(t)); - - - if (curEvent.isKeyDown && curEvent.keyCode == KeyCode.Return) - if (!renaming_) { newNamerenamingTempName_ = nameGetter(selected_); renaming_ = true; curEvent.Use(); } - else { onRenameEnded(); renaming_ = false; curEvent.Use(); } - - if (t.Equals(selected_) && renaming_) - { - GUI.SetNextControlName("w"); - GUI.FocusControl("w"); - newNamerenamingTempName_ = GUI.TextField(nameRect(lastRect), newNamerenamingTempName_); - } - else - drawName(nameRect(lastRect), nameGetter(t)); - - } - void plus() - { - if (!showPlusButton) return; - - GUILayout.Label("", GUILayout.Height(buttonSize), GUILayout.Width(buttonSize)); - var rect = lastRect.Resize(buttonSize / 9).MoveX(-buttonSize / 9); - - if (GUI.Button(rect, EditorGUIUtility.IconContent("Toolbar Plus"))) - onAdd(); - - - - if (!dragndropPossible) return; - - DragAndDrop.visualMode = DragAndDropVisualMode.Copy; - - var mouseIn = rect.Contains(curEvent.mousePosition); - - if (mouseIn) EditorGUI.DrawRect(rect, Greyscale(.8f, .07f)); - - - - if (!curEvent.isDragPerform || !mouseIn) return; - - DragAndDrop.AcceptDrag(); - - onDragndrop(DragAndDrop.objectReferences[0]); - } - void none() - { - if (!showNoneOption) return; - - - if (GUILayout.Button(noneOptionTexture, GUILayout.Height(buttonSize), GUILayout.Width(buttonSize))) - selected_ = default(T); - - - - - // if (selected_.Equals(default(T))) drawSelectedBlue(lastRect, noneOptionText); - if (selected_ == null) drawSelectedBlue(lastRect, noneOptionText); - drawName(nameRect(lastRect), noneOptionText); - } - - - scrollPos = GUILayout.BeginScrollView(scrollPos, false, false, GUIStyle.none, GUIStyle.none); - GUILayout.BeginHorizontal(); - - - none(); - - foreach (var r in options) - { - item(r); Space(2); - } - - plus(); - - GUILayout.EndHorizontal(); - GUILayout.Space(24); - EditorGUILayout.EndScrollView(); - - - renamingTempName = newNamerenamingTempName_; - renaming = renaming_; - - if (pressedSelect) selected = selected_; - } - - - // prev Toggle - public static bool ToggleLeftOld(string s, bool b, float offset = 6, float textOffset = -4, bool expandWidth = true) - { - bool washor = __hor; - if (!washor) Horizontal(); - GUILayout.Space(offset); - var r = EditorGUILayout.Toggle(b, GUILayout.Width(20)); - GUILayout.Space(EditorGUI.indentLevel * 16 + textOffset); - GUILayout.Label(s, GUILayout.ExpandWidth(expandWidth)); - if (!washor) Horizontal(); - - return r; - } - - public static bool ToggleLeftOld(Rect rect, string s, bool b, float offset = 6, float textOffset = -4, bool expandWidth = true) - { - // bool washor = __hor; - - return EditorGUI.ToggleLeft(rect, s, b); - - // var r = EditorGUILayout.Toggle(b, GUILayout.Width(20)); - // GUILayout.Space(EditorGUI.indentLevel * 16 + textOffset); - // GUILayout.Label(s, GUILayout.ExpandWidth(expandWidth)); - - // return r; - } - - - - - - - - public static float ExpSlider(Rect rect, string name, float val, float min, float max, bool showDecimal = true) - { - EditorGUI.PrefixLabel(rect, new GUIContent(name)); - - var valWindowSize = 50f; - - - var rVal = rect.SetWidthFromRight(valWindowSize); - - if (!showDecimal) - { - var i = Mathf.RoundToInt(val); - var ii = EditorGUI.IntField(rVal, i); - if (ii != i) - val = ii; - } - else - val = EditorGUI.FloatField(rVal, val); - - - var rSlider = rect.MoveX(-valWindowSize - 4).SetWidthFromRight(rect.width - EditorGUIUtility.labelWidth - valWindowSize - 6); - var e = 2.71828; - var k = (max - min) / (e - 1); - var c0 = min - k; - var t = System.Math.Log(((double)val - c0) / k); - - EditorGUI.BeginChangeCheck(); - var tSlider = GUI.HorizontalSlider(rSlider, (float)t, 0, 1); - var newVal = (float)(c0 + k * System.Math.Pow(e, tSlider)); - - - return EditorGUI.EndChangeCheck() ? Mathf.Clamp(newVal, min, max) : val; - } - public static float ExpSlider(string name, float val, float min, float max, bool showDecimal = true) => ExpSlider(ExpandWidthLabelRect(), name, val, min, max, showDecimal); - - - - - #endregion - - #region Colors - - public static class GUIColors - { - public static Color windowBackground => isDarkTheme ? Greyscale(.22f) : Greyscale(.78f); // prev backgroundCol - public static Color pressedButtonBackground => isDarkTheme ? new Color(.48f, .76f, 1f, 1f) * 1.4f : new Color(.48f, .7f, 1f, 1f) * 1.2f; // prev pressedButtonCol - public static Color greyedOutTint => Greyscale(.7f); - public static Color selectedBackground => isDarkTheme ? new Color(.17f, .365f, .535f) : new Color(.2f, .375f, .555f) * 1.2f; - } - - - #endregion - - #region Shortcuts - - public static Rect lastRect => GUILayoutUtility.GetLastRect(); - - public static bool isDarkTheme => EditorGUIUtility.isProSkin; - - public static float GetLabelWidth(this string s) => GUI.skin.label.CalcSize(new GUIContent(s)).x; - public static float GetLabelWidth(this string s, int fotSize) - { - SetLabelFontSize(fotSize); - - var r = s.GetLabelWidth(); - - ResetLabelStyle(); - - return r; - - } - public static float GetLabelWidth(this string s, bool isBold) - { - if (isBold) - SetLabelBold(); - - var r = s.GetLabelWidth(); - - if (isBold) - ResetLabelStyle(); - - return r; - - } - - public static void SetGUIEnabled(bool enabled) { _prevGuiEnabled = GUI.enabled; GUI.enabled = enabled; } - public static void ResetGUIEnabled() => GUI.enabled = _prevGuiEnabled; - static bool _prevGuiEnabled = true; - - public static void SetLabelFontSize(int size) => GUI.skin.label.fontSize = size; - public static void SetLabelBold() => GUI.skin.label.fontStyle = FontStyle.Bold; - public static void SetLabelAlignmentCenter() => GUI.skin.label.alignment = TextAnchor.MiddleCenter; - public static void ResetLabelStyle() - { - GUI.skin.label.fontSize = 0; - GUI.skin.label.fontStyle = FontStyle.Normal; - GUI.skin.label.alignment = TextAnchor.MiddleLeft; - } - - - public static void SetGUIColor(Color c) - { - if (!_guiColorModified) - _defaultGuiColor = GUI.color; - - _guiColorModified = true; - - GUI.color = _defaultGuiColor * c; - - } - public static void ResetGUIColor() - { - GUI.color = _guiColorModified ? _defaultGuiColor : Color.white; - - _guiColorModified = false; - - } - static bool _guiColorModified; - static Color _defaultGuiColor; - - - - #endregion - - #region Events - - public struct WrappedEvent - { - public Event e; - - public bool isNull => e == null; - public bool isRepaint => isNull ? default : e.type == EventType.Repaint; - public bool isLayout => isNull ? default : e.type == EventType.Layout; - public bool isUsed => isNull ? default : e.type == EventType.Used; - public bool isMouseLeaveWindow => isNull ? default : e.type == EventType.MouseLeaveWindow; - public bool isMouseEnterWindow => isNull ? default : e.type == EventType.MouseEnterWindow; - public bool isContextClick => isNull ? default : e.type == EventType.ContextClick; - - public bool isKeyDown => isNull ? default : e.type == EventType.KeyDown; - public bool isKeyUp => isNull ? default : e.type == EventType.KeyUp; - public KeyCode keyCode => isNull ? default : e.keyCode; - public char characted => isNull ? default : e.character; - - public bool isExecuteCommand => isNull ? default : e.type == EventType.ExecuteCommand; - public string commandName => isNull ? default : e.commandName; - - public bool isMouse => isNull ? default : e.isMouse; - public bool isMouseDown => isNull ? default : e.type == EventType.MouseDown; - public bool isMouseUp => isNull ? default : e.type == EventType.MouseUp; - public bool isMouseDrag => isNull ? default : e.type == EventType.MouseDrag; - public bool isMouseMove => isNull ? default : e.type == EventType.MouseMove; - public bool isScroll => isNull ? default : e.type == EventType.ScrollWheel; - public int mouseButton => isNull ? default : e.button; - public int clickCount => isNull ? default : e.clickCount; - public Vector2 mousePosition => isNull ? default : e.mousePosition; - public Vector2 mousePosition_screenSpace => isNull ? default : GUIUtility.GUIToScreenPoint(e.mousePosition); - public Vector2 mouseDelta => isNull ? default : e.delta; - - public bool isDragUpdate => isNull ? default : e.type == EventType.DragUpdated; - public bool isDragPerform => isNull ? default : e.type == EventType.DragPerform; - public bool isDragExit => isNull ? default : e.type == EventType.DragExited; - - public EventModifiers modifiers => isNull ? default : e.modifiers; - public bool holdingAnyModifierKey => modifiers != EventModifiers.None; - - public bool holdingAlt => isNull ? default : e.alt; - public bool holdingShift => isNull ? default : e.shift; - public bool holdingCtrl => isNull ? default : e.control; - public bool holdingCmd => isNull ? default : e.command; - public bool holdingCmdOrCtrl => isNull ? default : e.command || e.control; - - public bool holdingAltOnly => isNull ? default : e.modifiers == EventModifiers.Alt; // in some sessions FunctionKey is always pressed? - public bool holdingShiftOnly => isNull ? default : e.modifiers == EventModifiers.Shift; // in some sessions FunctionKey is always pressed? - public bool holdingCtrlOnly => isNull ? default : e.modifiers == EventModifiers.Control; - public bool holdingCmdOnly => isNull ? default : e.modifiers == EventModifiers.Command; - public bool holdingCmdOrCtrlOnly => isNull ? default : (e.modifiers == EventModifiers.Command || e.modifiers == EventModifiers.Control); - - public EventType type => e.type; - - public void Use() => e?.Use(); - - - public WrappedEvent(Event e) => this.e = e; - - public override string ToString() => e.ToString(); - - } - public static WrappedEvent Wrap(this Event e) => new WrappedEvent(e); - public static WrappedEvent curEvent => (Event.current ?? _fi_s_Current.GetValue(null) as Event).Wrap(); // todo no reflection? - static FieldInfo _fi_s_Current = typeof(Event).GetField("s_Current", maxBindingFlags); - - // public static Event e => Event.current; - // public static bool ePresent => Event.current != null; - // public static UnityEngine.EventType eType => ePresent ? e.type : UnityEngine.EventType.Ignore; - // public static bool mouseDown(this Event e) => curEvent.isMouseDown && curEvent.mouseButton == 0; - // public static bool mouseUp(this Event e) => curEvent.isMouseUp && curEvent.mouseButton == 0; - // public static bool keyDown(this Event e) => curEvent.isKeyDown; - // public static bool keyUp(this Event e) => eType == EventType.KeyUp; - - - // public static bool holdingAlt => ePresent && (e.alt); - // public static bool holdingCmd => ePresent && (e.command || e.control); - // public static bool holdingShift => ePresent && (e.shift); - - - - - - - #endregion - - #region Layout - - - - public static void BeginPanel(string title, float height, System.Action onClose = null, System.Action onApply = null) - { - - void bg() - { - GUI.enabled = false; - SetGUIColor(Greyscale(.75f)); - var r = ExpandWidthLabelRect(0).SetHeight(height); - GUI.Button(r, ""); - GUI.Button(r, ""); - GUI.Button(r, ""); - GUI.Button(r, ""); - GUI.Button(r, ""); - GUI.Button(r, ""); - GUI.Button(r, ""); - GUI.Button(r, ""); - ResetGUIColor(); - GUI.enabled = true; - } - - void layout() - { - - GUILayout.BeginHorizontal(); - Space(7); - EditorGUIUtility.labelWidth -= 7; - GUILayout.BeginVertical(); - - } - - void title_() - { - Space(5); - EditorGUI.PrefixLabel(ExpandWidthLabelRect(), new GUIContent(title)); - // GUI.skin.label.fontStyle = FontStyle.Bold; - // GUILayout.Label(title); - - } - - void buttons() - { - var rClose = lastRect.SetWidthFromRight(16).MoveX(1).MoveY(-1); - - // if() - GUI.color = Greyscale(rClose.IsHovered() ? .9f : .6f); - GUI.Label(rClose, EditorGUIUtility.IconContent("CrossIcon")); - - GUI.color = Color.clear; - if (GUI.Button(rClose, "")) - onClose?.Invoke(); - - - var rApply = rClose.MoveX(-19).Resize(-1); - - GUI.color = Greyscale(rApply.IsHovered() ? .9f : .6f); - GUI.Label(rApply, EditorGUIUtility.IconContent("check")); - - GUI.color = Color.clear; - if (GUI.Button(rApply, "")) - onApply?.Invoke(); - - - GUI.color = Color.white; - - } - - - - bg(); - layout(); - title_(); - buttons(); - - Space(5); - - } - - public static void EndPanel() - { - GUILayout.EndVertical(); - Space(7); - EditorGUIUtility.labelWidth = 0; - GUILayout.EndHorizontal(); - } - - - - public static void BeginIndent(float f) - { - GUILayout.BeginHorizontal(); - GUILayout.Space(f); - GUILayout.BeginVertical(); - - _indentLabelWidthStack.Push(EditorGUIUtility.labelWidth); - - EditorGUIUtility.labelWidth -= f; - } - - public static void EndIndent(float f = 0) - { - GUILayout.EndVertical(); - GUILayout.Space(f); - GUILayout.EndHorizontal(); - - EditorGUIUtility.labelWidth = _indentLabelWidthStack.Pop(); - } - static Stack _indentLabelWidthStack = new Stack(); - - - public static void Horizontal() { if (__hor) GUILayout.EndHorizontal(); else GUILayout.BeginHorizontal(); __hor = !__hor; } - public static void Vertical() { if (__v) GUILayout.EndVertical(); else GUILayout.BeginVertical(); __v = !__v; } - public static void Area(Rect r) { if (__a) GUILayout.EndArea(); else GUILayout.BeginArea(r); __a = !__a; } - public static void Area() { if (__a) GUILayout.EndArea(); __a = !__a; } - public static void ResetUIBools() { __a = __hor = __v = false; _prevGuiEnabled = true; } - static bool __hor, __a, __v; - - #endregion #region Drawing - public static Rect Draw(this Rect r) { EditorGUI.DrawRect(r, Color.black); return r; } - public static Rect Draw(this Rect r, Color c) { EditorGUI.DrawRect(r, c); return r; } - public static Rect DrawOutline(this Rect r) => r.DrawOutline(Color.black); - public static Rect DrawOutline(this Rect r, Color c) { OutlineRect(r, c, false, 1); return r; } - - public static void OutlineRect(Rect rect, Color col, bool greyedOut = false, int px = 1) + public static Rect Draw(this Rect rect, Color color) { - bool offset = false; + EditorGUI.DrawRect(rect, color); - int f = px; - Rect r; - // - Color tint = greyedOut ? Color.white * .74f : Color.white; + return rect; - r = rect; - r.height = f; - - if (offset) - { - r.x += 1; - r.width -= 2; - r.y += 1; - } - - EditorGUI.DrawRect(r, col * tint); - - r = rect; - r.width = f; - - if (offset) - { - r.y += 1; - r.height -= 2; - r.x += 1; - } - - EditorGUI.DrawRect(r, col * tint); - - r = rect; - r.y += r.height; - r.height = f; - r.y -= r.height; - - if (offset) - { - r.x += 1; - r.width -= 2; - r.y -= 1; - } - - EditorGUI.DrawRect(r, col * tint); - - r = rect; - r.x += r.width; - r.width = f; - r.x -= r.width; - - if (offset) - { - r.y += 1; - r.height -= 2; - r.x -= 1; - } - - EditorGUI.DrawRect(r, col * tint); } + public static Rect Draw(this Rect rect) => rect.Draw(Color.black); - public static Rect DrawWithRoundedCorners(this Rect rect, Color color, int cornerRadius) + public static Rect DrawOutline(this Rect rect, Color color, float thickness = 1) + { + + rect.SetWidth(thickness).Draw(color); + rect.SetWidthFromRight(thickness).Draw(color); + + rect.SetHeight(thickness).Draw(color); + rect.SetHeightFromBottom(thickness).Draw(color); + + + return rect; + + } + public static Rect DrawOutline(this Rect rect, float thickness = 1) => rect.DrawOutline(Color.black, thickness); + + + + + public static Rect DrawRounded(this Rect rect, Color color, int cornerRadius) { if (!curEvent.isRepaint) return rect; cornerRadius = cornerRadius.Min((rect.height / 2).FloorToInt()).Min((rect.width / 2).FloorToInt()); + if (cornerRadius < 0) return rect; + GUIStyle style; void getStyle() @@ -2655,8 +2055,11 @@ namespace VHierarchy.Libs return rect; } - public static Rect DrawWithRoundedCorners(this Rect rect, Color color, float cornerRadius) => rect.DrawWithRoundedCorners(color, cornerRadius.RoundToInt()); - static Dictionary _roundedStylesByCornerRadius = new Dictionary(); + public static Rect DrawRounded(this Rect rect, Color color, float cornerRadius) => rect.DrawRounded(color, cornerRadius.RoundToInt()); + + static Dictionary _roundedStylesByCornerRadius = new(); + + public static Rect DrawBlurred(this Rect rect, Color color, int blurRadius) @@ -2674,6 +2077,10 @@ namespace VHierarchy.Libs var textureWidth = croppedRectWidth + blurRadiusScaled * 2; var textureHeight = croppedRectHeight + blurRadiusScaled * 2; + if (textureWidth <= 0 || textureWidth > 1232) return rect; + if (textureHeight <= 0 || textureHeight > 1232) return rect; + + GUIStyle style; void getStyle() @@ -2683,7 +2090,7 @@ namespace VHierarchy.Libs // VDebug.LogStart(blurRadius + ""); var pixels = new Color[textureWidth * textureHeight]; - var kernel = new GaussianKernel(false, blurRadiusScaled).Array2d(); + var kernel = GaussianKernel.GenerateArray(blurRadiusScaled * 2 + 1); for (int x = 0; x < textureWidth; x++) for (int y = 0; y < textureHeight; y++) @@ -2735,7 +2142,10 @@ namespace VHierarchy.Libs } public static Rect DrawBlurred(this Rect rect, Color color, float blurRadius) => rect.DrawBlurred(color, blurRadius.RoundToInt()); - static Dictionary<(int, int), GUIStyle> _blurredStylesByTextureSize = new Dictionary<(int, int), GUIStyle>(); + + static Dictionary<(int, int), GUIStyle> _blurredStylesByTextureSize = new(); + + static void DrawCurtain(this Rect rect, Color color, int dir) @@ -2792,52 +2202,346 @@ namespace VHierarchy.Libs draw(); } + + static Texture2D[] _gradientTextures; + public static void DrawCurtainUp(this Rect rect, Color color) => rect.DrawCurtain(color, 0); public static void DrawCurtainDown(this Rect rect, Color color) => rect.DrawCurtain(color, 1); public static void DrawCurtainLeft(this Rect rect, Color color) => rect.DrawCurtain(color, 2); public static void DrawCurtainRight(this Rect rect, Color color) => rect.DrawCurtain(color, 3); - static Texture2D[] _gradientTextures; - public static bool IsHovered(this Rect r) => !curEvent.isNull && r.Contains(curEvent.mousePosition); + + #endregion - #region Spacing + #region Events - public static void Space(float px = 6) => GUILayout.Space(px); - public static void Divider(float space = 15, float yOffset = 0) + public class WrappedEvent { - GUILayout.Label("", GUILayout.Height(space), GUILayout.ExpandWidth(true)); - lastRect.SetHeightFromMid(1).SetWidthFromMid(lastRect.width - 16).MoveY(yOffset).Draw(isDarkTheme ? Color.white * .42f : Color.white * .72f); + public Event e; + + public bool isRepaint => e.type == EventType.Repaint; + public bool isLayout => e.type == EventType.Layout; + public bool isUsed => e.type == EventType.Used; + public bool isMouseLeaveWindow => e.type == EventType.MouseLeaveWindow; + public bool isMouseEnterWindow => e.type == EventType.MouseEnterWindow; + public bool isContextClick => e.type == EventType.ContextClick; + public bool isIgnore => e.type == EventType.Ignore; + + public bool isKeyDown => e.type == EventType.KeyDown; + public bool isKeyUp => e.type == EventType.KeyUp; + public KeyCode keyCode => e.keyCode; + public char characted => e.character; + + public bool isExecuteCommand => e.type == EventType.ExecuteCommand; + public string commandName => e.commandName; + + public bool isMouse => e.isMouse; + public bool isMouseDown => e.type == EventType.MouseDown; + public bool isMouseUp => e.type == EventType.MouseUp; + public bool isMouseDrag => e.type == EventType.MouseDrag; + public bool isMouseMove => e.type == EventType.MouseMove; + public bool isScroll => e.type == EventType.ScrollWheel; + public int mouseButton => e.button; + public int clickCount => e.clickCount; + public Vector2 mousePosition => e.mousePosition; + public Vector2 mousePosition_screenSpace => GUIUtility.GUIToScreenPoint(e.mousePosition); + public Vector2 mouseDelta => e.delta; + + public bool isDragUpdate => e.type == EventType.DragUpdated; + public bool isDragPerform => e.type == EventType.DragPerform; + public bool isDragExit => e.type == EventType.DragExited; + + public EventModifiers modifiers => e.modifiers; + public bool holdingAnyModifierKey => modifiers != EventModifiers.None; + + public bool holdingAlt => e.alt; + public bool holdingShift => e.shift; + public bool holdingCtrl => e.control; + public bool holdingCmd => e.command; + public bool holdingCmdOrCtrl => e.command || e.control; + + public bool holdingAltOnly => e.modifiers == EventModifiers.Alt; // in some sessions FunctionKey is always pressed? + public bool holdingShiftOnly => e.modifiers == EventModifiers.Shift; // in some sessions FunctionKey is always pressed? + public bool holdingCtrlOnly => e.modifiers == EventModifiers.Control; + public bool holdingCmdOnly => e.modifiers == EventModifiers.Command; + public bool holdingCmdOrCtrlOnly => (e.modifiers == EventModifiers.Command || e.modifiers == EventModifiers.Control); + + public EventType type => e.type; + + public void Use() => e?.Use(); + + + public WrappedEvent(Event e) => this.e = e; + + public override string ToString() => e.ToString(); + } - public static Rect ExpandSpace() { GUILayout.Label("", GUILayout.ExpandHeight(true), GUILayout.ExpandWidth(true)); return lastRect; } + public static WrappedEvent Wrap(this Event e) => new(e); + + public static WrappedEvent curEvent => _curEvent ??= typeof(Event).GetFieldValue("s_Current").Wrap(); + static WrappedEvent _curEvent; + + + + + + #endregion + + #region Shortcuts + + + public static Rect lastRect => GUILayoutUtility.GetLastRect(); + + public static bool isDarkTheme => EditorGUIUtility.isProSkin; + + public static bool IsHovered(this Rect r) => r.Contains(curEvent.mousePosition); + + public static float GetLabelWidth(this string s) => GUI.skin.label.CalcSize(new GUIContent(s)).x; + public static float GetLabelWidth(this string s, int fontSize) + { + SetLabelFontSize(fontSize); + + var r = s.GetLabelWidth(); + + ResetLabelStyle(); + + return r; + + } + public static float GetLabelWidth(this string s, bool isBold) + { + if (isBold) + SetLabelBold(); + + var r = s.GetLabelWidth(); + + if (isBold) + ResetLabelStyle(); + + return r; + + } + public static float GetLabelWidth(this string s, int fontSize, bool isBold) + { + if (isBold) + SetLabelBold(); + + SetLabelFontSize(fontSize); + + var r = s.GetLabelWidth(); + + ResetLabelStyle(); + + return r; + + } + + public static void SetGUIEnabled(bool enabled) { _prevGuiEnabled = GUI.enabled; GUI.enabled = enabled; } + public static void ResetGUIEnabled() => GUI.enabled = _prevGuiEnabled; + static bool _prevGuiEnabled = true; + + public static void SetLabelFontSize(int size) => GUI.skin.label.fontSize = size; + public static void SetLabelBold() => GUI.skin.label.fontStyle = FontStyle.Bold; + public static void SetLabelAlignmentCenter() => GUI.skin.label.alignment = TextAnchor.MiddleCenter; + public static void ResetLabelStyle() + { + GUI.skin.label.fontSize = 0; + GUI.skin.label.fontStyle = FontStyle.Normal; + GUI.skin.label.alignment = TextAnchor.MiddleLeft; + GUI.skin.label.wordWrap = false; + } + + + public static void SetGUIColor(Color c) + { + _guiColorStack.Push(GUI.color); + + GUI.color *= c; + + } + public static void ResetGUIColor() + { + GUI.color = _guiColorStack.Pop(); + } + + static Stack _guiColorStack = new(); + + + + public static float editorDeltaTime = .0166f; + + static void EditorDeltaTime_Update() + { + editorDeltaTime = (float)(EditorApplication.timeSinceStartup - _lastUpdateTime); + + _lastUpdateTime = EditorApplication.timeSinceStartup; + + } + static double _lastUpdateTime; + + [InitializeOnLoadMethod] + static void EditorDeltaTime_Subscribe() + { + EditorApplication.update -= EditorDeltaTime_Update; + EditorApplication.update += EditorDeltaTime_Update; + } + + + + + #endregion + + #region Controls + + + public static bool IconButton(Rect rect, string iconName, float iconSize = default, Color color = default, Color colorHovered = default, Color colorPressed = default) + { + var id = EditorGUIUtility.GUIToScreenRect(rect).GetHashCode();// GUIUtility.GetControlID(FocusType.Passive, rect); + var isPressed = id == _pressedIconButtonId; + + var wasActivated = false; + + void icon() + { + if (!curEvent.isRepaint) return; + + + if (color == default) + color = Color.white; + + if (colorHovered == default) + colorHovered = Color.white; + + if (colorPressed == default) + colorPressed = Color.white.SetAlpha(.6f); + + + if (rect.IsHovered()) + color = colorHovered; + + if (isPressed) + color = colorPressed; + + + if (iconSize == default) + iconSize = rect.width.Min(rect.height); + + var iconRect = rect.SetSizeFromMid(iconSize); + + + + SetGUIColor(color); + + GUI.DrawTexture(iconRect, EditorIcons.GetIcon(iconName)); + + ResetGUIColor(); + + + } + void mouseDown() + { + if (!curEvent.isMouseDown) return; + if (!rect.IsHovered()) return; + + _pressedIconButtonId = id; + + curEvent.Use(); + + } + void mouseUp() + { + if (!curEvent.isMouseUp) return; + if (!isPressed) return; + + _pressedIconButtonId = 0; + + if (rect.IsHovered()) + wasActivated = true; + + curEvent.Use(); + + } + void mouseDrag() + { + if (!curEvent.isMouseDrag) return; + if (!isPressed) return; + + curEvent.Use(); + + } + + rect.MarkInteractive(); + + icon(); + mouseDown(); + mouseUp(); + mouseDrag(); + + return wasActivated; + + } + + static int _pressedIconButtonId; + + + + + + #endregion + + #region Layout + + + public static void Space(float px = 6) => GUILayout.Space(px); public static Rect ExpandWidthLabelRect() { GUILayout.Label(""/* , GUILayout.Height(0) */, GUILayout.ExpandWidth(true)); return lastRect; } public static Rect ExpandWidthLabelRect(float height) { GUILayout.Label("", GUILayout.Height(height), GUILayout.ExpandWidth(true)); return lastRect; } + + + public static void BeginIndent(float f) + { + GUILayout.BeginHorizontal(); + GUILayout.Space(f); + GUILayout.BeginVertical(); + + _indentLabelWidthStack.Push(EditorGUIUtility.labelWidth); + + EditorGUIUtility.labelWidth -= f; + } + + public static void EndIndent(float f = 0) + { + GUILayout.EndVertical(); + GUILayout.Space(f); + GUILayout.EndHorizontal(); + + EditorGUIUtility.labelWidth = _indentLabelWidthStack.Pop(); + } + static Stack _indentLabelWidthStack = new(); + + + + + #endregion - #region Icons + #region GUIColors - public static class EditorIcons + public static class GUIColors { - public static Texture2D GetIcon(string iconNameOrPath) - { - if (icons_byName.TryGetValue(iconNameOrPath, out var cachedResult)) return cachedResult; - - var icon = typeof(EditorGUIUtility).InvokeMethod("LoadIcon", iconNameOrPath) as Texture2D; - - return icons_byName[iconNameOrPath] = icon; - - } - - static Dictionary icons_byName = new Dictionary(); + public static Color windowBackground => isDarkTheme ? Greyscale(.22f) : Greyscale(.78f); // prev backgroundCol + public static Color pressedButtonBackground => isDarkTheme ? new Color(.48f, .76f, 1f, 1f) * 1.4f : new Color(.48f, .7f, 1f, 1f) * 1.2f; // prev pressedButtonCol + public static Color greyedOutTint => Greyscale(.7f); + public static Color selectedBackground => isDarkTheme ? new Color(.17f, .365f, .535f) : new Color(.2f, .375f, .555f) * 1.2f; } @@ -2845,7 +2549,72 @@ namespace VHierarchy.Libs #endregion - #region Other + #region EditorIcons + + + public static partial class EditorIcons + { + public static Texture2D GetIcon(string iconNameOrPath, bool returnNullIfNotFound = false) + { + iconNameOrPath ??= ""; + + if (icons_byName.TryGetValue(iconNameOrPath, out var cachedResult) && cachedResult) return cachedResult; + + + Texture2D icon = null; + + void getCustom() + { + if (icon) return; + if (!customIcons.ContainsKey(iconNameOrPath)) return; + + var pngBytesString = customIcons[iconNameOrPath]; + var pngBytes = pngBytesString.Split("-").Select(r => System.Convert.ToByte(r, 16)).ToArray(); + + icon = new Texture2D(1, 1); + + icon.LoadImage(pngBytes); + + } + void getBuiltin() + { + if (icon) return; + + icon = typeof(EditorGUIUtility).InvokeMethod("LoadIcon", iconNameOrPath) as Texture2D; + + } + + getCustom(); + getBuiltin(); + + icons_byName[iconNameOrPath] = icon; + + if (icon == null && !returnNullIfNotFound) return Texture2D.grayTexture; + else return icon; + + } + + static Dictionary icons_byName = new(); + + static Dictionary customIcons = new() + { + ["Search_"] = "89-50-4E-47-0D-0A-1A-0A-00-00-00-0D-49-48-44-52-00-00-00-20-00-00-00-20-08-06-00-00-00-73-7A-7A-F4-00-00-00-09-70-48-59-73-00-00-0B-13-00-00-0B-13-01-00-9A-9C-18-00-00-00-01-73-52-47-42-00-AE-CE-1C-E9-00-00-00-04-67-41-4D-41-00-00-B1-8F-0B-FC-61-05-00-00-02-00-49-44-41-54-78-01-ED-56-3D-4F-02-41-10-1D-3E-22-C6-C4-CA-D0-9A-58-6B-87-8D-12-6B-0B-1B-7F-07-85-89-95-F4-34-D6-F2-07-2C-FD-23-D0-41-A2-8D-FF-00-8A-0B-0D-7A-70-7C-1C-EB-7B-B8-47-16-C4-70-7B-77-1C-0D-2F-B9-DC-DE-DD-CE-CE-DB-99-D9-37-27-B2-C7-8E-91-B1-99-EC-38-CE-71-A1-50-38-E0-78-34-1A-8D-8B-C5-E2-97-6C-1B-4A-A9-43-38-AB-8E-C7-E3-CF-D9-6C-E6-29-0D-DF-F7-5D-BE-C3-B7-1A-E7-C8-36-E0-BA-EE-1D-1C-39-6A-03-40-CC-E5-5C-49-12-9E-E7-55-B0-B0-AF-1D-F8-93-C9-A4-81-77-0F-B8-97-79-E9-71-DB-20-E1-83-44-45-92-00-77-13-38-47-04-BA-83-C1-E0-FA-BF-B9-20-71-85-39-3D-83-44-BC-48-30-9F-0C-A9-5E-B0-D7-E9-74-8E-36-D9-70-0E-89-6A-C2-4E-AC-9A-D0-45-35-07-43-1D-D6-0E-51-2A-07-51-63-D1-4A-54-B0-B2-B5-F3-B6-58-02-36-4D-DA-72-8D-B0-36-59-F3-81-E7-3C-9B-CD-9E-72-8C-75-5E-C5-12-B0-79-E3-3D-9F-CF-9F-71-AD-30-36-4B-04-28-32-B9-5C-6E-9E-F3-4C-26-D3-12-4B-4C-A7-D3-96-B6-2D-04-82-65-45-60-17-58-22-40-79-65-0D-71-8C-7B-49-2C-81-D0-97-B4-AD-CB-B5-24-0A-8C-22-6C-8A-25-70-04-DB-B6-45-F8-07-3C-42-86-FA-59-1D-43-E3-F8-D6-24-2A-28-22-81-FE-53-5C-C2-0A-11-45-2B-E8-0B-2A-6E-73-32-A5-98-0B-87-90-E2-6E-62-52-6C-90-58-34-A3-40-98-90-DB-D5-66-D4-80-F3-45-C3-62-03-A3-ED-70-38-BC-C1-AB-0B-89-0B-1D-09-57-6D-00-53-16-EC-1C-24-6E-F1-3C-82-DD-37-08-5F-4A-5C-A8-DF-1F-92-1A-2B-1B-42-E3-1A-ED-D7-D3-3F-24-D5-20-E7-DC-39-9D-1B-73-26-F8-7E-2F-49-81-F2-DA-EF-F7-4F-78-AD-93-5A-38-3B-E7-CE-D5-F2-CF-CA-14-A9-8A-DE-9C-6C-C1-B0-73-E7-AB-69-42-6A-5E-24-2D-30-EC-DC-F9-1A-12-8F-92-16-50-0B-4F-6B-8A-F5-5D-D2-04-76-5C-37-09-20-3D-75-49-1B-28-C0-67-5C-1F-74-0E-0E-79-D9-63-8F-15-FC-00-17-02-EB-AB-1A-4B-B3-E7-00-00-00-00-49-45-4E-44-AE-42-60-82", + ["Cross"] = "89-50-4E-47-0D-0A-1A-0A-00-00-00-0D-49-48-44-52-00-00-00-20-00-00-00-20-08-06-00-00-00-73-7A-7A-F4-00-00-00-09-70-48-59-73-00-00-0B-13-00-00-0B-13-01-00-9A-9C-18-00-00-00-01-73-52-47-42-00-AE-CE-1C-E9-00-00-00-04-67-41-4D-41-00-00-B1-8F-0B-FC-61-05-00-00-00-C5-49-44-41-54-78-01-ED-96-D1-0D-83-30-0C-44-9D-4E-D0-51-BA-02-13-B5-23-A4-1B-A4-13-31-42-3B-4A-37-70-8D-6A-04-42-E0-D8-88-E0-1F-3F-29-8A-50-1C-DF-05-48-62-80-20-08-9C-49-D2-20-22-5E-A9-BB-53-1B-FA-67-4A-E9-0B-0A-66-F3-06-5E-DA-79-6B-89-32-4E-BC-39-71-55-9C-63-47-B2-14-7F-01-3D-37-6A-BD-64-82-C7-7A-8E-1D-A9-9A-06-29-E1-62-35-9B-6F-C2-12-7B-B8-89-66-E2-1A-81-E6-E2-0A-13-ED-C5-2B-26-CE-11-57-98-D8-25-6E-D9-86-FE-B8-7E-02-D7-9F-10-3D-B7-21-7A-1E-44-96-C4-4D-4C-D0-E4-62-49-B8-61-22-4B-1A-B5-6D-38-BF-C7-3F-D4-3A-E9-6E-E7-B1-8E-63-55-68-0A-92-07-3F-16-63-41-92-E1-BF-80-B2-BB-20-09-82-E0-0C-7E-54-36-6A-69-F6-3F-13-EF-00-00-00-00-49-45-4E-44-AE-42-60-82", + ["Plus"] = "89-50-4E-47-0D-0A-1A-0A-00-00-00-0D-49-48-44-52-00-00-00-20-00-00-00-20-08-06-00-00-00-73-7A-7A-F4-00-00-00-09-70-48-59-73-00-00-0B-13-00-00-0B-13-01-00-9A-9C-18-00-00-00-01-73-52-47-42-00-AE-CE-1C-E9-00-00-00-04-67-41-4D-41-00-00-B1-8F-0B-FC-61-05-00-00-00-A7-49-44-41-54-78-01-ED-D5-01-09-84-30-14-06-E0-7F-C7-05-B8-06-77-0D-CE-08-46-31-C2-1A-68-04-4D-A0-51-8C-A0-0D-B4-81-0D-E6-13-14-C6-10-C5-4D-11-E1-FF-60-F8-78-0C-F7-B3-E1-04-88-02-18-63-B4-8C-04-77-98-17-5F-64-F0-F4-82-BF-C8-AA-BF-F0-14-12-E0-14-0C-C0-00-0C-A0-D6-9A-72-B1-A4-F2-F8-61-5B-6C-CD-E9-64-D4-3B-F3-1B-A5-54-81-3D-D3-D5-6A-AE-A3-DD-F5-D6-8E-E0-83-EB-0C-6E-E3-ED-36-64-9B-72-49-3A-95-7F-6C-8B-71-EC-08-7A-79-77-85-B3-48-C8-CA-DA-DA-12-9E-F8-19-32-00-03-3C-3A-40-67-D5-2D-EE-30-FF-37-34-88-02-8C-19-03-9B-84-46-97-A8-ED-00-00-00-00-49-45-4E-44-AE-42-60-82", + ["Star"] = "89-50-4E-47-0D-0A-1A-0A-00-00-00-0D-49-48-44-52-00-00-00-20-00-00-00-20-08-06-00-00-00-73-7A-7A-F4-00-00-00-09-70-48-59-73-00-00-0B-13-00-00-0B-13-01-00-9A-9C-18-00-00-00-01-73-52-47-42-00-AE-CE-1C-E9-00-00-00-04-67-41-4D-41-00-00-B1-8F-0B-FC-61-05-00-00-01-16-49-44-41-54-78-01-ED-94-6D-0D-C2-30-10-86-DF-11-04-20-61-12-70-C0-1C-50-07-AB-03-90-80-04-50-00-28-19-0E-90-00-0E-C0-C1-71-CD-BA-B0-B1-86-B5-BD-0E-FE-EC-49-2E-6D-2E-D7-CB-F5-BE-80-89-09-01-44-94-1B-81-80-19-64-28-16-0D-01-73-C8-28-59-9E-F8-07-36-FD-0D-39-22-91-94-40-B5-EE-1A-91-48-02-58-B7-EE-2B-FC-92-8F-F4-37-2C-10-41-6C-06-0A-87-4E-23-82-DE-14-F0-4F-0A-3E-F2-81-77-1B-87-AE-E4-B7-43-13-71-CF-B2-EC-F2-D5-C2-A4-92-E5-44-E9-39-05-95-89-8D-B7-2C-0F-92-63-7C-6C-11-03-D5-CD-76-A3-78-AE-24-5C-D5-4D-20-3B-0A-67-8F-94-B0-43-E5-99-0D-63-53-60-0C-D8-71-E5-11-40-85-31-A0-7A-3A-7C-30-4D-E7-DD-ED-21-8B-48-79-DA-2D-02-6C-83-02-58-3B-74-07-96-B3-43-5F-22-25-8E-F4-77-66-9B-EF-9A-BA-3B-23-A8-0C-3E-01-E8-96-73-E7-6C-53-7F-67-68-A4-82-9D-1D-AD-D3-C1-D9-A6-F7-CE-38-22-15-F6-D7-45-80-BD-B2-6F-E4-65-60-27-4B-8A-58-A7-B6-24-E9-FA-60-62-62-2C-5E-30-1D-6B-34-83-5B-F0-2B-00-00-00-00-49-45-4E-44-AE-42-60-82", + ["Star Hollow"] = "89-50-4E-47-0D-0A-1A-0A-00-00-00-0D-49-48-44-52-00-00-00-20-00-00-00-20-08-06-00-00-00-73-7A-7A-F4-00-00-00-09-70-48-59-73-00-00-0B-13-00-00-0B-13-01-00-9A-9C-18-00-00-00-01-73-52-47-42-00-AE-CE-1C-E9-00-00-00-04-67-41-4D-41-00-00-B1-8F-0B-FC-61-05-00-00-01-5A-49-44-41-54-78-01-ED-96-FD-6D-C2-30-10-C5-2F-15-03-B0-41-33-42-47-48-37-C8-06-64-03-BA-41-D9-80-6E-00-1B-B4-9D-20-DD-20-EA-04-C9-06-65-83-EB-3B-F1-2C-8C-04-F9-B0-AD-F0-4F-7E-D2-29-16-3A-5F-EC-77-1F-41-64-61-21-02-55-CD-CD-24-82-27-89-A3-84-55-12-C1-4A-E2-D8-C0-4E-F2-08-28-BF-23-97-40-62-52-60-F2-77-72-56-A0-92-40-32-09-04-B7-AE-79-00-8B-F1-9C-65-D9-AB-CC-85-27-7F-09-2B-B8-5E-CB-5C-E0-65-15-EC-8F-EB-B5-AD-61-6F-12-C0-EA-46-F0-02-8F-7C-60-DF-16-F6-65-0B-48-7F-C2-9E-6F-2C-37-78-0E-75-44-07-FF-9F-5E-0F-DE-E8-A8-C3-94-FE-A1-47-F8-1F-27-A5-C9-24-A5-B4-6D-48-9B-B1-4E-9A-98-F4-B8-20-ED-D4-20-F0-DD-72-4F-A3-91-A3-DA-05-DC-51-C6-43-5F-40-A6-EF-40-DF-0F-49-09-5B-CE-D4-68-7B-7C-1A-FA-14-32-92-D1-93-10-D5-6B-55-DF-C1-7E-7B-DC-AC-0B-86-2B-3D-04-CA-6B-54-DE-6F-57-9F-63-AF-70-D3-0F-25-3D-0F-1F-75-2F-64-EB-B9-2E-A9-EE-1D-32-E5-01-3E-61-35-5F-B2-77-85-A6-97-99-F1-4E-3F-F3-A9-25-25-DE-CD-76-B7-7A-9B-EA-38-35-F6-C9-D3-E0-C9-AF-F7-7A-DB-9B-19-9A-3C-0D-53-7A-5B-BD-99-21-A9-E0-AD-8B-09-FE-25-F7-C4-A7-01-41-5E-34-FC-5B-30-DF-7F-84-85-85-50-FE-01-12-E7-01-A3-5F-51-F9-4C-00-00-00-00-49-45-4E-44-AE-42-60-82", + ["Collapse"] = "89-50-4E-47-0D-0A-1A-0A-00-00-00-0D-49-48-44-52-00-00-00-20-00-00-00-20-08-06-00-00-00-73-7A-7A-F4-00-00-00-09-70-48-59-73-00-00-0B-13-00-00-0B-13-01-00-9A-9C-18-00-00-00-01-73-52-47-42-00-AE-CE-1C-E9-00-00-00-04-67-41-4D-41-00-00-B1-8F-0B-FC-61-05-00-00-00-CE-49-44-41-54-78-01-ED-95-01-0D-C2-30-10-45-7F-A7-60-12-2A-01-09-93-80-04-1C-80-03-EA-60-16-70-30-1C-20-01-09-93-C0-1C-1C-BF-61-24-CD-18-0C-9A-DE-1A-92-BE-A4-49-D7-25-F7-7F-72-FF-5A-A0-90-19-33-3D-10-91-1D-F4-18-8C-31-E7-B7-7F-29-7E-10-7D-5C-A8-59-4D-3C-D4-D0-67-08-3F-E6-5A-B0-D5-34-C2-16-9C-50-48-05-DB-B5-F7-C1-45-0E-28-BC-19-53-7D-F3-7B-AC-09-05-2D-57-1F-8C-96-DF-5B-AC-05-C5-AE-33-F3-ED-CF-F4-C7-98-22-ED-87-4B-A6-85-26-14-38-CA-32-3A-A1-64-E1-46-BE-A7-41-4A-E4-35-74-4B-F8-C9-B0-48-01-0B-D5-3F-8A-3F-E9-25-45-28-59-A4-93-78-3A-68-C1-E2-2E-10-72-88-A4-42-66-8A-81-62-A0-18-C8-6E-20-1A-79-BC-0F-97-71-59-14-FE-95-3B-1B-9A-F9-A3-61-43-3F-A9-00-00-00-00-49-45-4E-44-AE-42-60-82", + ["Plus Thicker"] = "89-50-4E-47-0D-0A-1A-0A-00-00-00-0D-49-48-44-52-00-00-00-20-00-00-00-20-08-06-00-00-00-73-7A-7A-F4-00-00-00-09-70-48-59-73-00-00-0B-13-00-00-0B-13-01-00-9A-9C-18-00-00-00-01-73-52-47-42-00-AE-CE-1C-E9-00-00-00-04-67-41-4D-41-00-00-B1-8F-0B-FC-61-05-00-00-00-A1-49-44-41-54-78-01-ED-96-D1-09-84-30-10-44-27-C7-15-70-D7-81-25-D9-C1-9D-95-A8-1D-D9-89-25-C4-0E-4C-07-71-85-80-12-22-91-B8-E8-CF-3C-98-8F-2C-21-79-10-D8-0D-40-48-21-DE-FB-5A-32-4B-AC-E4-87-BB-91-4B-47-BF-61-51-C8-0B-E5-7C-A0-C0-15-01-15-28-40-01-0A-98-B8-10-BA-5A-87-3C-55-B4-9E-32-FB-9D-A4-37-C6-0C-39-01-9B-38-5C-0B-27-02-DF-7D-21-F5-04-2A-1D-EE-48-20-2E-BC-13-9B-1A-49-7B-42-A4-8A-D6-13-F2-F4-D0-22-4C-C1-47-87-91-0A-14-A0-00-05-B4-04-1C-EE-46-9A-CF-3F-34-A3-F5-6B-5E-83-90-42-16-B4-42-4C-CD-3F-8F-0E-C4-00-00-00-00-49-45-4E-44-AE-42-60-82", + ["Dropdown"] = "89-50-4E-47-0D-0A-1A-0A-00-00-00-0D-49-48-44-52-00-00-00-20-00-00-00-20-08-06-00-00-00-73-7A-7A-F4-00-00-00-09-70-48-59-73-00-00-0B-13-00-00-0B-13-01-00-9A-9C-18-00-00-00-01-73-52-47-42-00-AE-CE-1C-E9-00-00-00-04-67-41-4D-41-00-00-B1-8F-0B-FC-61-05-00-00-00-78-49-44-41-54-78-01-ED-D0-B1-0D-80-20-14-84-E1-D3-D2-15-98-82-41-18-C6-51-5C-85-41-98-C2-15-AC-F1-E8-2C-50-91-04-8C-F1-BE-E4-35-0A-FC-04-40-44-44-FE-6E-28-59-14-09-15-06-BA-5B-33-A2-CC-82-E7-6A-F6-9C-E3-23-F8-58-CE-A3-05-1E-1C-0A-E2-01-AD-F0-F0-89-B3-5E-C4-D3-BF-09-2D-31-60-38-5B-26-9E-BE-19-F4-C0-90-CD-5C-C0-A2-27-06-DD-21-EE-F0-06-86-E7-34-10-11-91-2F-DB-01-40-06-CB-42-92-53-E4-4B-00-00-00-00-49-45-4E-44-AE-42-60-82", + }; + } + + + + #endregion + + #region Other + public static void MarkInteractive(this Rect rect) { @@ -2858,13 +2627,528 @@ namespace VHierarchy.Libs _mi_GUIView_MarkHotRegion.Invoke(curGuiView, new object[] { unclippedRect }); } + static PropertyInfo _pi_GUIView_current = typeof(Editor).Assembly.GetType("UnityEditor.GUIView").GetProperty("current", maxBindingFlags); static MethodInfo _mi_GUIView_MarkHotRegion = typeof(Editor).Assembly.GetType("UnityEditor.GUIView").GetMethod("MarkHotRegion", maxBindingFlags); static MethodInfo _mi_GUIClip_UnclipToWindow = typeof(GUI).Assembly.GetType("UnityEngine.GUIClip").GetMethod("UnclipToWindow", maxBindingFlags, null, new[] { typeof(Rect) }, null); + + + + + + + #endregion + + + public class ReorderableRow where Item : class + { + + public void OnGUI(Rect rect) + { + void normalItem(int i) + { + if (items[i] == droppedItem && animatingDroppedItem) return; + + var centerX = GetItemCenterX_withGaps(i); + var centerY = itemsRect.height / 2; + + + var minX = centerX - GetItemWidth(items[i]) / 2; + + if (minX < itemsRect.x) return; + + lastItemX = minX; + + + var item = items[i]; + var itemRect = Rect.zero.SetSize(GetItemWidth(item), itemsRect.height).SetMidPos(centerX, centerY); + + ItemGUI(itemRect, items[i]); + + } + void normalItems() + { + for (int i = 0; i < items.Count; i++) + normalItem(i); + + } + void draggedItem_() + { + if (!draggingItem) return; + + + var centerX = curEvent.mousePosition.x + draggedItemHoldOffset.x; + var centerY = itemsRect.IsHovered() ? itemsRect.height / 2 : curEvent.mousePosition.y; + + var itemRect = Rect.zero.SetSize(GetItemWidth(draggedItem), itemsRect.height).SetMidPos(centerX, centerY); + + + ItemGUI(itemRect, draggedItem); + + } + void droppedItem_() + { + if (!animatingDroppedItem) return; + + + var centerX = droppedItemX; + var centerY = itemsRect.height / 2; + + var itemRect = Rect.zero.SetSize(GetItemWidth(droppedItem), itemsRect.height).SetMidPos(centerX, centerY); + + + ItemGUI(itemRect, droppedItem); + + } + + + + this.itemsRect = rect; + + MouseState(); + Dragging(); + Animations(); + + normalItems(); + draggedItem_(); + droppedItem_(); + + } + + Rect itemsRect; + + public bool repaintNeededAfterUndoRedo; + + public float lastItemX; + + + + + + + + + + + void MouseState() + { + void down() + { + if (!curEvent.isMouseDown) return; + if (!itemsRect.IsHovered()) return; + + mousePressed = true; + + mouseDownPosiion = curEvent.mousePosition; + + var pressedItemIndex = GetItemIndex(mouseDownPosiion.x); + + if (pressedItemIndex.IsInRangeOf(items)) + pressedItem = items[pressedItemIndex]; + + doubleclickUnhandled = curEvent.clickCount == 2; + + curEvent.Use(); + + } + void up() + { + if (!curEvent.isMouseUp) return; + + mousePressed = false; + pressedItem = null; + + } + void hover() + { + var hoveredItemIndex = GetItemIndex(curEvent.mousePosition.x); + + mouseHoversItem = itemsRect.IsHovered() && hoveredItemIndex.IsInRangeOf(items); + + if (mouseHoversItem) + lastHoveredItem = items[hoveredItemIndex]; + + + } + + down(); + up(); + hover(); + + } + + public bool mouseHoversItem; + public bool mousePressed; + public bool doubleclickUnhandled; + + public Vector2 mouseDownPosiion; + + public Item pressedItem; + public Item lastHoveredItem; + + + + + + void Dragging() + { + void initFromOutside() + { + if (draggingItem) return; + if (!itemsRect.IsHovered()) return; + if (!curEvent.isDragUpdate) return; + if (DragAndDrop.objectReferences.FirstOrDefault() is not Object draggedObject) return; + + if (CanCreateItemFrom == null) return; + if (!CanCreateItemFrom(draggedObject)) return; + + + draggedItem = CreateItem(draggedObject); + + draggedItemHoldOffset = Vector2.zero; + + draggingItem = true; + draggingItemFromInside = false; + + animatingDroppedItem = false; + + + } + void initFromInside() + { + if (draggingItem) return; + if (!mousePressed) return; + if ((curEvent.mousePosition - mouseDownPosiion).magnitude <= 2) return; + if (pressedItem == null) return; + + var i = GetItemIndex(mouseDownPosiion.x); + + if (i >= items.Count) return; + if (i < 0) return; + + + animatingDroppedItem = false; + + draggingItem = true; + draggingItemFromInside = true; + + draggedItem = items[i]; + draggedItemHoldOffset = new Vector2(GetItemCenterX_withGaps(i) - mouseDownPosiion.x, itemsRect.center.y - mouseDownPosiion.y); + + gaps[i] = GetItemWidth(draggedItem); + + + itemsHolderObject.RecordUndo(); + + items.Remove(draggedItem); + + } + + void acceptFromOutside() + { + if (!draggingItem) return; + if (!curEvent.isDragPerform) return; + if (!itemsRect.IsHovered()) return; + + DragAndDrop.AcceptDrag(); + curEvent.Use(); + + itemsHolderObject.RecordUndo(); + + accept(); + + itemsHolderObject.Dirty(); + + } + void acceptFromInside() + { + if (!draggingItem) return; + if (!curEvent.isMouseUp) return; + if (!itemsRect.IsHovered()) return; + + curEvent.Use(); + EditorGUIUtility.hotControl = 0; + + DragAndDrop.PrepareStartDrag(); // fixes phantom dragged component indicator after reordering items + + itemsHolderObject.RecordUndo(); + itemsHolderObject.Dirty(); + + accept(); + + } + void accept() + { + draggingItem = false; + draggingItemFromInside = false; + mousePressed = false; + + items.AddAt(draggedItem, insertDraggedItemAtIndex); + + gaps[insertDraggedItemAtIndex] -= GetItemWidth(draggedItem); + gaps.AddAt(0, insertDraggedItemAtIndex); + + droppedItem = draggedItem; + + droppedItemX = curEvent.mousePosition.x + draggedItemHoldOffset.x; + droppedItemXDerivative = 0; + animatingDroppedItem = true; + + draggedItem = null; + + EditorGUIUtility.hotControl = 0; + + repaintNeededAfterUndoRedo = true; + + } + + void cancelFromOutside() + { + if (!draggingItem) return; + if (draggingItemFromInside) return; + if (itemsRect.IsHovered()) return; + + draggingItem = false; + mousePressed = false; + + } + void cancelFromInsideAndDelete() + { + if (!draggingItem) return; + if (!curEvent.isMouseUp) return; + if (itemsRect.IsHovered()) return; + + draggingItem = false; + + DragAndDrop.PrepareStartDrag(); // fixes phantom dragged component indicator after reordering items + + itemsHolderObject.Dirty(); + + repaintNeededAfterUndoRedo = true; + + } + + void update() + { + if (!draggingItem) return; + + DragAndDrop.visualMode = DragAndDropVisualMode.Generic; + + if (draggingItemFromInside) // otherwise it breaks vTabs dragndrop + EditorGUIUtility.hotControl = EditorGUIUtility.GetControlID(FocusType.Passive); + + + + insertDraggedItemAtIndex = GetItemIndex(curEvent.mousePosition.x + draggedItemHoldOffset.x); + + } + + // void dropIntoItem() + // { + // if (draggingItem) return; + // if (!itemsRect.IsHovered()) return; + // if (!DragAndDrop.objectReferences.Any()) return; + // if (!DragAndDrop.objectReferences.Any(r => r is not DefaultAsset)) return; + // if (!DragAndDrop.objectReferences.All(r => AssetDatabase.Contains(r))) return; + + // if (!mouseHoversItem) return; + // if (lastHoveredItem.isDeleted) return; + + + // if (curEvent.isDragUpdate) + // DragAndDrop.visualMode = DragAndDropVisualMode.Move; + + + // if (!curEvent.isDragPerform) return; + + // DragAndDrop.AcceptDrag(); + + // curEvent.Use(); + + + // var oldPaths = DragAndDrop.objectReferences.Select(r => r.GetPath()).ToList(); + + // var newPaths = oldPaths.Select(r => lastHoveredItem.guid.ToPath().CombinePath(r.GetFilename(withExtension: true))) + // .Select(r => AssetDatabase.GenerateUniqueAssetPath(r)).ToList(); + + + // typeof(Undo).GetMethod("RegisterAssetsMoveUndo", maxBindingFlags).Invoke(null, new object[] { oldPaths.ToArray() }); + + // for (int i = 0; i < newPaths.Count; i++) + // AssetDatabase.MoveAsset(oldPaths[i], newPaths[i]); + + // } + + + initFromOutside(); + initFromInside(); + + acceptFromOutside(); + acceptFromInside(); + + cancelFromOutside(); + cancelFromInsideAndDelete(); + + update(); + + // dropIntoItem(); + + } + + public bool draggingItem; + public bool draggingItemFromInside; + + int insertDraggedItemAtIndex; + + Vector2 draggedItemHoldOffset; + + public Item draggedItem; + public Item droppedItem; + + + + + + void Animations() + { + if (!curEvent.isLayout) return; + + void gaps_() + { + var makeSpaceForDraggedItem = draggingItem && itemsRect.IsHovered(); + + var lerpSpeed = 12; + + for (int i = 0; i < gaps.Count; i++) + if (makeSpaceForDraggedItem && i == insertDraggedItemAtIndex) + gaps[i] = MathUtil.Lerp(gaps[i], GetItemWidth(draggedItem), lerpSpeed, editorDeltaTime); + else + gaps[i] = MathUtil.Lerp(gaps[i], 0, lerpSpeed, editorDeltaTime); + + + + for (int i = 0; i < gaps.Count; i++) + if (gaps[i].Approx(0)) + gaps[i] = 0; + + + + animatingGaps = gaps.Any(r => r > .1f); + + + } + void droppedItem_() + { + if (!animatingDroppedItem) return; + + var lerpSpeed = 8; + + var targX = GetItemCenterX_withoutGaps(items.IndexOf(droppedItem)); + + MathUtil.SmoothDamp(ref droppedItemX, targX, lerpSpeed, ref droppedItemXDerivative, editorDeltaTime); + + if ((droppedItemX - targX).Abs() < .5f) + animatingDroppedItem = false; + + } + void tooltip() + { + if (!curEvent.isLayout) return; + + if (!mouseHoversItem || lastHoveredItem != lastClickedItem) + hideTooltip = false; + + + var lerpSpeed = UnityEditorInternal.InternalEditorUtility.isApplicationActive ? 15 : 12321; + + if (mouseHoversItem && !draggingItem && !hideTooltip) + MathUtil.SmoothDamp(ref tooltipOpacity, 1, lerpSpeed, ref tooltipOpacityDerivative, editorDeltaTime); + else + MathUtil.SmoothDamp(ref tooltipOpacity, 0, lerpSpeed, ref tooltipOpacityDerivative, editorDeltaTime); + + + if (tooltipOpacity > .99f) + tooltipOpacity = 1; + + if (tooltipOpacity < .01f) + tooltipOpacity = 0; + + + animatingTooltip = tooltipOpacity != 0 && tooltipOpacity != 1; + + + + // this animation needs to happen after MouseState() (because it relies on MouseHoversItem) but before gui + + } + + gaps_(); + droppedItem_(); + tooltip(); + + } + + float droppedItemX; + float droppedItemXDerivative; + + public bool animatingDroppedItem; + public bool animatingGaps; + public bool animatingItemMovement => draggingItem || animatingDroppedItem || animatingGaps; + + public bool animatingTooltip; + public bool hideTooltip; + public float tooltipOpacity; + public float tooltipOpacityDerivative; + public Item lastClickedItem; + + public List gaps + { + get + { + while (_gaps.Count < items.Count + 1) _gaps.Add(0); + while (_gaps.Count > items.Count + 1) _gaps.RemoveLast(); + + return _gaps; + + } + } + public List _gaps = new(); + + + + + + + + + + + + + + + public List items; + + public ScriptableObject itemsHolderObject; // to dirty and record undo + + + public System.Action ItemGUI; + + public System.Func CreateItem; + public System.Func CanCreateItemFrom; + + public System.Func GetItemIndex; + public System.Func GetItemWidth; + public System.Func GetItemCenterX_withGaps; + public System.Func GetItemCenterX_withoutGaps; + + } + + } } diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLibs.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLibs.cs.meta index 68cfb99aa..1381efbf6 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLibs.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLibs.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyLibs.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLightingWindow.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLightingWindow.cs index 474ae5b6f..8fb6b1872 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLightingWindow.cs +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLightingWindow.cs @@ -1,353 +1,6 @@ -#if UNITY_EDITOR -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEditor; -using UnityEditor.ShortcutManagement; -using System.Reflection; -using System.Linq; -using UnityEngine.SceneManagement; -using UnityEditor.SceneManagement; -using static VHierarchy.Libs.VUtils; -using static VHierarchy.Libs.VGUI; -namespace VHierarchy -{ - public class VHierarchyLightingWindow : EditorWindow - { - void OnGUI() - { - void updateSize() - { - var r = ExpandWidthLabelRect(); - - if (!curEvent.isRepaint) return; - - var curHeight = r.y; - - this.position = position.SetWidth(initWidth).SetHeight(curHeight); - - this.minSize = Vector2.zero; - this.maxSize = Vector2.one * 123212; - - } - - void header() - { - var height = 22f; - - var headerRect = Rect.zero.SetHeight(height).SetWidth(position.width); - var pinButtonRect = headerRect.SetWidthFromRight(17).SetHeightFromMid(17).Move(-21, .5f); - var closeButtonRect = headerRect.SetWidthFromRight(16).SetHeightFromMid(16).Move(-3, .5f); - - void startDragging() - { - if (isDragged) return; - if (!curEvent.isMouseDrag) return; - if (!headerRect.IsHovered()) return; - - - isDragged = true; - - dragStartMousePos = EditorGUIUtility.GUIToScreenPoint(curEvent.mousePosition); - dragStartWindowPos = position.position; - - - isPinned = true; - - EditorApplication.RepaintHierarchyWindow(); - - - } - void updateDragging() - { - if (!isDragged) return; - - if (!curEvent.isRepaint) // ?? - position = position.SetPos(dragStartWindowPos + EditorGUIUtility.GUIToScreenPoint(curEvent.mousePosition) - dragStartMousePos); - - EditorGUIUtility.hotControl = EditorGUIUtility.GetControlID(FocusType.Passive); - - } - void stopDragging() - { - if (!isDragged) return; - if (!curEvent.isMouseUp) return; - - isDragged = false; - - EditorGUIUtility.hotControl = 0; - - } - - void background() - { - headerRect.Draw(EditorGUIUtility.isProSkin ? Greyscale(.185f) : Greyscale(.7f)); - } - void title_() - { - SetGUIColor(Greyscale(.8f)); - SetLabelAlignmentCenter(); - - GUI.Label(headerRect, "Lighting"); - - ResetLabelStyle(); - ResetGUIColor(); - - } - void pinButton() - { - if (!isPinned && closeButtonRect.IsHovered()) return; - - - var normalColor = isDarkTheme ? Greyscale(.65f) : Greyscale(.8f); - var hoveredColor = isDarkTheme ? Greyscale(.9f) : normalColor; - var activeColor = Color.white; - - - - SetGUIColor(isPinned ? activeColor : pinButtonRect.IsHovered() ? hoveredColor : normalColor); - - GUI.Label(pinButtonRect, EditorGUIUtility.IconContent("pinned")); - - ResetGUIColor(); - - - SetGUIColor(Color.clear); - - var clicked = GUI.Button(pinButtonRect, ""); - - ResetGUIColor(); - - - if (!clicked) return; - - isPinned = !isPinned; - - } - void closeButton() - { - - SetGUIColor(Color.clear); - - if (GUI.Button(closeButtonRect, "") || (curEvent.isKeyDown && curEvent.keyCode == KeyCode.Escape)) - Close(); - - ResetGUIColor(); - - - var normalColor = isDarkTheme ? Greyscale(.65f) : Greyscale(.35f); - var hoveredColor = isDarkTheme ? Greyscale(.9f) : normalColor; - - - SetGUIColor(closeButtonRect.IsHovered() ? hoveredColor : normalColor); - - GUI.Label(closeButtonRect, EditorGUIUtility.IconContent("CrossIcon")); - - ResetGUIColor(); - - - if (isPinned) return; - - var escRect = closeButtonRect.Move(-22, -1).SetWidth(70); - - SetGUIEnabled(false); - - if (closeButtonRect.IsHovered()) - GUI.Label(escRect, "Esc"); - - ResetGUIEnabled(); - - } - - - startDragging(); - updateDragging(); - stopDragging(); - - background(); - title_(); - pinButton(); - closeButton(); - - Space(height); - - } - void directionalLight() - { - var light = FindObjects().Where(r => r.type == LightType.Directional && r.gameObject.scene == EditorSceneManager.GetActiveScene()).FirstOrDefault(); - - if (!light) return; - - light.RecordUndo(); - light.transform.RecordUndo(); - - - ObjectFieldWidhoutPicker("Directional Light", light); - - - Space(2); - BeginIndent(8); - EditorGUIUtility.labelWidth += 2; - - var rotX = light.transform.eulerAngles.x.Loop(-180, 180).Round(); - var rotY = light.transform.eulerAngles.y.Loop(-180, 180).Round(); - rotX = EditorGUILayout.Slider("Rotation X", rotX, 0, 90); - rotY = EditorGUILayout.Slider("Rotation Y", rotY, -179, 180); - if (light.transform.rotation != Quaternion.Euler(rotX, rotY, light.transform.eulerAngles.z)) - light.transform.rotation = Quaternion.Euler(rotX, rotY, light.transform.eulerAngles.z); - - - Space(3); - light.intensity = EditorGUILayout.Slider("Intensity", light.intensity, 0, 2); - light.color = SmallColorField(ExpandWidthLabelRect().AddWidthFromMid(-1).MoveX(-.5f), "Color", light.color, true); - - EndIndent(); - - } - void ambientLight() - { - RenderSettings.ambientMode = (UnityEngine.Rendering.AmbientMode)EditorGUILayout.IntPopup("Ambient Light", (int)RenderSettings.ambientMode, new[] { "\u2009Skybox", "\u2009Gradient", "\u2009Color" }, new[] { 0, 1, 3 }); - - foreach (var r in FindObjects()) - r.RecordUndo(); - - - Space(2); - BeginIndent(8); - EditorGUIUtility.labelWidth += 4; - - if (RenderSettings.ambientMode == UnityEngine.Rendering.AmbientMode.Flat) - { - - - Color.RGBToHSV(RenderSettings.ambientSkyColor, out float h, out float s, out float v); - v = EditorGUILayout.Slider("Intensity", v, .01f, 2); - RenderSettings.ambientSkyColor = Color.HSVToRGB(h, s, v, true); - - RenderSettings.ambientSkyColor = SmallColorField("Color", RenderSettings.ambientSkyColor, false, true); - - - } - - if (RenderSettings.ambientMode == UnityEngine.Rendering.AmbientMode.Skybox) - RenderSettings.ambientIntensity = EditorGUILayout.Slider("Intensity", RenderSettings.ambientIntensity, 0, 2); - - if (RenderSettings.ambientMode == UnityEngine.Rendering.AmbientMode.Trilight) - { - RenderSettings.ambientSkyColor = SmallColorField("Color Sky", RenderSettings.ambientSkyColor, false, true); - RenderSettings.ambientEquatorColor = SmallColorField("Color Horizon", RenderSettings.ambientEquatorColor, false, true); - RenderSettings.ambientGroundColor = SmallColorField("Color Ground", RenderSettings.ambientGroundColor, false, true); - } - - EndIndent(); - - } - void fog() - { - var mode = EditorGUILayout.IntPopup("Fog", RenderSettings.fog ? (int)RenderSettings.fogMode : 0, new[] { "\u2009Off", "\u2009Linear", "\u2009Exponential", "\u2009Exponential Squared" }, new[] { 0, 1, 2, 3 }); - - if (RenderSettings.fog = mode != 0) - RenderSettings.fogMode = (FogMode)mode; - - if (!RenderSettings.fog) return; - - Space(2); - BeginIndent(8); - EditorGUIUtility.labelWidth += 4; - - if (RenderSettings.fogMode == FogMode.Linear) - { - RenderSettings.fogStartDistance = EditorGUILayout.FloatField("Start", RenderSettings.fogStartDistance); - RenderSettings.fogEndDistance = EditorGUILayout.FloatField("End", RenderSettings.fogEndDistance); - - } - else - RenderSettings.fogDensity = ExpSlider(ExpandWidthLabelRect().AddWidthFromRight(1.5f), "Density", RenderSettings.fogDensity, 0, .05f); - - - RenderSettings.fogColor = SmallColorField("Color", RenderSettings.fogColor, true, false); - - EndIndent(); - - } - - - header(); - - - BeginIndent(6); - - EditorGUIUtility.labelWidth = 115; - - Space(11); - directionalLight(); - - Space(18); - ambientLight(); - - Space(18); - fog(); - - EndIndent(6); - - Space(21); - - updateSize(); - - - if (Application.platform != RuntimePlatform.OSXEditor) - position.SetPos(0, 0).DrawOutline(Greyscale(.1f)); - - EditorGUIUtility.labelWidth = 0; - - Repaint(); - - - } - - bool isDragged; - Vector2 dragStartMousePos; - Vector2 dragStartWindowPos; - - - - void OnLostFocus() - { - if (isPinned) return; - - Close(); - - } - - public bool isPinned; - - - - - public static void CreateInstance(Vector2 position) - { - instance = ScriptableObject.CreateInstance(); - - instance.ShowPopup(); - - instance.position = Rect.zero.SetPos(position).SetSize(initWidth, initHeight); - - instance.minSize = Vector2.zero; - instance.maxSize = Vector2.one * 123212; - - - } - - public static VHierarchyLightingWindow instance; - - - - - static float initWidth => 250; - static float initHeight => 320; - } -} - -#endif \ No newline at end of file +// this file was present in a previus version and is supposed to be deleted now +// but asset store update delivery system doesn't allow deleting files +// so instead this file is now emptied +// feel free to delete it if you want diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLightingWindow.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLightingWindow.cs.meta index 6a1a7b3a2..c3de80e05 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLightingWindow.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyLightingWindow.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyLightingWindow.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyMenu.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyMenu.cs index feb0c598e..b04b01209 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyMenu.cs +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyMenu.cs @@ -5,7 +5,7 @@ using UnityEngine; using UnityEditor; using static VHierarchy.Libs.VUtils; using static VHierarchy.Libs.VGUI; - +// using static VTools.VDebug; namespace VHierarchy @@ -13,42 +13,44 @@ namespace VHierarchy class VHierarchyMenu { - public static bool componentMinimapEnabled { get => EditorPrefs.GetBool("vHierarchy-componentMinimapEnabled", false); set => EditorPrefs.SetBool("vHierarchy-componentMinimapEnabled", value); } - public static bool hierarchyLinesEnabled { get => EditorPrefs.GetBool("vHierarchy-hierarchyLinesEnabled", false); set => EditorPrefs.SetBool("vHierarchy-hierarchyLinesEnabled", value); } - public static bool minimalModeEnabled { get => EditorPrefs.GetBool("vHierarchy-minimalModeEnabled", false); set => EditorPrefs.SetBool("vHierarchy-minimalModeEnabled", value); } - public static bool zebraStripingEnabled { get => EditorPrefs.GetBool("vHierarchy-zebraStripingEnabled", false); set => EditorPrefs.SetBool("vHierarchy-zebraStripingEnabled", value); } - public static bool activationToggleEnabled { get => EditorPrefs.GetBool("vHierarchy-acctivationToggleEnabled", false); set => EditorPrefs.SetBool("vHierarchy-acctivationToggleEnabled", value); } - public static bool collapseAllButtonEnabled { get => EditorPrefs.GetBool("vHierarchy-collapseAllButtonEnabled", false); set => EditorPrefs.SetBool("vHierarchy-collapseAllButtonEnabled", value); } - public static bool editLightingButtonEnabled { get => EditorPrefs.GetBool("vHierarchy-editLightingButtonEnabled", false); set => EditorPrefs.SetBool("vHierarchy-editLightingButtonEnabled", value); } + public static bool navigationBarEnabled { get => EditorPrefsCached.GetBool("vHierarchy-navigationBarEnabled", false); set => EditorPrefsCached.SetBool("vHierarchy-navigationBarEnabled", value); } + public static bool sceneSelectorEnabled { get => EditorPrefsCached.GetBool("vHierarchy-sceneSelectorEnabled", false); set => EditorPrefsCached.SetBool("vHierarchy-sceneSelectorEnabled", value); } + public static bool componentMinimapEnabled { get => EditorPrefsCached.GetBool("vHierarchy-componentMinimapEnabled", false); set => EditorPrefsCached.SetBool("vHierarchy-componentMinimapEnabled", value); } + public static bool activationToggleEnabled { get => EditorPrefsCached.GetBool("vHierarchy-acctivationToggleEnabled", false); set => EditorPrefsCached.SetBool("vHierarchy-acctivationToggleEnabled", value); } + public static bool hierarchyLinesEnabled { get => EditorPrefsCached.GetBool("vHierarchy-hierarchyLinesEnabled", false); set => EditorPrefsCached.SetBool("vHierarchy-hierarchyLinesEnabled", value); } + public static bool minimalModeEnabled { get => EditorPrefsCached.GetBool("vHierarchy-minimalModeEnabled", false); set => EditorPrefsCached.SetBool("vHierarchy-minimalModeEnabled", value); } + public static bool zebraStripingEnabled { get => EditorPrefsCached.GetBool("vHierarchy-zebraStripingEnabled", false); set => EditorPrefsCached.SetBool("vHierarchy-zebraStripingEnabled", value); } - public static bool toggleActiveEnabled { get => EditorPrefs.GetBool("vHierarchy-toggleActiveEnabled", true); set => EditorPrefs.SetBool("vHierarchy-toggleActiveEnabled", value); } - public static bool focusEnabled { get => EditorPrefs.GetBool("vHierarchy-focusEnabled", true); set => EditorPrefs.SetBool("vHierarchy-focusEnabled", value); } - public static bool deleteEnabled { get => EditorPrefs.GetBool("vHierarchy-deleteEnabled", true); set => EditorPrefs.SetBool("vHierarchy-deleteEnabled", value); } - public static bool toggleExpandedEnabled { get => EditorPrefs.GetBool("vHierarchy-toggleExpandedEnabled", true); set => EditorPrefs.SetBool("vHierarchy-toggleExpandedEnabled", value); } - public static bool collapseEverythingElseEnabled { get => EditorPrefs.GetBool("vHierarchy-collapseEverythingElseEnabled", true); set => EditorPrefs.SetBool("vHierarchy-collapseEverythingElseEnabled", value); } - public static bool collapseEverythingEnabled { get => EditorPrefs.GetBool("vHierarchy-collapseEverythingEnabled", true); set => EditorPrefs.SetBool("vHierarchy-collapseEverythingEnabled", value); } + public static bool toggleActiveEnabled { get => EditorPrefsCached.GetBool("vHierarchy-toggleActiveEnabled", true); set => EditorPrefsCached.SetBool("vHierarchy-toggleActiveEnabled", value); } + public static bool focusEnabled { get => EditorPrefsCached.GetBool("vHierarchy-focusEnabled", true); set => EditorPrefsCached.SetBool("vHierarchy-focusEnabled", value); } + public static bool deleteEnabled { get => EditorPrefsCached.GetBool("vHierarchy-deleteEnabled", true); set => EditorPrefsCached.SetBool("vHierarchy-deleteEnabled", value); } + public static bool toggleExpandedEnabled { get => EditorPrefsCached.GetBool("vHierarchy-toggleExpandedEnabled", true); set => EditorPrefsCached.SetBool("vHierarchy-toggleExpandedEnabled", value); } + public static bool isolateEnabled { get => EditorPrefsCached.GetBool("vHierarchy-collapseEverythingElseEnabled", true); set => EditorPrefsCached.SetBool("vHierarchy-collapseEverythingElseEnabled", value); } + public static bool collapseEverythingEnabled { get => EditorPrefsCached.GetBool("vHierarchy-collapseEverythingEnabled", true); set => EditorPrefsCached.SetBool("vHierarchy-collapseEverythingEnabled", value); } + public static bool setDefaultParentEnabled { get => EditorPrefsCached.GetBool("vHierarchy-setDefaultParentEnabled", true); set => EditorPrefsCached.SetBool("vHierarchy-setDefaultParentEnabled", value); } - public static bool pluginDisabled { get => EditorPrefs.GetBool("vHierarchy-pluginDisabled", false); set => EditorPrefs.SetBool("vHierarchy-pluginDisabled", value); } + public static bool pluginDisabled { get => EditorPrefsCached.GetBool("vHierarchy-pluginDisabled", false); set => EditorPrefsCached.SetBool("vHierarchy-pluginDisabled", value); } const string dir = "Tools/vHierarchy/"; + const string navigationBar = dir + "Navigation bar"; + const string sceneSelector = dir + "Scene selector"; const string componentMinimap = dir + "Component minimap"; - const string hierarchyLines = dir + "Hierarchy lines"; - const string minimalMode = dir + "Minimal mode"; - const string zebraStriping = dir + "Zebra striping"; const string activationToggle = dir + "Activation toggle"; - const string collapseAllButton = dir + "Collapse All button"; - const string editLightingButton = dir + "Edit Lighting button"; + const string hierarchyLines = dir + "Hierarchy lines"; + const string zebraStriping = dir + "Zebra striping"; + const string minimalMode = dir + "Minimal mode"; const string toggleActive = dir + "A to toggle active"; const string focus = dir + "F to focus"; const string delete = dir + "X to delete"; const string toggleExpanded = dir + "E to expand or collapse"; - const string collapseEverythingElse = dir + "Shift-E to collapse everything else"; - const string collapseEverything = dir + "Ctrl-Shift-E to collapse everything"; + const string isolate = dir + "Shift-E to isolate"; + const string collapseEverything = dir + "Ctrl-Shift-E to collapse all"; + const string setDefaultParent = dir + "D to set default parent"; const string disablePlugin = dir + "Disable vHierarchy"; @@ -60,26 +62,28 @@ namespace VHierarchy [MenuItem(dir + "Features", false, 1)] static void daasddsas() { } [MenuItem(dir + "Features", true, 1)] static bool dadsdasas123() => false; - [MenuItem(componentMinimap, false, 2)] static void daadsdsadasdadsas() { componentMinimapEnabled = !componentMinimapEnabled; EditorApplication.RepaintHierarchyWindow(); } - [MenuItem(componentMinimap, true, 2)] static bool dadsadasddasadsas() { Menu.SetChecked(componentMinimap, componentMinimapEnabled); return !pluginDisabled; } + [MenuItem(navigationBar, false, 2)] static void dadsaadsdsadasdsadadsas() { navigationBarEnabled = !navigationBarEnabled; EditorApplication.RepaintHierarchyWindow(); } + [MenuItem(navigationBar, true, 2)] static bool dadsaddasdsasadadsdasadsas() { Menu.SetChecked(navigationBar, navigationBarEnabled); return !pluginDisabled; } - [MenuItem(hierarchyLines, false, 3)] static void dadsadadsadadasss() { hierarchyLinesEnabled = !hierarchyLinesEnabled; EditorApplication.RepaintHierarchyWindow(); } - [MenuItem(hierarchyLines, true, 3)] static bool dadsaddasdasaasddsas() { Menu.SetChecked(hierarchyLines, hierarchyLinesEnabled); return !pluginDisabled; } + [MenuItem(sceneSelector, false, 3)] static void dadsaadsdsadassddsadadsas() { sceneSelectorEnabled = !sceneSelectorEnabled; EditorApplication.RepaintHierarchyWindow(); } + [MenuItem(sceneSelector, true, 3)] static bool dadsaddasdsasadsdadsdasadsas() { Menu.SetChecked(sceneSelector, sceneSelectorEnabled); return !pluginDisabled; } - [MenuItem(minimalMode, false, 4)] static void dadsadadasdsdasadadasss() { minimalModeEnabled = !minimalModeEnabled; EditorApplication.RepaintHierarchyWindow(); } - [MenuItem(minimalMode, true, 4)] static bool dadsaddadsasdadsasaasddsas() { Menu.SetChecked(minimalMode, minimalModeEnabled); return !pluginDisabled; } + [MenuItem(componentMinimap, false, 4)] static void daadsdsadasdadsas() { componentMinimapEnabled = !componentMinimapEnabled; EditorApplication.RepaintHierarchyWindow(); } + [MenuItem(componentMinimap, true, 4)] static bool dadsadasddasadsas() { Menu.SetChecked(componentMinimap, componentMinimapEnabled); return !pluginDisabled; } - [MenuItem(zebraStriping, false, 5)] static void dadsadadadssadsadass() { zebraStripingEnabled = !zebraStripingEnabled; EditorApplication.RepaintHierarchyWindow(); } - [MenuItem(zebraStriping, true, 5)] static bool dadsaddadaadsssadsaasddsas() { Menu.SetChecked(zebraStriping, zebraStripingEnabled); return !pluginDisabled; } + [MenuItem(activationToggle, false, 5)] static void daadsdsadadsasdadsas() { activationToggleEnabled = !activationToggleEnabled; EditorApplication.RepaintHierarchyWindow(); } + [MenuItem(activationToggle, true, 5)] static bool dadsadasdsaddasadsas() { Menu.SetChecked(activationToggle, activationToggleEnabled); return !pluginDisabled; } - [MenuItem(activationToggle, false, 6)] static void daadsdsadadsasdadsas() { activationToggleEnabled = !activationToggleEnabled; EditorApplication.RepaintHierarchyWindow(); } - [MenuItem(activationToggle, true, 6)] static bool dadsadasdsaddasadsas() { Menu.SetChecked(activationToggle, activationToggleEnabled); return !pluginDisabled; } + [MenuItem(hierarchyLines, false, 6)] static void dadsadadsadadasss() { hierarchyLinesEnabled = !hierarchyLinesEnabled; EditorApplication.RepaintHierarchyWindow(); } + [MenuItem(hierarchyLines, true, 6)] static bool dadsaddasdasaasddsas() { Menu.SetChecked(hierarchyLines, hierarchyLinesEnabled); return !pluginDisabled; } + + [MenuItem(zebraStriping, false, 7)] static void dadsadadadssadsadass() { zebraStripingEnabled = !zebraStripingEnabled; EditorApplication.RepaintHierarchyWindow(); } + [MenuItem(zebraStriping, true, 7)] static bool dadsaddadaadsssadsaasddsas() { Menu.SetChecked(zebraStriping, zebraStripingEnabled); return !pluginDisabled; } + + [MenuItem(minimalMode, false, 8)] static void dadsadadasdsdasadadasss() { minimalModeEnabled = !minimalModeEnabled; EditorApplication.RepaintHierarchyWindow(); } + [MenuItem(minimalMode, true, 8)] static bool dadsaddadsasdadsasaasddsas() { Menu.SetChecked(minimalMode, minimalModeEnabled); return !pluginDisabled; } - [MenuItem(collapseAllButton, false, 7)] static void daadsdsadadsadadsas() { collapseAllButtonEnabled = !collapseAllButtonEnabled; EditorApplication.RepaintHierarchyWindow(); } - [MenuItem(collapseAllButton, true, 7)] static bool dadsadasdsaddasdsas() { Menu.SetChecked(collapseAllButton, collapseAllButtonEnabled); return !pluginDisabled; } - [MenuItem(editLightingButton, false, 8)] static void daadsdsasdadadsadadsas() { editLightingButtonEnabled = !editLightingButtonEnabled; EditorApplication.RepaintHierarchyWindow(); } - [MenuItem(editLightingButton, true, 8)] static bool dadsadasdsadsaddasdsas() { Menu.SetChecked(editLightingButton, editLightingButtonEnabled); return !pluginDisabled; } @@ -87,23 +91,29 @@ namespace VHierarchy [MenuItem(dir + "Shortcuts", false, 101)] static void dadsas() { } [MenuItem(dir + "Shortcuts", true, 101)] static bool dadsas123() => false; - [MenuItem(toggleActive, false, 102)] static void dadsadadsas() => toggleActiveEnabled = !toggleActiveEnabled; - [MenuItem(toggleActive, true, 102)] static bool dadsaddasadsas() { Menu.SetChecked(toggleActive, toggleActiveEnabled); return !pluginDisabled; } - [MenuItem(focus, false, 103)] static void dadsadasdadsas() => focusEnabled = !focusEnabled; - [MenuItem(focus, true, 103)] static bool dadsadsaddasadsas() { Menu.SetChecked(focus, focusEnabled); return !pluginDisabled; } - [MenuItem(delete, false, 104)] static void dadsadsadasdadsas() => deleteEnabled = !deleteEnabled; - [MenuItem(delete, true, 104)] static bool dadsaddsasaddasadsas() { Menu.SetChecked(delete, deleteEnabled); return !pluginDisabled; } + [MenuItem(setDefaultParent, false, 102)] static void dadsadasdsdasadasdsadadsas() => setDefaultParentEnabled = !setDefaultParentEnabled; + [MenuItem(setDefaultParent, true, 102)] static bool dadsadsdadssdaasadadsdasadsas() { Menu.SetChecked(setDefaultParent, setDefaultParentEnabled); return !pluginDisabled; } - [MenuItem(toggleExpanded, false, 105)] static void dadsadsadasdsadadsas() => toggleExpandedEnabled = !toggleExpandedEnabled; - [MenuItem(toggleExpanded, true, 105)] static bool dadsaddsasadadsdasadsas() { Menu.SetChecked(toggleExpanded, toggleExpandedEnabled); return !pluginDisabled; } - [MenuItem(collapseEverythingElse, false, 106)] static void dadsadsasdadasdsadadsas() => collapseEverythingElseEnabled = !collapseEverythingElseEnabled; - [MenuItem(collapseEverythingElse, true, 106)] static bool dadsaddsdasasadadsdasadsas() { Menu.SetChecked(collapseEverythingElse, collapseEverythingElseEnabled); return !pluginDisabled; } + [MenuItem(toggleActive, false, 103)] static void dadsadadsas() => toggleActiveEnabled = !toggleActiveEnabled; + [MenuItem(toggleActive, true, 103)] static bool dadsaddasadsas() { Menu.SetChecked(toggleActive, toggleActiveEnabled); return !pluginDisabled; } - [MenuItem(collapseEverything, false, 107)] static void dadsadsdasadasdsadadsas() => collapseEverythingEnabled = !collapseEverythingEnabled; - [MenuItem(collapseEverything, true, 107)] static bool dadsaddssdaasadadsdasadsas() { Menu.SetChecked(collapseEverything, collapseEverythingEnabled); return !pluginDisabled; } + [MenuItem(focus, false, 104)] static void dadsadasdadsas() => focusEnabled = !focusEnabled; + [MenuItem(focus, true, 104)] static bool dadsadsaddasadsas() { Menu.SetChecked(focus, focusEnabled); return !pluginDisabled; } + + [MenuItem(delete, false, 105)] static void dadsadsadasdadsas() => deleteEnabled = !deleteEnabled; + [MenuItem(delete, true, 105)] static bool dadsaddsasaddasadsas() { Menu.SetChecked(delete, deleteEnabled); return !pluginDisabled; } + + [MenuItem(toggleExpanded, false, 106)] static void dadsadsadasdsadadsas() => toggleExpandedEnabled = !toggleExpandedEnabled; + [MenuItem(toggleExpanded, true, 106)] static bool dadsaddsasadadsdasadsas() { Menu.SetChecked(toggleExpanded, toggleExpandedEnabled); return !pluginDisabled; } + + [MenuItem(isolate, false, 107)] static void dadsadsasdadasdsadadsas() => isolateEnabled = !isolateEnabled; + [MenuItem(isolate, true, 107)] static bool dadsaddsdasasadadsdasadsas() { Menu.SetChecked(isolate, isolateEnabled); return !pluginDisabled; } + + [MenuItem(collapseEverything, false, 108)] static void dadsadsdasadasdsadadsas() => collapseEverythingEnabled = !collapseEverythingEnabled; + [MenuItem(collapseEverything, true, 108)] static bool dadsaddssdaasadadsdasadsas() { Menu.SetChecked(collapseEverything, collapseEverythingEnabled); return !pluginDisabled; } @@ -111,19 +121,26 @@ namespace VHierarchy [MenuItem(dir + "More", false, 1001)] static void daasadsddsas() { } [MenuItem(dir + "More", true, 1001)] static bool dadsadsdasas123() => false; - [MenuItem(dir + "Join our Discord", false, 1002)] - static void dadasdsas() => Application.OpenURL("https://discord.gg/4dG9KsbspG"); - [MenuItem(dir + "Deals ending soon/Get vInspector 2 at 50% off", false, 1003)] - static void dadadssadsas() => Application.OpenURL("https://assetstore.unity.com/packages/slug/252297?aid=1100lGLBn&pubref=deal50menu"); + [MenuItem(dir + "Open manual", false, 1002)] + static void dadadssadsas() => Application.OpenURL("https://kubacho-lab.gitbook.io/vhierarchy-2"); + + [MenuItem(dir + "Join our Discord", false, 1003)] + static void dadasdsas() => Application.OpenURL("https://discord.gg/pUektnZeJT"); + + + [MenuItem(dir + "Deals ending soon/Get vFolders 2 at 50% off", false, 1004)] - static void dadadssadasdsas() => Application.OpenURL("https://assetstore.unity.com/packages/slug/263644?aid=1100lGLBn&pubref=deal50menu"); + static void dadadssadasdsas() => Application.OpenURL("https://assetstore.unity.com/packages/slug/255470?aid=1100lGLBn&pubref=deal50menu"); - [MenuItem(dir + "Deals ending soon/Get vTabs 2 at 50% off", false, 1005)] - static void dadadadsssadsas() => Application.OpenURL("https://assetstore.unity.com/packages/slug/263645?aid=1100lGLBn&pubref=deal50menu"); + [MenuItem(dir + "Deals ending soon/Get vInspector 2 at 50% off", false, 1005)] + static void dadadssasddsas() => Application.OpenURL("https://assetstore.unity.com/packages/slug/252297?aid=1100lGLBn&pubref=deal50menu"); - [MenuItem(dir + "Deals ending soon/Get vFavorites 2 at 50% off", false, 1006)] + [MenuItem(dir + "Deals ending soon/Get vTabs 2 at 50% off", false, 1006)] + static void dadadadsssadsas() => Application.OpenURL("https://assetstore.unity.com/packages/slug/253396?aid=1100lGLBn&pubref=deal50menu"); + + [MenuItem(dir + "Deals ending soon/Get vFavorites 2 at 50% off", false, 1007)] static void dadadadsssadsadsas() => Application.OpenURL("https://assetstore.unity.com/packages/slug/263643?aid=1100lGLBn&pubref=deal50menu"); @@ -136,8 +153,6 @@ namespace VHierarchy - // [MenuItem(dir + "Clear cache", false, 10001)] - // static void dassaadsdc() => VHierarchyCache.Clear(); } } diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyMenu.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyMenu.cs.meta index 764244b2b..9a48ad92a 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyMenu.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyMenu.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyMenu.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyMenuItems.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyMenuItems.cs.meta index 70b2abbfb..94ce259de 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyMenuItems.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyMenuItems.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyMenuItems.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyNavbar.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyNavbar.cs new file mode 100644 index 000000000..1569e9f91 --- /dev/null +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyNavbar.cs @@ -0,0 +1,713 @@ +#if UNITY_EDITOR +using System.Collections; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Reflection; +using UnityEngine; +using UnityEditor; +using UnityEditor.ShortcutManagement; +using UnityEngine.UIElements; +using UnityEngine.SceneManagement; +using UnityEditor.SceneManagement; +using UnityEditor.IMGUI.Controls; +using Type = System.Type; +using static VHierarchy.Libs.VUtils; +using static VHierarchy.Libs.VGUI; +// using static VTools.VDebug; +using static VHierarchy.VHierarchyData; +using static VHierarchy.VHierarchy; + + + +namespace VHierarchy +{ + public class VHierarchyNavbar + { + + public void OnGUI(Rect navbarRect) + { + void updateState() + { + if (!curEvent.isLayout) return; + + + + var isTreeFocused = window.GetFieldValue("m_SceneHierarchy").GetMemberValue("m_TreeViewKeyboardControlID") == GUIUtility.keyboardControl; + + var isWindowFocused = window == EditorWindow.focusedWindow; + + + + if (!isTreeFocused && isSearchActive) + EditorGUI.FocusTextInControl("SearchFilter"); + + + if (isTreeFocused || !isWindowFocused) + if (window.GetMemberValue("m_SearchFilter").ToString().IsNullOrEmpty()) + isSearchActive = false; + + + // in vFolders the following is used to check if search is active: + // GUI.GetNameOfFocusedControl() == "SearchFilter"; + // but in hierarchy focused control changes erratically when multiple scene headers are visible + // so a bool state is used instead + + + + + this.defaultParent = typeof(SceneView).InvokeMethod("GetDefaultParentObjectIfSet")?.gameObject; + + } + + void background() + { + var backgroundColor = Greyscale(isDarkTheme ? .235f : .8f); + var lineColor = Greyscale(isDarkTheme ? .13f : .58f); + + navbarRect.Draw(backgroundColor); + + navbarRect.SetHeightFromBottom(1).MoveY(1).Draw(lineColor); + + } + void hiddenMenu() + { + if (!curEvent.holdingAlt) return; + if (!curEvent.isMouseUp) return; + if (curEvent.mouseButton != 1) return; + if (!navbarRect.IsHovered()) return; + + + void selectData() + { + Selection.activeObject = data; + } + void selectPalette() + { + Selection.activeObject = palette; + } + void clearCache() + { + VHierarchyCache.Clear(); + } + + + + GenericMenu menu = new(); + + menu.AddDisabledItem(new GUIContent("vHierarchy hidden menu")); + + menu.AddSeparator(""); + menu.AddItem(new GUIContent("Select data"), false, selectData); + menu.AddItem(new GUIContent("Select palette"), false, selectPalette); + + menu.AddSeparator(""); + menu.AddItem(new GUIContent("Clear cache"), false, clearCache); + + menu.ShowAsContext(); + + } + + + void plusButton() + { + + var buttonRect = navbarRect.SetWidth(28).MoveX(4.5f); + + if (Application.unityVersion.StartsWith("6000")) + buttonRect = buttonRect.MoveY(-.49f); + + + var iconName = "Plus Thicker"; + var iconSize = 16; + var colorNormal = Greyscale(isDarkTheme ? .7f : .44f); + var colorHovered = Greyscale(isDarkTheme ? 1f : .42f); + var colorPressed = Greyscale(isDarkTheme ? .75f : .6f); + + if (!IconButton(buttonRect, iconName, iconSize, colorNormal, colorHovered, colorPressed)) return; + + + GUIUtility.hotControl = 0; + + var sceneHierarchy = window.GetMemberValue("m_SceneHierarchy"); + var m_CustomParentForNewGameObjects = window.GetMemberValue("m_SceneHierarchy").GetMemberValue("m_CustomParentForNewGameObjects"); + var targetSceneHandle = m_CustomParentForNewGameObjects != null ? (int)m_CustomParentForNewGameObjects.gameObject.scene.handle : 0; + + + var menu = new GenericMenu(); + +#if UNITY_6000_3_OR_NEWER + sceneHierarchy.GetType().GetMethod("AddCreateGameObjectItemsToSceneMenu", maxBindingFlags).Invoke(sceneHierarchy, new object[] { menu, SceneManager.GetActiveScene() }); +#else + sceneHierarchy.GetType().GetMethod("AddCreateGameObjectItemsToMenu", maxBindingFlags).Invoke(sceneHierarchy, new object[] { menu, null, true, true, false, targetSceneHandle, 3 }); +#endif + + + + + typeof(UnityEditor.SceneManagement.SceneHierarchyHooks).InvokeMethod("AddCustomItemsToCreateMenu", menu); + + menu.DropDown(buttonRect); + + + } + + void searchButton() + { + if (searchAnimationT == 1) return; + + + var buttonRect = navbarRect.SetWidthFromRight(28).MoveX(-5); + + var iconName = "Search_"; + var iconSize = 16; + var colorNormal = Greyscale(isDarkTheme ? .75f : .2f); + var colorHovered = Greyscale(isDarkTheme ? 1f : .2f); + var colorPressed = Greyscale(isDarkTheme ? .75f : .5f); + + + if (!IconButton(buttonRect, iconName, iconSize, colorNormal, colorHovered, colorPressed)) return; + + EditorGUI.FocusTextInControl("SearchFilter"); + + EditorApplication.delayCall += () => EditorGUI.FocusTextInControl("SearchFilter"); + + isSearchActive = true; + + } + void searchOnCtrlF() + { + if (searchAnimationT == 1) return; + + if (!curEvent.isKeyDown) return; + if (!curEvent.holdingCmd && !curEvent.holdingCtrl) return; + if (curEvent.keyCode != KeyCode.F) return; + + + EditorGUI.FocusTextInControl("SearchFilter"); + + EditorApplication.delayCall += () => EditorGUI.FocusTextInControl("SearchFilter"); + + isSearchActive = true; + + + curEvent.Use(); + + } + void collapseAllButton() + { + if (searchAnimationT == 1) return; + + + var buttonRect = navbarRect.SetWidthFromRight(28).MoveX(-33); + + var iconName = "Collapse"; + var iconSize = 16; + var colorNormal = Greyscale(isDarkTheme ? .71f : .44f); + var colorHovered = Greyscale(isDarkTheme ? 1f : .42f); + var colorPressed = Greyscale(isDarkTheme ? .75f : .6f); + + + if (!IconButton(buttonRect, iconName, iconSize, colorNormal, colorHovered, colorPressed)) return; + + controller.CollapseAll(); + + } + void bookmarks() + { + if (searchAnimationT == 1) return; + if (isSearchActive && !curEvent.isRepaint) return; + + void createData() + { + if (data) return; + if (!navbarRect.IsHovered()) return; + if (!DragAndDrop.objectReferences.Any()) return; + + data = ScriptableObject.CreateInstance(); + + AssetDatabase.CreateAsset(data, GetScriptPath("VHierarchy").GetParentPath().CombinePath("vHierarchy Data.asset")); + + } + void createReorderableRow() + { + if (!data) return; + if (reorderableRow != null) return; + + reorderableRow = new ReorderableRow(); + + reorderableRow.items = data.bookmarks; + reorderableRow.itemsHolderObject = data; + + reorderableRow.ItemGUI = BookmarkGUI; + + reorderableRow.GetItemIndex = GetBookmarkIndex; + reorderableRow.GetItemWidth = (_) => bookmarkWidth; + reorderableRow.GetItemCenterX_withGaps = (i) => GetBookmarkCenterX(i, true); + reorderableRow.GetItemCenterX_withoutGaps = (i) => GetBookmarkCenterX(i, true); + + reorderableRow.CanCreateItemFrom = CanCreateItemFrom; + reorderableRow.CreateItem = CreateItem; + + } + void divider() + { + if (!data) return; + if (!data.bookmarks.Any(r => r.go)) return; + + + var dividerRect = navbarRect.SetWidthFromRight(1).SetHeightFromMid(16).MoveX(-65).MoveX(1.5f); + + var dividerColor = Greyscale(isDarkTheme ? .33f : .64f); + + + dividerRect.Draw(dividerColor); + + } + void reorderableRowGui() + { + if (!data) return; + + this.navbarRect = navbarRect; + this.bookmarksRect = navbarRect.AddWidth(-69).AddWidthFromRight(-60).MoveX(2).MoveX(-3); + + reorderableRow.OnGUI(bookmarksRect); + + } + + createData(); + createReorderableRow(); + divider(); + reorderableRowGui(); + + } + + void searchField() + { + if (searchAnimationT == 0) return; + + var searchFieldRect = navbarRect.SetHeightFromMid(20).AddWidth(-33).SetWidthFromRight(200f.Min(window.position.width - 120)).Move(-1, 2); + + + GUILayout.BeginArea(searchFieldRect); + GUILayout.BeginHorizontal(); + + Space(2); + window.InvokeMethod("SearchFieldGUI"); + + GUILayout.EndHorizontal(); + GUILayout.EndArea(); + + } + void closeSearchButton() + { + if (searchAnimationT == 0) return; + + + var buttonRect = navbarRect.SetWidthFromRight(30).MoveX(-4); + + var iconName = "CrossIcon"; + var iconSize = 15; + var colorNormal = Greyscale(isDarkTheme ? .9f : .2f); + var colorHovered = Greyscale(isDarkTheme ? 1f : .2f); + var colorPressed = Greyscale(isDarkTheme ? .75f : .5f); + + + if (!IconButton(buttonRect, iconName, iconSize, colorNormal, colorHovered, colorPressed)) return; + + window.InvokeMethod("ClearSearchFilter"); + + GUIUtility.keyboardControl = 0; + + isSearchActive = false; + + } + void closeSearchOnEsc() + { + if (!isSearchActive) return; + if (curEvent.keyCode != KeyCode.Escape) return; + + window.InvokeMethod("ClearSearchFilter"); + + GUIUtility.keyboardControl = 0; + + isSearchActive = false; + + } + + void searchAnimation() + { + if (!curEvent.isLayout) return; + + + var lerpSpeed = 8f; + + if (isSearchActive) + MathUtil.SmoothDamp(ref searchAnimationT, 1, lerpSpeed, ref searchAnimationDerivative, editorDeltaTime); + else + MathUtil.SmoothDamp(ref searchAnimationT, 0, lerpSpeed, ref searchAnimationDerivative, editorDeltaTime); + + + if (isSearchActive && searchAnimationT > .99f) + searchAnimationT = 1; + + if (!isSearchActive && searchAnimationT < .01f) + searchAnimationT = 0; + + + animatingSearch = searchAnimationT != 0 && searchAnimationT != 1; + + } + + void buttonsAndBookmarks() + { + SetGUIColor(Greyscale(1, (1 - searchAnimationT).Pow(2))); + GUI.BeginGroup(window.position.SetPos(0, 0).MoveX(-searchAnimationDistance * searchAnimationT)); + + searchButton(); + searchOnCtrlF(); + collapseAllButton(); + bookmarks(); + + GUI.EndGroup(); + ResetGUIColor(); + + } + void search() + { + SetGUIColor(Greyscale(1, searchAnimationT.Pow(2))); + GUI.BeginGroup(window.position.SetPos(0, 0).MoveX(searchAnimationDistance * (1 - searchAnimationT))); + + searchField(); + closeSearchButton(); + closeSearchOnEsc(); + + GUI.EndGroup(); + ResetGUIColor(); + + } + + + + updateState(); + + background(); + hiddenMenu(); + + plusButton(); + + searchAnimation(); + buttonsAndBookmarks(); + search(); + + + + if (animatingSearch || reorderableRow?.animatingItemMovement == true || reorderableRow?.animatingTooltip == true) + window.Repaint(); + + } + + bool animatingSearch; + float searchAnimationDistance = 90; + float searchAnimationT; + float searchAnimationDerivative; + + string openedFolderPath; + + public bool isSearchActive; + + bool isDefaultParentTextPressed; + + GameObject defaultParent; + + GUIStyle defaultParentTextGUIStyle; + + Rect navbarRect; + Rect bookmarksRect; + + ReorderableRow reorderableRow; + + + + + + + + + + + + void BookmarkGUI(Rect bookmarkRect, Bookmark bookmark) + { + if (bookmark == null) return; + if (bookmark.go == null) return; + if (curEvent.isLayout) return; + + + var pressedBookmark = reorderableRow.pressedItem; + var draggedBookmark = reorderableRow.draggedItem; + var draggingBookmark = reorderableRow.draggingItem; + var lastHoveredBookmark = reorderableRow.lastHoveredItem; + var tooltipOpacity = reorderableRow.tooltipOpacity; + + void shadow() + { + if (!draggingBookmark) return; + if (draggedBookmark != bookmark) return; + + bookmarkRect.SetSizeFromMid(bookmarkWidth - 4, bookmarkWidth - 4).DrawBlurred(Greyscale(0, .3f), 15); + + } + void background() + { + if (!bookmarkRect.IsHovered()) return; + if (draggingBookmark && draggedBookmark != bookmark) return; + + var backgroundColor = Greyscale(isDarkTheme ? .35f : .7f); + + var backgroundRect = bookmarkRect.SetSizeFromMid(bookmarkRect.width - 2, bookmarkWidth - 2); + + backgroundRect.DrawRounded(backgroundColor, 4); + + + } + void icon() + { + var opacity = 1f; + var iconTexture = default(Texture); + + void set_opacity() + { + var opacityNormal = .9f; + var opacityHovered = 1f; + var opacityPressed = .75f; + var opacityDragged = .75f; + var opacityDisabled = .4f; + + var isDisabled = !bookmark.isLoadable; + + + opacity = opacityNormal; + + if (draggingBookmark) + opacity = bookmark == draggedBookmark ? opacityDragged : opacityNormal; + + else if (bookmark == pressedBookmark) + opacity = opacityPressed; + + else if (bookmarkRect.IsHovered()) + opacity = opacityHovered; + + if (isDisabled) + opacity = opacityDisabled; + + } + void getTexture() + { + var iconName = ""; + + if (VHierarchy.GetGameObjectData(bookmark.go, createDataIfDoesntExist: false) is GameObjectData goData && !goData.iconNameOrGuid.IsNullOrEmpty()) + iconName = goData.iconNameOrGuid.Length == 32 ? goData.iconNameOrGuid.ToPath() : goData.iconNameOrGuid; + else + iconName = AssetPreview.GetMiniThumbnail(bookmark.go).name; + + if (iconName.IsNullOrEmpty()) + iconName = "GameObject icon"; + + + iconTexture = EditorIcons.GetIcon(iconName); + + } + void drawTexture() + { + if (!iconTexture) return; + + + SetGUIColor(Greyscale(1, opacity)); + + GUI.DrawTexture(bookmarkRect.SetSizeFromMid(iconSize), iconTexture); + + ResetGUIColor(); + + } + + + set_opacity(); + getTexture(); + drawTexture(); + + } + void tooltip() + { + if (bookmark != (draggingBookmark ? (draggedBookmark) : (lastHoveredBookmark))) return; + if (tooltipOpacity == 0) return; + + var fontSize = 11; + var tooltipText = bookmark.name; + + Rect tooltipRect; + + void set_tooltipRect() + { + var width = tooltipText.GetLabelWidth(fontSize) + 6; + var height = 16 + (fontSize - 12) * 2; + + var yOffset = 28; + var rightMargin = -1; + + + tooltipRect = Rect.zero.SetMidPos(bookmarkRect.center.x, bookmarkRect.center.y + yOffset).SetSizeFromMid(width, height); + + + var maxXMax = navbarRect.xMax - rightMargin; + + if (tooltipRect.xMax > maxXMax) + tooltipRect = tooltipRect.MoveX(maxXMax - tooltipRect.xMax); + + } + void shadow() + { + var shadowAmount = .33f; + var shadowRadius = 10; + + tooltipRect.DrawBlurred(Greyscale(0, shadowAmount).MultiplyAlpha(tooltipOpacity), shadowRadius); + + } + void background() + { + var cornerRadius = 5; + + var backgroundColor = Greyscale(isDarkTheme ? .13f : .9f); + var outerEdgeColor = Greyscale(isDarkTheme ? .25f : .6f); + var innerEdgeColor = Greyscale(isDarkTheme ? .0f : .95f); + + tooltipRect.Resize(-1).DrawRounded(outerEdgeColor.SetAlpha(tooltipOpacity.Pow(2)), cornerRadius + 1); + tooltipRect.Resize(0).DrawRounded(innerEdgeColor.SetAlpha(tooltipOpacity.Pow(2)), cornerRadius + 0); + tooltipRect.Resize(1).DrawRounded(backgroundColor.SetAlpha(tooltipOpacity), cornerRadius - 1); + + } + void text() + { + var textRect = tooltipRect.MoveY(-.5f); + + var textColor = Greyscale(1f); + + SetLabelAlignmentCenter(); + SetLabelFontSize(fontSize); + SetGUIColor(textColor.SetAlpha(tooltipOpacity)); + + GUI.Label(textRect, tooltipText); + + ResetLabelStyle(); + ResetGUIColor(); + + } + + set_tooltipRect(); + shadow(); + background(); + text(); + + } + void click() + { + if (!bookmarkRect.IsHovered()) return; + if (!curEvent.isMouseUp) return; + + curEvent.Use(); + + + if (draggingBookmark) return; + if ((curEvent.mousePosition - reorderableRow.mouseDownPosiion).magnitude > 2) return; + if (!bookmark.isLoadable) return; + + controller.RevealObject(bookmark.go, expand: true, highlight: true, snapToTopMargin: true); + + reorderableRow.lastClickedItem = bookmark; + + reorderableRow.hideTooltip = true; + + + + if (curEvent.mouseButton == 2 && VHierarchyMenu.setDefaultParentEnabled) + EditorUtility.SetDefaultParentObject(bookmark.go); + + } + + + bookmarkRect.MarkInteractive(); + + shadow(); + background(); + icon(); + tooltip(); + click(); + + } + + float iconSize => 16; + float iconSpacing => 1; + float bookmarkSpacing => 16; + + float bookmarkWidth => 24; + + + + + + public Bookmark CreateItem(Object draggedObject) => new Bookmark(draggedObject as GameObject); + + public bool CanCreateItemFrom(Object draggedObject) => draggedObject is GameObject; + + + + + + int GetBookmarkIndex(float mouseX) + { + var curBookmarkWidthSum = 0f; + + for (int i = 0; i < data.bookmarks.Count; i++) + { + if (!data.bookmarks[i].go) continue; + + curBookmarkWidthSum += bookmarkWidth; + + if (bookmarksRect.xMax - curBookmarkWidthSum < mouseX + .5f) + return i; + } + + return data.bookmarks.IndexOfLast(r => r.go) + 1; + + } + + float GetBookmarkCenterX(int i, bool includeGaps = true) + { + return bookmarksRect.xMax + - bookmarkWidth / 2 + - data.bookmarks.Take(i).Sum(r => r.go ? bookmarkWidth : 0) + - (includeGaps ? reorderableRow.gaps.Take(i + 1).Sum() : 0); + } + + + + + + + + + + + + + + public VHierarchyNavbar(EditorWindow window) => this.window = window; + + public EditorWindow window; + + public VHierarchyController controller => VHierarchy.controllers_byWindow[window]; + + + } +} +#endif \ No newline at end of file diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyNavbar.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyNavbar.cs.meta new file mode 100644 index 000000000..6cf93276c --- /dev/null +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyNavbar.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: b0951d821533c4f9486bb1430540ef3b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyNavbar.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPalette.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPalette.cs index d2ebeadf6..9c2395e7b 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPalette.cs +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPalette.cs @@ -12,17 +12,21 @@ using UnityEditor.SceneManagement; using UnityEditorInternal; using static VHierarchy.Libs.VUtils; using static VHierarchy.Libs.VGUI; - +// using static VTools.VDebug; namespace VHierarchy { public class VHierarchyPalette : ScriptableObject { - public List colors = new List(); + public List colors = new(); public bool colorsEnabled; + public float colorSaturation = 1; + public float colorBrightness = 1; + public bool colorGradientsEnabled = true; + public void ResetColors() { colors.Clear(); @@ -56,7 +60,7 @@ namespace VHierarchy if (colorIndex < greyColorsCount) return; if (!isDarkTheme) return; - color = HSLToRGB((colorIndex - greyColorsCount.ToFloat()) / rainbowColorsCount, .45f, .35f); + color = ColorUtils.HSLToRGB((colorIndex - greyColorsCount.ToFloat()) / rainbowColorsCount, .45f, .35f); if (colorIndex == 1) color *= 1.2f; @@ -82,7 +86,7 @@ namespace VHierarchy if (colorIndex < greyColorsCount) return; if (isDarkTheme) return; - color = HSLToRGB((colorIndex - greyColorsCount.ToFloat()) / rainbowColorsCount, .62f, .8f); + color = ColorUtils.HSLToRGB((colorIndex - greyColorsCount.ToFloat()) / rainbowColorsCount, .62f, .8f); color.a = .1f; @@ -103,13 +107,13 @@ namespace VHierarchy - public List iconRows = new List(); + public List iconRows = new(); [System.Serializable] public class IconRow { - public List builtinIcons = new List(); // names - public List customIcons = new List(); // guids + public List builtinIcons = new(); // names + public List customIcons = new(); // names or guids public bool enabled = true; diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPalette.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPalette.cs.meta index bec7d1c51..50b2e29cb 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPalette.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPalette.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyPalette.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteEditor.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteEditor.cs index 602030ddd..4add5a844 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteEditor.cs +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteEditor.cs @@ -10,22 +10,24 @@ using UnityEditorInternal; using UnityEngine.UIElements; using UnityEngine.SceneManagement; using UnityEditor.SceneManagement; +using UnityEditor.IMGUI.Controls; using static VHierarchy.Libs.VUtils; using static VHierarchy.Libs.VGUI; +// using static VTools.VDebug; using static VHierarchy.VHierarchyPalette; - namespace VHierarchy { [CustomEditor(typeof(VHierarchyPalette))] - public class VHierarchyPaletteEditor : Editor + class VHierarchyPaletteEditor : Editor { + public override void OnInspectorGUI() { void colors() { - var rowRect = ExpandWidthLabelRect(cellSize).SetX(rowsOffsetX).SetWidth(rowWidth); + var rowRect = ExpandWidthLabelRect(cellSize).SetX(rowsOffsetX).SetWidth(rowWidth + 16); void backgroundHovered() { @@ -57,12 +59,10 @@ namespace VHierarchy var crossIconRect = rowRect.SetX(rowsOffsetX + iconsOffsetX + iconSpacing / 2).SetWidth(iconSize).SetHeightFromMid(iconSize); SetGUIColor(palette.colorsEnabled ? Color.white : disabledRowTint); - SetLabelAlignmentCenter(); - GUI.Label(crossIconRect, EditorGUIUtility.IconContent("CrossIcon")); + GUI.DrawTexture(crossIconRect, EditorIcons.GetIcon("CrossIcon")); ResetGUIColor(); - ResetLabelStyle(); } void color(int i) @@ -74,41 +74,91 @@ namespace VHierarchy if (!pickingColor) return; if (i != pickingColorAtIndex) return; - cellRect.DrawWithRoundedCorners(pickingBackground, 2); + cellRect.DrawRounded(pickingBackground, 2); } - void color() + void backgroundHovered_andStartPickingColor() { - var tint = palette.colorsEnabled ? Color.white : disabledRowTint; - - var brightness = i < VHierarchyPalette.greyColorsCount ? 1.02f : 1.35f; - var outlineColor = i < VHierarchyPalette.greyColorsCount ? Greyscale(.0f, .4f) : Greyscale(.15f, .2f); - - cellRect.Resize(3).DrawWithRoundedCorners(outlineColor * tint, 4); - cellRect.Resize(4).DrawWithRoundedCorners(palette.colors[i].SetAlpha(1) * brightness * tint, 3); - cellRect.Resize(4).AddWidthFromRight(-2).DrawCurtainLeft(GUIColors.windowBackground.SetAlpha((1 - palette.colors[i].a) * .5f)); - - } - void startPickingColorButton() - { - if (!palette.colorsEnabled) return; - if (!cellRect.IsHovered()) return; if (pickingColor) return; + if (!cellRect.IsHovered()) return; + + + SetGUIColor(Color.clear); var clicked = GUI.Button(cellRect.Resize(1), ""); - GUI.Label(cellRect.Resize(.5f), EditorGUIUtility.IconContent("Preset.Context")); + ResetGUIColor(); + + + + + var isPressed = GUIUtility.hotControl == typeof(EditorGUIUtility).GetFieldValue("s_LastControlID"); + + cellRect.DrawRounded(Greyscale(isPressed ? .39f : .43f), 2); + + if (!clicked) return; - colorPicker = OpenColorPicker((c) => { palette.RecordUndo(); palette.Dirty(); palette.colors[i] = c; }, palette.colors[i], true, false); + colorPickerWindow = EditorUtils.OpenColorPicker((c) => { palette.RecordUndo(); palette.Dirty(); palette.colors[i] = c; }, palette.colors[i], true, false); - colorPicker.MoveTo(EditorGUIUtility.GUIToScreenPoint(cellRect.Move(-3, 50).position)); + colorPickerWindow.MoveTo(EditorGUIUtility.GUIToScreenPoint(cellRect.Move(-3, 50).position)); pickingColor = true; pickingColorAtIndex = i; + } + void colorOutline() + { + var outlineColor = i < VHierarchyPalette.greyColorsCount ? Greyscale(.0f, .4f) : Greyscale(.15f, .2f); + + if (!palette.colorsEnabled) + outlineColor *= disabledRowTint; + + + cellRect.Resize(3).DrawRounded(outlineColor, 4); + + } + void color() + { + var brightness = palette.colorBrightness; + var saturation = palette.colorSaturation; + var drawGradients = palette.colorGradientsEnabled; + + if (!palette.colorGradientsEnabled) + brightness *= isDarkTheme ? .75f : .97f; + + if (i < VHierarchyPalette.greyColorsCount) + { + saturation = brightness = 1; + drawGradients = false; + } + + + var colorRaw = palette.colors[i]; + + var color = MathUtil.Lerp(Greyscale(.2f), colorRaw, brightness); + + Color.RGBToHSV(color, out float h, out float s, out float v); + color = Color.HSVToRGB(h, s * saturation, v); + + color = MathUtil.Lerp(color, colorRaw, .5f).SetAlpha(1); + + if (!palette.colorsEnabled) + color *= disabledRowTint; + + if (i >= VHierarchyPalette.greyColorsCount && isDarkTheme) + color *= 1.41f; + + + + + cellRect.Resize(4).DrawRounded(color, 3); + + if (drawGradients) + cellRect.Resize(4).AddWidthFromRight(-2).DrawCurtainLeft(GUIColors.windowBackground.SetAlpha(.45f)); + } void updatePickingColor() { @@ -120,7 +170,7 @@ namespace VHierarchy void stopPickingColor() { if (!pickingColor) return; - if (colorPicker) return; + if (colorPickerWindow) return; pickingColor = false; @@ -129,13 +179,47 @@ namespace VHierarchy cellRect.MarkInteractive(); + backgroundPicking(); + backgroundHovered_andStartPickingColor(); + + colorOutline(); color(); - startPickingColorButton(); + updatePickingColor(); stopPickingColor(); } + void adjustColorsButton() + { + var cellRect = rowRect.MoveX(iconsOffsetX + (palette.colors.Count + 1) * cellSize).SetWidth(cellSize).SetHeightFromMid(cellSize).MoveX(-1f); + + + var iconSize = 16; + var iconName = "Preset.Context"; + var iconColor = Greyscale(.75f, palette.colorsEnabled ? (isDarkTheme ? 1 : .8f) : .5f); + + if (!IconButton(cellRect, iconName, iconSize, iconColor)) return; + + + if (adjustColorsWindow) { adjustColorsWindow.Close(); return; } + + var windowX = 107f.Min(this.GetMemberValue("propertyViewer").position.width - 310); + var windowY = cellRect.y + 25; + var windowWidth = 270; + var windowHeight = 92; + + adjustColorsWindow = ScriptableObject.CreateInstance(); + adjustColorsWindow.palette = palette; + adjustColorsWindow.paletteEditor = this; + + adjustColorsWindow.ShowPopup(); + adjustColorsWindow.Focus(); + + adjustColorsWindow.position = EditorGUIUtility.GUIToScreenRect(new Rect(windowX, windowY, windowWidth, windowHeight)); + + } + backgroundHovered(); toggle(); @@ -144,6 +228,8 @@ namespace VHierarchy for (int i = 0; i < palette.colors.Count; i++) color(i); + adjustColorsButton(); + Space(rowSpacing - 2); } @@ -156,35 +242,23 @@ namespace VHierarchy var spaceForCrossIcon = 0f; - void startPickingIcon(int i, Rect cellRect) - { - iconPicker = OpenObjectPicker(AssetDatabase.LoadAssetAtPath(row.customIcons[i].ToPath()), controlID: 123); - - iconPicker.MoveTo(EditorGUIUtility.GUIToScreenPoint(cellRect.Move(-3, 50).position)); - - pickingIcon = true; - pickingIconAtIndex = i; - pickingIconAtRow = row; - - } void updatePickingIcon() { if (!pickingIcon) return; if (pickingIconAtRow != row) return; - if (EditorGUIUtility.GetObjectPickerControlID() != 123) return; if (pickingIconAtIndex >= row.customIcons.Count) return; // somehow happens if RecordUndo is used palette.RecordUndo(); palette.Dirty(); - row.customIcons[pickingIconAtIndex] = (EditorGUIUtility.GetObjectPickerObject() as Texture2D).GetPath().ToGuid(); + row.customIcons[pickingIconAtIndex] = addIconWindow.hoveredIconName; } void stopPickingIcon() { if (!pickingIcon) return; if (pickingIconAtRow != row) return; - if (iconPicker) return; + if (addIconWindow) return; if (pickingIconAtIndex < row.customIcons.Count) if (row.customIcons[pickingIconAtIndex] == null) @@ -196,6 +270,7 @@ namespace VHierarchy void dragndrop() { if (!rowRect.IsHovered()) return; + if (!row.isCustom) return; if (curEvent.isDragUpdate && DragAndDrop.objectReferences.First() is Texture2D) DragAndDrop.visualMode = DragAndDropVisualMode.Copy; @@ -229,6 +304,8 @@ namespace VHierarchy if (pickingColor) return; if (pickingIcon) return; if (draggingRow) return; + if (DragAndDrop.objectReferences.Any() && !row.isCustom) return; + rowRect.Draw(hoveredRowBackground); @@ -258,109 +335,158 @@ namespace VHierarchy void addIconButton() { if (!row.isCustom) return; + if (pickingIcon && pickingIconAtRow == row) return; + var cellRect = rowRect.MoveX(iconsOffsetX + row.customIcons.Count * cellSize + spaceForCrossIcon).SetWidth(cellSize).SetHeightFromMid(cellSize); + var iconSize = 16; + var iconName = "Toolbar Plus"; + var iconColor = Greyscale(.73f, row.enabled ? (isDarkTheme ? 1 : .65f) : .5f); + + if (!IconButton(cellRect, iconName, iconSize, iconColor)) return; - SetGUIColor(Greyscale(1, row.enabled ? 1 : .5f)); - - var clicked = GUI.Button(cellRect.Resize(1), ""); - - ResetGUIColor(); - - - - SetGUIColor(Greyscale(1, row.enabled ? 1 : .5f)); - SetLabelAlignmentCenter(); - - GUI.Label(cellRect.Resize(1), EditorGUIUtility.IconContent("Toolbar Plus")); - - ResetLabelStyle(); - ResetGUIColor(); - - - - if (!clicked) return; palette.RecordUndo(); row.customIcons.Add(null); - startPickingIcon(row.customIcons.Count - 1, cellRect); + + + var windowX = 15; + var windowY = cellRect.y + 23; + var windowWidth = (this.GetMemberValue("propertyViewer").position.width - 26).Min(679); + var windowHeight = windowWidth * 1.2f; + + windowWidth = (windowWidth / AddIconWindow.cellSize).FloorToInt() * AddIconWindow.cellSize - 3; + + + addIconWindow = ScriptableObject.CreateInstance(); + addIconWindow.palette = palette; + addIconWindow.paletteEditor = this; + + addIconWindow.ShowPopup(); + addIconWindow.Focus(); + + addIconWindow.position = EditorGUIUtility.GUIToScreenRect(new Rect(windowX, windowY, windowWidth, windowHeight)); + + addIconWindow.Init(); + + + pickingIcon = true; + pickingIconAtIndex = row.customIcons.Count - 1; + pickingIconAtRow = row; + } void icon(int i) { var cellRect = rowRect.MoveX(iconsOffsetX + spaceForCrossIcon + i * cellSize).SetWidth(cellSize).SetHeightFromMid(cellSize); - var isCustomIcon = i > row.builtinIcons.Count - 1; + void backgroundPicking() { if (!pickingIcon) return; - if (row != pickingIconAtRow) return; - if (i != pickingIconAtIndex) return; + if (pickingIconAtRow != row) return; + if (pickingIconAtIndex != i) return; - cellRect.Resize(1).DrawWithRoundedCorners(pickingBackground, 2); + cellRect.DrawRounded(pickingBackground, 2); } - void drawBuiltin() + void backgroundHovered_andEditIconButton() { - if (isCustomIcon) return; - - SetLabelAlignmentCenter(); - SetGUIColor(row.enabled ? Color.white : disabledRowTint); - - GUI.Label(cellRect.SetSizeFromMid(iconSize), EditorGUIUtility.IconContent(row.builtinIcons[i])); - - ResetLabelStyle(); - ResetGUIColor(); - - } - void drawCustom() - { - if (!isCustomIcon) return; - if (cellRect.IsHovered()) return; - if (!(AssetDatabase.LoadAssetAtPath(row.customIcons[i - row.builtinIcons.Count].ToPath()) is Texture2D texture)) return; - - SetGUIColor(row.enabled ? Color.white : disabledRowTint); - - GUI.DrawTexture(cellRect.SetSizeFromMid(iconSize), texture); - - ResetGUIColor(); - - } - void editCustomButton() - { - if (!isCustomIcon) return; - if (!cellRect.IsHovered()) return; + if (!row.isCustom) return; if (pickingIcon) return; + if (!cellRect.IsHovered()) return; + if (DragAndDrop.objectReferences.Any()) return; + + + SetGUIColor(Color.clear); var clicked = GUI.Button(cellRect.Resize(1), ""); - GUI.Label(cellRect.Resize(.5f), EditorGUIUtility.IconContent("Preset.Context")); + ResetGUIColor(); + + + + + var isPressed = GUIUtility.hotControl == typeof(EditorGUIUtility).GetFieldValue("s_LastControlID"); + + cellRect.DrawRounded(Greyscale(isPressed ? .39f : .45f), 2); + if (!clicked) return; - GenericMenu menu = new GenericMenu(); + GenericMenu menu = new(); + + menu.AddItem(new GUIContent("Move left"), false, i == 0 ? null : () => + { + palette.RecordUndo(); + palette.Dirty(); + + var icon = row.customIcons[i]; + + row.customIcons.RemoveAt(i); + row.customIcons.AddAt(icon, i - 1); + + }); + menu.AddItem(new GUIContent("Move right"), false, i == row.customIcons.Count - 1 ? null : () => + { + palette.RecordUndo(); + palette.Dirty(); + + var icon = row.customIcons[i]; + + row.customIcons.RemoveAt(i); + row.customIcons.AddAt(icon, i + 1); + + }); + + menu.AddSeparator(""); - menu.AddItem(new GUIContent("Replace icon"), false, () => { palette.RecordUndo(); palette.Dirty(); startPickingIcon(i, cellRect.MoveY(75)); }); menu.AddItem(new GUIContent("Remove icon"), false, () => { palette.RecordUndo(); row.customIcons.RemoveAt(i); palette.Dirty(); }); + menu.ShowAsContext(); + } + void drawIcon() + { + var iconNameOrGuid = row.isCustom ? row.customIcons[i] : row.builtinIcons[i]; + + if (iconNameOrGuid == null) return; + + var iconNameOrPath = iconNameOrGuid.Length == 32 ? iconNameOrGuid.ToPath() : iconNameOrGuid; + var icon = EditorIcons.GetIcon(iconNameOrPath) ?? Texture2D.blackTexture; + + + var cellRect = rowRect.MoveX(iconsOffsetX + spaceForCrossIcon + i * cellSize).SetWidth(cellSize).SetHeightFromMid(cellSize); + var iconRect = cellRect.SetSizeFromMid(iconSize); + + if (icon.width < icon.height) iconRect = iconRect.SetWidthFromMid(iconRect.height * icon.width / icon.height); + if (icon.height < icon.width) iconRect = iconRect.SetHeightFromMid(iconRect.width * icon.height / icon.width); + + + + SetGUIColor(row.enabled ? Color.white : disabledRowTint); + + GUI.DrawTexture(iconRect, icon); + + ResetGUIColor(); } + cellRect.MarkInteractive(); backgroundPicking(); - drawBuiltin(); - drawCustom(); - editCustomButton(); + backgroundHovered_andEditIconButton(); + + drawIcon(); } @@ -436,11 +562,7 @@ namespace VHierarchy var rect = Rect.zero.SetPos(rowsOffsetX + iconsOffsetX, crossIconY).SetSize(cellSize, cellSize).Resize(iconSpacing / 2); - SetLabelAlignmentCenter(); - - GUI.Label(rect, EditorGUIUtility.IconContent("CrossIcon")); - - ResetLabelStyle(); + GUI.DrawTexture(rect, EditorIcons.GetIcon("CrossIcon")); } @@ -466,13 +588,11 @@ namespace VHierarchy SetGUIEnabled(false); - GUILayout.Label("Click a color to edit it"); + Space(4); + GUILayout.Label("Add icons with drag-and-drop or by clicking '+'"); Space(4); - GUILayout.Label("Click '+' to add a custom icon"); - - Space(4); - GUILayout.Label("Click a custom icon to replace or remove it"); + GUILayout.Label("Click added icon to move or remove it"); Space(4); GUILayout.Label("Drag rows to reorder them"); @@ -489,7 +609,7 @@ namespace VHierarchy Space(15); icons(); - Space(25); + Space(22); tutor(); UpdateAnimations(); @@ -503,8 +623,8 @@ namespace VHierarchy } - float iconSize => 18; - float iconSpacing => 2; + float iconSize => 14; + float iconSpacing => 6; float cellSize => iconSize + iconSpacing; float rowSpacing = 1; float rowsOffsetX => 14; @@ -519,17 +639,18 @@ namespace VHierarchy bool pickingColor; int pickingColorAtIndex; - EditorWindow colorPicker; + EditorWindow colorPickerWindow; bool pickingIcon; int pickingIconAtIndex; IconRow pickingIconAtRow; - EditorWindow iconPicker; + AddIconWindow addIconWindow; IconRow hoveredRow; float firstRowY = 51; + static AdjustColorsWindow adjustColorsWindow; @@ -537,19 +658,6 @@ namespace VHierarchy void UpdateAnimations() { - void calcDeltaTime() - { - if (!curEvent.isLayout) return; - - deltaTime = (float)(EditorApplication.timeSinceStartup - lastLayoutTime); - - if (deltaTime > .05f) - deltaTime = .0166f; - - lastLayoutTime = EditorApplication.timeSinceStartup; - - } - void lerpRowGaps() { if (!curEvent.isLayout) return; @@ -557,7 +665,7 @@ namespace VHierarchy var lerpSpeed = draggingRow ? 12 : 12321; for (int i = 0; i < rowGaps.Count; i++) - rowGaps[i] = Lerp(rowGaps[i], draggingRow && i == insertDraggedRowAtIndex ? 1 : 0, lerpSpeed, deltaTime);// todo deltatime + rowGaps[i] = MathUtil.Lerp(rowGaps[i], draggingRow && i == insertDraggedRowAtIndex ? 1 : 0, lerpSpeed, editorDeltaTime); for (int i = 0; i < rowGaps.Count; i++) if (rowGaps[i].Approx(0)) @@ -574,7 +682,7 @@ namespace VHierarchy var lerpSpeed = 12; - Lerp(ref crossIconAnimationT, 1, lerpSpeed, deltaTime); + MathUtil.Lerp(ref crossIconAnimationT, 1, lerpSpeed, editorDeltaTime); } void startCrossIconAnimation() @@ -613,15 +721,14 @@ namespace VHierarchy yOfSourceRow = draggedRowY; - crossIconY = Lerp(yOfSourceRow, yOfFirstEnabled, crossIconAnimationT); + crossIconY = MathUtil.Lerp(yOfSourceRow, yOfFirstEnabled, crossIconAnimationT); - if (indexOfFirstEnabled == indexOfSourceRow) { crossIconAnimationT = 1; } + if (indexOfFirstEnabled == indexOfSourceRow) + crossIconAnimationT = 1; } - calcDeltaTime(); - lerpRowGaps(); lerpCrossIconAnimationT(); @@ -631,17 +738,14 @@ namespace VHierarchy } - List rowGaps = new List(); - - float deltaTime; - double lastLayoutTime; + List rowGaps = new(); float crossIconY = 51; float crossIconAnimationT = 1; IconRow crossIconAnimationSourceRow; bool animatingCrossIcon => crossIconAnimationT != 1; - IconRow prevFirstEnabledRow; + [System.NonSerialized] IconRow prevFirstEnabledRow; IconRow curFirstEnabledRow => palette.iconRows.FirstOrDefault(r => r.enabled); @@ -719,5 +823,552 @@ namespace VHierarchy VHierarchyPalette palette => target as VHierarchyPalette; } + + + class AddIconWindow : EditorWindow + { + + void OnGUI() + { + void header() + { + var headerRect = Rect.zero.SetHeight(20).SetWidth(position.width); + var closeButtonRect = headerRect.SetWidthFromRight(16).SetHeightFromMid(16).Move(-3, -.5f); + + void background() + { + headerRect.Draw(EditorGUIUtility.isProSkin ? Greyscale(.18f) : Greyscale(.7f)); + } + void title() + { + SetGUIColor(Greyscale(.8f)); + SetLabelAlignmentCenter(); + + GUI.Label(headerRect.MoveY(-1), "Add icon"); + + ResetLabelStyle(); + ResetGUIColor(); + + } + void closeButton() + { + var colorNormal = isDarkTheme ? Greyscale(.55f) : Greyscale(.35f); + var colorHovered = isDarkTheme ? Greyscale(.9f) : colorNormal; + + var iconSize = 14; + + if (IconButton(closeButtonRect, "CrossIcon", iconSize, colorNormal, colorHovered)) + Close(); + + } + void escHint() + { + if (!closeButtonRect.IsHovered()) return; + + var textRect = headerRect.SetWidthFromRight(42).MoveY(-.5f).MoveX(1); + var fontSize = 11; + var color = Greyscale(.65f); + + + SetLabelFontSize(fontSize); + SetGUIColor(color); + + GUI.Label(textRect, "Esc"); + + ResetGUIColor(); + ResetLabelStyle(); + + } + + background(); + title(); + closeButton(); + escHint(); + + Space(headerRect.height); + + } + void search() + { + var backgroundRect = ExpandWidthLabelRect(height: 21).SetWidthFromMid(position.width); + var backgroundColor = isDarkTheme ? Greyscale(.25f) : Greyscale(.8f); + + backgroundRect.Draw(backgroundColor); + + + var lineRect = backgroundRect.SetHeightFromBottom(1).MoveY(.5f); + var lineColor = isDarkTheme ? Greyscale(.15f) : Greyscale(.7f); + + lineRect.Draw(lineColor); + + + var searchRect = backgroundRect.Resize(2); + + EditorGUI.BeginChangeCheck(); + + searchString = searchField.OnGUI(searchRect, searchString); + + if (EditorGUI.EndChangeCheck()) + { + GenerateRows(); + FilterIconsBySearch(); + GenerateRows(); + } + + } + void icons() + { + void row(int i) + { + var rowRect = position.SetPos(0, 0).SetHeight(cellSize).MoveY(i * rowHeight); + var iconNames = rows[i]; + + void icon(int i) + { + var iconName = iconNames[i]; + var icon = EditorIcons.GetIcon(iconName); + + var cellRect = rowRect.SetWidth(cellSize).MoveX(i * cellSize + paddingLeft); + var iconRect = cellRect.SetSizeFromMid(iconSize); + + if (icon.width < icon.height) iconRect = iconRect.SetWidthFromMid(iconRect.height * icon.width / icon.height); + if (icon.height < icon.width) iconRect = iconRect.SetHeightFromMid(iconRect.width * icon.height / icon.width); + + + + var hoverRect = cellRect.AddHeightFromMid(rowSpacing); + + hoverRect.MarkInteractive(); + + if (hoverRect.IsHovered()) + cellRect.Draw(Greyscale(isDarkTheme ? .42f : .69f)); + + + + GUI.DrawTexture(iconRect, EditorIcons.GetIcon(iconName)); + + + + if (hoverRect.IsHovered()) + hoveredIconName = iconName; + + if (hoverRect.IsHovered() && curEvent.isMouseDown) + Close(); + + } + + for (int ii = 0; ii < iconNames.Count; ii++) + icon(ii); + } + + + if (curEvent.isRepaint) + hoveredIconName = null; + + + scrollPos = GUILayout.BeginScrollView(new Vector2(0, scrollPos)).y; + + GUILayout.Space(rows.Count * rowHeight + 23); + + + var i0 = (scrollPos / rowHeight).FloorToInt(); + var i1 = (i0 + ((position.height - 30) / rowHeight).CeilToInt()).Min(rows.Count); + + for (int ii = i0; ii < i1; ii++) + row(ii); + + + GUILayout.EndScrollView(); + + } + void hoveredIconLabel() + { + if (hoveredIconName == null) return; + + + var nameRect = position.SetPos(0, 0).SetHeightFromBottom(18).SetWidth(hoveredIconName.GetLabelWidth() + 6).Move(1, -1); + + var shadowRect = nameRect.AddWidthFromRight(10).AddHeight(10); + + + shadowRect.DrawBlurred(GUIColors.windowBackground, 12); + shadowRect.DrawBlurred(GUIColors.windowBackground.SetAlpha(.4f), 8); + + + SetLabelAlignmentCenter(); + + GUI.Label(nameRect, hoveredIconName); + + ResetLabelStyle(); + + } + void closeOnEsc() + { + if (!curEvent.isKeyDown) return; + if (curEvent.keyCode != KeyCode.Escape) return; + + hoveredIconName = null; + + Close(); + + } + void outline() + { + if (Application.platform == RuntimePlatform.OSXEditor) return; + + position.SetPos(0, 0).DrawOutline(Greyscale(.1f)); + + } + + header(); + search(); + icons(); + hoveredIconLabel(); + closeOnEsc(); + outline(); + + paletteEditor.Repaint(); + + if (EditorWindow.focusedWindow != this) + Close(); + + } + + public static float iconSize => 16; + public static float iconSpacing => 6; + public static float cellSize => iconSize + iconSpacing; + public static float rowSpacing = 1; + + public static float rowHeight => cellSize + rowSpacing; + + public static float paddingLeft => 3; + public static float paddingRight => 3; + + public string hoveredIconName; + + static string searchString = ""; + static float scrollPos; + + + + + + void LoadAllIcons() + { + if (allIconNames != null) return; + + + (float h, float s, float v, float a) GetAverageColor(Texture2D texture) + { + + var readableTexture = new Texture2D(texture.width, texture.height, texture.format, texture.mipmapCount > 1); + + Graphics.CopyTexture(texture, readableTexture); + + var pixels = readableTexture.GetPixels32(); + + readableTexture.DestroyImmediate(); + + + float hSum = 0; + float sSum = 0; + float vSum = 0; + + int nonTransparentPxCount = pixels.Length; + int coloredPxCount = pixels.Length; + + for (var i = 0; i < pixels.Length; i++) + { + if (pixels[i].a <= .1f) { nonTransparentPxCount--; coloredPxCount--; continue; } + + Color.RGBToHSV(pixels[i], out float h, out float s, out float v); + + if (s > .1f) + hSum += h; + else + coloredPxCount--; + + sSum += s; + + vSum += v; + + } + + var hAvg = hSum / coloredPxCount; + var sAvg = sSum / nonTransparentPxCount; + var vAvg = vSum / nonTransparentPxCount; + var aAvg = nonTransparentPxCount / pixels.Length.ToFloat(); + + if (coloredPxCount == 0) + hAvg = -1; + + + return (hAvg, sAvg, vAvg, aAvg); + + } + + + + var editorAssetBundle = typeof(EditorGUIUtility).InvokeMethod("GetEditorAssetBundle"); + + allIconNames = ( + + from path in editorAssetBundle.GetAllAssetNames() + + + let icon = editorAssetBundle.LoadAsset(path) + + where icon + + + where path.StartsWith("icons/") + where !path.Contains("avatarinspector") + + where !icon.name.ToLower().StartsWith("d_") + + where !icon.name.ToLower().EndsWith(".small") + where !icon.name.ToLower().EndsWith("_sml") + + where !icon.name.Contains("@") + where !icon.name.Contains("TreeEditor") + where !icon.name.Contains("scene-template") + where !icon.name.Contains("StateMachineEditor.Background") + where !icon.name.Contains("SpeedTree") + where !icon.name.Contains("TextMesh") + where !icon.name.Contains("Profiler.Instrumentation") + where !icon.name.Contains("Profiler.Record") + where !icon.name.Contains("SocialNetworks") + where !icon.name.Contains("Groove") + + + + let avgColor = GetAverageColor(icon) + + where avgColor.a > .1f + + + + orderby avgColor.h * -3f + + avgColor.s * .09f + + avgColor.v * 0f, icon.name + + + + select icon.name + + ).ToHashSet() + .ToList(); + + } + + static List allIconNames; + + + + void FilterIconsBySearch() + { + filteredIcons = ( + + from iconName in allIconNames + + where iconName.ToLower().Contains(searchString.ToLower()) + + orderby iconName.ToLower().IndexOf(searchString.ToLower(), System.StringComparison.Ordinal) + + select iconName + + ).ToList(); + } + + static List filteredIcons; + + + + void GenerateRows() + { + + var iconsPerRow = ((position.width - paddingLeft - paddingRight) / cellSize).FloorToInt(); + + rows = new(); + + var curRow = new List(); + + foreach (var icon in filteredIcons) + { + curRow.Add(icon); + + if (curRow.Count == iconsPerRow) + { + rows.Add(curRow); + curRow = new(); + } + } + + if (curRow.Any()) + rows.Add(curRow); + + } + + static List> rows; + + + + + + + public void Init() + { + LoadAllIcons(); + FilterIconsBySearch(); + GenerateRows(); + + searchField = new(); + + } + + SearchField searchField; + + + + + + public VHierarchyPalette palette; + public VHierarchyPaletteEditor paletteEditor; + + } + + class AdjustColorsWindow : EditorWindow + { + void OnGUI() + { + void header() + { + var headerRect = Rect.zero.SetHeight(20).SetWidth(position.width); + var closeButtonRect = headerRect.SetWidthFromRight(16).SetHeightFromMid(16).Move(-3, -.5f); + + void background() + { + headerRect.Draw(EditorGUIUtility.isProSkin ? Greyscale(.18f) : Greyscale(.7f)); + } + void title() + { + SetGUIColor(Greyscale(.8f)); + SetLabelAlignmentCenter(); + + GUI.Label(headerRect.MoveY(-1), "Adjust colors"); + + ResetLabelStyle(); + ResetGUIColor(); + + } + void closeButton() + { + var colorNormal = isDarkTheme ? Greyscale(.55f) : Greyscale(.35f); + var colorHovered = isDarkTheme ? Greyscale(.9f) : colorNormal; + + var iconSize = 14; + + if (IconButton(closeButtonRect, "CrossIcon", iconSize, colorNormal, colorHovered)) + Close(); + + } + void escHint() + { + if (!closeButtonRect.IsHovered()) return; + + var textRect = headerRect.SetWidthFromRight(42).MoveY(-.5f).MoveX(1); + var fontSize = 11; + var color = Greyscale(.65f); + + + SetLabelFontSize(fontSize); + SetGUIColor(color); + + GUI.Label(textRect, "Esc"); + + ResetGUIColor(); + ResetLabelStyle(); + + } + void outline() + { + if (Application.platform == RuntimePlatform.OSXEditor) return; + + position.SetPos(0, 0).DrawOutline(Greyscale(.1f)); + + } + + background(); + title(); + closeButton(); + escHint(); + outline(); + + Space(headerRect.height); + + } + void body() + { + EditorGUIUtility.labelWidth = 85; + EditorGUIUtility.keyboardControl = 0; + + palette.RecordUndo(); + + + EditorGUI.BeginChangeCheck(); + + palette.colorBrightness = (EditorGUILayout.Slider("Brightness", palette.colorBrightness, 0, 2) / .1f).RoundToInt() * .1f; + palette.colorSaturation = (EditorGUILayout.Slider("Saturation", palette.colorSaturation, 0, 2) / .1f).RoundToInt() * .1f; + + palette.colorGradientsEnabled = EditorGUILayout.Toggle("Gradients", palette.colorGradientsEnabled); + + if (EditorGUI.EndChangeCheck()) + { + VHierarchy.goInfoCache.Clear(); + + paletteEditor.Repaint(); + EditorApplication.RepaintHierarchyWindow(); + palette.Dirty(); + } + + + EditorGUIUtility.labelWidth = 0; + + } + void closeOnEsc() + { + if (!curEvent.isKeyDown) return; + if (curEvent.keyCode != KeyCode.Escape) return; + + Close(); + + } + + + header(); + + Space(7); + BeginIndent(10); + + body(); + + EndIndent(5); + + + + closeOnEsc(); + + if (EditorWindow.focusedWindow != this) + Close(); + + Repaint(); // for undo + + } + + public VHierarchyPalette palette; + public VHierarchyPaletteEditor paletteEditor; + + } + } #endif \ No newline at end of file diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteEditor.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteEditor.cs.meta index a1fcf3686..75ee8e87e 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteEditor.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteEditor.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyPaletteEditor.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteWindow.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteWindow.cs index d45ecdec7..17512006f 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteWindow.cs +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteWindow.cs @@ -10,10 +10,12 @@ using UnityEngine.UIElements; using UnityEngine.SceneManagement; using UnityEditor.SceneManagement; using Type = System.Type; +using static VHierarchy.VHierarchy; using static VHierarchy.VHierarchyData; using static VHierarchy.VHierarchyPalette; using static VHierarchy.Libs.VUtils; using static VHierarchy.Libs.VGUI; +// using static VTools.VDebug; @@ -21,6 +23,7 @@ namespace VHierarchy { public class VHierarchyPaletteWindow : EditorWindow { + void OnGUI() { if (!palette) { Close(); return; } @@ -41,9 +44,10 @@ namespace VHierarchy } void colors() { - if (!palette.colorsEnabled) { Space(-spaceAfterColors); return; } + if (!palette.colorsEnabled) return; + + var rowRect = this.position.SetPos(paddingX, paddingY).SetHeight(cellSize); - var rowRect = ExpandWidthLabelRect(height: cellSize).SetX(paddingX); void color(int i) { @@ -51,41 +55,100 @@ namespace VHierarchy void backgroundSelected() { - if (!initialColorIndexes.Contains(i)) return; + if (!colorIndexes_initial.Contains(i)) return; - cellRect.Resize(1).DrawWithRoundedCorners(selectedBackground, 2); + cellRect.Resize(1).DrawRounded(selectedBackground, 2); } void backgroundHovered() { if (!cellRect.IsHovered()) return; - cellRect.Resize(1).DrawWithRoundedCorners(this.hoveredBackground, 2); + cellRect.Resize(1).DrawRounded(this.hoveredBackground, 2); } void crossIcon() { if (i != 0) return; - SetLabelAlignmentCenter(); + GUI.DrawTexture(cellRect.SetSizeFromMid(iconSize), EditorIcons.GetIcon("CrossIcon")); - GUI.Label(cellRect.SetSizeFromMid(iconSize), EditorGUIUtility.IconContent("CrossIcon")); + } + void colorOutline() + { + if (i == 0) return; - ResetLabelStyle(); + var outlineColor = i <= VHierarchyPalette.greyColorsCount ? Greyscale(.0f, .4f) : Greyscale(.15f, .2f); + + cellRect.Resize(3).DrawRounded(outlineColor, 4); } void color() { if (i == 0) return; - var brightness = i <= VHierarchyPalette.greyColorsCount ? 1.02f : 1.35f; - var outlineColor = i <= VHierarchyPalette.greyColorsCount ? Greyscale(.0f, .4f) : Greyscale(.15f, .2f); + var brightness = palette.colorBrightness; + var saturation = palette.colorSaturation; + var drawGradients = palette.colorGradientsEnabled; - cellRect.Resize(3).DrawWithRoundedCorners(outlineColor, 4); - cellRect.Resize(4).DrawWithRoundedCorners((palette.colors[i - 1] * brightness).SetAlpha(1), 3); - cellRect.Resize(4).AddWidthFromRight(-2).DrawCurtainLeft(GUIColors.windowBackground.SetAlpha((1 - palette.colors[i - 1].a) * .45f)); + if (!palette.colorGradientsEnabled) + brightness *= isDarkTheme ? .75f : .97f; + + if (i <= VHierarchyPalette.greyColorsCount) + { + saturation = brightness = 1; + drawGradients = false; + } + + + var colorRaw = palette ? palette.colors[i - 1] : VHierarchyPalette.GetDefaultColor(i - 1); + + var color = MathUtil.Lerp(Greyscale(.2f), colorRaw, brightness); + + Color.RGBToHSV(color, out float h, out float s, out float v); + color = Color.HSVToRGB(h, s * saturation, v); + + color = MathUtil.Lerp(color, colorRaw, .5f).SetAlpha(1); + + if (i > VHierarchyPalette.greyColorsCount && isDarkTheme) + color *= 1.41f; + + + + + cellRect.Resize(4).DrawRounded(color, 3); + + if (drawGradients) + cellRect.Resize(4).AddWidthFromRight(-2).DrawCurtainLeft(GUIColors.windowBackground.SetAlpha(.45f)); } + void recursiveIndicator() + { + if (!curEvent.isRepaint) return; + + + var isRecursive = goDatas.First().colorIndex == i && goDatas.First().isColorRecursive; + + if (!isRecursive) return; + + + + var iconRect = cellRect.SetSizeFromMid(16).Move(-6, -7); + var shadowRect = iconRect.Resize(3).Move(2, 1).AddWidthFromRight(3); + var shadowRadius = 4; + + shadowRect.DrawBlurred(GUIColors.windowBackground, shadowRadius); + + + SetGUIColor(Color.white * 2); + + GUI.DrawTexture(iconRect, EditorIcons.GetIcon("UnityEditor.SceneHierarchyWindow@2x")); + + ResetGUIColor(); + + + } + void setHovered() { if (!cellRect.IsHovered()) return; @@ -96,19 +159,25 @@ namespace VHierarchy void closeOnClick() { if (!cellRect.IsHovered()) return; - if (!curEvent.isMouseDown) return; + if (!curEvent.isMouseUp) return; + + curEvent.Use(); Close(); } + cellRect.MarkInteractive(); backgroundSelected(); backgroundHovered(); crossIcon(); + colorOutline(); color(); + recursiveIndicator(); + setHovered(); closeOnClick(); @@ -121,69 +190,88 @@ namespace VHierarchy } void icons() { - void row(IconRow iconRow) + void row(int i, IconRow iconRow) { - if (!iconRow.enabled) return; - if (iconRow.isEmpty) return; + var rowRect = this.position.SetPos(paddingX, paddingY).SetHeight(cellSize).MoveY(palette.colorsEnabled ? cellSize + spaceAfterColors : 0).MoveY(i * (cellSize + rowSpacing)); - var rowRect = ExpandWidthLabelRect(height: cellSize).SetX(paddingX); var isFirstEnabledRow = palette.iconRows.First(r => r.enabled) == iconRow; + void icon(int i) { var cellRect = rowRect.MoveX(i * cellSize).SetWidth(cellSize).SetHeightFromMid(cellSize); var isCrossIcon = isFirstEnabledRow && i == 0; var actualIconIndex = isFirstEnabledRow ? i - 1 : i; - var isBuiltinIcon = !isCrossIcon && actualIconIndex < iconRow.builtinIcons.Count; var isCustomIcon = !isCrossIcon && actualIconIndex >= iconRow.builtinIcons.Count; var iconNameOrGuid = isCrossIcon ? "" : isCustomIcon ? iconRow.customIcons[actualIconIndex - iconRow.builtinIcons.Count] : iconRow.builtinIcons[actualIconIndex]; + void backgroundSelected() { - if (!initialIconNamesOrGuids.Contains(iconNameOrGuid)) return; + if (!iconNamesOrGuids_initial.Contains(iconNameOrGuid)) return; - cellRect.Resize(1).DrawWithRoundedCorners(selectedBackground, 2); + cellRect.Resize(1).DrawRounded(selectedBackground, 2); } void backgroundHovered() { if (!cellRect.IsHovered()) return; - cellRect.Resize(1).DrawWithRoundedCorners(this.hoveredBackground, 2); + cellRect.Resize(1).DrawRounded(this.hoveredBackground, 2); } void crossIcon() { if (!isCrossIcon) return; - SetLabelAlignmentCenter(); - - GUI.Label(cellRect.SetSizeFromMid(iconSize), EditorGUIUtility.IconContent("CrossIcon")); - - ResetLabelStyle(); + GUI.DrawTexture(cellRect.SetSizeFromMid(iconSize), EditorIcons.GetIcon("CrossIcon")); } - void builtinIcon() + void normalIcon() { - if (!isBuiltinIcon) return; + if (isCrossIcon) return; - SetLabelAlignmentCenter(); + var iconNameOrPath = iconNameOrGuid?.Length == 32 ? iconNameOrGuid.ToPath() : iconNameOrGuid; + var icon = EditorIcons.GetIcon(iconNameOrPath) ?? Texture2D.blackTexture; - GUI.Label(cellRect.SetSizeFromMid(iconSize), EditorGUIUtility.IconContent(iconNameOrGuid)); + var iconRect = cellRect.SetSizeFromMid(iconSize); - ResetLabelStyle(); + if (icon.width < icon.height) iconRect = iconRect.SetWidthFromMid(iconRect.height * icon.width / icon.height); + if (icon.height < icon.width) iconRect = iconRect.SetHeightFromMid(iconRect.width * icon.height / icon.width); + + + GUI.DrawTexture(iconRect, icon); } - void customIcon() + void recursiveIndicator() { - if (!isCustomIcon) return; + if (!curEvent.isRepaint) return; - var texture = AssetDatabase.LoadAssetAtPath(iconNameOrGuid.ToPath()); - GUI.DrawTexture(cellRect.SetSizeFromMid(iconSize), texture ?? Texture2D.blackTexture); + var isRecursive = goDatas.First().iconNameOrGuid == iconNameOrGuid && goDatas.First().isIconRecursive; + + if (!isRecursive) return; + + + + var iconRect = cellRect.SetSizeFromMid(16).Move(-6, -7); + var shadowRect = iconRect.Resize(3).Move(2, 1).AddWidthFromRight(3); + var shadowRadius = 4; + + shadowRect.DrawBlurred(GUIColors.windowBackground, shadowRadius); + + + + SetGUIColor(Color.white * 2); + + GUI.DrawTexture(iconRect, EditorIcons.GetIcon("UnityEditor.SceneHierarchyWindow@2x")); + + ResetGUIColor(); + } + void setHovered() { if (!cellRect.IsHovered()) return; @@ -194,52 +282,80 @@ namespace VHierarchy void closeOnClick() { if (!cellRect.IsHovered()) return; - if (!curEvent.isMouseDown) return; + if (!curEvent.isMouseUp) return; + + curEvent.Use(); Close(); } + cellRect.MarkInteractive(); backgroundSelected(); backgroundHovered(); crossIcon(); - builtinIcon(); - customIcon(); + normalIcon(); + recursiveIndicator(); + setHovered(); closeOnClick(); } - for (int i = 0; i < iconRow.iconCount + (isFirstEnabledRow ? 1 : 0); i++) - icon(i); - Space(rowSpacing - 2); + for (int j = 0; j < iconRow.iconCount + (isFirstEnabledRow ? 1 : 0); j++) + icon(j); } - for (int i = 0; i < palette.iconRows.Count; i++) - row(palette.iconRows[i]); + + var i = 0; + + foreach (var iconRow in palette.iconRows) + { + if (!iconRow.enabled) continue; + if (iconRow.isEmpty) continue; + + row(i, iconRow); + + i++; + } + + } + void editPaletteButton() + { + var buttonRect = position.SetPos(0, 0).SetWidthFromRight(16).SetHeightFromBottom(16).Move(-14, -14); + var buttonColor = isDarkTheme ? Greyscale(.6f) : Greyscale(1, .6f); + + if (!IconButton(buttonRect, "Toolbar Plus", 16, buttonColor)) return; + + + palette.SelectInInspector(frameInProject: false); + + EditorWindow.GetWindow(typeof(Editor).Assembly.GetType("UnityEditor.InspectorWindow"))?.Show(); + + this.Close(); } void setColorsAndIcons() { - if (!curEvent.isRepaint) return; + if (!curEvent.isLayout) return; if (palette.iconRows.Any(r => r.enabled)) if (hoveredIconNameOrGuid != null) - SetIcon(hoveredIconNameOrGuid); + SetIcon(hoveredIconNameOrGuid, isRecursive: curEvent.holdingAlt); else SetInitialIcons(); if (palette.colorsEnabled) if (hoveredColorIndex != -1) - SetColor(hoveredColorIndex); + SetColor(hoveredColorIndex, isRecursive: curEvent.holdingAlt); else SetInitialColors(); @@ -269,8 +385,8 @@ namespace VHierarchy { var speed = 9; - SmoothDamp(ref currentPosition, targetPosition, speed, ref positionDeriv, deltaTime); - // Lerp(ref currentPosition, targetPosition, speed, deltaTime); + MathUtil.SmoothDamp(ref currentPosition, targetPosition, speed, ref positionDeriv, deltaTime); + // MathfUtils.Lerp(ref currentPosition, targetPosition, speed, deltaTime); } void setCurPos() @@ -283,7 +399,7 @@ namespace VHierarchy lerpCurPos(); setCurPos(); - if (!currentPosition.y.Approx(targetPosition.y)) + if (!currentPosition.magnitude.Approx(targetPosition.magnitude)) Repaint(); } @@ -304,32 +420,32 @@ namespace VHierarchy background(); outline(); - - Space(paddingY); colors(); - - Space(spaceAfterColors); icons(); + editPaletteButton(); setColorsAndIcons(); updatePosition(); closeOnEscape(); + + VHierarchy.goInfoCache.Clear(); + EditorApplication.RepaintHierarchyWindow(); } - static float iconSize => 18; - static float iconSpacing => 2; + static float iconSize => 14; + static float iconSpacing => 6; static float cellSize => iconSize + iconSpacing; - static float spaceAfterColors => 11; + static float spaceAfterColors => 13; public float rowSpacing = 1; static float paddingX => 12; static float paddingY => 12; - Color windowBackground => isDarkTheme ? Greyscale(.23f) : Greyscale(.7f); - Color selectedBackground => isDarkTheme ? new Color(.3f, .5f, .7f, .8f) : new Color(.3f, .5f, .7f, .4f) * 1.35f; - Color hoveredBackground = Greyscale(1, .3f); + Color windowBackground => isDarkTheme ? Greyscale(.23f) : Greyscale(.75f); + Color selectedBackground => isDarkTheme ? new Color(.3f, .5f, .7f, .8f) : new Color(.3f, .5f, .7f, .6f) * 1.25f; + Color hoveredBackground => isDarkTheme ? Greyscale(1, .3f) : Greyscale(0, .1f); public Vector2 targetPosition; public Vector2 currentPosition; @@ -342,28 +458,38 @@ namespace VHierarchy - void SetIcon(string iconNameOrGuid) + void SetIcon(string iconNameOrGuid, bool isRecursive) { foreach (var r in goDatas) + { + r.isIconRecursive = isRecursive; // setting it firstbecause iconNameOrGuid setter relies on isIconRecursive r.iconNameOrGuid = iconNameOrGuid; + } } - void SetColor(int colorIndex) + void SetColor(int colorIndex, bool isRecursive) { foreach (var r in goDatas) + { + r.isColorRecursive = isRecursive; r.colorIndex = colorIndex; + } } void SetInitialIcons() { for (int i = 0; i < goDatas.Count; i++) - goDatas[i].iconNameOrGuid = initialIconNamesOrGuids[i]; - + { + goDatas[i].isIconRecursive = isIconRecursives_initial[i]; + goDatas[i].iconNameOrGuid = iconNamesOrGuids_initial[i]; + } } void SetInitialColors() { for (int i = 0; i < goDatas.Count; i++) - goDatas[i].colorIndex = initialColorIndexes[i]; - + { + goDatas[i].isColorRecursive = isColorRecursives_initial[i]; + goDatas[i].colorIndex = colorIndexes_initial[i]; + } } void RemoveEmptyGoDatas() @@ -399,8 +525,8 @@ namespace VHierarchy } void SaveData() { - if (usingDataSO) - data.Save(); + // if (usingDataSO) + // data.Save(); } bool usingDataSO => !gameObjects.Select(r => r.scene).All(r => VHierarchy.dataComponents_byScene.GetValueOrDefault(r) != null); @@ -429,6 +555,23 @@ namespace VHierarchy + static void RepaintOnAlt() // Update + { + if (curEvent.holdingAlt != wasHoldingAlt) + if (EditorWindow.mouseOverWindow is VHierarchyPaletteWindow paletteWindow) + paletteWindow.Repaint(); + + wasHoldingAlt = curEvent.holdingAlt; + + } + + static bool wasHoldingAlt; + + + + + + @@ -454,29 +597,40 @@ namespace VHierarchy } void setSize() { + if (!palette.colorsEnabled && !palette.iconRows.Any(r => r.enabled && !r.isEmpty)) // somehow happened on first palette window opening in 2022.3.50 + palette.InvokeMethod("Reset"); + + + var rowCellCounts = new List(); if (palette.colorsEnabled) rowCellCounts.Add(palette.colors.Count + 1); - foreach (var r in palette.iconRows.Where(r => r.enabled)) + foreach (var r in palette.iconRows.Where(r => r.enabled && !r.isEmpty)) rowCellCounts.Add(r.iconCount + (r == palette.iconRows.First(r => r.enabled) ? 1 : 0)); - var width = rowCellCounts.Max() * cellSize + paddingX * 2; + var width = paddingX + + rowCellCounts.Max() * cellSize + + (rowCellCounts.Last() == rowCellCounts.Max() ? cellSize : 0) + + paddingX; var iconRowCount = palette.iconRows.Count(r => r.enabled && !r.isEmpty); - var rowCount = iconRowCount + (palette.colorsEnabled ? 1 : 0); - - var height = rowCount * (cellSize + rowSpacing) + (palette.colorsEnabled && palette.iconRows.Any(r => r.enabled && !r.isEmpty) ? spaceAfterColors : 0) + paddingY * 2; + var height = paddingY + + (palette.colorsEnabled ? cellSize : 0) + + (palette.colorsEnabled && palette.iconRows.Any(r => r.enabled && !r.isEmpty) ? spaceAfterColors : 0) + + cellSize * iconRowCount + + rowSpacing * (iconRowCount - 1) + + paddingY; position = position.SetSize(width, height).SetPos(targetPosition); } - void getDatas() + void getInfos() { goDatas.Clear(); @@ -484,16 +638,14 @@ namespace VHierarchy goDatas.Add(VHierarchy.GetGameObjectData(r, createDataIfDoesntExist: true)); } - void getInitColorsAndIcons() + void getInitialState() { - initialColorIndexes.Clear(); - initialIconNamesOrGuids.Clear(); + iconNamesOrGuids_initial = goDatas.Select(r => r.iconNameOrGuid).ToList(); + colorIndexes_initial = goDatas.Select(r => r.colorIndex).ToList(); - foreach (var r in goDatas) - initialColorIndexes.Add(r.colorIndex); + isIconRecursives_initial = goDatas.Select(r => r.isIconRecursive).ToList(); + isColorRecursives_initial = goDatas.Select(r => r.isColorRecursive).ToList(); - foreach (var r in goDatas) - initialIconNamesOrGuids.Add(r.iconNameOrGuid); } @@ -505,8 +657,11 @@ namespace VHierarchy createData(); createPalette(); setSize(); - getDatas(); - getInitColorsAndIcons(); + getInfos(); + getInitialState(); + + EditorApplication.update -= RepaintOnAlt; + EditorApplication.update += RepaintOnAlt; } @@ -516,13 +671,18 @@ namespace VHierarchy MarkDatasDirty(); SaveData(); + EditorApplication.update -= RepaintOnAlt; + } - public List gameObjects = new List(); - public List goDatas = new List(); + public List gameObjects = new(); + public List goDatas = new(); - public List initialColorIndexes = new List(); - public List initialIconNamesOrGuids = new List(); + public List iconNamesOrGuids_initial = new(); + public List colorIndexes_initial = new(); + + public List isIconRecursives_initial = new(); + public List isColorRecursives_initial = new(); static VHierarchyPalette palette => VHierarchy.palette; static VHierarchyData data => VHierarchy.data; @@ -532,6 +692,7 @@ namespace VHierarchy + public static void CreateInstance(Vector2 position) { instance = ScriptableObject.CreateInstance(); diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteWindow.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteWindow.cs.meta index c978574c5..fbdb9b669 100644 --- a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteWindow.cs.meta +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchyPaletteWindow.cs.meta @@ -9,3 +9,10 @@ MonoImporter: userData: assetBundleName: assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchyPaletteWindow.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchySceneSelectorWindow.cs b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchySceneSelectorWindow.cs new file mode 100644 index 000000000..23e457dea --- /dev/null +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchySceneSelectorWindow.cs @@ -0,0 +1,1191 @@ +#if UNITY_EDITOR +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; +using UnityEditor.ShortcutManagement; +using System.Reflection; +using System.Linq; +using UnityEngine.UIElements; +using UnityEngine.SceneManagement; +using UnityEditor.SceneManagement; +using UnityEditor.IMGUI.Controls; +using System.Diagnostics; +using Type = System.Type; +using Delegate = System.Delegate; +using Action = System.Action; +using static VHierarchy.VHierarchy; +using static VHierarchy.Libs.VUtils; +using static VHierarchy.Libs.VGUI; +// using static VTools.VDebug; + + +namespace VHierarchy +{ + public class VHierarchySceneSelectorWindow : EditorWindow + { + + void OnGUI() + { + + void background() + { + windowRect.Draw(windowBackground); + + } + void closeOnEscape() + { + if (!curEvent.isKeyDown) return; + if (curEvent.keyCode != KeyCode.Escape) return; + + Close(); + + EditorApplication.RepaintHierarchyWindow(); + + GUIUtility.ExitGUI(); + + } + void addTabOnEnter() + { + // if (!curEvent.isKeyDown) return; // searchfield steals fpcus + if (curEvent.keyCode != KeyCode.Return) return; + + if (keyboardFocusedRowIndex == -1) return; + if (keyboardFocusedEntry == null) return; + + OpenScene(keyboardFocusedEntry, curEvent.holdingAlt); + + this.Close(); + + } + void arrowNavigation() + { + if (!curEvent.isKeyDown) return; + if (curEvent.keyCode != KeyCode.UpArrow && curEvent.keyCode != KeyCode.DownArrow) return; + + curEvent.Use(); + + + if (curEvent.keyCode == KeyCode.UpArrow) + if (keyboardFocusedRowIndex == 0) + keyboardFocusedRowIndex = rowCount - 1; + else + keyboardFocusedRowIndex--; + + if (curEvent.keyCode == KeyCode.DownArrow) + if (keyboardFocusedRowIndex == rowCount - 1) + keyboardFocusedRowIndex = 0; + else + keyboardFocusedRowIndex++; + + + keyboardFocusedRowIndex = keyboardFocusedRowIndex.Clamp(0, rowCount - 1); + + } + void updateSearch() + { + if (searchString == prevSearchString) return; + + prevSearchString = searchString; + + + if (searchString == "") { keyboardFocusedRowIndex = -1; return; } + + UpdateSearch(); + + keyboardFocusedRowIndex = 0; + + } + + + void searchField_() + { + var searchRect = windowRect.SetHeight(18).MoveY(1).AddWidthFromMid(-2); + + + if (searchField == null) + { + searchField = new SearchField(); + searchField.SetFocus(); + + } + + + searchString = searchField.OnGUI(searchRect, searchString); + + } + void rows() + { + void bookmarked() + { + if (searchString != "") return; + if (!bookmarkedEntries.Any()) return; + + bookmarksRect = windowRect.SetHeight(bookmarkedEntries.Count * rowHeight + gaps.Sum()); + + BookmarksGUI(); + + } + void divider() + { + if (searchString != "") return; + if (!bookmarkedEntries.Any()) return; + + var splitterColor = Greyscale(.36f); + var splitterRect = bookmarksRect.SetHeightFromBottom(0).SetHeight(dividerHeight).SetHeightFromMid(1).AddWidthFromMid(-10); + + splitterRect.Draw(splitterColor); + + } + void notBookmarked() + { + if (searchString != "") return; + + if (bookmarkedEntries.Any()) + nextRowY = bookmarksRect.yMax + dividerHeight; + + foreach (var entry in allEntries) + { + if (bookmarkedEntries.Contains(entry)) continue; + if (entry == draggedBookmark) continue; + + RowGUI(windowRect.SetHeight(rowHeight).SetY(nextRowY), entry); + + nextRowY += rowHeight; + nextRowIndex++; + + } + + } + void searched() + { + if (searchString == "") return; + + foreach (var entry in searchedEntries) + { + RowGUI(windowRect.SetHeight(rowHeight).SetY(nextRowY), entry); + + nextRowY += rowHeight; + nextRowIndex++; + + } + + } + + + scrollPos = GUI.BeginScrollView(windowRect.AddHeightFromBottom(-firstRowOffsetTop), Vector2.up * scrollPos, windowRect.SetHeight(scrollAreaHeight), GUIStyle.none, GUIStyle.none).y; + + nextRowY = 0; + nextRowIndex = 0; + + bookmarked(); + divider(); + notBookmarked(); + searched(); + + scrollAreaHeight = nextRowY + 23; + rowCount = nextRowIndex; + + GUI.EndScrollView(); + + } + void noResults() + { + if (searchString == "") return; + if (searchedEntries.Any()) return; + + + GUI.enabled = false; + GUI.skin.label.alignment = TextAnchor.MiddleCenter; + + GUI.Label(windowRect.AddHeightFromBottom(-14), "No results"); + + GUI.skin.label.alignment = TextAnchor.MiddleLeft; + GUI.enabled = true; + + } + + void outline() + { + if (Application.platform == RuntimePlatform.OSXEditor) return; + + position.SetPos(0, 0).DrawOutline(Greyscale(.1f)); + + } + // void resizing() + // { + + // } + + + background(); + closeOnEscape(); + addTabOnEnter(); + arrowNavigation(); + updateSearch(); + + searchField_(); + rows(); + noResults(); + + outline(); + + + if (draggingBookmark || animatingDroppedBookmark || animatingGaps) + this.Repaint(); + + } + + Rect windowRect => position.SetPos(0, 0); + Rect bookmarksRect; + + SearchField searchField; + + Color windowBackground => Greyscale(isDarkTheme ? .23f : .8f); + + string searchString = ""; + string prevSearchString = ""; + + float scrollPos; + + float rowHeight => 22; + float dividerHeight => 11; + float firstRowOffsetTop => bookmarkedEntries.Any() && searchString == "" ? 21 : 20; + + int nextRowIndex; + float nextRowY; + + float scrollAreaHeight = 1232; + int rowCount = 123; + + int keyboardFocusedRowIndex = -1; + + + + + + + + + + void RowGUI(Rect rowRect, SceneEntry entry) + { + + var isHovered = rowRect.IsHovered(); + var isPressed = entry == pressedEntry; + var isDragged = draggingBookmark && draggedBookmark == entry; + var isDropped = animatingDroppedBookmark && droppedBookmark == entry; + var isFocused = entry == keyboardFocusedEntry; + var isBookmarked = bookmarkedEntries.Contains(entry) || entry == draggedBookmark; + + if (isDropped) + isHovered = rowRect.SetY(droppedBookmarkYTarget).IsHovered(); + + + var showBlueBackground = isFocused || isPressed || isDragged; + var showAdditiveIndicator = curEvent.holdingAlt && ((keyboardFocusedEntry?.scenePath).IsNullOrEmpty() ? isHovered : isFocused); + var showStarButton = (isHovered || (isBookmarked && !isFocused)) && !showAdditiveIndicator; + var showEnterHint = (isFocused && !isHovered && isDarkTheme) && !showAdditiveIndicator; + + + void draggedShadow() + { + if (!curEvent.isRepaint) return; + if (!isDragged) return; + + var shadowRect = rowRect.AddHeightFromMid(-4); + + var shadowOpacity = .3f; + var shadowRadius = 13; + + shadowRect.DrawBlurred(Greyscale(0, shadowOpacity), shadowRadius); + + } + void blueBackground() + { + if (!curEvent.isRepaint) return; + if (!showBlueBackground) return; + + + var backgroundRect = rowRect.AddHeightFromMid(-3); + + backgroundRect.Draw(GUIColors.selectedBackground); + + + } + void icon() + { + if (!curEvent.isRepaint) return; + + + Texture iconTexture = EditorIcons.GetIcon("SceneAsset Icon"); + + if (!iconTexture) return; + + + var iconRect = rowRect.SetWidth(16).SetHeightFromMid(16).MoveX(4 + 1); + + iconRect = iconRect.SetWidthFromMid(iconRect.height * iconTexture.width / iconTexture.height); + + + GUI.DrawTexture(iconRect, iconTexture); + + } + void name() + { + if (!curEvent.isRepaint) return; + + + var nameRect = rowRect.MoveX(21 + 1); + + var nameText = searchString != "" ? namesFormattedForFuzzySearch_byEntry[entry] + : entry.sceneName; + + + if (entry.scenePath == sceneToReplace.path) + { + SetLabelBold(); + SetGUIColor(Greyscale(1.15f)); + + GUI.skin.label.richText = true; + + GUI.Label(nameRect, nameText); + + GUI.skin.label.richText = false; + + ResetGUIColor(); + ResetLabelStyle(); + + } + + else + { + var color = showBlueBackground ? Greyscale(123, 123) + : isHovered && !isPressed ? Greyscale(1.1f) + : Greyscale(1); + SetGUIColor(color); + + GUI.skin.label.richText = true; + + GUI.Label(nameRect, nameText); + + GUI.skin.label.richText = false; + + ResetGUIColor(); + } + + } + void curtain() + { + if (!curEvent.isRepaint) return; + + + var curtainWidth = 20; + + var curtainColor = showBlueBackground ? GUIColors.selectedBackground : windowBackground; + + var curtainXMax = rowRect.xMax - (showStarButton ? 21 : showEnterHint ? 33 : showAdditiveIndicator ? 80 : 0); + + + rowRect.SetHeightFromMid(18).SetXMax(curtainXMax).SetWidthFromRight(curtainWidth).DrawCurtainLeft(curtainColor); + + rowRect.SetHeightFromMid(18).SetX(curtainXMax).SetXMax(rowRect.xMax).Draw(curtainColor); + + } + void starButton() + { + if (!showStarButton) return; + + + var buttonRect = rowRect.SetWidthFromRight(16).MoveX(-6 + 1).SetSizeFromMid(rowHeight); + + + var iconName = isBookmarked ^ buttonRect.IsHovered() ? "Star" : "Star Hollow"; + var iconSize = 16; + var colorNormal = Greyscale(isDarkTheme ? (isBookmarked ? .5f : .7f) : .3f); + var colorHovered = Greyscale(isDarkTheme ? (isBookmarked ? .9f : 1) : 0f); + var colorPressed = Greyscale(isDarkTheme ? .75f : .5f); + var colorDisabled = Greyscale(isDarkTheme ? .53f : .55f); + + + if (!IconButton(buttonRect, iconName, iconSize, colorNormal, colorHovered, colorPressed)) return; + + if (isBookmarked) + bookmarkedEntries.Remove(entry); + else + bookmarkedEntries.Add(entry); + + } + void enterHint() + { + if (!curEvent.isRepaint) return; + if (!showEnterHint) return; + + + var hintRect = rowRect.SetWidthFromRight(33); + + + SetLabelFontSize(10); + SetGUIColor(Greyscale(.9f)); + + GUI.Label(hintRect, "Enter"); + + ResetGUIColor(); + ResetLabelStyle(); + + + } + void additiveIndicator() + { + if (!curEvent.isRepaint) return; + if (!showAdditiveIndicator) return; + + + var indicatorRect = rowRect.SetWidthFromRight(81); + + + SetLabelFontSize(10); + SetGUIColor(Greyscale(.9f)); + + GUI.Label(indicatorRect, "Load additively"); + + ResetGUIColor(); + ResetLabelStyle(); + + } + void hoverHighlight() + { + if (!curEvent.isRepaint) return; + if (!isHovered) return; + if (isPressed || isDragged) return; + + + var backgroundRect = rowRect.AddHeightFromMid(-2); + + var backgroundColor = Greyscale(isDarkTheme ? 1 : 0, isPressed ? .085f : .12f); + + + backgroundRect.Draw(backgroundColor); + + } + + void mouse() + { + void down() + { + if (!curEvent.isMouseDown) return; + if (!rowRect.IsHovered()) return; + + isMousePressedOnEntry = true; + pressedEntry = entry; + + mouseDownPosition = curEvent.mousePosition; + + this.Repaint(); + + } + void up() + { + if (!curEvent.isMouseUp) return; + + isMousePressedOnEntry = false; + pressedEntry = null; + + this.Repaint(); + + + if (!isHovered) return; + if (draggingBookmark) return; + if ((curEvent.mousePosition - mouseDownPosition).magnitude > 2) return; + + curEvent.Use(); + + OpenScene(entry, curEvent.holdingAlt); + + this.Close(); + + } + + down(); + up(); + + } + void setFocusedEntry() + { + var rowIndex = (rowRect.y / rowHeight).FloorToInt(); + + if (rowIndex == keyboardFocusedRowIndex) + keyboardFocusedEntry = entry; + + } + + + rowRect.MarkInteractive(); + + draggedShadow(); + blueBackground(); + icon(); + name(); + curtain(); + starButton(); + enterHint(); + additiveIndicator(); + hoverHighlight(); + mouse(); + setFocusedEntry(); + + } + + SceneEntry pressedEntry; + + bool isMousePressedOnEntry; + + Vector2 mouseDownPosition; + + SceneEntry keyboardFocusedEntry; + + + + + void OpenScene(SceneEntry entry, bool openAdditive) + { + if (!Application.isPlaying) + if (!EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo()) return; // if clicked cancel + + + void openScene(string path, bool additive) + { + if (!EditorApplication.isPlaying) + EditorSceneManager.OpenScene(path, additive ? OpenSceneMode.Additive : OpenSceneMode.Single); + else + SceneManager.LoadScene(path, additive ? LoadSceneMode.Additive : LoadSceneMode.Single); + + } + + + + if (openAdditive) + openScene(entry.scenePath, additive: true); + + else if (EditorSceneManager.sceneCount == 1) + openScene(entry.scenePath, additive: false); + + else + { + var openedScene = EditorSceneManager.OpenScene(entry.scenePath, OpenSceneMode.Additive); + + EditorSceneManager.MoveSceneAfter(openedScene, sceneToReplace); + + if (EditorSceneManager.GetActiveScene() == sceneToReplace) + EditorSceneManager.SetActiveScene(openedScene); + + EditorSceneManager.CloseScene(sceneToReplace, removeScene: true); + + } + + + } + + + + + + + + + + + + + public void BookmarksGUI() + { + void normalBookmark(int i) + { + if (bookmarkedEntries[i] == droppedBookmark && animatingDroppedBookmark) return; + + var bookmarkRect = bookmarksRect.SetHeight(rowHeight) + .SetY(GetBookmarY(i)); + + RowGUI(bookmarkRect, bookmarkedEntries[i]); + + } + void normalBookmarks() + { + for (int i = 0; i < bookmarkedEntries.Count; i++) + normalBookmark(i); + + } + void draggedBookmark_() + { + if (!draggingBookmark) return; + + + var bookmarkRect = bookmarksRect.SetHeight(rowHeight) + .SetY(draggedBookmarkY); + + RowGUI(bookmarkRect, draggedBookmark); + + } + void droppedBookmark_() + { + if (!animatingDroppedBookmark) return; + + var bookmarkRect = bookmarksRect.SetHeight(rowHeight) + .SetY(droppedBookmarkY); + + RowGUI(bookmarkRect, droppedBookmark); + + } + + + BookmarksDragging(); + BookmarksAnimations(); + + normalBookmarks(); + draggedBookmark_(); + droppedBookmark_(); + + } + + int GetBookmarkIndex(float mouseY) + { + return ((mouseY - bookmarksRect.y) / rowHeight).FloorToInt(); + } + + float GetBookmarY(int i, bool includeGaps = true) + { + var centerY = bookmarksRect.y + + i * rowHeight + + (includeGaps ? gaps.Take(i + 1).Sum() : 0); + + + return centerY; + + } + + + + + + + + + + void BookmarksDragging() + { + void init() + { + if (draggingBookmark) return; + if ((curEvent.mousePosition - mouseDownPosition).magnitude <= 2) return; + + if (!isMousePressedOnEntry) return; + if (!bookmarkedEntries.Contains(pressedEntry)) return; + + + var i = GetBookmarkIndex(mouseDownPosition.y); + + if (i >= bookmarkedEntries.Count) return; + if (i < 0) return; + + + animatingDroppedBookmark = false; + + draggingBookmark = true; + + draggedBookmark = bookmarkedEntries[i]; + draggedBookmarkHoldOffsetY = GetBookmarY(i) - mouseDownPosition.y; + + gaps[i] = rowHeight; + + + this.RecordUndo(); + + bookmarkedEntries.Remove(draggedBookmark); + + } + void update() + { + if (!draggingBookmark) return; + + + EditorGUIUtility.hotControl = EditorGUIUtility.GetControlID(FocusType.Passive); + + draggedBookmarkY = (curEvent.mousePosition.y + draggedBookmarkHoldOffsetY).Clamp(0, bookmarksRect.yMax - rowHeight); + + insertDraggedBookmarkAtIndex = GetBookmarkIndex(curEvent.mousePosition.y + draggedBookmarkHoldOffsetY + rowHeight / 2).Clamp(0, bookmarkedEntries.Count); + + } + void accept() + { + if (!draggingBookmark) return; + if (!curEvent.isMouseUp && !curEvent.isIgnore) return; + + curEvent.Use(); + EditorGUIUtility.hotControl = 0; + + // DragAndDrop.PrepareStartDrag(); // fixes phantom dragged component indicator after reordering bookmarks + + this.RecordUndo(); + + draggingBookmark = false; + isMousePressedOnEntry = false; + + bookmarkedEntries.AddAt(draggedBookmark, insertDraggedBookmarkAtIndex); + + gaps[insertDraggedBookmarkAtIndex] -= rowHeight; + gaps.AddAt(0, insertDraggedBookmarkAtIndex); + + droppedBookmark = draggedBookmark; + + droppedBookmarkY = draggedBookmarkY; + droppedBookmarkYDerivative = 0; + animatingDroppedBookmark = true; + + draggedBookmark = null; + pressedEntry = null; + + EditorGUIUtility.hotControl = 0; + + } + + init(); + accept(); + update(); + + } + + bool draggingBookmark; + + float draggedBookmarkHoldOffsetY; + + float draggedBookmarkY; + int insertDraggedBookmarkAtIndex; + + SceneEntry draggedBookmark; + SceneEntry droppedBookmark; + + + + + + + void BookmarksAnimations() + { + if (!curEvent.isLayout) return; + + void gaps_() + { + var makeSpaceForDraggedBookmark = draggingBookmark; + + // var lerpSpeed = 1; + var lerpSpeed = 11; + + for (int i = 0; i < gaps.Count; i++) + if (makeSpaceForDraggedBookmark && i == insertDraggedBookmarkAtIndex) + gaps[i] = MathUtil.Lerp(gaps[i], rowHeight, lerpSpeed, editorDeltaTime); + else + gaps[i] = MathUtil.Lerp(gaps[i], 0, lerpSpeed, editorDeltaTime); + + + + for (int i = 0; i < gaps.Count; i++) + if (gaps[i].Approx(0)) + gaps[i] = 0; + + + + animatingGaps = gaps.Any(r => r > .1f); + + + } + void droppedBookmark_() + { + if (!animatingDroppedBookmark) return; + + // var lerpSpeed = 1; + var lerpSpeed = 8; + + droppedBookmarkYTarget = GetBookmarY(bookmarkedEntries.IndexOf(droppedBookmark), includeGaps: false); + + MathUtil.SmoothDamp(ref droppedBookmarkY, droppedBookmarkYTarget, lerpSpeed, ref droppedBookmarkYDerivative, editorDeltaTime); + + if ((droppedBookmarkY - droppedBookmarkYTarget).Abs() < .5f) + animatingDroppedBookmark = false; + + } + + gaps_(); + droppedBookmark_(); + + } + + float droppedBookmarkY; + float droppedBookmarkYTarget; + float droppedBookmarkYDerivative; + + bool animatingDroppedBookmark; + bool animatingGaps; + + List gaps + { + get + { + while (_gaps.Count < bookmarkedEntries.Count + 1) _gaps.Add(0); + while (_gaps.Count > bookmarkedEntries.Count + 1) _gaps.RemoveLast(); + + return _gaps; + + } + } + List _gaps = new(); + + + + + + + + + + + + + + + + + + + + + public static void UpdateAllEntries() + { + void fillWithAllScenes() + { + + allEntries.Clear(); + + allEntries = AssetDatabase.FindAssets("t:scene") + .Select(r => new SceneEntry() { scenePath = r.ToPath() }) + .Where(r => !r.sceneName.StartsWith("~")) + .Where(r => !r.scenePath.EndsWith(".asset")) // filters out scene manager 3's stuff + .ToList(); + + allEntries.SortBy(r => r.scenePath.GetFilename()); + + } + // void removeAllOpen() + // { + // for (int i = 0; i < EditorSceneManager.sceneCount; i++) + // allEntries.RemoveAll(r => r.scenePath == EditorSceneManager.GetSceneAt(i).path); + // } + + fillWithAllScenes(); + // removeAllOpen(); + + } + + static List allEntries = new(); + + [System.Serializable] + public class SceneEntry + { + public string scenePath = ""; + + public string sceneName => scenePath.GetFilename(withExtension: false); + + } + + + + void GetBookmarkedEntries() + { + bookmarkedEntries = data.bookmarkedScenePaths.Select(r => allEntries.FirstOrDefault(rr => rr.scenePath == r)) + .Where(r => r != null) + .ToList(); + } + void SaveBookmarkedEntries() + { + data.bookmarkedScenePaths = bookmarkedEntries.Select(r => r.scenePath).ToList(); + + data.Dirty(); + + } + + List bookmarkedEntries = new(); + + + + void OnEnable() { UpdateAllEntries(); GetBookmarkedEntries(); } + + void OnDisable() { SaveBookmarkedEntries(); } + + + + + + + + + + + void UpdateSearch() + { + + bool tryMatch(string name, string query, int[] matchIndexes, ref float cost) + { + + var wordInitialsIndexes = new List { 0 }; + + for (int i = 1; i < name.Length; i++) + { + var separators = new[] { ' ', '-', '_', '.', '(', ')', '[', ']', }; + + var prevChar = name[i - 1]; + var curChar = name[i]; + var nextChar = i + 1 < name.Length ? name[i + 1] : default(char); + + var isSeparatedWordStart = separators.Contains(prevChar) && !separators.Contains(curChar); + var isCamelcaseHump = (curChar.IsUpper() && prevChar.IsLower()) || (curChar.IsUpper() && nextChar.IsLower()); + var isNumberStart = curChar.IsDigit() && (!prevChar.IsDigit() || prevChar == '0'); + var isAfterNumber = prevChar.IsDigit() && !curChar.IsDigit(); + + if (isSeparatedWordStart || isCamelcaseHump || isNumberStart || isAfterNumber) + wordInitialsIndexes.Add(i); + + } + + + + var nextWordInitialsIndexMap = new int[name.Length]; + + var nextWordIndex = 0; + + for (int i = 0; i < name.Length; i++) + { + if (i == wordInitialsIndexes[nextWordIndex]) + if (nextWordIndex + 1 < wordInitialsIndexes.Count) + nextWordIndex++; + else break; + + nextWordInitialsIndexMap[i] = wordInitialsIndexes[nextWordIndex]; + + } + + + + + + var iName = 0; + var iQuery = 0; + + var prevMatchIndex = -1; + + void registerMatch(int matchIndex) + { + matchIndexes[iQuery] = matchIndex; + iQuery++; + + iName = matchIndex + 1; + + prevMatchIndex = matchIndex; + + + } + + + cost = 0; + + while (iName < name.Length && iQuery < query.Length) + { + var curQuerySymbol = query[iQuery].ToLower(); + var curNameSymbol = name[iName].ToLower(); + + if (curNameSymbol == curQuerySymbol) + { + var gapLength = iName - prevMatchIndex - 1; + + cost += gapLength; + + + registerMatch(iName); + + continue; + + // consecutive matches cost 0 + // distance between index 0 and first match also counts as a gap + + } + + + + var nextWordInitialIndex = nextWordInitialsIndexMap[iName]; // wordInitialsIndexes.FirstOrDefault(i => i > iName); + var nextWordInitialSymbol = nextWordInitialIndex == default ? default : name[nextWordInitialIndex].ToLower(); + + if (nextWordInitialSymbol == curQuerySymbol) + { + var gapLength = nextWordInitialIndex - prevMatchIndex - 1; + + cost += (gapLength * .01f).ClampMax(.9f); + + + registerMatch(nextWordInitialIndex); + + continue; + + // word-initial match costs less than a gap (1+) + // but more than a consecutive match (0) + + } + + + + iName++; + + } + + + + + + + var allCharsMatched = iQuery >= query.Length; + + return allCharsMatched; + + + + // this search works great in practice + // but fails in more theoretical scenarios, mostly when user skips first letters of words + // eg searching "arn" won't find "barn_a" because search will jump to last a (word-initial) and fail afterwards + // so unity search is used as a fallback + + } + bool tryMatch_unitySearch(string name, string query, int[] matchIndexes, ref float cost) + { + long score = 0; + + List matchIndexesList = new(); + + + var matched = UnityEditor.Search.FuzzySearch.FuzzyMatch(searchString, name, ref score, matchIndexesList); + + + for (int i = 0; i < matchIndexesList.Count; i++) + matchIndexes[i] = matchIndexesList[i]; + + cost = 123212 - score; + + + return matched; + + + // this search is fast but isn't tuned for real use cases + // quering "vis" ranks "Invisible" higher than "VInspectorState" + // quering "lst" ranks "SmallShadowTemp" higher than "List" + // also sometimes it favors matches that are further away from zeroth index + + } + + string formatName(string name, IEnumerable matchIndexes) + { + var formattedName = ""; + + for (int i = 0; i < name.Length; i++) + if (matchIndexes.Contains(i)) + formattedName += "" + name[i] + ""; + else + formattedName += name[i]; + + + return formattedName; + + } + + + + var costs_byEntry = new Dictionary(); + + var matchIndexes = new int[searchString.Length]; + var matchCost = 0f; + + + foreach (var entry in allEntries) + if (tryMatch(entry.sceneName, searchString, matchIndexes, ref matchCost) || tryMatch_unitySearch(entry.sceneName, searchString, matchIndexes, ref matchCost)) + { + costs_byEntry[entry] = matchCost; + namesFormattedForFuzzySearch_byEntry[entry] = formatName(entry.sceneName, matchIndexes); + } + + + searchedEntries = costs_byEntry.Keys.OrderBy(r => costs_byEntry[r]) + .ThenBy(r => r.sceneName) + .ToList(); + } + + List searchedEntries = new(); + + Dictionary namesFormattedForFuzzySearch_byEntry = new(); + + + + + + + + void OnLostFocus() + { + EditorApplication.delayCall += () => + { + if (EditorWindow.focusedWindow != this) + { + EditorApplication.RepaintHierarchyWindow(); + + Close(); + } + }; + + // delay is needed to prevent reopening after clicking + button for the second time + } + + + + public static void Open(Vector2 rowPos, Scene sceneToReplace) + { + if (!VHierarchy.data) + { + VHierarchy.data = ScriptableObject.CreateInstance(); + + AssetDatabase.CreateAsset(VHierarchy.data, GetScriptPath("VHierarchy").GetParentPath().CombinePath("vHierarchy Data.asset")); + } + + + instance = ScriptableObject.CreateInstance(); + + instance.ShowPopup(); + instance.Focus(); + + + + var width = 190; + var height = 296; + + var offsetX = -14; + var offsetY = 18; + + instance.position = instance.position.SetPos(rowPos + new Vector2(offsetX, offsetY)).SetSize(width, height); + + + + instance.sceneToReplace = sceneToReplace; + + } + + public Scene sceneToReplace; + + public static VHierarchySceneSelectorWindow instance; + + + } +} +#endif \ No newline at end of file diff --git a/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchySceneSelectorWindow.cs.meta b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchySceneSelectorWindow.cs.meta new file mode 100644 index 000000000..a12b03a8f --- /dev/null +++ b/Assets/External/005_스크립트/V_Utility/vHierarchy/VHierarchySceneSelectorWindow.cs.meta @@ -0,0 +1,18 @@ +fileFormatVersion: 2 +guid: d50f2aa4a50724ddbaf21dca1fd4b816 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: +AssetOrigin: + serializedVersion: 1 + productId: 253397 + packageName: vHierarchy 2 + packageVersion: 2.1.7 + assetPath: "Assets/External/005_\uC2A4\uD06C\uB9BD\uD2B8/V_Utility/vHierarchy/VHierarchySceneSelectorWindow.cs" + uploadId: 838294 diff --git a/Assets/External/005_스크립트/V_Utility/vTabs/VTabs.asmdef b/Assets/External/005_스크립트/V_Utility/vTabs/VTabs.asmdef deleted file mode 100644 index 5a2a8d358..000000000 --- a/Assets/External/005_스크립트/V_Utility/vTabs/VTabs.asmdef +++ /dev/null @@ -1,16 +0,0 @@ -{ - "name": "VTabs", - "rootNamespace": "", - "references": [], - "includePlatforms": [ - "Editor" - ], - "excludePlatforms": [], - "allowUnsafeCode": false, - "overrideReferences": false, - "precompiledReferences": [], - "autoReferenced": true, - "defineConstraints": [], - "versionDefines": [], - "noEngineReferences": false -} \ No newline at end of file diff --git a/Assets/External/005_스크립트/V_Utility/vTabs/VTabs.cs b/Assets/External/005_스크립트/V_Utility/vTabs/VTabs.cs deleted file mode 100644 index 2bd8f53d4..000000000 --- a/Assets/External/005_스크립트/V_Utility/vTabs/VTabs.cs +++ /dev/null @@ -1,1819 +0,0 @@ -#if UNITY_EDITOR -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEditor; -using UnityEditor.ShortcutManagement; -using System.Reflection; -using System.Linq; -using UnityEngine.UIElements; -using UnityEngine.SceneManagement; -using UnityEditor.SceneManagement; -using System.Diagnostics; -using Type = System.Type; -using Delegate = System.Delegate; -using Action = System.Action; -using static VTabs.Libs.VUtils; -using static VTabs.Libs.VGUI; - - - - - -namespace VTabs -{ - public static class VTabs - { - static void Update() - { - var lastEvent = typeof(Event).GetFieldValue("s_Current"); - - - void scrollInteractions() - { - if (isKeyPressed) { sidesscrollPosition = 0; return; } - if (lastEvent.delta == Vector2.zero) return; - if (lastEvent.type == EventType.MouseMove) { sidesscrollPosition = 0; return; } - if (lastEvent.type == EventType.MouseDrag) { sidesscrollPosition = 0; return; } - if (lastEvent.type != EventType.ScrollWheel && delayedMousePosition_screenSpace != EditorGUIUtility.GUIToScreenPoint(lastEvent.mousePosition)) return; // uncaptured mouse move/drag check - if (lastEvent.type != EventType.ScrollWheel && Application.platform == RuntimePlatform.OSXEditor && lastEvent.delta.x == (int)lastEvent.delta.x) return; // osx uncaptured mouse move/drag in sceneview ang gameview workaround - - - void switchTab(int dir) - { - if (!VTabsMenu.switchTabsEnabled) return; - if (!(EditorWindow.mouseOverWindow is EditorWindow hoveredWindow)) return; - if (!hoveredWindow.docked) return; - if (hoveredWindow.maximized) return; - - - var tabs = GetTabList(hoveredWindow); - - var i0 = tabs.IndexOf(hoveredWindow); - var i1 = Mathf.Clamp(i0 + dir, 0, tabs.Count - 1); - - tabs[i1].Focus(); - - UpdateTitle(tabs[i1]); - - } - void moveTab(int dir) - { - if (!VTabsMenu.moveTabsEnabled) return; - if (!(EditorWindow.mouseOverWindow is EditorWindow hoveredWindow)) return; - - - var tabs = GetTabList(hoveredWindow); - - var i0 = tabs.IndexOf(hoveredWindow); - var i1 = Mathf.Clamp(i0 + dir, 0, tabs.Count - 1); - - var r = tabs[i0]; - tabs[i0] = tabs[i1]; - tabs[i1] = r; - tabs[i1].Focus(); - - } - - void shiftscroll() - { - if (!lastEvent.shift) return; - - - var scrollDelta = Application.platform == RuntimePlatform.OSXEditor ? lastEvent.delta.x // osx sends delta.y as delta.x when shift is pressed - : lastEvent.delta.x - lastEvent.delta.y; // some software on windows (eg logitech options) may do that too - if (VTabsMenu.reverseScrollDirectionEnabled) - scrollDelta *= -1; - - - if (scrollDelta != 0) - if (lastEvent.control || lastEvent.command) - moveTab(scrollDelta > 0 ? 1 : -1); - else - switchTab(scrollDelta > 0 ? 1 : -1); - - } - void sidescroll() - { - if (lastEvent.shift) return; - if (lastEvent.delta.x == 0) return; - if (lastEvent.delta.x.Abs() <= 0.06f) return; - if (lastEvent.delta.x.Abs() * 1.1f < lastEvent.delta.y.Abs()) { sidesscrollPosition = 0; return; } - if (!VTabsMenu.sidescrollEnabled) return; - - - var dampenK = 5; // the larger this k is - the smaller big deltas are, and the less is sidescroll's dependency on scroll speed - var a = lastEvent.delta.x.Abs() * dampenK; - var deltaDampened = (a < 1 ? a : Mathf.Log(a) + 1) / dampenK * lastEvent.delta.x.Sign(); - - var sensitivityK = .22f; - var sidescrollDelta = deltaDampened * VTabsMenu.sidescrollSensitivity * sensitivityK; - - if (VTabsMenu.reverseScrollDirectionEnabled) - sidescrollDelta *= -1; - - if (sidesscrollPosition.RoundToInt() != (sidesscrollPosition += sidescrollDelta).RoundToInt()) - if (lastEvent.control || lastEvent.command) - moveTab(sidescrollDelta < 0 ? 1 : -1); - else - switchTab(sidescrollDelta < 0 ? 1 : -1); - - } - - - shiftscroll(); - sidescroll(); - - } - void scrollAnimation() - { - if (!EditorWindow.focusedWindow) return; - if (!EditorWindow.focusedWindow.docked) return; - if (EditorWindow.focusedWindow.maximized) return; - - - var dockArea = EditorWindow.focusedWindow.GetMemberValue("m_Parent"); - - if (dockArea.GetType() != t_DockArea) return; // happens on 2021.1.28 - - - var curScroll = dockArea.GetFieldValue("m_ScrollOffset"); - - if (!curScroll.Approx(0)) - curScroll -= nonZeroTabScrollOffset; - - if (curScroll == 0 && prevFocusedDockArea == dockArea) - curScroll = prevScroll; - - - - - var targScroll = GetOptimalTabScrollerPosition(EditorWindow.focusedWindow); - - var animationSpeed = 7f; - - var deltaTime = (EditorApplication.timeSinceStartup - prevTime).ToFloat().Min(.03f); - - var newScroll = SmoothDamp(curScroll, targScroll, animationSpeed, ref scrollDeriv, deltaTime); - - if (newScroll < .5f) - newScroll = 0; - - - - - prevScroll = newScroll; - prevFocusedDockArea = dockArea; - prevTime = EditorApplication.timeSinceStartup; - - - - - if (newScroll.Approx(curScroll)) return; - - if (!newScroll.Approx(0)) - newScroll += nonZeroTabScrollOffset; - - dockArea.SetFieldValue("m_ScrollOffset", newScroll); - - EditorWindow.focusedWindow.Repaint(); - - } - void createWindowDelayed() - { - if (createWindowDelayedAction == null) return; - if ((System.DateTime.UtcNow - lastDragndropTime).TotalSeconds < .05f) return; - - createWindowDelayedAction.Invoke(); - createWindowDelayedAction = null; - - } - void dragndrop() - { - var uncaughtDragPerform = lastKnownDraggedObject != null && !DragAndDrop.objectReferences.Any() && curEvent.isMouseEnterWindow && Application.platform == RuntimePlatform.LinuxEditor; - - if (!VTabsMenu.dragndropEnabled) return; - if (lastEvent.type != EventType.DragUpdated && lastEvent.type != EventType.DragPerform && !uncaughtDragPerform) return; - if (!(EditorWindow.mouseOverWindow is EditorWindow hoveredWindow)) return; - if (!hoveredWindow.position.SetPos(0, 0).SetHeight(hoveredWindow.GetType() == t_SceneHierarchyWindow ? 5 : 40).Contains(lastEvent.mousePosition)) return; - - DragAndDrop.visualMode = DragAndDropVisualMode.Copy; - - if (DragAndDrop.objectReferences.Any()) // workaround for null objectReferences and mouseOverWindow on linux - { - lastKnownDraggedObject = DragAndDrop.objectReferences.First(); - lastKnownHoveredWindow = EditorWindow.mouseOverWindow; - } - - - if (lastEvent.type != EventType.DragPerform && !uncaughtDragPerform) return; - if (!lastKnownDraggedObject) return; - if (!lastKnownHoveredWindow) return; - if (lastDragndropPosition == curEvent.mousePosition) return; - - DragAndDrop.AcceptDrag(); - - var lockToObject = lastKnownDraggedObject; - var dockArea = lastKnownHoveredWindow.GetMemberValue("m_Parent"); - - createWindowDelayedAction = () => new TabInfo(lockToObject).CreateWindow(dockArea, false); // not creating window right away to avoid scroll animation stutter - - lastDragndropPosition = curEvent.mousePosition; - lastDragndropTime = System.DateTime.UtcNow; - - lastKnownDraggedObject = null; - lastKnownHoveredWindow = null; - - } - - - scrollInteractions(); - scrollAnimation(); - createWindowDelayed(); - dragndrop(); - - CheckIfFocusedWindowChanged(); - CheckIfWindowWasUnmaximized(); - - } - - static float sidesscrollPosition; - - static float scrollDeriv; - static float prevScroll; - static object prevFocusedDockArea; - - static double deltaTime; - static double prevTime = 0; - - static Vector2 lastDragndropPosition; - static System.DateTime lastDragndropTime; - static Action createWindowDelayedAction; - - static Object lastKnownDraggedObject; - static EditorWindow lastKnownHoveredWindow; - - - - - - - - static void CheckShortcuts() // globalEventHandler - { - void set_isKeyPressed() - { - if (curEvent.keyCode == KeyCode.LeftShift) return; - if (curEvent.keyCode == KeyCode.LeftControl) return; - if (curEvent.keyCode == KeyCode.LeftCommand) return; - if (curEvent.keyCode == KeyCode.RightShift) return; - if (curEvent.keyCode == KeyCode.RightControl) return; - if (curEvent.keyCode == KeyCode.RightCommand) return; - - if (Event.current.type == EventType.KeyDown) - isKeyPressed = true; - - if (Event.current.type == EventType.KeyUp) - isKeyPressed = false; - - } - - void addTab() - { - if (!curEvent.isKeyDown) return; - if (!curEvent.holdingCmdOnly && !curEvent.holdingCtrlOnly) return; - if (curEvent.keyCode != KeyCode.T) return; - - if (!EditorWindow.mouseOverWindow) return; - if (!VTabsMenu.addTabEnabled) return; - - - curEvent.Use(); - - addTabMenu_openedOverWindow = EditorWindow.mouseOverWindow; - - - - List defaultTabList; - List customTabList; - - var customTabListKey = "vTabs-CustomTabList-" + GetProjectId(); - - void loadDefaultTabList() - { - defaultTabList = new List(); - - defaultTabList.Add(new TabInfo("SceneView", "Scene")); - defaultTabList.Add(new TabInfo("GameView", "Game")); - defaultTabList.Add(new TabInfo("ProjectBrowser", "Project")); - defaultTabList.Add(new TabInfo("InspectorWindow", "Inspector")); - defaultTabList.Add(new TabInfo("ConsoleWindow", "Console")); - defaultTabList.Add(new TabInfo("ProfilerWindow", "Profiler")); - // defaultTabList.Add(new TabInfo("LightingWindow", "Lighting")); - // defaultTabList.Add(new TabInfo("ProjectSettingsWindow", "Project Settings")); - - } - void loadSavedTabList() - { - var json = EditorPrefs.GetString(customTabListKey); - - customTabList = JsonUtility.FromJson(json)?.list ?? new List(); - - } - void saveSavedTabsList() - { - var json = JsonUtility.ToJson(new TabInfoList { list = customTabList }); - - EditorPrefs.SetString(customTabListKey, json); - - } - - loadDefaultTabList(); - loadSavedTabList(); - - - - - GenericMenu menu = new GenericMenu(); - Vector2 menuPosition; - - void rememberClickPosition() - { - addTabMenu_lastClickPosition_screenSpace = curEvent.mousePosition_screenSpace; - } - void set_menuPosition() - { - if (curEvent.mousePosition_screenSpace.DistanceTo(addTabMenu_lastClickPosition_screenSpace) < 2) - menuPosition = EditorGUIUtility.ScreenToGUIPoint(addTabMenu_lastOpenPosition_screenSpace); - else - menuPosition = curEvent.mousePosition - Vector2.up * 9; - - addTabMenu_lastOpenPosition_screenSpace = EditorGUIUtility.GUIToScreenPoint(menuPosition); - -#if !UNITY_2021_2_OR_NEWER - if (EditorWindow.focusedWindow) - menuPosition += EditorWindow.focusedWindow.position.position; -#endif - } - - void defaultTabs() - { - menu.AddDisabledItem(new GUIContent("Default tabs")); - - foreach (var tabInfo in defaultTabList) - menu.AddItem(new GUIContent(tabInfo.menuItemName), false, () => - { - tabInfo.CreateWindow(GetDockArea(addTabMenu_openedOverWindow), false); - EditorApplication.delayCall += rememberClickPosition; - - }); - - } - void savedTabs() - { - if (!customTabList.Any()) return; - - menu.AddSeparator(""); - - menu.AddDisabledItem(new GUIContent("Saved tabs")); - - - foreach (var tabInfo in customTabList) - if (tabInfo.isPropertyEditor && !tabInfo.globalId.GetObject()) - menu.AddDisabledItem(new GUIContent(tabInfo.menuItemName)); - else - menu.AddItem(new GUIContent(tabInfo.menuItemName), false, () => - { - tabInfo.CreateWindow(GetDockArea(addTabMenu_openedOverWindow), false); - EditorApplication.delayCall += rememberClickPosition; - - }); - - } - void remove() - { - if (!customTabList.Any()) return; - - - foreach (var tabInfo in customTabList) - menu.AddItem(new GUIContent("Remove/" + tabInfo.menuItemName), false, () => - { - customTabList.Remove(tabInfo); - saveSavedTabsList(); - EditorApplication.delayCall += rememberClickPosition; - - }); - - - menu.AddSeparator("Remove/"); - - menu.AddItem(new GUIContent("Remove/Remove all"), false, () => - { - customTabList.Clear(); - saveSavedTabsList(); - EditorApplication.delayCall += rememberClickPosition; - - }); - - } - void saveCurrentTab() - { - var menuItemName = addTabMenu_openedOverWindow.titleContent.text.Replace("/", " \u2215 ").Trim(' '); - - if (defaultTabList.Any(r => r.menuItemName == menuItemName)) return; - if (customTabList.Any(r => r.menuItemName == menuItemName)) return; - - menu.AddSeparator(""); - - menu.AddItem(new GUIContent("Save current tab"), false, () => - { - customTabList.Add(new TabInfo(addTabMenu_openedOverWindow)); - saveSavedTabsList(); - EditorApplication.delayCall += rememberClickPosition; - - }); - - } - - - set_menuPosition(); - - defaultTabs(); - savedTabs(); - remove(); - saveCurrentTab(); - - menu.DropDown(Rect.zero.SetPos(menuPosition)); - - } - void closeTab() - { - if (!curEvent.isKeyDown) return; - if (!curEvent.holdingCmdOnly && !curEvent.holdingCtrlOnly) return; - if (curEvent.keyCode != KeyCode.W) return; - - if (!VTabsMenu.closeTabEnabled) return; - if (!EditorWindow.mouseOverWindow) return; - if (!EditorWindow.mouseOverWindow.docked) return; - if (GetTabList(EditorWindow.mouseOverWindow).Count <= 1) return; - - - Event.current.Use(); - - tabInfosForReopening.Push(new TabInfo(EditorWindow.mouseOverWindow)); - - EditorWindow.mouseOverWindow.Close(); - - } - void reopenTab() - { - if (!curEvent.isKeyDown) return; - - if (curEvent.modifiers != (EventModifiers.Command | EventModifiers.Shift) - && curEvent.modifiers != (EventModifiers.Control | EventModifiers.Shift)) return; - - if (curEvent.keyCode != KeyCode.T) return; - - if (!EditorWindow.mouseOverWindow) return; - if (!VTabsMenu.reopenTabEnabled) return; - if (!tabInfosForReopening.Any()) return; - - - Event.current.Use(); - - var window = tabInfosForReopening.Pop().CreateWindow(); - - UpdateTitle(window); - - } - - - set_isKeyPressed(); - - addTab(); - closeTab(); - reopenTab(); - - } - - static Vector2 addTabMenu_lastClickPosition_screenSpace; - static Vector2 addTabMenu_lastOpenPosition_screenSpace; - static EditorWindow addTabMenu_openedOverWindow; - - static bool isKeyPressed; - - static Stack tabInfosForReopening = new Stack(); - - - - - - - [System.Serializable] - class TabInfo - { - public EditorWindow CreateWindow(object dockArea = null, bool atOriginalTabIndex = true) - { - if (dockArea == null) dockArea = originalDockArea; - if (dockArea == null) return null; - if (dockArea.GetType() != t_DockArea) return null; // happens in 2023.2, no idea why - - var lastInteractedBrowser = t_ProjectBrowser.GetFieldValue("s_LastInteractedProjectBrowser"); // changes on new browser creation // tomove to seutup - - var window = (EditorWindow)ScriptableObject.CreateInstance(typeName); - - void notifyVFavorites() - { - mi_VFavorites_BeforeWindowCreated?.Invoke(null, new object[] { dockArea }); - } - void addToDockArea() - { - if (atOriginalTabIndex) - dockArea.InvokeMethod("AddTab", originalTabIndex, window, true); - else - dockArea.InvokeMethod("AddTab", window, true); - - } - - void setupBrowser() - { - if (!isBrowser) return; - - - void setSavedGridSize() - { - if (!isGridSizeSaved) return; - - window.GetFieldValue("m_ListArea")?.SetMemberValue("gridSize", savedGridSize); - - } - void setLastUsedGridSize() - { - if (isGridSizeSaved) return; - if (lastInteractedBrowser == null) return; - - var listAreaSource = lastInteractedBrowser.GetFieldValue("m_ListArea"); - var listAreaDest = window.GetFieldValue("m_ListArea"); - - if (listAreaSource != null && listAreaDest != null) - listAreaDest.SetPropertyValue("gridSize", listAreaSource.GetPropertyValue("gridSize")); - - } - - void setSavedLayout() - { - if (!isLayoutSaved) return; - - var layoutEnum = System.Enum.ToObject(t_ProjectBrowser.GetField("m_ViewMode", maxBindingFlags).FieldType, savedLayout); - - window.InvokeMethod("SetViewMode", layoutEnum); - - } - void setLastUsedLayout() - { - if (isLayoutSaved) return; - if (lastInteractedBrowser == null) return; - - window.InvokeMethod("SetViewMode", lastInteractedBrowser.GetMemberValue("m_ViewMode")); - - } - - void setLastUsedListWidth() - { - if (lastInteractedBrowser == null) return; - - window.SetFieldValue("m_DirectoriesAreaWidth", lastInteractedBrowser.GetFieldValue("m_DirectoriesAreaWidth")); - - } - - void lockToFolder_twoColumns() - { - if (!isLocked) return; - if (window.GetMemberValue("m_ViewMode") != 1) return; - if (folderGuid.IsNullOrEmpty()) return; - - - var iid = AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(folderGuid)).GetInstanceID(); - - window.GetFieldValue("m_ListAreaState").SetFieldValue("m_SelectedInstanceIDs", new List { iid }); - - t_ProjectBrowser.InvokeMethod("OpenSelectedFolders"); - - - window.SetPropertyValue("isLocked", true); - - } - void lockToFolder_oneColumn() - { - if (!isLocked) return; - if (window.GetMemberValue("m_ViewMode") != 0) return; - if (folderGuid.IsNullOrEmpty()) return; - - if (!(window.GetMemberValue("m_AssetTree") is object m_AssetTree)) return; - if (!(m_AssetTree.GetMemberValue("data") is object data)) return; - - - var folderPath = folderGuid.ToPath(); - var folderIid = AssetDatabase.LoadAssetAtPath(folderPath).GetInstanceID(); - - data.SetMemberValue("m_rootInstanceID", folderIid); - - m_AssetTree.InvokeMethod("ReloadData"); - - window.GetMemberValue("m_SearchFilter")?.SetMemberValue("m_Folders", new[] { folderPath }); - - - window.SetPropertyValue("isLocked", true); - - } - - - window.InvokeMethod("Init"); - - setSavedGridSize(); - setLastUsedGridSize(); - - setSavedLayout(); - setLastUsedLayout(); - - setLastUsedListWidth(); - - lockToFolder_twoColumns(); - lockToFolder_oneColumn(); - - UpdateBrowserTitle(window); - - } - void setupPropertyEditor() - { - if (!isPropertyEditor) return; - if (globalId.isNull) return; - - - var lockTo = globalId.GetObject(); - - if (lockedPrefabAssetObject) - lockTo = lockedPrefabAssetObject; // globalId api doesn't work for prefab asset objects, so we use direct object reference in such cases - - if (!lockTo) return; - - - window.GetMemberValue("tracker").InvokeMethod("SetObjectsLockedByThisTracker", (new List { lockTo })); - - window.SetMemberValue("m_GlobalObjectId", globalId.ToString()); - window.SetMemberValue("m_InspectedObject", lockTo); - - UpdatePropertyEditorTitle(window); - - } - - void setCustomEditorWindowTitle() - { - if (window.titleContent.text != window.GetType().FullName) return; - if (originalTitle.IsNullOrEmpty()) return; - - window.titleContent.text = originalTitle; - - // custom EditorWindows often have their titles set in EditorWindow.GetWindow - // and when such windows are created via ScriptableObject.CreateInstance, their titles default to window type name - // so we have to set original window title in such cases - - } - - - notifyVFavorites(); - addToDockArea(); - - setupBrowser(); - setupPropertyEditor(); - - setCustomEditorWindowTitle(); - - - window.Focus(); - - - - return window; - } - - - - public TabInfo(EditorWindow window) - { - typeName = window.GetType().Name; - originalDockArea = GetDockArea(window); - originalTabIndex = GetTabList(window).IndexOf(window); - originalTitle = window.titleContent.text; - menuItemName = window.titleContent.text.Replace("/", " \u2215 ").Trim(' '); - - if (isBrowser) - { - isLocked = window.GetPropertyValue("isLocked"); - - - savedGridSize = window.GetFieldValue("m_StartGridSize"); - - isGridSizeSaved = true; - - - savedLayout = window.GetMemberValue("m_ViewMode"); - - isLayoutSaved = true; - - - var folderPath = savedLayout == 0 ? window.GetMemberValue("m_SearchFilter")?.GetMemberValue("m_Folders")?.FirstOrDefault() ?? "Assets" // one column - : window.InvokeMethod("GetActiveFolderPath"); // two columns - folderGuid = folderPath.ToGuid(); - - } - - if (isPropertyEditor) - globalId = new GlobalID(window.GetMemberValue("m_GlobalObjectId")); - - } - public TabInfo(Object lockTo) - { - isLocked = true; - typeName = lockTo is DefaultAsset ? t_ProjectBrowser.Name : t_PropertyEditor.Name; - - - if (isBrowser) - folderGuid = AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(lockTo)); - - if (isPropertyEditor) - globalId = lockTo.GetGlobalID(); - -#if UNITY_2021_2_OR_NEWER - if (isPropertyEditor) - if (StageUtility.GetCurrentStage() is PrefabStage && globalId.ToString().Contains("00000000000000000000000000000000")) - lockedPrefabAssetObject = lockTo; -#endif - - } - public TabInfo(string typeName, string menuItemName) { this.typeName = typeName; this.menuItemName = menuItemName; } - - public string typeName; - public string menuItemName; - public object originalDockArea; - public int originalTabIndex; - public string originalTitle; - - public bool isBrowser => typeName == t_ProjectBrowser.Name; - public bool isLocked; - public string folderGuid = ""; - public int savedGridSize; - public int savedLayout; - public bool isGridSizeSaved = false; - public bool isLayoutSaved = false; - - public bool isPropertyEditor => typeName == t_PropertyEditor.Name; - public GlobalID globalId; - public Object lockedPrefabAssetObject; - - } - - [System.Serializable] - class TabInfoList { public List list = new List(); } - - - - - - - - - - - - static void UpdateTitle(EditorWindow window) - { - if (window == null) return; - - var isPropertyEditor = window.GetType() == t_PropertyEditor; - var isBrowser = window.GetType() == t_ProjectBrowser; - - if (!isPropertyEditor && !isBrowser) return; - - - if (isPropertyEditor) - UpdatePropertyEditorTitle(window); - - if (isBrowser) - if (window.GetPropertyValue("isLocked")) - UpdateBrowserTitle(window); - - } - - static void UpdateBrowserTitle(EditorWindow browser) - { - if (mi_VFavorites_CanBrowserBeWrapped != null && mi_VFavorites_CanBrowserBeWrapped.Invoke(null, new[] { browser }).Equals(false)) return; - - var isLocked = browser.GetMemberValue("isLocked"); - var isTitleDefault = browser.titleContent.text == "Project"; - - void setLockedTitle() - { - if (!isLocked) return; - - var isOneColumn = browser.GetMemberValue("m_ViewMode") == 0; - - var path = isOneColumn ? browser.GetMemberValue("m_SearchFilter")?.GetMemberValue("m_Folders")?.FirstOrDefault() ?? "Assets" : browser.InvokeMethod("GetActiveFolderPath"); - var guid = path.ToGuid(); - - var name = path.GetFilename(); - var icon = EditorGUIUtility.FindTexture("Project"); - - - void getIconFromVFolders() - { - if (mi_VFolders_GetIcon == null) return; - - if (mi_VFolders_GetIcon.Invoke(null, new[] { guid }) is Texture2D iconFromVFolders) - icon = iconFromVFolders; - - } - - getIconFromVFolders(); - - - browser.titleContent = new GUIContent(name, icon); - - t_DockArea.GetFieldValue("s_GUIContents").Clear(); - - } - void setDefaultTitle() - { - if (isLocked) return; - if (isTitleDefault) return; - - var name = "Project"; - var icon = EditorGUIUtility.FindTexture("Project@2x"); - - browser.titleContent = new GUIContent(name, icon); - - t_DockArea.GetFieldValue("s_GUIContents").Clear(); - - } - - setLockedTitle(); - setDefaultTitle(); - - } - static void UpdateBrowserTitles() => allBrowsers.ToList().ForEach(r => UpdateBrowserTitle(r)); - - static void UpdatePropertyEditorTitle(EditorWindow propertyEditor) - { - var obj = propertyEditor.GetMemberValue("m_InspectedObject"); - - if (!obj) return; - - - var name = obj is Component component ? GetComponentName(component) : obj.name; - var sourceIcon = AssetPreview.GetMiniThumbnail(obj); - var adjustedIcon = sourceIcon; - - - void getSourceIconFromVHierarchy() - { - if (mi_VHierarchy_GetIcon == null) return; - if (!(obj is GameObject gameObject)) return; - - if (mi_VHierarchy_GetIcon.Invoke(null, new[] { gameObject }) is Texture2D iconFromVHierarchy) - sourceIcon = iconFromVHierarchy; - - } - void getAdjustedIcon() - { - if (adjustedObjectIconsBySourceIid.TryGetValue(sourceIcon.GetInstanceID(), out adjustedIcon)) return; - - - adjustedIcon = new Texture2D(sourceIcon.width, sourceIcon.height, sourceIcon.format, sourceIcon.mipmapCount, false); - adjustedIcon.hideFlags = HideFlags.DontSave; - adjustedIcon.SetPropertyValue("pixelsPerPoint", (sourceIcon.width / 16f).RoundToInt()); - - Graphics.CopyTexture(sourceIcon, adjustedIcon); - - - adjustedObjectIconsBySourceIid[sourceIcon.GetInstanceID()] = adjustedIcon; - - } - - - getSourceIconFromVHierarchy(); - getAdjustedIcon(); - - propertyEditor.titleContent = new GUIContent(name, adjustedIcon); - - propertyEditor.SetMemberValue("m_InspectedObject", null); // prevents further title updates from both internal code and vTabs - - t_DockArea.GetFieldValue("s_GUIContents").Clear(); - - } - static void UpdatePropertyEditorTitles() => allPropertyEditors.ForEach(r => UpdatePropertyEditorTitle(r)); - - static Dictionary adjustedObjectIconsBySourceIid = new Dictionary(); - - - - - static void UpdateGUIWrappingForBrowser(EditorWindow browser) - { - if (!browser.hasFocus) return; - if (mi_VFavorites_CanBrowserBeWrapped != null && mi_VFavorites_CanBrowserBeWrapped.Invoke(null, new[] { browser }).Equals(false)) return; - - var isLocked = browser.GetMemberValue("isLocked"); - var isWrapped = browser.GetMemberValue("m_Parent").GetMemberValue("m_OnGUI").Method == mi_WrappedBrowserOnGUI; - - void wrap() - { - if (!isLocked) return; - if (isWrapped) return; - - var hostView = browser.GetMemberValue("m_Parent"); - - var newDelegate = typeof(VTabs).GetMethod(nameof(WrappedBrowserOnGUI), maxBindingFlags).CreateDelegate(t_EditorWindowDelegate, browser); - - hostView.SetMemberValue("m_OnGUI", newDelegate); - - browser.Repaint(); - - - browser.SetMemberValue("useTreeViewSelectionInsteadOfMainSelection", false); - - } - void unwrap() - { - if (isLocked) return; - if (!isWrapped) return; - - var hostView = browser.GetMemberValue("m_Parent"); - - var originalDelegate = hostView.InvokeMethod("CreateDelegate", "OnGUI"); - - hostView.SetMemberValue("m_OnGUI", originalDelegate); - - browser.Repaint(); - - } - - wrap(); - unwrap(); - - } - static void UpdateGUIWrappingForAllBrowsers() => allBrowsers.ForEach(r => UpdateGUIWrappingForBrowser(r)); - - static void WrappedBrowserOnGUI(EditorWindow browser) - { - var headerHeight = 26; - var footerHeight = 21; - var breadcrubsYOffset = .5f; - - var headerRect = browser.position.SetPos(0, 0).SetHeight(headerHeight); - var footerRect = browser.position.SetPos(0, 0).SetHeightFromBottom(footerHeight); - var listAreaRect = browser.position.SetPos(0, 0).AddHeight(-footerHeight).AddHeightFromBottom(-headerHeight); - - var breadcrumbsRect = headerRect.AddHeightFromBottom(-breadcrubsYOffset * 2); - var topGapRect = headerRect.SetHeight(breadcrubsYOffset * 2); - - var breadcrumbsTint = isDarkTheme ? Greyscale(0, .05f) : Greyscale(0, .02f); - var topGapColor = isDarkTheme ? Greyscale(.24f, 1) : Greyscale(.8f, 1); - - var isOneColumn = browser.GetMemberValue("m_ViewMode") == 0; - - - void setRootForOneColumn() - { - if (!isOneColumn) return; - if (curEvent.isRepaint) return; - if (!(browser.GetMemberValue("m_AssetTree") is object m_AssetTree)) return; - if (!(m_AssetTree.GetMemberValue("data") is object data)) return; - - var m_rootInstanceID = data.GetMemberValue("m_rootInstanceID"); - - void setInitial() - { - if (m_rootInstanceID != 0) return; - - var folderPath = browser.GetMemberValue("m_SearchFilter")?.GetMemberValue("m_Folders")?.FirstOrDefault() ?? "Assets"; - var folderIid = AssetDatabase.LoadAssetAtPath(folderPath).GetInstanceID(); - - data.SetMemberValue("m_rootInstanceID", folderIid); - - m_AssetTree.InvokeMethod("ReloadData"); - - } - void update() - { - if (m_rootInstanceID == 0) return; - - var folderIid = m_rootInstanceID; - var folderPath = EditorUtility.InstanceIDToObject(folderIid).GetPath(); - - browser.GetMemberValue("m_SearchFilter")?.SetMemberValue("m_Folders", new[] { folderPath }); - - } - void reset() - { - if (browser.GetMemberValue("isLocked")) return; - - data.SetMemberValue("m_rootInstanceID", 0); - browser.GetMemberValue("m_SearchFilter")?.SetMemberValue("m_Folders", new[] { "Assets" }); - - m_AssetTree.InvokeMethod("ReloadData"); - - // returns the browser to normal state on unlock - - } - - setInitial(); - update(); - reset(); - - } - void handleFolderChange() - { - if (isOneColumn) return; - - void onBreadcrumbsClick() - { - if (!curEvent.isMouseUp) return; - if (!breadcrumbsRect.IsHovered()) return; - - browser.RecordUndo(); - - toCallInGUI += () => UpdateBrowserTitle(browser); - toCallInGUI += () => browser.Repaint(); - - } - void onDoubleclick() - { - if (!curEvent.isMouseDown) return; - if (curEvent.clickCount != 2) return; - - browser.RecordUndo(); - - EditorApplication.delayCall += () => UpdateBrowserTitle(browser); - EditorApplication.delayCall += () => browser.Repaint(); - - } - void onUndoRedo() - { - if (!curEvent.isKeyDown) return; - if (!curEvent.holdingCmdOrCtrl) return; - if (curEvent.keyCode != KeyCode.Z) return; - - var curFolderGuid = browser.InvokeMethod("GetActiveFolderPath").ToGuid(); - - EditorApplication.delayCall += () => - { - var delayedFolderGuid = browser.InvokeMethod("GetActiveFolderPath").ToGuid(); - - if (delayedFolderGuid == curFolderGuid) return; - - - var folderIid = AssetDatabase.LoadAssetAtPath(AssetDatabase.GUIDToAssetPath(delayedFolderGuid)).GetInstanceID(); - - browser.InvokeMethod("SetFolderSelection", new[] { folderIid }, false); - - UpdateBrowserTitle(browser); - - }; - - } - - onBreadcrumbsClick(); - onDoubleclick(); - onUndoRedo(); - - } - - void oneColumn() - { - if (!isOneColumn) return; - - - - - if (!browser.InvokeMethod("Initialized")) - browser.InvokeMethod("Init"); - - - - var m_TreeViewKeyboardControlID = GUIUtility.GetControlID(FocusType.Keyboard); - - - - - - - - browser.InvokeMethod("OnEvent"); - - if (curEvent.isMouseDown && browser.position.SetPos(0, 0).IsHovered()) - t_ProjectBrowser.SetFieldValue("s_LastInteractedProjectBrowser", browser); - - - - - // header - browser.SetFieldValue("m_ListHeaderRect", breadcrumbsRect); - - if (curEvent.isRepaint) - browser.InvokeMethod("BreadCrumbBar"); - - breadcrumbsRect.Draw(breadcrumbsTint); - topGapRect.Draw(topGapColor); - - breadcrumbsRect.SetHeightFromBottom(1).Draw(Greyscale(.14f)); - - - - - // footer - browser.SetFieldValue("m_BottomBarRect", footerRect); - browser.InvokeMethod("BottomBar"); - - - - - // tree - browser.GetMemberValue("m_AssetTree")?.InvokeMethod("OnGUI", listAreaRect, m_TreeViewKeyboardControlID); - - - - - - - - - - - - - browser.InvokeMethod("HandleCommandEvents"); - - - - } - void twoColumns() - { - if (isOneColumn) return; - - - - if (!browser.InvokeMethod("Initialized")) - browser.InvokeMethod("Init"); - - - - var m_ListKeyboardControlID = GUIUtility.GetControlID(FocusType.Keyboard); - - var startGridSize = browser.GetFieldValue("m_ListArea")?.GetMemberValue("gridSize"); - - - - - - browser.InvokeMethod("OnEvent"); - - if (curEvent.isMouseDown && browser.position.SetPos(0, 0).IsHovered()) - t_ProjectBrowser.SetFieldValue("s_LastInteractedProjectBrowser", browser); - - - - - // header - browser.SetFieldValue("m_ListHeaderRect", breadcrumbsRect); - - - browser.InvokeMethod("BreadCrumbBar"); - - breadcrumbsRect.Draw(breadcrumbsTint); - topGapRect.Draw(topGapColor); - - breadcrumbsRect.SetHeightFromBottom(1).Draw(Greyscale(.14f)); - - - - - // footer - browser.SetFieldValue("m_BottomBarRect", footerRect); - browser.InvokeMethod("BottomBar"); - - - - - // list area - browser.GetFieldValue("m_ListArea").InvokeMethod("OnGUI", listAreaRect, m_ListKeyboardControlID); - - // block grid size changes when ctrl-shift-scrolling - if (curEvent.holdingCmdOrCtrl) - browser.GetFieldValue("m_ListArea").SetMemberValue("gridSize", startGridSize); - - - - - - browser.SetFieldValue("m_StartGridSize", browser.GetFieldValue("m_ListArea").GetMemberValue("gridSize")); - - browser.InvokeMethod("HandleContextClickInListArea", listAreaRect); - browser.InvokeMethod("HandleCommandEvents"); - - - - } - - - setRootForOneColumn(); - handleFolderChange(); - - oneColumn(); - twoColumns(); - - } - - - - - - - static void ReplaceTabScrollerButtonsWithGradients() - { - void getStyles() - { - if (leftScrollerStyle != null && rightScrollerStyle != null) return; - - if (!guiStylesInitialized) TryInitializeGuiStyles(); - if (!guiStylesInitialized) return; - - if (typeof(GUISkin).GetFieldValue("current")?.GetFieldValue>("m_Styles")?.ContainsKey("dragtab scroller prev") != true) return; - if (typeof(GUISkin).GetFieldValue("current")?.GetFieldValue>("m_Styles")?.ContainsKey("dragtab scroller next") != true) return; - - - var t_Styles = typeof(Editor).Assembly.GetType("UnityEditor.DockArea+Styles"); - - leftScrollerStyle = t_Styles.GetFieldValue("tabScrollerPrevButton"); - rightScrollerStyle = t_Styles.GetFieldValue("tabScrollerNextButton"); - - } - void createTextures() - { - if (leftScrollerGradient != null && rightScrollerGradient != null && clearTexture != null) return; - - - clearTexture = new Texture2D(1, 1); - clearTexture.hideFlags = HideFlags.DontSave; - clearTexture.SetPixel(0, 0, Color.clear); - clearTexture.Apply(); - - - var res = 16; - var greyscale = EditorGUIUtility.isProSkin ? .16f : .65f; - - leftScrollerGradient = new Texture2D(res, 1); - leftScrollerGradient.hideFlags = HideFlags.DontSave; - leftScrollerGradient.SetPixels(Enumerable.Range(0, res).Select(r => Greyscale(greyscale, r / (res - 1f))).Reverse().ToArray(), 0); - leftScrollerGradient.Apply(); - - rightScrollerGradient = new Texture2D(res, 1); - rightScrollerGradient.hideFlags = HideFlags.DontSave; - rightScrollerGradient.SetPixels(Enumerable.Range(0, res).Select(r => Greyscale(greyscale, r / (res - 1f))).ToArray(), 0); - rightScrollerGradient.Apply(); - - } - void assignTextures() - { - if (leftScrollerStyle == null) return; - if (rightScrollerStyle == null) return; - - // var hideLeftGradient = EditorWindow.focusedWindow && EditorWindow.focusedWindow.docked && GetTabList(EditorWindow.focusedWindow).First() == EditorWindow.focusedWindow; - // var hideRightGradient = EditorWindow.focusedWindow && EditorWindow.focusedWindow.docked && GetTabList(EditorWindow.focusedWindow).Last() == EditorWindow.focusedWindow; - var hideLeftGradient = false; - var hideRightGradient = false; - - leftScrollerStyle.normal.background = hideLeftGradient ? clearTexture : leftScrollerGradient; - rightScrollerStyle.normal.background = hideRightGradient ? clearTexture : rightScrollerGradient; - } - - getStyles(); - createTextures(); - assignTextures(); - - } - - static GUIStyle leftScrollerStyle; - static GUIStyle rightScrollerStyle; - - static Texture2D leftScrollerGradient; - static Texture2D rightScrollerGradient; - static Texture2D clearTexture; - - - - - - - static void ClosePropertyEditorsWithNonLoadableObjects() - { - foreach (var propertyEditor in allPropertyEditors) - if (propertyEditor.GetMemberValue("m_InspectedObject") == null) - propertyEditor.Close(); - - } - - static void LoadPropertyEditorInspectedObjects() - { - foreach (var propertyEditor in allPropertyEditors) - propertyEditor.InvokeMethod("LoadPersistedObject"); - - } - - - - - static void EnsureTabVisibleOnScroller(EditorWindow window) - { - var pos = GetOptimalTabScrollerPosition(window); - - if (!pos.Approx(0)) - pos += nonZeroTabScrollOffset; - - GetDockArea(window).SetFieldValue("m_ScrollOffset", pos); - - } - static void EnsureActiveTabsVisibleOnScroller() => allEditorWindows.Where(r => r.hasFocus && !r.maximized && r.docked).ForEach(r => EnsureTabVisibleOnScroller(r)); - - static float GetOptimalTabScrollerPosition(EditorWindow activeTab) - { - - var dockArea = activeTab.GetMemberValue("m_Parent"); - var tabAreaWidth = dockArea.GetFieldValue("m_TabAreaRect").width; - - if (tabAreaWidth == 0) - tabAreaWidth = activeTab.position.width - 38; - - if (tabStyle == null) - if (guiStylesInitialized) - tabStyle = new GUIStyle("dragtab"); - else return 0; - - - - - var activeTabXMin = 0f; - var activeTabXMax = 0f; - - var tabWidthSum = 0f; - - var activeTabReached = false; - - foreach (var tab in GetTabList(activeTab)) - { - var tabWidth = dockArea.InvokeMethod("GetTabWidth", tabStyle, tab); - - tabWidthSum += tabWidth; - - - if (activeTabReached) continue; - - activeTabXMin = activeTabXMax; - activeTabXMax += tabWidth; - - if (tab == activeTab) - activeTabReached = true; - - } - - - - - var optimalScrollPos = 0f; - - var visibleAreaPadding = 65f; - - var visibleAreaXMin = activeTabXMin - visibleAreaPadding; - var visibleAreaXMax = activeTabXMax + visibleAreaPadding; - - optimalScrollPos = Mathf.Max(optimalScrollPos, visibleAreaXMax - tabAreaWidth); - optimalScrollPos = Mathf.Min(optimalScrollPos, tabWidthSum - tabAreaWidth + 4); - - optimalScrollPos = Mathf.Min(optimalScrollPos, visibleAreaXMin); - optimalScrollPos = Mathf.Max(optimalScrollPos, 0); - - - - - return optimalScrollPos; - - } - - static GUIStyle tabStyle; - - static float nonZeroTabScrollOffset = 3f; - - - - - - - - - [UnityEditor.Callbacks.PostProcessBuild] - static void OnBuild(BuildTarget _, string __) - { - EditorApplication.delayCall += LoadPropertyEditorInspectedObjects; - EditorApplication.delayCall += UpdatePropertyEditorTitles; - } - - static void OnDomainReloaded() - { - toCallInGUI += UpdateGUIWrappingForAllBrowsers; - toCallInGUI += UpdateBrowserTitles; - - } - - static void OnSceneOpened(Scene _, OpenSceneMode __) - { - LoadPropertyEditorInspectedObjects(); - ClosePropertyEditorsWithNonLoadableObjects(); - UpdatePropertyEditorTitles(); - - } - - static void OnProjectLoaded() - { - toCallInGUI += EnsureActiveTabsVisibleOnScroller; - - UpdatePropertyEditorTitles(); - - } - - static void OnFocusedWindowChanged() - { - if (EditorWindow.focusedWindow?.GetType() == t_ProjectBrowser) - UpdateGUIWrappingForBrowser(EditorWindow.focusedWindow); - - } - - static void OnWindowUnmaximized() - { - UpdatePropertyEditorTitles(); - UpdateBrowserTitles(); - - UpdateGUIWrappingForAllBrowsers(); - - - EnsureActiveTabsVisibleOnScroller(); - - } - - - - - - - - static void CheckIfFocusedWindowChanged() - { - if (prevFocusedWindow != EditorWindow.focusedWindow) - OnFocusedWindowChanged(); - - prevFocusedWindow = EditorWindow.focusedWindow; - } - - static EditorWindow prevFocusedWindow; - - - - static void CheckIfWindowWasUnmaximized() - { - var isMaximized = EditorWindow.focusedWindow?.maximized == true; - - if (!isMaximized && wasMaximized) - OnWindowUnmaximized(); - - wasMaximized = isMaximized; - - } - - static bool wasMaximized; - - - - - static void OnSomeGUI() - { - toCallInGUI?.Invoke(); - toCallInGUI = null; - - CheckIfFocusedWindowChanged(); - - } - - static void ProjectWindowItemOnGUI(string _, Rect __) => OnSomeGUI(); - static void HierarchyWindowItemOnGUI(int _, Rect __) => OnSomeGUI(); - - static Action toCallInGUI; - - - - - - - static void DelayCallLoop() - { - UpdateBrowserTitles(); - UpdateGUIWrappingForAllBrowsers(); - UpdateDelayedMousePosition(); - ReplaceTabScrollerButtonsWithGradients(); - - EditorApplication.delayCall -= DelayCallLoop; - EditorApplication.delayCall += DelayCallLoop; - - } - - - - - static void UpdateDelayedMousePosition() - { - var lastEvent = typeof(Event).GetFieldValue("s_Current"); - - delayedMousePosition_screenSpace = EditorGUIUtility.GUIToScreenPoint(lastEvent.mousePosition); - - } - - static Vector2 delayedMousePosition_screenSpace; - - - - - - - - - - - - - - - - static void ComponentTabHeaderGUI(Editor editor) - { - if (!(editor.target is Component component)) return; - - var headerRect = ExpandWidthLabelRect(height: 0).MoveY(-48).SetHeight(50).AddWidthFromMid(8); - var nameRect = headerRect.MoveX(43).MoveY(5).SetHeight(20).SetXMax(headerRect.xMax - 50); - var subtextRect = headerRect.MoveX(43).MoveY(22).SetHeight(20); - - - void hideName() - { - var maskRect = headerRect.AddWidthFromRight(-45).AddWidth(-50); - - var maskColor = Greyscale(isDarkTheme ? .24f : .8f); - - maskRect.Draw(maskColor); - - } - void name() - { - SetLabelFontSize(13); - - GUI.Label(nameRect, GetComponentName(component)); - - ResetLabelStyle(); - - } - void componentOf() - { - SetGUIEnabled(false); - - GUI.Label(subtextRect, "Component of"); - - ResetGUIEnabled(); - - } - void goName() - { - var goNameRect = subtextRect.MoveX("Component of ".GetLabelWidth() - 3).SetWidth(component.gameObject.name.GetLabelWidth(isBold: true)); - - goNameRect.MarkInteractive(); - - SetGUIEnabled(goNameRect.IsHovered() && !mousePressedOnGoName); - SetLabelBold(); - - GUI.Label(goNameRect, component.gameObject.name); - - ResetGUIEnabled(); - ResetLabelStyle(); - - - - if (curEvent.isMouseDown && goNameRect.IsHovered()) - { - mousePressedOnGoName = true; - curEvent.Use(); - } - - if (curEvent.isMouseUp) - { - if (mousePressedOnGoName) - EditorGUIUtility.PingObject(component.gameObject); - - mousePressedOnGoName = false; - curEvent.Use(); - } - - if (curEvent.isMouseLeaveWindow || (!curEvent.isLayout && !goNameRect.Resize(1).IsHovered())) - mousePressedOnGoName = false; - - } - - - - hideName(); - name(); - componentOf(); - goName(); - - Space(-4); - - } - - static bool mousePressedOnGoName; - - static string GetComponentName(Component component) - { - if (!component) return ""; - - var name = new GUIContent(EditorGUIUtility.ObjectContent(component, component.GetType())).text; - - name = name.Substring(name.LastIndexOf('(') + 1); - name = name.Substring(0, name.Length - 1); - - return name; - - } - - - - - - - - - static void PreventGameViewZoomOnShiftScroll() // called from Update - { - if (!curEvent.holdingShift) return; - if (Application.isPlaying) return; // zoom by scrolling is disabled in playmode anyway - if (!(EditorWindow.mouseOverWindow is EditorWindow hoveredWindow)) return; - if (hoveredWindow.GetType() != t_GameView) return; - if (!(hoveredWindow.GetMemberValue("m_ZoomArea", false) is object zoomArea)) return; - - var isScroll = !curEvent.isMouseMove && curEvent.mouseDelta != Vector2.zero; - - if (isScroll) - { - zoomArea.SetMemberValue("m_Scale", lastGameViewScale); - zoomArea.SetMemberValue("m_Translation", lastGameViewTranslation); - } - else - { - lastGameViewScale = zoomArea.GetMemberValue("m_Scale"); - lastGameViewTranslation = zoomArea.GetMemberValue("m_Translation"); - } - } - - static Vector2 lastGameViewScale = Vector2.one; - static Vector2 lastGameViewTranslation = Vector2.zero; - - - - - - - - - static void TryInitializeGuiStyles() => EditorWindow.focusedWindow?.SendEvent(EditorGUIUtility.CommandEvent("")); - - static bool guiStylesInitialized => typeof(GUI).GetFieldValue("s_Skin") != null; - - - - - - static object GetDockArea(EditorWindow window) => window.GetFieldValue("m_Parent"); - - static List GetTabList(EditorWindow window) => GetDockArea(window).GetFieldValue>("m_Panes"); - - - - - - - - - - [InitializeOnLoadMethod] - static void Init() - { - if (VTabsMenu.pluginDisabled) return; - - - - // dragndrop and scrolling - EditorApplication.delayCall += () => EditorApplication.update -= Update; - EditorApplication.delayCall += () => EditorApplication.update += Update; - - EditorApplication.delayCall -= UpdateDelayedMousePosition; - EditorApplication.delayCall += UpdateDelayedMousePosition; - - EditorApplication.update -= PreventGameViewZoomOnShiftScroll; - EditorApplication.update += PreventGameViewZoomOnShiftScroll; - - - - // shortcuts - var globalEventHandler = typeof(EditorApplication).GetFieldValue("globalEventHandler"); - typeof(EditorApplication).SetFieldValue("globalEventHandler", (globalEventHandler - CheckShortcuts) + CheckShortcuts); - - - // component tabs - Editor.finishedDefaultHeaderGUI -= ComponentTabHeaderGUI; - Editor.finishedDefaultHeaderGUI += ComponentTabHeaderGUI; - - - - - // state change detectors - var projectWasLoaded = typeof(EditorApplication).GetFieldValue("projectWasLoaded"); - typeof(EditorApplication).SetFieldValue("projectWasLoaded", (projectWasLoaded - OnProjectLoaded) + OnProjectLoaded); - - UnityEditor.SceneManagement.EditorSceneManager.sceneOpened -= OnSceneOpened; - UnityEditor.SceneManagement.EditorSceneManager.sceneOpened += OnSceneOpened; - - EditorApplication.projectWindowItemOnGUI -= ProjectWindowItemOnGUI; - EditorApplication.projectWindowItemOnGUI += ProjectWindowItemOnGUI; - - EditorApplication.hierarchyWindowItemOnGUI -= HierarchyWindowItemOnGUI; - EditorApplication.hierarchyWindowItemOnGUI += HierarchyWindowItemOnGUI; - - EditorApplication.delayCall -= DelayCallLoop; - EditorApplication.delayCall += DelayCallLoop; - - - - - OnDomainReloaded(); - - } - - - - - - - - - static IEnumerable allBrowsers => _allBrowsers ??= t_ProjectBrowser.GetFieldValue("s_ProjectBrowsers").Cast(); - static IEnumerable _allBrowsers; - - static IEnumerable allPropertyEditors => Resources.FindObjectsOfTypeAll(t_PropertyEditor).Where(r => r.GetType().BaseType == typeof(EditorWindow)).Cast(); - - static List allEditorWindows => Resources.FindObjectsOfTypeAll().ToList(); - - - - - static Type t_EditorWindow = typeof(EditorWindow); - static Type t_DockArea = typeof(Editor).Assembly.GetType("UnityEditor.DockArea"); - static Type t_PropertyEditor = typeof(Editor).Assembly.GetType("UnityEditor.PropertyEditor"); - static Type t_ProjectBrowser = typeof(Editor).Assembly.GetType("UnityEditor.ProjectBrowser"); - static Type t_GameView = typeof(Editor).Assembly.GetType("UnityEditor.GameView"); - static Type t_SceneHierarchyWindow = typeof(Editor).Assembly.GetType("UnityEditor.SceneHierarchyWindow"); - static Type t_HostView = typeof(Editor).Assembly.GetType("UnityEditor.HostView"); - static Type t_EditorWindowDelegate = t_HostView.GetNestedType("EditorWindowDelegate", maxBindingFlags); - - static MethodInfo mi_WrappedBrowserOnGUI = typeof(VTabs).GetMethod(nameof(WrappedBrowserOnGUI), maxBindingFlags); - - static Type t_VHierarchy = Type.GetType("VHierarchy.VHierarchy") ?? Type.GetType("VHierarchy.VHierarchy, VHierarchy, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"); - static Type t_VFolders = Type.GetType("VFolders.VFolders") ?? Type.GetType("VFolders.VFolders, VFolders, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"); - static Type t_VFavorites = Type.GetType("VFavorites.VFavorites") ?? Type.GetType("VFavorites.VFavorites, VFavorites, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"); - - static MethodInfo mi_VFolders_GetIcon = t_VFolders?.GetMethod("GetSmallFolderIcon_forVTabs", maxBindingFlags); - static MethodInfo mi_VHierarchy_GetIcon = t_VHierarchy?.GetMethod("GetIcon_forVTabs", maxBindingFlags); - static MethodInfo mi_VFavorites_BeforeWindowCreated = t_VFavorites?.GetMethod("BeforeWindowCreated_byVTabs", maxBindingFlags); - static MethodInfo mi_VFavorites_CanBrowserBeWrapped = t_VFavorites?.GetMethod("CanBrowserBeWrapped_byVTabs", maxBindingFlags); - - - - - - const string version = "2.0.14"; - - } -} -#endif diff --git a/Assets/External/005_스크립트/V_Utility/vTabs/VTabs.cs.meta b/Assets/External/005_스크립트/V_Utility/vTabs/VTabs.cs.meta deleted file mode 100644 index 045b31501..000000000 --- a/Assets/External/005_스크립트/V_Utility/vTabs/VTabs.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: fc570418b0cd44cd49a39403a3ba1cf7 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/External/005_스크립트/V_Utility/vTabs/VTabsLibs.cs b/Assets/External/005_스크립트/V_Utility/vTabs/VTabsLibs.cs deleted file mode 100644 index 063608eaf..000000000 --- a/Assets/External/005_스크립트/V_Utility/vTabs/VTabsLibs.cs +++ /dev/null @@ -1,1152 +0,0 @@ - -#if UNITY_EDITOR -using System.Collections; -using System.Collections.Generic; -using System.IO; -using System.Text; -using System.Text.RegularExpressions; -using System.Reflection; -using System.Linq; -using UnityEngine; -using UnityEngine.Rendering; -using UnityEngine.Experimental.Rendering; -using UnityEditor; -using Type = System.Type; -using static VTabs.Libs.VUtils; - - - -namespace VTabs.Libs -{ - - public static class VUtils - { - #region Text - - - public static string Remove(this string s, string toRemove) - { - if (toRemove == "") return s; - return s.Replace(toRemove, ""); - } - - public static bool IsEmpty(this string s) => s == ""; - public static bool IsNullOrEmpty(this string s) => string.IsNullOrEmpty(s); - - - - - - #endregion - - #region IEnumerables - - - public static T AddAt(this List l, T r, int i) - { - if (i < 0) i = 0; - if (i >= l.Count) - l.Add(r); - else - l.Insert(i, r); - return r; - } - public static T RemoveLast(this List l) - { - if (!l.Any()) return default; - - var r = l.Last(); - - l.RemoveAt(l.Count - 1); - - return r; - } - - public static void Add(this List list, params T[] items) - { - foreach (var r in items) - list.Add(r); - } - - - - - #endregion - - #region Linq - - - public static T NextTo(this IEnumerable e, T to) => e.SkipWhile(r => !r.Equals(to)).Skip(1).FirstOrDefault(); - public static T PreviousTo(this IEnumerable e, T to) => e.Reverse().SkipWhile(r => !r.Equals(to)).Skip(1).FirstOrDefault(); - public static T NextToOtFirst(this IEnumerable e, T to) => e.NextTo(to) ?? e.First(); - public static T PreviousToOrLast(this IEnumerable e, T to) => e.PreviousTo(to) ?? e.Last(); - - public static Dictionary MergeDictionaries(IEnumerable> dicts) - { - if (dicts.Count() == 0) return null; - if (dicts.Count() == 1) return dicts.First(); - - var mergedDict = new Dictionary(dicts.First()); - - foreach (var dict in dicts.Skip(1)) - foreach (var r in dict) - if (!mergedDict.ContainsKey(r.Key)) - mergedDict.Add(r.Key, r.Value); - - return mergedDict; - } - - public static IEnumerable InsertFirst(this IEnumerable ie, T t) => new[] { t }.Concat(ie); - - public static bool None(this IEnumerable ie, System.Func f) => !ie.Any(f); - public static bool None(this IEnumerable ie) => !ie.Any(); - - public static int IndexOfFirst(this List list, System.Func f) => list.FirstOrDefault(f) is T t ? list.IndexOf(t) : -1; - public static int IndexOfLast(this List list, System.Func f) => list.LastOrDefault(f) is T t ? list.IndexOf(t) : -1; - - public static void SortBy(this List list, System.Func keySelector) where T2 : System.IComparable => list.Sort((q, w) => keySelector(q).CompareTo(keySelector(w))); - - public static void RemoveValue(this IDictionary dictionary, TValue value) - { - if (dictionary.FirstOrDefault(r => r.Value.Equals(value)) is var kvp) - dictionary.Remove(kvp); - } - - - public static void ForEach(this IEnumerable sequence, System.Action action) { foreach (T item in sequence) action(item); } - - - - - - #endregion - - #region Reflection - - public static object GetFieldValue(this object o, string fieldName, bool exceptionIfNotFound = true) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetFieldInfo(fieldName) is FieldInfo fieldInfo) - return fieldInfo.GetValue(target); - - - if (exceptionIfNotFound) - throw new System.Exception($"Field '{fieldName}' not found in type '{type.Name}' and its parent types"); - - return null; - - } - public static object GetPropertyValue(this object o, string propertyName, bool exceptionIfNotFound = true) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetPropertyInfo(propertyName) is PropertyInfo propertyInfo) - return propertyInfo.GetValue(target); - - - if (exceptionIfNotFound) - throw new System.Exception($"Property '{propertyName}' not found in type '{type.Name}' and its parent types"); - - return null; - - } - public static object GetMemberValue(this object o, string memberName, bool exceptionIfNotFound = true) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetFieldInfo(memberName) is FieldInfo fieldInfo) - return fieldInfo.GetValue(target); - - if (type.GetPropertyInfo(memberName) is PropertyInfo propertyInfo) - return propertyInfo.GetValue(target); - - - if (exceptionIfNotFound) - throw new System.Exception($"Member '{memberName}' not found in type '{type.Name}' and its parent types"); - - return null; - - } - - public static void SetFieldValue(this object o, string fieldName, object value, bool exceptionIfNotFound = true) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetFieldInfo(fieldName) is FieldInfo fieldInfo) - fieldInfo.SetValue(target, value); - - - else if (exceptionIfNotFound) - throw new System.Exception($"Field '{fieldName}' not found in type '{type.Name}' and its parent types"); - - } - public static void SetPropertyValue(this object o, string propertyName, object value, bool exceptionIfNotFound = true) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetPropertyInfo(propertyName) is PropertyInfo propertyInfo) - propertyInfo.SetValue(target, value); - - - else if (exceptionIfNotFound) - throw new System.Exception($"Property '{propertyName}' not found in type '{type.Name}' and its parent types"); - - } - public static void SetMemberValue(this object o, string memberName, object value, bool exceptionIfNotFound = true) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetFieldInfo(memberName) is FieldInfo fieldInfo) - fieldInfo.SetValue(target, value); - - else if (type.GetPropertyInfo(memberName) is PropertyInfo propertyInfo) - propertyInfo.SetValue(target, value); - - - else if (exceptionIfNotFound) - throw new System.Exception($"Member '{memberName}' not found in type '{type.Name}' and its parent types"); - - } - - public static object InvokeMethod(this object o, string methodName, params object[] parameters) // todo handle null params (can't get their type) - { - var type = (o as Type) ?? o.GetType(); - var target = o is Type ? null : o; - - - if (type.GetMethodInfo(methodName, parameters.Select(r => r.GetType()).ToArray()) is MethodInfo methodInfo) - return methodInfo.Invoke(target, parameters); - - - throw new System.Exception($"Method '{methodName}' not found in type '{type.Name}', its parent types and interfaces"); - - } - - - - static FieldInfo GetFieldInfo(this Type type, string fieldName) - { - if (fieldInfoCache.TryGetValue(type, out var fieldInfosByNames)) - if (fieldInfosByNames.TryGetValue(fieldName, out var fieldInfo)) - return fieldInfo; - - - if (!fieldInfoCache.ContainsKey(type)) - fieldInfoCache[type] = new Dictionary(); - - for (var curType = type; curType != null; curType = curType.BaseType) - if (curType.GetField(fieldName, maxBindingFlags) is FieldInfo fieldInfo) - return fieldInfoCache[type][fieldName] = fieldInfo; - - - return fieldInfoCache[type][fieldName] = null; - - } - static Dictionary> fieldInfoCache = new Dictionary>(); - - static PropertyInfo GetPropertyInfo(this Type type, string propertyName) - { - if (propertyInfoCache.TryGetValue(type, out var propertyInfosByNames)) - if (propertyInfosByNames.TryGetValue(propertyName, out var propertyInfo)) - return propertyInfo; - - - if (!propertyInfoCache.ContainsKey(type)) - propertyInfoCache[type] = new Dictionary(); - - for (var curType = type; curType != null; curType = curType.BaseType) - if (curType.GetProperty(propertyName, maxBindingFlags) is PropertyInfo propertyInfo) - return propertyInfoCache[type][propertyName] = propertyInfo; - - - return propertyInfoCache[type][propertyName] = null; - - } - static Dictionary> propertyInfoCache = new Dictionary>(); - - static MethodInfo GetMethodInfo(this Type type, string methodName, params Type[] argumentTypes) - { - var methodHash = methodName.GetHashCode() ^ argumentTypes.Aggregate(0, (hash, r) => hash ^= r.GetHashCode()); - - - if (methodInfoCache.TryGetValue(type, out var methodInfosByHashes)) - if (methodInfosByHashes.TryGetValue(methodHash, out var methodInfo)) - return methodInfo; - - - - if (!methodInfoCache.ContainsKey(type)) - methodInfoCache[type] = new Dictionary(); - - for (var curType = type; curType != null; curType = curType.BaseType) - if (curType.GetMethod(methodName, maxBindingFlags, null, argumentTypes, null) is MethodInfo methodInfo) - return methodInfoCache[type][methodHash] = methodInfo; - - foreach (var interfaceType in type.GetInterfaces()) - if (interfaceType.GetMethod(methodName, maxBindingFlags, null, argumentTypes, null) is MethodInfo methodInfo) - return methodInfoCache[type][methodHash] = methodInfo; - - - - return methodInfoCache[type][methodHash] = null; - - } - static Dictionary> methodInfoCache = new Dictionary>(); - - - - public static T GetFieldValue(this object o, string fieldName, bool exceptionIfNotFound = true) => (T)o.GetFieldValue(fieldName, exceptionIfNotFound); - public static T GetPropertyValue(this object o, string propertyName, bool exceptionIfNotFound = true) => (T)o.GetPropertyValue(propertyName, exceptionIfNotFound); - public static T GetMemberValue(this object o, string memberName, bool exceptionIfNotFound = true) => (T)o.GetMemberValue(memberName, exceptionIfNotFound); - public static T InvokeMethod(this object o, string methodName, params object[] parameters) => (T)o.InvokeMethod(methodName, parameters); - - - - - - - public static List GetSubclasses(this Type t) => t.Assembly.GetTypes().Where(type => type.IsSubclassOf(t)).ToList(); - - public static object GetDefaultValue(this FieldInfo f, params object[] constructorVars) => f.GetValue(System.Activator.CreateInstance(((MemberInfo)f).ReflectedType, constructorVars)); - - public static object GetDefaultValue(this FieldInfo f) => f.GetValue(System.Activator.CreateInstance(((MemberInfo)f).ReflectedType)); - - - public static IEnumerable GetFieldsWithoutBase(this Type t) => t.GetFields().Where(r => !t.BaseType.GetFields().Any(rr => rr.Name == r.Name)); - - public static IEnumerable GetPropertiesWithoutBase(this Type t) => t.GetProperties().Where(r => !t.BaseType.GetProperties().Any(rr => rr.Name == r.Name)); - - - public const BindingFlags maxBindingFlags = (BindingFlags)62; - - - - - - - - #endregion - - #region Math - - - public static bool Approx(this float f1, float f2) => Mathf.Approximately(f1, f2); - public static float DistanceTo(this float f1, float f2) => Mathf.Abs(f1 - f2); - public static float DistanceTo(this Vector2 f1, Vector2 f2) => (f1 - f2).magnitude; - public static float DistanceTo(this Vector3 f1, Vector3 f2) => (f1 - f2).magnitude; - public static float Dist(float f1, float f2) => Mathf.Abs(f1 - f2); - public static float Avg(float f1, float f2) => (f1 + f2) / 2; - public static float Abs(this float f) => Mathf.Abs(f); - public static int Abs(this int f) => Mathf.Abs(f); - public static float Sign(this float f) => Mathf.Sign(f); - public static float Clamp(this float f, float f0, float f1) => Mathf.Clamp(f, f0, f1); - public static int Clamp(this int f, int f0, int f1) => Mathf.Clamp(f, f0, f1); - public static float Clamp01(this float f) => Mathf.Clamp(f, 0, 1); - public static Vector2 Clamp01(this Vector2 f) => new Vector2(f.x.Clamp01(), f.y.Clamp01()); - public static Vector3 Clamp01(this Vector3 f) => new Vector3(f.x.Clamp01(), f.y.Clamp01(), f.z.Clamp01()); - - - public static float Pow(this float f, float pow) => Mathf.Pow(f, pow); - public static int Pow(this int f, int pow) => (int)Mathf.Pow(f, pow); - - public static float Round(this float f) => Mathf.Round(f); - public static float Ceil(this float f) => Mathf.Ceil(f); - public static float Floor(this float f) => Mathf.Floor(f); - public static int RoundToInt(this float f) => Mathf.RoundToInt(f); - public static int CeilToInt(this float f) => Mathf.CeilToInt(f); - public static int FloorToInt(this float f) => Mathf.FloorToInt(f); - public static int ToInt(this float f) => (int)f; - public static float ToFloat(this int f) => (float)f; - public static float ToFloat(this double f) => (float)f; - - - public static float Sqrt(this float f) => Mathf.Sqrt(f); - - public static float Max(this float f, float ff) => Mathf.Max(f, ff); - public static float Min(this float f, float ff) => Mathf.Min(f, ff); - public static int Max(this int f, int ff) => Mathf.Max(f, ff); - public static int Min(this int f, int ff) => Mathf.Min(f, ff); - - public static float Loop(this float f, float boundMin, float boundMax) - { - while (f < boundMin) f += boundMax - boundMin; - while (f > boundMax) f -= boundMax - boundMin; - return f; - } - public static float Loop(this float f, float boundMax) => f.Loop(0, boundMax); - - public static float PingPong(this float f, float boundMin, float boundMax) => boundMin + Mathf.PingPong(f - boundMin, boundMax - boundMin); - public static float PingPong(this float f, float boundMax) => f.PingPong(0, boundMax); - - - public static float TriangleArea(Vector2 A, Vector2 B, Vector2 C) => Vector3.Cross(A - B, A - C).z.Abs() / 2; - public static Vector2 LineIntersection(Vector2 A, Vector2 B, Vector2 C, Vector2 D) - { - var a1 = B.y - A.y; - var b1 = A.x - B.x; - var c1 = a1 * A.x + b1 * A.y; - - var a2 = D.y - C.y; - var b2 = C.x - D.x; - var c2 = a2 * C.x + b2 * C.y; - - var d = a1 * b2 - a2 * b1; - - var x = (b2 * c1 - b1 * c2) / d; - var y = (a1 * c2 - a2 * c1) / d; - - return new Vector2(x, y); - - } - - public static float ProjectOn(this Vector2 v, Vector2 on) => Vector3.Project(v, on).magnitude; - public static float AngleTo(this Vector2 v, Vector2 to) => Vector2.Angle(v, to); - - public static Vector2 Rotate(this Vector2 v, float deg) => Quaternion.AngleAxis(deg, Vector3.forward) * v; - - public static float Smoothstep(this float f) { f = f.Clamp01(); return f * f * (3 - 2 * f); } - - public static float InverseLerp(this Vector2 v, Vector2 a, Vector2 b) - { - var ab = b - a; - var av = v - a; - return Vector2.Dot(av, ab) / Vector2.Dot(ab, ab); - } - - public static bool IsOdd(this int i) => i % 2 == 1; - public static bool IsEven(this int i) => i % 2 == 0; - - public static bool IsInRange(this int i, int a, int b) => i >= a && i <= b; - public static bool IsInRange(this float i, float a, float b) => i >= a && i <= b; - - public static bool IsInRangeOf(this int i, IList list) => i.IsInRange(0, list.Count - 1); - public static bool IsInRangeOf(this int i, T[] array) => i.IsInRange(0, array.Length - 1); - - - - - - - - #endregion - - #region Lerping - - - public static float LerpT(float lerpSpeed, float deltaTime) => 1 - Mathf.Exp(-lerpSpeed * 2f * deltaTime); - public static float LerpT(float lerpSpeed) => LerpT(lerpSpeed, Time.deltaTime); - - public static float Lerp(float f1, float f2, float t) => Mathf.LerpUnclamped(f1, f2, t); - public static float Lerp(ref float f1, float f2, float t) => f1 = Lerp(f1, f2, t); - - public static Vector2 Lerp(Vector2 f1, Vector2 f2, float t) => Vector2.LerpUnclamped(f1, f2, t); - public static Vector2 Lerp(ref Vector2 f1, Vector2 f2, float t) => f1 = Lerp(f1, f2, t); - - public static Vector3 Lerp(Vector3 f1, Vector3 f2, float t) => Vector3.LerpUnclamped(f1, f2, t); - public static Vector3 Lerp(ref Vector3 f1, Vector3 f2, float t) => f1 = Lerp(f1, f2, t); - - public static Color Lerp(Color f1, Color f2, float t) => Color.LerpUnclamped(f1, f2, t); - public static Color Lerp(ref Color f1, Color f2, float t) => f1 = Lerp(f1, f2, t); - - - public static float Lerp(float current, float target, float speed, float deltaTime) => Mathf.Lerp(current, target, LerpT(speed, deltaTime)); - public static float Lerp(ref float current, float target, float speed, float deltaTime) => current = Lerp(current, target, speed, deltaTime); - - public static Vector2 Lerp(Vector2 current, Vector2 target, float speed, float deltaTime) => Vector2.Lerp(current, target, LerpT(speed, deltaTime)); - public static Vector2 Lerp(ref Vector2 current, Vector2 target, float speed, float deltaTime) => current = Lerp(current, target, speed, deltaTime); - - public static Vector3 Lerp(Vector3 current, Vector3 target, float speed, float deltaTime) => Vector3.Lerp(current, target, LerpT(speed, deltaTime)); - public static Vector3 Lerp(ref Vector3 current, Vector3 target, float speed, float deltaTime) => current = Lerp(current, target, speed, deltaTime); - - public static float SmoothDamp(float current, float target, float speed, ref float derivative, float deltaTime) => Mathf.SmoothDamp(current, target, ref derivative, .5f / speed, Mathf.Infinity, deltaTime); - public static float SmoothDamp(ref float current, float target, float speed, ref float derivative, float deltaTime) => current = SmoothDamp(current, target, speed, ref derivative, deltaTime); - public static float SmoothDamp(float current, float target, float speed, ref float derivative) => SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); - public static float SmoothDamp(ref float current, float target, float speed, ref float derivative) => current = SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); - - public static Vector2 SmoothDamp(Vector2 current, Vector2 target, float speed, ref Vector2 derivative, float deltaTime) => Vector2.SmoothDamp(current, target, ref derivative, .5f / speed, Mathf.Infinity, deltaTime); - public static Vector2 SmoothDamp(ref Vector2 current, Vector2 target, float speed, ref Vector2 derivative, float deltaTime) => current = SmoothDamp(current, target, speed, ref derivative, deltaTime); - public static Vector2 SmoothDamp(Vector2 current, Vector2 target, float speed, ref Vector2 derivative) => SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); - public static Vector2 SmoothDamp(ref Vector2 current, Vector2 target, float speed, ref Vector2 derivative) => current = SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); - - public static Vector3 SmoothDamp(Vector3 current, Vector3 target, float speed, ref Vector3 derivative, float deltaTime) => Vector3.SmoothDamp(current, target, ref derivative, .5f / speed, Mathf.Infinity, deltaTime); - public static Vector3 SmoothDamp(ref Vector3 current, Vector3 target, float speed, ref Vector3 derivative, float deltaTime) => current = SmoothDamp(current, target, speed, ref derivative, deltaTime); - public static Vector3 SmoothDamp(Vector3 current, Vector3 target, float speed, ref Vector3 derivative) => SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); - public static Vector3 SmoothDamp(ref Vector3 current, Vector3 target, float speed, ref Vector3 derivative) => current = SmoothDamp(current, target, speed, ref derivative, Time.deltaTime); - - - - - - - #endregion - - #region Colors - - - public static Color HSLToRGB(float h, float s, float l) - { - float hue2Rgb(float v1, float v2, float vH) - { - if (vH < 0f) - vH += 1f; - - if (vH > 1f) - vH -= 1f; - - if (6f * vH < 1f) - return v1 + (v2 - v1) * 6f * vH; - - if (2f * vH < 1f) - return v2; - - if (3f * vH < 2f) - return v1 + (v2 - v1) * (2f / 3f - vH) * 6f; - - return v1; - } - - if (s.Approx(0)) return new Color(l, l, l); - - float k1; - - if (l < .5f) - k1 = l * (1f + s); - else - k1 = l + s - s * l; - - - var k2 = 2f * l - k1; - - float r, g, b; - r = hue2Rgb(k2, k1, h + 1f / 3); - g = hue2Rgb(k2, k1, h); - b = hue2Rgb(k2, k1, h - 1f / 3); - - return new Color(r, g, b); - } - public static Color LCHtoRGB(float l, float c, float h) - { - l *= 100; - c *= 100; - h *= 360; - - double xw = 0.948110; - double yw = 1.00000; - double zw = 1.07304; - - float a = c * Mathf.Cos(Mathf.Deg2Rad * h); - float b = c * Mathf.Sin(Mathf.Deg2Rad * h); - - float fy = (l + 16) / 116; - float fx = fy + (a / 500); - float fz = fy - (b / 200); - - float x = (float)System.Math.Round(xw * ((System.Math.Pow(fx, 3) > 0.008856) ? System.Math.Pow(fx, 3) : ((fx - 16 / 116) / 7.787)), 5); - float y = (float)System.Math.Round(yw * ((System.Math.Pow(fy, 3) > 0.008856) ? System.Math.Pow(fy, 3) : ((fy - 16 / 116) / 7.787)), 5); - float z = (float)System.Math.Round(zw * ((System.Math.Pow(fz, 3) > 0.008856) ? System.Math.Pow(fz, 3) : ((fz - 16 / 116) / 7.787)), 5); - - float r = x * 3.2406f - y * 1.5372f - z * 0.4986f; - float g = -x * 0.9689f + y * 1.8758f + z * 0.0415f; - float bValue = x * 0.0557f - y * 0.2040f + z * 1.0570f; - - r = r > 0.0031308f ? 1.055f * (float)System.Math.Pow(r, 1 / 2.4) - 0.055f : r * 12.92f; - g = g > 0.0031308f ? 1.055f * (float)System.Math.Pow(g, 1 / 2.4) - 0.055f : g * 12.92f; - bValue = bValue > 0.0031308f ? 1.055f * (float)System.Math.Pow(bValue, 1 / 2.4) - 0.055f : bValue * 12.92f; - - // r = (float)System.Math.Round(System.Math.Max(0, System.Math.Min(1, r))); - // g = (float)System.Math.Round(System.Math.Max(0, System.Math.Min(1, g))); - // bValue = (float)System.Math.Round(System.Math.Max(0, System.Math.Min(1, bValue))); - - return new Color(r, g, bValue); - - } - - - - public static Color Greyscale(float brightness, float alpha = 1) => new Color(brightness, brightness, brightness, alpha); - - public static Color SetAlpha(this Color color, float alpha) { color.a = alpha; return color; } - - public static Color MultiplyAlpha(this Color color, float k) { color.a *= k; return color; } - - - - - - #endregion - - #region Rects - - - public static Rect Resize(this Rect rect, float px) { rect.x += px; rect.y += px; rect.width -= px * 2; rect.height -= px * 2; return rect; } - - public static Rect SetPos(this Rect rect, Vector2 v) => rect.SetPos(v.x, v.y); - public static Rect SetPos(this Rect rect, float x, float y) { rect.x = x; rect.y = y; return rect; } - - public static Rect SetX(this Rect rect, float x) => rect.SetPos(x, rect.y); - public static Rect SetY(this Rect rect, float y) => rect.SetPos(rect.x, y); - public static Rect SetXMax(this Rect rect, float xMax) { rect.xMax = xMax; return rect; } - public static Rect SetYMax(this Rect rect, float yMax) { rect.yMax = yMax; return rect; } - - public static Rect SetMidPos(this Rect r, Vector2 v) => r.SetPos(v).MoveX(-r.width / 2).MoveY(-r.height / 2); - - public static Rect Move(this Rect rect, Vector2 v) { rect.position += v; return rect; } - public static Rect Move(this Rect rect, float x, float y) { rect.x += x; rect.y += y; return rect; } - public static Rect MoveX(this Rect rect, float px) { rect.x += px; return rect; } - public static Rect MoveY(this Rect rect, float px) { rect.y += px; return rect; } - - public static Rect SetWidth(this Rect rect, float f) { rect.width = f; return rect; } - public static Rect SetWidthFromMid(this Rect rect, float px) { rect.x += rect.width / 2; rect.width = px; rect.x -= rect.width / 2; return rect; } - public static Rect SetWidthFromRight(this Rect rect, float px) { rect.x += rect.width; rect.width = px; rect.x -= rect.width; return rect; } - - public static Rect SetHeight(this Rect rect, float f) { rect.height = f; return rect; } - public static Rect SetHeightFromMid(this Rect rect, float px) { rect.y += rect.height / 2; rect.height = px; rect.y -= rect.height / 2; return rect; } - public static Rect SetHeightFromBottom(this Rect rect, float px) { rect.y += rect.height; rect.height = px; rect.y -= rect.height; return rect; } - - public static Rect AddWidth(this Rect rect, float f) => rect.SetWidth(rect.width + f); - public static Rect AddWidthFromMid(this Rect rect, float f) => rect.SetWidthFromMid(rect.width + f); - public static Rect AddWidthFromRight(this Rect rect, float f) => rect.SetWidthFromRight(rect.width + f); - - public static Rect AddHeight(this Rect rect, float f) => rect.SetHeight(rect.height + f); - public static Rect AddHeightFromMid(this Rect rect, float f) => rect.SetHeightFromMid(rect.height + f); - public static Rect AddHeightFromBottom(this Rect rect, float f) => rect.SetHeightFromBottom(rect.height + f); - - public static Rect SetSize(this Rect rect, Vector2 v) => rect.SetWidth(v.x).SetHeight(v.y); - public static Rect SetSize(this Rect rect, float w, float h) => rect.SetWidth(w).SetHeight(h); - public static Rect SetSize(this Rect rect, float f) { rect.height = rect.width = f; return rect; } - - public static Rect SetSizeFromMid(this Rect r, Vector2 v) => r.Move(r.size / 2).SetSize(v).Move(-v / 2); - public static Rect SetSizeFromMid(this Rect r, float x, float y) => r.SetSizeFromMid(new Vector2(x, y)); - public static Rect SetSizeFromMid(this Rect r, float f) => r.SetSizeFromMid(new Vector2(f, f)); - - public static Rect AlignToPixelGrid(this Rect r) => GUIUtility.AlignRectToDevice(r); - - - - - - #endregion - - #region GlobalID - - - [System.Serializable] - public struct GlobalID : System.IEquatable - { - public Object GetObject() => GlobalObjectId.GlobalObjectIdentifierToObjectSlow(globalObjectId); - public int GetObjectInstanceId() => GlobalObjectId.GlobalObjectIdentifierToInstanceIDSlow(globalObjectId); - - - public string guid => globalObjectId.assetGUID.ToString(); - public ulong fileId => globalObjectId.targetObjectId; - - public bool isNull => globalObjectId.identifierType == 0; - public bool isAsset => globalObjectId.identifierType == 1; - public bool isSceneObject => globalObjectId.identifierType == 2; - - public GlobalObjectId globalObjectId => _globalObjectId.Equals(default) && globalObjectIdString != null && GlobalObjectId.TryParse(globalObjectIdString, out var r) ? _globalObjectId = r : _globalObjectId; - public GlobalObjectId _globalObjectId; - - public GlobalID(Object o) => globalObjectIdString = (_globalObjectId = GlobalObjectId.GetGlobalObjectIdSlow(o)).ToString(); - public GlobalID(string s) => globalObjectIdString = GlobalObjectId.TryParse(s, out _globalObjectId) ? s : s; - - public string globalObjectIdString; - - - - public bool Equals(GlobalID other) => this.globalObjectIdString.Equals(other.globalObjectIdString); - - public static bool operator ==(GlobalID a, GlobalID b) => a.Equals(b); - public static bool operator !=(GlobalID a, GlobalID b) => !a.Equals(b); - - public override bool Equals(object other) => other is GlobalID otherglobalID && this.Equals(otherglobalID); - public override int GetHashCode() => globalObjectIdString == null ? 0 : globalObjectIdString.GetHashCode(); - - - public override string ToString() => globalObjectIdString; - - } - - public static GlobalID GetGlobalID(this Object o) => new GlobalID(o); - - public static int[] GetObjectInstanceIds(this IEnumerable globalIDs) - { - var goids = globalIDs.Select(r => r.globalObjectId).ToArray(); - - var iids = new int[goids.Length]; - - GlobalObjectId.GlobalObjectIdentifiersToInstanceIDsSlow(goids, iids); - - return iids; - } - - - - - - - #endregion - - #region Paths - - - public static string GetParentPath(this string path) => path.Substring(0, path.LastIndexOf('/')); - public static bool HasParentPath(this string path) => path.Contains('/') && path.GetParentPath() != ""; - - public static string ToGlobalPath(this string localPath) => Application.dataPath + "/" + localPath.Substring(0, localPath.Length - 1); - public static string ToLocalPath(this string globalPath) => "Assets" + globalPath.Remove(Application.dataPath); - - - - - - #endregion - - #region AssetDatabase - - - public static AssetImporter GetImporter(this Object t) => AssetImporter.GetAtPath(AssetDatabase.GetAssetPath(t)); - - public static string ToPath(this string guid) => AssetDatabase.GUIDToAssetPath(guid); // returns empty string if not found - public static List ToPaths(this IEnumerable guids) => guids.Select(r => r.ToPath()).ToList(); - - public static string GetFilename(this string path, bool withExtension = false) => withExtension ? Path.GetFileName(path) : Path.GetFileNameWithoutExtension(path); // prev GetName - public static string GetExtension(this string path) => Path.GetExtension(path); - - - public static string ToGuid(this string pathInProject) => AssetDatabase.AssetPathToGUID(pathInProject); - public static List ToGuids(this IEnumerable pathsInProject) => pathsInProject.Select(r => r.ToGuid()).ToList(); - - public static string GetPath(this Object o) => AssetDatabase.GetAssetPath(o); - public static string GetGuid(this Object o) => AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(o)); - - public static string GetScriptPath(string scriptName) => AssetDatabase.FindAssets("t: script " + scriptName, null).FirstOrDefault()?.ToPath() ?? "scirpt not found"; - - - public static bool IsValidGuid(this string guid) => AssetDatabase.AssetPathToGUID(AssetDatabase.GUIDToAssetPath(guid), AssetPathToGUIDOptions.OnlyExistingAssets) != ""; - - - - // toremove - public static Object LoadGuid(this string guid) => AssetDatabase.LoadAssetAtPath(guid.ToPath(), typeof(Object)); - public static T LoadGuid(this string guid) where T : Object => AssetDatabase.LoadAssetAtPath(guid.ToPath()); - - - - - public static List FindAllAssetsOfType_guids(Type type) => AssetDatabase.FindAssets("t:" + type.Name).ToList(); - public static List FindAllAssetsOfType_guids(Type type, string path) => AssetDatabase.FindAssets("t:" + type.Name, new[] { path }).ToList(); - public static List FindAllAssetsOfType() where T : Object => FindAllAssetsOfType_guids(typeof(T)).Select(r => (T)r.LoadGuid()).ToList(); - public static List FindAllAssetsOfType(string path) where T : Object => FindAllAssetsOfType_guids(typeof(T), path).Select(r => (T)r.LoadGuid()).ToList(); - - public static T Reimport(this T t) where T : Object { AssetDatabase.ImportAsset(t.GetPath(), ImportAssetOptions.ForceUpdate); return t; } - - - - - - - #endregion - - #region Editor - - public static int GetProjectId() => Application.dataPath.GetHashCode(); - - public static void PingObject(Object o, bool select = false, bool focusProjectWindow = true) - { - if (select) - { - Selection.activeObject = null; - Selection.activeObject = o; - } - if (focusProjectWindow) EditorUtility.FocusProjectWindow(); - EditorGUIUtility.PingObject(o); - } - public static void PingObject(string guid, bool select = false, bool focusProjectWindow = true) => PingObject(AssetDatabase.LoadAssetAtPath(guid.ToPath())); - - - public static void OpenFolder(string path) - { - var folder = AssetDatabase.LoadAssetAtPath(path, typeof(Object)); - - var t = typeof(Editor).Assembly.GetType("UnityEditor.ProjectBrowser"); - var w = (EditorWindow)t.GetField("s_LastInteractedProjectBrowser").GetValue(null); - - var m_ListAreaState = t.GetField("m_ListAreaState", (BindingFlags)62).GetValue(w); - - m_ListAreaState.GetType().GetField("m_SelectedInstanceIDs").SetValue(m_ListAreaState, new List { folder.GetInstanceID() }); - - t.GetMethod("OpenSelectedFolders", (BindingFlags)62).Invoke(null, null); - } - - public static void Dirty(this Object o) => UnityEditor.EditorUtility.SetDirty(o); - public static void RecordUndo(this Object so) => Undo.RecordObject(so, ""); - - - - #endregion - - } - - - public static class VGUI - { - - #region Colors - - public static class GUIColors - { - public static Color windowBackground => isDarkTheme ? Greyscale(.22f) : Greyscale(.78f); // prev backgroundCol - public static Color pressedButtonBackground => isDarkTheme ? new Color(.48f, .76f, 1f, 1f) * 1.4f : new Color(.48f, .7f, 1f, 1f) * 1.2f; // prev pressedButtonCol - public static Color greyedOutTint => Greyscale(.7f); - public static Color selectedBackground => isDarkTheme ? new Color(.17f, .365f, .535f) : new Color(.2f, .375f, .555f) * 1.2f; - } - - - #endregion - - #region Shortcuts - - public static Rect lastRect => GUILayoutUtility.GetLastRect(); - - public static bool isDarkTheme => EditorGUIUtility.isProSkin; - - public static float GetLabelWidth(this string s) => GUI.skin.label.CalcSize(new GUIContent(s)).x; - public static float GetLabelWidth(this string s, int fotSize) - { - SetLabelFontSize(fotSize); - - var r = s.GetLabelWidth(); - - ResetLabelStyle(); - - return r; - - } - public static float GetLabelWidth(this string s, bool isBold) - { - if (isBold) - SetLabelBold(); - - var r = s.GetLabelWidth(); - - if (isBold) - ResetLabelStyle(); - - return r; - - } - - public static void SetGUIEnabled(bool enabled) { _prevGuiEnabled = GUI.enabled; GUI.enabled = enabled; } - public static void ResetGUIEnabled() => GUI.enabled = _prevGuiEnabled; - static bool _prevGuiEnabled = true; - - public static void SetLabelFontSize(int size) => GUI.skin.label.fontSize = size; - public static void SetLabelBold() => GUI.skin.label.fontStyle = FontStyle.Bold; - public static void SetLabelAlignmentCenter() => GUI.skin.label.alignment = TextAnchor.MiddleCenter; - public static void ResetLabelStyle() - { - GUI.skin.label.fontSize = 0; - GUI.skin.label.fontStyle = FontStyle.Normal; - GUI.skin.label.alignment = TextAnchor.MiddleLeft; - } - - - public static void SetGUIColor(Color c) - { - if (!_guiColorModified) - _defaultGuiColor = GUI.color; - - _guiColorModified = true; - - GUI.color = _defaultGuiColor * c; - - } - public static void ResetGUIColor() - { - GUI.color = _guiColorModified ? _defaultGuiColor : Color.white; - - _guiColorModified = false; - - } - static bool _guiColorModified; - static Color _defaultGuiColor; - - - - #endregion - - #region Events - - public struct WrappedEvent - { - public Event e; - - public bool isNull => e == null; - public bool isRepaint => isNull ? default : e.type == EventType.Repaint; - public bool isLayout => isNull ? default : e.type == EventType.Layout; - public bool isUsed => isNull ? default : e.type == EventType.Used; - public bool isMouseLeaveWindow => isNull ? default : e.type == EventType.MouseLeaveWindow; - public bool isMouseEnterWindow => isNull ? default : e.type == EventType.MouseEnterWindow; - public bool isContextClick => isNull ? default : e.type == EventType.ContextClick; - - public bool isKeyDown => isNull ? default : e.type == EventType.KeyDown; - public bool isKeyUp => isNull ? default : e.type == EventType.KeyUp; - public KeyCode keyCode => isNull ? default : e.keyCode; - public char characted => isNull ? default : e.character; - - public bool isExecuteCommand => isNull ? default : e.type == EventType.ExecuteCommand; - public string commandName => isNull ? default : e.commandName; - - public bool isMouse => isNull ? default : e.isMouse; - public bool isMouseDown => isNull ? default : e.type == EventType.MouseDown; - public bool isMouseUp => isNull ? default : e.type == EventType.MouseUp; - public bool isMouseDrag => isNull ? default : e.type == EventType.MouseDrag; - public bool isMouseMove => isNull ? default : e.type == EventType.MouseMove; - public bool isScroll => isNull ? default : e.type == EventType.ScrollWheel; - public int mouseButton => isNull ? default : e.button; - public int clickCount => isNull ? default : e.clickCount; - public Vector2 mousePosition => isNull ? default : e.mousePosition; - public Vector2 mousePosition_screenSpace => isNull ? default : GUIUtility.GUIToScreenPoint(e.mousePosition); - public Vector2 mouseDelta => isNull ? default : e.delta; - - public bool isDragUpdate => isNull ? default : e.type == EventType.DragUpdated; - public bool isDragPerform => isNull ? default : e.type == EventType.DragPerform; - public bool isDragExit => isNull ? default : e.type == EventType.DragExited; - - public EventModifiers modifiers => isNull ? default : e.modifiers; - public bool holdingAnyModifierKey => modifiers != EventModifiers.None; - - public bool holdingAlt => isNull ? default : e.alt; - public bool holdingShift => isNull ? default : e.shift; - public bool holdingCtrl => isNull ? default : e.control; - public bool holdingCmd => isNull ? default : e.command; - public bool holdingCmdOrCtrl => isNull ? default : e.command || e.control; - - public bool holdingAltOnly => isNull ? default : e.modifiers == EventModifiers.Alt; // in some sessions FunctionKey is always pressed? - public bool holdingShiftOnly => isNull ? default : e.modifiers == EventModifiers.Shift; // in some sessions FunctionKey is always pressed? - public bool holdingCtrlOnly => isNull ? default : e.modifiers == EventModifiers.Control; - public bool holdingCmdOnly => isNull ? default : e.modifiers == EventModifiers.Command; - public bool holdingCmdOrCtrlOnly => isNull ? default : (e.modifiers == EventModifiers.Command || e.modifiers == EventModifiers.Control); - - public EventType type => e.type; - - public void Use() => e?.Use(); - - - public WrappedEvent(Event e) => this.e = e; - - public override string ToString() => e.ToString(); - - } - - public static WrappedEvent Wrap(this Event e) => new WrappedEvent(e); - public static WrappedEvent curEvent => (Event.current ?? _fi_s_Current.GetValue(null) as Event).Wrap(); - static FieldInfo _fi_s_Current = typeof(Event).GetField("s_Current", maxBindingFlags); - - - - - - #endregion - - #region Drawing - - public static Rect Draw(this Rect r) { EditorGUI.DrawRect(r, Color.black); return r; } - public static Rect Draw(this Rect r, Color c) { EditorGUI.DrawRect(r, c); return r; } - - - public static Rect DrawWithRoundedCorners(this Rect rect, Color color, int cornerRadius) - { - if (!curEvent.isRepaint) return rect; - - cornerRadius = cornerRadius.Min((rect.height / 2).FloorToInt()).Min((rect.width / 2).FloorToInt()); - - GUIStyle style; - - void getStyle() - { - if (_roundedStylesByCornerRadius.TryGetValue(cornerRadius, out style)) return; - - var pixelsPerPoint = 2; - - var res = cornerRadius * 2 * pixelsPerPoint; - var pixels = new Color[res * res]; - - var white = Greyscale(1, 1); - var clear = Greyscale(1, 0); - var halfRes = res / 2; - - for (int x = 0; x < res; x++) - for (int y = 0; y < res; y++) - { - var sqrMagnitude = (new Vector2(x - halfRes + .5f, y - halfRes + .5f)).sqrMagnitude; - pixels[x + y * res] = sqrMagnitude <= halfRes * halfRes ? white : clear; - } - - var texture = new Texture2D(res, res); - texture.SetPropertyValue("pixelsPerPoint", pixelsPerPoint); - texture.hideFlags = HideFlags.DontSave; - texture.SetPixels(pixels); - texture.Apply(); - - - - style = new GUIStyle(); - style.normal.background = texture; - style.alignment = TextAnchor.MiddleCenter; - style.border = new RectOffset(cornerRadius, cornerRadius, cornerRadius, cornerRadius); - - - _roundedStylesByCornerRadius[cornerRadius] = style; - - } - void draw() - { - SetGUIColor(color); - - style.Draw(rect, false, false, false, false); - - ResetGUIColor(); - - } - - getStyle(); - draw(); - - return rect; - - } - public static Rect DrawWithRoundedCorners(this Rect rect, Color color, float cornerRadius) => rect.DrawWithRoundedCorners(color, cornerRadius.RoundToInt()); - static Dictionary _roundedStylesByCornerRadius = new Dictionary(); - - - - static void DrawCurtain(this Rect rect, Color color, int dir) - { - void genTextures() - { - if (_gradientTextures != null) return; - - _gradientTextures = new Texture2D[4]; - - // var pixels = Enumerable.Range(0, 256).Select(r => Greyscale(1, r / 255f)); - var pixels = Enumerable.Range(0, 256).Select(r => Greyscale(1, (r / 255f).Smoothstep())); - - var up = new Texture2D(1, 256); - up.SetPixels(pixels.Reverse().ToArray()); - up.Apply(); - up.hideFlags = HideFlags.DontSave; - up.wrapMode = TextureWrapMode.Clamp; - _gradientTextures[0] = up; - - var down = new Texture2D(1, 256); - down.SetPixels(pixels.ToArray()); - down.Apply(); - down.hideFlags = HideFlags.DontSave; - down.wrapMode = TextureWrapMode.Clamp; - _gradientTextures[1] = down; - - var left = new Texture2D(256, 1); - left.SetPixels(pixels.ToArray()); - left.Apply(); - left.hideFlags = HideFlags.DontSave; - left.wrapMode = TextureWrapMode.Clamp; - _gradientTextures[2] = left; - - var right = new Texture2D(256, 1); - right.SetPixels(pixels.Reverse().ToArray()); - right.Apply(); - right.hideFlags = HideFlags.DontSave; - right.wrapMode = TextureWrapMode.Clamp; - _gradientTextures[3] = right; - - } - void draw() - { - SetGUIColor(color); - - GUI.DrawTexture(rect, _gradientTextures[dir]); - - ResetGUIColor(); - - } - - genTextures(); - draw(); - - } - public static void DrawCurtainUp(this Rect rect, Color color) => rect.DrawCurtain(color, 0); - public static void DrawCurtainDown(this Rect rect, Color color) => rect.DrawCurtain(color, 1); - public static void DrawCurtainLeft(this Rect rect, Color color) => rect.DrawCurtain(color, 2); - public static void DrawCurtainRight(this Rect rect, Color color) => rect.DrawCurtain(color, 3); - static Texture2D[] _gradientTextures; - - - - public static bool IsHovered(this Rect r) => !curEvent.isNull && r.Contains(curEvent.mousePosition); - - #endregion - - #region Spacing - - public static void Space(float px = 6) => GUILayout.Space(px); - - public static void Divider(float space = 15, float yOffset = 0) - { - GUILayout.Label("", GUILayout.Height(space), GUILayout.ExpandWidth(true)); - lastRect.SetHeightFromMid(1).SetWidthFromMid(lastRect.width - 16).MoveY(yOffset).Draw(isDarkTheme ? Color.white * .42f : Color.white * .72f); - } - - public static Rect ExpandSpace() { GUILayout.Label("", GUILayout.ExpandHeight(true), GUILayout.ExpandWidth(true)); return lastRect; } - - public static Rect ExpandWidthLabelRect() { GUILayout.Label(""/* , GUILayout.Height(0) */, GUILayout.ExpandWidth(true)); return lastRect; } - public static Rect ExpandWidthLabelRect(float height) { GUILayout.Label("", GUILayout.Height(height), GUILayout.ExpandWidth(true)); return lastRect; } - - - #endregion - - #region Other - - - public static void MarkInteractive(this Rect rect) - { - if (!curEvent.isRepaint) return; - - var unclippedRect = (Rect)_mi_GUIClip_UnclipToWindow.Invoke(null, new object[] { rect }); - - var curGuiView = _pi_GUIView_current.GetValue(null); - - _mi_GUIView_MarkHotRegion.Invoke(curGuiView, new object[] { unclippedRect }); - - } - - static PropertyInfo _pi_GUIView_current = typeof(Editor).Assembly.GetType("UnityEditor.GUIView").GetProperty("current", maxBindingFlags); - static MethodInfo _mi_GUIView_MarkHotRegion = typeof(Editor).Assembly.GetType("UnityEditor.GUIView").GetMethod("MarkHotRegion", maxBindingFlags); - static MethodInfo _mi_GUIClip_UnclipToWindow = typeof(GUI).Assembly.GetType("UnityEngine.GUIClip").GetMethod("UnclipToWindow", maxBindingFlags, null, new[] { typeof(Rect) }, null); - - - - - - #endregion - - - } - - -} -#endif \ No newline at end of file diff --git a/Assets/External/005_스크립트/V_Utility/vTabs/VTabsLibs.cs.meta b/Assets/External/005_스크립트/V_Utility/vTabs/VTabsLibs.cs.meta deleted file mode 100644 index 85406508e..000000000 --- a/Assets/External/005_스크립트/V_Utility/vTabs/VTabsLibs.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 91d4456e469254096af9035b29263ca5 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/External/005_스크립트/V_Utility/vTabs/VTabsMenu.cs b/Assets/External/005_스크립트/V_Utility/vTabs/VTabsMenu.cs deleted file mode 100644 index 43cae5f3d..000000000 --- a/Assets/External/005_스크립트/V_Utility/vTabs/VTabsMenu.cs +++ /dev/null @@ -1,141 +0,0 @@ -#if UNITY_EDITOR -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEditor; -using UnityEditor.ShortcutManagement; -using System.Reflection; -using System.Linq; -using UnityEngine.UIElements; -using static VTabs.Libs.VUtils; - - - -namespace VTabs -{ - public static class VTabsMenu - { - - public static bool dragndropEnabled { get => EditorPrefs.GetBool("vTabs-dragndropEnabled", true); set => EditorPrefs.SetBool("vTabs-dragndropEnabled", value); } - public static bool switchTabsEnabled { get => EditorPrefs.GetBool("vTabs-switchTabsEnabled", true); set => EditorPrefs.SetBool("vTabs-switchTabsEnabled", value); } - public static bool moveTabsEnabled { get => EditorPrefs.GetBool("vTabs-moveTabsEnabled", true); set => EditorPrefs.SetBool("vTabs-moveTabsEnabled", value); } - - public static bool addTabEnabled { get => EditorPrefs.GetBool("vTabs-addTabEnabled", true); set => EditorPrefs.SetBool("vTabs-addTabEnabled", value); } - public static bool closeTabEnabled { get => EditorPrefs.GetBool("vTabs-closeTabEnabled", true); set => EditorPrefs.SetBool("vTabs-closeTabEnabled", value); } - public static bool reopenTabEnabled { get => EditorPrefs.GetBool("vTabs-reopenTabEnabled", true); set => EditorPrefs.SetBool("vTabs-reopenTabEnabled", value); } - - public static bool sidescrollEnabled { get => EditorPrefs.GetBool("vTabs-sidescrollEnabled", Application.platform == RuntimePlatform.OSXEditor); set => EditorPrefs.SetBool("vTabs-sidescrollEnabled", value); } - public static bool reverseScrollDirectionEnabled { get => EditorPrefs.GetBool("vTabs-reverseScrollDirectionDirection", false); set => EditorPrefs.SetBool("vTabs-reverseScrollDirectionDirection", value); } - public static float sidescrollSensitivity { get => EditorPrefs.GetFloat("vTabs-sidescrollSensitivity", 1); set => EditorPrefs.SetFloat("vTabs-sidescrollSensitivity", value); } - - public static bool pluginDisabled { get => EditorPrefs.GetBool("vTabs-pluginDisabled", false); set => EditorPrefs.SetBool("vTabs-pluginDisabled", value); } - - - - - const string dir = "Tools/vTabs/"; -#if UNITY_EDITOR_OSX - const string cmd = "Cmd"; -#else - const string cmd = "Ctrl"; -#endif - - const string dragndrop = dir + "Create tabs with Drag-and-Drop"; - const string switchTabs = dir + "Switch tabs with Shift-Scroll"; - const string moveTabs = dir + "Move tabs with " + cmd + "-Shift-Scroll"; - - const string addTab = dir + cmd + "-T to add tab"; - const string closeTab = dir + cmd + "-W to close tab"; - const string reopenTab = dir + cmd + "-Shift-T to reopen closed tab"; - - const string sidescroll = dir + "Horizontal Scroll as Shift-Scroll"; - const string reverseScrollDirection = dir + "Reverse direction"; - const string increaseSensitivity = dir + "Increase sensitivity"; - const string decreaseSensitivity = dir + "Decrease sensitivity"; - - const string disablePlugin = dir + "Disable vTabs"; - - - - - - - - [MenuItem(dir + "Features", false, 1)] static void dadsas() { } - [MenuItem(dir + "Features", true, 1)] static bool dadsas123() => false; - - [MenuItem(dragndrop, false, 2)] static void dadsadsadasdsadadsas() => dragndropEnabled = !dragndropEnabled; - [MenuItem(dragndrop, true, 2)] static bool dadsaddsasadadsdasadsas() { Menu.SetChecked(dragndrop, dragndropEnabled); return !pluginDisabled; } - - [MenuItem(switchTabs, false, 3)] static void dadsadsadsadsadasdsadadsas() => switchTabsEnabled = !switchTabsEnabled; - [MenuItem(switchTabs, true, 3)] static bool dadsadasdasddsasadadsdasadsas() { Menu.SetChecked(switchTabs, switchTabsEnabled); return !pluginDisabled; } - - [MenuItem(moveTabs, false, 4)] static void dadsadsadsadasdsadadsas() => moveTabsEnabled = !moveTabsEnabled; - [MenuItem(moveTabs, true, 4)] static bool dadsadasddsasadadsdasadsas() { Menu.SetChecked(moveTabs, moveTabsEnabled); return !pluginDisabled; } - - - - - [MenuItem(dir + "Shortcuts", false, 101)] static void daaadsas() { } - [MenuItem(dir + "Shortcuts", true, 101)] static bool daadsdsas123() => false; - - [MenuItem(addTab, false, 102)] static void dadsadadsas() => addTabEnabled = !addTabEnabled; - [MenuItem(addTab, true, 102)] static bool dadsaddasadsas() { Menu.SetChecked(addTab, addTabEnabled); return !pluginDisabled; } - - [MenuItem(closeTab, false, 103)] static void dadsadasdadsas() => closeTabEnabled = !closeTabEnabled; - [MenuItem(closeTab, true, 103)] static bool dadsadsaddasadsas() { Menu.SetChecked(closeTab, closeTabEnabled); return !pluginDisabled; } - - [MenuItem(reopenTab, false, 104)] static void dadsadsadasdadsas() => reopenTabEnabled = !reopenTabEnabled; - [MenuItem(reopenTab, true, 104)] static bool dadsaddsasaddasadsas() { Menu.SetChecked(reopenTab, reopenTabEnabled); return !pluginDisabled; } - - - - - [MenuItem(dir + "Scrolling", false, 1001)] static void daadsdsadsas() { } - [MenuItem(dir + "Scrolling", true, 1001)] static bool dadsasasdads() => false; - - [MenuItem(sidescroll, false, 1002)] static void dadsadsadsadsadasdadssadadsas() => sidescrollEnabled = !sidescrollEnabled; - [MenuItem(sidescroll, true, 1002)] static bool dadsadasdasddsadassadadsdasadsas() { Menu.SetChecked(sidescroll, sidescrollEnabled); return !pluginDisabled; } - - [MenuItem(reverseScrollDirection, false, 1003)] static void dadsadadssadsadsadasdadssadadsas() => reverseScrollDirectionEnabled = !reverseScrollDirectionEnabled; - [MenuItem(reverseScrollDirection, true, 1003)] static bool dadsadasdadsasddsadassadadsdasadsas() { Menu.SetChecked(reverseScrollDirection, reverseScrollDirectionEnabled); return !pluginDisabled; } - - [MenuItem(increaseSensitivity, false, 1004)] static void qdadadsssa() { sidescrollSensitivity += .2f; Debug.Log("vTabs: scrolling sensitivity increased to " + sidescrollSensitivity * 100 + "%"); } - [MenuItem(increaseSensitivity, true, 1004)] static bool qdaddasadsssa() => !pluginDisabled; - - [MenuItem(decreaseSensitivity, false, 1005)] static void qdasadsssa() { sidescrollSensitivity -= .2f; Debug.Log("vTabs: scrolling sensitivity decreased to " + sidescrollSensitivity * 100 + "%"); } - [MenuItem(decreaseSensitivity, true, 1005)] static bool qdaddasdsaadsssa() => !pluginDisabled; - - - - - [MenuItem(dir + "More", false, 10001)] static void daasadsddsas() { } - [MenuItem(dir + "More", true, 10001)] static bool dadsadsdasas123() => false; - - [MenuItem(dir + "Join our Discord", false, 10002)] - static void dadasdsas() => Application.OpenURL("https://discord.gg/4dG9KsbspG"); - - - [MenuItem(dir + "Check out vInspector 2", false, 10003)] - static void dadadssadsas() => Application.OpenURL("https://assetstore.unity.com/packages/slug/252297?aid=1100lGLBn&pubref=checkoutvfav"); - - // [MenuItem(dir + "Get more Editor Enhancers/Get vHierarchy 2", false, 10003)] - // static void dadadssadsas() => Application.OpenURL("https://assetstore.unity.com/packages/slug/251320?aid=1100lGLBn&pubref=menucheckout"); - - // [MenuItem(dir + "Get more Editor Enhancers/Get vFolders 2", false, 10004)] - // static void dadadssaasddsas() => Application.OpenURL("https://assetstore.unity.com/packages/slug/263644?aid=1100lGLBn&pubref=menucheckout"); - - // [MenuItem(dir + "Get more Editor Enhancers/Get vFavorites 2", false, 10005)] - // static void dadadsadssaasddsas() => Application.OpenURL("https://assetstore.unity.com/packages/slug/263643?aid=1100lGLBn&pubref=menucheckout"); - - - - - - [MenuItem(disablePlugin, false, 100001)] static void dadsadsdasadasdasdsadadsas() { pluginDisabled = !pluginDisabled; UnityEditor.Compilation.CompilationPipeline.RequestScriptCompilation(); } - [MenuItem(disablePlugin, true, 100001)] static bool dadsaddssdaasadsadadsdasadsas() { Menu.SetChecked(disablePlugin, pluginDisabled); return true; } - - - } -} -#endif \ No newline at end of file diff --git a/Assets/External/005_스크립트/V_Utility/vTabs/VTabsMenu.cs.meta b/Assets/External/005_스크립트/V_Utility/vTabs/VTabsMenu.cs.meta deleted file mode 100644 index 2b50803ab..000000000 --- a/Assets/External/005_스크립트/V_Utility/vTabs/VTabsMenu.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 3cf48ada98a1147c4881faf7b79475e6 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/External/005_스크립트/V_Utility/vTabs/VTabsMenuItems.cs b/Assets/External/005_스크립트/V_Utility/vTabs/VTabsMenuItems.cs deleted file mode 100644 index 8fb6b1872..000000000 --- a/Assets/External/005_스크립트/V_Utility/vTabs/VTabsMenuItems.cs +++ /dev/null @@ -1,6 +0,0 @@ - - -// this file was present in a previus version and is supposed to be deleted now -// but asset store update delivery system doesn't allow deleting files -// so instead this file is now emptied -// feel free to delete it if you want diff --git a/Assets/External/005_스크립트/V_Utility/vTabs/VTabsMenuItems.cs.meta b/Assets/External/005_스크립트/V_Utility/vTabs/VTabsMenuItems.cs.meta deleted file mode 100644 index fa3de45b1..000000000 --- a/Assets/External/005_스크립트/V_Utility/vTabs/VTabsMenuItems.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 102836a637c684c11b7581d444fecb04 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/NiloToonURP/CHANGELOG.md b/Assets/NiloToonURP/CHANGELOG.md index f9e648fb8..4114633aa 100644 --- a/Assets/NiloToonURP/CHANGELOG.md +++ b/Assets/NiloToonURP/CHANGELOG.md @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:7be345aaac5573f570a142c09f13c90d8c4a3e8b45bb39f3d11b722afd61cfa8 -size 252783 +oid sha256:06ce758ad5ee1dad39025366f23e078545ed7bbfda6c26a0ef5e9d62e4584fe9 +size 254127 diff --git a/Assets/NiloToonURP/Editor/BakeSmoothNormalTSToMeshUv8/BakeScriptAssetPostprocessor/NiloToonEditor_AssetLabelAssetPostProcessor.cs b/Assets/NiloToonURP/Editor/BakeSmoothNormalTSToMeshUv8/BakeScriptAssetPostprocessor/NiloToonEditor_AssetLabelAssetPostProcessor.cs index de9ff9d15..8f9ae6228 100644 --- a/Assets/NiloToonURP/Editor/BakeSmoothNormalTSToMeshUv8/BakeScriptAssetPostprocessor/NiloToonEditor_AssetLabelAssetPostProcessor.cs +++ b/Assets/NiloToonURP/Editor/BakeSmoothNormalTSToMeshUv8/BakeScriptAssetPostprocessor/NiloToonEditor_AssetLabelAssetPostProcessor.cs @@ -138,13 +138,22 @@ namespace NiloToon.NiloToonURP // [only the source fbx which has "NiloToonBakeSmoothNormalTSIntoUV8" asset label will enter this section] // new NiloToon method - if (IsParallelImportEnabled() || NiloToonProjectSettings.Instance.outlineBakeMethod == OutlineBakeMethod.NiloToon) + bool shouldUseNiloToonOutlineBakeMethod = IsParallelImportEnabled() || + NiloToonProjectSettings.Instance.outlineBakeMethod == OutlineBakeMethod.NiloToon; +#if UNITY_6000_4_OR_NEWER + // since Unity 6.4, we can't copy fbx inside scriptable importer anymore, + // so fallback to NiloToon's outline bake method + // if you copy fbx asset in Unity 6.4, you will get this error: + // - UnityException: Calls to "AssetDatabase.CopyAsset" are restricted during asset importing. Please make sure this function is not called from ScriptedImporters or PostProcessors, as it is a source of non-determinism. + shouldUseNiloToonOutlineBakeMethod = true; +#endif + if (shouldUseNiloToonOutlineBakeMethod) { NiloBakeSmoothNormalTSToMeshUv8.GenGOSmoothedNormalToUV8(go, true); return; } - // default old Unity method + // default old Unity method (only works in Unity6.3 or older) ModelImporter model = assetImporter as ModelImporter; string srcFBXPath = model.assetPath; string copiedFBXPath = ConvertSrcFBXPathToCopiedFBXPath(srcFBXPath); diff --git a/Assets/NiloToonURP/Editor/MaterialConvertor/NiloToonMaterialConvertor.cs b/Assets/NiloToonURP/Editor/MaterialConvertor/NiloToonMaterialConvertor.cs index 25ac8e8c4..0982ec9a7 100644 --- a/Assets/NiloToonURP/Editor/MaterialConvertor/NiloToonMaterialConvertor.cs +++ b/Assets/NiloToonURP/Editor/MaterialConvertor/NiloToonMaterialConvertor.cs @@ -758,13 +758,13 @@ namespace NiloToon.NiloToonURP originalMatClone.shader == VRMURPMToon10Shader) { float MToonScrollX = originalMatClone.GetFloat("_UvAnimScrollXSpeed"); - float MToonScrollY = originalMatClone.GetFloat("_UvAnimScrollXSpeed"); - float MToonRotate = originalMatClone.GetFloat("_UvAnimScrollXSpeed"); + float MToonScrollY = originalMatClone.GetFloat("_UvAnimScrollYSpeed"); + float MToonRotate = originalMatClone.GetFloat("_UvAnimRotationSpeed"); Vector4 _UV0ScrollSpeed = new Vector4(); _UV0ScrollSpeed.x = MToonScrollX; _UV0ScrollSpeed.y = MToonScrollY; mat.SetVector("_UV0ScrollSpeed", _UV0ScrollSpeed); - mat.SetFloat("_UV0RotateSpeed", MToonRotate); + mat.SetFloat("_UV0RotateSpeed", -MToonRotate); if (MToonScrollX != 0 || MToonScrollY != 0 || MToonRotate != 0) { mat.SetFloat("_EnableUVEditGroup", 1); diff --git a/Assets/NiloToonURP/Editor/NiloToonEditorShaderStripping.cs b/Assets/NiloToonURP/Editor/NiloToonEditorShaderStripping.cs index 2d7269c05..ebf854c22 100644 --- a/Assets/NiloToonURP/Editor/NiloToonEditorShaderStripping.cs +++ b/Assets/NiloToonURP/Editor/NiloToonEditorShaderStripping.cs @@ -5,6 +5,7 @@ // see also URP's ShaderPreprocessor.cs using System.Collections.Generic; +using UnityEditor; using UnityEditor.Build; using UnityEditor.Rendering; using UnityEngine; @@ -329,9 +330,15 @@ namespace NiloToon.NiloToonURP // - STEREO_MULTIVIEW_ON // - STEREO_CUBEMAP_RENDER_ON // - UNITY_SINGLE_PASS_STEREO - // we by default strip these keywords since most user are not using NiloToon for XR. + // we by default strip these keywords since most users are not using NiloToon for XR. // XR user should enable these keyword manually // https://docs.unity3d.com/6000.2/Documentation/Manual/shader-keywords-default.html + // Check if building for any XR platform + bool isXREnabled = false; // IsXRBuildTarget(); // WIP + + // Only strip VR/XR keywords if XR is NOT enabled + if (!isXREnabled) + { if (!targetResultSetting.include_STEREO_INSTANCING_ON) { haveToStripList.Add(new ShaderKeyword(shader, "STEREO_INSTANCING_ON")); // safe to strip @@ -348,7 +355,11 @@ namespace NiloToon.NiloToonURP { haveToStripList.Add(new ShaderKeyword(shader, "UNITY_SINGLE_PASS_STEREO")); // safe to strip } - + // Other possible XR keyword to strip: + // "_XR_OCCLUSION_MESH" + // "UNITY_STEREO_INSTANCING_ENABLED" + } + //haveToStripList.Add(new ShaderKeyword(shader, "_RECEIVE_URP_SHADOW")); // confirm not safe to strip a local material keyword //haveToStripList.Add(new ShaderKeyword(shader, "_SCREENSPACE_OUTLINE")); // confirm not safe to strip a local material keyword @@ -400,5 +411,81 @@ namespace NiloToon.NiloToonURP #endif return targetResultSetting; } + + ///////////////////////////////////////////////////////////// + // XR helper functions + //////////////////////////////////////////////////////////// + private static bool IsXRBuildTarget() + { + BuildTargetGroup buildTargetGroup = EditorUserBuildSettings.selectedBuildTargetGroup; + + // Only check for known XR platforms + if (buildTargetGroup != BuildTargetGroup.Android && + buildTargetGroup != BuildTargetGroup.Standalone && + buildTargetGroup != BuildTargetGroup.iOS && + buildTargetGroup != BuildTargetGroup.WSA && + buildTargetGroup != BuildTargetGroup.PS4 && + buildTargetGroup != BuildTargetGroup.PS5) + { + return false; + } + + // Try modern XR Plugin Management first + if (CheckXRPluginManagement(buildTargetGroup)) + { + return true; + } + + // Fallback to legacy VR API + return CheckLegacyVRSupport(buildTargetGroup); + } + + private static bool CheckXRPluginManagement(BuildTargetGroup buildTargetGroup) + { + try + { + var xrGeneralSettingsType = System.Type.GetType("UnityEditor.XR.Management.XRGeneralSettingsPerBuildTarget, Unity.XR.Management.Editor"); + if (xrGeneralSettingsType == null) return false; + + var method = xrGeneralSettingsType.GetMethod("XRGeneralSettingsForBuildTarget", + System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.Public); + if (method == null) return false; + + var xrGeneralSettings = method.Invoke(null, new object[] { buildTargetGroup }); + if (xrGeneralSettings == null) return false; + + var managerProperty = xrGeneralSettings.GetType().GetProperty("Manager"); + var manager = managerProperty?.GetValue(xrGeneralSettings); + if (manager == null) return false; + + var loadersProperty = manager.GetType().GetProperty("activeLoaders"); + var loaders = loadersProperty?.GetValue(manager) as System.Collections.IList; + + return loaders != null && loaders.Count > 0; + } + catch + { + return false; + } + } + + private static bool CheckLegacyVRSupport(BuildTargetGroup buildTargetGroup) + { + // Unity removed legacy VR module in Unity6.4~6.5, so we can't check anymore, the API PlayerSettings.GetVirtualRealitySupported has been removed in Unity6.4~6.5 +#if UNITY_6000_4_OR_NEWER + return false; +#else + try + { + #pragma warning disable CS0618 + return PlayerSettings.GetVirtualRealitySupported(buildTargetGroup); + #pragma warning restore CS0618 + } + catch + { + return false; + } +#endif + } } } diff --git a/Assets/NiloToonURP/Editor/ProjectSettings/NiloToonProjectSettings.cs b/Assets/NiloToonURP/Editor/ProjectSettings/NiloToonProjectSettings.cs index b450ede49..e67f4ce10 100644 --- a/Assets/NiloToonURP/Editor/ProjectSettings/NiloToonProjectSettings.cs +++ b/Assets/NiloToonURP/Editor/ProjectSettings/NiloToonProjectSettings.cs @@ -120,8 +120,6 @@ namespace NiloToon.NiloToonURP try { File.WriteAllText(path, json); - // Force refresh to ensure AssetDatabase is aware - AssetDatabase.Refresh(); } catch (System.Exception e) { diff --git a/Assets/NiloToonURP/Editor/ShaderGUI/LWGUI-main/Editor/ShaderDrawer.cs b/Assets/NiloToonURP/Editor/ShaderGUI/LWGUI-main/Editor/ShaderDrawer.cs index ff8949177..16ab8dcfa 100644 --- a/Assets/NiloToonURP/Editor/ShaderGUI/LWGUI-main/Editor/ShaderDrawer.cs +++ b/Assets/NiloToonURP/Editor/ShaderGUI/LWGUI-main/Editor/ShaderDrawer.cs @@ -201,24 +201,6 @@ namespace LWGUI public override float GetPropertyHeight(MaterialProperty prop, string label, MaterialEditor editor) { - // Check if parent group is folded - metaDatas = Helper.GetLWGUIMetadatas(editor); - if (metaDatas != null && !string.IsNullOrEmpty(group) && group != "_") - { - var (propStaticData, propDynamicData) = metaDatas.GetPropDatas(prop); - - // Check if property should be hidden due to parent group folding - if (propStaticData.parent != null) - { - var material = editor.target as Material; - if (!MetaDataHelper.GetParentPropertyVisibility(propStaticData.parent, material, metaDatas) - || (propStaticData.parent.parent != null && !MetaDataHelper.GetParentPropertyVisibility(propStaticData.parent.parent, material, metaDatas))) - { - return 0; - } - } - } - return GetVisibleHeight(prop); } diff --git a/Assets/NiloToonURP/Editor/ShaderGUI/LWGUI-main/Test/LWGUI_RampAtlas.tga b/Assets/NiloToonURP/Editor/ShaderGUI/LWGUI-main/Test/LWGUI_RampAtlas.tga index d95287a12..f3b7bb045 100644 --- a/Assets/NiloToonURP/Editor/ShaderGUI/LWGUI-main/Test/LWGUI_RampAtlas.tga +++ b/Assets/NiloToonURP/Editor/ShaderGUI/LWGUI-main/Test/LWGUI_RampAtlas.tga @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2ea65e59b6ffa9b95573e78cf278bccf49f9103bc21a40686d5bc9dd79e91c1b -size 4114 +oid sha256:ba5e63ab21eeb215e1861afb16758b71a8ddfaa0f0bb9cd30c503babaaf56fc0 +size 8210 diff --git a/Assets/NiloToonURP/Editor/ShaderGUI/LWGUI-main/Test/LWGUI_RampAtlas.tga.meta b/Assets/NiloToonURP/Editor/ShaderGUI/LWGUI-main/Test/LWGUI_RampAtlas.tga.meta index 37e5f6673..33892f261 100644 --- a/Assets/NiloToonURP/Editor/ShaderGUI/LWGUI-main/Test/LWGUI_RampAtlas.tga.meta +++ b/Assets/NiloToonURP/Editor/ShaderGUI/LWGUI-main/Test/LWGUI_RampAtlas.tga.meta @@ -3,7 +3,7 @@ guid: cfbe5a628e96c0d4bae3645ad922a368 TextureImporter: internalIDToNameTable: [] externalObjects: {} - serializedVersion: 13 + serializedVersion: 12 mipmaps: mipMapMode: 0 enableMipMap: 0 @@ -67,7 +67,7 @@ TextureImporter: swizzle: 50462976 cookieLightType: 0 platformSettings: - - serializedVersion: 4 + - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 @@ -80,7 +80,7 @@ TextureImporter: ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 4 + - serializedVersion: 3 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 @@ -93,7 +93,7 @@ TextureImporter: ignorePlatformSupport: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 4 + - serializedVersion: 3 buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 @@ -110,7 +110,6 @@ TextureImporter: serializedVersion: 2 sprites: [] outline: [] - customData: physicsShape: [] bones: [] spriteID: @@ -120,11 +119,12 @@ TextureImporter: edges: [] weights: [] secondaryTextures: [] - spriteCustomMetadata: - entries: [] nameFileIdTable: {} mipmapLimitGroupName: pSDRemoveMatte: 0 - userData: 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assetBundleName: assetBundleVariant: diff --git a/Assets/NiloToonURP/NiloToonURP user document.pdf b/Assets/NiloToonURP/NiloToonURP user document.pdf index 73c044a05..d8fd15f36 100644 --- a/Assets/NiloToonURP/NiloToonURP user document.pdf +++ b/Assets/NiloToonURP/NiloToonURP user document.pdf @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f9966afde75d352a04ecb28b3a932c00801b35a6670f9f9fab49268c1509af01 -size 56907460 +oid sha256:5a5e3e5103c1c3f906f77c785cf6849591339844b49d562e1eae27bc6b36263d +size 60510144 diff --git a/Assets/NiloToonURP/Runtime/RendererFeatures/NiloToonAllInOneRendererFeature.cs b/Assets/NiloToonURP/Runtime/RendererFeatures/NiloToonAllInOneRendererFeature.cs index 0ffd505ff..e8eb019c9 100644 --- a/Assets/NiloToonURP/Runtime/RendererFeatures/NiloToonAllInOneRendererFeature.cs +++ b/Assets/NiloToonURP/Runtime/RendererFeatures/NiloToonAllInOneRendererFeature.cs @@ -256,7 +256,7 @@ namespace NiloToon.NiloToonURP } #endif } - +#if !UNITY_6000_4_OR_NEWER // TODO: it seems not correct to remove UberPostProcessPass.Setup(...) in Unity6.4? #if UNITY_2022_2_OR_NEWER // If you want to pass cameraColorTargetHandle or cameraDepthTargetHandle RTHandle into a pass // You must do it here instead of AddRenderPasses(...), since these RTHandle are not yet init in AddRenderPasses(...)! @@ -266,6 +266,7 @@ namespace NiloToon.NiloToonURP UberPostProcessPass.Setup(renderingData.cameraData.cameraTargetDescriptor); } #endif +#endif #if UNITY_2022_2_OR_NEWER // The method can be useful for releasing any resources that have been allocated. diff --git a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonAnimePostProcessPass.cs b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonAnimePostProcessPass.cs index 65ff94063..6a07092f1 100644 --- a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonAnimePostProcessPass.cs +++ b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonAnimePostProcessPass.cs @@ -45,6 +45,7 @@ namespace NiloToon.NiloToonURP private static readonly int BottomDarkenIntensity = Shader.PropertyToID("_BottomDarkenIntensity"); private static readonly int BottomDarkenDrawAreaHeight = Shader.PropertyToID("_BottomDarkenDrawAreaHeight"); private static readonly int TopLightSunTintColor = Shader.PropertyToID("_TopLightSunTintColor"); + private static readonly int TopLightReceiveMainLightShadow = Shader.PropertyToID("_TopLightReceiveMainLightShadow"); public NiloToonAnimePostProcessPass(NiloToonRendererFeatureSettings allSettings) { @@ -53,7 +54,7 @@ namespace NiloToon.NiloToonURP _instance = this; m_ProfilingSampler = new ProfilingSampler("NiloToonAnimePostProcessPass"); } - +#if !UNITY_6000_4_OR_NEWER #if UNITY_6000_0_OR_NEWER [Obsolete] #endif @@ -61,7 +62,7 @@ namespace NiloToon.NiloToonURP { SetRenderPassEvent(); } - +#endif private void SetRenderPassEvent() { var animePP = VolumeManager.instance.stack.GetComponent(); @@ -75,7 +76,7 @@ namespace NiloToon.NiloToonURP renderPassEvent = RenderPassEvent.AfterRenderingPostProcessing; } } - +#if !UNITY_6000_4_OR_NEWER #if UNITY_6000_0_OR_NEWER [Obsolete] #endif @@ -83,7 +84,7 @@ namespace NiloToon.NiloToonURP { Render(context, ref renderingData); } - +#endif private void InitMaterialIfNeeded() { // delay CreateEngineMaterial to as late as possible, to make it safe when ReimportAll is running @@ -151,6 +152,7 @@ namespace NiloToon.NiloToonURP material.SetColor(TopLightTintColor, animePP.topLightTintColor.value); material.SetColor(TopLightSunTintColor, animePP.topLightSunTintColor.value); material.SetFloat(TopLightDrawAreaHeight, animePP.topLightEffectDrawHeight.value); + material.SetFloat(TopLightReceiveMainLightShadow, animePP.topLightReceiveMainLightShadow.value); material.SetFloat(BottomDarkenRotationDegree, animePP.rotation.value + animePP.bottomDarkenExtraRotation.value); material.SetFloat(BottomDarkenIntensity, bottomDarkenEffectIntensity); diff --git a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonAverageShadowTestRTPass.cs b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonAverageShadowTestRTPass.cs index 68fafa9f6..cf71f0d13 100644 --- a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonAverageShadowTestRTPass.cs +++ b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonAverageShadowTestRTPass.cs @@ -65,7 +65,7 @@ namespace NiloToon.NiloToonURP base.profilingSampler = new ProfilingSampler(nameof(NiloToonAverageShadowTestRTPass)); } - +#if !UNITY_6000_4_OR_NEWER // This method is called before executing the render pass. // It can be used to configure render targets and their clear state. Also to create temporary render target textures. // When empty this render pass will render to the active camera render target. @@ -99,7 +99,8 @@ namespace NiloToon.NiloToonURP #endif ConfigureClear(ClearFlag.Color, Color.white); // default white = default no shadow } - +#endif + private static void GetRTDescriptor(out RenderTextureDescriptor renderTextureDescriptor) { // here we can't do this optimization, since character shader will LOAD texture using uv = (index,0), @@ -134,6 +135,7 @@ namespace NiloToon.NiloToonURP } } +#if !UNITY_6000_4_OR_NEWER // Here you can implement the rendering logic. // Use ScriptableRenderContext to issue drawing commands or execute command buffers // https://docs.unity3d.com/ScriptReference/Rendering.ScriptableRenderContext.html @@ -147,7 +149,7 @@ namespace NiloToon.NiloToonURP renderPerCharacterAverageShadowAtlaRT(context, renderingData); } - +#endif // Cleanup any allocated resources that were created during the execution of this render pass. public override void OnCameraCleanup(CommandBuffer cmd) { diff --git a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonCharSelfShadowMapRTPass.cs b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonCharSelfShadowMapRTPass.cs index a94df0aab..29f957be0 100644 --- a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonCharSelfShadowMapRTPass.cs +++ b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonCharSelfShadowMapRTPass.cs @@ -191,7 +191,7 @@ namespace NiloToon.NiloToonURP } bool shouldRender; - +#if !UNITY_6000_4_OR_NEWER // This method is called before executing the render pass. // It can be used to configure render targets and their clear state. Also to create temporary render target textures. // When empty this render pass will render to the active camera render target. @@ -239,7 +239,7 @@ namespace NiloToon.NiloToonURP { renderCharacterSelfShadowmapRT(context, renderingData); } - +#endif // Cleanup any allocated resources that were created during the execution of this render pass. public override void OnCameraCleanup(CommandBuffer cmd) { @@ -739,6 +739,16 @@ namespace NiloToon.NiloToonURP Matrix4x4 MixTransforms(Matrix4x4 matrixA, Matrix4x4 matrixB, float t) { + // Assert t is in valid range + Debug.Assert(t >= 0f && t <= 1f, $"MixTransforms: t must be in range [0, 1], got {t}"); + + // Early returns for edge cases + if (t <= 0f) + return matrixA; + + if (t >= 1f) + return matrixB; + // Extract the position (translation) from each matrix Vector3 positionA = matrixA.GetColumn(3); Vector3 positionB = matrixB.GetColumn(3); @@ -965,7 +975,8 @@ namespace NiloToon.NiloToonURP float volumeOverrideLightDirStrength = charRenderingControlVolume.overrideLightDirectionIntensity.value; - if (shadowCamViewMatrix.ValidTRS()) + + if (shadowCamViewMatrix.ValidTRS() && volumeOverrideRotatedShadowCamViewMatrix.ValidTRS() && volumeOverrideLightDirStrength > 0) { shadowCamViewMatrix = MixTransforms(shadowCamViewMatrix, volumeOverrideRotatedShadowCamViewMatrix, volumeOverrideLightDirStrength); diff --git a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonDrawSkyboxPass.cs b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonDrawSkyboxPass.cs index e3b1e1583..90530f641 100644 --- a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonDrawSkyboxPass.cs +++ b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonDrawSkyboxPass.cs @@ -21,7 +21,8 @@ namespace NiloToon.NiloToonURP base.profilingSampler = new ProfilingSampler(nameof(NiloToonDrawSkyboxPass)); renderPassEvent = evt; } - + +#if !UNITY_6000_4_OR_NEWER #if UNITY_6000_0_OR_NEWER [Obsolete] #endif @@ -105,6 +106,7 @@ namespace NiloToon.NiloToonURP #endif } } +#endif #if UNITY_6000_0_OR_NEWER /// diff --git a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonExtraThickToonOutlinePass.cs b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonExtraThickToonOutlinePass.cs index aa4e9b6fe..cbd4656ed 100644 --- a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonExtraThickToonOutlinePass.cs +++ b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonExtraThickToonOutlinePass.cs @@ -11,6 +11,7 @@ namespace NiloToon.NiloToonURP { public class NiloToonExtraThickOutlinePass : ScriptableRenderPass { +#if !UNITY_6000_4_OR_NEWER // This method is called before executing the render pass. // It can be used to configure render targets and their clear state. Also to create temporary render target textures. // When empty this render pass will render to the active camera render target. @@ -40,7 +41,7 @@ namespace NiloToon.NiloToonURP renderStencilRelatedPasses(context, renderingData); } - +#endif // Cleanup any allocated resources that were created during the execution of this render pass. public override void OnCameraCleanup(CommandBuffer cmd) { diff --git a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonMotionBlurPass.cs b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonMotionBlurPass.cs index 664871b9a..696207814 100644 --- a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonMotionBlurPass.cs +++ b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonMotionBlurPass.cs @@ -101,7 +101,7 @@ namespace NiloToon.NiloToonURP ConfigureInput(input); } - +#if !UNITY_6000_4_OR_NEWER #if UNITY_6000_0_OR_NEWER [Obsolete] #endif @@ -133,7 +133,7 @@ namespace NiloToon.NiloToonURP copyRTDesc.depthBufferBits = 0; RenderingUtils.ReAllocateIfNeeded(ref copyRT, copyRTDesc, name: "_CopyTex"); } - +#endif public float GetRTTargetLength(RenderTextureDescriptor descriptor) { return Mathf.Min(descriptor.width, descriptor.height); @@ -347,6 +347,7 @@ namespace NiloToon.NiloToonURP ///////////////////////////////////////////////////////////////////// // NON-RG EXECUTE METHOD - Uses shared algorithm ///////////////////////////////////////////////////////////////////// +#if !UNITY_6000_4_OR_NEWER #if UNITY_6000_0_OR_NEWER [Obsolete] #endif @@ -400,7 +401,7 @@ namespace NiloToon.NiloToonURP context.ExecuteCommandBuffer(cmd); CommandBufferPool.Release(cmd); } - +#endif public override void OnCameraCleanup(CommandBuffer cmd) { // do not write anything here diff --git a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonPrepassBufferRTPass.cs b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonPrepassBufferRTPass.cs index 9a0581a55..75fdd4da1 100644 --- a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonPrepassBufferRTPass.cs +++ b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonPrepassBufferRTPass.cs @@ -5,14 +5,12 @@ /* _NiloToonPrepassBufferRT is storing the following data --r: face (legacy, kept for compatibility) --g: character visible area (for NiloToon Bloom / NiloToon Tonemapping) - includes face, body, and fur +-r: face +-g: character visible area (for NiloToon Bloom / NiloToon Tonemapping) -b: unused -a: unused * We may draw IsFace,IsSkin,RimArea into this RT in future versions -* Fur mask is now integrated: renders fur shells to G channel -* All character areas (face, body, fur) use G channel for unified character mask */ using System; using UnityEngine; @@ -40,10 +38,6 @@ namespace NiloToon.NiloToonURP // Constants static readonly ShaderTagId shaderTagId = new ShaderTagId("NiloToonPrepassBuffer"); - static readonly ShaderTagId furShellMaskShaderTagId = new ShaderTagId("NiloToonFurShellMask"); - - // Fur mask settings - bool enableFurMask = true; // Constructor(will not call every frame) public NiloToonPrepassBufferRTPass(NiloToonRendererFeatureSettings allSettings) @@ -56,15 +50,7 @@ namespace NiloToon.NiloToonURP base.profilingSampler = new ProfilingSampler(nameof(NiloToonPrepassBufferRTPass)); } - - /// - /// Enable or disable fur mask rendering - /// - public void SetFurMaskEnabled(bool enabled) - { - enableFurMask = enabled; - } - + #if !UNITY_6000_4_OR_NEWER // This method is called before executing the render pass. // It can be used to configure render targets and their clear state. Also to create temporary render target textures. // When empty this render pass will render to the active camera render target. @@ -163,33 +149,22 @@ namespace NiloToon.NiloToonURP cmd.Clear(); //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // 1. Draw all nilotoon character renderer's "NiloToonPrepassBuffer" pass using SRP batching + // draw all nilotoon character renderer's "NiloToonPrepassBuffer" pass using SRP batching //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - var filterSetting = new FilteringSettings(RenderQueueRange.opaque); //TODO: should include transparent also? + var filterSetting = new FilteringSettings(RenderQueueRange.opaque); //TODO: should include transparent also? var sortFlags = renderingData.cameraData.defaultOpaqueSortFlags; var drawSettings = CreateDrawingSettings(shaderTagId, ref renderingData, sortFlags); drawSettings.perObjectData = PerObjectData.None; context.DrawRenderers(renderingData.cullResults, ref drawSettings, ref filterSetting); - - //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // 2. Draw fur shell mask (NiloToonFurShellMask pass) - adds fur area to G and B channels - //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - if (enableFurMask) - { - var furFilterSetting = new FilteringSettings(RenderQueueRange.all); - var furDrawSettings = CreateDrawingSettings(furShellMaskShaderTagId, ref renderingData, SortingCriteria.CommonTransparent); - furDrawSettings.perObjectData = PerObjectData.None; - context.DrawRenderers(renderingData.cullResults, ref furDrawSettings, ref furFilterSetting); - } } - + // must write these line after using{} finished, to ensure profiler and frame debugger display correctness context.ExecuteCommandBuffer(cmd); cmd.Clear(); CommandBufferPool.Release(cmd); } - +#endif // Cleanup any allocated resources that were created during the execution of this render pass. public override void OnCameraCleanup(CommandBuffer cmd) { @@ -212,15 +187,13 @@ namespace NiloToon.NiloToonURP ///////////////////////////////////////////////////////////////////// // RG support ///////////////////////////////////////////////////////////////////// -#if UNITY_6000_0_OR_NEWER +#if UNITY_6000_0_OR_NEWER private class PrepassBufferPassData { public UniversalCameraData cameraData; public TextureHandle colorTarget; public TextureHandle depthTarget; public RendererListHandle rendererList; - public RendererListHandle furRendererList; - public bool enableFurMask; } public override void RecordRenderGraph(RenderGraph renderGraph, ContextContainer frameContext) @@ -236,7 +209,6 @@ namespace NiloToon.NiloToonURP using (var builder = renderGraph.AddRasterRenderPass("NiloToon Prepass Buffer", out var passData, base.profilingSampler)) { passData.cameraData = cameraData; - passData.enableFurMask = enableFurMask; // Create render textures for RG - EXACT same descriptors as OnCameraSetup var colorDesc = cameraData.cameraTargetDescriptor; @@ -252,28 +224,19 @@ namespace NiloToon.NiloToonURP passData.colorTarget = UniversalRenderer.CreateRenderGraphTexture(renderGraph, colorDesc, "_NiloToonPrepassBufferColor", false); passData.depthTarget = UniversalRenderer.CreateRenderGraphTexture(renderGraph, depthDesc, "_NiloToonPrepassBufferDepth", false); - // Create renderer list for character prepass - EXACT same settings as Execute + // Create renderer list - EXACT same settings as Execute var renderListDesc = new RendererListDesc(shaderTagId, renderingData.cullResults, cameraData.camera) { - sortingCriteria = cameraData.defaultOpaqueSortFlags, - renderQueueRange = RenderQueueRange.opaque, + sortingCriteria = cameraData.defaultOpaqueSortFlags, // Match: var sortFlags = renderingData.cameraData.defaultOpaqueSortFlags; + renderQueueRange = RenderQueueRange.opaque, // Match: var filterSetting = new FilteringSettings(RenderQueueRange.opaque); }; passData.rendererList = renderGraph.CreateRendererList(renderListDesc); - // Create renderer list for fur shell mask - var furRenderListDesc = new RendererListDesc(furShellMaskShaderTagId, renderingData.cullResults, cameraData.camera) - { - sortingCriteria = SortingCriteria.CommonTransparent, - renderQueueRange = RenderQueueRange.all, - }; - passData.furRendererList = renderGraph.CreateRendererList(furRenderListDesc); - // Set up render targets - Match ConfigureTarget behavior builder.SetRenderAttachment(passData.colorTarget, 0, AccessFlags.Write); builder.SetRenderAttachmentDepth(passData.depthTarget, AccessFlags.Write); builder.UseRendererList(passData.rendererList); - builder.UseRendererList(passData.furRendererList); // Set global textures - Match cmd.SetGlobalTexture behavior builder.SetGlobalTextureAfterPass(passData.colorTarget, Shader.PropertyToID("_NiloToonPrepassBufferTex")); @@ -283,15 +246,9 @@ namespace NiloToon.NiloToonURP { // Match ConfigureClear(ClearFlag.All, Color.black) behavior context.cmd.ClearRenderTarget(RTClearFlags.All, Color.black, 1.0f, 0); - - // 1. Draw character prepass + + // Match context.DrawRenderers behavior context.cmd.DrawRendererList(data.rendererList); - - // 2. Draw fur shell mask (adds fur area to G and B channels) - if (data.enableFurMask) - { - context.cmd.DrawRendererList(data.furRendererList); - } }); } } diff --git a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonRendererRedrawerPass.cs b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonRendererRedrawerPass.cs index 3fd29f22e..3e9735010 100644 --- a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonRendererRedrawerPass.cs +++ b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonRendererRedrawerPass.cs @@ -10,6 +10,7 @@ namespace NiloToon.NiloToonURP { public class NiloToonRendererRedrawerPass : ScriptableRenderPass { +#if !UNITY_6000_4_OR_NEWER // This method is called before executing the render pass. // It can be used to configure render targets and their clear state. Also to create temporary render target textures. // When empty this render pass will render to the active camera render target. @@ -47,7 +48,7 @@ namespace NiloToon.NiloToonURP { // do nothing } - +#endif ProfilingSampler m_ProfilingSamplerNiloToonRendererRedrawer; NiloToonRendererFeatureSettings allSettings; diff --git a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonScreenSpaceOutlinePass.cs b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonScreenSpaceOutlinePass.cs index 7fc86b2b1..4314d1bac 100644 --- a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonScreenSpaceOutlinePass.cs +++ b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonScreenSpaceOutlinePass.cs @@ -63,7 +63,7 @@ namespace NiloToon.NiloToonURP this.settings = allSettings.outlineSettings; m_ProfilingSamplerScreenSpaceOutline = new ProfilingSampler("NiloToonToonOutlinePass(Screen space outline)"); } - +#if !UNITY_6000_4_OR_NEWER // This method is called before executing the render pass. // It can be used to configure render targets and their clear state. Also to create temporary render target textures. // When empty this render pass will render to the active camera render target. @@ -76,7 +76,7 @@ namespace NiloToon.NiloToonURP { ConfigureInput(renderingData.cameraData.cameraType); } - +#endif public void ConfigureInput(CameraType cameraType) { // Nilotoon automatically turn on _CameraDepthTexture and _CameraNormalsTexture if needed, @@ -133,7 +133,7 @@ namespace NiloToon.NiloToonURP return shouldRenderScreenSpaceOutline; } - +#if !UNITY_6000_4_OR_NEWER // Here you can implement the rendering logic. // Use ScriptableRenderContext to issue drawing commands or execute command buffers // https://docs.unity3d.com/ScriptReference/Rendering.ScriptableRenderContext.html @@ -145,7 +145,7 @@ namespace NiloToon.NiloToonURP { renderScreenSpaceOutline(context, renderingData); } - +#endif // Cleanup any allocated resources that were created during the execution of this render pass. public override void OnCameraCleanup(CommandBuffer cmd) { diff --git a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonSetToonParamPass.cs b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonSetToonParamPass.cs index f7e028a80..ed3d8777a 100644 --- a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonSetToonParamPass.cs +++ b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonSetToonParamPass.cs @@ -293,7 +293,7 @@ namespace NiloToon.NiloToonURP // when user is editing NiloToon all in one renderer feature UI's value, URP will recreate this class's instance again and again each frame, // so make sure all private fields of this class are re-assign with correct value on instance recreate } - +#if !UNITY_6000_4_OR_NEWER // This method is called before executing the render pass. // It can be used to configure render targets and their clear state. Also to create temporary render target textures. // When empty this render pass will render to the active camera render target. @@ -306,7 +306,7 @@ namespace NiloToon.NiloToonURP { ConfigureInputs(renderingData.cameraData.renderer); } - +#endif public void ConfigureInputs(ScriptableRenderer renderer) { var input = GetScriptableRenderPassInput(renderer); @@ -377,7 +377,7 @@ namespace NiloToon.NiloToonURP return isDeferredRendering; } - +#if !UNITY_6000_4_OR_NEWER // Here you can implement the rendering logic. // Use ScriptableRenderContext to issue drawing commands or execute command buffers // https://docs.unity3d.com/ScriptReference/Rendering.ScriptableRenderContext.html @@ -389,7 +389,7 @@ namespace NiloToon.NiloToonURP { setParam(context, renderingData); } - +#endif // Cleanup any allocated resources that were created during the execution of this render pass. public override void OnCameraCleanup(CommandBuffer cmd) { diff --git a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonToonOutlinePass.cs b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonToonOutlinePass.cs index 4200fc6ec..aa0628776 100644 --- a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonToonOutlinePass.cs +++ b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonToonOutlinePass.cs @@ -11,6 +11,7 @@ namespace NiloToon.NiloToonURP { public class NiloToonToonOutlinePass : ScriptableRenderPass { +#if !UNITY_6000_4_OR_NEWER // This method is called before executing the render pass. // It can be used to configure render targets and their clear state. Also to create temporary render target textures. // When empty this render pass will render to the active camera render target. @@ -35,7 +36,7 @@ namespace NiloToon.NiloToonURP { renderClassicOutline(context, renderingData); } - +#endif // Cleanup any allocated resources that were created during the execution of this render pass. public override void OnCameraCleanup(CommandBuffer cmd) { @@ -311,8 +312,15 @@ namespace NiloToon.NiloToonURP // Set the render target as the color and depth textures of the active camera texture builder.UseRendererList(passData.rendererListHandle); - builder.SetRenderAttachment(resourceData.activeColorTexture, 0); - builder.SetRenderAttachmentDepth(resourceData.activeDepthTexture, AccessFlags.Write); + + // IsValid() is needed, because some assets: + // - PIDI Planar Reflection + // - VLB + // will render Depth only pass without color buffer + if(resourceData.activeColorTexture.IsValid()) + builder.SetRenderAttachment(resourceData.activeColorTexture, 0); + if(resourceData.activeDepthTexture.IsValid()) + builder.SetRenderAttachmentDepth(resourceData.activeDepthTexture, AccessFlags.Write); builder.AllowGlobalStateModification(true); diff --git a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonUberPostProcessPass.cs b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonUberPostProcessPass.cs index 1e04ea18b..9b9be2fba 100644 --- a/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonUberPostProcessPass.cs +++ b/Assets/NiloToonURP/Runtime/RendererFeatures/Passes/NiloToonUberPostProcessPass.cs @@ -204,7 +204,7 @@ namespace NiloToon.NiloToonURP m_Descriptor.autoGenerateMips = false; //m_Source = source; } - +#if !UNITY_6000_4_OR_NEWER #if UNITY_6000_0_OR_NEWER [Obsolete] #endif @@ -261,7 +261,7 @@ namespace NiloToon.NiloToonURP cmd.Clear(); CommandBufferPool.Release(cmd); } - +#endif RenderTextureDescriptor GetCompatibleDescriptor() => GetCompatibleDescriptor(m_Descriptor.width, m_Descriptor.height, m_Descriptor.graphicsFormat); @@ -277,7 +277,7 @@ namespace NiloToon.NiloToonURP desc.graphicsFormat = format; return desc; } - +#if !UNITY_6000_4_OR_NEWER #if UNITY_6000_0_OR_NEWER [Obsolete] #endif @@ -335,6 +335,7 @@ namespace NiloToon.NiloToonURP } } } +#endif #if UNITY_6000_0_OR_NEWER [Obsolete] diff --git a/Assets/NiloToonURP/Runtime/Volume/NiloToonAnimePostProcessVolume.cs b/Assets/NiloToonURP/Runtime/Volume/NiloToonAnimePostProcessVolume.cs index 735525f6f..8f1919ec0 100644 --- a/Assets/NiloToonURP/Runtime/Volume/NiloToonAnimePostProcessVolume.cs +++ b/Assets/NiloToonURP/Runtime/Volume/NiloToonAnimePostProcessVolume.cs @@ -20,6 +20,8 @@ namespace NiloToon.NiloToonURP public MinFloatParameter topLightEffectIntensity = new MinFloatParameter(1, 0); [OverrideDisplayName("Tint by MainLight color?")] public ClampedFloatParameter topLightMultiplyLightColor = new ClampedFloatParameter(1, 0, 1); + [OverrideDisplayName("Receive MainLight shadow?")] + public ClampedFloatParameter topLightReceiveMainLightShadow = new ClampedFloatParameter(1, 0, 1); [OverrideDisplayName("Sun Tint Color")] public ColorParameter topLightSunTintColor = new ColorParameter(new Color(0.3f, 0.225f, 0.1125f)); [OverrideDisplayName("Desaturate Light")] diff --git a/Assets/NiloToonURP/Runtime/Volume/NiloToonBloomVolume.cs b/Assets/NiloToonURP/Runtime/Volume/NiloToonBloomVolume.cs index e8579b059..1b4cb318e 100644 --- a/Assets/NiloToonURP/Runtime/Volume/NiloToonBloomVolume.cs +++ b/Assets/NiloToonURP/Runtime/Volume/NiloToonBloomVolume.cs @@ -5,6 +5,8 @@ using UnityEngine.Rendering.Universal; namespace NiloToon.NiloToonURP { [System.Serializable, VolumeComponentMenu("NiloToon/Bloom (NiloToon)")] + //[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))] + [HelpURL("https://docs.google.com/document/d/1iEh1E5xLXnXuICM0ElV3F3x_J2LND9Du2SSKzcIuPXw/edit?pli=1&tab=t.0#heading=h.bevtkrac5r9p")] public class NiloToonBloomVolume : VolumeComponent, IPostProcessComponent { [Header("======== Same as URP's Bloom ======================================================================")] diff --git a/Assets/NiloToonURP/Runtime/Volume/NiloToonCinematicRimLightVolume.cs b/Assets/NiloToonURP/Runtime/Volume/NiloToonCinematicRimLightVolume.cs index 33350221f..5143e7d90 100644 --- a/Assets/NiloToonURP/Runtime/Volume/NiloToonCinematicRimLightVolume.cs +++ b/Assets/NiloToonURP/Runtime/Volume/NiloToonCinematicRimLightVolume.cs @@ -6,6 +6,8 @@ using UnityEngine.Serialization; namespace NiloToon.NiloToonURP { [System.Serializable, VolumeComponentMenu("NiloToon/Cinematic Rim Light (NiloToon)")] + //[SupportedOnRenderPipeline(typeof(UniversalRenderPipelineAsset))] + [HelpURL("https://docs.google.com/document/d/1iEh1E5xLXnXuICM0ElV3F3x_J2LND9Du2SSKzcIuPXw/edit?pli=1&tab=t.0#heading=h.aapeix6wksbg")] public class NiloToonCinematicRimLightVolume : VolumeComponent, IPostProcessComponent { [Header("Rim (2D Style)(= Default style if all style's strength are 0)")] diff --git 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b/Assets/NiloToonURP/Runtime/VolumePresetPicker/VolumeProfilePresets/Nilo035-ConcertDarkShadowHighContrast.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 85fb753f7c45bda4a8998c05dfd2ddfa +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloAllUtilIncludes.hlsl b/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloAllUtilIncludes.hlsl index 47e757559..f4a1de161 100644 --- a/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloAllUtilIncludes.hlsl +++ b/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloAllUtilIncludes.hlsl @@ -27,4 +27,5 @@ #include "NiloPerspectiveRemovalUtil.hlsl" #include "NiloDitherFadeoutClipUtil.hlsl" #include "NiloShadows.hlsl" +#include "NiloGlitter.hlsl" diff --git a/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloDitherFadeoutClipUtil.hlsl b/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloDitherFadeoutClipUtil.hlsl index 249ec0e79..f2d3e667c 100644 --- a/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloDitherFadeoutClipUtil.hlsl +++ b/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloDitherFadeoutClipUtil.hlsl @@ -7,6 +7,10 @@ // doing this can make sure your .hlsl's user can include this .hlsl anywhere anytime without producing any multi include conflict #pragma once +// this will NOT work for iPhone15Pro, why? +// likely due to dynamic array indexing or % operator can't compile correctly for A17 Pro chip. +// This is possibly a Unity/Metal shader compiler bug that we can't fix (need to wait for Unity/Apple to fix). +/* void NiloDoDitherFadeoutClip(float2 SV_POSITIONxy, float ditherOpacity) { // copy from https://docs.unity3d.com/Packages/com.unity.shadergraph@10.3/manual/Dither-Node.html?q=dither @@ -20,19 +24,25 @@ void NiloDoDitherFadeoutClip(float2 SV_POSITIONxy, float ditherOpacity) uint index = (uint(SV_POSITIONxy.x) % 4) * 4 + uint(SV_POSITIONxy.y) % 4; clip(ditherOpacity - DITHER_THRESHOLDS[index]); } -// this will work for iPhone15Pro, but the original function wont, why? must be due to % or array. -/* +*/ + +// This workaround WILL work for iPhone 15 Pro and all other devices +// Removed dynamic array indexing and % operator, replaced with unrolled if-else chain +// Tested on: Unity Editor, iPhone 14/15, iPhone 15 Pro +// Should be 100% safe and produces identical results to the original code void NiloDoDitherFadeoutClip(float2 SV_POSITIONxy, float ditherOpacity) { - // Use integer coordinates - int x = int(SV_POSITIONxy.x) & 3; // Using bitwise AND instead of modulo - int y = int(SV_POSITIONxy.y) & 3; - - // Calculate threshold without array + // Floor pixel coordinates and cast to int (robust even with negative positions) + // Floor is safer for edge cases (if SV_POSITIONxy is somehow negative, which is not expected) + int2 ip = (int2)floor(SV_POSITIONxy); + int x = ip.x & 3; + int y = ip.y & 3; + + // Bitshift is semantically clearer (x * 4 = x << 2) float threshold; - int index = x * 4 + y; - - // Unroll the array access + int index = (x << 2) | y; + + // Unrolled lookup if (index == 0) threshold = 1.0 / 17.0; else if (index == 1) threshold = 9.0 / 17.0; else if (index == 2) threshold = 3.0 / 17.0; @@ -49,8 +59,7 @@ void NiloDoDitherFadeoutClip(float2 SV_POSITIONxy, float ditherOpacity) else if (index == 13) threshold = 8.0 / 17.0; else if (index == 14) threshold = 14.0 / 17.0; else threshold = 6.0 / 17.0; - + clip(ditherOpacity - threshold); } -*/ diff --git a/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloGlitter.hlsl b/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloGlitter.hlsl new file mode 100644 index 000000000..b4f080ebc --- /dev/null +++ b/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloGlitter.hlsl @@ -0,0 +1,110 @@ +// SPDX-License-Identifier: (Not available for this version, you are only allowed to use this software if you have express permission from the copyright holder and agreed to the latest NiloToonURP EULA) +// Copyright (c) 2021 Kuroneko ShaderLab Limited + +// For more information, visit -> https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample + +// #pragma once is a safe guard best practice in almost every .hlsl, +// doing this can make sure your .hlsl's user can include this .hlsl anywhere anytime without producing any multi include conflict +#pragma once + +// HLSL Glitter Effect using Unity Lightmap UVs +// Lightmap UVs are unique and non-overlapping, perfect for glitter placement + +// Random function based on position +float hash(float2 p) +{ + float3 p3 = frac(float3(p.xyx) * 0.1031); + p3 += dot(p3, p3.yzx + 33.33); + return frac((p3.x + p3.y) * p3.z); +} + +float2 hash2(float2 p) +{ + float3 p3 = frac(float3(p.xyx) * float3(0.1031, 0.1030, 0.0973)); + p3 += dot(p3, p3.yzx + 33.33); + return frac((p3.xx + p3.yz) * p3.zy); +} + +float3 hash3(float2 p) +{ + float3 p3 = frac(float3(p.xyx) * float3(0.1031, 0.1030, 0.0973)); + p3 += dot(p3, p3.yxz + 33.33); + return frac((p3.xxy + p3.yzz) * p3.zyx) * 2.0 - 1.0; +} + +// Main glitter function using lightmap UVs +float3 NiloGlitter( + float2 lightmapUV, // Unity's lightmap UV (TEXCOORD1) + float3 viewDir, // world space (should be normalized) + float3 normal, // world space (should be normalized) + float3 lightDir, // world space (should be normalized) + float density, // expect default input = 1 + float size, // expect default input = 1 + float brightness, // expect default input = 1 + float randomNormalStrength) // default 0.5 +{ + // Normalize inputs to be safe + viewDir = normalize(viewDir); + normal = normalize(normal); + lightDir = normalize(lightDir); + + float finalSize = size * 0.25; + + // Use lightmap UV - these are unique across the entire mesh + float2 scaledUV = lightmapUV * density * 1000.0; + float2 cellID = floor(scaledUV); + float2 cellUV = frac(scaledUV); + + float3 glitter = float3(0.0, 0.0, 0.0); + + // Check neighboring cells for glitter particles + for(int y = -1; y <= 1; y++) + { + for(int x = -1; x <= 1; x++) + { + float2 neighborCell = cellID + float2(x, y); + + // Random position within the cell + float2 randomOffset = hash2(neighborCell); + float2 particlePos = float2(x, y) + randomOffset; + + // Distance to particle + float2 toParticle = particlePos - cellUV; + float dist = length(toParticle); + + // Only process if within glitter size + if(dist < finalSize) + { + // Generate random orientation for this glitter particle + float3 glitterNormal = normalize(hash3(neighborCell)); + + // Blend with surface normal for realistic placement + glitterNormal = normalize(lerp(normal, glitterNormal, randomNormalStrength)); + + // Calculate reflection direction + float3 reflectDir = reflect(-viewDir, glitterNormal); + + // Use the actual light direction + float specular = pow(max(dot(reflectDir, lightDir), 0.0), 1000.0); + + // View alignment - glitter only visible at the right angle + float viewAlignment = max(dot(viewDir, glitterNormal), 0.0); + viewAlignment = pow(viewAlignment, 5.0); + + // Smooth falloff based on distance + float fade = 1.0 - smoothstep(finalSize * 0.2, finalSize, dist); + + // Combine all factors + float intensity = specular * viewAlignment * fade * brightness * 100.0; + + // Color variation + float colorVariation = hash(neighborCell + 50.0); + float3 glitterColor = lerp(float3(1.0, 0.98, 0.95), float3(0.95, 0.97, 1.0), colorVariation); + + glitter += glitterColor * intensity; + } + } + } + + return glitter; +} \ No newline at end of file diff --git a/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloGlitter.hlsl.meta b/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloGlitter.hlsl.meta new file mode 100644 index 000000000..362cf7e3d --- /dev/null +++ b/Assets/NiloToonURP/ShaderLibrary/NiloUtilityHLSL/NiloGlitter.hlsl.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 433b706673427d64a8711b32f0344dd1 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + preprocessorOverride: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/NiloToonURP/Shaders/NiloToonCharacter.shader b/Assets/NiloToonURP/Shaders/NiloToonCharacter.shader index e5e659cc8..a6bfdf184 100644 --- a/Assets/NiloToonURP/Shaders/NiloToonCharacter.shader +++ b/Assets/NiloToonURP/Shaders/NiloToonCharacter.shader @@ -12,28 +12,28 @@ is just an almost empty .hlsl file with empty functions for you to fill in extra You can use those empty functions to apply your global effect, similar to character-only postprocess (e.g. add fog of war/scan line...). If you need us to expose more empty functions at another shading timing, please contact nilotoon@gmail.com -If you really need to edit the shader, usually just by editing "NiloToonCharacter_LightingEquation.hlsl" alone can control most of the visual result, -while editing this .shader file directly may make your future update(merge) difficult. - [All Passes of this .shader] -This shader includes 9 passes, each pass will be activated if needed: +This shader includes 12 passes, each pass will be activated if needed: 0.ForwardLit (LightMode:UniversalForwardOnly) (same as URP Lit shader, always render, a regular color pass that will always render to URP's _CameraColorTexture RT) 1.Outline (LightMode:NiloToonOutline) (only render if user turn it on in NiloToonAllInOneRendererFeature(default on). If render is needed, this pass will always render to URP's _CameraColorTexture RT) 2.CharacterAreaStencilBufferFill (LightMode:NiloToonCharacterAreaStencilBufferFill) (only render if user turn "Extra Thick Outline" on in NiloToonPerCharacterRenderController(default off). If render is needed, this pass will always render to URP's _CameraColorTexture RT) 3.ExtraThickOutline (LightMode:NiloToonExtraThickOutline) (only render if user turn "Extra Thick Outline" on in NiloToonPerCharacterRenderController(default off). If render is needed, this pass will always render to URP's _CameraColorTexture RT) -4.ShadowCaster (LightMode:ShadowCaster) (same as URP Lit shader, only for rendering to URP's shadow map RT's depth buffer, this pass won't be used if all your characters don't cast URP shadow) -5.DepthOnly (LightMode:DepthOnly) (same as URP Lit shader, only for rendering to URP's depth texture RT _CameraDepthTexture's depth buffer, this pass won't be used if your project don't render URP's offscreen depth prepass) -6.DepthNormalsOnly (LightMode:DepthNormalsOnly) (same as URP Lit shader, only for rendering to URP's normal texture RT _CameraNormalsTexture's rendering (color+depth), this pass won't be used if your project don't render URP's offscreen depth normal prepass) -7.NiloToonSelfShadowCaster (LightMode:NiloToonSelfShadowCaster) (only for rendering NiloToon's _NiloToonCharSelfShadowMapRT's depth buffer, this pass won't be used if your project don't enable NiloToon's character self shadow in NiloToonAllInOneRendererFeature) -8.NiloToonPrepassBuffer (LightMode:NiloToonPrepassBuffer) (Only for rendering NiloToon's _NiloToonPrepassBufferRT) +4.CharacterAreaColorFill (LightMode:NiloToonCharacterAreaColorFill) (only render if user turn "Color Fill" on in NiloToonPerCharacterRenderController(default off). If render is needed, this pass will always render to URP's _CameraColorTexture RT) +5.ShadowCaster (LightMode:ShadowCaster) (same as URP Lit shader, only for rendering to URP's shadow map RT's depth buffer, this pass won't be used if all your characters don't cast URP shadow) +6.DepthOnly (LightMode:DepthOnly) (same as URP Lit shader, only for rendering to URP's depth texture RT _CameraDepthTexture's depth buffer, this pass won't be used if your project don't render URP's offscreen depth prepass) +7.DepthNormalsOnly (LightMode:DepthNormalsOnly) (same as URP Lit shader, only for rendering to URP's normal texture RT _CameraNormalsTexture's rendering (color+depth), this pass won't be used if your project don't render URP's offscreen depth normal prepass) +8.MotionVectors (LightMode:MotionVectors) (same as URP Lit shader) +9.XRMotionVectors (LightMode:XRMotionVectors) (same as URP Lit shader) +10.NiloToonSelfShadowCaster (LightMode:NiloToonSelfShadowCaster) (only for rendering NiloToon's _NiloToonCharSelfShadowMapRT's depth buffer, this pass won't be used if your project don't enable NiloToon's character self shadow in NiloToonAllInOneRendererFeature) +11.NiloToonPrepassBuffer (LightMode:NiloToonPrepassBuffer) (Only for rendering NiloToon's _NiloToonPrepassBufferRT) [SRP Batcher] -Because most of the time, user use NiloToon's character shader for unique characters or dynamic objects like character weapons, so all lightmap-related code is removed for simplicity. +Because most of the time, user use NiloToon's character shader for unique characters or dynamic objects like character weapons, so all lightmap-related code is removed for simplicity and shader compile speed. For batching, we only rely on SRP batcher, which is the most practical batching method in URP for rendering lots of unique material + SkinnedMeshRenderer(unique mesh) characters. The followiing are 4 possible batching method, and only SRP Batcher is useful. - (X)Static batching (characters are dynamic) - (X)Dynamic batching (characters have many vertices) -- (X)GPU instancing (characters have unique animation(unique mesh)) +- (X)GPU instancing (characters have unique CPU animation(unique mesh)) - (O)SRP Batcher [GPU Instancing] @@ -67,7 +67,7 @@ because: case 2 - static uniform branching if(): // Reasonable cost, quite fast! (except OpenGLES2, OpenGLES2 doesn't have branching and will run both paths and discard the false path) - // since OpenGLES2 is not the main focus anymore in 2024, we will ignore OpenGLES2 and use static uniform branching if() in NiloToonURP when suitable + // since OpenGLES2 is not used anymore in 2025 or later, we will ignore OpenGLES2 and use static uniform branching if() in NiloToonURP when suitable CBUFFER_START(UnityPerMaterial) // usually controlled by a [Toggle] in material inspector, material.SetFloat() or Shader.SetGlobalFloat() in C# float _ShouldRunFancyCode; @@ -102,7 +102,7 @@ because: - https://iquilezles.org/articles/gpuconditionals/ - https://zhuanlan.zhihu.com/p/122467342 - [TLDR] + [TL;DR] Just remember(even for mobile platform): - if() itself is not evil, you CAN use it if you know there is no divergence inside a warp/wavefront, still, it is not free on mobile(that's why shader_feature/multi_compile are still the popular choice to skip things in hlsl). - "a ? b : c" is just a conditional move(movc / cmov) in assembly code, don't worry using it if you have calculated b and c already @@ -127,6 +127,7 @@ because: the easiest way is to remove the texture read hlsl code using shader permutation. But if the code is ALU only(pure calculation/math), and calculation is simple on both paths on the if & else side, NiloToonURP will prefer "a ? b : c". + The rest will be: - static uniform branching (usually means heavy ALU only code inside an if(_Uniform)) - or dynamic branching (try to reduce divergency as much as possible) @@ -145,8 +146,8 @@ because: [About multi_compile or shader_feature's _vertex and _fragment suffixes] In unity 2020.3, unity added _vertex, _fragment suffixes to multi_compile and shader_feature - https://docs.unity3d.com/2020.3/Documentation/Manual/SL-MultipleProgramVariants.html (Using stage-specific keyword directives) - + - https://docs.unity3d.com/2020.3/Documentation/Manual/SL-MultipleProgramVariants.html (Using stage-specific keyword directives) + - https://docs.unity3d.com/6000.0/Documentation/Manual/shader-variant-stripping.html#limit-shader-variants-when-you-declare-shader-keywords The only disadvantage of NOT using _vertex and _fragment suffixes is only compilation time, not build size/memory usage: @@ -236,7 +237,9 @@ However, note that at this time it is still clamped to 202329 for 2023.2.9 (as i #if UNITY_VERSION >= 60010000 (= 6.1) #if UNITY_VERSION >= 60020000 (= 6.2) Ref: https://discussions.unity.com/t/unity-6-new-naming-convention/942214 -*/ +*/ + +// This shader is always forward rendered in "Deferred/Deferred+" Rendering Path, using UniversalForwardOnly pass. Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" { Properties @@ -2690,14 +2693,14 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" [Title(_DETAIL, Albedo Map)] [Tooltip((only use rgb channel) (Default linearGrey 0.5))] [Tex(_DETAIL)][NoScaleOffset]_DetailAlbedoMap("Albedo Map", 2D) = "linearGrey" {} - [Sub(_DETAIL)]_DetailAlbedoWhitePoint(" WhitePoint", Range(0.01,1)) = 0.5 - [Sub(_DETAIL)]_DetailAlbedoMapScale(" Scale", Range(0.0, 20)) = 1.0 + [Sub(_DETAIL)]_DetailAlbedoWhitePoint(" WhitePoint", Range(0.01,1.0)) = 0.5 + [Sub(_DETAIL)]_DetailAlbedoMapScale(" Scale", Range(0.0, 20.0)) = 1.0 // URP lit.shader expose 0-2, here we expose 0-20 [Title(_DETAIL, ........................................................................................................................................................................................................................................................................................................................................................................)] [Title(_DETAIL, Normal Map)] [Tex(_DETAIL)][NoScaleOffset][Normal]_DetailNormalMap("Normal Map", 2D) = "bump" {} - [Sub(_DETAIL)]_DetailNormalMapScale(" Scale", Range(0.0, 20)) = 1.0 + [Sub(_DETAIL)]_DetailNormalMapScale(" Scale", Range(0.0, 20.0)) = 1.0 // URP lit.shader expose 0-2, here we expose 0-20 [Title(_DETAIL, ........................................................................................................................................................................................................................................................................................................................................................................)] @@ -3322,7 +3325,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" [Tooltip(Make sure _Smoothness is not 0 in order to see specular result)] [Tooltip(Enable specularReactToLightDirectionChange in NiloToonCharRenderingControlVolume will make specular react to light direction change)] - [Main(_SPECULARHIGHLIGHTS,_SPECULARHIGHLIGHTS)]_UseSpecular("Specular Highlights", Float) = 0 + [Main(_SPECULARHIGHLIGHTS,_SPECULARHIGHLIGHTS)]_UseSpecular("Specular Highlights", Float) = 0 // similar to URP Lit.shader's _SpecularHighlights [Title(_SPECULARHIGHLIGHTS,Additive or Replace)] [SubToggle(_SPECULARHIGHLIGHTS, _)]_SpecularUseReplaceBlending("Use Replace Blending", Float) = 0 @@ -3391,6 +3394,29 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" [Tooltip(Select the render faces that you want to show Specular Highlights.)] [SubEnum(_SPECULARHIGHLIGHTS,Both,0,Front,2,Back,1)]_SpecularApplytoFaces("Show in which faces?", Float) = 0 + ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Glitter (NiloToon) + ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + [ShowIf(_UIDisplayMode, GEqual, 100)] + [Main(_NILOGLITTER,_NILOGLITTER)]_UseNiloGlitter("Glitter(NiloToon)", Float) = 0 + + [Helpbox(Experimental Feature, WIP)] + + [Title(_NILOGLITTER, Color)] + [Sub(_NILOGLITTER)]_NiloGlitterIntensity("Intensity", Range(0,100)) = 1 + [Sub(_NILOGLITTER)][HDR]_NiloGlitterTintColor("Tint Color", Color) = (1,1,1) + [Tooltip(Use as tint color or mask of Glitter result)] + [Tex(_NILOGLITTER)][NoScaleOffset]_NiloGlitterTintColorTex("Tint Color Map", 2D) = "white" {} + [Tooltip(The UV used for sampling Tint Color Map)] + [SubEnum(_NILOGLITTER,UV0,0,UV1,1,UV2,2,UV3,3)]_NiloGlitterTintColorTexUVIndex(". UV index", Float) = 0 + + [Title(_NILOGLITTER,Shape)] + [Sub(_NILOGLITTER)]_NiloGlitterDensity("Density", Range(0,10)) = 1 + [Sub(_NILOGLITTER)]_NiloGlitterSize("Size", Range(0,10)) = 1 + [Sub(_NILOGLITTER)]_NiloGlitterRndomNormalStrength("Random Normal", Range(0,1)) = 0.5 + [Tooltip(The UV used for calculate glitter position, usually UV1 is the best if you Generate Lightmap UVs in fbx)] + [SubEnum(_NILOGLITTER,UV0,0,UV1,1,UV2,2,UV3,3)]_NiloGlitterUVIndex("UV index", Float) = 0 + ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Environment Reflections ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -3398,7 +3424,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" [Tooltip(Display scene Reflection Probe result.)] [Tooltip(If the reflection is black, you can try rebake reflection probe in scene.)] [Tooltip(Usually used for Metal reflection, Glass or Clearcoat.)] - [Main(_EnvironmentReflectionGroup,_ENVIRONMENTREFLECTIONS)]_ReceiveEnvironmentReflection("Environment Reflections", Float) = 0 + [Main(_EnvironmentReflectionGroup,_ENVIRONMENTREFLECTIONS)]_ReceiveEnvironmentReflection("Environment Reflections", Float) = 0 // similar to URP lit.shader's _EnvironmentReflections [Helpbox(Display the Reflection Probe of the current scene.)] [Helpbox()] @@ -4019,7 +4045,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // dissolve [HideInInspector]_DissolveAmount("_DissolveAmount", Range(0,1)) = 0 - [HideInInspector]_DissolveMode("_DissolveMode", Integer) = 0 // if C# uses Material.SetInt(), then shader must use Integer instead of Float in shader + [HideInInspector]_DissolveMode("_DissolveMode", Integer) = 0 // C# uses material.SetInteger(_DissolveMode,value), we must match with uint here, do not use float! else dissolve may not work at all in Unity2021.3.x [HideInInspector]_DissolveThresholdMap("_DissolveThresholdMap", 2D) = "linearGrey" {} [HideInInspector]_DissolveThresholdMapTilingX("_DissolveThresholdMapTilingX", Float) = 1 [HideInInspector]_DissolveThresholdMapTilingY("_DissolveThresholdMapTilingY", Float) = 1 @@ -4111,6 +4137,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" #pragma shader_feature_local_fragment _ALPHAOVERRIDEMAP #pragma shader_feature_local _ALPHATEST_ON // MotionVector pass need this in vertex shader, so we can't use shader_feature_local_fragment here + // base map stacking layer can increase alpha, which affects alpha clipping result, so they are required by all passes #pragma shader_feature_local_fragment _BASEMAP_STACKING_LAYER1 #pragma shader_feature_local_fragment _BASEMAP_STACKING_LAYER2 #pragma shader_feature_local_fragment _BASEMAP_STACKING_LAYER3 @@ -4226,6 +4253,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // ------------------------------------- // Material Keywords + // [copied & modified from Unity6.4 ComplexLit.shader] // ------------------------------------- #pragma shader_feature_local _NORMALMAP // need TangentWS from vertex shader also, so shader_feature_local_fragment is not enough #pragma shader_feature_local _PARALLAXMAP // need TangentWS from vertex shader also, so shader_feature_local_fragment is not enough @@ -4234,13 +4262,25 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // URP ComplexLit.shader uses _ _DETAIL_MULX2 _DETAIL_SCALED, here we simplify them into a single keyword _DETAIL to reduce variant. #pragma shader_feature_local _DETAIL // need TangentWS from vertex shader also, so shader_feature_local_fragment is not enough + //#pragma shader_feature_local_fragment _SURFACE_TYPE_TRANSPARENT // URP Lit shader has this, it is useful for the shader to know depth texture is availiable (For example, auto disable features that rely on depth texture) + //#pragma shader_feature_local_fragment _ALPHATEST_ON // extracted to shared HLSL section + //#pragma shader_feature_local_fragment _ _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON // ignored by NiloToon + #pragma shader_feature_local_fragment _EMISSION - #pragma shader_feature_local_fragment _EMISSION_ANIM_TINT_RAMPMAP + #pragma shader_feature_local_fragment _EMISSION_ANIM_TINT_RAMPMAP // added by NiloToon + + //#pragma shader_feature_local_fragment _METALLICSPECGLOSSMAP // ignored by NiloToon + + //#pragma shader_feature_local_fragment _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A // ignored by NiloToon #pragma shader_feature_local_fragment _SMOOTHNESSMAP + #pragma shader_feature_local_fragment _OCCLUSIONMAP + //#pragma shader_feature_local_fragment _ _CLEARCOAT _CLEARCOATMAP // ignored by NiloToon #pragma shader_feature_local_fragment _SPECULARHIGHLIGHTS // URP ComplexLit.shader use _SPECULARHIGHLIGHTS_OFF to save a keyword, here we use an inverted keyword since it is default off - #pragma shader_feature_local_fragment _SPECULARHIGHLIGHTS_TEX_TINT - #pragma shader_feature_local_fragment _ENVIRONMENTREFLECTIONS // URP ComplexLit.shader use _ENVIRONMENTREFLECTIONS_OFF to save a keyword, here we use an inverted keyword, here we use an inverted keyword since it is default off + #pragma shader_feature_local_fragment _SPECULARHIGHLIGHTS_TEX_TINT // added by NiloToon + #pragma shader_feature_local_fragment _NILOGLITTER + #pragma shader_feature_local_fragment _ENVIRONMENTREFLECTIONS // URP ComplexLit.shader use _ENVIRONMENTREFLECTIONS_OFF to save a keyword, here we use an inverted keyword since it is default off + //#pragma shader_feature_local_fragment _SPECULAR_SETUP // ignored by NiloToon // ------------------------------------- // NiloToon keywords (shader_feature) @@ -4305,6 +4345,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // ------------------------------------- // Universal Pipeline keywords + // [copied & modified from Unity6.4 ComplexLit.shader] // ------------------------------------- // These multi_compile variants are stripped from the build depending on: // 1) Settings in the URP Asset assigned in the GraphicsSettings & QualitySettings at build time @@ -4314,13 +4355,12 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // For example, variants with _MAIN_LIGHT_SHADOWS_CASCADE but not _MAIN_LIGHT_SHADOWS are invalid and therefore stripped. // You can read URP's ShaderPreprocessor.cs (which implements interface IPreprocessShaders) to view URP's shader stripping logic - // [directly copied from Unity6.1 URP17 ComplexLit.shader] #pragma multi_compile _ _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN #pragma multi_compile _ _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS //#pragma multi_compile _ EVALUATE_SH_MIXED EVALUATE_SH_VERTEX #pragma multi_compile _ _LIGHT_LAYERS - // Starting from 6.1, _FORWARD_PLUS is replaced by _CLUSTER_LIGHT_LOOP + // Starting from Unity6.1, _FORWARD_PLUS is replaced by _CLUSTER_LIGHT_LOOP due to adding Deferred+ #if UNITY_VERSION >= 60010000 #pragma multi_compile _ _CLUSTER_LIGHT_LOOP #elif UNITY_VERSION >= 202220 @@ -4335,18 +4375,21 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" #endif // [Hardcode define _SHADOWS_SOFT base on SHADER_API, instead of multi_compile, in order to reduce shader variant by 50%] - // https://docs.unity3d.com/ScriptReference/Rendering.BuiltinShaderDefine.html //#pragma multi_compile_fragment _ _SHADOWS_SOFT // original code #ifndef SHADER_API_MOBILE #define _SHADOWS_SOFT 1 #endif - // not sure if it is worth the compile time & memory, disabled now - //#pragma multi_compile_fragment _ _SHADOWS_SOFT_LOW _SHADOWS_SOFT_MEDIUM _SHADOWS_SOFT_HIGH + // not sure if it is worth the compile time & memory, disabled now and rely on dynamic branching + //#pragma multi_compile_fragment _ _SHADOWS_SOFT_LOW _SHADOWS_SOFT_MEDIUM _SHADOWS_SOFT_HIGH - // TODO: not supported now, it may ruin visual style if we included SSAO in lighting, and will double the shader memory usage + // TODO: not supported now, but it can be useful to add soft local shadow //#pragma multi_compile_fragment _ _SCREEN_SPACE_OCCLUSION + // TODO: support needed? + // Keyword used for Screen Space Global Illumination. (added in Unity6.4) + //#pragma multi_compile_fragment _ _SCREEN_SPACE_IRRADIANCE + #pragma multi_compile_fragment _ _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 #pragma multi_compile_fragment _ _LIGHT_COOKIES @@ -4364,19 +4407,20 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" //#pragma multi_compile _ DIRLIGHTMAP_COMBINED //#pragma multi_compile _ LIGHTMAP_ON //#pragma multi_compile_fragment _ LIGHTMAP_BICUBIC_SAMPLING + //#pragma multi_compile_fragment _ REFLECTION_PROBE_ROTATION // TODO: support needed, not lightmap //#pragma multi_compile _ DYNAMICLIGHTMAP_ON //#pragma multi_compile _ USE_LEGACY_LIGHTMAPS - //#pragma multi_compile _ LOD_FADE_CROSSFADE // Not worth to support this since it cost 2x shader memory + //#pragma multi_compile _ LOD_FADE_CROSSFADE // TODO: Not worth to support this since it cost 2x shader memory? but mesh lod is introduced, maybe it is time to support it //#pragma multi_compile_fragment _ DEBUG_DISPLAY // NiloToon didn't implement URP's debug display // [fog] // In NiloToon, we force dynamic_branch for fog if possible (dynamic_branch fog introduced in Unity6.1), // - https://docs.unity3d.com/6000.2/Documentation/Manual/urp/shader-stripping-fog.html - // this trades a little bit GPU performance for cutting 50~75% memory usage and 2x~4x faster build time, which is worth it + // this trades a little bit GPU performance for cutting 50~75% memory usage and 2x~4x faster build time, which is well worth it #if UNITY_VERSION >= 60010000 - #pragma dynamic_branch _ FOG_LINEAR FOG_EXP FOG_EXP2 // NiloToon's choice, no shader variant - //#include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Fog.hlsl" // URP's original code + #pragma dynamic_branch _ FOG_LINEAR FOG_EXP FOG_EXP2 // NiloToon's choice, always no shader variant, not configurable + //#include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Fog.hlsl" // URP's original code, configurable #else #pragma multi_compile_fog #endif @@ -4401,10 +4445,10 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // Includes // ------------------------------------- // because this pass is a ForwardLit pass - // define "NiloToonForwardLitPass" to inject code into VertexShaderAllWork() + // define "NiloToonForwardLitPass" to inject related code #define NiloToonForwardLitPass 1 - // all shader logic written inside this .hlsl, remember to write all #define BEFORE writing #include + // all shader logic written inside this .hlsl, remember to write all #define BEFORE writing #include the shared hlsl #include "NiloToonCharacter_HLSL/NiloToonCharacter_Shared.hlsl" ENDHLSL @@ -4918,7 +4962,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" ZWrite On // the only goal of this pass is to write depth (shadow map's light space depth)! ZTest LEqual // early exit at Early-Z stage if possible (only possible if clip() does not exist) ColorMask 0 // we don't care about color, we just want to write depth, ColorMask 0 will save some write bandwidth - Cull [_Cull] + Cull[_Cull] HLSLPROGRAM @@ -4930,7 +4974,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // Shader Stages // ------------------------------------- #pragma vertex VertexShaderAllWork - #pragma fragment BaseColorAlphaClipTest // we only need to do Clip(), we do not need rgba color result for shading + #pragma fragment BaseColorAlphaClipTest // we only need to do sample alpha and then Clip(), we do not need rgba color result for shading // ------------------------------------- // Material Keywords @@ -4938,6 +4982,8 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // we need clip() related keywords in this pass, which are already defined inside the HLSLINCLUDE block in SubShader level //#pragma shader_feature_local _ALPHATEST_ON + //#pragma shader_feature_local_fragment _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A // ignored by NiloToon + // ------------------------------------- // NiloToon Keywords // ------------------------------------- @@ -4945,7 +4991,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // doing this can let character cast shadows that looks like "semi-transparent" shadow #pragma multi_compile_local_fragment _ _NILOTOON_DITHER_FADEOUT - // ------------------------------------- + //-------------------------------------- // GPU Instancing // ------------------------------------- // to support GPU instancing and Single Pass Stereo rendering(VR), you should add the following section @@ -4958,7 +5004,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // ------------------------------------- // Unity defined keywords // ------------------------------------- - //#pragma multi_compile _ LOD_FADE_CROSSFADE // NilooToon doesn't support + //#pragma multi_compile _ LOD_FADE_CROSSFADE // TODO: NilooToon doesn't support it yet // This is used during shadow map generation to differentiate between directional and punctual light shadows, as they use different formulas to apply Normal Bias #pragma multi_compile_vertex _ _CASTING_PUNCTUAL_LIGHT_SHADOW @@ -4978,7 +5024,109 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // (X)No GBuffer Pass, this shader is designed for Forward/Forward+ lighting only. // Even project is in deferred/deferred+ mode, the actually rendering of this shader is still in Forward/Forward+. - // {...} + // TODO: we should still write a GBuffer pass, because we need to + // Fill GBuffer data to prevent "holes", just in case someone wants to reuse GBuffer data. + // Deferred lighting is stenciled out for ComplexLit and rendered as forward. + + // Dummy GBuffer pass for debug, will not work correctly + /* + Pass + { + // Lightmode matches the ShaderPassName set in UniversalRenderPipeline.cs. SRPDefaultUnlit and passes with + // no LightMode tag are also rendered by Universal Render Pipeline + // + // Fill GBuffer data to prevent "holes", just in case someone wants to reuse GBuffer data. + // Deferred lighting is stenciled out for ComplexLit and rendered as forward. + Name "GBuffer" + Tags + { + "LightMode" = "UniversalGBuffer" + } + + // ------------------------------------- + // Render State Commands + ZWrite[_ZWrite] + ZTest LEqual + Cull[_Cull] + + HLSLPROGRAM + #pragma target 4.5 + + // Deferred Rendering Path does not support the OpenGL-based graphics API: + // Desktop OpenGL, OpenGL ES 3.0, WebGL 2.0. + #pragma exclude_renderers gles3 glcore + + // ------------------------------------- + // Shader Stages + #pragma vertex LitGBufferPassVertex + #pragma fragment LitGBufferPassFragment + + // ------------------------------------- + // Material Keywords + #pragma shader_feature_local _NORMALMAP + //#pragma shader_feature_local_fragment _ALPHATEST_ON + //#pragma shader_feature_local_fragment _ALPHAPREMULTIPLY_ON + #pragma shader_feature_local_fragment _EMISSION + #pragma shader_feature_local_fragment _METALLICSPECGLOSSMAP + #pragma shader_feature_local_fragment _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A + #pragma shader_feature_local_fragment _OCCLUSIONMAP + #pragma shader_feature_local _PARALLAXMAP + #pragma shader_feature_local _ _DETAIL_MULX2 _DETAIL_SCALED + + #pragma shader_feature_local_fragment _SPECULARHIGHLIGHTS_OFF + #pragma shader_feature_local_fragment _ENVIRONMENTREFLECTIONS_OFF + #pragma shader_feature_local_fragment _SPECULAR_SETUP + #pragma shader_feature_local _RECEIVE_SHADOWS_OFF + + // ------------------------------------- + // Universal Pipeline keywords + #pragma multi_compile _ _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN + //#pragma multi_compile _ _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS + //#pragma multi_compile _ _ADDITIONAL_LIGHT_SHADOWS + #pragma multi_compile_fragment _ _REFLECTION_PROBE_BLENDING + #pragma multi_compile_fragment _ _REFLECTION_PROBE_BOX_PROJECTION + #pragma multi_compile_fragment _ _SHADOWS_SOFT + #pragma multi_compile_fragment _ _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 + #pragma multi_compile_fragment _ _RENDER_PASS_ENABLED + #pragma multi_compile _ _CLUSTER_LIGHT_LOOP + #pragma multi_compile _ EVALUATE_SH_MIXED EVALUATE_SH_VERTEX + + #if UNITY_VERSION >= 60000000 + #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/RenderingLayers.hlsl" + #endif + + // ------------------------------------- + // Unity defined keywords + #pragma multi_compile _ LIGHTMAP_SHADOW_MIXING + #pragma multi_compile _ SHADOWS_SHADOWMASK + #pragma multi_compile _ DIRLIGHTMAP_COMBINED + #pragma multi_compile _ LIGHTMAP_ON + #pragma multi_compile_fragment _ LIGHTMAP_BICUBIC_SAMPLING + #pragma multi_compile _ DYNAMICLIGHTMAP_ON + #pragma multi_compile _ USE_LEGACY_LIGHTMAPS + #pragma multi_compile _ LOD_FADE_CROSSFADE + #pragma multi_compile_fragment _ _GBUFFER_NORMALS_OCT + + #if UNITY_VERSION >= 60000000 + #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/ProbeVolumeVariants.hlsl" + #endif + + //-------------------------------------- + // GPU Instancing + #pragma multi_compile_instancing + #pragma instancing_options renderinglayer + + #if UNITY_VERSION >= 60000000 + #include_with_pragmas "Packages/com.unity.render-pipelines.universal/ShaderLibrary/DOTS.hlsl" + #endif + + // ------------------------------------- + // Includes + #include "Packages/com.unity.render-pipelines.universal/Shaders/LitInput.hlsl" + #include "Packages/com.unity.render-pipelines.universal/Shaders/LitGBufferPass.hlsl" + ENDHLSL + } + */ // [DepthOnly pass] // Used for rendering URP's offscreen depth prepass _CameraDepthTexture (you can search DepthOnlyPass.cs in URP package) @@ -4997,7 +5145,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // ------------------------------------- ZWrite On // the only goal of this pass is to write depth! ColorMask R // URP13.1.8 or later changed from 0 to R, we will follow it - Cull [_Cull] + Cull[_Cull] // Let user fully control the 2nd-8th bit of stencil buffer per material, // but leaving the 1st bit for NiloToon to write "Character + Classic Outline" area @@ -5028,11 +5176,13 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // ------------------------------------- // we need clip() related keywords in this pass, which is already defined inside the HLSLINCLUDE block in SubShader level //#pragma shader_feature_local _ALPHATEST_ON + + //#pragma shader_feature_local_fragment _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A // ignored by NiloToon // ------------------------------------- // NiloToon Keywords // ------------------------------------- - #pragma shader_feature_local_vertex _OUTLINEWIDTHMAP + //#pragma shader_feature_local_vertex _OUTLINEWIDTHMAP // outline write depth texture feautre removed since NiloToon0.17.10 // for push back zoffset depth write of face vertices, to hide face depth texture self shadow artifact #pragma shader_feature_local _ISFACE @@ -5044,9 +5194,9 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // ------------------------------------- // Unity defined keywords // ------------------------------------- - //#pragma multi_compile _ LOD_FADE_CROSSFADE // NilooToon doesn't support + //#pragma multi_compile _ LOD_FADE_CROSSFADE // TODO: NilooToon doesn't support it yet - // ------------------------------------- + //-------------------------------------- // GPU Instancing // ------------------------------------- // to support GPU instancing and Single Pass Stereo rendering(VR), you should add the following section @@ -5059,8 +5209,6 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // ------------------------------------- // Includes // ------------------------------------- - // because Outline area should write to depth also, define "NiloToonDepthOnlyOrDepthNormalPass" to inject outline related code into VertexShaderAllWork() - // if depth write is correct, outline area will process depth of field correctly also. #define NiloToonDepthOnlyOrDepthNormalPass 1 // all shader logic written inside this .hlsl, remember to write all #define BEFORE writing #include @@ -5072,6 +5220,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // [Extra DepthOnly pass for outline] // Note: by default URP will only render the first "DepthOnly" pass inside a SubShader, and ignore all later "DepthOnly" passes, so we can't just add an extra "DepthOnly" pass here // TODO: To render outline pass's depth into URP's _CameraDepthTexture or _CameraNormalsTexture also, we need to rely on a new renderer pass in Unity6 RenderGraph. (Same for DepthNormalsOnly & MotionVectors) + // if outline depth write is correct, outline area will process depth of field correctly also. // see https://docs.unity3d.com/6000.0/Documentation/Manual/urp/render-graph-draw-objects-in-a-pass.html /* Pass @@ -5152,7 +5301,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" // ------------------------------------- // NiloToon Keywords // ------------------------------------- - #pragma shader_feature_local_vertex _OUTLINEWIDTHMAP + //#pragma shader_feature_local_vertex _OUTLINEWIDTHMAP // outline write depth texture feautre removed since NiloToon0.17.10 // for push back zoffset depth write of face vertices, to hide face depth texture self shadow artifact #pragma shader_feature_local _ISFACE @@ -5197,14 +5346,14 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" } // (X)No Meta Pass, this shader is designed for dynamic renderer only (not static/not lightmap) + // This pass it not used during regular rendering, only for lightmap baking. // {...} // (X)No Universal2D Pass, this shader is designed for 3D only // {...} - // Copy and edited of URP17(Unity6.1)'s ComplexLit.shader's MotionVectors pass + // Copy and edited of Unity6.4's ComplexLit.shader's MotionVectors pass // https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@17.0/manual/features/motion-vectors.html - // TODO: we need to write an additional motion vector pass for "Classic Outline", else DLSS/TAA/STP will have artifact on outline pixels Pass { // [PackageRequirements] @@ -5237,8 +5386,8 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" } HLSLPROGRAM - //#pragma shader_feature_local _ALPHATEST_ON // already declared - //#pragma multi_compile _ LOD_FADE_CROSSFADE // NiloToon doesn't support + //#pragma shader_feature_local _ALPHATEST_ON // already declared in shared HLSL section + //#pragma multi_compile _ LOD_FADE_CROSSFADE // TODO: NiloToon doesn't support it yet #pragma shader_feature_local_vertex _ADD_PRECOMPUTED_VELOCITY #include "NiloToonCharacter_HLSL/NiloToonCharacter_Shared.hlsl" @@ -5246,6 +5395,9 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" ENDHLSL } + // TODO: we need to write an additional motion vector pass for "Classic Outline", else DLSS/TAA/STP will have artifact on outline pixels + // {...} + // The motion vector pass for XR's space warp Pass { @@ -5264,7 +5416,7 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" Tags { "LightMode" = "XRMotionVectors" } ColorMask RGB - Cull [_Cull] // NiloToon added: _Cull doesn't exist in the offical ComplexLit shader + Cull [_Cull] // NiloToon added: _Cull doesn't exist in the offical ComplexLit.shader // NiloToon's Stencil removed, due to URP require the special Stencil setting for XR //Stencil {...} @@ -5279,12 +5431,12 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" } HLSLPROGRAM - //#pragma shader_feature_local _ALPHATEST_ON // already declared - //#pragma multi_compile _ LOD_FADE_CROSSFADE // NiloToon doesn't support + //#pragma shader_feature_local _ALPHATEST_ON // already declared in shared HLSL section + //#pragma multi_compile _ LOD_FADE_CROSSFADE // TODO: NiloToon doesn't support it yet #pragma shader_feature_local_vertex _ADD_PRECOMPUTED_VELOCITY #if UNITY_VERSION >= 60010000 - #define APPLICATION_SPACE_WARP_MOTION 1 // starting from Unity6.1, the 'APLICATION' typo is fixed, now the correct one is 'APPLICATION'. See Unity6.1's ComplexLit.shader's XRMotionVectors pass + #define APPLICATION_SPACE_WARP_MOTION 1 // starting from Unity6.1, the 'APLICATION' typo is fixed, now the correct one is 'APPLICATION'. See Unity6.1's ComplexLit.shader's XRMotionVectors pass and compare with Unity6.0's. #else #define APLICATION_SPACE_WARP_MOTION 1 // this is the 'correct' typo (APLICATION) for Unity6.0 version. See Unity6.0's ComplexLit.shader's XRMotionVectors pass #endif @@ -5409,6 +5561,9 @@ Shader "Universal Render Pipeline/NiloToon/NiloToon_Character" } } + ////////////////////////////////////////////////////// + + //TODO: should we try to fallback to NiloToon(Lite) first before FallbackError? Likely no, we should error immediately to let user see it as early as possible in development. FallBack "Hidden/Universal Render Pipeline/FallbackError" CustomEditor "LWGUI.LWGUI" } diff --git a/Assets/NiloToonURP/Shaders/NiloToonCharacter_HLSL/NiloToonCharacter_LightingEquation.hlsl b/Assets/NiloToonURP/Shaders/NiloToonCharacter_HLSL/NiloToonCharacter_LightingEquation.hlsl index 989c9acf9..8ed6a7ef6 100644 --- a/Assets/NiloToonURP/Shaders/NiloToonCharacter_HLSL/NiloToonCharacter_LightingEquation.hlsl +++ b/Assets/NiloToonURP/Shaders/NiloToonCharacter_HLSL/NiloToonCharacter_LightingEquation.hlsl @@ -743,7 +743,7 @@ half4 ShadeMainLight(inout ToonSurfaceData surfaceData, Varyings input, ToonLigh #endif //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - // Lit + // Lit (Shadow area & color) //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// half finalShadowArea = selfLightAttenuation * depthDiffShadow * selfShadowMapShadow; @@ -816,7 +816,7 @@ half4 ShadeMainLight(inout ToonSurfaceData surfaceData, Varyings input, ToonLigh if(enableDepthTextureRimLightAndShadow) { // make depth tex shadow a little bit darker - // because depth tex shadow is similar to contact shadow, shadow caster and receiver position is close, which means shadow is strong (not much indirect light can reach) + // because depth tex shadow is similar to contact shadow, shadow caster and receiver position is close, which means shadow/occlusion is strong (not much indirect light can reach) // we want depth tex shadow to have a bit different to self shadow to produce richer shadow, so default * 0.85 half3 finalDepthTexShadowTintColor = _DepthTexShadowTintColor * _DepthTexShadowBrightness; #if _ISFACE @@ -828,9 +828,11 @@ half4 ShadeMainLight(inout ToonSurfaceData surfaceData, Varyings input, ToonLigh } #if _NILOTOON_RECEIVE_SELF_SHADOW lightColorIndependentLitColor *= lerp(_NiloToonSelfShadowMappingTintColor,1,selfShadowMapShadow); + //TODO:... + global non skin + skin tint #endif #if ShouldReceiveURPShadow lightColorIndependentLitColor *= lerp(_URPShadowMappingTintColor,1,light.shadowAttenuation); + //TODO:... + global non skin + skin tint #endif // global volume -> shadow tint color @@ -842,7 +844,7 @@ half4 ShadeMainLight(inout ToonSurfaceData surfaceData, Varyings input, ToonLigh // to reduce (to 25%) but not completely remove add light result if in shadow half inShadow25PercentMul = lerp(lightingData.averageShadowAttenuation,1,0.25); - // 3D rim light and shadow apply shadow + // face 3D rim light and shadow apply shadow #if _ISFACE && _FACE_3D_RIMLIGHT_AND_SHADOW lightColorIndependentLitColor *= face3DShadowTintColor; #endif @@ -859,7 +861,7 @@ half4 ShadeMainLight(inout ToonSurfaceData surfaceData, Varyings input, ToonLigh if(_UseGGXDirectSpecular) { // [GGX specular method] - half roughness = max(1-saturate(surfaceData.smoothness * _GGXDirectSpecularSmoothnessMultiplier),0.04); // don't let roughness = 0, it will produce bad bloom. Make it minimum 0.04 (atlease HALF_MIN_SQRT, but 0.04 can prevent bad bloom also) + half roughness = max(1-saturate(surfaceData.smoothness * _GGXDirectSpecularSmoothnessMultiplier),0.04); // don't let roughness = 0, it will produce bad bloom. Make it minimum 0.04 (at least HALF_MIN_SQRT, but 0.04 can prevent bad bloom also) half F0 = 0.04; // only support non-metal for now, hardcode 0.04 F0 if(reactToLightDir) @@ -937,6 +939,26 @@ half4 ShadeMainLight(inout ToonSurfaceData surfaceData, Varyings input, ToonLigh } #endif + //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + // Glitter + //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +#if _NILOGLITTER + half3 glitterLitAdd = 0; + + //----------------------- + // NiloToon Glitter + half3 niloGlitterResult = NiloGlitter(GetUV(input, _NiloGlitterUVIndex), V, N, L, _NiloGlitterDensity, _NiloGlitterSize, _NiloGlitterIntensity, _NiloGlitterRndomNormalStrength); + + niloGlitterResult *= tex2D(_NiloGlitterTintColorTex, GetUV(input, _NiloGlitterTintColorTexUVIndex)) * _NiloGlitterTintColor; + niloGlitterResult *= saturate(light.color); + + glitterLitAdd += niloGlitterResult; + + //----------------------- + // lilToon Glitter + //glitterLitAdd += lilGlitter(...); +#endif + //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Kajiya-Kay specular for hair //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// @@ -990,6 +1012,10 @@ half4 ShadeMainLight(inout ToonSurfaceData surfaceData, Varyings input, ToonLigh #endif #endif +#if NiloToonForwardLitPass && _NILOGLITTER + result += glitterLitAdd; +#endif + #if NiloToonForwardLitPass || NiloToonSelfOutlinePass // (1): // min(2,light.color) to prevent over bright light.color diff --git a/Assets/NiloToonURP/Shaders/NiloToonCharacter_HLSL/NiloToonCharacter_RiderSupport.hlsl b/Assets/NiloToonURP/Shaders/NiloToonCharacter_HLSL/NiloToonCharacter_RiderSupport.hlsl index 6a2bef0ca..9cd542b00 100644 --- a/Assets/NiloToonURP/Shaders/NiloToonCharacter_HLSL/NiloToonCharacter_RiderSupport.hlsl +++ b/Assets/NiloToonURP/Shaders/NiloToonCharacter_HLSL/NiloToonCharacter_RiderSupport.hlsl @@ -51,6 +51,7 @@ #define _SKIN_MASK_ON 1 #define _SPECULARHIGHLIGHTS 1 #define _SPECULARHIGHLIGHTS_TEX_TINT 1 +#define _NILOGLITTER 1 #define _SMOOTHNESSMAP 1 #define _FACE_MASK_ON 1 #define _ZOFFSETMAP 1 diff --git a/Assets/NiloToonURP/Shaders/NiloToonCharacter_HLSL/NiloToonCharacter_Shared.hlsl b/Assets/NiloToonURP/Shaders/NiloToonCharacter_HLSL/NiloToonCharacter_Shared.hlsl index 662bbd655..701efe7bb 100644 --- a/Assets/NiloToonURP/Shaders/NiloToonCharacter_HLSL/NiloToonCharacter_Shared.hlsl +++ b/Assets/NiloToonURP/Shaders/NiloToonCharacter_HLSL/NiloToonCharacter_Shared.hlsl @@ -307,6 +307,9 @@ TEXTURE2D(_BaseMap); SAMPLER(sampler_BaseMap); sampler2D _SpecularColorTintMap; #endif #endif +#if _NILOGLITTER + sampler2D _NiloGlitterTintColorTex; +#endif #if _KAJIYAKAY_SPECULAR #if _KAJIYAKAY_SPECULAR_TEX_TINT sampler2D _HairStrandSpecularTintMap; @@ -856,6 +859,15 @@ CBUFFER_START(UnityPerMaterial) half _SpecularShowInShadowArea; float _SpecularApplytoFaces; + // Glitter (NiloToon) + float _NiloGlitterIntensity; + float _NiloGlitterDensity; + float _NiloGlitterSize; + float _NiloGlitterRndomNormalStrength; + half3 _NiloGlitterTintColor; + uint _NiloGlitterUVIndex; + uint _NiloGlitterTintColorTexUVIndex; + // Environment Reflections half _EnvironmentReflectionUsage; half _EnvironmentReflectionShouldApplyToFaceArea; @@ -1204,7 +1216,7 @@ CBUFFER_START(UnityPerMaterial) // _NILOTOON_DISSOLVE float _DissolveAmount; - float _DissolveMode; + uint _DissolveMode; // C# uses material.SetInteger(_DissolveMode,value), we must match with uint here, do not use float! else dissolve may not work at all in Unity2021.3.x float _DissolveThresholdMapTilingX; float _DissolveThresholdMapTilingY; float _DissolveNoiseStrength; diff --git a/Assets/NiloToonURP/Shaders/NiloToonRendererFeatureShaders/Resources/NiloToonAnimePostProcess.shader b/Assets/NiloToonURP/Shaders/NiloToonRendererFeatureShaders/Resources/NiloToonAnimePostProcess.shader index cbbeccd6a..60458c4cd 100644 --- a/Assets/NiloToonURP/Shaders/NiloToonRendererFeatureShaders/Resources/NiloToonAnimePostProcess.shader +++ b/Assets/NiloToonURP/Shaders/NiloToonRendererFeatureShaders/Resources/NiloToonAnimePostProcess.shader @@ -22,6 +22,7 @@ Shader "Hidden/NiloToon/AnimePostProcess" half _TopLightDesaturate; half3 _TopLightTintColor; half3 _TopLightSunTintColor; + half _TopLightReceiveMainLightShadow; half _BottomDarkenIntensity; @@ -91,7 +92,7 @@ Shader "Hidden/NiloToon/AnimePostProcess" float skyLightGradient = min(2,(max(0,input.uv.y * 2 - 1)));//linear gradient from top to middle, minmax(0,2) due to "extend y to make roation possible" section added // reserved the right most slot for camera (uv.x == 1) - half averageShadowSampleValue = tex2Dlod(_NiloToonAverageShadowMapRT, float4(1,0,0,0)).r; + half averageShadowSampleValue = lerp(1,tex2Dlod(_NiloToonAverageShadowMapRT, float4(1,0,0,0)).r,_TopLightReceiveMainLightShadow); float skyLightIntensity = 1.5 * _TopLightIntensity * averageShadowSampleValue; // for intensity, control this half3 col = skyLightGradient * lightColor * skyLightIntensity; diff --git a/Assets/NiloToonURP/package.json b/Assets/NiloToonURP/package.json index 07156684a..3e630e299 100644 --- a/Assets/NiloToonURP/package.json +++ b/Assets/NiloToonURP/package.json @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a45029a6afc6ea2b29535d49aea8167a998e4012a24ade4c43cc6e25b4365e64 +oid sha256:958badb29d6abeb7554b8bcd8765db8977f16eea41aa1c54ecdebbf3ea82ec33 size 828 diff --git a/Assets/Resources/Background/@실내/댄스홀A/!dance/meterial/Materials/metal pink.mat b/Assets/Resources/Background/@실내/댄스홀A/!dance/meterial/Materials/metal pink.mat index 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_AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaClip: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 + - _BackFaceForceShadow: 0 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 2 + - _BaseMapStackingLayer1Enable: 1 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 0.182 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 4 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 1 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 0.057 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 4 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 90 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0.153 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 0 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 0 + - _IsSkin: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _Metallic: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 1 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.5 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 2 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 0.2 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StencilComp: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilRef: 0 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 1 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseShadingGradeMap: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 1 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 0.83, g: 1.44, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: 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_DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 10 + - _DstBlendAlpha: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 0 + - _IsSkin: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0.541 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 3 + - _MatCapAdditiveIntensity: 32.2 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.854 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0.765625 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _Metallic: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 1 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 0.7890625 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0.1875 + - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.5 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 2 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.266 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 0.2 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 5 + - _SrcBlendAlpha: 1 + - _StencilComp: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilRef: 0 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 2 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 1 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 1 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 1 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 1 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseShadingGradeMap: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 1 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 0.92156863} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 10.960228, g: 11.525402, b: 14.25502, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0.33333334, g: 0.33333334, b: 0.33333334, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - 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Assets/Resources/Background/@실내/무대C/Material.001.mat.meta rename to Assets/Resources/Character/@101-150/@113_이레인/Avatar/이레인_260120_한복/Materials/1_Base_color_Copy.mat.meta index 2e8cb2846..1decfc703 100644 --- a/Assets/Resources/Background/@실내/무대C/Material.001.mat.meta +++ b/Assets/Resources/Character/@101-150/@113_이레인/Avatar/이레인_260120_한복/Materials/1_Base_color_Copy.mat.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: ff9f6faa5dabd6a43a2eed7fcad87783 +guid: 726353485679797498a06b09006dea29 NativeFormatImporter: externalObjects: {} mainObjectFileID: 2100000 diff --git a/Assets/Resources/Character/@101-150/@113_이레인/Avatar/이레인_260120_한복/Materials/2_Alpha_Copy.mat b/Assets/Resources/Character/@101-150/@113_이레인/Avatar/이레인_260120_한복/Materials/2_Alpha_Copy.mat new file mode 100644 index 000000000..fb18ca53f --- /dev/null +++ b/Assets/Resources/Character/@101-150/@113_이레인/Avatar/이레인_260120_한복/Materials/2_Alpha_Copy.mat @@ -0,0 +1,1181 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 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m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 2800000, guid: 71671946956301b4b99814edf3432ff1, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 2800000, guid: 30ff62562d5b97543842c3997ce7850a, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaClip: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 0.508 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 + - _BackFaceForceShadow: 0 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 2 + - _BaseMapStackingLayer1Enable: 1 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 0.3359375 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 0.189 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 4 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 0.13 + - _CelShadeMidPoint: 0.61 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 0 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 10 + - _DstBlendAlpha: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 0 + - _IsSkin: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 0.3 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 1 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _Metallic: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 1 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 0.8173913 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0.4869565 + - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.5 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 0.379 + - _OverrideShadowColorByTexMode: 1 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 2 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 1 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 0.2 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 5 + - _SrcBlendAlpha: 1 + - _StencilComp: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilRef: 0 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 2 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 1 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 1 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 1 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 1 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseShadingGradeMap: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 1 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 0.6792453, g: 0.6792453, b: 0.6792453, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0.2126, g: 0.7152, b: 0.0722, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 2.76, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 22.363518, g: 22.363518, b: 22.363518, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 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_BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 0.13 + - _CelShadeMidPoint: 0.61 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 0 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 0 + - _IsSkin: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 0.3 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 1 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _Metallic: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 1 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 0.8173913 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0.4869565 + - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.5 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 0.379 + - _OverrideShadowColorByTexMode: 1 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 2 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 1 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 0.2 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StencilComp: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilRef: 0 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 1 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 1 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 1 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseShadingGradeMap: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 1 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0.2126, g: 0.7152, b: 0.0722, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 2.76, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 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+ - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - 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{fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: a4f526dff73a436499ffe41501f2e65d, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 2800000, guid: 41ab41ae88be7a44fa7ffbe9f8eca58f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaClip: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 + - _BackFaceForceShadow: 0 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 4 + - _BaseMapStackingLayer1Enable: 1 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 0.56 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 4 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 0 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 0 + - _IsSkin: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _Metallic: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 1 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 0.78125 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0.5859375 + - _OcclusionStrength: 0.604 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.5 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 2 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 0.2 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StencilComp: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilRef: 0 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 1 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseShadingGradeMap: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 1 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - 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+ - _BackFaceForceShadow: 0 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 2 + - _BaseMapStackingLayer1Enable: 1 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 0.048 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 4 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 2 + - _BaseMapStackingLayer2Enable: 1 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 0.254 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 4 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 10 + - _DstBlendAlpha: 10 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 0 + - _IsSkin: 1 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _Metallic: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonEnableDepthTextureRimLightAndShadow: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.5 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - 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- _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 0 + - _IsSkin: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _Metallic: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonEnableDepthTextureRimLightAndShadow: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.5 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StencilComp: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilRef: 0 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseShadingGradeMap: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - 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m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaClip: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 + - _BackFaceForceShadow: 0 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 10 + - _DstBlendAlpha: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 1 + - _IsSkin: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _Metallic: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonEnableDepthTextureRimLightAndShadow: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.5 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 0 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 5 + - _SrcBlendAlpha: 1 + - _StencilComp: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilRef: 0 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 4 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseShadingGradeMap: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 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_BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.6 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.132 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 1 + - _IsSkin: 1 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _Metallic: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonEnableDepthTextureRimLightAndShadow: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.5 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StencilComp: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilRef: 0 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _UIDisplayMode: 10000 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 1 + - _UseFaceShadowGradientMap: 1 + - _UseGGXDirectSpecular: 1 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 1 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseShadingGradeMap: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 1, g: 0.95, b: 0.95, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 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0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaClip: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 + - _BackFaceForceShadow: 0 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 0 + - _IsSkin: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _Metallic: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.5 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StencilComp: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilRef: 0 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseShadingGradeMap: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 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_BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 0 + - _IsSkin: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _Metallic: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.5 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StencilComp: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilRef: 0 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - 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_BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: 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m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 2224560ea813b764a9db2ff9885d10c8, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaClip: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _AsUnlit: 0 + - _BackFaceForceShadow: 0 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _IsFace: 0 + - _IsSkin: 0 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _Metallic: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineWidth: 0.5 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _StencilComp: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilRef: 0 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseShadingGradeMap: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: 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0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionCubeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimShadeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.30900002 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0.699 + - _BacklightNormalStrength: 0.295 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _Blend: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 0.4 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.15 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.06 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.397 + - _RimBorder: 0.32200003 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 1.8 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0.609 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.6 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.473 + - _Shadow2ndBorder: 0.464 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0.336 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.17 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.583 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.055 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 0.911 + - _ShadowPostAO: 0 + - _ShadowReceive: 1 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 1 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 1 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 0 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 1 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.5283019, g: 0.34638664, b: 0.40459043, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1.19} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0, g: 0, b: 0, a: 1} + - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 0.3018868, g: 0.3018868, b: 0.3018868, a: 0.4} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RimColor: {r: 0.4811321, g: 0.4811321, b: 0.4811321, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _Shadow2ndColor: {r: 0.5700427, g: 0.5839404, b: 0.6603774, a: 1} + - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} + - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} + - _ShadowBorderColor: {r: 1, g: 0.6462264, b: 0.8701338, a: 1} + - _ShadowColor: {r: 0.8396226, g: 0.8396226, b: 0.8396226, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, 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0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SphereAdd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _UvAnimMaskTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BlendMode: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullMode: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DebugMode: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.25 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _IndirectLightIntensity: 0.1 + - _Invisible: 0 + - _IsFace: 1 + - _IsSkin: 1 + - _LightColorAttenuation: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MToonVersion: 38 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineColorMode: 0 + - _OutlineCull: 1 + - _OutlineCullMode: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0 + - _OutlineLightingMix: 1 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineScaledMaxDistance: 1 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.6 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineWidthMode: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 0.99999994 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 2 + - _PreCutoff: 0.5 + - _PreDstBlend: 10 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 0 + - _PreSrcBlend: 1 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadowRate: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 1 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimLift: 0 + - _RimLightingMix: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadeShift: 0 + - _ShadeToony: 0.9 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _ShadingGradeRate: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.15 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.1 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 1 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 0 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 0 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _UvAnimRotation: 0 + - _UvAnimScrollX: 0 + - _UvAnimScrollY: 0 + - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 32 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - 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_BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BlendMode: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: -1 + - _CelShadeMidPointForFaceArea: -0.04 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.001 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullMode: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DebugMode: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.2 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 0 + - _EnableNiloToonSelfShadowMappingDepthBias: 1 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 1 + - _FaceMaskMapRemapEnd: 0.77919024 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _IndirectLightIntensity: 0.1 + - _Invisible: 0 + - _IsFace: 1 + - _IsSkin: 1 + - _LightColorAttenuation: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MToonVersion: 38 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0.663 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 0.098 + - _NiloToonSelfShadowIntensityForFace: 1 + - _NiloToonSelfShadowIntensityForNonFace: 0 + - _NiloToonSelfShadowMappingDepthBias: 0.136 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineColorMode: 0 + - _OutlineCull: 1 + - _OutlineCullMode: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0 + - _OutlineLightingMix: 1 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineScaledMaxDistance: 1 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.6 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineWidthMode: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 0.99999994 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 2 + - _PreCutoff: 0.5 + - _PreDstBlend: 10 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 0 + - _PreSrcBlend: 1 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadowRate: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 1 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimLift: 0 + - _RimLightingMix: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadeShift: 0 + - _ShadeToony: 0.9 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _ShadingGradeRate: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.15 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.1 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 1 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 1 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 0 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 1 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 0 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 1 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 1 + - _UseOutlineWidthTex: 1 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 1 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 1 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _UvAnimRotation: 0 + - _UvAnimScrollX: 0 + - _UvAnimScrollY: 0 + - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 32 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 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0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 2800000, guid: 3d9cb5e040d461b42848dd760525f7ef, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GlitterColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GlitterShapeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainColorAdjustMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainGradationTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: 3c8ae3ebb2fef2d49b859aa961ca4545, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCap2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCap2ndBumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCap2ndTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapBumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineVectorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 2800000, guid: 8f05dfc23136cc74db1f6e165da18177, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTexture: + m_Texture: {fileID: 2800000, guid: 53a6093bed463fa40b8148e152fa32d2, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 2800000, guid: 8f05dfc23136cc74db1f6e165da18177, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReceiveShadowTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionCubeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadeTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - 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+ - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BlendMode: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullMode: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DebugMode: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DstBlend: 10 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _IndirectLightIntensity: 0.1 + - _Invisible: 0 + - _IsFace: 1 + - _IsSkin: 1 + - _LightColorAttenuation: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MToonVersion: 38 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineColorMode: 0 + - _OutlineCull: 1 + - _OutlineCullMode: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0 + - _OutlineLightingMix: 1 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineScaledMaxDistance: 1 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.043 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineWidthMode: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 0.99999994 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 0 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 2 + - _PreCutoff: 0.5 + - _PreDstBlend: 10 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 0 + - _PreSrcBlend: 1 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadowRate: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 0 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 1 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimLift: 0 + - _RimLightingMix: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadeShift: 0 + - _ShadeToony: 0.9 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _ShadingGradeRate: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.15 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.1 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 1 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 5 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 3 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 0 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 1 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 0 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 1 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _UvAnimRotation: 0 + - _UvAnimScrollX: 0 + - _UvAnimScrollY: 0 + - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 0 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 32 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0, g: 0, b: 0, a: 1} + - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _PreColor: {r: 1, g: 1, b: 1, a: 1} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RimColor: {r: 0, g: 0, b: 0, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadeColor: {r: 1, g: 1, b: 1, 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m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - 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_AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _Blend: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.15 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _FurAO: 0 + - _FurAlphaToMask: 0 + - _FurBlendOp: 0 + - _FurBlendOpAlpha: 0 + - _FurBlendOpAlphaFA: 4 + - _FurBlendOpFA: 4 + - _FurColorMask: 15 + - _FurCull: 0 + - _FurCutoutLength: 0.8 + - _FurDstBlend: 10 + - _FurDstBlendAlpha: 10 + - _FurDstBlendAlphaFA: 1 + - _FurDstBlendFA: 1 + - _FurGravity: 0.25 + - _FurLayerNum: 2 + - _FurMeshType: 1 + - _FurOffsetFactor: 0 + - _FurOffsetUnits: 0 + - _FurRandomize: 0 + - _FurRootOffset: 0 + - _FurSrcBlend: 5 + - _FurSrcBlendAlpha: 1 + - _FurSrcBlendAlphaFA: 0 + - _FurSrcBlendFA: 1 + - _FurStencilComp: 8 + - _FurStencilFail: 0 + - _FurStencilPass: 0 + - _FurStencilReadMask: 255 + - _FurStencilRef: 0 + - _FurStencilWriteMask: 255 + - _FurStencilZFail: 0 + - _FurTouchStrength: 0 + - _FurVectorScale: 1 + - _FurZClip: 1 + - _FurZTest: 4 + - _FurZWrite: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.03 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 2 + - _PreCutoff: 0.5 + - _PreDstBlend: 10 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 0 + - _PreSrcBlend: 1 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RefractionColorFromMain: 0 + - _RefractionFresnelPower: 0.5 + - _RefractionStrength: 0.1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3.5 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 0.585 + - _RimShadeBorder: 0.547 + - _RimShadeFresnelPower: 2.1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.315 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.259 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.26 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 1 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 1 + - _UseRimShade: 1 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexColor2FurVector: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _FurVector: {r: 0, g: 0, b: 1, a: 0.02} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 0.249} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.6039216, g: 0.49411762, b: 0.49411762, a: 1} + - _OutlineLitColor: {r: 1, g: 1, b: 1, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _PreColor: {r: 1, g: 1, b: 1, a: 1} + - 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_MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapTex: + m_Texture: {fileID: 2800000, guid: 7fafd0f98f0e9ef46bea86067de2952f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineVectorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Ramp: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionCubeTex: + m_Texture: {fileID: 8900000, guid: d688bd1010ed3cf4e8877dc824910325, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimShadeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 1 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _Blend: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 1 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 0 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.03 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 1 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 1 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 0 + - _RimBlendMode: 1 + - _RimBlur: 0.1 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.315 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.259 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.038 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.64 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0.155 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 1 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 0 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 0, g: 0, b: 0, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 0, g: 0, b: 0, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0, g: 0.001, b: 0, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.08029527, g: 0.078898184, b: 0.08490568, a: 1} + - _OutlineLitColor: {r: 1, g: 1, b: 1, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 1, g: 1, b: 1, a: 0.086} + - _ReflectionCubeColor: {r: 1, g: 1, b: 1, a: 1} + - _RimColor: {r: 1, g: 1, b: 1, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - 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0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionCubeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimShadeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 1 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.18 + - _BacklightBorder: 0.52 + - _BacklightDirectivity: 15 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _Blend: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 0.7 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.001 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 3 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 1 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0.5 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 10 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 1 + - _OutlineLitOffset: -5.8702297 + - _OutlineLitScale: 7.633589 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 5 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.06 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 2 + - _PreCutoff: 0.5 + - _PreDstBlend: 10 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 0 + - _PreSrcBlend: 1 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.3 + - _RimBorder: 0.5 + - _RimDirRange: 0.5 + - _RimDirStrength: 1 + - _RimEnableLighting: 1 + - _RimFresnelPower: 2.5 + - _RimIndirBlur: 0.3 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0.5 + - _RimMainStrength: 0 + - _RimNormalStrength: 0.3 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.5 + - _Shadow2ndBorder: 0.15 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.3 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.03 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0.3 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 1 + - _ShadowReceive: 1 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 1 + - _UseBump2ndMap: 0 + - _UseBumpMap: 0 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 0 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 1 + - _UseRimShade: 1 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 10.432951, g: 10.432951, b: 10.432951, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 0.8491456, g: 0.867969, b: 0.8867924, a: 1} + - _Color3rd: {r: 1, g: 0.48235294, b: 0.45882353, a: 0.114} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 0.687} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.39916342, g: 0.40200415, b: 0.4339623, a: 1} + - _OutlineLitColor: {r: 0.6728373, g: 0.68086475, b: 0.754717, a: 1} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _PreColor: {r: 1, g: 1, b: 1, a: 1} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RimColor: {r: 1.4980392, g: 1.4980392, b: 1.4980392, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _RimShadeColor: {r: 0.78039217, g: 0.79607844, b: 0.8392157, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _Shadow2ndColor: {r: 0.7024297, g: 0.70722675, b: 0.7264151, a: 1} + - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} + - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} + - _ShadowBorderColor: {r: 0, g: 0, b: 0, a: 1} + - _ShadowColor: {r: 0.78431374, g: 0.79607844, b: 0.8207547, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - 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{fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Ramp: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionCubeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimShadeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 1 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.3 + - _BacklightBorder: 0.5 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _Blend: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.001 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.15 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _FurAO: 0 + - _FurAlphaToMask: 0 + - _FurBlendOp: 0 + - _FurBlendOpAlpha: 0 + - _FurBlendOpAlphaFA: 4 + - _FurBlendOpFA: 4 + - _FurColorMask: 15 + - _FurCull: 0 + - _FurCutoutLength: 0.8 + - _FurDstBlend: 10 + - _FurDstBlendAlpha: 10 + - _FurDstBlendAlphaFA: 1 + - _FurDstBlendFA: 1 + - _FurGravity: 0.25 + - _FurLayerNum: 2 + - _FurMeshType: 1 + - _FurOffsetFactor: 0 + - _FurOffsetUnits: 0 + - _FurRandomize: 0 + - _FurRootOffset: 0 + - _FurSrcBlend: 5 + - _FurSrcBlendAlpha: 1 + - _FurSrcBlendAlphaFA: 0 + - _FurSrcBlendFA: 1 + - _FurStencilComp: 8 + - _FurStencilFail: 0 + - _FurStencilPass: 0 + - _FurStencilReadMask: 255 + - _FurStencilRef: 0 + - _FurStencilWriteMask: 255 + - _FurStencilZFail: 0 + - _FurTouchStrength: 0 + - _FurVectorScale: 1 + - _FurZClip: 1 + - _FurZTest: 4 + - _FurZWrite: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.03 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 1 + - _PreCutoff: 0.001 + - _PreDstBlend: 10 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 0 + - _PreSrcBlend: 1 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RefractionColorFromMain: 0 + - _RefractionFresnelPower: 0.5 + - _RefractionStrength: 0.1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.257 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3.5 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 0.452 + - _RimShadeBlur: 0.672 + - _RimShadeBorder: 0.816 + - _RimShadeFresnelPower: 0.6 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.7 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.315 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.259 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.28 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.64 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0.155 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0.848 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 1 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 1 + - _UseRimShade: 1 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexColor2FurVector: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 1, g: 0.8915094, b: 0.8969777, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _FurVector: {r: 0, g: 0, b: 1, a: 0.02} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 0.187} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.6039216, g: 0.49411762, b: 0.49411762, a: 1} + - _OutlineLitColor: {r: 1, g: 1, b: 1, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _PreColor: {r: 1, g: 1, b: 1, a: 1} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 0.9622641, g: 0.9123354, b: 0.9123354, a: 0.079} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RefractionColor: {r: 1, g: 1, b: 1, a: 1} + - _RimColor: {r: 0.5566038, g: 0.53100526, b: 0.52247244, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _RimShadeColor: {r: 0.6509434, g: 0.6509434, b: 0.6509434, a: 1} + - 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{fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Ramp: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionCubeTex: + m_Texture: {fileID: 8900000, guid: d688bd1010ed3cf4e8877dc824910325, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimShadeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 1 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 1 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - 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+ - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _Blend: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 0.85 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 1 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 3 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 0 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.018 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 1 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 1 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 0 + - _RimBlendMode: 1 + - _RimBlur: 0.1 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.315 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.259 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.038 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.64 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0.155 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 1 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 1 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 0 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0, g: 0.001, b: 0, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.26415092, g: 0.26415092, b: 0.26415092, a: 1} + - _OutlineLitColor: {r: 1, g: 1, b: 1, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _ReflectionCubeColor: {r: 1, g: 1, b: 1, a: 1} + - _RimColor: {r: 1, g: 1, b: 1, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _Shadow2ndColor: {r: 0.85490197, g: 0.85989255, b: 0.8784314, a: 1} + - _Shadow3rdColor: {r: 1, g: 1, b: 1, a: 0} + - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} + - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} + - _ShadowBorderColor: {r: 0.9716981, g: 0.6886252, b: 0.64627093, a: 1} + - _ShadowColor: {r: 0.8417141, g: 0.8661742, b: 0.9150943, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _e2ga0: {r: 1, g: 0, b: 0, a: 0} + - _e2ga1: {r: 1, g: 0, b: 0, a: 1} + - _e2ga2: {r: 1, g: 0, b: 0, a: 0} + - _e2ga3: {r: 1, g: 0, b: 0, a: 0} + - _e2ga4: {r: 1, g: 0, b: 0, a: 0} + - _e2ga5: {r: 1, g: 0, b: 0, a: 0} + - _e2ga6: {r: 1, g: 0, b: 0, a: 0} + - _e2ga7: {r: 1, g: 0, b: 0, a: 0} + - _e2gc0: {r: 1, g: 1, b: 1, a: 0} + - _e2gc1: {r: 1, g: 1, b: 1, a: 1} + - _e2gc2: {r: 1, g: 1, b: 1, a: 0} + - _e2gc3: {r: 1, g: 1, b: 1, a: 0} + - 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- _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 1 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _Blend: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 0.85 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 1 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 1 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.018 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.921 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 1 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 0 + - _RimBlendMode: 1 + - _RimBlur: 1 + - _RimBorder: 0.61399996 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.315 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.259 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.038 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.64 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0.155 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 1 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 1 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 1 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 0, g: 0, b: 0, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - 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a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0, g: 0.001, b: 0, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - 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{r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _Shadow2ndColor: {r: 0.85490197, g: 0.85989255, b: 0.8784314, a: 1} + - _Shadow3rdColor: {r: 1, g: 1, b: 1, a: 0} + - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} + - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} + - _ShadowBorderColor: {r: 0.9716981, g: 0.6886252, b: 0.64627093, a: 1} + - _ShadowColor: {r: 0.8417141, g: 0.8661742, b: 0.9150943, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: 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+ - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 1 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 1 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.3 + - _BacklightBorder: 0.5 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _Blend: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 2.5 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.001 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.15 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _FurAO: 0 + - _FurAlphaToMask: 0 + - _FurBlendOp: 0 + - _FurBlendOpAlpha: 0 + - _FurBlendOpAlphaFA: 4 + - _FurBlendOpFA: 4 + - _FurColorMask: 15 + - _FurCull: 0 + - _FurCutoutLength: 0.8 + - _FurDstBlend: 10 + - _FurDstBlendAlpha: 10 + - _FurDstBlendAlphaFA: 1 + - _FurDstBlendFA: 1 + - _FurGravity: 0.25 + - _FurLayerNum: 2 + - _FurMeshType: 1 + - _FurOffsetFactor: 0 + - _FurOffsetUnits: 0 + - _FurRandomize: 0 + - _FurRootOffset: 0 + - _FurSrcBlend: 5 + - _FurSrcBlendAlpha: 1 + - _FurSrcBlendAlphaFA: 0 + - _FurSrcBlendFA: 1 + - _FurStencilComp: 8 + - _FurStencilFail: 0 + - _FurStencilPass: 0 + - _FurStencilReadMask: 255 + - _FurStencilRef: 0 + - _FurStencilWriteMask: 255 + - _FurStencilZFail: 0 + - _FurTouchStrength: 0 + - _FurVectorScale: 1 + - _FurZClip: 1 + - _FurZTest: 4 + - _FurZWrite: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 0 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 2.873564 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 0 + - _MatCapBackfaceMask: 1 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.03 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 1 + - _PreCutoff: 0.001 + - _PreDstBlend: 10 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 0 + - _PreSrcBlend: 1 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.321 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RefractionColorFromMain: 0 + - _RefractionFresnelPower: 0.5 + - _RefractionStrength: 0.1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3.5 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0.768 + - _RimNormalStrength: 0.452 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.834 + - _RimShadeFresnelPower: 0.5 + - _RimShadeNormalStrength: 0.6 + - _RimShadowMask: 0.744 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.202 + - _Shadow2ndNormalStrength: 0.57 + - _Shadow2ndReceive: 1 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.259 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.182 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.429 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 0.46 + - _ShadowPostAO: 0 + - _ShadowReceive: 1 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 1 + - _SpecularBorder: 0 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 1 + - _UseBacklight: 0 + - _UseBump2ndMap: 1 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 1 + - _UseRimShade: 1 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexColor2FurVector: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 1, g: 0.8915094, b: 0.8969777, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _FurVector: {r: 0, g: 0, b: 1, a: 0.02} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 2.6390157, g: 2.6390157, b: 2.6390157, a: 1} + - _GlitterParams1: {r: 1280, g: 1280, b: 0.115600005, a: 0.44444445} + - _GlitterParams2: {r: 2.07, g: 10.28, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 0.312} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.6039216, g: 0.49411762, b: 0.49411762, a: 1} + - _OutlineLitColor: {r: 1, g: 1, b: 1, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.25, g: 0.25, b: 0.25, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _PreColor: {r: 1, g: 1, b: 1, a: 1} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 0.9339623, g: 0.8559525, b: 0.8414472, a: 0.681} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RefractionColor: {r: 1, g: 1, b: 1, a: 1} + - _RimColor: {r: 1, g: 0.9384742, b: 0.9292453, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _RimShadeColor: {r: 0.823, g: 0.791726, b: 0.791726, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _Shadow2ndColor: {r: 0.8396226, g: 0.80397826, b: 0.80397826, a: 1} + - _Shadow3rdColor: {r: 1, g: 1, b: 1, a: 0} + - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} + - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} + - _ShadowBorderColor: {r: 0.9716981, g: 0.6886252, b: 0.64627093, a: 1} + - _ShadowColor: {r: 0.9245283, g: 0.87655747, b: 0.87655747, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - 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_AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 1 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0.061 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.2 + - _BacklightBorder: 0.83 + - _BacklightDirectivity: 10 + - _BacklightMainStrength: 0.5 + - _BacklightNormalStrength: 0.7 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _Blend: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 0.5 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.001 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.15 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 0.85 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 1 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 0.7 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 1 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 1 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 10 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 5 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.035 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 2 + - _PreCutoff: 0.5 + - _PreDstBlend: 10 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 0 + - _PreSrcBlend: 1 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 1 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.05 + - _RimBorder: 0.65 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 1 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 0.7 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 1 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.7 + - _Shadow2ndBorder: 0.45 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.17 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 0.7 + - _ShadowPostAO: 0 + - _ShadowReceive: 1 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.989 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 1 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 16.948496, g: 16.948496, b: 16.948496, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: 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- _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 0 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 0 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _Blend: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 0.8 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.001 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0.508 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 10 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 5 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.035 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 2 + - _PreCutoff: 0.5 + - _PreDstBlend: 10 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 0 + - _PreSrcBlend: 1 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.093 + - _RimBorder: 0.607 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 2 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.65 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.7 + - _Shadow2ndBorder: 0.45 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.07 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.6 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.055 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 0.7 + - _ShadowPostAO: 0 + - _ShadowReceive: 1 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 1 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 1 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, 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_DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DitherTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Emission2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Emission2ndGradTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Emission2ndMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionGradTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GlitterColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GlitterShapeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainColorAdjustMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainGradationTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: fc29c3b0cc289414aa50a7502dd2cf71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 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m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapTex: + m_Texture: {fileID: 2800000, guid: 26d07f61d4b0c71408d6f2dbdff84f75, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTex: + m_Texture: {fileID: 2800000, guid: fc29c3b0cc289414aa50a7502dd2cf71, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineVectorTex: + m_Texture: {fileID: 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m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - 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- _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - 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_BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 0.4 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.28 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowIgnoreLightDir: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 0 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.08 + - _OutlineWidthExtraMultiplier: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.02 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.37 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 3 + - _RimBlur: 0.521 + - _RimBorder: 0.496 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 2.1 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 0.692 + - _RimShadeBorder: 0.508 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.124 + - _Shadow2ndBorder: 0.443 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.054 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.635 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.022 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.193 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0.389 + - _SpecularBorder: 0.568 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 1 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 0 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 1 + - _UseRimShade: 1 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 44 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 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parentName: Bip001 L Finger02 + position: {x: -0.00069067, y: -0.0002562332, z: -0.00024360656} + rotation: {x: 0.72317135, y: -0.15210715, z: -0.14345248, w: 0.65826136} + scale: {x: 1, y: 1, z: 0.999999} + - name: ThumbDistal_L_1 + parentName: LeftThumbDistal + position: {x: -0, y: 0, z: 0} + rotation: {x: 0.000000007450581, y: 1.110223e-16, z: 0.000000014901161, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: ThumbDistal_L_end + parentName: LeftThumbDistal + position: {x: -0.015816994, y: -0.0014439392, z: 0.007536182} + rotation: {x: 0.000000007450581, y: 1.110223e-16, z: 0.000000014901161, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftThumbIntermediate + parentName: Bip001 L Finger01 + position: {x: -0.000371418, y: -0.0001473236, z: -0.00008453369} + rotation: {x: 0.70298004, y: -0.11049867, z: -0.19319588, w: 0.6754883} + scale: {x: 1.000001, y: 1.000001, z: 0.999999} + - name: ThumbIntermediate_L_1 + parentName: LeftThumbIntermediate + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.000000014901161, y: 0.0000000037252903, z: -0.000000014901161, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftThumbProximal + parentName: Bip001 L Finger0 + position: {x: -0.0000001335144, y: -0.0000005340576, z: 0.00000022888183} + rotation: {x: 0.67876655, y: -0.19627576, z: -0.31024876, w: 0.63600117} + scale: {x: 1, y: 1, z: 0.999999} + - name: ThumbProximal_L_1 + parentName: LeftThumbProximal + position: {x: -0, y: 0, z: 0} + rotation: {x: -0.0000000074505815, y: -0.000000007450581, z: -0.000000014901163, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger1 + parentName: Bip001 L Hand + position: {x: -0.060261115, y: -0.0016491698, z: -0.018180251} + rotation: {x: 0.000000037020055, y: -0.00000034272676, z: -0.00000006706024, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger11 + parentName: Bip001 L Finger1 + position: {x: -0.02181652, y: 0, z: 0} + rotation: {x: 0, y: -1.6801117e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger12 + parentName: Bip001 L Finger11 + position: {x: -0.014484482, y: 0, z: 0} + rotation: {x: 0, y: -1.6801117e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger1Nub + parentName: Bip001 L Finger12 + position: {x: -0.016773796, y: 0, z: 0} + rotation: {x: 0, y: -1.6801117e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftIndexDistal + parentName: Bip001 L Finger12 + position: {x: -0.00019756316, y: -0.00016204834, z: 0.00006500244} + rotation: {x: 0.9988976, y: 0.04429842, z: 0.0155162215, w: -0.0006894908} + scale: {x: 1, y: 0.999999, z: 1} + - name: IndexDistal_L_1 + parentName: LeftIndexDistal + position: {x: -0, y: 0, z: 0} + rotation: {x: -1.1641532e-10, y: -0.000000001193257, z: -1.389134e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: IndexDistal_L_end + parentName: LeftIndexDistal + position: {x: -0.014556694, y: -0.00028892516, z: -0.0003955358} + rotation: {x: -1.1641532e-10, y: -0.000000001193257, z: -1.389134e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftIndexIntermediate + parentName: Bip001 L Finger11 + position: {x: -0.000120124816, y: 0.0001296997, z: -0.000026779175} + rotation: {x: 0.9988976, y: 0.04429842, z: 0.0155162215, w: -0.0006894908} + scale: {x: 1, y: 0.999999, z: 1} + - name: IndexIntermediate_L_1 + parentName: LeftIndexIntermediate + position: {x: -0, y: 0, z: 0} + rotation: {x: -1.1641532e-10, y: -0.000000001193257, z: -1.389134e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftIndexProximal + parentName: Bip001 L Finger1 + position: {x: 0.000000114440915, y: 0, z: -0.00000045776366} + rotation: {x: 0.9988976, y: 0.04429842, z: 0.0155162215, w: -0.0006894908} + scale: {x: 1, y: 0.999999, z: 1} + - name: IndexProximal_L_1 + parentName: LeftIndexProximal + position: {x: -0, y: 0, z: 0} + rotation: {x: -1.1641532e-10, y: -0.000000001193257, z: -1.389134e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger2 + parentName: Bip001 L Hand + position: {x: -0.060055275, y: -0.0046053315, z: -0.0063458644} + rotation: {x: 0.0000000025902775, y: -0.00000030454063, z: -0.00000011016614, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger21 + parentName: Bip001 L Finger2 + position: {x: -0.025080794, y: 0, z: 0} + rotation: {x: 0, y: -1.0555371e-16, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger22 + parentName: Bip001 L Finger21 + position: {x: -0.01640808, y: 0, z: 0} + rotation: {x: 0, y: -1.0555371e-16, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger2Nub + parentName: Bip001 L Finger22 + position: {x: -0.02000927, y: 0, z: 0} + rotation: {x: 0, y: -1.0555371e-16, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftMiddleDistal + parentName: Bip001 L Finger22 + position: {x: -0.000114097595, y: 0.00040092468, z: -0.00085487333} + rotation: {x: 0.9991942, y: 0.040137235, z: -0.000031735, w: -0.0000000061689964} + scale: {x: 1, y: 1, z: 1} + - name: MiddleDistal_L_1 + parentName: LeftMiddleDistal + position: {x: -0, y: 0, z: 0} + rotation: {x: 1.1368684e-13, y: 5.3290705e-13, z: 0.0000000037252903, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: MiddleDistal_L_end + parentName: LeftMiddleDistal + position: {x: -0.016436385, y: -0.0009264374, z: 0.00038909912} + rotation: {x: 1.1368684e-13, y: 5.3290705e-13, z: 0.0000000037252903, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftMiddleIntermediate + parentName: Bip001 L Finger21 + position: {x: -0.00006240844, y: 0.0006800842, z: -0.00044174163} + rotation: {x: 0.9991942, y: 0.040137235, z: -0.000031735, w: -0.0000000061689964} + scale: {x: 1, y: 1, z: 1} + - name: MiddleIntermediate_L_1 + parentName: LeftMiddleIntermediate + position: {x: -0, y: 0, z: 0} + rotation: {x: 1.1368684e-13, y: 5.3290705e-13, z: 0.0000000037252903, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftMiddleProximal + parentName: Bip001 L Finger2 + position: {x: 0.000000076293944, y: -0.000000076293944, z: -0.0000005340576} + rotation: {x: 0.9991942, y: 0.040137235, z: -0.000031735, w: -0.0000000061689964} + scale: {x: 1, y: 1, z: 1} + - name: MiddleProximal_L_1 + parentName: LeftMiddleProximal + position: {x: -0, y: 0, z: 0} + rotation: {x: 1.1368684e-13, y: 5.3290705e-13, z: 0.0000000037252903, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger3 + parentName: Bip001 L Hand + position: {x: -0.058033485, y: -0.0024318695, z: 0.0043576974} + rotation: {x: -0.00000014802211, y: -0.00000027008358, z: -0.000000055364183, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger31 + parentName: Bip001 L Finger3 + position: {x: -0.022483787, y: 0, z: 0} + rotation: {x: 1.4210855e-14, y: -3.0235603e-15, z: -3.5527137e-15, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger32 + parentName: Bip001 L Finger31 + position: {x: -0.015497589, y: 0, z: 0} + rotation: {x: 1.4210855e-14, y: -3.0235603e-15, z: -3.5527137e-15, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger3Nub + parentName: Bip001 L Finger32 + position: {x: -0.018310202, y: 0, z: 0} + rotation: {x: 1.4210855e-14, y: -3.0235603e-15, z: -3.5527137e-15, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftRingDistal + parentName: Bip001 L Finger32 + position: {x: -0.0002028656, y: 0.0004004669, z: -0.0001499176} + rotation: {x: 0.99864906, y: 0.049367215, z: -0.01621182, w: 0.00040310796} + scale: {x: 1, y: 1, z: 1} + - name: RingDistal_L_1 + parentName: LeftRingDistal + position: {x: -0, y: 0, z: 0} + rotation: {x: -1.1641534e-10, y: 0.0000000011059457, z: 1.2874902e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: RingDistal_L_end + parentName: LeftRingDistal + position: {x: -0.015481567, y: -0.00050491333, z: 0.0010495197} + rotation: {x: -1.1641534e-10, y: 0.0000000011059457, z: 1.2874902e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftRingIntermediate + parentName: Bip001 L Finger31 + position: {x: -0.00019187927, y: 0.0008808136, z: 0.00039123592} + rotation: {x: 0.99864906, y: 0.049367215, z: -0.01621182, w: 0.00040310796} + scale: {x: 1, y: 1, z: 1} + - name: RingIntermediate_L_1 + parentName: LeftRingIntermediate + position: {x: -0, y: 0, z: 0} + rotation: {x: -1.1641534e-10, y: 0.0000000011059457, z: 1.2874902e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftRingProximal + parentName: Bip001 L Finger3 + position: {x: 0.00000019073485, y: -0.000000076293944, z: -0.0000005340576} + rotation: {x: 0.99864906, y: 0.049367215, z: -0.01621182, w: 0.00040310796} + scale: {x: 1, y: 1, z: 1} + - name: RingProximal_L_1 + parentName: LeftRingProximal + position: {x: -0, y: 0, z: 0} + rotation: {x: -1.1641534e-10, y: 0.0000000011059457, z: 1.2874902e-19, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger4 + parentName: Bip001 L Hand + position: {x: -0.05472435, y: 0.0020991515, z: 0.015359161} + rotation: {x: 0.00000005334744, y: -0.000000094995016, z: -0.00000015669639, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger41 + parentName: Bip001 L Finger4 + position: {x: -0.017545052, y: 0, z: 0} + rotation: {x: -3.5527137e-15, y: -5.2211323e-15, z: -1.8549188e-29, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger42 + parentName: Bip001 L Finger41 + position: {x: -0.01235321, y: 0, z: 0} + rotation: {x: -3.5527137e-15, y: -5.2211323e-15, z: -1.8549188e-29, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger4Nub + parentName: Bip001 L Finger42 + position: {x: -0.014663314, y: 0, z: 0} + rotation: {x: -3.5527137e-15, y: -5.2211323e-15, z: -1.8549188e-29, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftLittleDistal + parentName: Bip001 L Finger42 + position: {x: -0.00016468047, y: 0.0002254486, z: 0.00018661498} + rotation: {x: 0.99834675, y: 0.051095333, z: -0.026292698, w: 0.0013441597} + scale: {x: 1, y: 1, z: 0.999999} + - name: LittleDistal_L_1 + parentName: LeftLittleDistal + position: {x: -0, y: 0, z: 0} + rotation: {x: -2.6020852e-18, y: -6.9849193e-10, z: -0.0000000037252903, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LittleDistal_L_end + parentName: LeftLittleDistal + position: {x: -0.012377013, y: -0.00013969421, z: 0.0011836302} + rotation: {x: -2.6020852e-18, y: -6.9849193e-10, z: -0.0000000037252903, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftLittleIntermediate + parentName: Bip001 L Finger41 + position: {x: -0.00009094238, y: 0.00060150144, z: 0.00039008973} + rotation: {x: 0.99834675, y: 0.051095333, z: -0.026292698, w: 0.0013441597} + scale: {x: 1, y: 1, z: 0.999999} + - name: LittleIntermediate_L_1 + parentName: LeftLittleIntermediate + position: {x: -0, y: 0, z: 0} + rotation: {x: -2.6020852e-18, y: -6.9849193e-10, z: -0.0000000037252903, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftLittleProximal + parentName: Bip001 L Finger4 + position: {x: 0.000000076293944, y: 0, z: -0.0000005340576} + rotation: {x: 0.99834675, y: 0.051095333, z: -0.026292698, w: 0.0013441597} + scale: {x: 1, y: 1, z: 0.999999} + - name: LittleProximal_L_1 + parentName: LeftLittleProximal + position: {x: -0, y: 0, z: 0} + rotation: {x: -2.6020852e-18, y: -6.9849193e-10, z: -0.0000000037252903, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftHand + parentName: Bip001 L Hand + position: {x: -0.00039218902, y: 0.000121841425, z: 0.0000032806395} + rotation: {x: 1, y: -0.0000002384186, z: 0.0000003576279, w: 0.000000075497816} + scale: {x: 1, y: 1, z: 1} + - name: Hand_L_1 + parentName: LeftHand + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: 1.6484989e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftLowerArm + parentName: Bip001 L Forearm + position: {x: -0.00015165328, y: 0.0007944715, z: 0.0000016784668} + rotation: {x: 0.7069766, y: -0.013565002, z: -0.01357048, w: 0.7069766} + scale: {x: 1, y: 1, z: 1} + - name: LowerArm_L_1 + parentName: LeftLowerArm + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -6.263301e-17, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LowerArm_twist_L_1 + parentName: LowerArm_L_1 + position: {x: -0.18318468, y: -0.00012512207, z: 0.0078104357} + rotation: {x: 0, y: -6.263301e-17, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LowerArm_twist_L + parentName: LeftLowerArm + position: {x: -0.18318464, y: -0.00012504577, z: 0.0078103533} + rotation: {x: 0, y: -6.263301e-17, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LowerArm_twist_L_end + parentName: LowerArm_twist_L + position: {x: -0.18335105, y: 0, z: 0.00000011920929} + rotation: {x: 0, y: -6.263301e-17, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftUpperArm + parentName: Bip001 L UpperArm + position: {x: -0.000066270826, y: -0.0000011894107, z: -0.00000015258789} + rotation: {x: 0.7070867, y: 0.0053153685, z: 0.0053096367, w: 0.707087} + scale: {x: 1, y: 1, z: 1} + - name: UpperArm_L_2 + parentName: LeftUpperArm + position: {x: -0, y: 0, z: 0} + rotation: {x: 0, y: -1.3517969e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: UpperArm_twist_L_1 + parentName: UpperArm_L_2 + position: {x: -0.17857862, y: 0.00000022888183, z: -0.003470081} + rotation: {x: 0, y: -1.3517969e-15, z: -0, w: 1} + scale: {x: 1, y: 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m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTex: + m_Texture: {fileID: 2800000, guid: d54113f6c0749644483890c6c98357c9, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineVectorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthMask: + m_Texture: {fileID: 2800000, guid: 4960921c60cfcff478f4f6d7910049b5, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 2800000, guid: 4960921c60cfcff478f4f6d7910049b5, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - 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y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - 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_Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 1 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 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_DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 10 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 10 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 5 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.035 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 2 + - _PreCutoff: 0.5 + - _PreDstBlend: 10 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 0 + - _PreSrcBlend: 1 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.093 + - _RimBorder: 0.48000002 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 2 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.65 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.2 + - _Shadow2ndBorder: 0.45 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0.1 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.065 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.55 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.055 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0.78 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.42952454 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 1 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 5 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 2 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 1 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 0 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 1 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 1 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 0.46, b: 1, a: 1.18} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.7264151, g: 0.7264151, b: 0.7264151, a: 1} + - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.7264151, g: 0.7264151, b: 0.7264151, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _PreColor: {r: 1, g: 1, b: 1, a: 1} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 0.30196077, g: 0.2588235, b: 0.26666665, a: 0.25} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RimColor: {r: 0.30196077, g: 0.28235292, b: 0.29974663, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _Shadow2ndColor: {r: 0.91372555, g: 0.91372555, b: 0.91372555, a: 1} + - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} + - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} + - _ShadowBorderColor: {r: 0, g: 0, b: 0, a: 1} + - _ShadowColor: {r: 0.6901961, g: 0.6745098, b: 0.7254902, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - 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+ m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionCubeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimShadeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 2 + - _BaseMapStackingLayer1Enable: 1 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 4 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 10 + - _DstBlendAlpha: 0 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GemChromaticAberration: 0.03 + - _GemEnvContrast: 0.2 + - _GemParticleLoop: 3.83 + - _GemVRParallaxStrength: 1 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.08 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 0 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.677 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RefractionFresnelPower: 1.58 + - _RefractionStrength: 0.621 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 0 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3.5 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.15 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.1 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 5 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 3 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 0 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 0 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 0 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GemEnvColor: {r: 1, g: 1, b: 1, a: 1} + - _GemParticleColor: {r: 9.51876, g: 9.51876, b: 9.51876, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} + - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RimColor: {r: 0.65999997, g: 0.5, b: 0.47999996, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _Shadow2ndColor: {r: 0.68, g: 0.65999997, b: 0.78999996, a: 1} + - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} + - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} + - _ShadowBorderColor: {r: 1, g: 0.09999997, b: 0, a: 1} + - _ShadowColor: {r: 0.82, g: 0.76, b: 0.85, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: 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m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 1 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0.4 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0.4 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 1 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: -0.001 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 10 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _FurAO: 0 + - _FurAlphaToMask: 0 + - _FurBlendOp: 0 + - _FurBlendOpAlpha: 0 + - _FurBlendOpAlphaFA: 4 + - _FurBlendOpFA: 4 + - _FurColorMask: 15 + - _FurCull: 0 + - _FurCutoutLength: 0.8 + - _FurDstBlend: 10 + - _FurDstBlendAlpha: 10 + - _FurDstBlendAlphaFA: 1 + - _FurDstBlendFA: 1 + - _FurGravity: 0.25 + - _FurLayerNum: 2 + - _FurMeshType: 1 + - _FurOffsetFactor: 0 + - _FurOffsetUnits: 0 + - _FurRandomize: 0 + - _FurRimAntiLight: 0.5 + - _FurRimFresnelPower: 3 + - _FurRootOffset: 0 + - _FurSrcBlend: 5 + - _FurSrcBlendAlpha: 1 + - _FurSrcBlendAlphaFA: 0 + - _FurSrcBlendFA: 1 + - _FurStencilComp: 8 + - _FurStencilFail: 0 + - _FurStencilPass: 0 + - _FurStencilReadMask: 255 + - _FurStencilRef: 0 + - _FurStencilWriteMask: 255 + - _FurStencilZFail: 0 + - _FurTouchStrength: 0 + - _FurVectorScale: 1 + - _FurZClip: 1 + - _FurZTest: 4 + - _FurZWrite: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 1 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 10 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 5 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.05 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 0 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 1 + - _PreCutoff: -0.001 + - _PreDstBlend: 10 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 0 + - _PreSrcBlend: 1 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.224 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 0 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3.5 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 1 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.318 + - _Shadow2ndBorder: 0.428 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 1 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.218 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.497 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 1 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 1 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 5 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 11 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 1 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 0 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 1 + - _UseRimShade: 1 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexColor2FurVector: 0 + - _VertexLightStrength: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 2 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _FurRimColor: {r: 0, g: 0, b: 0, a: 1} + - _FurVector: {r: 0, g: 0, b: 1, a: 0.02} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _PreColor: {r: 1, g: 1, b: 1, a: 1} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 0.59607846, g: 0.59607846, b: 0.59607846, a: 1} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RimColor: {r: 0.6855345, g: 0.6855345, b: 0.6855345, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _RimShadeColor: {r: 0.74425447, g: 0.760416, b: 0.7610062, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _Shadow2ndColor: {r: 0.7490406, g: 0.75919324, b: 0.7610062, a: 0.736} + - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} + - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} + - _ShadowBorderColor: {r: 0.8352941, g: 0.59607846, b: 0.34901962, a: 1} + - _ShadowColor: {r: 0.9245283, g: 0.9245283, b: 0.9245283, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - 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{x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TriMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 1 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0.35 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0.35 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 1 + - _BaseMapStackingLayer1Enable: 1 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 2 + - _BaseMapStackingLayer2Enable: 1 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 4 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 2 + - _BaseMapStackingLayer3Enable: 1 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 4 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: -0.001 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 10 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 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1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 1.3125672 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0.5 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 1 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0.95 + - _MatCapMul: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0.1 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.08 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineZBias: 0.1 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 0 + - _PreCutoff: -0.001 + - _PreDstBlend: 3 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 2 + - _PreSrcBlend: 0 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.389 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3.5 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 1 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.301 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 1 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.218 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.241 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0.036 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 1 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 1 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 5 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 2 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 1 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 1 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 1 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 1 + - _UseRimShade: 1 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 0.509434, g: 0.08170157, b: 0.19904411, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 0.509434, g: 0.0817016, b: 0.19904414, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.0036, a: 1.8138739} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _PreColor: {r: 1, g: 1, b: 1, a: 1} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RimColor: {r: 1, g: 1, b: 1, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _RimShadeColor: {r: 0.74425447, g: 0.760416, b: 0.7610062, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _Shadow2ndColor: {r: 0.7610062, g: 0.7610062, b: 0.7610062, a: 1} + - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} + - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} + - _ShadowBorderColor: {r: 0, g: 0.78944397, b: 1, a: 1} + - _ShadowColor: {r: 0.8553459, g: 0.8553459, b: 0.8553459, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _e2ga0: {r: 1, g: 0, b: 0, a: 0} + - _e2ga1: {r: 1, g: 0, b: 0, a: 1} + - _e2ga2: {r: 1, g: 0, b: 0, a: 0} + - _e2ga3: {r: 1, g: 0, b: 0, a: 0} + - _e2ga4: {r: 1, g: 0, b: 0, a: 0} + - _e2ga5: {r: 1, g: 0, b: 0, a: 0} + - _e2ga6: {r: 1, g: 0, b: 0, a: 0} + - _e2ga7: {r: 1, g: 0, b: 0, a: 0} + - _e2gc0: {r: 1, g: 1, b: 1, a: 0} + - _e2gc1: {r: 1, g: 1, b: 1, a: 1} + - _e2gc2: {r: 1, g: 1, b: 1, a: 0} + - _e2gc3: {r: 1, g: 1, b: 1, a: 0} + - _e2gc4: {r: 1, g: 1, b: 1, a: 0} 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_AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 2 + - _BaseMapStackingLayer1Enable: 1 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 4 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GemChromaticAberration: 0.02 + - _GemEnvContrast: 2 + - _GemParticleLoop: 8 + - _GemVRParallaxStrength: 1 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.08 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RefractionFresnelPower: 1 + - _RefractionStrength: 0.5 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 0 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3.5 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.15 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.1 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.5 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 1 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 0 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 0 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 0, g: 0, b: 0, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 0, g: 0, b: 0, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - 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0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 2 + - _BaseMapStackingLayer1Enable: 1 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 4 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 0.25 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 0.558 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 0.576 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.08 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 0 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3.5 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.15 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.1 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 1 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 1 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 0 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 1 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 0 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 0.23921564, g: 0.33269733, b: 0.44313723, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - 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0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - 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+ m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DitherTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Emission2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Emission2ndGradTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Emission2ndMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionGradTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GlitterColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GlitterShapeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainColorAdjustMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainGradationTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: a1d42180498abc841ad2cdc3f1f7803b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCap2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCap2ndBumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCap2ndTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapBlendMask: + m_Texture: {fileID: 2800000, guid: 5d63a944f2672c341930634893161136, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapBumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapTex: + m_Texture: {fileID: 2800000, guid: 09489763aac30a84399487c53a44d521, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTex: + m_Texture: {fileID: 2800000, guid: a1d42180498abc841ad2cdc3f1f7803b, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineVectorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - 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{x: 0, y: 0} + - _RimColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimShadeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _TriMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 1 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0.75 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0.75 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - 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_BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 0 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: -0.001 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 10 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0.5 + - _GlitterSensitivity: 1.3258255 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 1 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapMul: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0.1 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 10 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 5 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.08 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineZBias: 0.1 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 0 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 0 + - _PreCutoff: -0.001 + - _PreDstBlend: 3 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 2 + - _PreSrcBlend: 0 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.089 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 0 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3.5 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 1 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.301 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 1 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.218 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.241 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0.036 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 1 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.341 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 0 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 5 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 11 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 1 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 1 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 1 + - _UseRimShade: 1 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 1} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 1} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - 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_EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EnvironmentReflectionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_CheekShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GlitterColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GlitterShapeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainColorAdjustMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainGradationTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCap2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCap2ndBumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCap2ndTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAdditiveMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapAlphaBlendMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapBumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapOcclusionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MatCapTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloGlitterTintColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _NiloToonSelfShadowIntensityMultiplierTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineTintColorMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineVectorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineWidthTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OutlineZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideOutlineColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverrideShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Ramp: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionCubeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimShadeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 0.75 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 1 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 1 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.08 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 0 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3.5 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.15 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.1 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 1 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 10000 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 0 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 0 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 0 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} + - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, 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_DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 1 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.1 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 0.929 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.05 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 0 + - _RimBlendMode: 1 + - _RimBlur: 0.426 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.07 + - _Shadow2ndBorder: 0.35 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.05 + - _Shadow3rdBorder: 0.3 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.04 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.014 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 1 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 1 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0 + - _ShadowStrength: 0.5 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 1 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 1 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 1 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0.6132076, g: 0.6132076, b: 0.6132076, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0, g: 0.001, b: 0, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 0.7264151, g: 0.7264151, b: 0.7264151, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.12103953, g: 0.13852303, b: 0.16037738, a: 1} + - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.1210395, g: 0.13852298, b: 0.16037735, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RimColor: {r: 0.5566037, 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{fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Ramp: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionCubeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimShadeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 0.4 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 1 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _EnvironmentReflections: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 1 + - _IsSkin: 1 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.08 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _QueueOffset: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadows: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 0 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3.5 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.15 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.1 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _Surface: 0 + - _SurfaceTypePreset: 1 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 10000 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 0 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 0 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 0 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} + - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.6, g: 0.56, b: 0.73, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RimColor: {r: 0.65999997, g: 0.5, b: 0.47999996, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _Shadow2ndColor: {r: 0.68, g: 0.65999997, b: 0.78999996, a: 1} + - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} + - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} + - _ShadowBorderColor: {r: 1, g: 0.09999997, b: 0, a: 1} + - _ShadowColor: {r: 0.82, g: 0.76, b: 0.85, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, 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m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBlurMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowBorderMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadowStrengthMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SkinMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SphereAdd: + m_Texture: {fileID: 2800000, guid: 984765845536c4d4d8dfb53b92acda09, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _UvAnimMaskTexture: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - _AdditionalLightIgnoreOcclusion: 0.2 + - _AllowNiloToonBloomCharacterAreaOverride: 1 + - _AllowPerCharacterDissolve: 1 + - _AllowPerCharacterDitherFadeout: 1 + - _AllowRenderDepthOnlyOrDepthNormalsPass: 1 + - _AllowRenderExtraThickOutlinePass: 1 + - _AllowRenderMotionVectorsPass: 1 + - _AllowRenderNiloToonCharacterAreaColorFillPass: 1 + - _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1 + - _AllowRenderNiloToonPrepassBufferPass: 1 + - _AllowRenderNiloToonSelfShadowPass: 1 + - _AllowRenderURPShadowCasterPass: 1 + - _AllowRenderURPUniversalForwardOnlyPass: 1 + - _AllowedNiloToonBloomOverrideStrength: 1 + - _AlphaBoostFA: 10 + - _AlphaClip: 0 + - _AlphaMaskMode: 0 + - _AlphaMaskScale: 1 + - _AlphaMaskValue: 0 + - _AlphaOverrideMode: 0 + - _AlphaOverrideStrength: 1 + - _AlphaOverrideTexInvertColor: 0 + - _AlphaOverrideTexUVIndex: 0 + - _AlphaOverrideTexValueOffset: 0 + - _AlphaOverrideTexValueScale: 1 + - _AlphaToMask: 0 + - _Anisotropy2MatCap: 0 + - _Anisotropy2MatCap2nd: 0 + - _Anisotropy2Reflection: 0 + - _Anisotropy2ndBitangentWidth: 1 + - _Anisotropy2ndShift: 0 + - _Anisotropy2ndShiftNoiseScale: 0 + - _Anisotropy2ndSpecularStrength: 0 + - _Anisotropy2ndTangentWidth: 1 + - _AnisotropyBitangentWidth: 1 + - _AnisotropyScale: 1 + - _AnisotropyShift: 0 + - _AnisotropyShiftNoiseScale: 0 + - _AnisotropySpecularStrength: 1 + - _AnisotropyTangentWidth: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 2 + - _BaseMapStackingLayer1Enable: 1 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 4 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _BlendMode: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullMode: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DebugMode: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _IndirectLightIntensity: 0.1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightColorAttenuation: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MToonVersion: 38 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineColorMode: 0 + - _OutlineCull: 1 + - _OutlineCullMode: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLightingMix: 1 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineScaledMaxDistance: 1 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.03 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineWidthMode: 1 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadowRate: 0.5 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 0 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 1 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimLift: 0 + - _RimLightingMix: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadeShift: 0.2 + - _ShadeToony: 0.5 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _ShadingGradeRate: 1 + - _Shadow2ndBlur: 0.1 + - _Shadow2ndBorder: 0.15 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 0 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.1 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.5 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 0 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 1 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 1 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 0 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 0 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 0 + - _UseRimShade: 0 + - _UseShadingGradeMap: 0 + - _UseShadow: 0 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _UvAnimRotation: 0 + - _UvAnimScrollX: 0 + - _UvAnimScrollY: 0 + - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.43748003, g: 0.28025982, b: 0.44339615, a: 1} + - _OutlineLitColor: {r: 1, g: 0.19999996, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.43748, g: 0.2802598, b: 0.44339612, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RimColor: {r: 0, g: 0, b: 0, a: 1} + - _RimIndirColor: {r: 1, g: 1, b: 1, a: 1} + - _RimShadeColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineDepthSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineNormalsSensitivityTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ScreenSpaceOutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _ScreenSpaceOutlineTintColor: {r: 0.1, g: 0.1, b: 0.1, a: 1} + - _SelfShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _ShadeColor: {r: 0.5896569, g: 0.5366678, b: 0.8490566, a: 1} + - _ShadingGradeMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _Shadow2ndColor: {r: 0.68, g: 0.65999997, b: 0.78999996, a: 1} + - _Shadow3rdColor: {r: 0, g: 0, b: 0, a: 0} + - _ShadowAOShift: {r: 1, g: 0, b: 1, a: 0} + - _ShadowAOShift2: {r: 1, g: 0, b: 1, a: 0} + - _ShadowBorderColor: {r: 1, g: 0.09999997, b: 0, a: 1} + - _ShadowColor: {r: 0.82, g: 0.76, b: 0.85, a: 1} + - _SkinMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _SkinShadowTintColor: {r: 1, g: 0.8, b: 0.8, a: 1} + - _SkinShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _SmoothnessMapChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} + - _SpecularColorTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _SpecularMapChannelMask: {r: 0, g: 0, b: 1, a: 0} + - _URPShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _UV0CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV0ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV1CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV1ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV2CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV2ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _UV3CenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _UV3ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _ZOffsetMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _e2ga0: {r: 1, g: 0, b: 0, a: 0} + - _e2ga1: {r: 1, g: 0, b: 0, a: 1} + - _e2ga2: {r: 1, g: 0, b: 0, a: 0} + - _e2ga3: {r: 1, g: 0, b: 0, a: 0} + - _e2ga4: {r: 1, g: 0, b: 0, a: 0} + - _e2ga5: {r: 1, g: 0, b: 0, a: 0} + - _e2ga6: {r: 1, g: 0, b: 0, a: 0} + - _e2ga7: {r: 1, g: 0, b: 0, a: 0} + - _e2gc0: {r: 1, g: 1, b: 1, a: 0} + - _e2gc1: {r: 1, g: 1, b: 1, a: 1} + - _e2gc2: {r: 1, g: 1, b: 1, a: 0} + - _e2gc3: {r: 1, g: 1, b: 1, a: 0} + - _e2gc4: {r: 1, g: 1, b: 1, a: 0} + - _e2gc5: {r: 1, g: 1, b: 1, a: 0} + - _e2gc6: {r: 1, g: 1, b: 1, a: 0} + - _e2gc7: {r: 1, g: 1, b: 1, a: 0} + - _ega0: {r: 1, g: 0, b: 0, a: 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- _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _IndirectLightIntensity: 0.1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightColorAttenuation: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _MToonVersion: 38 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 1 + - _MatCapBlend: 1 + - _MatCapBlendMode: 2 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0.5 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0.75 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0.001 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineColorMode: 0 + - _OutlineCull: 1 + - _OutlineCullMode: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0 + - _OutlineLightingMix: 1 + - _OutlineLitApplyTex: 1 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineScaledMaxDistance: 1 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 1 + - _OutlineWidth: 0.04 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineWidthMode: 1 + - _OutlineZBias: 0.001 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveShadowRate: 0.5 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 2 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 0 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.487 + - _RimBorder: 0.565 + - _RimDirRange: 0 + - _RimDirStrength: 0.25 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 1 + - _RimLift: 0 + - _RimLightingMix: 0 + - _RimMainStrength: 0.463 + - _RimNormalStrength: 1 + - _RimShadeBlur: 0.5 + - _RimShadeBorder: 0.45 + - _RimShadeFresnelPower: 1.25 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 1 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadeShift: 0.2 + - _ShadeToony: 0.5 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _ShadingGradeRate: 1 + - _Shadow2ndBlur: 0.169 + - _Shadow2ndBorder: 0.404 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 1 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.101 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.55 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 1 + - _ShadowReceive: 1 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.85 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 1 + - _SpecularBorder: 0.25 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 1 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 1 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 1 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 1 + - _UseRimShade: 1 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _UvAnimRotation: 0 + - _UvAnimScrollX: 0 + - _UvAnimScrollY: 0 + - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1.4980392, g: 1.4980392, b: 1.4980392, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - 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_BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 1 + - _BaseMapStackingLayer1Enable: 0 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - _BaseMapStackingLayer1MaskTexExtractFromID: 255 + - _BaseMapStackingLayer1MaskUVIndex: 0 + - _BaseMapStackingLayer1MasterStrength: 1 + - _BaseMapStackingLayer1TexIgnoreAlpha: 0 + - _BaseMapStackingLayer1TexUVIndex: 0 + - _BaseMapStackingLayer1TexUVRotateSpeed: 0 + - _BaseMapStackingLayer1TexUVRotatedAngle: 0 + - _BaseMapStackingLayer2ApplytoFaces: 0 + - _BaseMapStackingLayer2ColorBlendMode: 1 + - _BaseMapStackingLayer2Enable: 0 + - _BaseMapStackingLayer2MaskInvertColor: 0 + - _BaseMapStackingLayer2MaskRemapEnd: 1 + - _BaseMapStackingLayer2MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer2MaskRemapStart: 0 + - _BaseMapStackingLayer2MaskTexAsIDMap: 0 + - _BaseMapStackingLayer2MaskTexExtractFromID: 255 + - _BaseMapStackingLayer2MaskUVIndex: 0 + - _BaseMapStackingLayer2MasterStrength: 1 + - _BaseMapStackingLayer2TexIgnoreAlpha: 0 + - _BaseMapStackingLayer2TexUVIndex: 0 + - _BaseMapStackingLayer2TexUVRotateSpeed: 0 + - _BaseMapStackingLayer2TexUVRotatedAngle: 0 + - _BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 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_BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 0.5 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 1 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 10 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0.26 + - _GlitterSensitivity: 22 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 0 + - _MatCapBlend: 1 + - _MatCapBlendMode: 1 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 10 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0.5 + - _OutlineLitApplyTex: 0 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 5 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 0 + - _OutlineWidth: 0.08 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreAlphaToMask: 0 + - _PreBlendOp: 0 + - _PreBlendOpAlpha: 0 + - _PreBlendOpAlphaFA: 4 + - _PreBlendOpFA: 4 + - _PreColorMask: 15 + - _PreCull: 0 + - _PreCutoff: 0.5 + - _PreDstBlend: 10 + - _PreDstBlendAlpha: 10 + - _PreDstBlendAlphaFA: 1 + - _PreDstBlendFA: 1 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _PreOffsetFactor: 0 + - _PreOffsetUnits: 0 + - _PreOutType: 0 + - _PreSrcBlend: 1 + - _PreSrcBlendAlpha: 1 + - _PreSrcBlendAlphaFA: 0 + - _PreSrcBlendFA: 1 + - _PreStencilComp: 8 + - _PreStencilFail: 0 + - _PreStencilPass: 0 + - _PreStencilReadMask: 255 + - _PreStencilRef: 0 + - _PreStencilWriteMask: 255 + - _PreStencilZFail: 0 + - _PreZClip: 1 + - _PreZTest: 4 + - _PreZWrite: 1 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0.04 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 0 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.65 + - _RimBorder: 0.5 + - _RimDirRange: 0 + - _RimDirStrength: 0 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3.5 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 0 + - _RimMainStrength: 0 + - _RimNormalStrength: 1 + - _RimShadeBlur: 1 + - _RimShadeBorder: 0.15 + - _RimShadeFresnelPower: 1.5 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 0.5 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.75 + - _Shadow2ndBorder: 0.1 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 1 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.45 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.6 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0.08 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 0 + - _ShadowReceive: 1 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 1 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 0 + - _SpecularBorder: 0.5 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 5 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 4 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 1 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 1 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 0 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 0 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 0 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 0 + - _UseRim: 0 + - _UseRimShade: 1 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 1 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, 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m_Offset: {x: 0, y: 0} + - _DepthTexRimLightMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DitherTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyePupilMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicEyeWhiteMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DynamicRampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Emission2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Emission2ndGradTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Emission2ndMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionAnimTintRampMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionGradTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - 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_GlitterShapeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - 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m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerCharacterBaseMapOverrideMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolvePatternMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _PerMaterialDissolveThresholdMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Ramp: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionColorTex: + m_Texture: {fileID: 2800000, guid: bf324b33711c34b4a9643ac3ba22c785, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionCubeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimColorTex: + m_Texture: {fileID: 2800000, guid: 909bf86aaa9ca2e4ba4f69147fbec3d0, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimShadeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineDepthSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ScreenSpaceOutlineNormalsSensitivityTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ShadingGradeMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow2ndColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Shadow3rdColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - 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_ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1 + - _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0 + - _ApplyDepthTexRimLightFixDottedLineArtifacts: 1 + - _ApplyReflection: 0 + - _ApplySpecular: 1 + - _ApplySpecularFA: 1 + - _AsOverlay: 0 + - _AsUnlit: 0 + - _AudioLink2Emission: 0 + - _AudioLink2Emission2nd: 0 + - _AudioLink2Emission2ndGrad: 0 + - _AudioLink2EmissionGrad: 0 + - _AudioLink2Main2nd: 0 + - _AudioLink2Main3rd: 0 + - _AudioLink2Vertex: 0 + - _AudioLinkAsLocal: 0 + - _AudioLinkMask_UVMode: 0 + - _AudioLinkUVMode: 1 + - _AudioLinkVertexUVMode: 1 + - _BackFaceForceShadow: 0 + - _BackfaceForceShadow: 0 + - _BacklightBackfaceMask: 1 + - _BacklightBlur: 0.05 + - _BacklightBorder: 0.35 + - _BacklightDirectivity: 5 + - _BacklightMainStrength: 0 + - _BacklightNormalStrength: 1 + - _BacklightReceiveShadow: 1 + - _BacklightViewStrength: 1 + - _BaseMapBrightness: 1 + - _BaseMapStackingLayer10ApplytoFaces: 0 + - _BaseMapStackingLayer10ColorBlendMode: 0 + - _BaseMapStackingLayer10Enable: 0 + - _BaseMapStackingLayer10MaskInvertColor: 0 + - _BaseMapStackingLayer10MaskRemapEnd: 1 + - _BaseMapStackingLayer10MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer10MaskRemapStart: 0 + - _BaseMapStackingLayer10MaskTexAsIDMap: 0 + - _BaseMapStackingLayer10MaskTexExtractFromID: 255 + - _BaseMapStackingLayer10MaskUVIndex: 0 + - _BaseMapStackingLayer10MasterStrength: 1 + - _BaseMapStackingLayer10TexIgnoreAlpha: 0 + - _BaseMapStackingLayer10TexUVIndex: 0 + - _BaseMapStackingLayer10TexUVRotateSpeed: 0 + - _BaseMapStackingLayer10TexUVRotatedAngle: 0 + - _BaseMapStackingLayer1ApplytoFaces: 0 + - _BaseMapStackingLayer1ColorBlendMode: 3 + - _BaseMapStackingLayer1Enable: 1 + - _BaseMapStackingLayer1MaskInvertColor: 0 + - _BaseMapStackingLayer1MaskRemapEnd: 1 + - _BaseMapStackingLayer1MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer1MaskRemapStart: 0 + - _BaseMapStackingLayer1MaskTexAsIDMap: 0 + - 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_BaseMapStackingLayer3ApplytoFaces: 0 + - _BaseMapStackingLayer3ColorBlendMode: 0 + - _BaseMapStackingLayer3Enable: 0 + - _BaseMapStackingLayer3MaskInvertColor: 0 + - _BaseMapStackingLayer3MaskRemapEnd: 1 + - _BaseMapStackingLayer3MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer3MaskRemapStart: 0 + - _BaseMapStackingLayer3MaskTexAsIDMap: 0 + - _BaseMapStackingLayer3MaskTexExtractFromID: 255 + - _BaseMapStackingLayer3MaskUVIndex: 0 + - _BaseMapStackingLayer3MasterStrength: 1 + - _BaseMapStackingLayer3TexIgnoreAlpha: 0 + - _BaseMapStackingLayer3TexUVIndex: 0 + - _BaseMapStackingLayer3TexUVRotateSpeed: 0 + - _BaseMapStackingLayer3TexUVRotatedAngle: 0 + - _BaseMapStackingLayer4ApplytoFaces: 0 + - _BaseMapStackingLayer4ColorBlendMode: 0 + - _BaseMapStackingLayer4Enable: 0 + - _BaseMapStackingLayer4MaskInvertColor: 0 + - _BaseMapStackingLayer4MaskRemapEnd: 1 + - _BaseMapStackingLayer4MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer4MaskRemapStart: 0 + - _BaseMapStackingLayer4MaskTexAsIDMap: 0 + - _BaseMapStackingLayer4MaskTexExtractFromID: 255 + - _BaseMapStackingLayer4MaskUVIndex: 0 + - _BaseMapStackingLayer4MasterStrength: 1 + - _BaseMapStackingLayer4TexIgnoreAlpha: 0 + - _BaseMapStackingLayer4TexUVIndex: 0 + - _BaseMapStackingLayer4TexUVRotateSpeed: 0 + - _BaseMapStackingLayer4TexUVRotatedAngle: 0 + - _BaseMapStackingLayer5ApplytoFaces: 0 + - _BaseMapStackingLayer5ColorBlendMode: 0 + - _BaseMapStackingLayer5Enable: 0 + - _BaseMapStackingLayer5MaskInvertColor: 0 + - _BaseMapStackingLayer5MaskRemapEnd: 1 + - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - _BaseMapStackingLayer6TexUVIndex: 0 + - _BaseMapStackingLayer6TexUVRotateSpeed: 0 + - _BaseMapStackingLayer6TexUVRotatedAngle: 0 + - _BaseMapStackingLayer7ApplytoFaces: 0 + - _BaseMapStackingLayer7ColorBlendMode: 0 + - _BaseMapStackingLayer7Enable: 0 + - _BaseMapStackingLayer7MaskInvertColor: 0 + - _BaseMapStackingLayer7MaskRemapEnd: 1 + - _BaseMapStackingLayer7MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer7MaskRemapStart: 0 + - _BaseMapStackingLayer7MaskTexAsIDMap: 0 + - _BaseMapStackingLayer7MaskTexExtractFromID: 255 + - _BaseMapStackingLayer7MaskUVIndex: 0 + - _BaseMapStackingLayer7MasterStrength: 1 + - _BaseMapStackingLayer7TexIgnoreAlpha: 0 + - _BaseMapStackingLayer7TexUVIndex: 0 + - _BaseMapStackingLayer7TexUVRotateSpeed: 0 + - _BaseMapStackingLayer7TexUVRotatedAngle: 0 + - _BaseMapStackingLayer8ApplytoFaces: 0 + - _BaseMapStackingLayer8ColorBlendMode: 0 + - _BaseMapStackingLayer8Enable: 0 + - _BaseMapStackingLayer8MaskInvertColor: 0 + - _BaseMapStackingLayer8MaskRemapEnd: 1 + - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 0 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.14142135 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 1 + - _MatCapBlend: 1 + - _MatCapBlendMode: 2 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0.5 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 0.75 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0.001 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0 + - _OutlineLitApplyTex: 1 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 1 + - _OutlineWidth: 0.04 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineZBias: 0.001 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 2 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.487 + - _RimBorder: 0.565 + - _RimDirRange: 0 + - _RimDirStrength: 0.25 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 1 + - _RimMainStrength: 0.463 + - _RimNormalStrength: 1 + - _RimShadeBlur: 0.5 + - _RimShadeBorder: 0.45 + - _RimShadeFresnelPower: 1.25 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 1 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.169 + - _Shadow2ndBorder: 0.404 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 1 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.101 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.55 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 1 + - _ShadowReceive: 1 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.85 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 1 + - _SpecularBorder: 0.25 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 1 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 1 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 1 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 1 + - _UseRimShade: 1 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1.4980392, g: 1.4980392, b: 1.4980392, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - 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1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseRimLightMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Face3DRimLightAndShadow_NoseShadowMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _FaceShadowGradientMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GlitterColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _GlitterShapeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _HairStrandSpecularTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main2ndTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdBlendMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdDissolveNoiseMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Main3rdTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainColorAdjustMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainGradationTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: cdff88353378a264cab163486cee532f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 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{x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _Ramp: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampLightingTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularSampleUvYTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RampSpecularTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionColorTex: + m_Texture: {fileID: 2800000, guid: cdff88353378a264cab163486cee532f, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ReflectionCubeTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimColorTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _RimShadeMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - 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{fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SmoothnessTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularColorTintMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecularMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ZOffsetMaskTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: + - _CharacterID: 0 + - _DissolveMode: 0 + m_Floats: + - _AAStrength: 1 + - _AddPrecomputedVelocity: 0 + - _AdditionalLightCelShadeMidPoint: 0 + - _AdditionalLightCelShadeMidPointForFaceArea: 0 + - _AdditionalLightCelShadeSoftness: 0.05 + - _AdditionalLightCelShadeSoftnessForFaceArea: 0.15 + - _AdditionalLightDistanceAttenuationClamp: 2 + - _AdditionalLightIgnoreCelShade: 0.2 + - _AdditionalLightIgnoreCelShadeForFaceArea: 0.2 + - 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+ - _BaseMapStackingLayer5MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer5MaskRemapStart: 0 + - _BaseMapStackingLayer5MaskTexAsIDMap: 0 + - _BaseMapStackingLayer5MaskTexExtractFromID: 255 + - _BaseMapStackingLayer5MaskUVIndex: 0 + - _BaseMapStackingLayer5MasterStrength: 1 + - _BaseMapStackingLayer5TexIgnoreAlpha: 0 + - _BaseMapStackingLayer5TexUVIndex: 0 + - _BaseMapStackingLayer5TexUVRotateSpeed: 0 + - _BaseMapStackingLayer5TexUVRotatedAngle: 0 + - _BaseMapStackingLayer6ApplytoFaces: 0 + - _BaseMapStackingLayer6ColorBlendMode: 0 + - _BaseMapStackingLayer6Enable: 0 + - _BaseMapStackingLayer6MaskInvertColor: 0 + - _BaseMapStackingLayer6MaskRemapEnd: 1 + - _BaseMapStackingLayer6MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer6MaskRemapStart: 0 + - _BaseMapStackingLayer6MaskTexAsIDMap: 0 + - _BaseMapStackingLayer6MaskTexExtractFromID: 255 + - _BaseMapStackingLayer6MaskUVIndex: 0 + - _BaseMapStackingLayer6MasterStrength: 1 + - _BaseMapStackingLayer6TexIgnoreAlpha: 0 + - 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+ - _BaseMapStackingLayer8MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer8MaskRemapStart: 0 + - _BaseMapStackingLayer8MaskTexAsIDMap: 0 + - _BaseMapStackingLayer8MaskTexExtractFromID: 255 + - _BaseMapStackingLayer8MaskUVIndex: 0 + - _BaseMapStackingLayer8MasterStrength: 1 + - _BaseMapStackingLayer8TexIgnoreAlpha: 0 + - _BaseMapStackingLayer8TexUVIndex: 0 + - _BaseMapStackingLayer8TexUVRotateSpeed: 0 + - _BaseMapStackingLayer8TexUVRotatedAngle: 0 + - _BaseMapStackingLayer9ApplytoFaces: 0 + - _BaseMapStackingLayer9ColorBlendMode: 0 + - _BaseMapStackingLayer9Enable: 0 + - _BaseMapStackingLayer9MaskInvertColor: 0 + - _BaseMapStackingLayer9MaskRemapEnd: 1 + - _BaseMapStackingLayer9MaskRemapMinMaxSlider: 1 + - _BaseMapStackingLayer9MaskRemapStart: 0 + - _BaseMapStackingLayer9MaskTexAsIDMap: 0 + - _BaseMapStackingLayer9MaskTexExtractFromID: 255 + - _BaseMapStackingLayer9MaskUVIndex: 0 + - _BaseMapStackingLayer9MasterStrength: 1 + - _BaseMapStackingLayer9TexIgnoreAlpha: 0 + - _BaseMapStackingLayer9TexUVIndex: 0 + - _BaseMapStackingLayer9TexUVRotateSpeed: 0 + - _BaseMapStackingLayer9TexUVRotatedAngle: 0 + - _BaseMapUVIndex: 0 + - _BeforeExposureLimit: 10000 + - _BitKey0: 0 + - _BitKey1: 0 + - _BitKey10: 0 + - _BitKey11: 0 + - _BitKey12: 0 + - _BitKey13: 0 + - _BitKey14: 0 + - _BitKey15: 0 + - _BitKey16: 0 + - _BitKey17: 0 + - _BitKey18: 0 + - _BitKey19: 0 + - _BitKey2: 0 + - _BitKey20: 0 + - _BitKey21: 0 + - _BitKey22: 0 + - _BitKey23: 0 + - _BitKey24: 0 + - _BitKey25: 0 + - _BitKey26: 0 + - _BitKey27: 0 + - _BitKey28: 0 + - _BitKey29: 0 + - _BitKey3: 0 + - _BitKey30: 0 + - _BitKey31: 0 + - _BitKey4: 0 + - _BitKey5: 0 + - _BitKey6: 0 + - _BitKey7: 0 + - _BitKey8: 0 + - _BitKey9: 0 + - _BlendOp: 0 + - _BlendOpAlpha: 0 + - _BlendOpAlphaFA: 4 + - _BlendOpFA: 4 + - _Bump2ndMap_UVMode: 0 + - _Bump2ndScale: 1 + - _BumpMapApplytoFaces: 0 + - _BumpMapUVIndex: 0 + - _BumpScale: 1 + - _CelShadeMidPoint: 0 + - _CelShadeMidPointForFaceArea: -0.3 + - _CelShadeSoftness: 0.05 + - _CelShadeSoftnessForFaceArea: 0.15 + - _CharacterAreaColorFillEnabled: 0 + - _CharacterAreaColorFillRendersBlockedArea: 0 + - _CharacterAreaColorFillRendersVisibleArea: 0 + - _CharacterAreaColorFillTextureUVIndex: 5 + - _CharacterBoundRadius: 1.25 + - _ColorMask: 15 + - _ColorRenderStatesGroup: 0 + - _ColorRenderStatesGroupPreset: 0 + - _ControlledByNiloToonPerCharacterRenderController: 0 + - _Cull: 2 + - _CullNiloToonSelfShadowCaster: 1 + - _CullOutline: 1 + - _Cutoff: 0.5 + - _DebugFaceShadowGradientMap: 0 + - _DecalAlbedoApplyStrength: 1 + - _DecalGroup: 0 + - _DecalNormalApplyStrength: 1 + - _DecalOcclusionApplyStrength: 1 + - _DecalSmoothnessApplyStrength: 1 + - _DecalSpecularApplyStrength: 1 + - _DepthRenderStatesGroup: 0 + - _DepthTexRimLight3DFallbackMidPoint: 0.7 + - _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1 + - _DepthTexRimLight3DFallbackSoftness: 0.02 + - _DepthTexRimLight3DRimMaskEnable: 0 + - _DepthTexRimLight3DRimMaskThreshold: 0.5 + - _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1 + - _DepthTexRimLightAndShadowSafeViewDistance: 1 + - _DepthTexRimLightAndShadowWidthExtraMultiplier: 1 + - _DepthTexRimLightAndShadowWidthMultiplier: 0.5 + - _DepthTexRimLightBlockByShadow: 0 + - _DepthTexRimLightFadeoutRange: 1 + - _DepthTexRimLightFixDottedLineArtifactsExtendMultiplier: 0.1 + - _DepthTexRimLightIgnoreLightDir: 0 + - _DepthTexRimLightIntensity: 1.5 + - _DepthTexRimLightMaskTexInvertColor: 0 + - _DepthTexRimLightMinimumThresholdOffsetForFace: 0.5 + - _DepthTexRimLightMixWithBaseMapColor: 0.5 + - _DepthTexRimLightThresholdOffset: 0 + - _DepthTexRimLightUsage: 1 + - _DepthTexRimLightWidthClampForFace: 0.5 + - _DepthTexRimLightWidthMultiplier: 1 + - _DepthTexShadowBrightness: 0.85 + - _DepthTexShadowBrightnessForFace: 1 + - _DepthTexShadowColorStyleForFacePreset: 0 + - _DepthTexShadowColorStyleForNonFacePreset: 0 + - _DepthTexShadowFadeoutRange: 1 + - _DepthTexShadowFixedDirectionForFace: 0 + - _DepthTexShadowThresholdOffset: 0 + - _DepthTexShadowUsage: 1 + - _DepthTexShadowWidthMultiplier: 1 + - _DetailAlbedoMapScale: 1 + - _DetailAlbedoWhitePoint: 0.5 + - _DetailMaskInvertColor: 0 + - _DetailNormalMapScale: 1 + - _DetailUseSecondUv: 0 + - _DissolveAmount: 0 + - _DissolveBorderRange: 0.02 + - _DissolveNoiseStrength: 0.1 + - _DissolvePatternMapPreset: 0 + - _DissolveThresholdMapPreset: 0 + - _DissolveThresholdMapTilingX: 1 + - _DissolveThresholdMapTilingY: 1 + - _DistanceFadeMode: 0 + - _DistanceFadeRimFresnelPower: 5 + - _DitherFadeoutAmount: 0 + - _DitherFadeoutNormalScaleFix: 1 + - _DitherMaxValue: 255 + - _DstBlend: 0 + - _DstBlendAlpha: 10 + - _DstBlendAlphaFA: 1 + - _DstBlendFA: 1 + - _DummyProperty: 0 + - _DynamicEyeFinalBrightness: 2 + - _DynamicEyePupilDepthScale: 0.4 + - _DynamicEyePupilMaskSoftness: 0.216 + - _DynamicEyePupilSize: -0.384 + - _DynamicEyeSize: 2.2 + - _EditFinalOutputAlphaEnable: 0 + - _Emission2ndBlend: 1 + - _Emission2ndBlendMode: 1 + - _Emission2ndFluorescence: 0 + - _Emission2ndGradSpeed: 1 + - _Emission2ndMainStrength: 0 + - _Emission2ndMap_UVMode: 0 + - _Emission2ndParallaxDepth: 0 + - _Emission2ndUseGrad: 0 + - _EmissionAnimTintRampMapSpeed: 1 + - _EmissionBlend: 1 + - _EmissionBlendMode: 1 + - _EmissionFluorescence: 0 + - _EmissionGradSpeed: 1 + - _EmissionIntensity: 1 + - _EmissionMainStrength: 0 + - _EmissionMapUseSingleChannelOnly: 0 + - _EmissionMap_UVMode: 0 + - _EmissionMaskMapInvertColor: 0 + - _EmissionMaskMapRemapEnd: 1 + - _EmissionMaskMapRemapMinMaxSlider: 1 + - _EmissionMaskMapRemapStart: 0 + - _EmissionParallaxDepth: 0 + - _EmissionUseGrad: 0 + - _EnableDynamicEyeFeature: 0 + - _EnableEmissionAnimTintRampMap: 0 + - _EnableFace3DRimLightAndShadow: 0 + - _EnableNiloToonSelfShadowMapping: 1 + - _EnableNiloToonSelfShadowMappingDepthBias: 0 + - _EnableNiloToonSelfShadowMappingNormalBias: 0 + - _EnablePerMaterialDissolve: 0 + - _EnableRendering: 1 + - _EnableShadowColor: 1 + - _EnableUVEditGroup: 0 + - _EnvRimBlur: 0.35 + - _EnvRimBorder: 3 + - _EnvironmentReflectionApplyAddBlending: 0 + - _EnvironmentReflectionApplyReplaceBlending: 1 + - _EnvironmentReflectionApplytoFaces: 0 + - _EnvironmentReflectionBrightness: 1 + - _EnvironmentReflectionFresnelEffect: 0 + - _EnvironmentReflectionFresnelPower: 1 + - _EnvironmentReflectionFresnelRemapEnd: 1 + - _EnvironmentReflectionFresnelRemapMinMaxSlider: 1 + - _EnvironmentReflectionFresnelRemapStart: 0 + - _EnvironmentReflectionMaskMapInvertColor: 0 + - _EnvironmentReflectionMaskMapRemapEnd: 1 + - _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1 + - _EnvironmentReflectionMaskMapRemapStart: 0 + - _EnvironmentReflectionShouldApplyToFaceArea: 0 + - _EnvironmentReflectionSmoothnessMultiplier: 1 + - _EnvironmentReflectionTintAlbedo: 1 + - _EnvironmentReflectionUsage: 1 + - _ExtraThickOutlineEnabled: 0 + - _ExtraThickOutlineMaxFinalWidth: 100 + - _ExtraThickOutlineWidth: 4 + - _ExtraThickOutlineWriteIntoDepthTexture: 0 + - _ExtraThickOutlineZOffset: -0.1 + - _ExtraThickOutlineZWrite: 0 + - _Face3DRimLightAndShadow_CheekRimLightIntensity: 1 + - _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7 + - _Face3DRimLightAndShadow_CheekShadowIntensity: 1 + - _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1 + - _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7 + - _Face3DRimLightAndShadow_NoseRimLightIntensity: 1 + - _Face3DRimLightAndShadow_NoseShadowIntensity: 1 + - _FaceAreaCameraDepthTextureZWriteOffset: 0.04 + - _FaceMaskMapInvertColor: 0 + - _FaceMaskMapRemapEnd: 1 + - _FaceMaskMapRemapMinMaxSlider: 1 + - _FaceMaskMapRemapStart: 0 + - _FaceShadowBrightness: 1 + - _FaceShadowGradientIntensity: 1 + - _FaceShadowGradientMapFaceMidPoint: 0.5 + - _FaceShadowGradientMapInvertColor: 0 + - _FaceShadowGradientMapPreset: 0 + - _FaceShadowGradientMapUVIndex: 0 + - _FaceShadowGradientMapUVxInvert: 1 + - _FaceShadowGradientMaskMapInvertColor: 0 + - _FaceShadowGradientMaskMapUVIndex: 0 + - _FaceShadowGradientOffset: 0.1 + - _FaceShadowGradientResultSoftness: 0.005 + - _FaceShadowGradientThresholdMax: 1 + - _FaceShadowGradientThresholdMin: 0 + - _FaceShadowGradientThresholdMinMax: 1 + - _FixFaceNormalAmount: 1 + - _FixFaceNormalAmountPerMaterial: 1 + - _FixFaceNormalUseFlattenOrProxySphereMethod: 0 + - _FlipNormal: 0 + - _ForceFinalOutputAlphaEqualsOne: 0 + - _GGXDirectSpecularSmoothnessMultiplier: 1 + - _GSAAStrength: 1 + - _GlitterAngleRandomize: 0 + - _GlitterApplyShape: 0 + - _GlitterApplyTransparency: 1 + - _GlitterBackfaceMask: 0 + - _GlitterColorTex_UVMode: 0 + - _GlitterEnableLighting: 1 + - _GlitterMainStrength: 0 + - _GlitterNormalStrength: 1 + - _GlitterPostContrast: 1 + - _GlitterScaleRandomize: 0 + - _GlitterSensitivity: 0.25 + - _GlitterShadowMask: 0 + - _GlitterUVMode: 0 + - _GlitterVRParallaxStrength: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.14142135 + - _GlossyReflections: 1 + - _HairStrandSpecularMainExponent: 256 + - _HairStrandSpecularMainIntensity: 1 + - _HairStrandSpecularMixWithBaseMapColor: 0.5 + - _HairStrandSpecularOverallIntensity: 1 + - _HairStrandSpecularSecondExponent: 128 + - _HairStrandSpecularSecondIntensity: 1 + - _HairStrandSpecularShapeFrequency: 750 + - _HairStrandSpecularShapePositionOffset: 0 + - _HairStrandSpecularShapeShift: 0.015 + - _HairStrandSpecularTintMapUsage: 1 + - _HairStrandSpecularUVDirection: 0 + - _HairStrandSpecularUVIndex: 0 + - _IDMask1: 0 + - _IDMask2: 0 + - _IDMask3: 0 + - _IDMask4: 0 + - _IDMask5: 0 + - _IDMask6: 0 + - _IDMask7: 0 + - _IDMask8: 0 + - _IDMaskCompile: 0 + - _IDMaskControlsDissolve: 0 + - _IDMaskFrom: 8 + - _IDMaskIndex1: 0 + - _IDMaskIndex2: 0 + - _IDMaskIndex3: 0 + - _IDMaskIndex4: 0 + - _IDMaskIndex5: 0 + - _IDMaskIndex6: 0 + - _IDMaskIndex7: 0 + - _IDMaskIndex8: 0 + - _IDMaskIsBitmap: 0 + - _IDMaskPrior1: 0 + - _IDMaskPrior2: 0 + - _IDMaskPrior3: 0 + - _IDMaskPrior4: 0 + - _IDMaskPrior5: 0 + - _IDMaskPrior6: 0 + - _IDMaskPrior7: 0 + - _IDMaskPrior8: 0 + - _IgnoreDefaultMainLightFaceShadow: 1 + - _IgnoreEncryption: 0 + - _IndirectLightFlatten: 1 + - _Invisible: 0 + - _IsFace: 0 + - _IsSkin: 0 + - _LightMaxLimit: 1 + - _LightMinLimit: 0.05 + - _LightingStyleDirectionalLightRenderFacePreset: 0 + - _LightingStyleFaceOverrideGroup: 0 + - _LightingStyleGroup: 0 + - _LitToShadowTransitionAreaHueOffset: 0.01 + - _LitToShadowTransitionAreaIntensity: 1 + - _LitToShadowTransitionAreaSaturationBoost: 0.5 + - _LitToShadowTransitionAreaValueMul: 1 + - _Main2ndDissolveNoiseStrength: 0.1 + - _Main2ndEnableLighting: 1 + - _Main2ndTexAlphaMode: 0 + - _Main2ndTexAngle: 0 + - _Main2ndTexBlendMode: 0 + - _Main2ndTexIsDecal: 0 + - _Main2ndTexIsLeftOnly: 0 + - _Main2ndTexIsMSDF: 0 + - _Main2ndTexIsRightOnly: 0 + - _Main2ndTexShouldCopy: 0 + - _Main2ndTexShouldFlipCopy: 0 + - _Main2ndTexShouldFlipMirror: 0 + - _Main2ndTex_Cull: 0 + - _Main2ndTex_UVMode: 0 + - _Main3rdDissolveNoiseStrength: 0.1 + - _Main3rdEnableLighting: 1 + - _Main3rdTexAlphaMode: 0 + - _Main3rdTexAngle: 0 + - _Main3rdTexBlendMode: 0 + - _Main3rdTexIsDecal: 0 + - _Main3rdTexIsLeftOnly: 0 + - _Main3rdTexIsMSDF: 0 + - _Main3rdTexIsRightOnly: 0 + - _Main3rdTexShouldCopy: 0 + - _Main3rdTexShouldFlipCopy: 0 + - _Main3rdTexShouldFlipMirror: 0 + - _Main3rdTex_Cull: 0 + - _Main3rdTex_UVMode: 0 + - _MainGradationStrength: 0 + - _MainLightIgnoreCelShade: 0 + - _MainLightIgnoreCelShadeForFaceArea: 0 + - _MainLightNonSkinDiffuseNormalMapStrength: 1 + - _MainLightSkinDiffuseNormalMapStrength: 1 + - _MatCap2ndApplyTransparency: 1 + - _MatCap2ndBackfaceMask: 0 + - _MatCap2ndBlend: 1 + - _MatCap2ndBlendMode: 1 + - _MatCap2ndBumpScale: 1 + - _MatCap2ndCustomNormal: 0 + - _MatCap2ndEnableLighting: 1 + - _MatCap2ndLod: 0 + - _MatCap2ndMainStrength: 0 + - _MatCap2ndNormalStrength: 1 + - _MatCap2ndPerspective: 1 + - _MatCap2ndShadowMask: 0 + - _MatCap2ndVRParallaxStrength: 1 + - _MatCap2ndZRotCancel: 1 + - _MatCapAdditiveApplytoFaces: 0 + - _MatCapAdditiveExtractBrightArea: 0 + - _MatCapAdditiveIntensity: 1 + - _MatCapAdditiveMapAlphaAsMask: 0 + - _MatCapAdditiveMaskMapInvertColor: 0 + - _MatCapAdditiveMaskMapRemapEnd: 1 + - _MatCapAdditiveMaskMapRemapMinMaxSlider: 1 + - _MatCapAdditiveMaskMapRemapStart: 0 + - _MatCapAdditiveMixWithBaseMapColor: 0.5 + - _MatCapAdditivePreset: 0 + - _MatCapAdditiveUvScale: 1 + - _MatCapAlphaBlendMapAlphaAsMask: 0 + - _MatCapAlphaBlendMaskMapInvertColor: 0 + - _MatCapAlphaBlendMaskMapRemapEnd: 1 + - _MatCapAlphaBlendMaskMapRemapMinMaxSlider: 1 + - _MatCapAlphaBlendMaskMapRemapStart: 0 + - _MatCapAlphaBlendPreset: 0 + - _MatCapAlphaBlendUsage: 1 + - _MatCapAlphaBlendUvScale: 1 + - _MatCapApplyTransparency: 1 + - _MatCapBackfaceMask: 1 + - _MatCapBlend: 1 + - _MatCapBlendMode: 2 + - _MatCapBumpScale: 1 + - _MatCapCustomNormal: 0 + - _MatCapEnableLighting: 1 + - _MatCapLod: 0 + - _MatCapMainStrength: 0.285 + - _MatCapNormalStrength: 1 + - _MatCapOcclusionIntensity: 1 + - _MatCapOcclusionMapAlphaAsMask: 0 + - _MatCapOcclusionMapRemapEnd: 1 + - _MatCapOcclusionMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMapRemapStart: 0 + - _MatCapOcclusionMaskMapInvert: 0 + - _MatCapOcclusionMaskMapRemapEnd: 1 + - _MatCapOcclusionMaskMapRemapMinMaxSlider: 1 + - _MatCapOcclusionMaskMapRemapStart: 0 + - _MatCapOcclusionPreset: 0 + - _MatCapOcclusionUvScale: 1 + - _MatCapPerspective: 1 + - _MatCapShadowMask: 1 + - _MatCapVRParallaxStrength: 1 + - _MatCapZRotCancel: 1 + - _Metallic: 0 + - _Mode: 0 + - _MonochromeLighting: 0 + - _MultiplyBRPColor: 0 + - _MultiplyBaseColorToEmissionColor: 0 + - _MultiplyBaseColorToSpecularColor: 0.5 + - _MultiplyLightColorToEmissionColor: 0 + - _NiloGlitterDensity: 1 + - _NiloGlitterIntensity: 1 + - _NiloGlitterRndomNormalStrength: 0.5 + - _NiloGlitterSize: 1 + - _NiloGlitterTintColorTexUVIndex: 0 + - _NiloGlitterUVIndex: 0 + - _NiloToonSelfShadowIntensity: 1 + - _NiloToonSelfShadowIntensityForFace: 0 + - _NiloToonSelfShadowIntensityForNonFace: 1 + - _NiloToonSelfShadowMappingDepthBias: 0 + - _NiloToonSelfShadowMappingNormalBias: 0 + - _OcclusionMapApplytoFaces: 0 + - _OcclusionMapInvertColor: 0 + - _OcclusionMapStylePreset: 0 + - _OcclusionMapUVIndex: 0 + - _OcclusionRemapEnd: 1 + - _OcclusionRemapMinMaxSlider: 1 + - _OcclusionRemapStart: 0 + - _OcclusionStrength: 1 + - _OffsetFactor: 0 + - _OffsetUnits: 0 + - _OutlineAlphaToMask: 0 + - _OutlineApplyAutoWidthAdjustment: 1 + - _OutlineBaseZOffset: 0 + - _OutlineBlendOp: 0 + - _OutlineBlendOpAlpha: 0 + - _OutlineBlendOpAlphaFA: 4 + - _OutlineBlendOpFA: 4 + - _OutlineColorMask: 15 + - _OutlineCull: 1 + - _OutlineDeleteMesh: 0 + - _OutlineDisableInVR: 0 + - _OutlineDstBlend: 0 + - _OutlineDstBlendAlpha: 10 + - _OutlineDstBlendAlphaFA: 1 + - _OutlineDstBlendFA: 1 + - _OutlineEnableLighting: 1 + - _OutlineFixWidth: 0 + - _OutlineLitApplyTex: 1 + - _OutlineLitOffset: -8 + - _OutlineLitScale: 10 + - _OutlineLitShadowReceive: 0 + - _OutlineOffsetFactor: 0 + - _OutlineOffsetUnits: 0 + - _OutlineSrcBlend: 1 + - _OutlineSrcBlendAlpha: 1 + - _OutlineSrcBlendAlphaFA: 0 + - _OutlineSrcBlendFA: 1 + - _OutlineStencilComp: 8 + - _OutlineStencilFail: 0 + - _OutlineStencilPass: 0 + - _OutlineStencilReadMask: 255 + - _OutlineStencilRef: 0 + - _OutlineStencilWriteMask: 255 + - _OutlineStencilZFail: 0 + - _OutlineUniformLengthInViewSpace: 0 + - _OutlineUseBakedSmoothNormal: 1 + - _OutlineUsePreLightingReplaceColor: 0 + - _OutlineUseReplaceColor: 0 + - _OutlineVectorScale: 1 + - _OutlineVectorUVMode: 0 + - _OutlineVertexR2Width: 1 + - _OutlineWidth: 0.04 + - _OutlineWidthExtraMultiplier: 4 + - _OutlineZBias: 0 + - _OutlineZClip: 1 + - _OutlineZOffset: 0.0001 + - _OutlineZOffsetForFaceArea: 0.02 + - _OutlineZOffsetMaskRemapEnd: 1 + - _OutlineZOffsetMaskRemapMinMaxSlider: 1 + - _OutlineZOffsetMaskRemapStart: 0 + - _OutlineZOffsetMaskTexFromVertexColorInvertColor: 0 + - _OutlineZOffsetMaskTexInvertColor: 0 + - _OutlineZTest: 2 + - _OutlineZWrite: 1 + - _OverrideAdditionalLightCelShadeParamForFaceArea: 1 + - _OverrideByFaceShadowTintColor: 1 + - _OverrideBySkinShadowTintColor: 1 + - _OverrideCelShadeParamForFaceArea: 1 + - _OverrideOutlineColorByTexIntensity: 1 + - _OverrideOutlineColorTexIgnoreAlphaChannel: 0 + - _OverrideShadowColorByTexIntensity: 1 + - _OverrideShadowColorByTexMode: 0 + - _OverrideShadowColorMaskMapInvertColor: 0 + - _OverrideShadowColorTexIgnoreAlphaChannel: 0 + - _Parallax: 0.005 + - _ParallaxApplyToUVIndex: 0 + - _ParallaxMapEnable: 0 + - _ParallaxOffset: 0.5 + - _ParallaxSampleUVIndex: 0 + - _PassOnOffGroup: 0 + - _PerCharEffectDesaturatePercentage: 0 + - _PerCharEffectRimSharpnessPower: 4 + - _PerCharReceiveAverageURPShadowMap: 1 + - _PerCharReceiveNiloToonSelfShadowMap: 1 + - _PerCharReceiveStandardURPShadowMap: 1 + - _PerCharZOffset: 0 + - _PerCharacterBaseMapOverrideAmount: 0 + - _PerCharacterBaseMapOverrideBlendMode: 0 + - _PerCharacterBaseMapOverrideUVIndex: 0 + - _PerCharacterEffectGroup: 0 + - _PerCharacterOutlineWidthMultiply: 1 + - _PerCharacterRenderOutline: 1 + - _PerMaterialDissolveCutoff: -1 + - _PerMaterialDissolveEdgeWidth: 0.05 + - _PerMaterialDissolvePatternMapInvertColor: 0 + - _PerMaterialDissolvePatternMapStrength: 0.1 + - _PerMaterialDissolvePatternMapUVIndex: 0 + - _PerMaterialDissolvePatternMapUVTiling: 1 + - _PerMaterialDissolveThresholdMapInvertColor: 0 + - _PerMaterialDissolveThresholdMapUVIndex: 0 + - _PerMaterialDissolveThresholdMapUVTiling: 1 + - _PerMaterialEnableDepthTextureRimLightAndShadow: 1 + - _PerspectiveRemovalAmount: 0 + - _PerspectiveRemovalEndHeight: 1 + - _PerspectiveRemovalRadius: 1 + - _PerspectiveRemovalStartHeight: 0 + - _PreMultiplyAlphaIntoRGBOutput: 0 + - _RampLightTexMode: 1 + - _RampLightingFaceAreaRemoveEffect: 1 + - _RampLightingNdotLRemapEnd: 1 + - _RampLightingNdotLRemapMinMaxSlider: 1 + - _RampLightingNdotLRemapStart: 0 + - _RampLightingSampleUvYTexInvertColor: 0 + - _RampLightingTexSampleUvY: 0.5 + - _RampLightingUvYRemapEnd: 1 + - _RampLightingUvYRemapMinMaxSlider: 1 + - _RampLightingUvYRemapStart: 0 + - _RampSpecularTexSampleUvY: 0.5 + - _RampSpecularWhitePoint: 0.5 + - _ReceiveEnvironmentReflection: 0 + - _ReceiveSelfShadowMappingPosOffset: 0 + - _ReceiveSelfShadowMappingPosOffsetForFaceArea: 1 + - _ReceiveURPAdditionalLightShadowMapping: 1 + - _ReceiveURPAdditionalLightShadowMappingAmount: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForFace: 1 + - _ReceiveURPAdditionalLightShadowMappingAmountForNonFace: 1 + - _ReceiveURPShadowMapping: 1 + - _ReceiveURPShadowMappingAmount: 1 + - _ReceiveURPShadowMappingAmountForFace: 1 + - _ReceiveURPShadowMappingAmountForNonFace: 1 + - _Reflectance: 0 + - _ReflectionApplyTransparency: 1 + - _ReflectionBlendMode: 1 + - _ReflectionCubeEnableLighting: 1 + - _ReflectionCubeOverride: 0 + - _ReflectionNormalStrength: 1 + - _RenderCharacter: 1 + - _RenderFaceGroup: 0 + - _RenderFacePreset: 0 + - _RenderOutline: 1 + - _RenderScreenSpaceOutline: 0 + - _RenderScreenSpaceOutlineV2: 0 + - _RimApplyTransparency: 1 + - _RimBackfaceMask: 1 + - _RimBlendMode: 1 + - _RimBlur: 0.487 + - _RimBorder: 0.565 + - _RimDirRange: 0 + - _RimDirStrength: 0.25 + - _RimEnableLighting: 1 + - _RimFresnelPower: 3 + - _RimIndirBlur: 0.1 + - _RimIndirBorder: 0.5 + - _RimIndirRange: 1 + - _RimMainStrength: 0.463 + - _RimNormalStrength: 1 + - _RimShadeBlur: 0.271 + - _RimShadeBorder: 0.5 + - _RimShadeFresnelPower: 1.1 + - _RimShadeNormalStrength: 1 + - _RimShadowMask: 1 + - _RimVRParallaxStrength: 1 + - _ScreenSpaceOutlineDepthSensitivity: 1 + - _ScreenSpaceOutlineDepthSensitivityIfFace: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineDepthSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineNormalsSensitivity: 1 + - _ScreenSpaceOutlineNormalsSensitivityIfFace: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapEnd: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapMinMaxSlider: 1 + - _ScreenSpaceOutlineNormalsSensitivityTexRemapStart: 0 + - _ScreenSpaceOutlineUseReplaceColor: 0 + - _ScreenSpaceOutlineWidth: 1 + - _ScreenSpaceOutlineWidthIfFace: 0 + - _SelfShadowAreaHSVStrength: 1 + - _SelfShadowAreaHueOffset: 0 + - _SelfShadowAreaSaturationBoost: 0.2 + - _SelfShadowAreaValueMul: 0.7 + - _ShadingGradeMapApplyRange: 1 + - _ShadingGradeMapInvertColor: 0 + - _ShadingGradeMapMidPointOffset: 0 + - _ShadingGradeMapRemapEnd: 1 + - _ShadingGradeMapRemapMinMaxSlider: 1 + - _ShadingGradeMapRemapStart: 0 + - _ShadingGradeMapStrength: 1 + - _Shadow2ndBlur: 0.169 + - _Shadow2ndBorder: 0.404 + - _Shadow2ndNormalStrength: 1 + - _Shadow2ndReceive: 1 + - _Shadow3rdBlur: 0.1 + - _Shadow3rdBorder: 0.25 + - _Shadow3rdNormalStrength: 1 + - _Shadow3rdReceive: 0 + - _ShadowBlur: 0.101 + - _ShadowBlurMaskLOD: 0 + - _ShadowBorder: 0.55 + - _ShadowBorderMaskLOD: 0 + - _ShadowBorderRange: 0 + - _ShadowColorType: 0 + - _ShadowEnvStrength: 0 + - _ShadowFlatBlur: 1 + - _ShadowFlatBorder: 1 + - _ShadowMainStrength: 0 + - _ShadowMaskType: 0 + - _ShadowNormalStrength: 1 + - _ShadowPostAO: 1 + - _ShadowReceive: 1 + - _ShadowStrength: 1 + - _ShadowStrengthMaskLOD: 0 + - _ShiftBackfaceUV: 0 + - _SkinFaceShadowColorPreset: 0 + - _SkinMaskMapAsIDMap: 0 + - _SkinMaskMapExtractFromID: 255 + - _SkinMaskMapInvertColor: 0 + - _SkinMaskMapRemapEnd: 1 + - _SkinMaskMapRemapMinMaxSlider: 1 + - _SkinMaskMapRemapStart: 0 + - _SkinShadowBrightness: 1 + - _Smoothness: 0.8 + - _SmoothnessGroup: 0 + - _SmoothnessMapInputIsRoughnessMap: 0 + - _SmoothnessMapRemapEnd: 1 + - _SmoothnessMapRemapMinMaxSlider: 1 + - _SmoothnessMapRemapStart: 0 + - _SmoothnessTextureChannel: 0 + - _SpecularApplytoFaces: 0 + - _SpecularAreaRemapMidPoint: 0.1 + - _SpecularAreaRemapRange: 0.05 + - _SpecularAreaRemapUsage: 0 + - _SpecularBlur: 1 + - _SpecularBorder: 0.648 + - _SpecularColorTintMapUsage: 1 + - _SpecularColorTintMapUseSecondUv: 0 + - _SpecularHighlights: 1 + - _SpecularIntensity: 1 + - _SpecularMapAsIDMap: 0 + - _SpecularMapExtractFromID: 255 + - _SpecularMapInvertColor: 0 + - _SpecularMapRemapEnd: 1 + - _SpecularMapRemapMinMaxSlider: 1 + - _SpecularMapRemapStart: 0 + - _SpecularMapUVIndex: 0 + - _SpecularNormalStrength: 1 + - _SpecularReactToLightDirMode: 0 + - _SpecularShowInShadowArea: 0 + - _SpecularToon: 1 + - _SpecularUseReplaceBlending: 0 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _SrcBlendAlphaFA: 0 + - _SrcBlendFA: 1 + - _StencilComp: 8 + - _StencilFail: 0 + - _StencilGroup: 0 + - _StencilPass: 0 + - _StencilPreset: 0 + - _StencilReadMask: 255 + - _StencilRef: 0 + - _StencilWriteMask: 255 + - _StencilZFail: 0 + - _SubpassCutoff: 0.5 + - _SupportClothDynamics: 0 + - _SurfaceTypePreset: 0 + - _TessEdge: 10 + - _TessFactorMax: 3 + - _TessShrink: 0 + - _TessStrength: 0.5 + - _TransparentMode: 0 + - _UDIMDiscardCompile: 0 + - _UDIMDiscardMode: 0 + - _UDIMDiscardRow0_0: 0 + - _UDIMDiscardRow0_1: 0 + - _UDIMDiscardRow0_2: 0 + - _UDIMDiscardRow0_3: 0 + - _UDIMDiscardRow1_0: 0 + - _UDIMDiscardRow1_1: 0 + - _UDIMDiscardRow1_2: 0 + - _UDIMDiscardRow1_3: 0 + - _UDIMDiscardRow2_0: 0 + - _UDIMDiscardRow2_1: 0 + - _UDIMDiscardRow2_2: 0 + - _UDIMDiscardRow2_3: 0 + - _UDIMDiscardRow3_0: 0 + - _UDIMDiscardRow3_1: 0 + - _UDIMDiscardRow3_2: 0 + - _UDIMDiscardRow3_3: 0 + - _UDIMDiscardUV: 0 + - _UIDisplayMode: 100 + - _UV0RotateSpeed: 0 + - _UV0RotatedAngle: 0 + - _UV1RotateSpeed: 0 + - _UV1RotatedAngle: 0 + - _UV2RotateSpeed: 0 + - _UV2RotatedAngle: 0 + - _UV3RotateSpeed: 0 + - _UV3RotatedAngle: 0 + - _UVSec: 0 + - _UnityCameraDepthTextureWriteOutlineExtrudedPosition: 0 + - _UseAlphaOverrideTex: 0 + - _UseAnisotropy: 0 + - _UseAudioLink: 0 + - _UseBacklight: 0 + - _UseBump2ndMap: 0 + - _UseBumpMap: 1 + - _UseClippingCanceller: 0 + - _UseDepthTexRimLightAndShadowWidthMultiplierFromVertexColor: 0 + - _UseDepthTexRimLightAndShadowWidthTex: 0 + - _UseDepthTexRimLightMaskTex: 0 + - _UseDetailMap: 0 + - _UseDither: 0 + - _UseEmission: 0 + - _UseEmission2nd: 0 + - _UseFaceMaskMap: 0 + - _UseFaceShadowGradientMap: 0 + - _UseGGXDirectSpecular: 1 + - _UseGlitter: 0 + - _UseHairStrandSpecularTintMap: 0 + - _UseKajiyaKaySpecular: 0 + - _UseMain2ndTex: 0 + - _UseMain3rdTex: 0 + - _UseMatCap: 0 + - _UseMatCap2nd: 0 + - _UseMatCapAdditive: 0 + - _UseMatCapAlphaBlend: 0 + - _UseMatCapOcclusion: 0 + - _UseNiloGlitter: 0 + - _UseNiloToonSelfShadowIntensityMultiplierTex: 0 + - _UseNormalMap: 1 + - _UseOcclusion: 1 + - _UseOutline: 0 + - _UseOutlineTintColorMap: 0 + - _UseOutlineWidthMaskFromVertexColor: 1 + - _UseOutlineWidthTex: 0 + - _UseOutlineZOffsetMaskFromVertexColor: 0 + - _UseOutlineZOffsetTex: 0 + - _UseOverrideOutlineColorByTexture: 0 + - _UseOverrideShadowColorByTexture: 0 + - _UsePOM: 0 + - _UseParallax: 0 + - _UseRampLightingSampleUvYTex: 0 + - _UseRampLightingTex: 0 + - _UseRampSpecularSampleUvYTex: 0 + - _UseRampSpecularTex: 0 + - _UseReflection: 1 + - _UseRim: 1 + - _UseRimShade: 1 + - _UseShadingGradeMap: 0 + - _UseShadow: 1 + - _UseSkinMaskMap: 0 + - _UseSmoothnessMap: 0 + - _UseSpecular: 0 + - _UseSpecularColorTintMap: 0 + - _UseZOffsetMaskTex: 0 + - _VertexLightStrength: 0 + - _XRMotionVectorsPass: 1 + - _ZClip: 1 + - _ZOffset: 0 + - _ZOffsetEnable: 0 + - _ZOffsetMaskMapInvertColor: 0 + - _ZOffsetMultiplierForTraditionalOutlinePass: 1 + - _ZOffsetPreset: 0 + - _ZTest: 4 + - _ZWrite: 1 + - _e2gai: 2 + - _e2gci: 2 + - _egai: 2 + - _egci: 2 + - _lilDirectionalLightStrength: 1 + - _lilShadowCasterBias: 0 + - _lilToonVersion: 45 + m_Colors: + - _AlphaOverrideTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _AudioLinkDefaultValue: {r: 0, g: 0, b: 2, a: 0.75} + - _AudioLinkLocalMapParams: {r: 120, g: 1, b: 0, a: 0} + - _AudioLinkMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _AudioLinkVertexStart: {r: 0, g: 0, b: 0, a: 0} + - _AudioLinkVertexStrength: {r: 0, g: 0, b: 0, a: 1} + - _AudioLinkVertexUVParams: {r: 0.25, g: 0, b: 0, a: 0.125} + - _BackFaceBaseMapReplaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BackFaceTintColor: {r: 1, g: 1, b: 1, a: 1} + - _BackfaceColor: {r: 0, g: 0, b: 0, a: 0} + - _BacklightColor: {r: 0.85, g: 0.8, b: 0.7, a: 1} + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseColor2: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer10MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer10TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer1MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer1TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer2MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer2TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer3MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer3TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer4MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer4TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer5MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer5TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer6MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer6TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer7MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer7TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer8MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer8TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BaseMapStackingLayer9MaskTexChannel: {r: 0, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVAnimSpeed: {r: 0, g: 0, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TexUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BaseMapStackingLayer9TintColor: {r: 1, g: 1, b: 1, a: 1} + - _BumpMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _BumpMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _CharacterAreaColorFillColor: {r: 1, g: 1, b: 1, a: 0.5} + - _CharacterAreaColorFillTextureUVScrollSpeed: {r: 0, g: 0, b: 0, a: 1} + - _CharacterAreaColorFillTextureUVTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _CharacterBoundCenterPosWS: {r: 0, g: 0, b: 0, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Color2nd: {r: 1, g: 1, b: 1, a: 1} + - _Color3rd: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexRimLightAndShadowWidthMultiplierFromVertexColorChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightAndShadowWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _DepthTexRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DepthTexShadowTintColorForFace: {r: 1, g: 0.85, b: 0.85, a: 1} + - _DetailMapsScaleTiling: {r: 1, g: 1, b: 0, a: 0} + - _DetailMaskChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _DissolveBorderTintColor: {r: 0, g: 4, b: 4, a: 1} + - _DissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _DissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _DissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _DissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _DistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _DistanceFadeColor: {r: 0, g: 0, b: 0, a: 1} + - _DistanceFadeRimColor: {r: 0, g: 0, b: 0, a: 0} + - _DynamicEyeFinalTintColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilColor: {r: 1, g: 1, b: 1, a: 1} + - _DynamicEyePupilMaskTexChannelMask: {r: 0, g: 0, b: 0, a: 1} + - _Emission2ndBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Emission2ndBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _Emission2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _Emission2ndMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlendMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionBlink: {r: 0, g: 0, b: 3.141593, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionMapSingleChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EmissionMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _EmissionMapUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMap_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _EmissionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _EnvironmentReflectionColor: {r: 1, g: 1, b: 1, a: 1} + - _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1} + - _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1} + - _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1} + - _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1} + - _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1} + - _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0} + - _FaceShadowGradientMapUVCenterPivotScalePos: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMapUVScaleOffset: {r: 1, g: 1, b: 0, a: 0} + - _FaceShadowGradientMaskMapChannel: {r: 0, g: 1, b: 0, a: 0} + - _FaceShadowTintColor: {r: 1, g: 0.9, b: 0.9, a: 1} + - _FaceShadowTintColor2: {r: 1, g: 1, b: 1, a: 1} + - _FaceUpDirection: {r: 0, g: 1, b: 0, a: 1} + - _GlitterAtras: {r: 1, g: 1, b: 0, a: 0} + - _GlitterColor: {r: 1, g: 1, b: 1, a: 1} + - _GlitterParams1: {r: 256, g: 256, b: 0.16, a: 50} + - _GlitterParams2: {r: 0.25, g: 0, b: 0, a: 0} + - _HairStrandSpecularMainColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularSecondColor: {r: 1, g: 1, b: 1, a: 1} + - _HairStrandSpecularTintMapTilingXyOffsetZw: {r: 1, g: 1, b: 0, a: 0} + - _HeadBonePositionWS: {r: 0, g: 0, b: 0, a: 1} + - _Keys: {r: 0, g: 0, b: 0, a: 0} + - _LightDirectionOverride: {r: 0.001, g: 0.002, b: 0.001, a: 0} + - _LitToShadowTransitionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _LowSaturationFallbackColor: {r: 0.3764706, g: 0.4141177, b: 0.5019608, a: 0} + - _Main2ndDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main2ndDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main2ndDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main2ndDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main2ndTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main2ndTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main2ndTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveColor: {r: 1, g: 1, b: 1, a: 1} + - _Main3rdDissolveNoiseMask_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDissolveParams: {r: 0, g: 0, b: 0.5, a: 0.1} + - _Main3rdDissolvePos: {r: 0, g: 0, b: 0, a: 0} + - _Main3rdDistanceFade: {r: 0.1, g: 0.01, b: 0, a: 0} + - _Main3rdTexDecalAnimation: {r: 1, g: 1, b: 1, a: 30} + - _Main3rdTexDecalSubParam: {r: 1, g: 1, b: 0, a: 1} + - _Main3rdTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MainTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _MainTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCap2ndColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapAdditiveMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapAlphaBlendTintColor: {r: 1, g: 1, b: 1, a: 1} + - _MatCapBlendUV1: {r: 0, g: 0, b: 0, a: 0} + - _MatCapColor: {r: 1, g: 1, b: 1, a: 0.5} + - _MatCapOcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapOcclusionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _MatCapUVTiling: {r: 1, g: 1, b: 0, a: 0} + - _NiloGlitterTintColor: {r: 1, g: 1, b: 1, a: 1} + - _NiloToonSelfShadowMappingTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OcclusionMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineColor: {r: 0.7254902, g: 0.7254902, b: 0.7254902, a: 1} + - _OutlineLitColor: {r: 1, g: 0.19999668, b: 0, a: 0} + - _OutlineOcclusionAreaTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlinePreLightingReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineReplaceColor: {r: 1, g: 1, b: 1, a: 1} + - _OutlineTexHSVG: {r: 0, g: 1, b: 1, a: 1} + - _OutlineTex_ScrollRotate: {r: 0, g: 0, b: 0, a: 0} + - _OutlineTintColor: {r: 0.7254902, g: 0.7254902, b: 0.7254902, a: 1} + - _OutlineTintColorSkinAreaOverride: {r: 0.4, g: 0.2, b: 0.2, a: 1} + - _OutlineWidthMaskFromVertexColor: {r: 1, g: 0, b: 0, a: 0} + - _OutlineWidthTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskFromVertexColor: {r: 0, g: 1, b: 0, a: 0} + - _OutlineZOffsetMaskTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideOutlineColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _OverrideShadowColorMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _OverrideShadowColorTexTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharEffectAddColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectLerpColor: {r: 1, g: 1, b: 0, a: 0} + - _PerCharEffectRimColor: {r: 0, g: 0, b: 0, a: 1} + - _PerCharEffectTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideTilingOffset: {r: 1, g: 1, b: 0, a: 0} + - _PerCharacterBaseMapOverrideTintColor: {r: 1, g: 1, b: 1, a: 1} + - _PerCharacterBaseMapOverrideUVScrollSpeed: {r: 0, g: 0, b: 0, a: 0} + - _PerCharacterOutlineColorLerp: {r: 1, g: 1, b: 1, a: 0} + - _PerCharacterOutlineColorTint: {r: 1, g: 1, b: 1, a: 1} + - _PerMaterialDissolveEdgeColor: {r: 16, g: 8, b: 0, a: 1} + - _PerMaterialDissolvePatternMapChannelMask: {r: 1, g: 0, b: 0, a: 0} + - _PerMaterialDissolveThresholdMapChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _RampLightingSampleUvYTexChannelMask: {r: 0, g: 1, b: 0, a: 0} + - _ReflectionColor: {r: 2, g: 2, b: 2, a: 1} + - _ReflectionCubeColor: {r: 0, g: 0, b: 0, a: 1} + - _RimColor: {r: 1, g: 1, b: 1, a: 0.506} + - 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{x: 1, y: 1, z: 1} + - name: "L_Thumb_Proximal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftThumbProximal + position: {x: -0.0000003814697, y: 0.000019836425, z: 0.000000047683713} + rotation: {x: 0, y: 0, z: -0.0000000074505815, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger1 + parentName: Bip001 L Hand + position: {x: -0.057037544, y: 0.0014786529, z: -0.012835197} + rotation: {x: -0.0000001240406, y: -0.00000020752401, z: -0.00000013098564, w: 1} + scale: {x: 0.99999976, y: 0.9999997, z: 1.0000002} + - name: Bip001 L Finger11 + parentName: Bip001 L Finger1 + position: {x: -0.02099758, y: 0, z: 5.9604643e-10} + rotation: {x: 3.2848578e-11, y: 8.8203805e-10, z: -0.013007009, w: 0.9999154} + scale: {x: 0.99999994, y: 1.0000001, z: 1} + - name: Bip001 L Finger12 + parentName: Bip001 L Finger11 + position: {x: -0.011635742, y: -0.000000076293944, z: -0.0000000011920929} + rotation: {x: 2.1093106e-23, y: 2.264855e-14, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger1Nub + parentName: Bip001 L Finger12 + position: {x: -0.016466064, y: 0, z: 5.9604643e-10} + rotation: {x: 2.1093106e-23, y: 2.264855e-14, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftIndexDistal + parentName: Bip001 L Finger12 + position: {x: 0.000004997253, y: -0.0014911651, z: 0.00010871947} + rotation: {x: 0.99984074, y: 0.0043643657, z: 0.017282544, w: -0.0009150331} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: "L_Index_Distal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftIndexDistal + position: {x: -0.00000019073485, y: -0.00000030517577, z: 0.0000000500679} + rotation: {x: -5.820766e-11, y: -0.0000000022400855, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Index_Distal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftIndexDistal + position: {x: -0.00000022888183, y: -0.0012477111, z: -0.000096940996} + rotation: {x: -5.820766e-11, y: -0.0000000022400855, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Index_Distal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftIndexDistal + position: {x: -0.000000076293944, y: 0.000022888184, z: 0.0000000047683715} + rotation: {x: -5.820766e-11, y: -0.0000000022400855, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: L_Index_End + parentName: LeftIndexDistal + position: {x: -0.015375252, y: 0.0007131195, z: -0.0000000011920929} + rotation: {x: -5.820766e-11, y: -0.0000000022400855, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Index_End_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: L_Index_End + position: {x: -0.00000022888183, y: -0.00000030517577, z: 0.00000003695488} + rotation: {x: -5.820766e-11, y: -0.0000000022400855, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Index_End_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: L_Index_End + position: {x: -0.00000022888183, y: -0.0012514496, z: -0.000018799305} + rotation: {x: -5.820766e-11, y: -0.0000000022400855, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Index_End_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: L_Index_End + position: {x: -0.000000076293944, y: 0.00002380371, z: 0.0000000011920929} + rotation: {x: -5.820766e-11, y: -0.0000000022400855, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftIndexIntermediate + parentName: Bip001 L Finger11 + position: {x: -0.0000099182125, y: -0.0013897704, z: 0.0005103308} + rotation: {x: 0.99984074, y: 0.0043643657, z: 0.017282544, w: -0.0009150331} + scale: {x: 1.000002, y: 1, z: 0.999999} + - name: "L_Index_Intermediate_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftIndexIntermediate + position: {x: -0.00000019073485, y: -0.00000022888183, z: 0.000000057220458} + rotation: {x: -5.820766e-11, y: -0.0000000022400855, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Index_Intermediate_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftIndexIntermediate + position: {x: -0.00000015258789, y: -0.0012480164, z: -0.00009673238} + rotation: {x: -5.820766e-11, y: -0.0000000022400855, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Index_Intermediate_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftIndexIntermediate + position: {x: -0.000000076293944, y: 0.000022354125, z: 0.0000000166893} + rotation: {x: -5.820766e-11, y: -0.0000000022400855, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftIndexProximal + parentName: Bip001 L Finger1 + position: {x: -0.00005065918, y: -0.0017897034, z: 0.0012364959} + rotation: {x: 0.9998129, y: -0.008641216, z: 0.017292988, w: -0.00069021917} + scale: {x: 1.000001, y: 1, z: 0.999999} + - name: "L_Index_Proximal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftIndexProximal + position: {x: -0.00000019073485, y: -0.00000030517577, z: 0.00000007271767} + rotation: {x: -7.8011734e-19, y: 8.376446e-10, z: 9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Index_Proximal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftIndexProximal + position: {x: -0.00000019073485, y: -0.0012490845, z: -0.00009236693} + rotation: {x: -7.8011734e-19, y: 8.376446e-10, z: 9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Index_Proximal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftIndexProximal + position: {x: -0.000000114440915, y: 0.000021209717, z: 0.0000000333786} + rotation: {x: -7.8011734e-19, y: 8.376446e-10, z: 9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger2 + parentName: Bip001 L Hand + position: {x: -0.057197075, y: -0.000102844235, z: -0.0012054545} + rotation: {x: 0.00000034132975, y: -0.00000017271564, z: 0.00000029355107, w: 1} + scale: {x: 1.0000002, y: 1, z: 0.99999964} + - name: Bip001 L Finger21 + parentName: Bip001 L Finger2 + position: {x: -0.021960525, y: 0, z: 0} + rotation: {x: 0, y: -2.8502862e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger22 + parentName: Bip001 L Finger21 + position: {x: -0.014278412, y: 0, z: 0} + rotation: {x: 0, y: -2.8502862e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger2Nub + parentName: Bip001 L Finger22 + position: {x: -0.01699543, y: 0.000000076293944, z: 0} + rotation: {x: 0, y: -2.8502862e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftMiddleDistal + parentName: Bip001 L Finger22 + position: {x: 0.000001411438, y: -0.00048820494, z: 0.00012893676} + rotation: {x: 0.9999927, y: -0.003377831, z: -0.0016540436, w: -0.0006726429} + scale: {x: 1, y: 0.999998, z: 1.000003} + - name: "L_Middle_Distal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftMiddleDistal + position: {x: -0.00000019073485, y: -0.00000030517577, z: 0.00000005751848} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_Distal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftMiddleDistal + position: {x: -0, y: -0.000107803346, z: 0.000027958155} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_Distal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftMiddleDistal + position: {x: -0.000000076293944, y: 0.000023193359, z: 0.0000000166893} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: L_Middle_End + parentName: LeftMiddleDistal + position: {x: -0.01593441, y: 0.00002166748, z: -0.00000447005} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_End_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: L_Middle_End + position: {x: -0.00000022888183, y: -0.00000030517577, z: 0.0000000706315} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_End_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: L_Middle_End + position: {x: -0.000000076293944, y: -0.0001070404, z: 0.000030137002} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_End_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: L_Middle_End + position: {x: -0.000000114440915, y: 0.000024032592, z: 0.000000029206275} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftMiddleIntermediate + parentName: Bip001 L Finger21 + position: {x: 0.000006713867, y: -0.00073165895, z: 0.00007743835} + rotation: {x: 0.9999927, y: -0.003377831, z: -0.0016540436, w: -0.0006726429} + scale: {x: 1, y: 0.999998, z: 1.000003} + - name: "L_Middle_Intermediate_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftMiddleIntermediate + position: {x: -0.000000114440915, y: -0.00000030517577, z: 0.00000007480383} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_Intermediate_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftMiddleIntermediate + position: {x: 0.000000114440915, y: -0.0001095581, z: 0.000044287142} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_Intermediate_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftMiddleIntermediate + position: {x: -0, y: 0.000022506714, z: 0.00000003308058} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftMiddleProximal + parentName: Bip001 L Finger2 + position: {x: -0.0000058364867, y: -0.00087867735, z: -0.0000011444091} + rotation: {x: 0.9999927, y: -0.003377831, z: -0.0016540436, w: -0.0006726429} + scale: {x: 1, y: 0.999998, z: 1.000003} + - name: "L_Middle_Proximal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftMiddleProximal + position: {x: -0.000000114440915, y: -0.00000030517577, z: 0.00000007480383} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_Proximal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftMiddleProximal + position: {x: 0.000000076293944, y: -0.000111160276, z: 0.000044457316} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_Proximal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftMiddleProximal + position: {x: -0, y: 0.00002128601, z: 0.000000035762785} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger3 + parentName: Bip001 L Hand + position: {x: -0.053954884, y: 0.0032187651, z: 0.010882365} + rotation: {x: 0.00000011047809, y: -0.00000011904823, z: -0.00000029518185, w: 1} + scale: {x: 1.0000007, y: 1.0000004, z: 1.0000005} + - name: Bip001 L Finger31 + parentName: Bip001 L Finger3 + position: {x: -0.020575982, y: 0, z: 0} + rotation: {x: -7.1054274e-15, y: -1.323716e-15, z: -2.842171e-14, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger32 + parentName: Bip001 L Finger31 + position: {x: -0.012695427, y: 0, z: 0} + rotation: {x: -7.1054274e-15, y: -1.323716e-15, z: -2.842171e-14, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger3Nub + parentName: Bip001 L Finger32 + position: {x: -0.016514054, y: 0, z: 0} + rotation: {x: -7.1054274e-15, y: -1.323716e-15, z: -2.842171e-14, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftRingDistal + parentName: Bip001 L Finger32 + position: {x: 0.000009422302, y: -0.0014282989, z: 0.0002995312} + rotation: {x: 0.99985474, y: 0.0024786731, z: -0.016859092, w: -0.00035576161} + scale: {x: 0.999998, y: 1.000001, z: 1} + - name: "L_Ring_Distal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftRingDistal + position: {x: -0.00000019073485, y: -0.0000003814697, z: 0.00000010743737} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_Distal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftRingDistal + position: {x: 0.00000019073485, y: 0.001145935, z: -0.00021052107} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_Distal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftRingDistal + position: {x: -0.000000114440915, y: 0.00002281189, z: 0.000000059604645} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: L_Ring_End + parentName: LeftRingDistal + position: {x: -0.015149956, y: 0.0000718689, z: 0.000737607} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_End_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: L_Ring_End + position: {x: -0.00000022888183, y: -0.0000003814697, z: 0.000000072941184} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_End_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: L_Ring_End + position: {x: 0.000000114440915, y: 0.0010651398, z: -0.00020734216} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_End_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: L_Ring_End + position: {x: -0.00000019073485, y: 0.000023651122, z: 0.00000002566725} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftRingIntermediate + parentName: Bip001 L Finger31 + position: {x: -0.00000919342, y: -0.0011643982, z: 0.00069938775} + rotation: {x: 0.99985474, y: 0.0024786731, z: -0.016859092, w: -0.00035576161} + scale: {x: 0.999998, y: 1.000001, z: 1} + - name: "L_Ring_Intermediate_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftRingIntermediate + position: {x: -0.000000114440915, y: -0.0000003814697, z: 0.000000053942202} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_Intermediate_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftRingIntermediate + position: {x: 0.0000002670288, y: 0.0012377166, z: -0.00022749214} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_Intermediate_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftRingIntermediate + position: {x: -0.000000114440915, y: 0.000022201537, z: 0.000000011026859} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftRingProximal + parentName: Bip001 L Finger3 + position: {x: 0.00000541687, y: -0.0010606385, z: -0.0000008380413} + rotation: {x: 0.99985474, y: 0.0024786731, z: -0.016859092, w: -0.00035576161} + scale: {x: 0.999998, y: 1.000001, z: 1} + - name: "L_Ring_Proximal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftRingProximal + position: {x: -0.000000114440915, y: -0.00000030517577, z: 0.00000009551644} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_Proximal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftRingProximal + position: {x: 0.00000022888183, y: 0.0012363434, z: -0.00022729083} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_Proximal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftRingProximal + position: {x: -0.000000114440915, y: 0.000021133423, z: 0.000000055879354} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger4 + parentName: Bip001 L Hand + position: {x: -0.05106445, y: 0.007760696, z: 0.020501532} + rotation: {x: -0.000000011204999, y: -0.000000016602803, z: 0.0000000255985, w: 1} + scale: {x: 1.0000006, y: 0.9999993, z: 1} + - name: Bip001 L Finger41 + parentName: Bip001 L Finger4 + position: {x: -0.014585228, y: 0, z: 0} + rotation: {x: 0, y: 5.1164304e-17, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger42 + parentName: Bip001 L Finger41 + position: {x: -0.010286788, y: 0, z: 0} + rotation: {x: 0, y: 5.1164304e-17, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger4Nub + parentName: Bip001 L Finger42 + position: {x: -0.0132963555, y: 0, z: 0} + rotation: {x: 0, y: 5.1164304e-17, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftLittleDistal + parentName: Bip001 L Finger42 + position: {x: 0.000012283325, y: -0.0011999512, z: 0.000434494} + rotation: {x: 0.9997583, y: 0.0007355933, z: -0.021970697, w: 0.00038586173} + scale: {x: 0.999999, y: 1.000001, z: 1} + - name: "L_Little_Distal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftLittleDistal + position: {x: -0.000000114440915, y: -0.0000003814697, z: 0.000000028014183} + rotation: {x: -1.3787448e-19, y: -0.0000000023686655, z: -5.820767e-11, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Little_Distal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftLittleDistal + position: {x: 0.00000019073485, y: 0.0022489165, z: -0.0006613612} + rotation: {x: -1.3787448e-19, y: -0.0000000023686655, z: -5.820767e-11, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Little_Distal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftLittleDistal + position: {x: -0.00000034332274, y: 0.000022201537, z: -0.000000013113022} + rotation: {x: -1.3787448e-19, y: -0.0000000023686655, z: -5.820767e-11, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: L_Little_End + parentName: LeftLittleDistal + position: {x: -0.011471901, y: 0.00006385803, z: 0.00065141974} + rotation: {x: -1.3787448e-19, y: -0.0000000023686655, z: -5.820767e-11, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Little_End_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: L_Little_End + position: {x: -0.000000114440915, y: -0.0000003814697, z: 0.00000004261732} + rotation: {x: -1.3787448e-19, y: -0.0000000023686655, z: -5.820767e-11, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Little_End_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: L_Little_End + position: {x: 0.0000002670288, y: 0.0021772766, z: -0.00065844296} + rotation: {x: -1.3787448e-19, y: -0.0000000023686655, z: -5.820767e-11, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Little_End_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: L_Little_End + position: {x: -0.00000030517577, y: 0.000022735596, z: -0.000000005662441} + rotation: {x: -1.3787448e-19, y: -0.0000000023686655, z: -5.820767e-11, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftLittleIntermediate + parentName: Bip001 L Finger41 + position: {x: -0.0000029373168, y: -0.0009780121, z: 0.000658493} + rotation: {x: 0.9997583, y: 0.0007355933, z: -0.021970697, w: 0.00038586173} + scale: {x: 0.999999, y: 1.000001, z: 1} + - name: "L_Little_Intermediate_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftLittleIntermediate + position: {x: -0.00000019073485, y: -0.0000003814697, z: 0.00000007390976} + rotation: {x: -1.3787448e-19, y: -0.0000000023686655, z: -5.820767e-11, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Little_Intermediate_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftLittleIntermediate + position: {x: 0.00000015258789, y: 0.0023239136, z: -0.000679754} + rotation: {x: -1.3787448e-19, y: -0.0000000023686655, z: -5.820767e-11, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Little_Intermediate_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftLittleIntermediate + position: {x: -0.0000004196167, y: 0.00002166748, z: 0.000000033974647} + rotation: {x: -1.3787448e-19, y: -0.0000000023686655, z: -5.820767e-11, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftLittleProximal + parentName: Bip001 L Finger4 + position: {x: 0.000018196106, y: -0.0009561157, z: 0.00039520263} + rotation: {x: 0.9997583, y: 0.0007355933, z: -0.021970697, w: 0.00038586173} + scale: {x: 0.999999, y: 1.000001, z: 1} + - name: "L_Little_Proximal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftLittleProximal + position: {x: -0.000000114440915, y: -0.0000003814697, z: 0.000000037550926} + rotation: {x: -1.3787448e-19, y: -0.0000000023686655, z: -5.820767e-11, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Little_Proximal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftLittleProximal + position: {x: 0.0000002670288, y: 0.0023649596, z: -0.0006773585} + rotation: {x: -1.3787448e-19, y: -0.0000000023686655, z: -5.820767e-11, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Little_Proximal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftLittleProximal + position: {x: -0.00000034332274, y: 0.000020828247, z: -0.0000000023841857} + rotation: {x: -1.3787448e-19, y: -0.0000000023686655, z: -5.820767e-11, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftHand + parentName: Bip001 L Hand + position: {x: 0.000014152526, y: 0.000000076293944, z: -0.0000003814697} + rotation: {x: 1, y: 0.00000011920933, z: -0.0000002384186, w: 0.00000019470717} + scale: {x: 1, y: 1, z: 1} + - name: "Hand_L_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftHand + position: {x: -0.000000076293944, y: -0.00000022888183, z: 0.000000044703484} + rotation: {x: 0, y: 6.7537833e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "Hand_L_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftHand + position: {x: 0.000000114440915, y: 0.000025177002, z: -0.000055285094} + rotation: {x: 0, y: 6.7537833e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "Hand_L_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftHand + position: {x: -0, y: 0.000018310546, z: 0.000000013113022} + rotation: {x: 0, y: 6.7537833e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftLowerArm + parentName: Bip001 L Forearm + position: {x: -0.000175457, y: 0.0015002245, z: 0.00082824705} + rotation: {x: 0.70710665, y: 0.00000002107341, z: -0.000000021073408, w: 0.7071069} + scale: {x: 1, y: 1, z: 1} + - name: "Lower Arm_L_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftLowerArm + position: {x: -0.000000057220458, y: -0.00000015258789, z: 0.000000070929524} + rotation: {x: 0, y: 3.3391185e-21, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "Lower Arm_L_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftLowerArm + position: {x: 0.000000057220458, y: 0.00017944335, z: 0.00004721999} + rotation: {x: 0, y: 3.3391185e-21, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "Lower Arm_L_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftLowerArm + position: {x: -0, y: 0.0000100708, z: 0.000000048279762} + rotation: {x: 0, y: 3.3391185e-21, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftUpperArm + parentName: Bip001 L UpperArm + position: {x: 0.0000012874603, y: -0.00008974254, z: 0.0004598999} + rotation: {x: 0.70710564, y: 1.3145252e-17, z: 1.31452946e-17, w: 0.7071079} + scale: {x: 1, y: 1, z: 1} + - name: "Upper Arm_L_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftUpperArm + position: {x: 0.000000009536743, y: -0.000000076293944, z: 0.000000074505806} + rotation: {x: 0, y: 1.9084953e-14, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "Upper Arm_L_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftUpperArm + position: {x: 0.000000009536743, y: 0.0000009918213, z: -0.0000003927946} + rotation: {x: 0, y: 1.9084953e-14, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "Upper Arm_L_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftUpperArm + position: {x: 0.000000009536743, y: 0.0000014495849, z: 0.000000070929524} + rotation: {x: 0, y: 1.9084953e-14, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftShoulder + parentName: Bip001 L Clavicle + position: {x: -0, y: -0.00008976519, z: 0.00046020508} + rotation: {x: 0.70710564, y: -7.2940036e-24, z: -7.2940264e-24, w: 0.7071079} + scale: {x: 1, y: 1, z: 1} + - name: "Shoulder_L_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftShoulder + position: {x: -0, y: 0, z: 0.00000003159046} + rotation: {x: 0, y: -1.2546991e-14, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "Shoulder_L_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftShoulder + position: {x: -0, y: 0, z: 0.00000003159046} + rotation: {x: 0, y: -1.2546991e-14, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "Shoulder_L_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftShoulder + position: {x: -0, y: 0, z: 0.00000003159046} + rotation: {x: 0, y: -1.2546991e-14, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 Neck + parentName: Bip001 Spine1 + position: {x: -0.12658599, y: -0.00017314314, z: -0.0000004909193} + rotation: {x: -3.0117564e-14, y: -1.110223e-16, z: -3.3437213e-30, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 Head + parentName: Bip001 Neck + position: {x: -0.046021346, y: 0.00042264938, z: 0.0000010005554} + rotation: {x: -1.5812535e-14, y: -0.0000000011042735, z: 0.00039883057, w: 0.99999994} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 HeadNub + parentName: Bip001 Head + position: {x: -0.09998871, y: 0, z: -1.1368684e-15} + rotation: {x: -4.1174796e-20, y: 0, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Head + parentName: Bip001 Head + position: {x: -0, y: -0.0000000035762786, z: -1.1368684e-15} + rotation: {x: -0.5, y: 0.5, z: 0.49999937, w: 0.5000006} + scale: {x: 1, y: 1, z: 1} + - name: Cheek1_L + parentName: Head + position: {x: -0.0044831256, y: 0.019683914, z: 0.046087027} + rotation: {x: 3.851805e-34, y: 7.1053257e-15, z: -5.4210115e-20, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cheek2_L + parentName: Cheek1_L + position: {x: -0.008817555, y: -0.0024845887, z: 0} + rotation: {x: 3.851805e-34, y: 7.1053257e-15, z: -5.4210115e-20, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cheek2_L_end + parentName: Cheek2_L + position: {x: -0.018675389, y: -0.0052617644, z: 0.009494066} + rotation: {x: 3.851805e-34, y: 7.1053257e-15, z: -5.4210115e-20, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Cheek1_R + parentName: Head + position: {x: 0.0044831256, y: 0.019683914, z: 0.04608702} + rotation: {x: 3.851805e-34, y: 7.1053257e-15, z: 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0.0000062942504, y: -0.0010604858, z: -0.000000077486035} + rotation: {x: -0.016860597, y: 0.0003560037, z: 0.99985474, w: -0.0024786685} + scale: {x: 0.999998, y: 1.000001, z: 1} + - name: "R_Ring_Proximal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: RightRingProximal + position: {x: 0.000000038146972, y: -0.00000022888183, z: 0.000000080019234} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Ring_Proximal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: RightRingProximal + position: {x: 0.00000034332274, y: 0.0012134552, z: -0.00020590409} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Ring_Proximal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: RightRingProximal + position: {x: 0.00000019073485, y: 0.000021362304, z: 0.0000000032782554} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 R Finger4 + parentName: Bip001 R Hand + position: {x: -0.05106445, y: 0.007760696, z: -0.020501532} + rotation: {x: 0.000000011205072, y: 0.00000001660202, z: 0.0000000255985, w: 1} + scale: {x: 1.0000006, y: 0.9999993, z: 1} + - name: Bip001 R Finger41 + parentName: Bip001 R Finger4 + position: {x: -0.014585228, y: 0, z: 0.0000000023841857} + rotation: {x: 0, y: 1.1363567e-13, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 R Finger42 + parentName: Bip001 R Finger41 + position: {x: -0.010286788, y: 0, z: -0.0000000023841857} + rotation: {x: 0, y: 1.1363567e-13, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 R Finger4Nub + parentName: Bip001 R Finger42 + position: {x: -0.0132963555, y: 0, z: 0.0000000023841857} + rotation: {x: 1.1363567e-13, y: -6.958178e-30, z: 1, w: 6.123234e-17} + scale: {x: -1, y: -1, z: -1} + - name: RightLittleDistal + parentName: Bip001 R Finger42 + position: {x: 0.000013465881, y: -0.0011995697, z: -0.0004360962} + rotation: {x: 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0.000000057220458} + rotation: {x: -5.820766e-11, y: -0.0000000022400855, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Index_Intermediate_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftIndexIntermediate + position: {x: -0.00000015258789, y: -0.0012480164, z: -0.00009673238} + rotation: {x: -5.820766e-11, y: -0.0000000022400855, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Index_Intermediate_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftIndexIntermediate + position: {x: -0.000000076293944, y: 0.000022354125, z: 0.0000000166893} + rotation: {x: -5.820766e-11, y: -0.0000000022400855, z: -9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftIndexProximal + parentName: Bip001 L Finger1 + position: {x: -0.00005065918, y: -0.0017897034, z: 0.0012364959} + rotation: {x: 0.9998129, y: -0.008641216, z: 0.017292988, w: -0.00069021917} + scale: {x: 1.000001, y: 1, z: 0.999999} + - name: "L_Index_Proximal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftIndexProximal + position: {x: -0.00000019073485, y: -0.00000030517577, z: 0.00000007271767} + rotation: {x: -7.8011734e-19, y: 8.376446e-10, z: 9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Index_Proximal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftIndexProximal + position: {x: -0.00000019073485, y: -0.0012490845, z: -0.00009236693} + rotation: {x: -7.8011734e-19, y: 8.376446e-10, z: 9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Index_Proximal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftIndexProximal + position: {x: -0.000000114440915, y: 0.000021209717, z: 0.0000000333786} + rotation: {x: -7.8011734e-19, y: 8.376446e-10, z: 9.313226e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger2 + parentName: Bip001 L Hand + position: {x: -0.057197075, y: -0.000102844235, z: -0.0012054545} + rotation: {x: 0.00000034132975, y: -0.00000017271564, z: 0.00000029355107, w: 1} + scale: {x: 1.0000002, y: 1, z: 0.99999964} + - name: Bip001 L Finger21 + parentName: Bip001 L Finger2 + position: {x: -0.021960525, y: 0, z: 0} + rotation: {x: 0, y: -2.8502862e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger22 + parentName: Bip001 L Finger21 + position: {x: -0.014278412, y: 0, z: 0} + rotation: {x: 0, y: -2.8502862e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger2Nub + parentName: Bip001 L Finger22 + position: {x: -0.01699543, y: 0.000000076293944, z: 0} + rotation: {x: 0, y: -2.8502862e-15, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftMiddleDistal + parentName: Bip001 L Finger22 + position: {x: 0.000001411438, y: -0.00048820494, z: 0.00012893676} + rotation: {x: 0.9999927, y: -0.003377831, z: -0.0016540436, w: -0.0006726429} + scale: {x: 1, y: 0.999998, z: 1.000003} + - name: "L_Middle_Distal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftMiddleDistal + position: {x: -0.00000019073485, y: -0.00000030517577, z: 0.00000005751848} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_Distal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftMiddleDistal + position: {x: -0, y: -0.000107803346, z: 0.000027958155} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_Distal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftMiddleDistal + position: {x: -0.000000076293944, y: 0.000023193359, z: 0.0000000166893} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: L_Middle_End + parentName: LeftMiddleDistal + position: {x: -0.01593441, y: 0.00002166748, z: -0.00000447005} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_End_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: L_Middle_End + position: {x: -0.00000022888183, y: -0.00000030517577, z: 0.0000000706315} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_End_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: L_Middle_End + position: {x: -0.000000076293944, y: -0.0001070404, z: 0.000030137002} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_End_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: L_Middle_End + position: {x: -0.000000114440915, y: 0.000024032592, z: 0.000000029206275} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftMiddleIntermediate + parentName: Bip001 L Finger21 + position: {x: 0.000006713867, y: -0.00073165895, z: 0.00007743835} + rotation: {x: 0.9999927, y: -0.003377831, z: -0.0016540436, w: -0.0006726429} + scale: {x: 1, y: 0.999998, z: 1.000003} + - name: "L_Middle_Intermediate_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftMiddleIntermediate + position: {x: -0.000000114440915, y: -0.00000030517577, z: 0.00000007480383} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_Intermediate_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftMiddleIntermediate + position: {x: 0.000000114440915, y: -0.0001095581, z: 0.000044287142} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_Intermediate_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftMiddleIntermediate + position: {x: -0, y: 0.000022506714, z: 0.00000003308058} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftMiddleProximal + parentName: Bip001 L Finger2 + position: {x: -0.0000058364867, y: -0.00087867735, z: -0.0000011444091} + rotation: {x: 0.9999927, y: -0.003377831, z: -0.0016540436, w: -0.0006726429} + scale: {x: 1, y: 0.999998, z: 1.000003} + - name: "L_Middle_Proximal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftMiddleProximal + position: {x: -0.000000114440915, y: -0.00000030517577, z: 0.00000007480383} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_Proximal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftMiddleProximal + position: {x: 0.000000076293944, y: -0.000111160276, z: 0.000044457316} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Middle_Proximal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftMiddleProximal + position: {x: -0, y: 0.00002128601, z: 0.000000035762785} + rotation: {x: 5.8207654e-11, y: -6.9576345e-11, z: 2.3283064e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger3 + parentName: Bip001 L Hand + position: {x: -0.053954884, y: 0.0032187651, z: 0.010882365} + rotation: {x: 0.00000011047809, y: -0.00000011904823, z: -0.00000029518185, w: 1} + scale: {x: 1.0000007, y: 1.0000004, z: 1.0000005} + - name: Bip001 L Finger31 + parentName: Bip001 L Finger3 + position: {x: -0.020575982, y: 0, z: 0} + rotation: {x: -7.1054274e-15, y: -1.323716e-15, z: -2.842171e-14, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger32 + parentName: Bip001 L Finger31 + position: {x: -0.012695427, y: 0, z: 0} + rotation: {x: -7.1054274e-15, y: -1.323716e-15, z: -2.842171e-14, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger3Nub + parentName: Bip001 L Finger32 + position: {x: -0.016514054, y: 0, z: 0} + rotation: {x: -7.1054274e-15, y: -1.323716e-15, z: -2.842171e-14, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftRingDistal + parentName: Bip001 L Finger32 + position: {x: 0.000009422302, y: -0.0014282989, z: 0.0002995312} + rotation: {x: 0.99985474, y: 0.0024786731, z: -0.016859092, w: -0.00035576161} + scale: {x: 0.999998, y: 1.000001, z: 1} + - name: "L_Ring_Distal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftRingDistal + position: {x: -0.00000019073485, y: -0.0000003814697, z: 0.00000010743737} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_Distal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftRingDistal + position: {x: 0.00000019073485, y: 0.001145935, z: -0.00021052107} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_Distal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftRingDistal + position: {x: -0.000000114440915, y: 0.00002281189, z: 0.000000059604645} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: L_Ring_End + parentName: LeftRingDistal + position: {x: -0.015149956, y: 0.0000718689, z: 0.000737607} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_End_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: L_Ring_End + position: {x: -0.00000022888183, y: -0.0000003814697, z: 0.000000072941184} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_End_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: L_Ring_End + position: {x: 0.000000114440915, y: 0.0010651398, z: -0.00020734216} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_End_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: L_Ring_End + position: {x: -0.00000019073485, y: 0.000023651122, z: 0.00000002566725} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftRingIntermediate + parentName: Bip001 L Finger31 + position: {x: -0.00000919342, y: -0.0011643982, z: 0.00069938775} + rotation: {x: 0.99985474, y: 0.0024786731, z: -0.016859092, w: -0.00035576161} + scale: {x: 0.999998, y: 1.000001, z: 1} + - name: "L_Ring_Intermediate_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftRingIntermediate + position: {x: -0.000000114440915, y: -0.0000003814697, z: 0.000000053942202} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_Intermediate_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftRingIntermediate + position: {x: 0.0000002670288, y: 0.0012377166, z: -0.00022749214} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_Intermediate_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftRingIntermediate + position: {x: -0.000000114440915, y: 0.000022201537, z: 0.000000011026859} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: LeftRingProximal + parentName: Bip001 L Finger3 + position: {x: 0.00000541687, y: -0.0010606385, z: -0.0000008380413} + rotation: {x: 0.99985474, y: 0.0024786731, z: -0.016859092, w: -0.00035576161} + scale: {x: 0.999998, y: 1.000001, z: 1} + - name: "L_Ring_Proximal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: LeftRingProximal + position: {x: -0.000000114440915, y: -0.00000030517577, z: 0.00000009551644} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_Proximal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: LeftRingProximal + position: {x: 0.00000022888183, y: 0.0012363434, z: -0.00022729083} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "L_Ring_Proximal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: LeftRingProximal + position: {x: -0.000000114440915, y: 0.000021133423, z: 0.000000055879354} + rotation: {x: -2.9103827e-11, y: -0.0000000028912832, z: -2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 L Finger4 + parentName: Bip001 L Hand + position: {x: -0.05106445, y: 0.007760696, z: 0.020501532} + rotation: {x: 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1, z: 0.999999} + - name: "R_Index_Intermediate_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: RightIndexIntermediate + position: {x: 0.000000076293944, y: -0.00000015258789, z: 0.00000010728836} + rotation: {x: -5.820766e-11, y: 0.0000000014642865, z: 8.523269e-20, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Index_Intermediate_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: RightIndexIntermediate + position: {x: -0.00000045776366, y: -0.0012724304, z: -0.00007399797} + rotation: {x: -5.820766e-11, y: 0.0000000014642865, z: 8.523269e-20, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Index_Intermediate_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: RightIndexIntermediate + position: {x: 0.000000076293944, y: 0.000022735596, z: 0.000000028610229} + rotation: {x: -5.820766e-11, y: 0.0000000014642865, z: 8.523269e-20, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: RightIndexProximal + parentName: Bip001 R Finger1 + position: {x: -0.000049743652, y: -0.0017893981, z: -0.0012382513} + rotation: {x: 0.017291745, y: 0.0006904449, z: 0.9998129, w: 0.008641094} + scale: {x: 1.000002, y: 1.000001, z: 0.999999} + - name: "R_Index_Proximal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: RightIndexProximal + position: {x: 0.000000076293944, y: -0.00000015258789, z: 0.00000011563301} + rotation: {x: -5.820766e-11, y: 7.4851414e-10, z: 4.3569257e-20, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Index_Proximal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: RightIndexProximal + position: {x: -0.0000004196167, y: -0.0012721252, z: -0.00007075548} + rotation: {x: -5.820766e-11, y: 7.4851414e-10, z: 4.3569257e-20, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Index_Proximal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: RightIndexProximal + position: {x: 0.000000076293944, y: 0.00002166748, z: 0.00000004053116} + rotation: {x: -5.820766e-11, y: 7.4851414e-10, z: 4.3569257e-20, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 R Finger2 + parentName: Bip001 R Hand + position: {x: 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0.999998, z: 1.000003} + - name: "R_Middle_Distal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: RightMiddleDistal + position: {x: -0, y: -0.00000015258789, z: 0.00000011384487} + rotation: {x: 5.8207654e-11, y: 5.9117156e-11, z: -3.441071e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Middle_Distal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: RightMiddleDistal + position: {x: -0.000000076293944, y: -0.00013305664, z: 0.000051505267} + rotation: {x: 5.8207654e-11, y: 5.9117156e-11, z: -3.441071e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Middle_Distal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: RightMiddleDistal + position: {x: -0, y: 0.000023574828, z: 0.00000003159046} + rotation: {x: 5.8207654e-11, y: 5.9117156e-11, z: -3.441071e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: R_Middle_End + parentName: RightMiddleDistal + position: {x: 0.015934372, y: 0.000021743774, z: -0.0000044703484} + rotation: {x: 5.8207654e-11, y: 5.9117156e-11, z: -3.441071e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Middle_End_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: R_Middle_End + position: {x: 0.000000076293944, y: -0.00000015258789, z: 0.00000013053418} + rotation: {x: 5.8207654e-11, y: 5.9117156e-11, z: -3.441071e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Middle_End_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: R_Middle_End + position: {x: -0.000000114440915, y: -0.00013298035, z: 0.000054545104} + rotation: {x: 5.8207654e-11, y: 5.9117156e-11, z: -3.441071e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Middle_End_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: R_Middle_End + position: {x: 0.000000038146972, y: 0.000024414061, z: 0.000000044703484} + rotation: {x: 5.8207654e-11, y: 5.9117156e-11, z: -3.441071e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: RightMiddleIntermediate + parentName: Bip001 R Finger21 + position: {x: 0.000007705688, y: -0.00073143, z: -0.000079193116} + rotation: {x: -0.0016554754, y: 0.0006729519, z: 0.9999927, w: 0.0033779084} + scale: {x: 1, y: 0.999998, z: 1.000003} + - name: "R_Middle_Intermediate_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: RightMiddleIntermediate + position: {x: 0.000000038146972, y: -0.00000015258789, z: 0.00000012844801} + rotation: {x: 5.8207654e-11, y: 5.9117156e-11, z: -3.441071e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Middle_Intermediate_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: RightMiddleIntermediate + position: {x: -0.000000076293944, y: -0.00013397216, z: 0.00006707758} + rotation: {x: 5.8207654e-11, y: 5.9117156e-11, z: -3.441071e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Middle_Intermediate_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: RightMiddleIntermediate + position: {x: 0.000000038146972, y: 0.000022735596, z: 0.000000048577785} + rotation: {x: 5.8207654e-11, y: 5.9117156e-11, z: -3.441071e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: RightMiddleProximal + parentName: Bip001 R Finger2 + position: {x: -0.000005111694, y: -0.00087860104, z: 0} + rotation: {x: -0.0016554754, y: 0.0006729519, z: 0.9999927, w: 0.0033779084} + scale: {x: 1, y: 0.999998, z: 1.000003} + - name: "R_Middle_Proximal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: RightMiddleProximal + position: {x: 0.000000038146972, y: -0.00000015258789, z: 0.000000064969065} + rotation: {x: 5.8207654e-11, y: 5.9117156e-11, z: -3.441071e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Middle_Proximal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: RightMiddleProximal + position: {x: -0.000000076293944, y: -0.00013427735, z: 0.00006602854} + rotation: {x: 5.8207654e-11, y: 5.9117156e-11, z: -3.441071e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Middle_Proximal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: RightMiddleProximal + position: {x: 0.000000038146972, y: 0.000021591186, z: -0.000000011324882} + rotation: {x: 5.8207654e-11, y: 5.9117156e-11, z: -3.441071e-21, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 R Finger3 + parentName: Bip001 R Hand + position: {x: -0.053954884, y: 0.0032187651, z: -0.010882365} + rotation: {x: -0.0000001104789, y: 0.00000012277252, z: -0.00000029518185, w: 1} + scale: {x: 1.0000007, y: 1.0000004, z: 1.0000004} + - name: Bip001 R Finger31 + parentName: Bip001 R Finger3 + position: {x: -0.020575982, y: 0, z: -0.0000000011920929} + rotation: {x: 0, y: -1.5499518e-13, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 R Finger32 + parentName: Bip001 R Finger31 + position: {x: -0.012695427, y: 0, z: 0.0000000023841857} + rotation: {x: 0, y: -1.5499518e-13, z: -0, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 R Finger3Nub + parentName: Bip001 R Finger32 + position: {x: -0.016514054, y: 0, z: 0} + rotation: {x: -1.5499518e-13, y: 9.490718e-30, z: 1, w: 6.123234e-17} + scale: {x: -1, y: -1, z: -1} + - name: RightRingDistal + parentName: Bip001 R Finger32 + position: {x: 0.000010223388, y: -0.0014274596, z: -0.0003007519} + rotation: {x: -0.016860597, y: 0.0003560037, z: 0.99985474, w: -0.0024786685} + scale: {x: 0.999998, y: 1.000001, z: 1} + - name: "R_Ring_Distal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: RightRingDistal + position: {x: 0.000000076293944, y: -0.00000015258789, z: 0.00000008240342} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Ring_Distal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: RightRingDistal + position: {x: 0.00000034332274, y: 0.0011211395, z: -0.00018738284} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Ring_Distal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: RightRingDistal + position: {x: 0.00000019073485, y: 0.000023269653, z: 0.0000000032782554} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: R_Ring_End + parentName: RightRingDistal + position: {x: 0.015149879, y: 0.0000718689, z: 0.00073754747} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Ring_End_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: R_Ring_End + position: {x: -0, y: -0.00000022888183, z: 0.000000091940166} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Ring_End_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: R_Ring_End + position: {x: 0.00000030517577, y: 0.0010393524, z: -0.00018334991} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Ring_End_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: R_Ring_End + position: {x: 0.000000114440915, y: 0.000024032592, z: 0.000000015869736} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: RightRingIntermediate + parentName: Bip001 R Finger31 + position: {x: -0.000008201599, y: -0.001164093, z: -0.0007004559} + rotation: {x: -0.016860597, y: 0.0003560037, z: 0.99985474, w: -0.0024786685} + scale: {x: 0.999998, y: 1.000001, z: 1} + - name: "R_Ring_Intermediate_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: RightRingIntermediate + position: {x: -0, y: -0.00000015258789, z: 0.000000100284815} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Ring_Intermediate_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: RightRingIntermediate + position: {x: 0.00000034332274, y: 0.0012136841, z: -0.00020494938} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Ring_Intermediate_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: RightRingIntermediate + position: {x: 0.00000019073485, y: 0.000022506714, z: 0.000000019222497} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: RightRingProximal + parentName: Bip001 R Finger3 + position: {x: 0.0000062942504, y: -0.0010604858, z: -0.000000077486035} + rotation: {x: -0.016860597, y: 0.0003560037, z: 0.99985474, w: -0.0024786685} + scale: {x: 0.999998, y: 1.000001, z: 1} + - name: "R_Ring_Proximal_\uB178\uB9AC\uAC1C\uD55C\uBCF5" + parentName: RightRingProximal + position: {x: 0.000000038146972, y: -0.00000022888183, z: 0.000000080019234} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Ring_Proximal_\uC2DC\uC2A4\uB8E8\uD55C\uBCF5" + parentName: RightRingProximal + position: {x: 0.00000034332274, y: 0.0012134552, z: -0.00020590409} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: "R_Ring_Proximal_\uC7A0\uC637\uC6D0\uD53C\uC2A4" + parentName: RightRingProximal + position: {x: 0.00000019073485, y: 0.000021362304, z: 0.0000000032782554} + rotation: {x: -2.9103827e-11, y: 3.5049647e-10, z: 2.3283062e-10, w: 1} + scale: {x: 1, y: 1, z: 1} + - name: Bip001 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