설백 도로롱댄스 수정
This commit is contained in:
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@ -939,9 +939,9 @@ Material:
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- _ColorRenderStatesGroupPreset: 0
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- _ColorShift_Speed: 0
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- _ControlledByNiloToonPerCharacterRenderController: 0
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- _Cull: 2
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- _Cull: 0
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- _CullMode: 0
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- _CullNiloToonSelfShadowCaster: 1
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- _CullNiloToonSelfShadowCaster: 0
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- _CullOutline: 1
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- _Cutoff: -0.001
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- _DebugFaceShadowGradientMap: 0
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@ -1482,7 +1482,7 @@ Material:
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- _ReflectionNormalStrength: 1
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- _RenderCharacter: 1
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- _RenderFaceGroup: 0
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- _RenderFacePreset: 0
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- _RenderFacePreset: 2
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- _RenderOutline: 1
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- _RenderScreenSpaceOutline: 0
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- _RenderScreenSpaceOutlineV2: 0
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@ -815,8 +815,8 @@ Material:
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- _ColorRenderStatesGroup: 0
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- _ColorRenderStatesGroupPreset: 0
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- _ControlledByNiloToonPerCharacterRenderController: 0
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- _Cull: 2
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- _CullNiloToonSelfShadowCaster: 1
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- _Cull: 0
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- _CullNiloToonSelfShadowCaster: 0
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- _CullOutline: 1
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- _Cutoff: 0.5
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- _DebugFaceShadowGradientMap: 0
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@ -1269,7 +1269,7 @@ Material:
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- _ReflectionNormalStrength: 1
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- _RenderCharacter: 1
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- _RenderFaceGroup: 0
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- _RenderFacePreset: 0
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- _RenderFacePreset: 2
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- _RenderOutline: 1
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- _RenderScreenSpaceOutline: 0
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- _RenderScreenSpaceOutlineV2: 0
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@ -815,8 +815,8 @@ Material:
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- _ColorRenderStatesGroup: 0
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- _ColorRenderStatesGroupPreset: 0
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- _ControlledByNiloToonPerCharacterRenderController: 0
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- _Cull: 2
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- _CullNiloToonSelfShadowCaster: 1
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- _Cull: 0
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- _CullNiloToonSelfShadowCaster: 0
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- _CullOutline: 1
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- _Cutoff: -0.001
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- _DebugFaceShadowGradientMap: 0
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@ -1298,7 +1298,7 @@ Material:
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- _ReflectionNormalStrength: 1
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- _RenderCharacter: 1
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- _RenderFaceGroup: 0
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- _RenderFacePreset: 0
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- _RenderFacePreset: 2
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- _RenderOutline: 1
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- _RenderScreenSpaceOutline: 0
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- _RenderScreenSpaceOutlineV2: 0
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@ -817,8 +817,8 @@ Material:
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- _ColorRenderStatesGroup: 0
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- _ColorRenderStatesGroupPreset: 0
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- _ControlledByNiloToonPerCharacterRenderController: 0
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- _Cull: 2
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- _CullNiloToonSelfShadowCaster: 1
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- _Cull: 0
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- _CullNiloToonSelfShadowCaster: 0
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- _CullOutline: 1
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- _Cutoff: 0.5
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- _DebugFaceShadowGradientMap: 0
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@ -1300,7 +1300,7 @@ Material:
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- _ReflectionNormalStrength: 1
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- _RenderCharacter: 1
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- _RenderFaceGroup: 0
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- _RenderFacePreset: 0
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- _RenderFacePreset: 2
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- _RenderOutline: 1
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- _RenderScreenSpaceOutline: 0
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- _RenderScreenSpaceOutlineV2: 0
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@ -815,8 +815,8 @@ Material:
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- _ColorRenderStatesGroup: 0
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- _ColorRenderStatesGroupPreset: 0
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- _ControlledByNiloToonPerCharacterRenderController: 0
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- _Cull: 2
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- _CullNiloToonSelfShadowCaster: 1
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- _Cull: 0
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- _CullNiloToonSelfShadowCaster: 0
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- _CullOutline: 1
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- _Cutoff: -0.001
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- _DebugFaceShadowGradientMap: 0
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@ -1298,7 +1298,7 @@ Material:
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- _ReflectionNormalStrength: 1
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- _RenderCharacter: 1
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- _RenderFaceGroup: 0
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- _RenderFacePreset: 0
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- _RenderFacePreset: 2
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- _RenderOutline: 1
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- _RenderScreenSpaceOutline: 0
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- _RenderScreenSpaceOutlineV2: 0
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@ -826,8 +826,8 @@ Material:
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- _ColorRenderStatesGroup: 0
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- _ColorRenderStatesGroupPreset: 0
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- _ControlledByNiloToonPerCharacterRenderController: 0
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- _Cull: 2
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- _CullNiloToonSelfShadowCaster: 1
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- _Cull: 0
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- _CullNiloToonSelfShadowCaster: 0
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- _CullOutline: 1
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- _Cutoff: -0.001
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- _DebugFaceShadowGradientMap: 0
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@ -1309,7 +1309,7 @@ Material:
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- _ReflectionNormalStrength: 1
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- _RenderCharacter: 1
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- _RenderFaceGroup: 0
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- _RenderFacePreset: 0
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- _RenderFacePreset: 2
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- _RenderOutline: 0
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- _RenderScreenSpaceOutline: 0
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- _RenderScreenSpaceOutlineV2: 0
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@ -9,6 +9,8 @@ Material:
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m_PrefabAsset: {fileID: 0}
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m_Name: p2 1_Copy
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m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
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- _RECEIVE_URP_SHADOW
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@ -19,6 +21,7 @@ Material:
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_LockedProperties:
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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@ -258,6 +261,22 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Face3DRimLightAndShadow_CheekShadowMaskMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _Face3DRimLightAndShadow_NoseShadowMaskMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _FaceMaskMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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@ -558,7 +577,9 @@ Material:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Ints: []
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m_Ints:
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- _CharacterID: 0
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- _DissolveMode: 0
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m_Floats:
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- _1st2nd_Shades_Feather: 0.6
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- _1st_ShadeColor_Feather: 0.2
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@ -566,6 +587,7 @@ Material:
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- _2nd_ShadeColor_Feather: 0.6
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- _2nd_ShadeColor_Step: 0.4
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- _AAStrength: 1
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- _AddPrecomputedVelocity: 0
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- _Add_Antipodean_RimLight: 1
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- _AdditionalLightCelShadeMidPoint: 0
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- _AdditionalLightCelShadeMidPointForFaceArea: 0
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@ -580,8 +602,13 @@ Material:
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- _AllowPerCharacterDitherFadeout: 1
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- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
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- _AllowRenderExtraThickOutlinePass: 1
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- _AllowRenderMotionVectorsPass: 1
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- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
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- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
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- _AllowRenderNiloToonPrepassBufferPass: 1
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- _AllowRenderNiloToonSelfShadowPass: 1
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- _AllowRenderURPShadowCasterPass: 1
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- _AllowRenderURPUniversalForwardOnlyPass: 1
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- _AllowedNiloToonBloomOverrideStrength: 1
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- _AlphaBoostFA: 10
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- _AlphaClip: 0
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@ -591,6 +618,7 @@ Material:
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- _AlphaOverrideMode: 0
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- _AlphaOverrideStrength: 1
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- _AlphaOverrideTexInvertColor: 0
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- _AlphaOverrideTexUVIndex: 0
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- _AlphaOverrideTexValueOffset: 0
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- _AlphaOverrideTexValueScale: 1
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- _AlphaToMask: 0
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@ -611,6 +639,9 @@ Material:
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- _Ap_RimLight_FeatherOff: 0
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- _Ap_RimLight_Power: 0
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- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
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- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
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- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
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- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
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- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
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- _ApplyReflection: 0
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- _ApplySpecular: 1
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@ -851,18 +882,29 @@ Material:
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- _CharacterID: 0
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- _ColorMask: 15
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- _ColorRenderStatesGroup: 0
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- _ColorRenderStatesGroupPreset: 0
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- _ColorShift_Speed: 0
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- _ControlledByNiloToonPerCharacterRenderController: 0
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- _Cull: 0
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- _CullMode: 2
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- _CullNiloToonSelfShadowCaster: 1
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- _CullNiloToonSelfShadowCaster: 0
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- _CullOutline: 1
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- _Cutoff: 0.5
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- _DebugFaceShadowGradientMap: 0
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- _DecalAlbedoApplyStrength: 1
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- _DecalGroup: 0
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- _DecalNormalApplyStrength: 1
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- _DecalOcclusionApplyStrength: 1
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- _DepthRenderStatesGroup: 0
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- _DepthTexRimLight3DFallbackMidPoint: 0.7
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- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
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- _DepthTexRimLight3DFallbackSoftness: 0.02
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- _DepthTexRimLight3DRimMaskEnable: 0
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- _DepthTexRimLight3DRimMaskThreshold: 0.075
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- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
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- _DepthTexRimLightAndShadowSafeViewDistance: 1
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- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
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- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
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- _DepthTexRimLightBlockByShadow: 0
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@ -936,19 +978,27 @@ Material:
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- _EmissionParallaxDepth: 0
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- _EmissionUseGrad: 0
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- _EnableDynamicEyeFeature: 0
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- _EnableFace3DRimLightAndShadow: 0
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- _EnableNiloToonSelfShadowMapping: 1
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- _EnableNiloToonSelfShadowMappingDepthBias: 0
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- _EnableNiloToonSelfShadowMappingNormalBias: 0
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- _EnableRendering: 1
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- _EnableShadowColor: 1
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- _EnableUVEditGroup: 0
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- _EnvironmentReflectionApplyAddBlending: 0
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- _EnvironmentReflectionApplyReplaceBlending: 1
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- _EnvironmentReflectionApplytoFaces: 0
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- _EnvironmentReflectionBrightness: 1
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- _EnvironmentReflectionFresnelEffect: 0
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- _EnvironmentReflectionFresnelPower: 1
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- _EnvironmentReflectionFresnelRemapEnd: 1
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- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
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- _EnvironmentReflectionFresnelRemapStart: 0
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- _EnvironmentReflectionMaskMapInvertColor: 0
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- _EnvironmentReflectionMaskMapRemapEnd: 1
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- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
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- _EnvironmentReflectionMaskMapRemapStart: 0
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- _EnvironmentReflectionShouldApplyToFaceArea: 0
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- _EnvironmentReflectionSmoothnessMultiplier: 1
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- _EnvironmentReflectionTintAlbedo: 1
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- _EnvironmentReflectionUsage: 1
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@ -958,6 +1008,14 @@ Material:
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- _ExtraThickOutlineWriteIntoDepthTexture: 0
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- _ExtraThickOutlineZOffset: -0.1
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- _ExtraThickOutlineZWrite: 0
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- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
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- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
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- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
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- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
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- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
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- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
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- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
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- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
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- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
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- _FaceMaskMapInvertColor: 0
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- _FaceMaskMapRemapEnd: 1
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@ -979,6 +1037,7 @@ Material:
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- _FaceShadowGradientThresholdMinMax: 1
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- _Farthest_Distance: 100
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- _FixFaceNormalAmount: 1
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- _FixFaceNormalAmountPerMaterial: 1
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- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
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- _FlipNormal: 0
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- _ForceFinalOutputAlphaEqualsOne: 0
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@ -1016,6 +1075,8 @@ Material:
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- _HairStrandSpecularShapePositionOffset: 0
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- _HairStrandSpecularShapeShift: 0.015
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- _HairStrandSpecularTintMapUsage: 1
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- _HairStrandSpecularUVDirection: 0
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- _HairStrandSpecularUVIndex: 0
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- _HighColor_Power: 0
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- _IDMask1: 0
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@ -1122,6 +1183,8 @@ Material:
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- _MainGradationStrength: 0
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- _MainLightIgnoreCelShade: 0
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- _MainLightIgnoreCelShadeForFaceArea: 0
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- _MainLightNonSkinDiffuseNormalMapStrength: 1
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- _MainLightSkinDiffuseNormalMapStrength: 1
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- _MatCap: 0
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- _MatCap2ndApplyTransparency: 1
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- _MatCap2ndBackfaceMask: 0
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@ -1295,6 +1358,7 @@ Material:
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- _PerspectiveRemovalEndHeight: 1
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- _PerspectiveRemovalRadius: 1
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- _PerspectiveRemovalStartHeight: 0
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- _RampLightTexMode: 1
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- _RampLightingFaceAreaRemoveEffect: 1
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- _RampLightingNdotLRemapEnd: 1
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@ -1328,7 +1392,7 @@ Material:
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- _RefractionStrength: -0.826
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- _RenderCharacter: 1
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- _RenderFaceGroup: 0
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- _RenderFacePreset: 0
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- _RenderOutline: 1
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@ -1567,11 +1631,13 @@ Material:
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- _Use_1stAs2nd: 1
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- _Use_BaseAs1st: 1
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- _VertexLightStrength: 0
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- _ZWrite: 1
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- _e2gai: 2
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@ -1699,6 +1765,14 @@ Material:
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- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
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- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
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||||
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
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- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
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- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
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- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
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- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
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- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
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- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
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- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
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- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
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- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
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- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
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- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
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@ -1856,3 +1930,4 @@ Material:
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- _egc6: {r: 1, g: 1, b: 1, a: 0}
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- _egc7: {r: 1, g: 1, b: 1, a: 0}
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m_BuildTextureStacks: []
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m_AllowLocking: 1
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@ -816,8 +816,8 @@ Material:
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- _ColorRenderStatesGroup: 0
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- _ColorRenderStatesGroupPreset: 0
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- _ControlledByNiloToonPerCharacterRenderController: 0
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- _Cull: 2
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||||
- _CullNiloToonSelfShadowCaster: 1
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- _Cull: 0
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- _CullNiloToonSelfShadowCaster: 0
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- _CullOutline: 1
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- _Cutoff: 0.9
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- _DebugFaceShadowGradientMap: 0
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@ -1303,7 +1303,7 @@ Material:
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- _ReflectionNormalStrength: 1
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- _RenderCharacter: 1
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- _RenderFaceGroup: 0
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- _RenderFacePreset: 0
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- _RenderFacePreset: 2
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- _RenderOutline: 1
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- _RenderScreenSpaceOutline: 0
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- _RenderScreenSpaceOutlineV2: 0
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@ -815,8 +815,8 @@ Material:
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- _ColorRenderStatesGroup: 0
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- _ColorRenderStatesGroupPreset: 0
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- _ControlledByNiloToonPerCharacterRenderController: 0
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- _Cull: 2
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- _CullNiloToonSelfShadowCaster: 1
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- _Cull: 0
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- _CullNiloToonSelfShadowCaster: 0
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- _CullOutline: 1
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- _Cutoff: -0.001
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- _DebugFaceShadowGradientMap: 0
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@ -1302,7 +1302,7 @@ Material:
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Loading…
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Reference in New Issue
Block a user