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|
||||
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|
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||||
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|
||||
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|
||||
humanName: LeftHand
|
||||
limit:
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
limit:
|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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parentName: Bip001 L Calf
|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
parentName: Bip001 R Thigh
|
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|
||||
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|
||||
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|
||||
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|
||||
parentName: Bip001 R Calf
|
||||
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|
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|
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
parentName: Bip001 Pelvis
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
parentName: Bip001 Spine
|
||||
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|
||||
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|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
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|
||||
parentName: Bip001 Spine1
|
||||
position: {x: -0.13567467, y: -0.0386874, z: 0.04196571}
|
||||
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|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Bip001 L UpperArm
|
||||
parentName: Bip001 L Clavicle
|
||||
position: {x: -0.037364703, y: 0.0000000017881393, z: 0}
|
||||
rotation: {x: 0.00000004371139, y: 0.000000021855694, z: -9.553427e-16, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Bip001 L Forearm
|
||||
parentName: Bip001 L UpperArm
|
||||
position: {x: -0.19947632, y: 0, z: 0}
|
||||
rotation: {x: -1.4532286e-18, y: 1.11012787e-16, z: 0.013089521, w: 0.99991435}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Bip001 L Hand
|
||||
parentName: Bip001 L Forearm
|
||||
position: {x: -0.19183448, y: -0.0000000011920929, z: 0}
|
||||
rotation: {x: -0.70704615, y: 0.009248807, z: -0.009263249, w: 0.7070463}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Bip001 L Finger0
|
||||
parentName: Bip001 L Hand
|
||||
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|
||||
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|
||||
scale: {x: 1, y: 1, z: 0.999999}
|
||||
- name: Bip001 L Finger01
|
||||
parentName: Bip001 L Finger0
|
||||
position: {x: -0.023242798, y: 0.000000019073486, z: 0}
|
||||
rotation: {x: 4.5474703e-13, y: -0.0000000037243808, z: -8.891624e-11, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Bip001 L Finger02
|
||||
parentName: Bip001 L Finger01
|
||||
position: {x: -0.020081138, y: -0.000000019073486, z: 0}
|
||||
rotation: {x: -0.000000007450126, y: -9.0949405e-13, z: -8.895073e-11, w: 1}
|
||||
scale: {x: 1, y: 1, z: 1}
|
||||
- name: Bip001 L Finger0Nub
|
||||
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||||
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|
||||
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||||
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|
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|
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|
||||
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|
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|
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|
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|
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|
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||||
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|
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|
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|
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|
||||
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|
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||||
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|
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|
||||
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|
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||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
||||
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|
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||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
parentName: DCA_LeftUpLeg
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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(Stored with Git LFS)
Normal file
BIN
Assets/Resources/Character/@051-100/@055_돗챠/Project/돗챠_250902_폴댄스/모션/DCH3 1.fbx
(Stored with Git LFS)
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|
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|
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|
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animations:
|
||||
legacyGenerateAnimations: 4
|
||||
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|
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
animation that will be discarded.\n\t'DCA_Spine3' is inbetween humanoid transforms
|
||||
and has rotation animation that will be discarded.\n\t'DCA_LeftShoulder' has
|
||||
translation animation that will be discarded.\n\t'DCA_LeftArm' has translation
|
||||
animation that will be discarded.\n\t'DCA_LeftForeArm' has translation animation
|
||||
that will be discarded.\n\t'DCA_LeftHand' has translation animation that will
|
||||
be discarded.\n\t'DCA_LeftHandThumb1' has translation animation that will be
|
||||
discarded.\n\t'DCA_LeftHandThumb2' has translation animation that will be discarded.\n\t'DCA_LeftHandThumb3'
|
||||
has translation animation that will be discarded.\n\t'DCA_LeftHandIndex1' has
|
||||
translation animation that will be discarded.\n\t'DCA_LeftHandIndex2' has translation
|
||||
animation that will be discarded.\n\t'DCA_LeftHandIndex3' has translation animation
|
||||
that will be discarded.\n\t'DCA_LeftHandMiddle1' has translation animation
|
||||
that will be discarded.\n\t'DCA_LeftHandMiddle2' has translation animation
|
||||
that will be discarded.\n\t'DCA_LeftHandMiddle3' has translation animation
|
||||
that will be discarded.\n\t'DCA_LeftHandRing1' has translation animation that
|
||||
will be discarded.\n\t'DCA_LeftHandRing2' has translation animation that will
|
||||
be discarded.\n\t'DCA_LeftHandRing3' has translation animation that will be
|
||||
discarded.\n\t'DCA_LeftHandPinky1' has translation animation that will be discarded.\n\t'DCA_LeftHandPinky2'
|
||||
has translation animation that will be discarded.\n\t'DCA_LeftHandPinky3' has
|
||||
translation animation that will be discarded.\n\t'DCA_RightShoulder' has translation
|
||||
animation that will be discarded.\n\t'DCA_RightArm' has translation animation
|
||||
that will be discarded.\n\t'DCA_RightForeArm' has translation animation that
|
||||
will be discarded.\n\t'DCA_RightHand' has translation animation that will be
|
||||
discarded.\n\t'DCA_RightHandThumb1' has translation animation that will be
|
||||
discarded.\n\t'DCA_RightHandThumb2' has translation animation that will be
|
||||
discarded.\n\t'DCA_RightHandThumb3' has translation animation that will be
|
||||
discarded.\n\t'DCA_RightHandIndex1' has translation animation that will be
|
||||
discarded.\n\t'DCA_RightHandIndex2' has translation animation that will be
|
||||
discarded.\n\t'DCA_RightHandIndex3' has translation animation that will be
|
||||
discarded.\n\t'DCA_RightHandMiddle1' has translation animation that will be
|
||||
discarded.\n\t'DCA_RightHandMiddle2' has translation animation that will be
|
||||
discarded.\n\t'DCA_RightHandMiddle3' has translation animation that will be
|
||||
discarded.\n\t'DCA_RightHandRing1' has translation animation that will be discarded.\n\t'DCA_RightHandRing2'
|
||||
has translation animation that will be discarded.\n\t'DCA_RightHandRing3' has
|
||||
translation animation that will be discarded.\n\t'DCA_RightHandPinky1' has
|
||||
translation animation that will be discarded.\n\t'DCA_RightHandPinky2' has
|
||||
translation animation that will be discarded.\n\t'DCA_RightHandPinky3' has
|
||||
translation animation that will be discarded.\n\t'DCA_Neck' has translation
|
||||
animation that will be discarded.\n\t'DCA_Head' has translation animation that
|
||||
will be discarded.\n\t'DCA_LeftUpLeg' has translation animation that will be
|
||||
discarded.\n\t'DCA_LeftLeg' has translation animation that will be discarded.\n\t'DCA_LeftFoot'
|
||||
has translation animation that will be discarded.\n\t'DCA_LeftToeBase' has
|
||||
translation animation that will be discarded.\n\t'DCA_RightUpLeg' has translation
|
||||
animation that will be discarded.\n\t'DCA_RightLeg' has translation animation
|
||||
that will be discarded.\n\t'DCA_RightFoot' has translation animation that will
|
||||
be discarded.\n\t'DCA_RightToeBase' has translation animation that will be
|
||||
discarded.\n"
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 0
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations:
|
||||
- serializedVersion: 16
|
||||
name: DCH3
|
||||
takeName: HELIX Animate
|
||||
internalID: -9060523931367360372
|
||||
firstFrame: 0
|
||||
lastFrame: 6434
|
||||
wrapMode: 0
|
||||
orientationOffsetY: 0
|
||||
level: 0
|
||||
cycleOffset: 0
|
||||
loop: 0
|
||||
hasAdditiveReferencePose: 0
|
||||
loopTime: 0
|
||||
loopBlend: 0
|
||||
loopBlendOrientation: 1
|
||||
loopBlendPositionY: 1
|
||||
loopBlendPositionXZ: 1
|
||||
keepOriginalOrientation: 1
|
||||
keepOriginalPositionY: 1
|
||||
keepOriginalPositionXZ: 1
|
||||
heightFromFeet: 0
|
||||
mirror: 0
|
||||
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
|
||||
curves: []
|
||||
events: []
|
||||
transformMask: []
|
||||
maskType: 3
|
||||
maskSource: {instanceID: 0}
|
||||
additiveReferencePoseFrame: 0
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 3
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 1
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
BIN
Assets/Resources/Character/@101-150/@128_단츄/Project/단츄_250901_블랙맘바/단츄_250901_블랙맘바_하이웨이A.unity
(Stored with Git LFS)
BIN
Assets/Resources/Character/@101-150/@128_단츄/Project/단츄_250901_블랙맘바/단츄_250901_블랙맘바_하이웨이A.unity
(Stored with Git LFS)
Binary file not shown.
File diff suppressed because it is too large
Load Diff
@ -61,5 +61,4 @@ QualitySettings:
|
||||
- Android
|
||||
- iPhone
|
||||
m_TextureMipmapLimitGroupNames: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Standalone: 0
|
||||
m_PerPlatformDefaultQuality: {}
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user