비몽 메이릴리 뉴아바타 추가

This commit is contained in:
Yamo4490 2025-06-27 14:54:39 +09:00
parent dd188a0fa7
commit 13fdeba915
197 changed files with 83703 additions and 84 deletions

View File

@ -9,6 +9,8 @@ Material:
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m_Name: 01_A_Copy
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m_Parent: {fileID: 0}
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m_ValidKeywords:
- _BASEMAP_STACKING_LAYER1
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
@ -22,6 +24,7 @@ Material:
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stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -245,6 +248,22 @@ Material:
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- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -505,9 +524,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
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m_Floats:
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- _AddPrecomputedVelocity: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -521,8 +543,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -532,6 +559,7 @@ Material:
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- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
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@ -550,6 +578,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -783,16 +814,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.001
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -865,19 +907,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -887,6 +937,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -907,6 +965,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -939,6 +998,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1013,6 +1074,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1134,8 +1197,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 0
- _OutlineWidth: 0.08
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1191,6 +1254,7 @@ Material:
- _PreDstBlendAlpha: 10
- _PreDstBlendAlphaFA: 1
- _PreDstBlendFA: 1
- _PreMultiplyAlphaIntoRGBOutput: 0
- _PreOffsetFactor: 0
- _PreOffsetUnits: 0
- _PreOutType: 0
@ -1454,11 +1518,13 @@ Material:
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- _VertexLightStrength: 0
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- _ZClip: 1
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- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1578,6 +1644,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1730,3 +1804,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
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View File

@ -9,6 +9,8 @@ Material:
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m_Name: 01_B_Copy
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m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAOVERRIDEMAP
- _BASEMAP_STACKING_LAYER1
@ -23,6 +25,7 @@ Material:
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stringTagMap: {}
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serializedVersion: 3
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@ -246,6 +249,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -506,9 +525,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
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m_Floats:
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- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -522,8 +544,13 @@ Material:
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- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
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- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
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@ -533,6 +560,7 @@ Material:
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@ -551,6 +579,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
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- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -784,16 +815,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.7
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -866,19 +908,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -888,6 +938,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -908,6 +966,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -940,6 +999,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1014,6 +1075,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1135,8 +1198,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 0
- _OutlineWidth: 0.08
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1192,6 +1255,7 @@ Material:
- _PreDstBlendAlpha: 10
- _PreDstBlendAlphaFA: 1
- _PreDstBlendFA: 1
- _PreMultiplyAlphaIntoRGBOutput: 0
- _PreOffsetFactor: 0
- _PreOffsetUnits: 0
- _PreOutType: 0
@ -1455,11 +1519,13 @@ Material:
- _UseSpecularColorTintMap: 0
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
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- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1579,6 +1645,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1731,3 +1805,4 @@ Material:
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View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Ash Beige_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAOVERRIDEMAP
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
@ -22,6 +24,7 @@ Material:
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stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
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@ -245,6 +248,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
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- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -505,9 +524,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
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- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -521,8 +543,13 @@ Material:
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- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
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- _AllowRenderNiloToonSelfShadowPass: 1
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- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
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@ -532,6 +559,7 @@ Material:
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@ -550,6 +578,9 @@ Material:
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- _AnisotropyTangentWidth: 1
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- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -783,16 +814,27 @@ Material:
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- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -865,19 +907,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -887,6 +937,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -907,6 +965,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -936,6 +995,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1010,6 +1071,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1130,8 +1193,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 0
- _OutlineWidth: 0.08
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1187,6 +1250,7 @@ Material:
- _PreDstBlendAlpha: 10
- _PreDstBlendAlphaFA: 1
- _PreDstBlendFA: 1
- _PreMultiplyAlphaIntoRGBOutput: 0
- _PreOffsetFactor: 0
- _PreOffsetUnits: 0
- _PreOutType: 0
@ -1447,11 +1511,13 @@ Material:
- _UseSpecularColorTintMap: 0
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1571,6 +1637,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1723,3 +1797,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Beemong_2024_Tail_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _RECEIVE_URP_SHADOW
@ -19,6 +21,7 @@ Material:
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -242,6 +245,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -502,9 +521,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
- _AAStrength: 1
- _AddPrecomputedVelocity: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -518,8 +540,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -529,6 +556,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
@ -547,6 +575,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -780,16 +811,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -862,19 +904,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -884,6 +934,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -904,6 +962,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -936,6 +995,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1010,6 +1071,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1131,8 +1194,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 2
- _OutlineWidth: 0.08
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1176,6 +1239,7 @@ Material:
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
- _PerspectiveRemovalStartHeight: 0
- _PreMultiplyAlphaIntoRGBOutput: 0
- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
- _RampLightingNdotLRemapEnd: 1
@ -1422,11 +1486,13 @@ Material:
- _UseSpecularColorTintMap: 0
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
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- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1546,6 +1612,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1697,3 +1771,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
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View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Beemong_2025_Ear_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAOVERRIDEMAP
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
@ -20,6 +22,7 @@ Material:
m_CustomRenderQueue: 2460
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -243,6 +246,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -503,9 +522,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
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m_Floats:
- _AAStrength: 1
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- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -519,8 +541,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
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- _AllowRenderNiloToonPrepassBufferPass: 1
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- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -530,6 +557,7 @@ Material:
- _AlphaOverrideMode: 1
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- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
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@ -548,6 +576,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
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- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -781,16 +812,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
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- _Cutoff: 0.001
- _DebugFaceShadowGradientMap: 0
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- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -863,19 +905,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
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- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
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- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
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- _EnvironmentReflectionMaskMapInvertColor: 0
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- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -885,6 +935,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -905,6 +963,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -937,6 +996,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1011,6 +1072,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1132,8 +1195,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 2
- _OutlineWidth: 0.04
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1189,6 +1252,7 @@ Material:
- _PreDstBlendAlpha: 10
- _PreDstBlendAlphaFA: 1
- _PreDstBlendFA: 1
- _PreMultiplyAlphaIntoRGBOutput: 0
- _PreOffsetFactor: 0
- _PreOffsetUnits: 0
- _PreOutType: 0
@ -1452,11 +1516,13 @@ Material:
- _UseSpecularColorTintMap: 0
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1576,6 +1642,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1728,3 +1802,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Beemong_2025_Face_Alpha_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _ISFACE
@ -21,6 +23,7 @@ Material:
m_CustomRenderQueue: 2460
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -260,6 +263,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -560,7 +579,9 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.147
- _1st_ShadeColor_Feather: 0.207
@ -568,6 +589,7 @@ Material:
- _2nd_ShadeColor_Feather: 0.147
- _2nd_ShadeColor_Step: 0.245
- _AAStrength: 1
- _AddPrecomputedVelocity: 0
- _Add_Antipodean_RimLight: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
@ -582,8 +604,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -593,6 +620,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
@ -613,6 +641,9 @@ Material:
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -852,6 +883,7 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ColorShift_Speed: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
@ -860,10 +892,20 @@ Material:
- _CullOutline: 1
- _Cutoff: 0.001
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -937,19 +979,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -959,6 +1009,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -980,6 +1038,7 @@ Material:
- _FaceShadowGradientThresholdMinMax: 1
- _Farthest_Distance: 100
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -1013,6 +1072,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _HighColor_Power: 0.6
- _IDMask1: 0
- _IDMask2: 0
@ -1119,6 +1180,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap: 0
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
@ -1246,8 +1309,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 0
- _OutlineWidth: 0.08
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1304,6 +1367,7 @@ Material:
- _PreDstBlendAlpha: 10
- _PreDstBlendAlphaFA: 1
- _PreDstBlendFA: 1
- _PreMultiplyAlphaIntoRGBOutput: 0
- _PreOffsetFactor: 0
- _PreOffsetUnits: 0
- _PreOutType: 0
@ -1590,11 +1654,13 @@ Material:
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 1
- _VertexLightStrength: 1
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1722,6 +1788,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1878,3 +1952,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Beemong_2025_Face_Eye_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BASEMAP_STACKING_LAYER2
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
@ -21,7 +23,9 @@ Material:
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
disabledShaderPasses:
- NiloToonOutline
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -74,7 +78,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 671a6f5c9e1cb0749904283a29ee1b7f, type: 3}
m_Texture: {fileID: 2800000, guid: 2962a5b1c86cb3647b3560dd5c41c541, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMapStackingLayer10MaskTex:
@ -261,6 +265,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -561,7 +581,9 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.147
- _1st_ShadeColor_Feather: 0.207
@ -569,6 +591,7 @@ Material:
- _2nd_ShadeColor_Feather: 0.147
- _2nd_ShadeColor_Step: 0.245
- _AAStrength: 1
- _AddPrecomputedVelocity: 0
- _Add_Antipodean_RimLight: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
@ -583,8 +606,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -594,6 +622,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
@ -614,6 +643,9 @@ Material:
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -853,6 +885,7 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ColorShift_Speed: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
@ -861,10 +894,20 @@ Material:
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -938,19 +981,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -960,6 +1011,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -981,6 +1040,7 @@ Material:
- _FaceShadowGradientThresholdMinMax: 1
- _Farthest_Distance: 100
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -1014,6 +1074,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _HighColor_Power: 0.6
- _IDMask1: 0
- _IDMask2: 0
@ -1120,6 +1182,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap: 0
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
@ -1247,8 +1311,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 0
- _OutlineWidth: 0.08
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1293,6 +1357,7 @@ Material:
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
- _PerspectiveRemovalStartHeight: 0
- _PreMultiplyAlphaIntoRGBOutput: 0
- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
- _RampLightingNdotLRemapEnd: 1
@ -1562,11 +1627,13 @@ Material:
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 1
- _VertexLightStrength: 1
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1694,6 +1761,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
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@ -1849,3 +1924,4 @@ Material:
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@ -21,7 +23,9 @@ Material:
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2460
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disabledShaderPasses:
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m_SavedProperties:
serializedVersion: 3
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@ -74,7 +78,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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@ -261,6 +265,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
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- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
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m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -561,7 +581,9 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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@ -569,6 +591,7 @@ Material:
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@ -583,8 +606,13 @@ Material:
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@ -594,6 +622,7 @@ Material:
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@ -614,6 +643,9 @@ Material:
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@ -853,6 +885,7 @@ Material:
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- _ColorShift_Speed: 0
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@ -861,10 +894,20 @@ Material:
- _CullOutline: 1
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- _DebugFaceShadowGradientMap: 0
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- _DepthTexRimLightBlockByShadow: 0
@ -938,19 +981,27 @@ Material:
- _EmissionParallaxDepth: 0
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- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
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@ -960,6 +1011,14 @@ Material:
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- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
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- _FaceMaskMapInvertColor: 0
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@ -981,6 +1040,7 @@ Material:
- _FaceShadowGradientThresholdMinMax: 1
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@ -1014,6 +1074,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
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@ -1120,6 +1182,8 @@ Material:
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@ -1247,8 +1311,8 @@ Material:
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@ -1305,6 +1369,7 @@ Material:
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@ -1591,11 +1656,13 @@ Material:
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@ -1723,6 +1790,14 @@ Material:
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- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1879,3 +1954,4 @@ Material:
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@ -9,6 +9,8 @@ Material:
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- _BASEMAP_STACKING_LAYER2
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@ -21,7 +23,9 @@ Material:
m_DoubleSidedGI: 0
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m_SavedProperties:
serializedVersion: 3
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@ -74,7 +78,7 @@ Material:
m_Scale: {x: 1, y: 1}
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m_Texture: {fileID: 2800000, guid: 671a6f5c9e1cb0749904283a29ee1b7f, type: 3}
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@ -261,6 +265,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
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m_Texture: {fileID: 0}
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m_Offset: {x: 0, y: 0}
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m_Texture: {fileID: 0}
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@ -561,7 +581,9 @@ Material:
m_Texture: {fileID: 0}
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@ -569,6 +591,7 @@ Material:
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@ -583,8 +606,13 @@ Material:
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@ -594,6 +622,7 @@ Material:
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@ -614,6 +643,9 @@ Material:
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- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
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@ -853,6 +885,7 @@ Material:
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@ -861,10 +894,20 @@ Material:
- _CullOutline: 1
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- _DebugFaceShadowGradientMap: 0
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- _DepthTexRimLightBlockByShadow: 0
@ -938,19 +981,27 @@ Material:
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- _EnableNiloToonSelfShadowMappingDepthBias: 0
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@ -960,6 +1011,14 @@ Material:
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@ -981,6 +1040,7 @@ Material:
- _FaceShadowGradientThresholdMinMax: 1
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@ -1014,6 +1074,8 @@ Material:
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@ -1120,6 +1182,8 @@ Material:
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@ -1247,8 +1311,8 @@ Material:
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@ -1305,6 +1369,7 @@ Material:
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@ -1591,11 +1656,13 @@ Material:
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@ -1723,6 +1790,14 @@ Material:
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- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1879,3 +1954,4 @@ Material:
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@ -79,7 +79,7 @@ Material:
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@ -1312,8 +1312,8 @@ Material:
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@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
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m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BASEMAP_STACKING_LAYER2
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
@ -19,9 +21,10 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2450
m_CustomRenderQueue: 3000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -74,7 +77,7 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 671a6f5c9e1cb0749904283a29ee1b7f, type: 3}
m_Texture: {fileID: 2800000, guid: 2962a5b1c86cb3647b3560dd5c41c541, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMapStackingLayer10MaskTex:
@ -261,6 +264,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -561,7 +580,9 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
- _1st2nd_Shades_Feather: 0.147
- _1st_ShadeColor_Feather: 0.207
@ -569,6 +590,7 @@ Material:
- _2nd_ShadeColor_Feather: 0.147
- _2nd_ShadeColor_Step: 0.245
- _AAStrength: 1
- _AddPrecomputedVelocity: 0
- _Add_Antipodean_RimLight: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
@ -583,8 +605,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -594,6 +621,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
@ -614,6 +642,9 @@ Material:
- _Ap_RimLight_FeatherOff: 0
- _Ap_RimLight_Power: 0.1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -853,6 +884,7 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ColorShift_Speed: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
@ -861,10 +893,20 @@ Material:
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -938,19 +980,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -960,6 +1010,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -981,6 +1039,7 @@ Material:
- _FaceShadowGradientThresholdMinMax: 1
- _Farthest_Distance: 100
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -1014,6 +1073,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _HighColor_Power: 0.6
- _IDMask1: 0
- _IDMask2: 0
@ -1120,6 +1181,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap: 0
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
@ -1247,8 +1310,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 2
- _OutlineWidth: 0.08
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1305,6 +1368,7 @@ Material:
- _PreDstBlendAlpha: 10
- _PreDstBlendAlphaFA: 1
- _PreDstBlendFA: 1
- _PreMultiplyAlphaIntoRGBOutput: 0
- _PreOffsetFactor: 0
- _PreOffsetUnits: 0
- _PreOutType: 0
@ -1490,7 +1554,7 @@ Material:
- _StepOffset: 0
- _SubpassCutoff: 0.5
- _SupportClothDynamics: 0
- _SurfaceTypePreset: 2
- _SurfaceTypePreset: 10
- _TessEdge: 10
- _TessFactorMax: 3
- _TessShrink: 0
@ -1591,11 +1655,13 @@ Material:
- _Use_1stAs2nd: 1
- _Use_BaseAs1st: 1
- _VertexLightStrength: 1
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
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- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1723,6 +1789,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1879,3 +1953,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Black_Cat_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
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m_ValidKeywords:
- _ALPHAOVERRIDEMAP
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
@ -22,6 +24,7 @@ Material:
m_CustomRenderQueue: 3000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -245,6 +248,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -505,9 +524,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
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m_Floats:
- _AAStrength: 1
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- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -521,8 +543,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
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- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -532,6 +559,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 1.5
- _AlphaOverrideTexValueScale: -1
- _AlphaToMask: 0
@ -550,6 +578,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
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- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -783,16 +814,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -865,19 +907,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
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- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
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- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -887,6 +937,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -907,6 +965,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -939,6 +998,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1013,6 +1074,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1134,8 +1197,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 0
- _OutlineWidth: 0.08
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1191,6 +1254,7 @@ Material:
- _PreDstBlendAlpha: 10
- _PreDstBlendAlphaFA: 1
- _PreDstBlendFA: 1
- _PreMultiplyAlphaIntoRGBOutput: 0
- _PreOffsetFactor: 0
- _PreOffsetUnits: 0
- _PreOutType: 0
@ -1454,11 +1518,13 @@ Material:
- _UseSpecularColorTintMap: 0
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 0
- _e2gai: 2
@ -1578,6 +1644,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1730,3 +1804,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: C_black_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BASEMAP_STACKING_LAYER1
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
@ -22,6 +24,7 @@ Material:
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -245,6 +248,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -505,9 +524,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
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m_Floats:
- _AAStrength: 1
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- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -521,8 +543,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -532,6 +559,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 1
- _AlphaOverrideTexValueScale: -1
- _AlphaToMask: 0
@ -550,6 +578,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -783,16 +814,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.7
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -865,19 +907,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -887,6 +937,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -907,6 +965,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -939,6 +998,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1013,6 +1074,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1134,8 +1197,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 0
- _OutlineWidth: 0.08
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1191,6 +1254,7 @@ Material:
- _PreDstBlendAlpha: 10
- _PreDstBlendAlphaFA: 1
- _PreDstBlendFA: 1
- _PreMultiplyAlphaIntoRGBOutput: 0
- _PreOffsetFactor: 0
- _PreOffsetUnits: 0
- _PreOutType: 0
@ -1454,11 +1518,13 @@ Material:
- _UseSpecularColorTintMap: 0
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1578,6 +1644,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1730,3 +1804,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Hair_ACC_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BASEMAP_STACKING_LAYER1
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
@ -20,6 +22,7 @@ Material:
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -243,6 +246,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -519,9 +538,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
- _AAStrength: 1
- _AddPrecomputedVelocity: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -535,8 +557,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -546,6 +573,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
@ -564,6 +592,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 1
- _ApplySpecular: 1
@ -800,16 +831,27 @@ Material:
- _ClearCoatSmoothness: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -882,19 +924,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 0
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -905,6 +955,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -925,6 +983,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -957,6 +1016,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1031,6 +1092,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1152,8 +1215,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 0
- _OutlineWidth: 0.08
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1197,6 +1260,7 @@ Material:
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
- _PerspectiveRemovalStartHeight: 0
- _PreMultiplyAlphaIntoRGBOutput: 0
- _QueueOffset: 0
- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
@ -1447,11 +1511,13 @@ Material:
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _WorkflowMode: 1
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1571,6 +1637,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1723,3 +1797,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Metal_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BASEMAP_STACKING_LAYER1
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
@ -20,6 +22,7 @@ Material:
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -243,6 +246,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -519,9 +538,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
- _AAStrength: 1
- _AddPrecomputedVelocity: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -535,8 +557,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -546,6 +573,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
@ -564,6 +592,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 1
- _ApplySpecular: 1
@ -800,16 +831,27 @@ Material:
- _ClearCoatSmoothness: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -882,19 +924,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 0
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -905,6 +955,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -925,6 +983,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -957,6 +1016,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1031,6 +1092,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1152,8 +1215,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 0
- _OutlineWidth: 0.08
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1197,6 +1260,7 @@ Material:
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
- _PerspectiveRemovalStartHeight: 0
- _PreMultiplyAlphaIntoRGBOutput: 0
- _QueueOffset: 0
- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
@ -1447,11 +1511,13 @@ Material:
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _WorkflowMode: 1
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
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- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1571,6 +1637,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1723,3 +1797,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Shinano_body_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _OCCLUSIONMAP
@ -21,6 +23,7 @@ Material:
stringTagMap:
VRCFallback: Unlit
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -244,6 +247,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -504,9 +523,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
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m_Floats:
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- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -520,8 +542,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -531,6 +558,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
@ -549,6 +577,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
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- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -782,16 +813,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 2
- _CullNiloToonSelfShadowCaster: 1
- _Cull: 0
- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -864,19 +906,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -886,6 +936,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -906,6 +964,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -935,6 +994,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1009,6 +1070,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1129,8 +1192,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 0
- _OutlineWidth: 0.04
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0.01
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1174,6 +1237,7 @@ Material:
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
- _PerspectiveRemovalStartHeight: 0
- _PreMultiplyAlphaIntoRGBOutput: 0
- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
- _RampLightingNdotLRemapEnd: 1
@ -1205,7 +1269,7 @@ Material:
- _ReflectionNormalStrength: 1
- _RenderCharacter: 1
- _RenderFaceGroup: 0
- _RenderFacePreset: 0
- _RenderFacePreset: 2
- _RenderOutline: 1
- _RenderScreenSpaceOutline: 0
- _RenderScreenSpaceOutlineV2: 0
@ -1417,11 +1481,13 @@ Material:
- _UseSpecularColorTintMap: 0
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _XRMotionVectorsPass: 1
- _ZClip: 1
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- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1541,6 +1607,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
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- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
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- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1692,3 +1766,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
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@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Shinano_costume_Copy
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m_ValidKeywords:
- _ALPHAOVERRIDEMAP
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@ -22,6 +24,7 @@ Material:
stringTagMap:
VRCFallback: Unlit
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
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@ -245,6 +248,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
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- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
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- _Face3DRimLightAndShadow_CheekShadowMaskMap:
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- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
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- _Face3DRimLightAndShadow_NoseShadowMaskMap:
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m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -505,9 +524,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Ints:
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- _AdditionalLightCelShadeSoftness: 0.05
@ -521,8 +543,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
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@ -532,6 +559,7 @@ Material:
- _AlphaOverrideMode: 0
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@ -550,6 +578,9 @@ Material:
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- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 1
- _ApplySpecular: 1
@ -783,16 +814,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 2
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- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -865,19 +907,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
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- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -887,6 +937,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
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- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
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- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -907,6 +965,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 1
- _ForceFinalOutputAlphaEqualsOne: 0
@ -936,6 +995,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1010,6 +1071,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
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- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1130,8 +1193,8 @@ Material:
- _OutlineVectorScale: 1
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- _OutlineWidth: 0.035
- _OutlineWidthExtraMultiplier: 4
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- _OutlineWidthExtraMultiplier: 1
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- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1175,6 +1238,7 @@ Material:
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
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- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
- _RampLightingNdotLRemapEnd: 1
@ -1206,7 +1270,7 @@ Material:
- _ReflectionNormalStrength: 1
- _RenderCharacter: 1
- _RenderFaceGroup: 0
- _RenderFacePreset: 0
- _RenderFacePreset: 2
- _RenderOutline: 1
- _RenderScreenSpaceOutline: 0
- _RenderScreenSpaceOutlineV2: 0
@ -1418,11 +1482,13 @@ Material:
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- _e2gai: 2
@ -1542,6 +1608,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
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- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1693,3 +1767,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: back_hair_mat_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _NORMALMAP
@ -22,6 +24,7 @@ Material:
m_CustomRenderQueue: 2499
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -245,6 +248,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -505,9 +524,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
- _AAStrength: 1
- _AddPrecomputedVelocity: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -521,8 +543,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -532,6 +559,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
@ -550,6 +578,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -783,16 +814,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -865,19 +907,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -887,6 +937,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -907,6 +965,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -939,6 +998,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1013,6 +1074,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1134,8 +1197,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 2
- _OutlineWidth: 0.05
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1179,6 +1242,7 @@ Material:
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
- _PerspectiveRemovalStartHeight: 0
- _PreMultiplyAlphaIntoRGBOutput: 0
- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
- _RampLightingNdotLRemapEnd: 1
@ -1425,11 +1489,13 @@ Material:
- _UseSpecularColorTintMap: 0
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1549,6 +1615,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1700,3 +1774,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: burn_hair_mat_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _NORMALMAP
@ -20,6 +22,7 @@ Material:
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -243,6 +246,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -503,9 +522,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
- _AAStrength: 1
- _AddPrecomputedVelocity: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -519,8 +541,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
- _AllowRenderNiloToonCharacterAreaColorFillPass: 1
- _AllowRenderNiloToonCharacterAreaStencilBufferFillPass: 1
- _AllowRenderNiloToonPrepassBufferPass: 1
- _AllowRenderNiloToonSelfShadowPass: 1
- _AllowRenderURPShadowCasterPass: 1
- _AllowRenderURPUniversalForwardOnlyPass: 1
- _AllowedNiloToonBloomOverrideStrength: 1
- _AlphaBoostFA: 10
- _AlphaClip: 0
@ -530,6 +557,7 @@ Material:
- _AlphaOverrideMode: 0
- _AlphaOverrideStrength: 1
- _AlphaOverrideTexInvertColor: 0
- _AlphaOverrideTexUVIndex: 0
- _AlphaOverrideTexValueOffset: 0
- _AlphaOverrideTexValueScale: 1
- _AlphaToMask: 0
@ -548,6 +576,9 @@ Material:
- _AnisotropySpecularStrength: 1
- _AnisotropyTangentWidth: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCamera: 0
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapEnd: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapMinMaxSlider: 1
- _ApplyAlphaOverrideOnlyWhenFaceForwardIsPointingToCameraRemapStart: 0
- _ApplyDepthTexRimLightFixDottedLineArtifacts: 1
- _ApplyReflection: 0
- _ApplySpecular: 1
@ -781,16 +812,27 @@ Material:
- _CharacterID: 0
- _ColorMask: 15
- _ColorRenderStatesGroup: 0
- _ColorRenderStatesGroupPreset: 0
- _ControlledByNiloToonPerCharacterRenderController: 0
- _Cull: 0
- _CullNiloToonSelfShadowCaster: 0
- _CullOutline: 1
- _Cutoff: 0.5
- _DebugFaceShadowGradientMap: 0
- _DecalAlbedoApplyStrength: 1
- _DecalGroup: 0
- _DecalNormalApplyStrength: 1
- _DecalOcclusionApplyStrength: 1
- _DecalSmoothnessApplyStrength: 1
- _DecalSpecularApplyStrength: 1
- _DepthRenderStatesGroup: 0
- _DepthTexRimLight3DFallbackMidPoint: 0.7
- _DepthTexRimLight3DFallbackRemoveFlatPolygonRimLight: 1
- _DepthTexRimLight3DFallbackSoftness: 0.02
- _DepthTexRimLight3DRimMaskEnable: 0
- _DepthTexRimLight3DRimMaskThreshold: 0.075
- _DepthTexRimLightAndShadowReduceWidthWhenCameraIsClose: 1
- _DepthTexRimLightAndShadowSafeViewDistance: 1
- _DepthTexRimLightAndShadowWidthExtraMultiplier: 1
- _DepthTexRimLightAndShadowWidthMultiplier: 0.6
- _DepthTexRimLightBlockByShadow: 0
@ -863,19 +905,27 @@ Material:
- _EmissionParallaxDepth: 0
- _EmissionUseGrad: 0
- _EnableDynamicEyeFeature: 0
- _EnableFace3DRimLightAndShadow: 0
- _EnableNiloToonSelfShadowMapping: 1
- _EnableNiloToonSelfShadowMappingDepthBias: 0
- _EnableNiloToonSelfShadowMappingNormalBias: 0
- _EnableRendering: 1
- _EnableShadowColor: 1
- _EnableUVEditGroup: 0
- _EnvironmentReflectionApplyAddBlending: 0
- _EnvironmentReflectionApplyReplaceBlending: 1
- _EnvironmentReflectionApplytoFaces: 0
- _EnvironmentReflectionBrightness: 1
- _EnvironmentReflectionFresnelEffect: 0
- _EnvironmentReflectionFresnelPower: 1
- _EnvironmentReflectionFresnelRemapEnd: 1
- _EnvironmentReflectionFresnelRemapMinMaxSlider: 1
- _EnvironmentReflectionFresnelRemapStart: 0
- _EnvironmentReflectionMaskMapInvertColor: 0
- _EnvironmentReflectionMaskMapRemapEnd: 1
- _EnvironmentReflectionMaskMapRemapMinMaxSlider: 1
- _EnvironmentReflectionMaskMapRemapStart: 0
- _EnvironmentReflectionShouldApplyToFaceArea: 0
- _EnvironmentReflectionSmoothnessMultiplier: 1
- _EnvironmentReflectionTintAlbedo: 1
- _EnvironmentReflectionUsage: 1
@ -885,6 +935,14 @@ Material:
- _ExtraThickOutlineWriteIntoDepthTexture: 0
- _ExtraThickOutlineZOffset: -0.1
- _ExtraThickOutlineZWrite: 0
- _Face3DRimLightAndShadow_CheekRimLightIntensity: 1
- _Face3DRimLightAndShadow_CheekRimLightSoftness: 0.1
- _Face3DRimLightAndShadow_CheekRimLightThreshold: 0.7
- _Face3DRimLightAndShadow_CheekShadowIntensity: 1
- _Face3DRimLightAndShadow_CheekShadowSoftness: 0.1
- _Face3DRimLightAndShadow_CheekShadowThreshold: 0.7
- _Face3DRimLightAndShadow_NoseRimLightIntensity: 1
- _Face3DRimLightAndShadow_NoseShadowIntensity: 1
- _FaceAreaCameraDepthTextureZWriteOffset: 0.04
- _FaceMaskMapInvertColor: 0
- _FaceMaskMapRemapEnd: 1
@ -905,6 +963,7 @@ Material:
- _FaceShadowGradientThresholdMin: 0
- _FaceShadowGradientThresholdMinMax: 1
- _FixFaceNormalAmount: 1
- _FixFaceNormalAmountPerMaterial: 1
- _FixFaceNormalUseFlattenOrProxySphereMethod: 0
- _FlipNormal: 0
- _ForceFinalOutputAlphaEqualsOne: 0
@ -937,6 +996,8 @@ Material:
- _HairStrandSpecularShapePositionOffset: 0
- _HairStrandSpecularShapeShift: 0.015
- _HairStrandSpecularTintMapUsage: 1
- _HairStrandSpecularUVDirection: 0
- _HairStrandSpecularUVIndex: 0
- _IDMask1: 0
- _IDMask2: 0
- _IDMask3: 0
@ -1011,6 +1072,8 @@ Material:
- _MainGradationStrength: 0
- _MainLightIgnoreCelShade: 0
- _MainLightIgnoreCelShadeForFaceArea: 0
- _MainLightNonSkinDiffuseNormalMapStrength: 1
- _MainLightSkinDiffuseNormalMapStrength: 1
- _MatCap2ndApplyTransparency: 1
- _MatCap2ndBackfaceMask: 0
- _MatCap2ndBlend: 1
@ -1132,8 +1195,8 @@ Material:
- _OutlineVectorScale: 1
- _OutlineVectorUVMode: 0
- _OutlineVertexR2Width: 2
- _OutlineWidth: 0.05
- _OutlineWidthExtraMultiplier: 4
- _OutlineWidth: 0.4
- _OutlineWidthExtraMultiplier: 1
- _OutlineZBias: 0
- _OutlineZClip: 1
- _OutlineZOffset: 0.0001
@ -1177,6 +1240,7 @@ Material:
- _PerspectiveRemovalEndHeight: 1
- _PerspectiveRemovalRadius: 1
- _PerspectiveRemovalStartHeight: 0
- _PreMultiplyAlphaIntoRGBOutput: 0
- _RampLightTexMode: 1
- _RampLightingFaceAreaRemoveEffect: 1
- _RampLightingNdotLRemapEnd: 1
@ -1423,11 +1487,13 @@ Material:
- _UseSpecularColorTintMap: 0
- _UseZOffsetMaskTex: 0
- _VertexLightStrength: 0
- _XRMotionVectorsPass: 1
- _ZClip: 1
- _ZOffset: 0
- _ZOffsetEnable: 0
- _ZOffsetMaskMapInvertColor: 0
- _ZOffsetMultiplierForTraditionalOutlinePass: 1
- _ZOffsetPreset: 0
- _ZTest: 4
- _ZWrite: 1
- _e2gai: 2
@ -1547,6 +1613,14 @@ Material:
- _EnvironmentReflectionMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _ExtraThickOutlineColor: {r: 1, g: 1, b: 1, a: 1}
- _ExtraThickOutlineViewSpacePosOffset: {r: 0, g: 0, b: 0, a: 1}
- _Face3DRimLightAndShadow_CheekRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_CheekShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_CheekShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseRimLightMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseRimLightTintColor: {r: 1, g: 1, b: 1, a: 1}
- _Face3DRimLightAndShadow_NoseShadowMaskMapChannel: {r: 1, g: 0, b: 0, a: 0}
- _Face3DRimLightAndShadow_NoseShadowTintColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceForwardDirection: {r: 0, g: 0, b: 1, a: 1}
- _FaceMaskMapChannelMask: {r: 0, g: 1, b: 0, a: 0}
- _FaceShadowGradientMapChannel: {r: 1, g: 0, b: 0, a: 0}
@ -1698,3 +1772,4 @@ Material:
- _egc6: {r: 1, g: 1, b: 1, a: 0}
- _egc7: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@ -9,6 +9,8 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: front_hair_mat_Transparent_Copy
m_Shader: {fileID: 4800000, guid: b4f674f383806e5419ee221e39445de0, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DEPTHTEX_RIMLIGHT_FIX_DOTTED_LINE_ARTIFACTS
- _NORMALMAP
@ -20,6 +22,7 @@ Material:
m_CustomRenderQueue: 2449
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
@ -243,6 +246,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_CheekShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseRimLightMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Face3DRimLightAndShadow_NoseShadowMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@ -503,9 +522,12 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _CharacterID: 0
- _DissolveMode: 0
m_Floats:
- _AAStrength: 1
- _AddPrecomputedVelocity: 0
- _AdditionalLightCelShadeMidPoint: 0
- _AdditionalLightCelShadeMidPointForFaceArea: 0
- _AdditionalLightCelShadeSoftness: 0.05
@ -519,8 +541,13 @@ Material:
- _AllowPerCharacterDitherFadeout: 1
- _AllowRenderDepthOnlyOrDepthNormalsPass: 1
- _AllowRenderExtraThickOutlinePass: 1
- _AllowRenderMotionVectorsPass: 1
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@ -530,6 +557,7 @@ Material:
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@ -548,6 +576,9 @@ Material:
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@ -781,16 +812,27 @@ Material:
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@ -863,19 +905,27 @@ Material:
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