diff --git a/Assets/Resources/Background/@실내/무대C/Default.mat b/Assets/Resources/Background/@실내/무대C/Default.mat index dc2e93b36..f969c0d7c 100644 --- a/Assets/Resources/Background/@실내/무대C/Default.mat +++ b/Assets/Resources/Background/@실내/무대C/Default.mat @@ -8,31 +8,35 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Default - m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Shader: {fileID: 4800000, guid: 50e19b7c9fbe3324e978246ad9789e96, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _EMISSION m_InvalidKeywords: [] - m_LightmapFlags: 4 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: Opaque - disabledShaderPasses: - - MOTIONVECTORS + disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} + m_Scale: {x: 200, y: 100} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ClearCoatMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -46,7 +50,7 @@ Material: m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: - m_Texture: {fileID: 0} + m_Texture: {fileID: 2800000, guid: 562ccc7eff7cd3548948fb2bc514e1eb, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: @@ -69,6 +73,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -88,7 +144,9 @@ Material: - _AlphaToMask: 0 - _Blend: 0 - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 - _BumpScale: 1 + - _ClearCoat: 0 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 2 @@ -101,26 +159,52 @@ Material: - _GlossMapScale: 1 - _Glossiness: 1 - _GlossyReflections: 1 - - _Metallic: 0 + - _Metallic: 0.34 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _QueueOffset: 0 - _ReceiveShadows: 1 - - _Smoothness: 1 + - _ScreenSpaceOutlineIntensity: 1 + - _ScreenSpaceOutlineWidth: 1 + - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 + - _SplatAlbedoMapATiling: 1 + - _SplatAlbedoMapBTiling: 1 + - _SplatAlbedoMapGTiling: 1 + - _SplatAlbedoMapRTiling: 1 + - _SplatHeightMultiplierA: 1 + - _SplatHeightMultiplierB: 1 + - _SplatHeightMultiplierG: 1 + - _SplatHeightMultiplierR: 1 + - _SplatMapFeatureOnOff: 0 + - _SplatMaskBlendingSoftness: 0.5 + - _SplatNormalMapIntensityA: 1 + - _SplatNormalMapIntensityB: 1 + - _SplatNormalMapIntensityG: 1 + - _SplatNormalMapIntensityR: 1 + - _SplatSmoothnessMultiplierA: 1 + - _SplatSmoothnessMultiplierB: 1 + - _SplatSmoothnessMultiplierG: 1 + - _SplatSmoothnessMultiplierR: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.6070445, g: 0.6070445, b: 0.6070445, a: 1} - _Color: {r: 0.6070445, g: 0.6070445, b: 0.6070445, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 39.92339, g: 39.92339, b: 39.92339, a: 1} + - _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SplatAlbedoMapATintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapBTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapGTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapRTintColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &1979977566857458543 diff --git a/Assets/Resources/Background/@실내/무대C/Frame.mat b/Assets/Resources/Background/@실내/무대C/Frame.mat index e6807b7fc..d598e2b2c 100644 --- a/Assets/Resources/Background/@실내/무대C/Frame.mat +++ b/Assets/Resources/Background/@실내/무대C/Frame.mat @@ -8,7 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Frame - m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Shader: {fileID: 4800000, guid: 50e19b7c9fbe3324e978246ad9789e96, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -19,8 +19,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Opaque - disabledShaderPasses: - - MOTIONVECTORS + disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -33,6 +32,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ClearCoatMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -69,6 +72,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -88,7 +143,9 @@ Material: - _AlphaToMask: 0 - _Blend: 0 - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 - _BumpScale: 1 + - _ClearCoat: 0 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 2 @@ -107,20 +164,46 @@ Material: - _Parallax: 0.02 - _QueueOffset: 0 - _ReceiveShadows: 1 + - _ScreenSpaceOutlineIntensity: 1 + - _ScreenSpaceOutlineWidth: 1 - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 + - _SplatAlbedoMapATiling: 1 + - _SplatAlbedoMapBTiling: 1 + - _SplatAlbedoMapGTiling: 1 + - _SplatAlbedoMapRTiling: 1 + - _SplatHeightMultiplierA: 1 + - _SplatHeightMultiplierB: 1 + - _SplatHeightMultiplierG: 1 + - _SplatHeightMultiplierR: 1 + - _SplatMapFeatureOnOff: 0 + - _SplatMaskBlendingSoftness: 0.5 + - _SplatNormalMapIntensityA: 1 + - _SplatNormalMapIntensityB: 1 + - _SplatNormalMapIntensityG: 1 + - _SplatNormalMapIntensityR: 1 + - _SplatSmoothnessMultiplierA: 1 + - _SplatSmoothnessMultiplierB: 1 + - _SplatSmoothnessMultiplierG: 1 + - _SplatSmoothnessMultiplierR: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 0.4241462, g: 0.4333255, b: 0.40386117, a: 1} - - _Color: {r: 0.42414618, g: 0.43332547, b: 0.40386114, a: 1} + - _BaseColor: {r: 0.42414618, g: 0.43332547, b: 0.40386114, a: 1} + - _Color: {r: 0.42414615, g: 0.43332544, b: 0.4038611, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SplatAlbedoMapATintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapBTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapGTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapRTintColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &1081184485960559410 diff --git a/Assets/Resources/Background/@실내/무대C/Material.001.mat b/Assets/Resources/Background/@실내/무대C/Material.001.mat index bf7dfaf48..a4e724758 100644 --- a/Assets/Resources/Background/@실내/무대C/Material.001.mat +++ b/Assets/Resources/Background/@실내/무대C/Material.001.mat @@ -21,19 +21,19 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Material.001 - m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Shader: {fileID: 4800000, guid: 50e19b7c9fbe3324e978246ad9789e96, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] + m_ValidKeywords: + - _EMISSION m_InvalidKeywords: [] - m_LightmapFlags: 4 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: Opaque - disabledShaderPasses: - - MOTIONVECTORS + disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -46,6 +46,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ClearCoatMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -82,6 +86,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -101,7 +157,9 @@ Material: - _AlphaToMask: 0 - _Blend: 0 - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 - _BumpScale: 1 + - _ClearCoat: 0 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 2 @@ -120,19 +178,45 @@ Material: - _Parallax: 0.02 - _QueueOffset: 0 - _ReceiveShadows: 1 + - _ScreenSpaceOutlineIntensity: 1 + - _ScreenSpaceOutlineWidth: 1 - _Smoothness: 0.59999996 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 + - _SplatAlbedoMapATiling: 1 + - _SplatAlbedoMapBTiling: 1 + - _SplatAlbedoMapGTiling: 1 + - _SplatAlbedoMapRTiling: 1 + - _SplatHeightMultiplierA: 1 + - _SplatHeightMultiplierB: 1 + - _SplatHeightMultiplierG: 1 + - _SplatHeightMultiplierR: 1 + - _SplatMapFeatureOnOff: 0 + - _SplatMaskBlendingSoftness: 0.5 + - _SplatNormalMapIntensityA: 1 + - _SplatNormalMapIntensityB: 1 + - _SplatNormalMapIntensityG: 1 + - _SplatNormalMapIntensityR: 1 + - _SplatSmoothnessMultiplierA: 1 + - _SplatSmoothnessMultiplierB: 1 + - _SplatSmoothnessMultiplierG: 1 + - _SplatSmoothnessMultiplierR: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} + - _BaseColor: {r: 0.35048056, g: 0.43430993, b: 0.6226415, a: 1} - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} - - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0.102290764, g: 0.0916696, b: 0.2830189, a: 1} + - _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SplatAlbedoMapATintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapBTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapGTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapRTintColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Resources/Background/@실내/무대C/Material.mat b/Assets/Resources/Background/@실내/무대C/Material.mat index d4e16d9a5..8b1853b58 100644 --- a/Assets/Resources/Background/@실내/무대C/Material.mat +++ b/Assets/Resources/Background/@실내/무대C/Material.mat @@ -8,7 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Material - m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Shader: {fileID: 4800000, guid: 50e19b7c9fbe3324e978246ad9789e96, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -19,8 +19,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Opaque - disabledShaderPasses: - - MOTIONVECTORS + disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -33,6 +32,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ClearCoatMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -69,6 +72,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -88,7 +143,9 @@ Material: - _AlphaToMask: 0 - _Blend: 0 - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 - _BumpScale: 1 + - _ClearCoat: 0 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 2 @@ -107,20 +164,46 @@ Material: - _Parallax: 0.02 - _QueueOffset: 0 - _ReceiveShadows: 1 + - _ScreenSpaceOutlineIntensity: 1 + - _ScreenSpaceOutlineWidth: 1 - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 + - _SplatAlbedoMapATiling: 1 + - _SplatAlbedoMapBTiling: 1 + - _SplatAlbedoMapGTiling: 1 + - _SplatAlbedoMapRTiling: 1 + - _SplatHeightMultiplierA: 1 + - _SplatHeightMultiplierB: 1 + - _SplatHeightMultiplierG: 1 + - _SplatHeightMultiplierR: 1 + - _SplatMapFeatureOnOff: 0 + - _SplatMaskBlendingSoftness: 0.5 + - _SplatNormalMapIntensityA: 1 + - _SplatNormalMapIntensityB: 1 + - _SplatNormalMapIntensityG: 1 + - _SplatNormalMapIntensityR: 1 + - _SplatSmoothnessMultiplierA: 1 + - _SplatSmoothnessMultiplierB: 1 + - _SplatSmoothnessMultiplierG: 1 + - _SplatSmoothnessMultiplierR: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SplatAlbedoMapATintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapBTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapGTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapRTintColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &5973306790160671230 diff --git a/Assets/Resources/Background/@실내/무대C/Screen.mat b/Assets/Resources/Background/@실내/무대C/Screen.mat index 21a90d165..d6785e80f 100644 --- a/Assets/Resources/Background/@실내/무대C/Screen.mat +++ b/Assets/Resources/Background/@실내/무대C/Screen.mat @@ -8,7 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Screen - m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Shader: {fileID: 4800000, guid: 50e19b7c9fbe3324e978246ad9789e96, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: @@ -20,8 +20,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Opaque - disabledShaderPasses: - - MOTIONVECTORS + disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -34,6 +33,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ClearCoatMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -70,6 +73,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -89,7 +144,9 @@ Material: - _AlphaToMask: 0 - _Blend: 0 - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 - _BumpScale: 1 + - _ClearCoat: 0 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 2 @@ -108,20 +165,46 @@ Material: - _Parallax: 0.02 - _QueueOffset: 0 - _ReceiveShadows: 1 + - _ScreenSpaceOutlineIntensity: 1 + - _ScreenSpaceOutlineWidth: 1 - _Smoothness: 0.59999996 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 + - _SplatAlbedoMapATiling: 1 + - _SplatAlbedoMapBTiling: 1 + - _SplatAlbedoMapGTiling: 1 + - _SplatAlbedoMapRTiling: 1 + - _SplatHeightMultiplierA: 1 + - _SplatHeightMultiplierB: 1 + - _SplatHeightMultiplierG: 1 + - _SplatHeightMultiplierR: 1 + - _SplatMapFeatureOnOff: 0 + - _SplatMaskBlendingSoftness: 0.5 + - _SplatNormalMapIntensityA: 1 + - _SplatNormalMapIntensityB: 1 + - _SplatNormalMapIntensityG: 1 + - _SplatNormalMapIntensityR: 1 + - _SplatSmoothnessMultiplierA: 1 + - _SplatSmoothnessMultiplierB: 1 + - _SplatSmoothnessMultiplierG: 1 + - _SplatSmoothnessMultiplierR: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} - _EmissionColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + - _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SplatAlbedoMapATintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapBTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapGTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapRTintColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &6970852976213469655 diff --git a/Assets/Resources/Background/@실내/무대C/Screen_Sub.mat b/Assets/Resources/Background/@실내/무대C/Screen_Sub.mat index db53f1620..42a595e8c 100644 --- a/Assets/Resources/Background/@실내/무대C/Screen_Sub.mat +++ b/Assets/Resources/Background/@실내/무대C/Screen_Sub.mat @@ -8,7 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Screen_Sub - m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Shader: {fileID: 4800000, guid: 50e19b7c9fbe3324e978246ad9789e96, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: @@ -20,8 +20,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Opaque - disabledShaderPasses: - - MOTIONVECTORS + disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -34,6 +33,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ClearCoatMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -70,6 +73,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -89,7 +144,9 @@ Material: - _AlphaToMask: 0 - _Blend: 0 - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 - _BumpScale: 1 + - _ClearCoat: 0 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 2 @@ -108,20 +165,46 @@ Material: - _Parallax: 0.02 - _QueueOffset: 0 - _ReceiveShadows: 1 + - _ScreenSpaceOutlineIntensity: 1 + - _ScreenSpaceOutlineWidth: 1 - _Smoothness: 0.59999996 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 + - _SplatAlbedoMapATiling: 1 + - _SplatAlbedoMapBTiling: 1 + - _SplatAlbedoMapGTiling: 1 + - _SplatAlbedoMapRTiling: 1 + - _SplatHeightMultiplierA: 1 + - _SplatHeightMultiplierB: 1 + - _SplatHeightMultiplierG: 1 + - _SplatHeightMultiplierR: 1 + - _SplatMapFeatureOnOff: 0 + - _SplatMaskBlendingSoftness: 0.5 + - _SplatNormalMapIntensityA: 1 + - _SplatNormalMapIntensityB: 1 + - _SplatNormalMapIntensityG: 1 + - _SplatNormalMapIntensityR: 1 + - _SplatSmoothnessMultiplierA: 1 + - _SplatSmoothnessMultiplierB: 1 + - _SplatSmoothnessMultiplierG: 1 + - _SplatSmoothnessMultiplierR: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} - _EmissionColor: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 1} + - _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SplatAlbedoMapATintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapBTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapGTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapRTintColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &6970852976213469655 diff --git a/Assets/Resources/Background/@실내/무대C/Stage_Bound.mat b/Assets/Resources/Background/@실내/무대C/Stage_Bound.mat index bb9f3cd4b..d2807b6e2 100644 --- a/Assets/Resources/Background/@실내/무대C/Stage_Bound.mat +++ b/Assets/Resources/Background/@실내/무대C/Stage_Bound.mat @@ -21,7 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Stage_Bound - m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Shader: {fileID: 4800000, guid: 50e19b7c9fbe3324e978246ad9789e96, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -32,8 +32,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Opaque - disabledShaderPasses: - - MOTIONVECTORS + disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -46,6 +45,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ClearCoatMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -82,6 +85,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -101,7 +156,9 @@ Material: - _AlphaToMask: 0 - _Blend: 0 - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 - _BumpScale: 1 + - _ClearCoat: 0 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 2 @@ -120,19 +177,45 @@ Material: - _Parallax: 0.02 - _QueueOffset: 0 - _ReceiveShadows: 1 + - _ScreenSpaceOutlineIntensity: 1 + - _ScreenSpaceOutlineWidth: 1 - _Smoothness: 0 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 + - _SplatAlbedoMapATiling: 1 + - _SplatAlbedoMapBTiling: 1 + - _SplatAlbedoMapGTiling: 1 + - _SplatAlbedoMapRTiling: 1 + - _SplatHeightMultiplierA: 1 + - _SplatHeightMultiplierB: 1 + - _SplatHeightMultiplierG: 1 + - _SplatHeightMultiplierR: 1 + - _SplatMapFeatureOnOff: 0 + - _SplatMaskBlendingSoftness: 0.5 + - _SplatNormalMapIntensityA: 1 + - _SplatNormalMapIntensityB: 1 + - _SplatNormalMapIntensityG: 1 + - _SplatNormalMapIntensityR: 1 + - _SplatSmoothnessMultiplierA: 1 + - _SplatSmoothnessMultiplierB: 1 + - _SplatSmoothnessMultiplierG: 1 + - _SplatSmoothnessMultiplierR: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0, g: 0, b: 0, a: 1} - _Color: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SplatAlbedoMapATintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapBTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapGTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapRTintColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Resources/Background/@실내/무대C/X.mat b/Assets/Resources/Background/@실내/무대C/X.mat index ce3332872..438f73381 100644 --- a/Assets/Resources/Background/@실내/무대C/X.mat +++ b/Assets/Resources/Background/@실내/무대C/X.mat @@ -21,7 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: X - m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Shader: {fileID: 4800000, guid: 50e19b7c9fbe3324e978246ad9789e96, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -32,8 +32,7 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: Opaque - disabledShaderPasses: - - MOTIONVECTORS + disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -46,6 +45,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _ClearCoatMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -82,6 +85,58 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatAlbedoMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatMaskMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatNormalMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapA: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapB: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapG: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SplatPackedDataMapR: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -101,7 +156,9 @@ Material: - _AlphaToMask: 0 - _Blend: 0 - _BlendModePreserveSpecular: 1 + - _BlendOp: 0 - _BumpScale: 1 + - _ClearCoat: 0 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 2 @@ -120,19 +177,45 @@ Material: - _Parallax: 0.02 - _QueueOffset: 0 - _ReceiveShadows: 1 + - _ScreenSpaceOutlineIntensity: 1 + - _ScreenSpaceOutlineWidth: 1 - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 + - _SplatAlbedoMapATiling: 1 + - _SplatAlbedoMapBTiling: 1 + - _SplatAlbedoMapGTiling: 1 + - _SplatAlbedoMapRTiling: 1 + - _SplatHeightMultiplierA: 1 + - _SplatHeightMultiplierB: 1 + - _SplatHeightMultiplierG: 1 + - _SplatHeightMultiplierR: 1 + - _SplatMapFeatureOnOff: 0 + - _SplatMaskBlendingSoftness: 0.5 + - _SplatNormalMapIntensityA: 1 + - _SplatNormalMapIntensityB: 1 + - _SplatNormalMapIntensityG: 1 + - _SplatNormalMapIntensityR: 1 + - _SplatSmoothnessMultiplierA: 1 + - _SplatSmoothnessMultiplierB: 1 + - _SplatSmoothnessMultiplierG: 1 + - _SplatSmoothnessMultiplierR: 1 - _SrcBlend: 1 - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} - _Color: {r: 0.9063317, g: 0.9063317, b: 0.9063317, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _ScreenSpaceOutlineColor: {r: 1, g: 1, b: 1, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + - _SplatAlbedoMapATintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapBTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapGTintColor: {r: 1, g: 1, b: 1, a: 1} + - _SplatAlbedoMapRTintColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1 diff --git a/Assets/Resources/Background/@야외/도쿄/Materials/Nature/M_leaves_tree 1.mat b/Assets/Resources/Background/@야외/도쿄/Materials/Nature/M_leaves_tree 1.mat index 933e2d387..cd69817b2 100644 --- a/Assets/Resources/Background/@야외/도쿄/Materials/Nature/M_leaves_tree 1.mat +++ b/Assets/Resources/Background/@야외/도쿄/Materials/Nature/M_leaves_tree 1.mat @@ -12,6 +12,7 @@ Material: m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - EFFECT_HUE_VARIATION - EFFECT_SUBSURFACE - _WINDQUALITY_NONE m_InvalidKeywords: [] @@ -99,7 +100,7 @@ Material: - _GlossMapScale: 1 - _Glossiness: 0 - _GlossyReflections: 1 - - _HueVariationKwToggle: 0 + - _HueVariationKwToggle: 1 - _Metallic: 0 - _Mode: 0 - _NormalMapKwToggle: 0 @@ -115,7 +116,7 @@ Material: - _SubsurfaceIndirect: 0.409 - _SubsurfaceKwToggle: 1 - _TranslucencyViewDependency: 0.7 - - _TwoSided: 2 + - _TwoSided: 0 - _UVSec: 0 - _WindQuality: 0 - _ZWrite: 1 @@ -123,7 +124,7 @@ Material: - _Color: {r: 0.31599697, g: 0.38679248, b: 0.12224101, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1} - - _HueVariationColor: {r: 0.6509434, g: 0.6509434, b: 0.6509434, a: 0.1} + - _HueVariationColor: {r: 0, g: 0, b: 0, a: 0.1} - _SubsurfaceColor: {r: 0.76116765, g: 0.8773585, b: 0.56697226, a: 1} - _TranslucencyColor: {r: 0.73, g: 0.85, b: 0.40999997, a: 1} - _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1} diff --git a/Assets/Resources/Background/@야외/도쿄/Materials/Nature/M_leaves_tree.mat b/Assets/Resources/Background/@야외/도쿄/Materials/Nature/M_leaves_tree.mat index faba3957c..1ade9d832 100644 --- a/Assets/Resources/Background/@야외/도쿄/Materials/Nature/M_leaves_tree.mat +++ b/Assets/Resources/Background/@야외/도쿄/Materials/Nature/M_leaves_tree.mat @@ -124,7 +124,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _HueVariation: {r: 1, g: 0.5, b: 0, a: 0.1} - _HueVariationColor: {r: 0.6509434, g: 0.6509434, b: 0.6509434, a: 0.1} - - _SubsurfaceColor: {r: 0.8610017, g: 0.9150943, b: 0.77265036, a: 1} + - _SubsurfaceColor: {r: 0.8610017, g: 0.9150943, b: 0.7726503, a: 1} - _TranslucencyColor: {r: 0.73, g: 0.85, b: 0.40999997, a: 1} - _TreeInstanceColor: {r: 1, g: 1, b: 1, a: 1} - _TreeInstanceScale: {r: 1, g: 1, b: 1, a: 1}